2 * Copyright © 2015 Broadcom
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation.
9 /* DOC: VC4 GEM BO management support.
11 * The VC4 GPU architecture (both scanout and rendering) has direct
12 * access to system memory with no MMU in between. To support it, we
13 * use the GEM CMA helper functions to allocate contiguous ranges of
14 * physical memory for our BOs.
16 * Since the CMA allocator is very slow, we keep a cache of recently
17 * freed BOs around so that the kernel's allocation of objects for 3D
18 * rendering can return quickly.
22 #include "uapi/drm/vc4_drm.h"
24 static void vc4_bo_stats_dump(struct vc4_dev
*vc4
)
26 DRM_INFO("num bos allocated: %d\n",
27 vc4
->bo_stats
.num_allocated
);
28 DRM_INFO("size bos allocated: %dkb\n",
29 vc4
->bo_stats
.size_allocated
/ 1024);
30 DRM_INFO("num bos used: %d\n",
31 vc4
->bo_stats
.num_allocated
- vc4
->bo_stats
.num_cached
);
32 DRM_INFO("size bos used: %dkb\n",
33 (vc4
->bo_stats
.size_allocated
-
34 vc4
->bo_stats
.size_cached
) / 1024);
35 DRM_INFO("num bos cached: %d\n",
36 vc4
->bo_stats
.num_cached
);
37 DRM_INFO("size bos cached: %dkb\n",
38 vc4
->bo_stats
.size_cached
/ 1024);
41 #ifdef CONFIG_DEBUG_FS
42 int vc4_bo_stats_debugfs(struct seq_file
*m
, void *unused
)
44 struct drm_info_node
*node
= (struct drm_info_node
*)m
->private;
45 struct drm_device
*dev
= node
->minor
->dev
;
46 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
47 struct vc4_bo_stats stats
;
49 /* Take a snapshot of the current stats with the lock held. */
50 mutex_lock(&vc4
->bo_lock
);
51 stats
= vc4
->bo_stats
;
52 mutex_unlock(&vc4
->bo_lock
);
54 seq_printf(m
, "num bos allocated: %d\n",
56 seq_printf(m
, "size bos allocated: %dkb\n",
57 stats
.size_allocated
/ 1024);
58 seq_printf(m
, "num bos used: %d\n",
59 stats
.num_allocated
- stats
.num_cached
);
60 seq_printf(m
, "size bos used: %dkb\n",
61 (stats
.size_allocated
- stats
.size_cached
) / 1024);
62 seq_printf(m
, "num bos cached: %d\n",
64 seq_printf(m
, "size bos cached: %dkb\n",
65 stats
.size_cached
/ 1024);
71 static uint32_t bo_page_index(size_t size
)
73 return (size
/ PAGE_SIZE
) - 1;
76 /* Must be called with bo_lock held. */
77 static void vc4_bo_destroy(struct vc4_bo
*bo
)
79 struct drm_gem_object
*obj
= &bo
->base
.base
;
80 struct vc4_dev
*vc4
= to_vc4_dev(obj
->dev
);
82 if (bo
->validated_shader
) {
83 kfree(bo
->validated_shader
->uniform_addr_offsets
);
84 kfree(bo
->validated_shader
->texture_samples
);
85 kfree(bo
->validated_shader
);
86 bo
->validated_shader
= NULL
;
89 vc4
->bo_stats
.num_allocated
--;
90 vc4
->bo_stats
.size_allocated
-= obj
->size
;
91 drm_gem_cma_free_object(obj
);
94 /* Must be called with bo_lock held. */
95 static void vc4_bo_remove_from_cache(struct vc4_bo
*bo
)
97 struct drm_gem_object
*obj
= &bo
->base
.base
;
98 struct vc4_dev
*vc4
= to_vc4_dev(obj
->dev
);
100 vc4
->bo_stats
.num_cached
--;
101 vc4
->bo_stats
.size_cached
-= obj
->size
;
103 list_del(&bo
->unref_head
);
104 list_del(&bo
->size_head
);
107 static struct list_head
*vc4_get_cache_list_for_size(struct drm_device
*dev
,
