1 /* System call table for ia32 emulation. */
3 #include <linux/linkage.h>
5 #include <linux/cache.h>
6 #include <asm/asm-offsets.h>
8 #define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ;
9 #include <asm/syscalls_32.h>
12 #define __SYSCALL_I386(nr, sym, compat) [nr] = compat,
14 typedef void (*sys_call_ptr_t
)(void);
16 extern void compat_ni_syscall(void);
18 const sys_call_ptr_t ia32_sys_call_table
[__NR_ia32_syscall_max
+1] = {
20 * Smells like a compiler bug -- it doesn't work
21 * when the & below is removed.
23 [0 ... __NR_ia32_syscall_max
] = &compat_ni_syscall
,
24 #include <asm/syscalls_32.h>