Input: xpad - add support for Xbox1 PDP Camo series gamepad
[linux/fpc-iii.git] / drivers / media / platform / vsp1 / vsp1_dl.c
blobad545aff4e35b5585cc5fa6526ecc33b49fd9a15
1 /*
2 * vsp1_dl.h -- R-Car VSP1 Display List
4 * Copyright (C) 2015 Renesas Corporation
6 * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
14 #include <linux/device.h>
15 #include <linux/dma-mapping.h>
16 #include <linux/gfp.h>
17 #include <linux/slab.h>
18 #include <linux/workqueue.h>
20 #include "vsp1.h"
21 #include "vsp1_dl.h"
23 #define VSP1_DL_NUM_ENTRIES 256
25 #define VSP1_DLH_INT_ENABLE (1 << 1)
26 #define VSP1_DLH_AUTO_START (1 << 0)
28 struct vsp1_dl_header_list {
29 u32 num_bytes;
30 u32 addr;
31 } __attribute__((__packed__));
33 struct vsp1_dl_header {
34 u32 num_lists;
35 struct vsp1_dl_header_list lists[8];
36 u32 next_header;
37 u32 flags;
38 } __attribute__((__packed__));
40 struct vsp1_dl_entry {
41 u32 addr;
42 u32 data;
43 } __attribute__((__packed__));
45 /**
46 * struct vsp1_dl_body - Display list body
47 * @list: entry in the display list list of bodies
48 * @vsp1: the VSP1 device
49 * @entries: array of entries
50 * @dma: DMA address of the entries
51 * @size: size of the DMA memory in bytes
52 * @num_entries: number of stored entries
54 struct vsp1_dl_body {
55 struct list_head list;
56 struct vsp1_device *vsp1;
58 struct vsp1_dl_entry *entries;
59 dma_addr_t dma;
60 size_t size;
62 unsigned int num_entries;
65 /**
66 * struct vsp1_dl_list - Display list
67 * @list: entry in the display list manager lists
68 * @dlm: the display list manager
69 * @header: display list header, NULL for headerless lists
70 * @dma: DMA address for the header
71 * @body0: first display list body
72 * @fragments: list of extra display list bodies
73 * @chain: entry in the display list partition chain
75 struct vsp1_dl_list {
76 struct list_head list;
77 struct vsp1_dl_manager *dlm;
79 struct vsp1_dl_header *header;
80 dma_addr_t dma;
82 struct vsp1_dl_body body0;
83 struct list_head fragments;
85 bool has_chain;
86 struct list_head chain;
89 enum vsp1_dl_mode {
90 VSP1_DL_MODE_HEADER,
91 VSP1_DL_MODE_HEADERLESS,
94 /**
95 * struct vsp1_dl_manager - Display List manager
96 * @index: index of the related WPF
97 * @mode: display list operation mode (header or headerless)
98 * @vsp1: the VSP1 device
99 * @lock: protects the free, active, queued, pending and gc_fragments lists
100 * @free: array of all free display lists
101 * @active: list currently being processed (loaded) by hardware
102 * @queued: list queued to the hardware (written to the DL registers)
103 * @pending: list waiting to be queued to the hardware
104 * @gc_work: fragments garbage collector work struct
105 * @gc_fragments: array of display list fragments waiting to be freed
107 struct vsp1_dl_manager {
108 unsigned int index;
109 enum vsp1_dl_mode mode;
110 struct vsp1_device *vsp1;
112 spinlock_t lock;
113 struct list_head free;
114 struct vsp1_dl_list *active;
115 struct vsp1_dl_list *queued;
116 struct vsp1_dl_list *pending;
118 struct work_struct gc_work;
119 struct list_head gc_fragments;
122 /* -----------------------------------------------------------------------------
123 * Display List Body Management
127 * Initialize a display list body object and allocate DMA memory for the body
128 * data. The display list body object is expected to have been initialized to
129 * 0 when allocated.
