2 * Copyright 2011 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
28 * Jerome Glisse <glisse@freedesktop.org>
32 * We store the last allocated bo in "hole", we always try to allocate
33 * after the last allocated bo. Principle is that in a linear GPU ring
34 * progression was is after last is the oldest bo we allocated and thus
35 * the first one that should no longer be in use by the GPU.
37 * If it's not the case we skip over the bo after last to the closest
38 * done bo if such one exist. If none exist and we are not asked to
39 * block we report failure to allocate.
41 * If we are asked to block we wait on all the oldest fence of all
42 * rings. We just wait for any of those fence to complete.
47 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo
*sa_bo
);
48 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager
*sa_manager
);
50 int amdgpu_sa_bo_manager_init(struct amdgpu_device
*adev
,
51 struct amdgpu_sa_manager
*sa_manager
,
52 unsigned size
, u32 align
, u32 domain
)
56 init_waitqueue_head(&sa_manager
->wq
);
57 sa_manager
->bo
= NULL
;
58 sa_manager
->size
= size
;
59 sa_manager
->domain
= domain
;
60 sa_manager
->align
= align
;
61 sa_manager
->hole
= &sa_manager
->olist
;
62 INIT_LIST_HEAD(&sa_manager
->olist
);
63 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
)
64 INIT_LIST_HEAD(&sa_manager
->flist
[i
]);
66 r
= amdgpu_bo_create_kernel(adev
, size
, align
, domain
, &sa_manager
->bo
,
67 &sa_manager
->gpu_addr
, &sa_manager
->cpu_ptr
);
69 dev_err(adev
->dev
, "(%d) failed to allocate bo for manager\n", r
);
73 memset(sa_manager
->cpu_ptr
, 0, sa_manager
->size
);
77 void amdgpu_sa_bo_manager_fini(struct amdgpu_device
*adev
,
78 struct amdgpu_sa_manager
*sa_manager
)
80 struct amdgpu_sa_bo
*sa_bo
, *tmp
;
82 if (sa_manager
->bo
== NULL
) {
83 dev_err(adev
->dev
, "no bo for sa manager\n");
87 if (!list_empty(&sa_manager
->olist
)) {
88 sa_manager
->hole
= &sa_manager
->olist
,
89 amdgpu_sa_bo_try_free(sa_manager
);
90 if (!list_empty(&sa_manager
->olist
)) {
91 dev_err(adev
->dev
, "sa_manager is not empty, clearing anyway\n");
94 list_for_each_entry_safe(sa_bo
, tmp
, &sa_manager
->olist
, olist
) {
95 amdgpu_sa_bo_remove_locked(sa_bo
);
98 amdgpu_bo_free_kernel(&sa_manager
->bo
, &sa_manager
->gpu_addr
, &sa_manager
->cpu_ptr
);
102 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo
*sa_bo
)
104 struct amdgpu_sa_manager
*sa_manager
= sa_bo
->manager
;
105 if (sa_manager
->hole
== &sa_bo
->olist
) {
106 sa_manager
->hole
= sa_bo
->olist
.prev
;
108 list_del_init(&sa_bo
->olist
);
109 list_del_init(&sa_bo
->flist
);
110 dma_fence_put(sa_bo
->fence
);
114 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager
*sa_manager
)
116 struct amdgpu_sa_bo
*sa_bo
, *tmp
;
118 if (sa_manager
->hole
->next
== &sa_manager
->olist
)
121 sa_bo
= list_entry(sa_manager
->hole
->next
, struct amdgpu_sa_bo
, olist
);
122 list_for_each_entry_safe_from(sa_bo
, tmp
, &sa_manager
->olist
, olist
) {
123 if (sa_bo
->fence
== NULL
||
124 !dma_fence_is_signaled(sa_bo
