1 #ifndef _BCACHE_BTREE_H
2 #define _BCACHE_BTREE_H
7 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
8 * pointers are in the leaves; interior nodes only have pointers to the child
11 * In the interior nodes, a struct bkey always points to a child btree node, and
12 * the key is the highest key in the child node - except that the highest key in
13 * an interior node is always MAX_KEY. The size field refers to the size on disk
14 * of the child node - this would allow us to have variable sized btree nodes
15 * (handy for keeping the depth of the btree 1 by expanding just the root).
17 * Btree nodes are themselves log structured, but this is hidden fairly
18 * thoroughly. Btree nodes on disk will in practice have extents that overlap
19 * (because they were written at different times), but in memory we never have
20 * overlapping extents - when we read in a btree node from disk, the first thing
21 * we do is resort all the sets of keys with a mergesort, and in the same pass
22 * we check for overlapping extents and adjust them appropriately.
24 * struct btree_op is a central interface to the btree code. It's used for
25 * specifying read vs. write locking, and the embedded closure is used for
26 * waiting on IO or reserve memory.
30 * Btree nodes are cached in memory; traversing the btree might require reading
31 * in btree nodes which is handled mostly transparently.
33 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
34 * disk if necessary. This function is almost never called directly though - the
35 * btree() macro is used to get a btree node, call some function on it, and
36 * unlock the node after the function returns.
38 * The root is special cased - it's taken out of the cache's lru (thus pinning
39 * it in memory), so we can find the root of the btree by just dereferencing a
40 * pointer instead of looking it up in the cache. This makes locking a bit
41 * tricky, since the root pointer is protected by the lock in the btree node it
42 * points to - the btree_root() macro handles this.
44 * In various places we must be able to allocate memory for multiple btree nodes
45 * in order to make forward progress. To do this we use the btree cache itself
46 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
47 * cache we can reuse. We can't allow more than one thread to be doing this at a
48 * time, so there's a lock, implemented by a pointer to the btree_op closure -
49 * this allows the btree_root() macro to implicitly release this lock.
53 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
56 * For writing, we have two btree_write structs embeddded in struct btree - one
57 * write in flight, and one being set up, and we toggle between them.
59 * Writing is done with a single function - bch_btree_write() really serves two
60 * different purposes and should be broken up into two different functions. When
61 * passing now = false, it merely indicates that the node is now dirty - calling
62 * it ensures that the dirty keys will be written at some point in the future.
64 * When passing now = true, bch_btree_write() causes a write to happen
65 * "immediately" (if there was already a write in flight, it'll cause the write
66 * to happen as soon as the previous write completes). It returns immediately
67 * though - but it takes a refcount on the closure in struct btree_op you passed
68 * to it, so a closure_sync() later can be used to wait for the write to
71 * This is handy because btree_split() and garbage collection can issue writes
72 * in parallel, reducing the amount of time they have to hold write locks.
76 * When traversing the btree, we may need write locks starting at some level -
77 * inserting a key into the btree will typically only require a write lock on
80 * This is specified with the lock field in struct btree_op; lock = 0 means we
81 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
82 * checks this field and returns the node with the appropriate lock held.
84 * If, after traversing the btree, the insertion code discovers it has to split
85 * then it must restart from the root and take new locks - to do this it changes
86 * the lock field and returns -EINTR, which causes the btree_root() macro to
89 * Handling cache misses require a different mechanism for upgrading to a write
90 * lock. We do cache lookups with only a read lock held, but if we get a cache
91 * miss and we wish to insert this data into the cache, we have to insert a
92 * placeholder key to detect races - otherwise, we could race with a write and
93 * overwrite the data that was just written to the cache with stale data from
96 * For this we use a sequence number that write locks and unlocks increment - to
97 * insert the check key it unlocks the btree node and then takes a write lock,
98 * and fails if the sequence number doesn't match.
107 /* If btree_split() frees a btree node, it writes a new pointer to that
108 * btree node indicating it was freed; it takes a refcount on
109 * c->prio_blocked because we can't write the gens until the new
110 * pointer is on disk. This allows btree_write_endio() to release the
111 * refcount that btree_split() took.