131 static int vsp1_dl_body_init(struct vsp1_device *vsp1,
132 struct vsp1_dl_body *dlb, unsigned int num_entries,
133 size_t extra_size)
135 size_t size = num_entries * sizeof(*dlb->entries) + extra_size;
137 dlb->vsp1 = vsp1;
138 dlb->size = size;
140 dlb->entries = dma_alloc_wc(vsp1->dev, dlb->size, &dlb->dma,
141 GFP_KERNEL);
142 if (!dlb->entries)
143 return -ENOMEM;
145 return 0;
149 * Cleanup a display list body and free allocated DMA memory allocated.
151 static void vsp1_dl_body_cleanup(struct vsp1_dl_body *dlb)
153 dma_free_wc(dlb->vsp1->dev, dlb->size, dlb->entries, dlb->dma);
157 * vsp1_dl_fragment_alloc - Allocate a display list fragment
158 * @vsp1: The VSP1 device
159 * @num_entries: The maximum number of entries that the fragment can contain
161 * Allocate a display list fragment with enough memory to contain the requested
162 * number of entries.
164 * Return a pointer to a fragment on success or NULL if memory can't be
165 * allocated.
167 struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1,
168 unsigned int num_entries)
170 struct vsp1_dl_body *dlb;
171 int ret;
173 dlb = kzalloc(sizeof(*dlb), GFP_KERNEL);
174 if (!dlb)
175 return NULL;
177 ret = vsp1_dl_body_init(vsp1, dlb, num_entries, 0);
178 if (ret < 0) {
179 kfree(dlb);
180 return NULL;
183 return dlb;
187 * vsp1_dl_fragment_free - Free a display list fragment
188 * @dlb: The fragment
190 * Free the given display list fragment and the associated DMA memory.
192 * Fragments must only be freed explicitly if they are not added to a display
193 * list, as the display list will take ownership of them and free them
194 * otherwise. Manual free typically happens at cleanup time for fragments that
195 * have been allocated but not used.
197 * Passing a NULL pointer to this function is safe, in that case no operation
198 * will be performed.
200 void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb)
202 if (!dlb)
203 return;
205 vsp1_dl_body_cleanup(dlb);
206 kfree(dlb);
210 * vsp1_dl_fragment_write - Write a register to a display list fragment
211 * @dlb: The fragment
212 * @reg: The register address
213 * @data: The register value
215 * Write the given register and value to the display list fragment. The maximum
216 * number of entries that can be written in a fragment is specified when the
217 * fragment is allocated by vsp1_dl_fragment_alloc().
219 void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data)
221 dlb->entries[dlb->num_entries].addr = reg;
222 dlb->entries[dlb->num_entries].data = data;
223 dlb->num_entries++;
226 /* -----------------------------------------------------------------------------
227 * Display List Transaction Management
230 static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
232 struct vsp1_dl_list *dl;
233 size_t header_size;
234 int ret;
236 dl = kzalloc(sizeof(*dl), GFP_KERNEL);
237 if (!dl)
238 return NULL;
240 INIT_LIST_HEAD(&dl->fragments);
241 dl->dlm = dlm;
243 /* Initialize the display list body and allocate DMA memory for the body
244 * and the optional header. Both are allocated together to avoid memory
245 * fragmentation, with the header located right after the body in
246 * memory.
248 header_size = dlm->mode == VSP1_DL_MODE_HEADER
249 ? ALIGN(sizeof(struct vsp1_dl_header), 8)
250 : 0;
252 ret = vsp1_dl_body_init(dlm->vsp1, &dl->body0, VSP1_DL_NUM_ENTRIES,
253 header_size);
254 if (ret < 0) {
255 kfree(dl);
256 return NULL;
259 if (dlm->mode == VSP1_DL_MODE_HEADER) {
260 size_t header_offset = VSP1_DL_NUM_ENTRIES
261 * sizeof(*dl->body0.entries);
263 dl->header = ((void *)dl->body0.entries) + header_offset;
264 dl->dma = dl->body0.dma + header_offset;
266 memset(dl->header, 0, sizeof(*dl->header));
267 dl->header->lists[0].addr = dl->body0.dma;
270 return dl;
273 static void vsp1_dl_list_free(struct vsp1_dl_list *dl)
275 vsp1_dl_body_cleanup(&dl->body0);
276 list_splice_init(&dl->fragments, &dl->dlm->gc_fragments);
277 kfree(dl);
281 * vsp1_dl_list_get - Get a free display list
282 * @dlm: The display list manager
284 * Get a display list from the pool of free lists and return it.
