Input: xpad - add support for Xbox1 PDP Camo series gamepad
[linux/fpc-iii.git] / drivers / gpu / drm / vmwgfx / vmwgfx_so.c
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1 /**************************************************************************
2 * Copyright © 2014-2015 VMware, Inc., Palo Alto, CA., USA
3 * All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
27 #include "vmwgfx_drv.h"
28 #include "vmwgfx_resource_priv.h"
29 #include "vmwgfx_so.h"
30 #include "vmwgfx_binding.h"
33 * The currently only reason we need to keep track of views is that if we
34 * destroy a hardware surface, all views pointing to it must also be destroyed,
35 * otherwise the device will error.
36 * So in particuar if a surface is evicted, we must destroy all views pointing
37 * to it, and all context bindings of that view. Similarly we must restore
38 * the view bindings, views and surfaces pointed to by the views when a
39 * context is referenced in the command stream.
42 /**
43 * struct vmw_view - view metadata
45 * @res: The struct vmw_resource we derive from
46 * @ctx: Non-refcounted pointer to the context this view belongs to.
47 * @srf: Refcounted pointer to the surface pointed to by this view.
48 * @cotable: Refcounted pointer to the cotable holding this view.
49 * @srf_head: List head for the surface-to-view list.
50 * @cotable_head: List head for the cotable-to_view list.
51 * @view_type: View type.
52 * @view_id: User-space per context view id. Currently used also as per
53 * context device view id.
54 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
55 * command stream.
56 * @committed: Whether the view is actually created or pending creation at the
57 * device level.
58 * @cmd: The SVGA3D define view command copied from the command stream.
60 struct vmw_view {
61 struct rcu_head rcu;
62 struct vmw_resource res;
63 struct vmw_resource *ctx; /* Immutable */
64 struct vmw_resource *srf; /* Immutable */
65 struct vmw_resource *cotable; /* Immutable */
66 struct list_head srf_head; /* Protected by binding_mutex */
67 struct list_head cotable_head; /* Protected by binding_mutex */
68 unsigned view_type; /* Immutable */
69 unsigned view_id; /* Immutable */
70 u32 cmd_size; /* Immutable */
71 bool committed; /* Protected by binding_mutex */
72 u32 cmd[1]; /* Immutable */
75 static int vmw_view_create(struct vmw_resource *res);
76 static int vmw_view_destroy(struct vmw_resource *res);
77 static void vmw_hw_view_destroy(struct vmw_resource *res);
78 static void vmw_view_commit_notify(struct vmw_resource *res,
79 enum vmw_cmdbuf_res_state state);
81 static const struct vmw_res_func vmw_view_func = {
82 .res_type = vmw_res_view,
83 .needs_backup = false,
84 .may_evict = false,
85 .type_name = "DX view",
86 .backup_placement = NULL,
87 .create = vmw_view_create,
88 .commit_notify = vmw_view_commit_notify,
91 /**
92 * struct vmw_view - view define command body stub
94 * @view_id: The device id of the view being defined
95 * @sid: The surface id of the view being defined
97 * This generic struct is used by the code to change @view_id and @sid of a
98 * saved view define command.
100 struct vmw_view_define {
101 uint32 view_id;
102 uint32 sid;
106 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
108 * @res: Pointer to the resource to convert.
110 * Returns a pointer to a struct vmw_view.
112 static struct vmw_view *vmw_view(struct vmw_resource *res)
114 return container_of(res, struct vmw_view, res);
118 * vmw_view_commit_notify - Notify that a view operation has been committed to
119 * hardware from a user-supplied command stream.
121 * @res: Pointer to the view resource.
122 * @state: Indicating whether a creation or removal has been committed.
