4 /* Autogenerated file, DO NOT EDIT manually!
6 This file was generated by the rules-ng-ng headergen tool in this git repository:
7 http://0x04.net/cgit/index.cgi/rules-ng-ng
8 git clone git://0x04.net/rules-ng-ng
10 The rules-ng-ng source files this header was generated from are:
11 - cmdstream.xml ( 12589 bytes, from 2014-02-17 14:57:56)
12 - common.xml ( 18437 bytes, from 2015-03-25 11:27:41)
18 #define FE_OPCODE_LOAD_STATE 0x00000001
19 #define FE_OPCODE_END 0x00000002
20 #define FE_OPCODE_NOP 0x00000003
21 #define FE_OPCODE_DRAW_2D 0x00000004
22 #define FE_OPCODE_DRAW_PRIMITIVES 0x00000005
23 #define FE_OPCODE_DRAW_INDEXED_PRIMITIVES 0x00000006
24 #define FE_OPCODE_WAIT 0x00000007
25 #define FE_OPCODE_LINK 0x00000008
26 #define FE_OPCODE_STALL 0x00000009
27 #define FE_OPCODE_CALL 0x0000000a
28 #define FE_OPCODE_RETURN 0x0000000b
29 #define FE_OPCODE_CHIP_SELECT 0x0000000d
30 #define PRIMITIVE_TYPE_POINTS 0x00000001
31 #define PRIMITIVE_TYPE_LINES 0x00000002
32 #define PRIMITIVE_TYPE_LINE_STRIP 0x00000003
33 #define PRIMITIVE_TYPE_TRIANGLES 0x00000004
34 #define PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000005
35 #define PRIMITIVE_TYPE_TRIANGLE_FAN 0x00000006
36 #define PRIMITIVE_TYPE_LINE_LOOP 0x00000007
37 #define PRIMITIVE_TYPE_QUADS 0x00000008
38 #define VIV_FE_LOAD_STATE 0x00000000
40 #define VIV_FE_LOAD_STATE_HEADER 0x00000000
41 #define VIV_FE_LOAD_STATE_HEADER_OP__MASK 0xf8000000
42 #define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT 27
43 #define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE 0x08000000
44 #define VIV_FE_LOAD_STATE_HEADER_FIXP 0x04000000
45 #define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK 0x03ff0000
46 #define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT 16
47 #define VIV_FE_LOAD_STATE_HEADER_COUNT(x) (((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK)
48 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK 0x0000ffff
49 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT 0
50 #define VIV_FE_LOAD_STATE_HEADER_OFFSET(x) (((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK)
51 #define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR 2
53 #define VIV_FE_END 0x00000000
55 #define VIV_FE_END_HEADER 0x00000000
56 #define VIV_FE_END_HEADER_EVENT_ID__MASK 0x0000001f
57 #define VIV_FE_END_HEADER_EVENT_ID__SHIFT 0
58 #define VIV_FE_END_HEADER_EVENT_ID(x) (((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK)
59 #define VIV_FE_END_HEADER_EVENT_ENABLE 0x00000100
60 #define VIV_FE_END_HEADER_OP__MASK 0xf8000000
61 #define VIV_FE_END_HEADER_OP__SHIFT 27
62 #define VIV_FE_END_HEADER_OP_END 0x10000000
64 #define VIV_FE_NOP 0x00000000
66 #define VIV_FE_NOP_HEADER 0x00000000
67 #define VIV_FE_NOP_HEADER_OP__MASK 0xf8000000
68 #define VIV_FE_NOP_HEADER_OP__SHIFT 27
69 #define VIV_FE_NOP_HEADER_OP_NOP 0x18000000
71 #define VIV_FE_DRAW_2D 0x00000000
73 #define VIV_FE_DRAW_2D_HEADER 0x00000000
74 #define VIV_FE_DRAW_2D_HEADER_COUNT__MASK 0x0000ff00
75 #define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT 8
76 #define VIV_FE_DRAW_2D_HEADER_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK)
77 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK 0x07ff0000
78 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT 16
79 #define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK)
80 #define VIV_FE_DRAW_2D_HEADER_OP__MASK 0xf8000000
81 #define VIV_FE_DRAW_2D_HEADER_OP__SHIFT 27
82 #define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D 0x20000000
84 #define VIV_FE_DRAW_2D_TOP_LEFT 0x00000008
85 #define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK 0x0000ffff
86 #define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT 0
87 #define VIV_FE_DRAW_2D_TOP_LEFT_X(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK)
88 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK 0xffff0000
89 #define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT 16
90 #define VIV_FE_DRAW_2D_TOP_LEFT_Y(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK)
92 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT 0x0000000c
93 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK 0x0000ffff
94 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT 0
95 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK)
96 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK 0xffff0000
97 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT 16
98 #define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK)
100 #define VIV_FE_DRAW_PRIMITIVES 0x00000000
102 #define VIV_FE_DRAW_PRIMITIVES_HEADER 0x00000000
103 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK 0xf8000000
104 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT 27
105 #define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES 0x28000000
107 #define VIV_FE_DRAW_PRIMITIVES_COMMAND 0x00000004
108 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff
