md-cluster/raid10: resize all the bitmaps before start reshape
[linux/fpc-iii.git] / drivers / hid / hid-steam.c
blob0422ec2b13d208d98acdf22c5eb97b6393c5f530
1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3 * HID driver for Valve Steam Controller
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
7 * Supports both the wired and wireless interfaces.
9 * This controller has a builtin emulation of mouse and keyboard: the right pad
10 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
12 * HID interfaces.
14 * This is known as the "lizard mode", because apparently lizards like to use
15 * the computer from the coach, without a proper mouse and keyboard.
17 * This driver will disable the lizard mode when the input device is opened
18 * and re-enable it when the input device is closed, so as not to break user
19 * mode behaviour. The lizard_mode parameter can be used to change that.
21 * There are a few user space applications (notably Steam Client) that use
22 * the hidraw interface directly to create input devices (XTest, uinput...).
23 * In order to avoid breaking them this driver creates a layered hidraw device,
24 * so it can detect when the client is running and then:
25 * - it will not send any command to the controller.
26 * - this input device will be disabled, to avoid double input of the same
27 * user action.
29 * For additional functions, such as changing the right-pad margin or switching
30 * the led, you can use the user-space tool at:
32 * https://github.com/rodrigorc/steamctrl
35 #include <linux/device.h>
36 #include <linux/input.h>
37 #include <linux/hid.h>
38 #include <linux/module.h>
39 #include <linux/workqueue.h>
40 #include <linux/mutex.h>
41 #include <linux/rcupdate.h>
42 #include <linux/delay.h>
43 #include <linux/power_supply.h>
44 #include "hid-ids.h"
46 MODULE_LICENSE("GPL");
47 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
49 static bool lizard_mode = true;
51 static DEFINE_MUTEX(steam_devices_lock);
52 static LIST_HEAD(steam_devices);
54 #define STEAM_QUIRK_WIRELESS BIT(0)
56 /* Touch pads are 40 mm in diameter and 65535 units */
57 #define STEAM_PAD_RESOLUTION 1638
58 /* Trigger runs are about 5 mm and 256 units */
59 #define STEAM_TRIGGER_RESOLUTION 51
60 /* Joystick runs are about 5 mm and 256 units */
61 #define STEAM_JOYSTICK_RESOLUTION 51
63 #define STEAM_PAD_FUZZ 256
66 * Commands that can be sent in a feature report.
67 * Thanks to Valve for some valuable hints.
69 #define STEAM_CMD_SET_MAPPINGS 0x80
70 #define STEAM_CMD_CLEAR_MAPPINGS 0x81
71 #define STEAM_CMD_GET_MAPPINGS 0x82
72 #define STEAM_CMD_GET_ATTRIB 0x83
73 #define STEAM_CMD_GET_ATTRIB_LABEL 0x84
74 #define STEAM_CMD_DEFAULT_MAPPINGS 0x85
75 #define STEAM_CMD_FACTORY_RESET 0x86
76 #define STEAM_CMD_WRITE_REGISTER 0x87
77 #define STEAM_CMD_CLEAR_REGISTER 0x88
78 #define STEAM_CMD_READ_REGISTER 0x89
79 #define STEAM_CMD_GET_REGISTER_LABEL 0x8a
80 #define STEAM_CMD_GET_REGISTER_MAX 0x8b
81 #define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c
82 #define STEAM_CMD_SET_MODE 0x8d
83 #define STEAM_CMD_DEFAULT_MOUSE 0x8e
84 #define STEAM_CMD_FORCEFEEDBAK 0x8f
85 #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
86 #define STEAM_CMD_GET_SERIAL 0xae
88 /* Some useful register ids */
89 #define STEAM_REG_LPAD_MODE 0x07
90 #define STEAM_REG_RPAD_MODE 0x08
91 #define STEAM_REG_RPAD_MARGIN 0x18
92 #define STEAM_REG_LED 0x2d
93 #define STEAM_REG_GYRO_MODE 0x30
95 /* Raw event identifiers */
96 #define STEAM_EV_INPUT_DATA 0x01
97 #define STEAM_EV_CONNECT 0x03
98 #define STEAM_EV_BATTERY 0x04
100 /* Values for GYRO_MODE (bitmask) */
101 #define STEAM_GYRO_MODE_OFF 0x0000
102 #define STEAM_GYRO_MODE_STEERING 0x0001
103 #define STEAM_GYRO_MODE_TILT 0x0002
104 #define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004
105 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008
106 #define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010
108 /* Other random constants */
109 #define STEAM_SERIAL_LEN 10
111 struct steam_device {
112 struct list_head list;
113 spinlock_t lock;
114 struct hid_device *hdev, *client_hdev;
115 struct mutex mutex;
116 bool client_opened, input_opened;
117 struct input_dev __rcu *input;
118 unsigned long quirks;
119 struct work_struct work_connect;
120 bool connected;
121 char serial_no[STEAM_SERIAL_LEN + 1];
122 struct power_supply_desc battery_desc;
123 struct power_supply __rcu *battery;
124 u8 battery_charge;
125 u16 voltage;
128 static int steam_recv_report(struct steam_device *steam,
129 u8 *data, int size)
131 struct hid_report *r;
132 u8 *buf;
133 int ret;
135 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
136 if (hid_report_len(r) < 64)
137 return -EINVAL;
139 buf = hid_alloc_report_buf(r, GFP_KERNEL);
140 if (!buf)
141 return -ENOMEM;
144 * The report ID is always 0, so strip the first byte from the output.