117 /* Hottest entries first */
118 struct hlist_node hash
;
120 /* Key/pointer for this btree node */
123 /* Single bit - set when accessed, cleared by shrinker */
124 unsigned long accessed
;
126 struct rw_semaphore lock
;
128 struct btree
*parent
;
130 struct mutex write_lock
;
133 uint16_t written
; /* would be nice to kill */
136 struct btree_keys keys
;
138 /* For outstanding btree writes, used as a lock - protects write_idx */
140 struct semaphore io_mutex
;
142 struct list_head list
;
143 struct delayed_work work
;
145 struct btree_write writes
[2];
149 #define BTREE_FLAG(flag) \
150 static inline bool btree_node_ ## flag(struct btree *b) \
151 { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
153 static inline void set_btree_node_ ## flag(struct btree *b) \
154 { set_bit(BTREE_NODE_ ## flag, &b->flags); } \
159 BTREE_NODE_write_idx
,
162 BTREE_FLAG(io_error
);
164 BTREE_FLAG(write_idx
);
166 static inline struct btree_write
*btree_current_write(struct btree
*b
)
168 return b
->writes
+ btree_node_write_idx(b
);
171 static inline struct btree_write
*btree_prev_write(struct btree
*b
)
173 return b
->writes
+ (btree_node_write_idx(b
) ^ 1);
176 static inline struct bset
*btree_bset_first(struct btree
*b
)
178 return b
->keys
.set
->data
;
181 static inline struct bset
*btree_bset_last(struct btree
*b
)
183 return bset_tree_last(&b
->keys
)->data
;
186 static inline unsigned bset_block_offset(struct btree
*b
, struct bset
*i
)
188 return bset_sector_offset(&b
->keys
, i
) >> b
->c
->block_bits
;
191 static inline void set_gc_sectors(struct cache_set
*c
)
193 atomic_set(&c
->sectors_to_gc
, c
->sb
.bucket_size
* c
->nbuckets
/ 16);
196 void bkey_put(struct cache_set
*c
, struct bkey
*k
);
200 #define for_each_cached_btree(b, c, iter) \
202 iter < ARRAY_SIZE((c)->bucket_hash); \
204 hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
206 /* Recursing down the btree */
209 /* for waiting on btree reserve in btree_split() */
212 /* Btree level at which we start taking write locks */
215 unsigned insert_collision
:1;
218 static inline void bch_btree_op_init(struct btree_op
*op
, int write_lock_level
)
220 memset(op
, 0, sizeof(struct btree_op
));
221 init_wait(&op
->wait
);
222 op
->lock
= write_lock_level
;
225 static inline void rw_lock(bool w
, struct btree
*b
, int level
)
227 w
? down_write_nested(&b
->lock
, level
+ 1)
228 : down_read_nested(&b
->lock
, level
+ 1);
233 static inline void rw_unlock(bool w
, struct btree
*b
)
237 (w
? up_write
: up_read
)(&b
->lock
);
240 void bch_btree_node_read_done(struct btree
*);
241 void __bch_btree_node_write(struct btree
*, struct closure
*);
242 void bch_btree_node_write(struct btree
*, struct closure
*);
244 void bch_btree_set_root(struct btree
*);
245 struct btree
*__bch_btree_node_alloc(struct cache_set
*, struct btree_op
*,
246 int, bool, struct btree
*);
247 struct btree
*bch_btree_node_get(struct cache_set
*, struct btree_op
*,
248 struct bkey
*, int, bool, struct btree
*);
250 int bch_btree_insert_check_key(struct btree
*, struct btree_op
*,
252 int bch_btree_insert(struct cache_set
*, struct keylist
*,
253 atomic_t
*, struct bkey
*);
255 int bch_gc_thread_start(struct cache_set
*);
256 void bch_initial_gc_finish(struct cache_set
*);
257 void bch_moving_gc(struct cache_set
*);
258 int bch_btree_check(struct cache_set
*);
259 void bch_initial_mark_key(struct cache_set
*, int, struct bkey
*);
261 static inline void wake_up_gc(struct cache_set
*c
)
264 wake_up_process(c
->gc_thread
);
268 #define MAP_CONTINUE 1
270 #define MAP_ALL_NODES 0
271 #define MAP_LEAF_NODES 1
273 #define MAP_END_KEY 1
275 typedef int (btree_map_nodes_fn
)(struct btree_op
*, struct btree
*);
276 int __bch_btree_map_nodes(struct btree_op
*, struct cache_set
*,
277 struct bkey
*, btree_map_nodes_fn
*, int);
279 static inline int bch_btree_map_nodes(struct btree_op
*op
, struct cache_set
*c
,
280 struct bkey
*from
, btree_map_nodes_fn
*fn
)
282 return __bch_btree_map_nodes(op
, c
, from
, fn
, MAP_ALL_NODES
);
285 static inline int bch_btree_map_leaf_nodes(struct btree_op
*op
,
288 btree_map_nodes_fn
*fn
)
290 return __bch_btree_map_nodes(op
, c
, from
, fn
, MAP_LEAF_NODES
);
293 typedef int (btree_map_keys_fn
)(struct btree_op
*, struct btree
*,
295 int bch_btree_map_keys(struct btree_op
*, struct cache_set
*,
296 struct bkey
*, btree_map_keys_fn
*, int);
298 typedef bool (keybuf_pred_fn
)(struct keybuf
*, struct bkey
*);
300 void bch_keybuf_init(struct keybuf
*);
301 void bch_refill_keybuf(struct cache_set
*, struct keybuf
*,
302 struct bkey
*, keybuf_pred_fn
*);
303 bool bch_keybuf_check_overlapping(struct keybuf
*, struct bkey
*,
305 void bch_keybuf_del(struct keybuf
*, struct keybuf_key
*);
306 struct keybuf_key
*bch_keybuf_next(struct keybuf
*);
307 struct keybuf_key
*bch_keybuf_next_rescan(struct cache_set
*, struct keybuf
*,
308 struct bkey
*, keybuf_pred_fn
*);