2 * Copyright (C) 2011-2013 Intel Corporation
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5 * copy of this software and associated documentation files (the "Software"),
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9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <linux/errno.h>
25 #include <linux/export.h>
26 #include <linux/kernel.h>
28 #include <drm/drm_rect.h>
31 * drm_rect_intersect - intersect two rectangles
32 * @r1: first rectangle
33 * @r2: second rectangle
35 * Calculate the intersection of rectangles @r1 and @r2.
36 * @r1 will be overwritten with the intersection.
39 * %true if rectangle @r1 is still visible after the operation,
42 bool drm_rect_intersect(struct drm_rect
*r1
, const struct drm_rect
*r2
)
44 r1
->x1
= max(r1
->x1
, r2
->x1
);
45 r1
->y1
= max(r1
->y1
, r2
->y1
);
46 r1
->x2
= min(r1
->x2
, r2
->x2
);
47 r1
->y2
= min(r1
->y2
, r2
->y2
);
49 return drm_rect_visible(r1
);
51 EXPORT_SYMBOL(drm_rect_intersect
);
53 static u32
clip_scaled(u32 src
, u32 dst
, u32 clip
)
55 u64 tmp
= mul_u32_u32(src
, dst
- clip
);
58 * Round toward 1.0 when clipping so that we don't accidentally
59 * change upscaling to downscaling or vice versa.
61 if (src
< (dst
<< 16))
62 return DIV_ROUND_UP_ULL(tmp
, dst
);
64 return DIV_ROUND_DOWN_ULL(tmp
, dst
);
68 * drm_rect_clip_scaled - perform a scaled clip operation
69 * @src: source window rectangle
70 * @dst: destination window rectangle
71 * @clip: clip rectangle
73 * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
74 * same amounts multiplied by @hscale and @vscale.
77 * %true if rectangle @dst is still visible after being clipped,
80 bool drm_rect_clip_scaled(struct drm_rect
*src
, struct drm_rect
*dst
,
81 const struct drm_rect
*clip
)
85 diff
= clip
->x1
- dst
->x1
;
87 u32 new_src_w
= clip_scaled(drm_rect_width(src
),
88 drm_rect_width(dst
), diff
);
90 src
->x1
= clamp_t(int64_t, src
->x2
- new_src_w
, INT_MIN
, INT_MAX
);
93 diff
= clip
->y1
- dst
->y1
;
95 u32 new_src_h
= clip_scaled(drm_rect_height(src
),
96 drm_rect_height(dst
), diff
);
98 src
->y1
= clamp_t(int64_t, src
->y2
- new_src_h
, INT_MIN
, INT_MAX
);
101 diff
= dst
->x2
- clip
->x2
;
103 u32 new_src_w
= clip_scaled(drm_rect_width(src
),
104 drm_rect_width(dst
), diff
);
106 src
->x2
= clamp_t(int64_t, src
->x1
+ new_src_w
, INT_MIN
, INT_MAX
);
109 diff
= dst
->y2
- clip
->y2
;
111 u32 new_src_h
= clip_scaled(drm_rect_height(src
),
112 drm_rect_height(dst
), diff
);
114 src
->y2
= clamp_t(int64_t, src
->y1
+ new_src_h
, INT_MIN
, INT_MAX
);
118 return drm_rect_visible(dst
);
120 EXPORT_SYMBOL(drm_rect_clip_scaled
);
122 static int drm_calc_scale(int src
, int dst
)
126 if (WARN_ON(src
< 0 || dst
< 0))
132 if (src
> (dst
<< 16))
133 return DIV_ROUND_UP(src
, dst
);
141 * drm_rect_calc_hscale - calculate the horizontal scaling factor
142 * @src: source window rectangle
143 * @dst: destination window rectangle
144 * @min_hscale: minimum allowed horizontal scaling factor
145 * @max_hscale: maximum allowed horizontal scaling factor
147 * Calculate the horizontal scaling factor as
148 * (@src width) / (@dst width).
150 * If the scale is below 1 << 16, round down. If the scale is above
151 * 1 << 16, round up. This will calculate the scale with the most
152 * pessimistic limit calculation.
155 * The horizontal scaling factor, or errno of out of limits.
157 int drm_rect_calc_hscale(const struct drm_rect
*src
,
158 const struct drm_rect
*dst
,
159 int min_hscale
, int max_hscale
)
161 int src_w
= drm_rect_width(src
);
162 int dst_w
= drm_rect_width(dst
);
163 int hscale
= drm_calc_scale(src_w
, dst_w
);
165 if (hscale
< 0 || dst_w
== 0)
168 if (hscale
< min_hscale
|| hscale
> max_hscale
)
173 EXPORT_SYMBOL(drm_rect_calc_hscale
);
176 * drm_rect_calc_vscale - calculate the vertical scaling factor
177 * @src: source window rectangle
178 * @dst: destination window rectangle
179 * @min_vscale: minimum allowed vertical scaling factor
180 * @max_vscale: maximum allowed vertical scaling factor
182 * Calculate the vertical scaling factor as
183 * (@src height) / (@dst height).
185 * If the scale is below 1 << 16, round down. If the scale is above
186 * 1 << 16, round up. This will calculate the scale with the most
187 * pessimistic limit calculation.
190 * The vertical scaling factor, or errno of out of limits.