->fence
)) {
127 amdgpu_sa_bo_remove_locked(sa_bo
);
131 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager
*sa_manager
)
133 struct list_head
*hole
= sa_manager
->hole
;
135 if (hole
!= &sa_manager
->olist
) {
136 return list_entry(hole
, struct amdgpu_sa_bo
, olist
)->eoffset
;
141 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager
*sa_manager
)
143 struct list_head
*hole
= sa_manager
->hole
;
145 if (hole
->next
!= &sa_manager
->olist
) {
146 return list_entry(hole
->next
, struct amdgpu_sa_bo
, olist
)->soffset
;
148 return sa_manager
->size
;
151 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager
*sa_manager
,
152 struct amdgpu_sa_bo
*sa_bo
,
153 unsigned size
, unsigned align
)
155 unsigned soffset
, eoffset
, wasted
;
157 soffset
= amdgpu_sa_bo_hole_soffset(sa_manager
);
158 eoffset
= amdgpu_sa_bo_hole_eoffset(sa_manager
);
159 wasted
= (align
- (soffset
% align
)) % align
;
161 if ((eoffset
- soffset
) >= (size
+ wasted
)) {
164 sa_bo
->manager
= sa_manager
;
165 sa_bo
->soffset
= soffset
;
166 sa_bo
->eoffset
= soffset
+ size
;
167 list_add(&sa_bo
->olist
, sa_manager
->hole
);
168 INIT_LIST_HEAD(&sa_bo
->flist
);
169 sa_manager
->hole
= &sa_bo
->olist
;
176 * amdgpu_sa_event - Check if we can stop waiting
178 * @sa_manager: pointer to the sa_manager
179 * @size: number of bytes we want to allocate
180 * @align: alignment we need to match
182 * Check if either there is a fence we can wait for or
183 * enough free memory to satisfy the allocation directly
185 static bool amdgpu_sa_event(struct amdgpu_sa_manager
*sa_manager
,
186 unsigned size
, unsigned align
)
188 unsigned soffset
, eoffset
, wasted
;
191 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
)
192 if (!list_empty(&sa_manager
->flist
[i
]))
195 soffset
= amdgpu_sa_bo_hole_soffset(sa_manager
);
196 eoffset
= amdgpu_sa_bo_hole_eoffset(sa_manager
);
197 wasted
= (align
- (soffset
% align
)) % align
;
199 if ((eoffset
- soffset
) >= (size
+ wasted
)) {
206 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager
*sa_manager
,
207 struct dma_fence
**fences
,
210 struct amdgpu_sa_bo
*best_bo
= NULL
;
211 unsigned i
, soffset
, best
, tmp
;
213 /* if hole points to the end of the buffer */
214 if (sa_manager
->hole
->next
== &sa_manager
->olist
) {
215 /* try again with its beginning */
216 sa_manager
->hole
= &sa_manager
->olist
;
220 soffset
= amdgpu_sa_bo_hole_soffset(sa_manager
);
221 /* to handle wrap around we add sa_manager->size */
222 best
= sa_manager
->size
* 2;
223 /* go over all fence list and try to find the closest sa_bo
224 * of the current last
226 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
) {
227 struct amdgpu_sa_bo
*sa_bo
;
231 if (list_empty(&sa_manager
->flist
[i
]))
234 sa_bo
= list_first_entry(&sa_manager
->flist
[i
],
235 struct amdgpu_sa_bo
, flist
);
237 if (!dma_fence_is_signaled(sa_bo
->fence
)) {
238 fences
[i
] = sa_bo
->fence
;
242 /* limit the number of tries each ring gets */
247 tmp
= sa_bo
->soffset
;
249 /* wrap around, pretend it's after */
250 tmp
