dt-bindings: mtd: ingenic: Use standard ecc-engine property
[linux/fpc-iii.git] / drivers / gpu / drm / amd / amdgpu / amdgpu_sa.c
blobbfaf5c6323becc187c4b174207bbeb07abad6e8e
1 /*
2 * Copyright 2011 Red Hat Inc.
3 * All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
23 * of the Software.
27 * Authors:
28 * Jerome Glisse <glisse@freedesktop.org>
30 /* Algorithm:
32 * We store the last allocated bo in "hole", we always try to allocate
33 * after the last allocated bo. Principle is that in a linear GPU ring
34 * progression was is after last is the oldest bo we allocated and thus
35 * the first one that should no longer be in use by the GPU.
37 * If it's not the case we skip over the bo after last to the closest
38 * done bo if such one exist. If none exist and we are not asked to
39 * block we report failure to allocate.
41 * If we are asked to block we wait on all the oldest fence of all
42 * rings. We just wait for any of those fence to complete.
44 #include <drm/drmP.h>
45 #include "amdgpu.h"
47 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
48 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
50 int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
51 struct amdgpu_sa_manager *sa_manager,
52 unsigned size, u32 align, u32 domain)
54 int i, r;
56 init_waitqueue_head(&sa_manager->wq);
57 sa_manager->bo = NULL;
58 sa_manager->size = size;
59 sa_manager->domain = domain;
60 sa_manager->align = align;
61 sa_manager->hole = &sa_manager->olist;
62 INIT_LIST_HEAD(&sa_manager->olist);
63 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
64 INIT_LIST_HEAD(&sa_manager->flist[i]);
66 r = amdgpu_bo_create_kernel(adev, size, align, domain, &sa_manager->bo,
67 &sa_manager->gpu_addr, &sa_manager->cpu_ptr);
68 if (r) {
69 dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
70 return r;
73 memset(sa_manager->cpu_ptr, 0, sa_manager->size);
74 return r;
77 void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
78 struct amdgpu_sa_manager *sa_manager)
80 struct amdgpu_sa_bo *sa_bo, *tmp;
82 if (sa_manager->bo == NULL) {
83 dev_err(adev->dev, "no bo for sa manager\n");
84 return;
87 if (!list_empty(&sa_manager->olist)) {
88 sa_manager->hole = &sa_manager->olist,
89 amdgpu_sa_bo_try_free(sa_manager);
90 if (!list_empty(&sa_manager->olist)) {
91 dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
94 list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
95 amdgpu_sa_bo_remove_locked(sa_bo);
98 amdgpu_bo_free_kernel(&sa_manager->bo, &sa_manager->gpu_addr, &sa_manager->cpu_ptr);
99 sa_manager->size = 0;
102 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
104 struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
105 if (sa_manager->hole == &sa_bo->olist) {
106 sa_manager->hole = sa_bo->olist.prev;
108 list_del_init(&sa_bo->olist);
109 list_del_init(&sa_bo->flist);
110 dma_fence_put(sa_bo->fence);
111 kfree(sa_bo);
114 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
116 struct amdgpu_sa_bo *sa_bo, *tmp;
118 if (sa_manager->hole->next == &sa_manager->olist)
119 return;
121 sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
122 list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
123 if (sa_bo->fence == NULL ||
124 !dma_fence_is_signaled(sa_bo->fence)) {
125 return;
127 amdgpu_sa_bo_remove_locked(sa_bo);
131 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
133 struct list_head *hole = sa_manager->hole;
135 if (hole != &sa_manager->olist) {
136 return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
138 return 0;
141 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
143 struct list_head *hole = sa_manager->hole;
145 if (hole->next != &sa_manager->olist) {
146 return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
148 return sa_manager->size;
151 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
152 struct amdgpu_sa_bo *sa_bo,
153 unsigned size, unsigned align)
155 unsigned soffset, eoffset, wasted;
157 soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
158 eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
159 wasted = (align - (soffset % align)) % align;
161 if ((eoffset - soffset) >= (size + wasted)) {
162 soffset += wasted;
164 sa_bo->manager = sa_manager;
165 sa_bo->soffset = soffset;
166 sa_bo->eoffset = soffset + size;
167 list_add(&sa_bo->olist, sa_manager->hole);
168 INIT_LIST_HEAD(&sa_bo->flist);
169 sa_manager->hole = &sa_bo->olist;
170 return true;
172 return false;
176 * amdgpu_sa_event - Check if we can stop waiting
178 * @sa_manager: pointer to the sa_manager
179 * @size: number of bytes we want to allocate
180 * @align: alignment we need to match
182 * Check if either there is a fence we can wait for or
183 * enough free memory to satisfy the allocation directly
185 static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
186 unsigned size, unsigned align)
188 unsigned soffset, eoffset, wasted;
189 int i;
191 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
192 if (!list_empty(&sa_manager->flist[i]))
193 return true;