125 static void vmw_view_commit_notify(struct vmw_resource *res,
126 enum vmw_cmdbuf_res_state state)
128 struct vmw_view *view = vmw_view(res);
129 struct vmw_private *dev_priv = res->dev_priv;
131 mutex_lock(&dev_priv->binding_mutex);
132 if (state == VMW_CMDBUF_RES_ADD) {
133 struct vmw_surface *srf = vmw_res_to_srf(view->srf);
135 list_add_tail(&view->srf_head, &srf->view_list);
136 vmw_cotable_add_resource(view->cotable, &view->cotable_head);
137 view->committed = true;
138 res->id = view->view_id;
140 } else {
141 list_del_init(&view->cotable_head);
142 list_del_init(&view->srf_head);
143 view->committed = false;
144 res->id = -1;
146 mutex_unlock(&dev_priv->binding_mutex);
150 * vmw_view_create - Create a hardware view.
152 * @res: Pointer to the view resource.
154 * Create a hardware view. Typically used if that view has previously been
155 * destroyed by an eviction operation.
157 static int vmw_view_create(struct vmw_resource *res)
159 struct vmw_view *view = vmw_view(res);
160 struct vmw_surface *srf = vmw_res_to_srf(view->srf);
161 struct vmw_private *dev_priv = res->dev_priv;
162 struct {
163 SVGA3dCmdHeader header;
164 struct vmw_view_define body;
165 } *cmd;
167 mutex_lock(&dev_priv->binding_mutex);
168 if (!view->committed) {
169 mutex_unlock(&dev_priv->binding_mutex);
170 return 0;
173 cmd = vmw_fifo_reserve_dx(res->dev_priv, view->cmd_size,
174 view->ctx->id);
175 if (!cmd) {
176 DRM_ERROR("Failed reserving FIFO space for view creation.\n");
177 mutex_unlock(&dev_priv->binding_mutex);
178 return -ENOMEM;
180 memcpy(cmd, &view->cmd, view->cmd_size);
181 WARN_ON(cmd->body.view_id != view->view_id);
182 /* Sid may have changed due to surface eviction. */
183 WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
184 cmd->body.sid = view->srf->id;
185 vmw_fifo_commit(res->dev_priv, view->cmd_size);
186 res->id = view->view_id;
187 list_add_tail(&view->srf_head, &srf->view_list);
188 vmw_cotable_add_resource(view->cotable, &view->cotable_head);
189 mutex_unlock(&dev_priv->binding_mutex);
191 return 0;
195 * vmw_view_destroy - Destroy a hardware view.
197 * @res: Pointer to the view resource.
199 * Destroy a hardware view. Typically used on unexpected termination of the
200 * owning process or if the surface the view is pointing to is destroyed.
202 static int vmw_view_destroy(struct vmw_resource *res)
204 struct vmw_private *dev_priv = res->dev_priv;
205 struct vmw_view *view = vmw_view(res);
206 struct {
207 SVGA3dCmdHeader header;
208 union vmw_view_destroy body;
209 } *cmd;
211 WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
212 vmw_binding_res_list_scrub(&res->binding_head);
214 if (!view->committed || res->id == -1)
215 return 0;
217 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), view->ctx->id);
218 if (!cmd) {
219 DRM_ERROR("Failed reserving FIFO space for view "
220 "destruction.\n");
221 return -ENOMEM;
224 cmd->header.id = vmw_view_destroy_cmds[view->view_type];
225 cmd->header.size = sizeof(cmd->body);
226 cmd->body.view_id = view->view_id;
227 vmw_fifo_commit(dev_priv, sizeof(*cmd));
228 res->id = -1;
229 list_del_init(&view->cotable_head);
230 list_del_init(&view->srf_head);
232 return 0;
236 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
238 * @res: Pointer to the view resource.
240 * Destroy a hardware view if it's still present.
242 static void vmw_hw_view_destroy(struct vmw_resource *res)
244 struct vmw_private *dev_priv = res->dev_priv;
246 mutex_lock(&dev_priv->binding_mutex);
247 WARN_ON(vmw_view_destroy(res));
248 res->id = -1;
249 mutex_unlock(&dev_priv->binding_mutex);
253 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
255 * @user_key: The user-space id used for the view.
