1 // SPDX-License-Identifier: GPL-2.0
5 * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard
6 * Copyright (c) Randolph Chung 2001 <tausq@debian.org>
8 * IO accessing functions which shouldn't be inlined because they're too big
11 #include <linux/kernel.h>
12 #include <linux/module.h>
15 /* Copies a block of memory to a device in an efficient manner.
16 * Assumes the device can cope with 32-bit transfers. If it can't,
17 * don't use this function.
19 void memcpy_toio(volatile void __iomem
*dst
, const void *src
, int count
)
21 if (((unsigned long)dst
& 3) != ((unsigned long)src
& 3))
23 while ((unsigned long)dst
& 3) {
24 writeb(*(char *)src
, dst
++);
29 __raw_writel(*(u32
*)src
, dst
);
36 writeb(*(char *)src
, dst
++);
42 ** Copies a block of memory from a device in an efficient manner.
43 ** Assumes the device can cope with 32-bit transfers. If it can't,
44 ** don't use this function.
46 ** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM:
47 ** 27341/64 = 427 cyc per int
48 ** 61311/128 = 478 cyc per short
49 ** 122637/256 = 479 cyc per byte
50 ** Ergo bus latencies dominant (not transfer size).
51 ** Minimize total number of transfers at cost of CPU cycles.
52 ** TODO: only look at src alignment and adjust the stores to dest.
54 void memcpy_fromio(void *dst
, const volatile void __iomem
*src
, int count
)
56 /* first compare alignment of src/dst */
57 if ( (((unsigned long)dst
^ (unsigned long)src
) & 1) || (count
< 2) )
60 if ( (((unsigned long)dst
^ (unsigned long)src
) & 2) || (count
< 4) )
63 /* Then check for misaligned start address */
64 if ((unsigned long)src
& 1) {
65 *(u8
*)dst
= readb(src
);
69 if (count
< 2) goto bytecopy
;
72 if ((unsigned long)src
& 2) {
73 *(u16
*)dst
= __raw_readw(src
);
80 *(u32
*)dst
= __raw_readl(src
);
88 *(u16
*)dst
= __raw_readw(src
);
96 *(char *)dst
= readb(src
);
102 /* Sets a block of memory on a device to a given value.
103 * Assumes the device can cope with 32-bit transfers. If it can't,
104 * don't use this function.
106 void memset_io(volatile void __iomem
*addr
, unsigned char val
, int count
)
108 u32 val32
= (val
<< 24) | (val
<< 16) | (val
<< 8) | val
;
109 while ((unsigned long)addr
& 3) {
114 __raw_writel(val32
, addr
);
124 * Read COUNT 8-bit bytes from port PORT into memory starting at
127 void insb (unsigned long port
, void *dst
, unsigned long count
)
131 p
= (unsigned char *)dst
;
133 while (((unsigned long)p
) & 0x3) {
145 w
|= inb(port
) << 16;
148 *(unsigned int *) p
= w
;
161 * Read COUNT 16-bit words from port PORT into memory starting at
162 * SRC. SRC must be at least short aligned. This is used by the
163 * IDE driver to read disk sectors. Performance is important, but
164 * the interfaces seems to be slow: just using the inlined version
165 * of the inw() breaks things.
167 void insw (unsigned long port
, void *dst
, unsigned long count
)
169 unsigned int l
= 0, l2
;
172 p
= (unsigned char *)dst
;
177 switch (((unsigned long)p
) & 0x3)
179 case 0x00: /* Buffer 32-bit aligned */
183 l
= cpu_to_le16(inw(port
)) << 16;
184 l
|= cpu_to_le16(inw(port
));
185 *(unsigned int *)p
= l
;
189 *(unsigned short *)p
= cpu_to_le16(inw(port
));
193 case 0x02: /* Buffer 16-bit aligned */
194 *(unsigned short *)p
= cpu_to_le16(inw(port
));
200 l
= cpu_to_le16(inw(port
)) << 16;
201 l
|= cpu_to_le16(inw(port
));
202 *(unsigned int *)p
= l
;
206 *(unsigned short *)p
= cpu_to_le16(inw(port
));
210 case 0x01: /* Buffer 8-bit aligned */
212 /* I don't bother with 32bit transfers
213 * in this case, 16bit will have to do -- DE */
216 l
= cpu_to_le16(inw(port
));
221 l2
= cpu_to_le16(inw(port
));
222 *(unsigned short *)p
= (l
& 0xff) << 8 | (l2
>> 8);
234 * Read COUNT 32-bit words from port PORT into memory starting at
235 * SRC. Now works with any alignment in SRC. Performance is important,
236 * but the interfaces seems to be slow: just using the inlined version
237 * of the inl() breaks things.