195 soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
196 eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
197 wasted = (align - (soffset % align)) % align;
199 if ((eoffset - soffset) >= (size + wasted)) {
200 return true;
203 return false;
206 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
207 struct dma_fence **fences,
208 unsigned *tries)
210 struct amdgpu_sa_bo *best_bo = NULL;
211 unsigned i, soffset, best, tmp;
213 /* if hole points to the end of the buffer */
214 if (sa_manager->hole->next == &sa_manager->olist) {
215 /* try again with its beginning */
216 sa_manager->hole = &sa_manager->olist;
217 return true;
220 soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
221 /* to handle wrap around we add sa_manager->size */
222 best = sa_manager->size * 2;
223 /* go over all fence list and try to find the closest sa_bo
224 * of the current last
226 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
227 struct amdgpu_sa_bo *sa_bo;
229 fences[i] = NULL;
231 if (list_empty(&sa_manager->flist[i]))
232 continue;
234 sa_bo = list_first_entry(&sa_manager->flist[i],
235 struct amdgpu_sa_bo, flist);
237 if (!dma_fence_is_signaled(sa_bo->fence)) {
238 fences[i] = sa_bo->fence;
239 continue;
242 /* limit the number of tries each ring gets */
243 if (tries[i] > 2) {
244 continue;
247 tmp = sa_bo->soffset;
248 if (tmp < soffset) {
249 /* wrap around, pretend it's after */
250 tmp += sa_manager->size;
252 tmp -= soffset;
253 if (tmp < best) {
254 /* this sa bo is the closest one */
255 best = tmp;
256 best_bo = sa_bo;
260 if (best_bo) {
261 uint32_t idx = best_bo->fence->context;
263 idx %= AMDGPU_SA_NUM_FENCE_LISTS;
264 ++tries[idx];
265 sa_manager->hole = best_bo->olist.prev;
267 /* we knew that this one is signaled,
268 so it's save to remote it */
269 amdgpu_sa_bo_remove_locked(best_bo);
270 return true;
272 return false;
275 int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
276 struct amdgpu_sa_bo **sa_bo,
277 unsigned size, unsigned align)
279 struct dma_fence *fences[AMDGPU_SA_NUM_FENCE_LISTS];
280 unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS];
281 unsigned count;
282 int i, r;
283 signed long t;
285 if (WARN_ON_ONCE(align > sa_manager->align))
286 return -EINVAL;
288 if (WARN_ON_ONCE(size > sa_manager->size))
289 return -EINVAL;
291 *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
292 if (!(*sa_bo))
293 return -ENOMEM;
294 (*sa_bo)->manager = sa_manager;
295 (*sa_bo)->fence = NULL;
296 INIT_LIST_HEAD(&(*sa_bo)->olist);
297 INIT_LIST_HEAD(&(*sa_bo)->flist);
299 spin_lock(&sa_manager->wq.lock);
300 do {
301 for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
302 tries[i] = 0;
304 do {
305 amdgpu_sa_bo_try_free(sa_manager);
307 if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
308 size, align)) {
309 spin_unlock(&sa_manager->wq.lock);
310 return 0;
313 /* see if we can skip over some allocations */
314 } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
316 for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
317 if (fences[i])
318 fences[count++] = dma_fence_get(fences[i]);
320 if (count) {
321 spin_unlock(&sa_manager->wq.lock);
322 t = dma_fence_wait_any_timeout(fences, count, false,
323 MAX_SCHEDULE_TIMEOUT,
324 NULL);
325 for (i = 0; i < count; ++i)
326 dma_fence_put(fences[i]);
328 r = (t > 0) ? 0 : t;
329 spin_lock(&sa_manager->wq.lock);
330 } else {
331 /* if we have nothing to wait for block */
332 r = wait_event_interruptible_locked(
333 sa_manager->wq,
334 amdgpu_sa_event(sa_manager, size, align)
338 } while (!r);
340 spin_unlock(&sa_manager->wq.lock);
341 kfree(*sa_bo);
342 *sa_bo = NULL;
343 return r;
346 void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
347 struct dma_fence *fence)
349 struct amdgpu_sa_manager *sa_manager;
351 if (sa_bo == NULL || *sa_bo == NULL) {
352 return;
355 sa_manager = (*sa_bo)->manager;
356 spin_lock(&sa_manager->wq.lock);
357 if (fence && !dma_fence_is_signaled(fence)) {
358 uint32_t idx;
360 (*sa_bo)->fence = dma_fence_get(fence);
361 idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS;
362 list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
363 } else {
364 amdgpu_sa_bo_remove_locked(*sa_bo);
366 wake_up_all_locked(&sa_manager->wq);
367 spin_unlock(&sa_manager->wq.lock);
368 *sa_bo = NULL;
371 #if defined(CONFIG_DEBUG_FS)
373 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
374 struct seq_file *m)
376 struct amdgpu_sa_bo *i;
378 spin_lock(&sa_manager->wq.lock);
379 list_for_each_entry(i, &sa_manager->olist, olist) {
380 uint64_t soffset = i->soffset + sa_manager->gpu_addr;
381 uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
382 if (&i->olist == sa_manager->hole) {
383 seq_printf(m, ">");
384 } else {
385 seq_printf(m, " ");
387 seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
388 soffset, eoffset, eoffset - soffset);
390 if (i->fence)
391 seq_printf(m, " protected by 0x%016llx on context %llu",
392 i->fence->seqno, i->fence->context);
394 seq_printf(m, "\n");
396 spin_unlock(&sa_manager->wq.lock);
398 #endif