256 * @view_type: The view type.
258 * Destroy a hardware view if it's still present.
260 static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
262 return user_key | (view_type << 20);
266 * vmw_view_id_ok - Basic view id and type range checks.
268 * @user_key: The user-space id used for the view.
269 * @view_type: The view type.
271 * Checks that the view id and type (typically provided by user-space) is
272 * valid.
274 static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
276 return (user_key < SVGA_COTABLE_MAX_IDS &&
277 view_type < vmw_view_max);
281 * vmw_view_res_free - resource res_free callback for view resources
283 * @res: Pointer to a struct vmw_resource
285 * Frees memory and memory accounting held by a struct vmw_view.
287 static void vmw_view_res_free(struct vmw_resource *res)
289 struct vmw_view *view = vmw_view(res);
290 size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
291 struct vmw_private *dev_priv = res->dev_priv;
293 vmw_resource_unreference(&view->cotable);
294 vmw_resource_unreference(&view->srf);
295 kfree_rcu(view, rcu);
296 ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
300 * vmw_view_add - Create a view resource and stage it for addition
301 * as a command buffer managed resource.
303 * @man: Pointer to the compat shader manager identifying the shader namespace.
304 * @ctx: Pointer to a struct vmw_resource identifying the active context.
305 * @srf: Pointer to a struct vmw_resource identifying the surface the view
306 * points to.
307 * @view_type: The view type deduced from the view create command.
308 * @user_key: The key that is used to identify the shader. The key is
309 * unique to the view type and to the context.
310 * @cmd: Pointer to the view create command in the command stream.
311 * @cmd_size: Size of the view create command in the command stream.
312 * @list: Caller's list of staged command buffer resource actions.
314 int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
315 struct vmw_resource *ctx,
316 struct vmw_resource *srf,
317 enum vmw_view_type view_type,
318 u32 user_key,
319 const void *cmd,
320 size_t cmd_size,
321 struct list_head *list)
323 static const size_t vmw_view_define_sizes[] = {
324 [vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
325 [vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
326 [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView)
329 struct vmw_private *dev_priv = ctx->dev_priv;
330 struct vmw_resource *res;
331 struct vmw_view *view;
332 size_t size;
333 int ret;
335 if (cmd_size != vmw_view_define_sizes[view_type] +
336 sizeof(SVGA3dCmdHeader)) {
337 DRM_ERROR("Illegal view create command size.\n");
338 return -EINVAL;
341 if (!vmw_view_id_ok(user_key, view_type)) {
342 DRM_ERROR("Illegal view add view id.\n");
343 return -EINVAL;
346 size = offsetof(struct vmw_view, cmd) + cmd_size;
348 ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, false, true);
349 if (ret) {
350 if (ret != -ERESTARTSYS)
351 DRM_ERROR("Out of graphics memory for view"
352 " creation.\n");
353 return ret;
356 view = kmalloc(size, GFP_KERNEL);
357 if (!view) {
358 ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
359 return -ENOMEM;
362 res = &view->res;
363 view->ctx = ctx;
364 view->srf = vmw_resource_reference(srf);
365 view->cotable = vmw_context_cotable(ctx, vmw_view_cotables[view_type]);
366 view->view_type = view_type;
367 view->view_id = user_key;
368 view->cmd_size = cmd_size;
369 view->committed = false;
370 INIT_LIST_HEAD(&view->srf_head);
371 INIT_LIST_HEAD(&view->cotable_head);
372 memcpy(&view->cmd, cmd, cmd_size);
373 ret = vmw_resource_init(dev_priv, res, true,
374 vmw_view_res_free, &vmw_view_func);
375 if (ret)
376 goto out_resource_init;
378 ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
379 vmw_view_key(user_key, view_type),
380 res, list);
381 if (ret)
382 goto out_resource_init;
384 res->id = view->view_id;
385 vmw_resource_activate(res, vmw_hw_view_destroy);
387 out_resource_init:
388 vmw_resource_unreference(&res);
390 return ret;
394 * vmw_view_remove - Stage a view for removal.
