WIP FPC-III support
[linux/fpc-iii.git] / drivers / md / bcache / bset.h
bloba50dcfda656f5f9426eb66ac6620348aa23e2a0d
1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _BCACHE_BSET_H
3 #define _BCACHE_BSET_H
5 #include <linux/bcache.h>
6 #include <linux/kernel.h>
7 #include <linux/types.h>
9 #include "util.h" /* for time_stats */
12 * BKEYS:
14 * A bkey contains a key, a size field, a variable number of pointers, and some
15 * ancillary flag bits.
17 * We use two different functions for validating bkeys, bch_ptr_invalid and
18 * bch_ptr_bad().
20 * bch_ptr_invalid() primarily filters out keys and pointers that would be
21 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and
22 * pointer that occur in normal practice but don't point to real data.
24 * The one exception to the rule that ptr_invalid() filters out invalid keys is
25 * that it also filters out keys of size 0 - these are keys that have been
26 * completely overwritten. It'd be safe to delete these in memory while leaving
27 * them on disk, just unnecessary work - so we filter them out when resorting
28 * instead.
30 * We can't filter out stale keys when we're resorting, because garbage
31 * collection needs to find them to ensure bucket gens don't wrap around -
32 * unless we're rewriting the btree node those stale keys still exist on disk.
34 * We also implement functions here for removing some number of sectors from the
35 * front or the back of a bkey - this is mainly used for fixing overlapping
36 * extents, by removing the overlapping sectors from the older key.
38 * BSETS:
40 * A bset is an array of bkeys laid out contiguously in memory in sorted order,
41 * along with a header. A btree node is made up of a number of these, written at
42 * different times.
44 * There could be many of them on disk, but we never allow there to be more than
45 * 4 in memory - we lazily resort as needed.
47 * We implement code here for creating and maintaining auxiliary search trees
48 * (described below) for searching an individial bset, and on top of that we
49 * implement a btree iterator.
51 * BTREE ITERATOR:
53 * Most of the code in bcache doesn't care about an individual bset - it needs
54 * to search entire btree nodes and iterate over them in sorted order.
56 * The btree iterator code serves both functions; it iterates through the keys
57 * in a btree node in sorted order, starting from either keys after a specific
58 * point (if you pass it a search key) or the start of the btree node.
60 * AUXILIARY SEARCH TREES:
62 * Since keys are variable length, we can't use a binary search on a bset - we
63 * wouldn't be able to find the start of the next key. But binary searches are
64 * slow anyways, due to terrible cache behaviour; bcache originally used binary
65 * searches and that code topped out at under 50k lookups/second.
67 * So we need to construct some sort of lookup table. Since we only insert keys
68 * into the last (unwritten) set, most of the keys within a given btree node are
69 * usually in sets that are mostly constant. We use two different types of
70 * lookup tables to take advantage of this.
72 * Both lookup tables share in common that they don't index every key in the
73 * set; they index one key every BSET_CACHELINE bytes, and then a linear search
74 * is used for the rest.
76 * For sets that have been written to disk and are no longer being inserted
77 * into, we construct a binary search tree in an array - traversing a binary
78 * search tree in an array gives excellent locality of reference and is very
79 * fast, since both children of any node are adjacent to each other in memory
80 * (and their grandchildren, and great grandchildren...) - this means
81 * prefetching can be used to great effect.
83 * It's quite useful performance wise to keep these nodes small - not just
84 * because they're more likely to be in L2, but also because we can prefetch
85 * more nodes on a single cacheline and thus prefetch more iterations in advance
86 * when traversing this tree.
88 * Nodes in the auxiliary search tree must contain both a key to compare against
89 * (we don't want to fetch the key from the set, that would defeat the purpose),
90 * and a pointer to the key. We use a few tricks to compress both of these.
92 * To compress the pointer, we take advantage of the fact that one node in the
93 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have
94 * a function (to_inorder()) that takes the index of a node in a binary tree and
95 * returns what its index would be in an inorder traversal, so we only have to
96 * store the low bits of the offset.