+= sa_manager
->size
;
254 /* this sa bo is the closest one */
261 uint32_t idx
= best_bo
->fence
->context
;
263 idx
%= AMDGPU_SA_NUM_FENCE_LISTS
;
265 sa_manager
->hole
= best_bo
->olist
.prev
;
267 /* we knew that this one is signaled,
268 so it's save to remote it */
269 amdgpu_sa_bo_remove_locked(best_bo
);
275 int amdgpu_sa_bo_new(struct amdgpu_sa_manager
*sa_manager
,
276 struct amdgpu_sa_bo
**sa_bo
,
277 unsigned size
, unsigned align
)
279 struct dma_fence
*fences
[AMDGPU_SA_NUM_FENCE_LISTS
];
280 unsigned tries
[AMDGPU_SA_NUM_FENCE_LISTS
];
285 if (WARN_ON_ONCE(align
> sa_manager
->align
))
288 if (WARN_ON_ONCE(size
> sa_manager
->size
))
291 *sa_bo
= kmalloc(sizeof(struct amdgpu_sa_bo
), GFP_KERNEL
);
294 (*sa_bo
)->manager
= sa_manager
;
295 (*sa_bo
)->fence
= NULL
;
296 INIT_LIST_HEAD(&(*sa_bo
)->olist
);
297 INIT_LIST_HEAD(&(*sa_bo
)->flist
);
299 spin_lock(&sa_manager
->wq
.lock
);
301 for (i
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
)
305 amdgpu_sa_bo_try_free(sa_manager
);
307 if (amdgpu_sa_bo_try_alloc(sa_manager
, *sa_bo
,
309 spin_unlock(&sa_manager
->wq
.lock
);
313 /* see if we can skip over some allocations */
314 } while (amdgpu_sa_bo_next_hole(sa_manager
, fences
, tries
));
316 for (i
= 0, count
= 0; i
< AMDGPU_SA_NUM_FENCE_LISTS
; ++i
)
318 fences
[count
++] = dma_fence_get(fences
[i
]);
321 spin_unlock(&sa_manager
->wq
.lock
);
322 t
= dma_fence_wait_any_timeout(fences
, count
, false,
323 MAX_SCHEDULE_TIMEOUT
,
325 for (i
= 0; i
< count
; ++i
)
326 dma_fence_put(fences
[i
]);
329 spin_lock(&sa_manager
->wq
.lock
);
331 /* if we have nothing to wait for block */
332 r
= wait_event_interruptible_locked(
334 amdgpu_sa_event(sa_manager
, size
, align
)
340 spin_unlock(&sa_manager
->wq
.lock
);
346 void amdgpu_sa_bo_free(struct amdgpu_device
*adev
, struct amdgpu_sa_bo
**sa_bo
,
347 struct dma_fence
*fence
)
349 struct amdgpu_sa_manager
*sa_manager
;
351 if (sa_bo
== NULL
|| *sa_bo
== NULL
) {
355 sa_manager
= (*sa_bo
)->manager
;
356 spin_lock(&sa_manager
->wq
.lock
);
357 if (fence
&& !dma_fence_is_signaled(fence
)) {
360 (*sa_bo
)->fence
= dma_fence_get(fence
);
361 idx
= fence
->context
% AMDGPU_SA_NUM_FENCE_LISTS
;
362 list_add_tail(&(*sa_bo
)->flist
, &sa_manager
->flist
[idx
]);
364 amdgpu_sa_bo_remove_locked(*sa_bo
);
366 wake_up_all_locked(&sa_manager
->wq
);
367 spin_unlock(&sa_manager
->wq
.lock
);
371 #if defined(CONFIG_DEBUG_FS)
373 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager
*sa_manager
,
376 struct amdgpu_sa_bo
*i
;
378 spin_lock(&sa_manager
->wq
.lock
);
379 list_for_each_entry(i
, &sa_manager
->olist
, olist
) {
380 uint64_t soffset
= i
->soffset
+ sa_manager
->gpu_addr
;
381 uint64_t eoffset
= i
->eoffset
+ sa_manager
->gpu_addr
;
382 if (&i
->olist
== sa_manager
->hole
) {
387 seq_printf(m
, "[0x%010llx 0x%010llx] size %8lld",
388 soffset
, eoffset
, eoffset
- soffset
);
391 seq_printf(m
, " protected by 0x%016llx on context %llu",
392 i
->fence
->seqno
, i
->fence
->context
);
396 spin_unlock(&sa_manager
->wq
.lock
);