396 * @man: Pointer to the view manager identifying the shader namespace.
397 * @user_key: The key that is used to identify the view. The key is
398 * unique to the view type.
399 * @view_type: View type
400 * @list: Caller's list of staged command buffer resource actions.
401 * @res_p: If the resource is in an already committed state, points to the
402 * struct vmw_resource on successful return. The pointer will be
403 * non ref-counted.
405 int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
406 u32 user_key, enum vmw_view_type view_type,
407 struct list_head *list,
408 struct vmw_resource **res_p)
410 if (!vmw_view_id_ok(user_key, view_type)) {
411 DRM_ERROR("Illegal view remove view id.\n");
412 return -EINVAL;
415 return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
416 vmw_view_key(user_key, view_type),
417 list, res_p);
421 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
423 * @dev_priv: Pointer to a device private struct.
424 * @list: List of views belonging to a cotable.
425 * @readback: Unused. Needed for function interface only.
427 * This function evicts all views belonging to a cotable.
428 * It must be called with the binding_mutex held, and the caller must hold
429 * a reference to the view resource. This is typically called before the
430 * cotable is paged out.
432 void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
433 struct list_head *list,
434 bool readback)
436 struct vmw_view *entry, *next;
438 WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
440 list_for_each_entry_safe(entry, next, list, cotable_head)
441 WARN_ON(vmw_view_destroy(&entry->res));
445 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
447 * @dev_priv: Pointer to a device private struct.
448 * @list: List of views pointing to a surface.
450 * This function evicts all views pointing to a surface. This is typically
451 * called before the surface is evicted.
453 void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
454 struct list_head *list)
456 struct vmw_view *entry, *next;
458 WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
460 list_for_each_entry_safe(entry, next, list, srf_head)
461 WARN_ON(vmw_view_destroy(&entry->res));
465 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
466 * pointing to.
468 * @res: pointer to a view resource.
470 * Note that the view itself is holding a reference, so as long
471 * the view resource is alive, the surface resource will be.
473 struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
475 return vmw_view(res)->srf;
479 * vmw_view_lookup - Look up a view.
481 * @man: The context's cmdbuf ref manager.
482 * @view_type: The view type.
483 * @user_key: The view user id.
485 * returns a refcounted pointer to a view or an error pointer if not found.
487 struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
488 enum vmw_view_type view_type,
489 u32 user_key)
491 return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
492 vmw_view_key(user_key, view_type));
495 const u32 vmw_view_destroy_cmds[] = {
496 [vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
497 [vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
498 [vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
501 const SVGACOTableType vmw_view_cotables[] = {
502 [vmw_view_sr] = SVGA_COTABLE_SRVIEW,
503 [vmw_view_rt] = SVGA_COTABLE_RTVIEW,
504 [vmw_view_ds] = SVGA_COTABLE_DSVIEW,
507 const SVGACOTableType vmw_so_cotables[] = {
508 [vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
509 [vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
510 [vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
511 [vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
512 [vmw_so_ss] = SVGA_COTABLE_SAMPLER,
513 [vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
517 /* To remove unused function warning */
518 static void vmw_so_build_asserts(void) __attribute__((used));
522 * This function is unused at run-time, and only used to dump various build
523 * asserts important for code optimization assumptions.
525 static void vmw_so_build_asserts(void)
527 /* Assert that our vmw_view_cmd_to_type() function is correct. */
528 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
529 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
530 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
531 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
532 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
533 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
534 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
535 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
536 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
537 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
539 /* Assert that our "one body fits all" assumption is valid */
540 BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
542 /* Assert that the view key space can hold all view ids. */
543 BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
546 * Assert that the offset of sid in all view define commands
547 * is what we assume it to be.
549 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
550 offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
551 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
552 offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
553 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
554 offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));