145 * hid_report_len() is not counting the report ID, so +1 to the length
146 * or else we get a EOVERFLOW. We are safe from a buffer overflow
147 * because hid_alloc_report_buf() allocates +7 bytes.
149 ret = hid_hw_raw_request(steam->hdev, 0x00,
150 buf, hid_report_len(r) + 1,
151 HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
152 if (ret > 0)
153 memcpy(data, buf + 1, min(size, ret - 1));
154 kfree(buf);
155 return ret;
158 static int steam_send_report(struct steam_device *steam,
159 u8 *cmd, int size)
161 struct hid_report *r;
162 u8 *buf;
163 unsigned int retries = 50;
164 int ret;
166 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
167 if (hid_report_len(r) < 64)
168 return -EINVAL;
170 buf = hid_alloc_report_buf(r, GFP_KERNEL);
171 if (!buf)
172 return -ENOMEM;
174 /* The report ID is always 0 */
175 memcpy(buf + 1, cmd, size);
178 * Sometimes the wireless controller fails with EPIPE
179 * when sending a feature report.
180 * Doing a HID_REQ_GET_REPORT and waiting for a while
181 * seems to fix that.
183 do {
184 ret = hid_hw_raw_request(steam->hdev, 0,
185 buf, size + 1,
186 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
187 if (ret != -EPIPE)
188 break;
189 msleep(20);
190 } while (--retries);
192 kfree(buf);
193 if (ret < 0)
194 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
195 ret, size, cmd);
196 return ret;
199 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
201 return steam_send_report(steam, &cmd, 1);
204 static int steam_write_registers(struct steam_device *steam,
205 /* u8 reg, u16 val */...)
207 /* Send: 0x87 len (reg valLo valHi)* */
208 u8 reg;
209 u16 val;
210 u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
211 va_list args;
213 va_start(args, steam);
214 for (;;) {
215 reg = va_arg(args, int);
216 if (reg == 0)
217 break;
218 val = va_arg(args, int);
219 cmd[cmd[1] + 2] = reg;
220 cmd[cmd[1] + 3] = val & 0xff;
221 cmd[cmd[1] + 4] = val >> 8;
222 cmd[1] += 3;
224 va_end(args);
226 return steam_send_report(steam, cmd, 2 + cmd[1]);
229 static int steam_get_serial(struct steam_device *steam)
232 * Send: 0xae 0x15 0x01
233 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
235 int ret;
236 u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
237 u8 reply[3 + STEAM_SERIAL_LEN + 1];
239 ret = steam_send_report(steam, cmd, sizeof(cmd));
240 if (ret < 0)
241 return ret;
242 ret = steam_recv_report(steam, reply, sizeof(reply));
243 if (ret < 0)
244 return ret;
245 if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
246 return -EIO;
247 reply[3 + STEAM_SERIAL_LEN] = 0;
248 strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
249 return 0;
253 * This command requests the wireless adaptor to post an event
254 * with the connection status. Useful if this driver is loaded when
255 * the controller is already connected.