109 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT 0
110 #define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK)
112 #define VIV_FE_DRAW_PRIMITIVES_START 0x00000008
114 #define VIV_FE_DRAW_PRIMITIVES_COUNT 0x0000000c
116 #define VIV_FE_DRAW_INDEXED_PRIMITIVES 0x00000000
118 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER 0x00000000
119 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK 0xf8000000
120 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT 27
121 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES 0x30000000
123 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND 0x00000004
124 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff
125 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT 0
126 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK)
128 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_START 0x00000008
130 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT 0x0000000c
132 #define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET 0x00000010
134 #define VIV_FE_WAIT 0x00000000
136 #define VIV_FE_WAIT_HEADER 0x00000000
137 #define VIV_FE_WAIT_HEADER_DELAY__MASK 0x0000ffff
138 #define VIV_FE_WAIT_HEADER_DELAY__SHIFT 0
139 #define VIV_FE_WAIT_HEADER_DELAY(x) (((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK)
140 #define VIV_FE_WAIT_HEADER_OP__MASK 0xf8000000
141 #define VIV_FE_WAIT_HEADER_OP__SHIFT 27
142 #define VIV_FE_WAIT_HEADER_OP_WAIT 0x38000000
144 #define VIV_FE_LINK 0x00000000
146 #define VIV_FE_LINK_HEADER 0x00000000
147 #define VIV_FE_LINK_HEADER_PREFETCH__MASK 0x0000ffff
148 #define VIV_FE_LINK_HEADER_PREFETCH__SHIFT 0
149 #define VIV_FE_LINK_HEADER_PREFETCH(x) (((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK)
150 #define VIV_FE_LINK_HEADER_OP__MASK 0xf8000000
151 #define VIV_FE_LINK_HEADER_OP__SHIFT 27
152 #define VIV_FE_LINK_HEADER_OP_LINK 0x40000000
154 #define VIV_FE_LINK_ADDRESS 0x00000004
156 #define VIV_FE_STALL 0x00000000
158 #define VIV_FE_STALL_HEADER 0x00000000
159 #define VIV_FE_STALL_HEADER_OP__MASK 0xf8000000
160 #define VIV_FE_STALL_HEADER_OP__SHIFT 27
161 #define VIV_FE_STALL_HEADER_OP_STALL 0x48000000
163 #define VIV_FE_STALL_TOKEN 0x00000004
164 #define VIV_FE_STALL_TOKEN_FROM__MASK 0x0000001f
165 #define VIV_FE_STALL_TOKEN_FROM__SHIFT 0
166 #define VIV_FE_STALL_TOKEN_FROM(x) (((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK)
167 #define VIV_FE_STALL_TOKEN_TO__MASK 0x00001f00
168 #define VIV_FE_STALL_TOKEN_TO__SHIFT 8
169 #define VIV_FE_STALL_TOKEN_TO(x) (((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK)
171 #define VIV_FE_CALL 0x00000000
173 #define VIV_FE_CALL_HEADER 0x00000000
174 #define VIV_FE_CALL_HEADER_PREFETCH__MASK 0x0000ffff
175 #define VIV_FE_CALL_HEADER_PREFETCH__SHIFT 0
176 #define VIV_FE_CALL_HEADER_PREFETCH(x) (((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK)
177 #define VIV_FE_CALL_HEADER_OP__MASK 0xf8000000
178 #define VIV_FE_CALL_HEADER_OP__SHIFT 27
179 #define VIV_FE_CALL_HEADER_OP_CALL 0x50000000
181 #define VIV_FE_CALL_ADDRESS 0x00000004
183 #define VIV_FE_CALL_RETURN_PREFETCH 0x00000008
185 #define VIV_FE_CALL_RETURN_ADDRESS 0x0000000c
187 #define VIV_FE_RETURN 0x00000000
189 #define VIV_FE_RETURN_HEADER 0x00000000
190 #define VIV_FE_RETURN_HEADER_OP__MASK 0xf8000000
191 #define VIV_FE_RETURN_HEADER_OP__SHIFT 27
192 #define VIV_FE_RETURN_HEADER_OP_RETURN 0x58000000
194 #define VIV_FE_CHIP_SELECT 0x00000000
196 #define VIV_FE_CHIP_SELECT_HEADER 0x00000000
197 #define VIV_FE_CHIP_SELECT_HEADER_OP__MASK 0xf8000000
198 #define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT 27
199 #define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT 0x68000000
200 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15 0x00008000
201 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14 0x00004000
202 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13 0x00002000
203 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12 0x00001000
204 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11 0x00000800
205 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10 0x00000400
206 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9 0x00000200
207 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8 0x00000100
208 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7 0x00000080
209 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6 0x00000040
210 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5 0x00000020
211 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4 0x00000010
212 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3 0x00000008
213 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2 0x00000004
214 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1 0x00000002
215 #define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0 0x00000001
218 #endif /* CMDSTREAM_XML */