192 int drm_rect_calc_vscale(const struct drm_rect
*src
,
193 const struct drm_rect
*dst
,
194 int min_vscale
, int max_vscale
)
196 int src_h
= drm_rect_height(src
);
197 int dst_h
= drm_rect_height(dst
);
198 int vscale
= drm_calc_scale(src_h
, dst_h
);
200 if (vscale
< 0 || dst_h
== 0)
203 if (vscale
< min_vscale
|| vscale
> max_vscale
)
208 EXPORT_SYMBOL(drm_rect_calc_vscale
);
211 * drm_rect_debug_print - print the rectangle information
212 * @prefix: prefix string
213 * @r: rectangle to print
214 * @fixed_point: rectangle is in 16.16 fixed point format
216 void drm_rect_debug_print(const char *prefix
, const struct drm_rect
*r
, bool fixed_point
)
219 DRM_DEBUG_KMS("%s" DRM_RECT_FP_FMT
"\n", prefix
, DRM_RECT_FP_ARG(r
));
221 DRM_DEBUG_KMS("%s" DRM_RECT_FMT
"\n", prefix
, DRM_RECT_ARG(r
));
223 EXPORT_SYMBOL(drm_rect_debug_print
);
226 * drm_rect_rotate - Rotate the rectangle
227 * @r: rectangle to be rotated
228 * @width: Width of the coordinate space
229 * @height: Height of the coordinate space
230 * @rotation: Transformation to be applied
232 * Apply @rotation to the coordinates of rectangle @r.
234 * @width and @height combined with @rotation define
235 * the location of the new origin.
237 * @width correcsponds to the horizontal and @height
238 * to the vertical axis of the untransformed coordinate
241 void drm_rect_rotate(struct drm_rect
*r
,
242 int width
, int height
,
243 unsigned int rotation
)
247 if (rotation
& (DRM_MODE_REFLECT_X
| DRM_MODE_REFLECT_Y
)) {
250 if (rotation
& DRM_MODE_REFLECT_X
) {
251 r
->x1
= width
- tmp
.x2
;
252 r
->x2
= width
- tmp
.x1
;
255 if (rotation
& DRM_MODE_REFLECT_Y
) {
256 r
->y1
= height
- tmp
.y2
;
257 r
->y2
= height
- tmp
.y1
;
261 switch (rotation
& DRM_MODE_ROTATE_MASK
) {
262 case DRM_MODE_ROTATE_0
:
264 case DRM_MODE_ROTATE_90
:
268 r
->y1
= width
- tmp
.x2
;
269 r
->y2
= width
- tmp
.x1
;
271 case DRM_MODE_ROTATE_180
:
273 r
->x1
= width
- tmp
.x2
;
274 r
->x2
= width
- tmp
.x1
;
275 r
->y1
= height
- tmp
.y2
;
276 r
->y2
= height
- tmp
.y1
;
278 case DRM_MODE_ROTATE_270
:
280 r
->x1
= height
- tmp
.y2
;
281 r
->x2
= height
- tmp
.y1
;
289 EXPORT_SYMBOL(drm_rect_rotate
);
292 * drm_rect_rotate_inv - Inverse rotate the rectangle
293 * @r: rectangle to be rotated
294 * @width: Width of the coordinate space
295 * @height: Height of the coordinate space
296 * @rotation: Transformation whose inverse is to be applied
298 * Apply the inverse of @rotation to the coordinates
301 * @width and @height combined with @rotation define
302 * the location of the new origin.
304 * @width correcsponds to the horizontal and @height
305 * to the vertical axis of the original untransformed
306 * coordinate space, so that you never have to flip
307 * them when doing a rotatation and its inverse.
308 * That is, if you do ::
310 * drm_rect_rotate(&r, width, height, rotation);
311 * drm_rect_rotate_inv(&r, width, height, rotation);
313 * you will always get back the original rectangle.
315 void drm_rect_rotate_inv(struct drm_rect
*r
,
316 int width
, int height
,
317 unsigned int rotation
)
321 switch (rotation
& DRM_MODE_ROTATE_MASK
) {
322 case DRM_MODE_ROTATE_0
:
324 case DRM_MODE_ROTATE_90
:
326 r
->x1
= width
- tmp
.y2
;
327 r
->x2
= width
- tmp
.y1
;
331 case DRM_MODE_ROTATE_180
:
333 r
->x1
= width
- tmp
.x2
;
334 r
->x2
= width
- tmp
.x1
;
335 r
->y1
= height
- tmp
.y2
;
336 r
->y2
= height
- tmp
.y1
;
338 case DRM_MODE_ROTATE_270
:
342 r
->y1
= height
- tmp
.x2
;
343 r
->y2
= height
- tmp
.x1
;
349 if (rotation
& (DRM_MODE_REFLECT_X
| DRM_MODE_REFLECT_Y
)) {
352 if (rotation
& DRM_MODE_REFLECT_X
) {
353 r
->x1
= width
- tmp
.x2
;
354 r
->x2
= width
- tmp
.x1
;
357 if (rotation
& DRM_MODE_REFLECT_Y
) {
358 r
->y1
= height
- tmp
.y2
;
359 r
->y2
= height
- tmp
.y1
;
363 EXPORT_SYMBOL(drm_rect_rotate_inv
);