98 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To
99 * compress that, we take advantage of the fact that when we're traversing the
100 * search tree at every iteration we know that both our search key and the key
101 * we're looking for lie within some range - bounded by our previous
102 * comparisons. (We special case the start of a search so that this is true even
103 * at the root of the tree).
105 * So we know the key we're looking for is between a and b, and a and b don't
106 * differ higher than bit 50, we don't need to check anything higher than bit
107 * 50.
109 * We don't usually need the rest of the bits, either; we only need enough bits
110 * to partition the key range we're currently checking. Consider key n - the
111 * key our auxiliary search tree node corresponds to, and key p, the key
112 * immediately preceding n. The lowest bit we need to store in the auxiliary
113 * search tree is the highest bit that differs between n and p.
115 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the
116 * comparison. But we'd really like our nodes in the auxiliary search tree to be
117 * of fixed size.
119 * The solution is to make them fixed size, and when we're constructing a node
120 * check if p and n differed in the bits we needed them to. If they don't we
121 * flag that node, and when doing lookups we fallback to comparing against the
122 * real key. As long as this doesn't happen to often (and it seems to reliably
123 * happen a bit less than 1% of the time), we win - even on failures, that key
124 * is then more likely to be in cache than if we were doing binary searches all
125 * the way, since we're touching so much less memory.
127 * The keys in the auxiliary search tree are stored in (software) floating
128 * point, with an exponent and a mantissa. The exponent needs to be big enough
129 * to address all the bits in the original key, but the number of bits in the
130 * mantissa is somewhat arbitrary; more bits just gets us fewer failures.
132 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys
133 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes.
134 * We need one node per 128 bytes in the btree node, which means the auxiliary
135 * search trees take up 3% as much memory as the btree itself.
137 * Constructing these auxiliary search trees is moderately expensive, and we
138 * don't want to be constantly rebuilding the search tree for the last set
139 * whenever we insert another key into it. For the unwritten set, we use a much
140 * simpler lookup table - it's just a flat array, so index i in the lookup table
141 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing
142 * within each byte range works the same as with the auxiliary search trees.
144 * These are much easier to keep up to date when we insert a key - we do it
145 * somewhat lazily; when we shift a key up we usually just increment the pointer
146 * to it, only when it would overflow do we go to the trouble of finding the
147 * first key in that range of bytes again.
150 struct btree_keys;
151 struct btree_iter;
152 struct btree_iter_set;
153 struct bkey_float;
155 #define MAX_BSETS 4U
157 struct bset_tree {
159 * We construct a binary tree in an array as if the array
160 * started at 1, so that things line up on the same cachelines
161 * better: see comments in bset.c at cacheline_to_bkey() for
162 * details
165 /* size of the binary tree and prev array */
166 unsigned int size;
168 /* function of size - precalculated for to_inorder() */
169 unsigned int extra;
171 /* copy of the last key in the set */
172 struct bkey end;
173 struct bkey_float *tree;
176 * The nodes in the bset tree point to specific keys - this
177 * array holds the sizes of the previous key.
179 * Conceptually it's a member of struct bkey_float, but we want
180 * to keep bkey_float to 4 bytes and prev isn't used in the fast
181 * path.
183 uint8_t *prev;
185 /* The actual btree node, with pointers to each sorted set */
186 struct bset *data;
189 struct btree_keys_ops {
190 bool (*sort_cmp)(struct btree_iter_set l,
191 struct btree_iter_set r);
192 struct bkey *(*sort_fixup)(struct btree_iter *iter,
193 struct bkey *tmp);
194 bool (*insert_fixup)(struct btree_keys *b,
195 struct bkey *insert,
196 struct btree_iter *iter,
197 struct bkey *replace_key);
198 bool (*key_invalid)(struct btree_keys *bk,
199 const struct bkey *k);
200 bool (*key_bad)(struct btree_keys *bk,
201 const struct bkey *k);
202 bool (*key_merge)(struct btree_keys *bk,
203 struct bkey *l, struct bkey *r);
204 void (*key_to_text)(char *buf,
205 size_t size,
206 const struct bkey *k);
207 void (*key_dump)(struct btree_keys *keys,
208 const struct bkey *k);
211 * Only used for deciding whether to use START_KEY(k) or just the key
212 * itself in a couple places
214 bool is_extents;
217 struct btree_keys {
218 const struct btree_keys_ops *ops;
219 uint8_t page_order;
220 uint8_t nsets;
221 unsigned int last_set_unwritten:1;
222 bool *expensive_debug_checks;
225 * Sets of sorted keys - the real btree node - plus a binary search tree
227 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
228 * to the memory we have allocated for this btree node. Additionally,
229 * set[0]->data points to the entire btree node as it exists on disk.