257 static inline int steam_request_conn_status(struct steam_device *steam)
259 return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
262 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
264 if (enable) {
265 /* enable esc, enter, cursors */
266 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
267 /* enable mouse */
268 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
269 steam_write_registers(steam,
270 STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
272 } else {
273 /* disable esc, enter, cursor */
274 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
275 steam_write_registers(steam,
276 STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
277 STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
282 static void steam_update_lizard_mode(struct steam_device *steam)
284 mutex_lock(&steam->mutex);
285 if (!steam->client_opened) {
286 if (steam->input_opened)
287 steam_set_lizard_mode(steam, false);
288 else
289 steam_set_lizard_mode(steam, lizard_mode);
291 mutex_unlock(&steam->mutex);
294 static int steam_input_open(struct input_dev *dev)
296 struct steam_device *steam = input_get_drvdata(dev);
297 int ret;
299 ret = hid_hw_open(steam->hdev);
300 if (ret)
301 return ret;
303 mutex_lock(&steam->mutex);
304 steam->input_opened = true;
305 if (!steam->client_opened && lizard_mode)
306 steam_set_lizard_mode(steam, false);
307 mutex_unlock(&steam->mutex);
308 return 0;
311 static void steam_input_close(struct input_dev *dev)
313 struct steam_device *steam = input_get_drvdata(dev);
315 mutex_lock(&steam->mutex);
316 steam->input_opened = false;
317 if (!steam->client_opened && lizard_mode)
318 steam_set_lizard_mode(steam, true);
319 mutex_unlock(&steam->mutex);
321 hid_hw_close(steam->hdev);
324 static enum power_supply_property steam_battery_props[] = {
325 POWER_SUPPLY_PROP_PRESENT,
326 POWER_SUPPLY_PROP_SCOPE,
327 POWER_SUPPLY_PROP_VOLTAGE_NOW,
328 POWER_SUPPLY_PROP_CAPACITY,
331 static int steam_battery_get_property(struct power_supply *psy,
332 enum power_supply_property psp,
333 union power_supply_propval *val)
335 struct steam_device *steam = power_supply_get_drvdata(psy);
336 unsigned long flags;
337 s16 volts;
338 u8 batt;
339 int ret = 0;
341 spin_lock_irqsave(&steam->lock, flags);
342 volts = steam->voltage;
343 batt = steam->battery_charge;
344 spin_unlock_irqrestore(&steam->lock, flags);
346 switch (psp) {
347 case POWER_SUPPLY_PROP_PRESENT:
348 val->intval = 1;
349 break;
350 case POWER_SUPPLY_PROP_SCOPE:
351 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
352 break;
353 case POWER_SUPPLY_PROP_VOLTAGE_NOW:
354 val->intval = volts * 1000; /* mV -> uV */
355 break;
356 case POWER_SUPPLY_PROP_CAPACITY:
357 val->intval = batt;
358 break;
359 default:
360 ret = -EINVAL;
361 break;
363 return ret;
366 static int steam_battery_register(struct steam_device *steam)
368 struct power_supply *battery;
369 struct power_supply_config battery_cfg = { .drv_data = steam, };
370 unsigned long flags;
371 int ret;
373 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
374 steam->battery_desc.properties = steam_battery_props;
375 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
376 steam->battery_desc.get_property = steam_battery_get_property;
377 steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
378 GFP_KERNEL, "steam-controller-%s-battery",
379 steam->serial_no);
380 if (!steam->battery_desc.name)
381 return -ENOMEM;
383 /* avoid the warning of 0% battery while waiting for the first info */
384 spin_lock_irqsave(&steam->lock, flags);
385 steam->voltage = 3000;
386 steam->battery_charge = 100;
387 spin_unlock_irqrestore(&steam->lock, flags);
389 battery = power_supply_register(&steam->hdev->dev,
390 &steam->battery_desc, &battery_cfg);
391 if (IS_ERR(battery)) {
392 ret = PTR_ERR(battery);
393 hid_err(steam->hdev,
394 "%s:power_supply_register failed with error %d\n",
395 __func__, ret);
396 return ret;
398 rcu_assign_pointer(steam->battery, battery);
399 power_supply_powers(battery, &steam->hdev->dev);
400 return 0;
403 static int steam_register(struct steam_device *steam)
405 struct hid_device *hdev = steam->hdev;
406 struct input_dev *input;
407 int ret;
409 rcu_read_lock();
410 input = rcu_dereference(steam->input);
411 rcu_read_unlock();
412 if (input) {
413 dbg_hid("%s: already connected\n", __func__);
414 return 0;
418 * Unlikely, but getting the serial could fail, and it is not so
419 * important, so make up a serial number and go on.