239 void insl (unsigned long port
, void *dst
, unsigned long count
)
241 unsigned int l
= 0, l2
;
244 p
= (unsigned char *)dst
;
249 switch (((unsigned long) dst
) & 0x3)
251 case 0x00: /* Buffer 32-bit aligned */
254 *(unsigned int *)p
= cpu_to_le32(inl(port
));
259 case 0x02: /* Buffer 16-bit aligned */
262 l
= cpu_to_le32(inl(port
));
263 *(unsigned short *)p
= l
>> 16;
268 l2
= cpu_to_le32(inl(port
));
269 *(unsigned int *)p
= (l
& 0xffff) << 16 | (l2
>> 16);
273 *(unsigned short *)p
= l
& 0xffff;
275 case 0x01: /* Buffer 8-bit aligned */
278 l
= cpu_to_le32(inl(port
));
279 *(unsigned char *)p
= l
>> 24;
281 *(unsigned short *)p
= (l
>> 8) & 0xffff;
285 l2
= cpu_to_le32(inl(port
));
286 *(unsigned int *)p
= (l
& 0xff) << 24 | (l2
>> 8);
292 case 0x03: /* Buffer 8-bit aligned */
295 l
= cpu_to_le32(inl(port
));
300 l2
= cpu_to_le32(inl(port
));
301 *(unsigned int *)p
= (l
& 0xffffff) << 8 | l2
>> 24;
305 *(unsigned short *)p
= (l
>> 8) & 0xffff;
314 * Like insb but in the opposite direction.
315 * Don't worry as much about doing aligned memory transfers:
316 * doing byte reads the "slow" way isn't nearly as slow as
317 * doing byte writes the slow way (no r-m-w cycle).
319 void outsb(unsigned long port
, const void * src
, unsigned long count
)
321 const unsigned char *p
;
323 p
= (const unsigned char *)src
;
332 * Like insw but in the opposite direction. This is used by the IDE
333 * driver to write disk sectors. Performance is important, but the
334 * interfaces seems to be slow: just using the inlined version of the
335 * outw() breaks things.
337 void outsw (unsigned long port
, const void *src
, unsigned long count
)
339 unsigned int l
= 0, l2
;
340 const unsigned char *p
;
342 p
= (const unsigned char *)src
;
347 switch (((unsigned long)p
) & 0x3)
349 case 0x00: /* Buffer 32-bit aligned */
352 l
= *(unsigned int *)p
;
354 outw(le16_to_cpu(l
>> 16), port
);
355 outw(le16_to_cpu(l
& 0xffff), port
);
358 outw(le16_to_cpu(*(unsigned short*)p
), port
);
362 case 0x02: /* Buffer 16-bit aligned */
364 outw(le16_to_cpu(*(unsigned short*)p
), port
);
370 l
= *(unsigned int *)p
;
372 outw(le16_to_cpu(l
>> 16), port
);
373 outw(le16_to_cpu(l
& 0xffff), port
);
376 outw(le16_to_cpu(*(unsigned short *)p
), port
);
380 case 0x01: /* Buffer 8-bit aligned */
381 /* I don't bother with 32bit transfers
382 * in this case, 16bit will have to do -- DE */
390 l2
= *(unsigned short *)p
;
392 outw(le16_to_cpu(l
| l2
>> 8), port
);
395 l2
= *(unsigned char *)p
;
396 outw (le16_to_cpu(l
| l2
>>8), port
);
404 * Like insl but in the opposite direction. This is used by the IDE
405 * driver to write disk sectors. Works with any alignment in SRC.
406 * Performance is important, but the interfaces seems to be slow:
407 * just using the inlined version of the outl() breaks things.
409 void outsl (unsigned long port
, const void *src
, unsigned long count
)
411 unsigned int l
= 0, l2
;
412 const unsigned char *p
;
414 p
= (const unsigned char *)src
;
419 switch (((unsigned long)p
) & 0x3)
421 case 0x00: /* Buffer 32-bit aligned */
424 outl(le32_to_cpu(*(unsigned int *)p
), port
);
429 case 0x02: /* Buffer 16-bit aligned */
432 l
= *(unsigned short *)p
;
437 l2
= *(unsigned int *)p
;
439 outl (le32_to_cpu(l
<< 16 | l2
>> 16), port
);
442 l2
= *(unsigned short *)p
;
443 outl (le32_to_cpu(l
<< 16 | l2
), port
);
445 case 0x01: /* Buffer 8-bit aligned */
450 l
|= *(unsigned short *)p
<< 8;
455 l2
= *(unsigned int *)p
;
457 outl (le32_to_cpu(l
| l2
>> 24), port
);
461 outl (le32_to_cpu(l
| l2
), port
);
463 case 0x03: /* Buffer 8-bit aligned */
471 l2
= *(unsigned int *)p
;
473 outl (le32_to_cpu(l
| l2
>> 8), port
);
476 l2
= *(unsigned short *)p
<< 16;
479 outl (le32_to_cpu(l
| l2
), port
);
487 EXPORT_SYMBOL(outsb
);
488 EXPORT_SYMBOL(outsw
);
489 EXPORT_SYMBOL(outsl
);