110 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
111 uint32_t page_index
= bo_page_index(size
);
113 if (vc4
->bo_cache
.size_list_size
<= page_index
) {
114 uint32_t new_size
= max(vc4
->bo_cache
.size_list_size
* 2,
116 struct list_head
*new_list
;
119 new_list
= kmalloc_array(new_size
, sizeof(struct list_head
),
124 /* Rebase the old cached BO lists to their new list
127 for (i
= 0; i
< vc4
->bo_cache
.size_list_size
; i
++) {
128 struct list_head
*old_list
=
129 &vc4
->bo_cache
.size_list
[i
];
131 if (list_empty(old_list
))
132 INIT_LIST_HEAD(&new_list
[i
]);
134 list_replace(old_list
, &new_list
[i
]);
136 /* And initialize the brand new BO list heads. */
137 for (i
= vc4
->bo_cache
.size_list_size
; i
< new_size
; i
++)
138 INIT_LIST_HEAD(&new_list
[i
]);
140 kfree(vc4
->bo_cache
.size_list
);
141 vc4
->bo_cache
.size_list
= new_list
;
142 vc4
->bo_cache
.size_list_size
= new_size
;
145 return &vc4
->bo_cache
.size_list
[page_index
];
148 static void vc4_bo_cache_purge(struct drm_device
*dev
)
150 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
152 mutex_lock(&vc4
->bo_lock
);
153 while (!list_empty(&vc4
->bo_cache
.time_list
)) {
154 struct vc4_bo
*bo
= list_last_entry(&vc4
->bo_cache
.time_list
,
155 struct vc4_bo
, unref_head
);
156 vc4_bo_remove_from_cache(bo
);
159 mutex_unlock(&vc4
->bo_lock
);
162 static struct vc4_bo
*vc4_bo_get_from_cache(struct drm_device
*dev
,
165 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
166 uint32_t page_index
= bo_page_index(size
);
167 struct vc4_bo
*bo
= NULL
;
169 size
= roundup(size
, PAGE_SIZE
);
171 mutex_lock(&vc4
->bo_lock
);
172 if (page_index
>= vc4
->bo_cache
.size_list_size
)
175 if (list_empty(&vc4
->bo_cache
.size_list
[page_index
]))
178 bo
= list_first_entry(&vc4
->bo_cache
.size_list
[page_index
],
179 struct vc4_bo
, size_head
);
180 vc4_bo_remove_from_cache(bo
);
181 kref_init(&bo
->base
.base
.refcount
);
184 mutex_unlock(&vc4
->bo_lock
);
189 * vc4_gem_create_object - Implementation of driver->gem_create_object.
191 * This lets the CMA helpers allocate object structs for us, and keep
192 * our BO stats correct.
194 struct drm_gem_object
*vc4_create_object(struct drm_device
*dev
, size_t size
)
196 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
199 bo
= kzalloc(sizeof(*bo
), GFP_KERNEL
);
201 return ERR_PTR(-ENOMEM
);
203 mutex_lock(&vc4
->bo_lock
);
204 vc4
->bo_stats
.num_allocated
++;
205 vc4
->bo_stats
.size_allocated
+= size
;
206 mutex_unlock(&vc4
->bo_lock
);
208 return &bo
->base
.base
;
211 struct vc4_bo
*vc4_bo_create(struct drm_device
*dev
, size_t unaligned_size
,
214 size_t size
= roundup(unaligned_size
, PAGE_SIZE
);
215 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
216 struct drm_gem_cma_object
*cma_obj
;
219 return ERR_PTR(-EINVAL
);
221 /* First, try to get a vc4_bo from the kernel BO cache. */
223 struct vc4_bo
*bo
= vc4_bo_get_from_cache(dev
, size
);
229 cma_obj
= drm_gem_cma_create(dev
, size
);
230 if (IS_ERR(cma_obj
)) {
232 * If we've run out of CMA memory, kill the cache of
233 * CMA allocations we've got laying around and try again.