421 if (steam_get_serial(steam) < 0)
422 strlcpy(steam->serial_no, "XXXXXXXXXX",
423 sizeof(steam->serial_no));
425 hid_info(hdev, "Steam Controller '%s' connected",
426 steam->serial_no);
428 input = input_allocate_device();
429 if (!input)
430 return -ENOMEM;
432 input_set_drvdata(input, steam);
433 input->dev.parent = &hdev->dev;
434 input->open = steam_input_open;
435 input->close = steam_input_close;
437 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
438 "Wireless Steam Controller" :
439 "Steam Controller";
440 input->phys = hdev->phys;
441 input->uniq = steam->serial_no;
442 input->id.bustype = hdev->bus;
443 input->id.vendor = hdev->vendor;
444 input->id.product = hdev->product;
445 input->id.version = hdev->version;
447 input_set_capability(input, EV_KEY, BTN_TR2);
448 input_set_capability(input, EV_KEY, BTN_TL2);
449 input_set_capability(input, EV_KEY, BTN_TR);
450 input_set_capability(input, EV_KEY, BTN_TL);
451 input_set_capability(input, EV_KEY, BTN_Y);
452 input_set_capability(input, EV_KEY, BTN_B);
453 input_set_capability(input, EV_KEY, BTN_X);
454 input_set_capability(input, EV_KEY, BTN_A);
455 input_set_capability(input, EV_KEY, BTN_DPAD_UP);
456 input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
457 input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
458 input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
459 input_set_capability(input, EV_KEY, BTN_SELECT);
460 input_set_capability(input, EV_KEY, BTN_MODE);
461 input_set_capability(input, EV_KEY, BTN_START);
462 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
463 input_set_capability(input, EV_KEY, BTN_GEAR_UP);
464 input_set_capability(input, EV_KEY, BTN_THUMBR);
465 input_set_capability(input, EV_KEY, BTN_THUMBL);
466 input_set_capability(input, EV_KEY, BTN_THUMB);
467 input_set_capability(input, EV_KEY, BTN_THUMB2);
469 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
470 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
471 input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
472 input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
473 input_set_abs_params(input, ABS_RX, -32767, 32767,
474 STEAM_PAD_FUZZ, 0);
475 input_set_abs_params(input, ABS_RY, -32767, 32767,
476 STEAM_PAD_FUZZ, 0);
477 input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
478 STEAM_PAD_FUZZ, 0);
479 input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
480 STEAM_PAD_FUZZ, 0);
481 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
482 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
483 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
484 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
485 input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
486 input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
487 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
488 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
490 ret = input_register_device(input);
491 if (ret)
492 goto input_register_fail;
494 rcu_assign_pointer(steam->input, input);
496 /* ignore battery errors, we can live without it */
497 if (steam->quirks & STEAM_QUIRK_WIRELESS)
498 steam_battery_register(steam);
500 return 0;
502 input_register_fail:
503 input_free_device(input);
504 return ret;
507 static void steam_unregister(struct steam_device *steam)
509 struct input_dev *input;
510 struct power_supply *battery;
512 rcu_read_lock();
513 input = rcu_dereference(steam->input);
514 battery = rcu_dereference(steam->battery);
515 rcu_read_unlock();
517 if (battery) {
518 RCU_INIT_POINTER(steam->battery, NULL);
519 synchronize_rcu();
520 power_supply_unregister(battery);
522 if (input) {
523 RCU_INIT_POINTER(steam->input, NULL);
524 synchronize_rcu();
525 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
526 steam->serial_no);
527 input_unregister_device(input);
531 static void steam_work_connect_cb(struct work_struct *work)
533 struct steam_device *steam = container_of(work, struct steam_device,
534 work_connect);
535 unsigned long flags;
536 bool connected;
537 int ret;
539 spin_lock_irqsave(&steam->lock, flags);
540 connected = steam->connected;
541 spin_unlock_irqrestore(&steam->lock, flags);
543 if (connected) {
544 ret = steam_register(steam);
545 if (ret) {
546 hid_err(steam->hdev,
547 "%s:steam_register failed with error %d\n",
548 __func__, ret);
550 } else {
551 steam_unregister(steam);
555 static bool steam_is_valve_interface(struct hid_device *hdev)
557 struct hid_report_enum *rep_enum;
560 * The wired device creates 3 interfaces:
561 * 0: emulated mouse.