231 struct bset_tree set[MAX_BSETS];
234 static inline struct bset_tree *bset_tree_last(struct btree_keys *b)
236 return b->set + b->nsets;
239 static inline bool bset_written(struct btree_keys *b, struct bset_tree *t)
241 return t <= b->set + b->nsets - b->last_set_unwritten;
244 static inline bool bkey_written(struct btree_keys *b, struct bkey *k)
246 return !b->last_set_unwritten || k < b->set[b->nsets].data->start;
249 static inline unsigned int bset_byte_offset(struct btree_keys *b,
250 struct bset *i)
252 return ((size_t) i) - ((size_t) b->set->data);
255 static inline unsigned int bset_sector_offset(struct btree_keys *b,
256 struct bset *i)
258 return bset_byte_offset(b, i) >> 9;
261 #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t))
262 #define set_bytes(i) __set_bytes(i, i->keys)
264 #define __set_blocks(i, k, block_bytes) \
265 DIV_ROUND_UP(__set_bytes(i, k), block_bytes)
266 #define set_blocks(i, block_bytes) \
267 __set_blocks(i, (i)->keys, block_bytes)
269 static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b)
271 struct bset_tree *t = bset_tree_last(b);
273 BUG_ON((PAGE_SIZE << b->page_order) <
274 (bset_byte_offset(b, t->data) + set_bytes(t->data)));
276 if (!b->last_set_unwritten)
277 return 0;
279 return ((PAGE_SIZE << b->page_order) -
280 (bset_byte_offset(b, t->data) + set_bytes(t->data))) /
281 sizeof(u64);
284 static inline struct bset *bset_next_set(struct btree_keys *b,
285 unsigned int block_bytes)
287 struct bset *i = bset_tree_last(b)->data;
289 return ((void *) i) + roundup(set_bytes(i), block_bytes);
292 void bch_btree_keys_free(struct btree_keys *b);
293 int bch_btree_keys_alloc(struct btree_keys *b, unsigned int page_order,
294 gfp_t gfp);
295 void bch_btree_keys_init(struct btree_keys *b, const struct btree_keys_ops *ops,
296 bool *expensive_debug_checks);
298 void bch_bset_init_next(struct btree_keys *b, struct bset *i, uint64_t magic);
299 void bch_bset_build_written_tree(struct btree_keys *b);
300 void bch_bset_fix_invalidated_key(struct btree_keys *b, struct bkey *k);
301 bool bch_bkey_try_merge(struct btree_keys *b, struct bkey *l, struct bkey *r);
302 void bch_bset_insert(struct btree_keys *b, struct bkey *where,
303 struct bkey *insert);
304 unsigned int bch_btree_insert_key(struct btree_keys *b, struct bkey *k,
305 struct bkey *replace_key);
307 enum {
308 BTREE_INSERT_STATUS_NO_INSERT = 0,
309 BTREE_INSERT_STATUS_INSERT,
310 BTREE_INSERT_STATUS_BACK_MERGE,
311 BTREE_INSERT_STATUS_OVERWROTE,
312 BTREE_INSERT_STATUS_FRONT_MERGE,
315 /* Btree key iteration */
317 struct btree_iter {
318 size_t size, used;
319 #ifdef CONFIG_BCACHE_DEBUG
320 struct btree_keys *b;
321 #endif
322 struct btree_iter_set {
323 struct bkey *k, *end;
324 } data[MAX_BSETS];
327 typedef bool (*ptr_filter_fn)(struct btree_keys *b, const struct bkey *k);
329 struct bkey *bch_btree_iter_next(struct btree_iter *iter);
330 struct bkey *bch_btree_iter_next_filter(struct btree_iter *iter,
331 struct btree_keys *b,
332 ptr_filter_fn fn);
334 void bch_btree_iter_push(struct btree_iter *iter, struct bkey *k,
335 struct bkey *end);
336 struct bkey *bch_btree_iter_init(struct btree_keys *b,
337 struct btree_iter *iter,
338 struct bkey *search);