235 vc4_bo_cache_purge(dev
);
237 cma_obj
= drm_gem_cma_create(dev
, size
);
238 if (IS_ERR(cma_obj
)) {
239 DRM_ERROR("Failed to allocate from CMA:\n");
240 vc4_bo_stats_dump(vc4
);
241 return ERR_PTR(-ENOMEM
);
245 return to_vc4_bo(&cma_obj
->base
);
248 int vc4_dumb_create(struct drm_file
*file_priv
,
249 struct drm_device
*dev
,
250 struct drm_mode_create_dumb
*args
)
252 int min_pitch
= DIV_ROUND_UP(args
->width
* args
->bpp
, 8);
253 struct vc4_bo
*bo
= NULL
;
256 if (args
->pitch
< min_pitch
)
257 args
->pitch
= min_pitch
;
259 if (args
->size
< args
->pitch
* args
->height
)
260 args
->size
= args
->pitch
* args
->height
;
262 bo
= vc4_bo_create(dev
, args
->size
, false);
266 ret
= drm_gem_handle_create(file_priv
, &bo
->base
.base
, &args
->handle
);
267 drm_gem_object_unreference_unlocked(&bo
->base
.base
);
272 /* Must be called with bo_lock held. */
273 static void vc4_bo_cache_free_old(struct drm_device
*dev
)
275 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
276 unsigned long expire_time
= jiffies
- msecs_to_jiffies(1000);
278 while (!list_empty(&vc4
->bo_cache
.time_list
)) {
279 struct vc4_bo
*bo
= list_last_entry(&vc4
->bo_cache
.time_list
,
280 struct vc4_bo
, unref_head
);
281 if (time_before(expire_time
, bo
->free_time
)) {
282 mod_timer(&vc4
->bo_cache
.time_timer
,
283 round_jiffies_up(jiffies
+
284 msecs_to_jiffies(1000)));
288 vc4_bo_remove_from_cache(bo
);
293 /* Called on the last userspace/kernel unreference of the BO. Returns
294 * it to the BO cache if possible, otherwise frees it.
296 void vc4_free_object(struct drm_gem_object
*gem_bo
)
298 struct drm_device
*dev
= gem_bo
->dev
;
299 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
300 struct vc4_bo
*bo
= to_vc4_bo(gem_bo
);
301 struct list_head
*cache_list
;
303 mutex_lock(&vc4
->bo_lock
);
304 /* If the object references someone else's memory, we can't cache it.
306 if (gem_bo
->import_attach
) {
311 /* Don't cache if it was publicly named. */
317 /* If this object was partially constructed but CMA allocation
318 * had failed, just free it.
320 if (!bo
->base
.vaddr
) {
325 cache_list
= vc4_get_cache_list_for_size(dev
, gem_bo
->size
);
331 if (bo
->validated_shader
) {
332 kfree(bo
->validated_shader
->uniform_addr_offsets
);
333 kfree(bo
->validated_shader
->texture_samples
);
334 kfree(bo
->validated_shader
);
335 bo
->validated_shader
= NULL
;
338 bo
->free_time
= jiffies
;
339 list_add(&bo
->size_head
, cache_list
);
340 list_add(&bo
->unref_head
, &vc4
->bo_cache
.time_list
);
342 vc4
->bo_stats
.num_cached
++;
343 vc4
->bo_stats
.size_cached
+= gem_bo
->size
;
345 vc4_bo_cache_free_old(dev
);
348 mutex_unlock(&vc4
->bo_lock
);
351 static void vc4_bo_cache_time_work(struct work_struct
*work
)
353 struct vc4_dev
*vc4
=
354 container_of(work
, struct vc4_dev
, bo_cache
.time_work
);
355 struct drm_device
*dev
= vc4
->dev
;
357 mutex_lock(&vc4
->bo_lock
);
358 vc4_bo_cache_free_old(dev
);
359 mutex_unlock(&vc4
->bo_lock
);
362 static void vc4_bo_cache_time_timer(unsigned long data
)
364 struct drm_device
*dev
= (struct drm_device
*)data
;
365 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
367 schedule_work(&vc4
->bo_cache
.time_work
);
371 vc4_prime_export(struct drm_device
*dev
, struct drm_gem_object
*obj
, int flags
)
373 struct vc4_bo
*bo
= to_vc4_bo(obj
);
375 if (bo
->validated_shader
) {
376 DRM_ERROR("Attempting to export shader BO\n");
377 return ERR_PTR(-EINVAL
);
380 return drm_gem_prime_export(dev
, obj
, flags
);
383 int vc4_mmap(struct file
*filp
, struct vm_area_struct
*vma
)
385 struct drm_gem_object
*gem_obj
;
389 ret
= drm_gem_mmap(filp
, vma
);
393 gem_obj
= vma
->vm_private_data
;
394 bo
= to_vc4_bo(gem_obj
);
396 if (bo
->validated_shader
&& (vma
->vm_flags
& VM_WRITE
)) {
397 DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
402 * Clear the VM_PFNMAP flag that was set by drm_gem_mmap(), and set the
403 * vm_pgoff (used as a fake buffer offset by DRM) to 0 as we want to map
406 vma
->vm_flags
&= ~VM_PFNMAP
;
409 ret
= dma_mmap_wc(bo
->base
.base
.dev
->dev
, vma
, bo
->base
.vaddr
,
410 bo
->base
.paddr
, vma
->vm_end
- vma
->vm_start
);
412 drm_gem_vm_close(vma
);
417 int vc4_prime_mmap(struct drm_gem_object
*obj
, struct vm_area_struct
*vma
)
419 struct vc4_bo
*bo
= to_vc4_bo(obj
);
421 if (bo
->validated_shader
&& (vma
->vm_flags
& VM_WRITE
)) {
422 DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
426 return drm_gem_cma_prime_mmap(obj
, vma
);
429 void *vc4_prime_vmap(struct drm_gem_object
*obj
)
431 struct vc4_bo
*bo
= to_vc4_bo(obj
);
433 if (bo
->validated_shader
) {
434 DRM_ERROR("mmaping of shader BOs not allowed.\n");
435 return ERR_PTR(-EINVAL
);
438 return drm_gem_cma_prime_vmap(obj
);
441 int vc4_create_bo_ioctl(struct drm_device
*dev
, void *data
,
442 struct drm_file
*file_priv
)
444 struct drm_vc4_create_bo
*args
= data
;
445 struct vc4_bo
*bo
= NULL
;
449 * We can't allocate from the BO cache, because the BOs don't
450 * get zeroed, and that might leak data between users.