286 * This function must be called without the display list manager lock held.
288 struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm)
290 struct vsp1_dl_list *dl = NULL;
291 unsigned long flags;
293 spin_lock_irqsave(&dlm->lock, flags);
295 if (!list_empty(&dlm->free)) {
296 dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list);
297 list_del(&dl->list);
300 * The display list chain must be initialised to ensure every
301 * display list can assert list_empty() if it is not in a chain.
303 INIT_LIST_HEAD(&dl->chain);
306 spin_unlock_irqrestore(&dlm->lock, flags);
308 return dl;
311 /* This function must be called with the display list manager lock held.*/
312 static void __vsp1_dl_list_put(struct vsp1_dl_list *dl)
314 struct vsp1_dl_list *dl_child;
316 if (!dl)
317 return;
320 * Release any linked display-lists which were chained for a single
321 * hardware operation.
323 if (dl->has_chain) {
324 list_for_each_entry(dl_child, &dl->chain, chain)
325 __vsp1_dl_list_put(dl_child);
328 dl->has_chain = false;
331 * We can't free fragments here as DMA memory can only be freed in
332 * interruptible context. Move all fragments to the display list
333 * manager's list of fragments to be freed, they will be
334 * garbage-collected by the work queue.
336 if (!list_empty(&dl->fragments)) {
337 list_splice_init(&dl->fragments, &dl->dlm->gc_fragments);
338 schedule_work(&dl->dlm->gc_work);
341 dl->body0.num_entries = 0;
343 list_add_tail(&dl->list, &dl->dlm->free);
347 * vsp1_dl_list_put - Release a display list
348 * @dl: The display list
350 * Release the display list and return it to the pool of free lists.
352 * Passing a NULL pointer to this function is safe, in that case no operation
353 * will be performed.
355 void vsp1_dl_list_put(struct vsp1_dl_list *dl)
357 unsigned long flags;
359 if (!dl)
360 return;
362 spin_lock_irqsave(&dl->dlm->lock, flags);
363 __vsp1_dl_list_put(dl);
364 spin_unlock_irqrestore(&dl->dlm->lock, flags);
368 * vsp1_dl_list_write - Write a register to the display list
369 * @dl: The display list
370 * @reg: The register address
371 * @data: The register value
373 * Write the given register and value to the display list. Up to 256 registers
374 * can be written per display list.
376 void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data)
378 vsp1_dl_fragment_write(&dl->body0, reg, data);
382 * vsp1_dl_list_add_fragment - Add a fragment to the display list
383 * @dl: The display list
384 * @dlb: The fragment
386 * Add a display list body as a fragment to a display list. Registers contained
387 * in fragments are processed after registers contained in the main display
388 * list, in the order in which fragments are added.
390 * Adding a fragment to a display list passes ownership of the fragment to the
391 * list. The caller must not touch the fragment after this call, and must not
392 * free it explicitly with vsp1_dl_fragment_free().
394 * Fragments are only usable for display lists in header mode. Attempt to
395 * add a fragment to a header-less display list will return an error.
397 int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl,
398 struct vsp1_dl_body *dlb)
400 /* Multi-body lists are only available in header mode. */
401 if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
402 return -EINVAL;
404 list_add_tail(&dlb->list, &dl->fragments);
405 return 0;
409 * vsp1_dl_list_add_chain - Add a display list to a chain
410 * @head: The head display list
411 * @dl: The new display list
413 * Add a display list to an existing display list chain. The chained lists
414 * will be automatically processed by the hardware without intervention from
415 * the CPU. A display list end interrupt will only complete after the last
416 * display list in the chain has completed processing.
418 * Adding a display list to a chain passes ownership of the display list to
419 * the head display list item. The chain is released when the head dl item is
420 * put back with __vsp1_dl_list_put().
422 * Chained display lists are only usable in header mode. Attempts to add a
423 * display list to a chain in header-less mode will return an error.