562 * 1: emulated keyboard.
563 * 2: the real game pad.
564 * The wireless device creates 5 interfaces:
565 * 0: emulated keyboard.
566 * 1-4: slots where up to 4 real game pads will be connected to.
567 * We know which one is the real gamepad interface because they are the
568 * only ones with a feature report.
570 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
571 return !list_empty(&rep_enum->report_list);
574 static int steam_client_ll_parse(struct hid_device *hdev)
576 struct steam_device *steam = hdev->driver_data;
578 return hid_parse_report(hdev, steam->hdev->dev_rdesc,
579 steam->hdev->dev_rsize);
582 static int steam_client_ll_start(struct hid_device *hdev)
584 return 0;
587 static void steam_client_ll_stop(struct hid_device *hdev)
591 static int steam_client_ll_open(struct hid_device *hdev)
593 struct steam_device *steam = hdev->driver_data;
594 int ret;
596 ret = hid_hw_open(steam->hdev);
597 if (ret)
598 return ret;
600 mutex_lock(&steam->mutex);
601 steam->client_opened = true;
602 mutex_unlock(&steam->mutex);
603 return ret;
606 static void steam_client_ll_close(struct hid_device *hdev)
608 struct steam_device *steam = hdev->driver_data;
610 mutex_lock(&steam->mutex);
611 steam->client_opened = false;
612 if (steam->input_opened)
613 steam_set_lizard_mode(steam, false);
614 else
615 steam_set_lizard_mode(steam, lizard_mode);
616 mutex_unlock(&steam->mutex);
618 hid_hw_close(steam->hdev);
621 static int steam_client_ll_raw_request(struct hid_device *hdev,
622 unsigned char reportnum, u8 *buf,
623 size_t count, unsigned char report_type,
624 int reqtype)
626 struct steam_device *steam = hdev->driver_data;
628 return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
629 report_type, reqtype);
632 static struct hid_ll_driver steam_client_ll_driver = {
633 .parse = steam_client_ll_parse,
634 .start = steam_client_ll_start,
635 .stop = steam_client_ll_stop,
636 .open = steam_client_ll_open,
637 .close = steam_client_ll_close,
638 .raw_request = steam_client_ll_raw_request,
641 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
643 struct hid_device *client_hdev;
645 client_hdev = hid_allocate_device();
646 if (IS_ERR(client_hdev))
647 return client_hdev;
649 client_hdev->ll_driver = &steam_client_ll_driver;
650 client_hdev->dev.parent = hdev->dev.parent;
651 client_hdev->bus = hdev->bus;
652 client_hdev->vendor = hdev->vendor;
653 client_hdev->product = hdev->product;
654 client_hdev->version = hdev->version;
655 client_hdev->type = hdev->type;
656 client_hdev->country = hdev->country;
657 strlcpy(client_hdev->name, hdev->name,
658 sizeof(client_hdev->name));
659 strlcpy(client_hdev->phys, hdev->phys,
660 sizeof(client_hdev->phys));
662 * Since we use the same device info than the real interface to
663 * trick userspace, we will be calling steam_probe recursively.
664 * We need to recognize the client interface somehow.
666 client_hdev->group = HID_GROUP_STEAM;
667 return client_hdev;
670 static int steam_probe(struct hid_device *hdev,
671 const struct hid_device_id *id)
673 struct steam_device *steam;
674 int ret;
676 ret = hid_parse(hdev);
677 if (ret) {
678 hid_err(hdev,
679 "%s:parse of hid interface failed\n", __func__);
680 return ret;
684 * The virtual client_dev is only used for hidraw.
685 * Also avoid the recursive probe.
687 if (hdev->group == HID_GROUP_STEAM)
688 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
690 * The non-valve interfaces (mouse and keyboard emulation) are
691 * connected without changes.
693 if (!steam_is_valve_interface(hdev))
694 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
696 steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
697 if (!steam) {
698 ret = -ENOMEM;
699 goto steam_alloc_fail;
701 steam->hdev = hdev;
702 hid_set_drvdata(hdev, steam);
703 spin_lock_init(&steam->lock);
704 mutex_init(&steam->mutex);
705 steam->quirks = id->driver_data;
706 INIT_WORK(&steam->work_connect, steam_work_connect_cb);
708 steam->client_hdev = steam_create_client_hid(hdev);
709 if (IS_ERR(steam->client_hdev)) {
710 ret = PTR_ERR(steam->client_hdev);
711 goto client_hdev_fail;
713 steam->client_hdev->driver_data = steam;
716 * With the real steam controller interface, do not connect hidraw.
