Merge branch 'akpm' (patches from Andrew)
[linux/fpc-iii.git] / drivers / gpu / drm / i915 / i915_gem_fence_reg.c
blobd9c34a23cd672c07a733bf2e61939e4f040988cd
1 /*
2 * Copyright © 2008-2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 #include <drm/i915_drm.h>
26 #include "i915_drv.h"
27 #include "i915_scatterlist.h"
28 #include "i915_vgpu.h"
30 /**
31 * DOC: fence register handling
33 * Important to avoid confusions: "fences" in the i915 driver are not execution
34 * fences used to track command completion but hardware detiler objects which
35 * wrap a given range of the global GTT. Each platform has only a fairly limited
36 * set of these objects.
38 * Fences are used to detile GTT memory mappings. They're also connected to the
39 * hardware frontbuffer render tracking and hence interact with frontbuffer
40 * compression. Furthermore on older platforms fences are required for tiled
41 * objects used by the display engine. They can also be used by the render
42 * engine - they're required for blitter commands and are optional for render
43 * commands. But on gen4+ both display (with the exception of fbc) and rendering
44 * have their own tiling state bits and don't need fences.
46 * Also note that fences only support X and Y tiling and hence can't be used for
47 * the fancier new tiling formats like W, Ys and Yf.
49 * Finally note that because fences are such a restricted resource they're
50 * dynamically associated with objects. Furthermore fence state is committed to
51 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
52 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
53 * for cpu access. Also note that some code wants an unfenced view, for those
54 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
56 * Internally these functions will synchronize with userspace access by removing
57 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
60 #define pipelined 0
62 static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence)
64 return fence->ggtt->vm.i915;
67 static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence)
69 return fence->ggtt->vm.gt->uncore;
72 static void i965_write_fence_reg(struct i915_fence_reg *fence,
73 struct i915_vma *vma)
75 i915_reg_t fence_reg_lo, fence_reg_hi;
76 int fence_pitch_shift;
77 u64 val;
79 if (INTEL_GEN(fence_to_i915(fence)) >= 6) {
80 fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
81 fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
82 fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
84 } else {
85 fence_reg_lo = FENCE_REG_965_LO(fence->id);
86 fence_reg_hi = FENCE_REG_965_HI(fence->id);
87 fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
90 val = 0;
91 if (vma) {
92 unsigned int stride = i915_gem_object_get_stride(vma->obj);
94 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma));
95 GEM_BUG_ON(!IS_ALIGNED(vma->node.start, I965_FENCE_PAGE));
96 GEM_BUG_ON(!IS_ALIGNED(vma->fence_size, I965_FENCE_PAGE));
97 GEM_BUG_ON(!IS_ALIGNED(stride, 128));
99 val = (vma->node.start + vma->fence_size - I965_FENCE_PAGE) << 32;
100 val |= vma->node.start;
101 val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
102 if (i915_gem_object_get_tiling(vma->obj) == I915_TILING_Y)
103 val |= BIT(I965_FENCE_TILING_Y_SHIFT);
104 val |= I965_FENCE_REG_VALID;
107 if (!pipelined) {
108 struct intel_uncore *uncore = fence_to_uncore(fence);
111 * To w/a incoherency with non-atomic 64-bit register updates,
112 * we split the 64-bit update into two 32-bit writes. In order
113 * for a partial fence not to be evaluated between writes, we
114 * precede the update with write to turn off the fence register,
115 * and only enable the fence as the last step.
117 * For extra levels of paranoia, we make sure each step lands
118 * before applying the next step.