340 struct bkey *__bch_bset_search(struct btree_keys *b, struct bset_tree *t,
341 const struct bkey *search);
344 * Returns the first key that is strictly greater than search
346 static inline struct bkey *bch_bset_search(struct btree_keys *b,
347 struct bset_tree *t,
348 const struct bkey *search)
350 return search ? __bch_bset_search(b, t, search) : t->data->start;
353 #define for_each_key_filter(b, k, iter, filter) \
354 for (bch_btree_iter_init((b), (iter), NULL); \
355 ((k) = bch_btree_iter_next_filter((iter), (b), filter));)
357 #define for_each_key(b, k, iter) \
358 for (bch_btree_iter_init((b), (iter), NULL); \
359 ((k) = bch_btree_iter_next(iter));)
361 /* Sorting */
363 struct bset_sort_state {
364 mempool_t pool;
366 unsigned int page_order;
367 unsigned int crit_factor;
369 struct time_stats time;
372 void bch_bset_sort_state_free(struct bset_sort_state *state);
373 int bch_bset_sort_state_init(struct bset_sort_state *state,
374 unsigned int page_order);
375 void bch_btree_sort_lazy(struct btree_keys *b, struct bset_sort_state *state);
376 void bch_btree_sort_into(struct btree_keys *b, struct btree_keys *new,
377 struct bset_sort_state *state);
378 void bch_btree_sort_and_fix_extents(struct btree_keys *b,
379 struct btree_iter *iter,
380 struct bset_sort_state *state);
381 void bch_btree_sort_partial(struct btree_keys *b, unsigned int start,
382 struct bset_sort_state *state);
384 static inline void bch_btree_sort(struct btree_keys *b,
385 struct bset_sort_state *state)
387 bch_btree_sort_partial(b, 0, state);
390 struct bset_stats {
391 size_t sets_written, sets_unwritten;
392 size_t bytes_written, bytes_unwritten;
393 size_t floats, failed;
396 void bch_btree_keys_stats(struct btree_keys *b, struct bset_stats *state);
398 /* Bkey utility code */
400 #define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, \
401 (unsigned int)(i)->keys)
403 static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned int idx)
405 return bkey_idx(i->start, idx);
408 static inline void bkey_init(struct bkey *k)
410 *k = ZERO_KEY;
413 static __always_inline int64_t bkey_cmp(const struct bkey *l,
414 const struct bkey *r)
416 return unlikely(KEY_INODE(l) != KEY_INODE(r))
417 ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r)
418 : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
421 void bch_bkey_copy_single_ptr(struct bkey *dest, const struct bkey *src,
422 unsigned int i);
423 bool __bch_cut_front(const struct bkey *where, struct bkey *k);
424 bool __bch_cut_back(const struct bkey *where, struct bkey *k);
426 static inline bool bch_cut_front(const struct bkey *where, struct bkey *k)
428 BUG_ON(bkey_cmp(where, k) > 0);
429 return __bch_cut_front(where, k);
432 static inline bool bch_cut_back(const struct bkey *where, struct bkey *k)
434 BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0);
435 return __bch_cut_back(where, k);
439 * Pointer '*preceding_key_p' points to a memory object to store preceding
440 * key of k. If the preceding key does not exist, set '*preceding_key_p' to
441 * NULL. So the caller of preceding_key() needs to take care of memory
442 * which '*preceding_key_p' pointed to before calling preceding_key().