717 * Instead, create the client_hid and connect that.
719 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
720 if (ret)
721 goto hid_hw_start_fail;
723 ret = hid_add_device(steam->client_hdev);
724 if (ret)
725 goto client_hdev_add_fail;
727 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
728 ret = hid_hw_open(hdev);
729 if (ret) {
730 hid_err(hdev,
731 "%s:hid_hw_open for wireless\n",
732 __func__);
733 goto hid_hw_open_fail;
735 hid_info(hdev, "Steam wireless receiver connected");
736 steam_request_conn_status(steam);
737 } else {
738 ret = steam_register(steam);
739 if (ret) {
740 hid_err(hdev,
741 "%s:steam_register failed with error %d\n",
742 __func__, ret);
743 goto input_register_fail;
747 mutex_lock(&steam_devices_lock);
748 steam_update_lizard_mode(steam);
749 list_add(&steam->list, &steam_devices);
750 mutex_unlock(&steam_devices_lock);
752 return 0;
754 hid_hw_open_fail:
755 input_register_fail:
756 client_hdev_add_fail:
757 hid_hw_stop(hdev);
758 hid_hw_start_fail:
759 hid_destroy_device(steam->client_hdev);
760 client_hdev_fail:
761 cancel_work_sync(&steam->work_connect);
762 steam_alloc_fail:
763 hid_err(hdev, "%s: failed with error %d\n",
764 __func__, ret);
765 return ret;
768 static void steam_remove(struct hid_device *hdev)
770 struct steam_device *steam = hid_get_drvdata(hdev);
772 if (!steam || hdev->group == HID_GROUP_STEAM) {
773 hid_hw_stop(hdev);
774 return;
777 mutex_lock(&steam_devices_lock);
778 list_del(&steam->list);
779 mutex_unlock(&steam_devices_lock);
781 hid_destroy_device(steam->client_hdev);
782 steam->client_opened = false;
783 cancel_work_sync(&steam->work_connect);
784 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
785 hid_info(hdev, "Steam wireless receiver disconnected");
786 hid_hw_close(hdev);
788 hid_hw_stop(hdev);
789 steam_unregister(steam);
792 static void steam_do_connect_event(struct steam_device *steam, bool connected)
794 unsigned long flags;
796 spin_lock_irqsave(&steam->lock, flags);
797 steam->connected = connected;
798 spin_unlock_irqrestore(&steam->lock, flags);
800 if (schedule_work(&steam->work_connect) == 0)
801 dbg_hid("%s: connected=%d event already queued\n",
802 __func__, connected);
806 * Some input data in the protocol has the opposite sign.
807 * Clamp the values to 32767..-32767 so that the range is
808 * symmetrical and can be negated safely.
810 static inline s16 steam_le16(u8 *data)
812 s16 x = (s16) le16_to_cpup((__le16 *)data);
814 return x == -32768 ? -32767 : x;
818 * The size for this message payload is 60.
