2 NetWinder Floating Point Emulator
4 (c) 1998, 1999 Philip Blundell
6 Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 #include <asm/assembler.h>
23 #include <asm/opcodes.h>
25 /* This is the kernel's entry point into the floating point emulator.
26 It is called from the kernel with code similar to this:
29 ldrt r0, [r4] @ r0 = instruction
30 adrsvc al, r9, ret_from_exception @ r9 = normal FP return
31 adrsvc al, lr, fpundefinstr @ lr = undefined instr return
35 strb r8, [r10, #TSK_USED_MATH] @ set current->used_math
36 add r10, r10, #TSS_FPESAVE @ r10 = workspace
38 ldr pc, [r4] @ Call FP emulator entry point
40 The kernel expects the emulator to return via one of two possible
41 points of return it passes to the emulator. The emulator, if
42 successful in its emulation, jumps to ret_from_exception (passed in
43 r9) and the kernel takes care of returning control from the trap to
44 the user code. If the emulator is unable to emulate the instruction,
45 it returns via _fpundefinstr (passed via lr) and the kernel halts the
46 user program with a core dump.
48 On entry to the emulator r10 points to an area of private FP workspace
49 reserved in the thread structure for this process. This is where the
50 emulator saves its registers across calls. The first word of this area
51 is used as a flag to detect the first time a process uses floating point,
52 so that the emulator startup cost can be avoided for tasks that don't
55 This routine does three things:
57 1) The kernel has created a struct pt_regs on the stack and saved the
58 user registers into it. See /usr/include/asm/proc/ptrace.h for details.
60 2) It calls EmulateAll to emulate a floating point instruction.
61 EmulateAll returns 1 if the emulation was successful, or 0 if not.
63 3) If an instruction has been emulated successfully, it looks ahead at
64 the next instruction. If it is a floating point instruction, it
65 executes the instruction, without returning to user space. In this
66 way it repeatedly looks ahead and executes floating point instructions
67 until it encounters a non floating point instruction, at which time it
68 returns via _fpreturn.
70 This is done to reduce the effect of the trap overhead on each
71 floating point instructions. GCC attempts to group floating point
72 instructions to allow the emulator to spread the cost of the trap over
73 several floating point instructions. */
75 #include <asm/asm-offsets.h>
79 mov r4, lr @ save the failure-return addresses
80 mov sl, sp @ we access the registers via 'sl'
82 ldr r5, [sp, #S_PC] @ get contents of PC;
83 mov r6, r0 @ save the opcode
85 ldr r1, [sp, #S_PSR] @ fetch the PSR
86 bl arm_check_condition @ check the condition
87 cmp r0, #ARM_OPCODE_CONDTEST_PASS @ condition passed?
89 @ if condition code failed to match, next insn
90 bne next @ get the next instruction;
92 mov r0, r6 @ prepare for EmulateAll()
93 bl EmulateAll @ emulate the instruction
94 cmp r0, #0 @ was emulation successful
95 reteq r4 @ no, return failure
98 .Lx1: ldrt r6, [r5], #4 @ get the next instruction and
101 and r2, r6, #0x0F000000 @ test for FP insns
103 teqne r2, #0x0D000000
104 teqne r2, #0x0E000000
105 retne r9 @ return ok if not a fp insn
107 str r5, [sp, #S_PC] @ update PC copy in regs
109 mov r0, r6 @ save a copy
110 b emulate @ check condition and emulate
112 @ We need to be prepared for the instructions at .Lx1 and .Lx2
113 @ to fault. Emit the appropriate exception gunk to fix things up.
114 @ ??? For some reason, faults can happen at .Lx2 even with a
115 @ plain LDR instruction. Weird, but it seems harmless.
116 .pushsection .text.fixup,"ax"
118 .Lfix: ret r9 @ let the user eat segfaults
121 .pushsection __ex_table,"a"