443 * Currently the only caller of preceding_key() is bch_btree_insert_key(),
444 * and it points to an on-stack variable, so the memory release is handled
445 * by stackframe itself.
447 static inline void preceding_key(struct bkey *k, struct bkey **preceding_key_p)
449 if (KEY_INODE(k) || KEY_OFFSET(k)) {
450 (**preceding_key_p) = KEY(KEY_INODE(k), KEY_OFFSET(k), 0);
451 if (!(*preceding_key_p)->low)
452 (*preceding_key_p)->high--;
453 (*preceding_key_p)->low--;
454 } else {
455 (*preceding_key_p) = NULL;
459 static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k)
461 return b->ops->key_invalid(b, k);
464 static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k)
466 return b->ops->key_bad(b, k);
469 static inline void bch_bkey_to_text(struct btree_keys *b, char *buf,
470 size_t size, const struct bkey *k)
472 return b->ops->key_to_text(buf, size, k);
475 static inline bool bch_bkey_equal_header(const struct bkey *l,
476 const struct bkey *r)
478 return (KEY_DIRTY(l) == KEY_DIRTY(r) &&
479 KEY_PTRS(l) == KEY_PTRS(r) &&
480 KEY_CSUM(l) == KEY_CSUM(r));
483 /* Keylists */
485 struct keylist {
486 union {
487 struct bkey *keys;
488 uint64_t *keys_p;
490 union {
491 struct bkey *top;
492 uint64_t *top_p;
495 /* Enough room for btree_split's keys without realloc */
496 #define KEYLIST_INLINE 16
497 uint64_t inline_keys[KEYLIST_INLINE];
500 static inline void bch_keylist_init(struct keylist *l)
502 l->top_p = l->keys_p = l->inline_keys;
505 static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k)
507 l->keys = k;
508 l->top = bkey_next(k);
511 static inline void bch_keylist_push(struct keylist *l)
513 l->top = bkey_next(l->top);
516 static inline void bch_keylist_add(struct keylist *l, struct bkey *k)
518 bkey_copy(l->top, k);
519 bch_keylist_push(l);
522 static inline bool bch_keylist_empty(struct keylist *l)
524 return l->top == l->keys;
527 static inline void bch_keylist_reset(struct keylist *l)
529 l->top = l->keys;
532 static inline void bch_keylist_free(struct keylist *l)
534 if (l->keys_p != l->inline_keys)
535 kfree(l->keys_p);
538 static inline size_t bch_keylist_nkeys(struct keylist *l)
540 return l->top_p - l->keys_p;
543 static inline size_t bch_keylist_bytes(struct keylist *l)
545 return bch_keylist_nkeys(l) * sizeof(uint64_t);
548 struct bkey *bch_keylist_pop(struct keylist *l);
549 void bch_keylist_pop_front(struct keylist *l);
550 int __bch_keylist_realloc(struct keylist *l, unsigned int u64s);
552 /* Debug stuff */
554 #ifdef CONFIG_BCACHE_DEBUG
556 int __bch_count_data(struct btree_keys *b);
557 void __printf(2, 3) __bch_check_keys(struct btree_keys *b,
558 const char *fmt,
559 ...);
560 void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
561 void bch_dump_bucket(struct btree_keys *b);
563 #else
565 static inline int __bch_count_data(struct btree_keys *b) { return -1; }
566 static inline void __printf(2, 3)
567 __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {}
568 static inline void bch_dump_bucket(struct btree_keys *b) {}
569 void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
571 #endif
573 static inline bool btree_keys_expensive_checks(struct btree_keys *b)
575 #ifdef CONFIG_BCACHE_DEBUG
576 return *b->expensive_debug_checks;
577 #else
578 return false;
579 #endif
582 static inline int bch_count_data(struct btree_keys *b)
584 return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1;
587 #define bch_check_keys(b, ...) \
588 do { \
589 if (btree_keys_expensive_checks(b)) \
590 __bch_check_keys(b, __VA_ARGS__); \
591 } while (0)
593 #endif