819 * The known values are:
820 * (* values are not sent through wireless)
821 * (* accelerator/gyro is disabled by default)
822 * Offset| Type | Mapped to |Meaning
823 * -------+-------+-----------+--------------------------
824 * 4-7 | u32 | -- | sequence number
825 * 8-10 | 24bit | see below | buttons
826 * 11 | u8 | ABS_HAT2Y | left trigger
827 * 12 | u8 | ABS_HAT2X | right trigger
828 * 13-15 | -- | -- | always 0
829 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
830 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
831 * 20-21 | s16 | ABS_RX | right-pad X value
832 * 22-23 | s16 | ABS_RY | right-pad Y value
833 * 24-25 | s16 | -- | * left trigger
834 * 26-27 | s16 | -- | * right trigger
835 * 28-29 | s16 | -- | * accelerometer X value
836 * 30-31 | s16 | -- | * accelerometer Y value
837 * 32-33 | s16 | -- | * accelerometer Z value
838 * 34-35 | s16 | -- | gyro X value
839 * 36-36 | s16 | -- | gyro Y value
840 * 38-39 | s16 | -- | gyro Z value
841 * 40-41 | s16 | -- | quaternion W value
842 * 42-43 | s16 | -- | quaternion X value
843 * 44-45 | s16 | -- | quaternion Y value
844 * 46-47 | s16 | -- | quaternion Z value
845 * 48-49 | -- | -- | always 0
846 * 50-51 | s16 | -- | * left trigger (uncalibrated)
847 * 52-53 | s16 | -- | * right trigger (uncalibrated)
848 * 54-55 | s16 | -- | * joystick X value (uncalibrated)
849 * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
850 * 58-59 | s16 | -- | * left-pad X value
851 * 60-61 | s16 | -- | * left-pad Y value
852 * 62-63 | u16 | -- | * battery voltage
854 * The buttons are:
855 * Bit | Mapped to | Description
856 * ------+------------+--------------------------------
857 * 8.0 | BTN_TR2 | right trigger fully pressed
858 * 8.1 | BTN_TL2 | left trigger fully pressed
859 * 8.2 | BTN_TR | right shoulder
860 * 8.3 | BTN_TL | left shoulder
861 * 8.4 | BTN_Y | button Y
862 * 8.5 | BTN_B | button B
863 * 8.6 | BTN_X | button X
864 * 8.7 | BTN_A | button A
865 * 9.0 | BTN_DPAD_UP | lef-pad up
866 * 9.1 | BTN_DPAD_RIGHT | lef-pad right
867 * 9.2 | BTN_DPAD_LEFT | lef-pad left
868 * 9.3 | BTN_DPAD_DOWN | lef-pad down
869 * 9.4 | BTN_SELECT | menu left
870 * 9.5 | BTN_MODE | steam logo
871 * 9.6 | BTN_START | menu right
872 * 9.7 | BTN_GEAR_DOWN | left back lever
873 * 10.0 | BTN_GEAR_UP | right back lever
874 * 10.1 | -- | left-pad clicked
875 * 10.2 | BTN_THUMBR | right-pad clicked
876 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
877 * 10.4 | BTN_THUMB2 | right-pad touched
878 * 10.5 | -- | unknown
879 * 10.6 | BTN_THUMBL | joystick clicked
880 * 10.7 | -- | lpad_and_joy
883 static void steam_do_input_event(struct steam_device *steam,
884 struct input_dev *input, u8 *data)
886 /* 24 bits of buttons */
887 u8 b8, b9, b10;
888 s16 x, y;
889 bool lpad_touched, lpad_and_joy;
891 b8 = data[8];
892 b9 = data[9];
893 b10 = data[10];
895 input_report_abs(input, ABS_HAT2Y, data[11]);
896 input_report_abs(input, ABS_HAT2X, data[12]);
899 * These two bits tells how to interpret the values X and Y.
900 * lpad_and_joy tells that the joystick and the lpad are used at the
901 * same time.
902 * lpad_touched tells whether X/Y are to be read as lpad coord or
903 * joystick values.
904 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
906 lpad_touched = b10 & BIT(3);
907 lpad_and_joy = b10 & BIT(7);
908 x = steam_le16(data + 16);
909 y = -steam_le16(data + 18);
911 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
912 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
913 /* Check if joystick is centered */
914 if (lpad_touched && !lpad_and_joy) {
915 input_report_abs(input, ABS_X, 0);
916 input_report_abs(input, ABS_Y, 0);
918 /* Check if lpad is untouched */
919 if (!(lpad_touched || lpad_and_joy)) {
920 input_report_abs(input, ABS_HAT0X, 0);
921 input_report_abs(input, ABS_HAT0Y, 0);
924 input_report_abs(input, ABS_RX, steam_le16(data + 20));
925 input_report_abs(input, ABS_RY, -steam_le16(data + 22));
927 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
928 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
929 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
930 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
931 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
932 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
933 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
934 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
935 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
936 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
937 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
938 input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
939 input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
940 input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
941 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
942 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
943 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
944 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
945 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
946 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
947 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
949 input_sync(input);
953 * The size for this message payload is 11.