425 int vsp1_dl_list_add_chain(struct vsp1_dl_list *head,
426 struct vsp1_dl_list *dl)
428 /* Chained lists are only available in header mode. */
429 if (head->dlm->mode != VSP1_DL_MODE_HEADER)
430 return -EINVAL;
432 head->has_chain = true;
433 list_add_tail(&dl->chain, &head->chain);
434 return 0;
437 static void vsp1_dl_list_fill_header(struct vsp1_dl_list *dl, bool is_last)
439 struct vsp1_dl_header_list *hdr = dl->header->lists;
440 struct vsp1_dl_body *dlb;
441 unsigned int num_lists = 0;
444 * Fill the header with the display list bodies addresses and sizes. The
445 * address of the first body has already been filled when the display
446 * list was allocated.
449 hdr->num_bytes = dl->body0.num_entries
450 * sizeof(*dl->header->lists);
452 list_for_each_entry(dlb, &dl->fragments, list) {
453 num_lists++;
454 hdr++;
456 hdr->addr = dlb->dma;
457 hdr->num_bytes = dlb->num_entries
458 * sizeof(*dl->header->lists);
461 dl->header->num_lists = num_lists;
464 * If this display list's chain is not empty, we are on a list, where
465 * the next item in the list is the display list entity which should be
466 * automatically queued by the hardware.
468 if (!list_empty(&dl->chain) && !is_last) {
469 struct vsp1_dl_list *next = list_next_entry(dl, chain);
471 dl->header->next_header = next->dma;
472 dl->header->flags = VSP1_DLH_AUTO_START;
473 } else {
474 dl->header->flags = VSP1_DLH_INT_ENABLE;
478 void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
480 struct vsp1_dl_manager *dlm = dl->dlm;
481 struct vsp1_device *vsp1 = dlm->vsp1;
482 unsigned long flags;
483 bool update;
485 spin_lock_irqsave(&dlm->lock, flags);
487 if (dl->dlm->mode == VSP1_DL_MODE_HEADER) {
488 struct vsp1_dl_list *dl_child;
491 * In header mode the caller guarantees that the hardware is
492 * idle at this point.
495 /* Fill the header for the head and chained display lists. */
496 vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
498 list_for_each_entry(dl_child, &dl->chain, chain) {
499 bool last = list_is_last(&dl_child->chain, &dl->chain);
501 vsp1_dl_list_fill_header(dl_child, last);
505 * Commit the head display list to hardware. Chained headers
506 * will auto-start.
508 vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
510 dlm->active = dl;
511 goto done;
514 /* Once the UPD bit has been set the hardware can start processing the
515 * display list at any time and we can't touch the address and size
516 * registers. In that case mark the update as pending, it will be
517 * queued up to the hardware by the frame end interrupt handler.
519 update = !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD);
520 if (update) {
521 __vsp1_dl_list_put(dlm->pending);
522 dlm->pending = dl;
523 goto done;
526 /* Program the hardware with the display list body address and size.
527 * The UPD bit will be cleared by the device when the display list is
528 * processed.
530 vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0.dma);
531 vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
532 (dl->body0.num_entries * sizeof(*dl->header->lists)));
534 __vsp1_dl_list_put(dlm->queued);
535 dlm->queued = dl;
537 done:
538 spin_unlock_irqrestore(&dlm->lock, flags);
541 /* -----------------------------------------------------------------------------
542 * Display List Manager
545 /* Interrupt Handling */
546 void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm)
548 spin_lock(&dlm->lock);
550 /* The display start interrupt signals the end of the display list
551 * processing by the device. The active display list, if any, won't be
552 * accessed anymore and can be reused.
554 __vsp1_dl_list_put(dlm->active);
555 dlm->active = NULL;
557 spin_unlock(&dlm->lock);
560 void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
562 struct vsp1_device *vsp1 = dlm->vsp1;
564 spin_lock(&dlm->lock);
566 __vsp1_dl_list_put(dlm->active);
567 dlm->active = NULL;
569 /* Header mode is used for mem-to-mem pipelines only. We don't need to
570 * perform any operation as there can't be any new display list queued
571 * in that case.
