1 /* IEEE754 floating point arithmetic
5 * MIPS floating point support
6 * Copyright (C) 1994-2000 Algorithmics Ltd.
8 * This program is free software; you can distribute it and/or modify it
9 * under the terms of the GNU General Public License (Version 2) as
10 * published by the Free Software Foundation.
12 * This program is distributed in the hope it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
17 * You should have received a copy of the GNU General Public License along
18 * with this program; if not, write to the Free Software Foundation, Inc.,
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "ieee754sp.h"
24 s64
ieee754sp_tlong(union ieee754sp x
)
31 COMPXDP
; /* <-- need 64-bit mantissa tmp */
39 case IEEE754_CLASS_SNAN
:
40 case IEEE754_CLASS_QNAN
:
41 ieee754_setcx(IEEE754_INVALID_OPERATION
);
42 return ieee754di_indef();
44 case IEEE754_CLASS_INF
:
45 ieee754_setcx(IEEE754_INVALID_OPERATION
);
46 return ieee754di_overflow(xs
);
48 case IEEE754_CLASS_ZERO
:
51 case IEEE754_CLASS_DNORM
:
52 case IEEE754_CLASS_NORM
:
56 /* look for valid corner case */
57 if (xe
== 63 && xs
&& xm
== SP_HIDDEN_BIT
)
58 return -0x8000000000000000LL
;
59 /* Set invalid. We will only use overflow for floating
61 ieee754_setcx(IEEE754_INVALID_OPERATION
);
62 return ieee754di_overflow(xs
);
67 } else if (xe
< SP_FBITS
) {
71 sticky
= residue
!= 0;
74 residue
= xm
<< (32 - SP_FBITS
+ xe
);
75 round
= (residue
>> 31) != 0;
76 sticky
= (residue
<< 1) != 0;
79 odd
= (xm
& 0x1) != 0x0;
80 switch (ieee754_csr
.rm
) {
82 if (round
&& (sticky
|| odd
))
87 case FPU_CSR_RU
: /* toward +Infinity */
88 if ((round
|| sticky
) && !xs
)
91 case FPU_CSR_RD
: /* toward -Infinity */
92 if ((round
|| sticky
) && xs
)
96 if ((xm
>> 63) != 0) {
97 /* This can happen after rounding */
98 ieee754_setcx(IEEE754_INVALID_OPERATION
);
99 return ieee754di_overflow(xs
);
102 ieee754_setcx(IEEE754_INEXACT
);