954 * The known values are:
955 * Offset| Type | Meaning
956 * -------+-------+---------------------------
957 * 4-7 | u32 | sequence number
958 * 8-11 | -- | always 0
959 * 12-13 | u16 | voltage (mV)
960 * 14 | u8 | battery percent
962 static void steam_do_battery_event(struct steam_device *steam,
963 struct power_supply *battery, u8 *data)
965 unsigned long flags;
967 s16 volts = steam_le16(data + 12);
968 u8 batt = data[14];
970 /* Creating the battery may have failed */
971 rcu_read_lock();
972 battery = rcu_dereference(steam->battery);
973 if (likely(battery)) {
974 spin_lock_irqsave(&steam->lock, flags);
975 steam->voltage = volts;
976 steam->battery_charge = batt;
977 spin_unlock_irqrestore(&steam->lock, flags);
978 power_supply_changed(battery);
980 rcu_read_unlock();
983 static int steam_raw_event(struct hid_device *hdev,
984 struct hid_report *report, u8 *data,
985 int size)
987 struct steam_device *steam = hid_get_drvdata(hdev);
988 struct input_dev *input;
989 struct power_supply *battery;
991 if (!steam)
992 return 0;
994 if (steam->client_opened)
995 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
996 data, size, 0);
998 * All messages are size=64, all values little-endian.
999 * The format is:
1000 * Offset| Meaning
1001 * -------+--------------------------------------------
1002 * 0-1 | always 0x01, 0x00, maybe protocol version?
1003 * 2 | type of message
1004 * 3 | length of the real payload (not checked)
1005 * 4-n | payload data, depends on the type
1007 * There are these known types of message:
1008 * 0x01: input data (60 bytes)
1009 * 0x03: wireless connect/disconnect (1 byte)
1010 * 0x04: battery status (11 bytes)
1013 if (size != 64 || data[0] != 1 || data[1] != 0)
1014 return 0;
1016 switch (data[2]) {
1017 case STEAM_EV_INPUT_DATA:
1018 if (steam->client_opened)
1019 return 0;
1020 rcu_read_lock();
1021 input = rcu_dereference(steam->input);
1022 if (likely(input)) {
1023 steam_do_input_event(steam, input, data);
1024 } else {
1025 dbg_hid("%s: input data without connect event\n",
1026 __func__);
1027 steam_do_connect_event(steam, true);
1029 rcu_read_unlock();
1030 break;
1031 case STEAM_EV_CONNECT:
1033 * The payload of this event is a single byte:
1034 * 0x01: disconnected.
1035 * 0x02: connected.
1037 switch (data[4]) {
1038 case 0x01:
1039 steam_do_connect_event(steam, false);
1040 break;
1041 case 0x02:
1042 steam_do_connect_event(steam, true);
1043 break;
1045 break;
1046 case STEAM_EV_BATTERY:
1047 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1048 rcu_read_lock();
1049 battery = rcu_dereference(steam->battery);
1050 if (likely(battery)) {
1051 steam_do_battery_event(steam, battery, data);
1052 } else {
1053 dbg_hid(
1054 "%s: battery data without connect event\n",
1055 __func__);
1056 steam_do_connect_event(steam, true);
1058 rcu_read_unlock();
1060 break;
1062 return 0;
1065 static int steam_param_set_lizard_mode(const char *val,
1066 const struct kernel_param *kp)
1068 struct steam_device *steam;
1069 int ret;
1071 ret = param_set_bool(val, kp);
1072 if (ret)
1073 return ret;
1075 mutex_lock(&steam_devices_lock);
1076 list_for_each_entry(steam, &steam_devices, list) {
1077 steam_update_lizard_mode(steam);
1079 mutex_unlock(&steam_devices_lock);
1080 return 0;
1083 static const struct kernel_param_ops steam_lizard_mode_ops = {
1084 .set = steam_param_set_lizard_mode,
1085 .get = param_get_bool,
1088 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1089 MODULE_PARM_DESC(lizard_mode,
1090 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1092 static const struct hid_device_id steam_controllers[] = {
1093 { /* Wired Steam Controller */
1094 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1095 USB_DEVICE_ID_STEAM_CONTROLLER)
1097 { /* Wireless Steam Controller */
1098 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1099 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1100 .driver_data = STEAM_QUIRK_WIRELESS
1105 MODULE_DEVICE_TABLE(hid, steam_controllers);
1107 static struct hid_driver steam_controller_driver = {
1108 .name = "hid-steam",
1109 .id_table = steam_controllers,
1110 .probe = steam_probe,
1111 .remove = steam_remove,
1112 .raw_event = steam_raw_event,
1115 module_hid_driver(steam_controller_driver);