452 bo
= vc4_bo_create(dev
, args
->size
, false);
456 ret
= drm_gem_handle_create(file_priv
, &bo
->base
.base
, &args
->handle
);
457 drm_gem_object_unreference_unlocked(&bo
->base
.base
);
462 int vc4_mmap_bo_ioctl(struct drm_device
*dev
, void *data
,
463 struct drm_file
*file_priv
)
465 struct drm_vc4_mmap_bo
*args
= data
;
466 struct drm_gem_object
*gem_obj
;
468 gem_obj
= drm_gem_object_lookup(file_priv
, args
->handle
);
470 DRM_ERROR("Failed to look up GEM BO %d\n", args
->handle
);
474 /* The mmap offset was set up at BO allocation time. */
475 args
->offset
= drm_vma_node_offset_addr(&gem_obj
->vma_node
);
477 drm_gem_object_unreference_unlocked(gem_obj
);
482 vc4_create_shader_bo_ioctl(struct drm_device
*dev
, void *data
,
483 struct drm_file
*file_priv
)
485 struct drm_vc4_create_shader_bo
*args
= data
;
486 struct vc4_bo
*bo
= NULL
;
492 if (args
->size
% sizeof(u64
) != 0)
495 if (args
->flags
!= 0) {
496 DRM_INFO("Unknown flags set: 0x%08x\n", args
->flags
);
500 if (args
->pad
!= 0) {
501 DRM_INFO("Pad set: 0x%08x\n", args
->pad
);
505 bo
= vc4_bo_create(dev
, args
->size
, true);
509 if (copy_from_user(bo
->base
.vaddr
,
510 (void __user
*)(uintptr_t)args
->data
,
515 /* Clear the rest of the memory from allocating from the BO
518 memset(bo
->base
.vaddr
+ args
->size
, 0,
519 bo
->base
.base
.size
- args
->size
);
521 bo
->validated_shader
= vc4_validate_shader(&bo
->base
);
522 if (!bo
->validated_shader
) {
527 /* We have to create the handle after validation, to avoid
528 * races for users to do doing things like mmap the shader BO.
530 ret
= drm_gem_handle_create(file_priv
, &bo
->base
.base
, &args
->handle
);
533 drm_gem_object_unreference_unlocked(&bo
->base
.base
);
538 void vc4_bo_cache_init(struct drm_device
*dev
)
540 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
542 mutex_init(&vc4
->bo_lock
);
544 INIT_LIST_HEAD(&vc4
->bo_cache
.time_list
);
546 INIT_WORK(&vc4
->bo_cache
.time_work
, vc4_bo_cache_time_work
);
547 setup_timer(&vc4
->bo_cache
.time_timer
,
548 vc4_bo_cache_time_timer
,
552 void vc4_bo_cache_destroy(struct drm_device
*dev
)
554 struct vc4_dev
*vc4
= to_vc4_dev(dev
);
556 del_timer(&vc4
->bo_cache
.time_timer
);
557 cancel_work_sync(&vc4
->bo_cache
.time_work
);
559 vc4_bo_cache_purge(dev
);
561 if (vc4
->bo_stats
.num_allocated
) {
562 DRM_ERROR("Destroying BO cache while BOs still allocated:\n");
563 vc4_bo_stats_dump(vc4
);