573 if (dlm->mode == VSP1_DL_MODE_HEADER)
574 goto done;
576 /* The UPD bit set indicates that the commit operation raced with the
577 * interrupt and occurred after the frame end event and UPD clear but
578 * before interrupt processing. The hardware hasn't taken the update
579 * into account yet, we'll thus skip one frame and retry.
581 if (vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD)
582 goto done;
584 /* The device starts processing the queued display list right after the
585 * frame end interrupt. The display list thus becomes active.
587 if (dlm->queued) {
588 dlm->active = dlm->queued;
589 dlm->queued = NULL;
592 /* Now that the UPD bit has been cleared we can queue the next display
593 * list to the hardware if one has been prepared.
595 if (dlm->pending) {
596 struct vsp1_dl_list *dl = dlm->pending;
598 vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0.dma);
599 vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
600 (dl->body0.num_entries *
601 sizeof(*dl->header->lists)));
603 dlm->queued = dl;
604 dlm->pending = NULL;
607 done:
608 spin_unlock(&dlm->lock);
611 /* Hardware Setup */
612 void vsp1_dlm_setup(struct vsp1_device *vsp1)
614 u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT)
615 | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
616 | VI6_DL_CTRL_DLE;
618 /* The DRM pipeline operates with display lists in Continuous Frame
619 * Mode, all other pipelines use manual start.
621 if (vsp1->drm)
622 ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
624 vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
625 vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
628 void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
630 unsigned long flags;
632 spin_lock_irqsave(&dlm->lock, flags);
634 __vsp1_dl_list_put(dlm->active);
635 __vsp1_dl_list_put(dlm->queued);
636 __vsp1_dl_list_put(dlm->pending);
638 spin_unlock_irqrestore(&dlm->lock, flags);
640 dlm->active = NULL;
641 dlm->queued = NULL;
642 dlm->pending = NULL;
646 * Free all fragments awaiting to be garbage-collected.
648 * This function must be called without the display list manager lock held.
650 static void vsp1_dlm_fragments_free(struct vsp1_dl_manager *dlm)
652 unsigned long flags;
654 spin_lock_irqsave(&dlm->lock, flags);
656 while (!list_empty(&dlm->gc_fragments)) {
657 struct vsp1_dl_body *dlb;
659 dlb = list_first_entry(&dlm->gc_fragments, struct vsp1_dl_body,
660 list);
661 list_del(&dlb->list);
663 spin_unlock_irqrestore(&dlm->lock, flags);
664 vsp1_dl_fragment_free(dlb);
665 spin_lock_irqsave(&dlm->lock, flags);
668 spin_unlock_irqrestore(&dlm->lock, flags);
671 static void vsp1_dlm_garbage_collect(struct work_struct *work)
673 struct vsp1_dl_manager *dlm =
674 container_of(work, struct vsp1_dl_manager, gc_work);
676 vsp1_dlm_fragments_free(dlm);
679 struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
680 unsigned int index,
681 unsigned int prealloc)
683 struct vsp1_dl_manager *dlm;
684 unsigned int i;
686 dlm = devm_kzalloc(vsp1->dev, sizeof(*dlm), GFP_KERNEL);
687 if (!dlm)
688 return NULL;
690 dlm->index = index;
691 dlm->mode = index == 0 && !vsp1->info->uapi
692 ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
693 dlm->vsp1 = vsp1;
695 spin_lock_init(&dlm->lock);
696 INIT_LIST_HEAD(&dlm->free);
697 INIT_LIST_HEAD(&dlm->gc_fragments);
698 INIT_WORK(&dlm->gc_work, vsp1_dlm_garbage_collect);
700 for (i = 0; i < prealloc; ++i) {
701 struct vsp1_dl_list *dl;
703 dl = vsp1_dl_list_alloc(dlm);
704 if (!dl)
705 return NULL;
707 list_add_tail(&dl->list, &dlm->free);
710 return dlm;
713 void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm)
715 struct vsp1_dl_list *dl, *next;
717 if (!dlm)
718 return;
720 cancel_work_sync(&dlm->gc_work);
722 list_for_each_entry_safe(dl, next, &dlm->free, list) {
723 list_del(&dl->list);
724 vsp1_dl_list_free(dl);
727 vsp1_dlm_fragments_free(dlm);