120 intel_uncore_write_fw(uncore, fence_reg_lo, 0);
121 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
123 intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val));
124 intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val));
125 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
129 static void i915_write_fence_reg(struct i915_fence_reg *fence,
130 struct i915_vma *vma)
132 u32 val;
134 val = 0;
135 if (vma) {
136 unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
137 bool is_y_tiled = tiling == I915_TILING_Y;
138 unsigned int stride = i915_gem_object_get_stride(vma->obj);
140 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma));
141 GEM_BUG_ON(vma->node.start & ~I915_FENCE_START_MASK);
142 GEM_BUG_ON(!is_power_of_2(vma->fence_size));
143 GEM_BUG_ON(!IS_ALIGNED(vma->node.start, vma->fence_size));
145 if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence)))
146 stride /= 128;
147 else
148 stride /= 512;
149 GEM_BUG_ON(!is_power_of_2(stride));
151 val = vma->node.start;
152 if (is_y_tiled)
153 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
154 val |= I915_FENCE_SIZE_BITS(vma->fence_size);
155 val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT;
157 val |= I830_FENCE_REG_VALID;
160 if (!pipelined) {
161 struct intel_uncore *uncore = fence_to_uncore(fence);
162 i915_reg_t reg = FENCE_REG(fence->id);
164 intel_uncore_write_fw(uncore, reg, val);
165 intel_uncore_posting_read_fw(uncore, reg);
169 static void i830_write_fence_reg(struct i915_fence_reg *fence,
170 struct i915_vma *vma)
172 u32 val;
174 val = 0;
175 if (vma) {
176 unsigned int stride = i915_gem_object_get_stride(vma->obj);
178 GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma));
179 GEM_BUG_ON(vma->node.start & ~I830_FENCE_START_MASK);
180 GEM_BUG_ON(!is_power_of_2(vma->fence_size));
181 GEM_BUG_ON(!is_power_of_2(stride / 128));
182 GEM_BUG_ON(!IS_ALIGNED(vma->node.start, vma->fence_size));
184 val = vma->node.start;
185 if (i915_gem_object_get_tiling(vma->obj) == I915_TILING_Y)
186 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
187 val |= I830_FENCE_SIZE_BITS(vma->fence_size);
188 val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT;
189 val |= I830_FENCE_REG_VALID;
192 if (!pipelined) {
193 struct intel_uncore *uncore = fence_to_uncore(fence);
194 i915_reg_t reg = FENCE_REG(fence->id);
196 intel_uncore_write_fw(uncore, reg, val);
197 intel_uncore_posting_read_fw(uncore, reg);
201 static void fence_write(struct i915_fence_reg *fence,
202 struct i915_vma *vma)
204 struct drm_i915_private *i915 = fence_to_i915(fence);
207 * Previous access through the fence register is marshalled by
208 * the mb() inside the fault handlers (i915_gem_release_mmaps)
209 * and explicitly managed for internal users.
212 if (IS_GEN(i915, 2))
213 i830_write_fence_reg(fence, vma);
214 else if (IS_GEN(i915, 3))
215 i915_write_fence_reg(fence, vma);
216 else
217 i965_write_fence_reg(fence, vma);
220 * Access through the fenced region afterwards is
221 * ordered by the posting reads whilst writing the registers.
224 fence->dirty = false;
227 static int fence_update(struct i915_fence_reg *fence,
228 struct i915_vma *vma)
230 struct i915_ggtt *ggtt = fence->ggtt;
231 struct intel_uncore *uncore = fence_to_uncore(fence);
232 intel_wakeref_t wakeref;
233 struct i915_vma *old;
234 int ret;
236 if (vma) {
237 if (!i915_vma_is_map_and_fenceable(vma))
238 return -EINVAL;
240 if (WARN(!i915_gem_object_get_stride(vma->obj) ||
241 !i915_gem_object_get_tiling(vma->obj),
242 "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
243 i915_gem_object_get_stride(vma->obj),
244 i915_gem_object_get_tiling(vma->obj)))
245 return -EINVAL;
247 ret = i915_vma_sync(vma);
248 if (ret)
249 return ret;
252 old = xchg(&fence->vma, NULL);
253 if (old) {
254 /* XXX Ideally we would move the waiting to outside the mutex */
255 ret = i915_vma_sync(old);
256 if (ret) {
257 fence->vma = old;
258 return ret;
261 i915_vma_flush_writes(old);
264 * Ensure that all userspace CPU access is completed before
265 * stealing the fence.
267 if (old != vma) {
268 GEM_BUG_ON(old->fence != fence);
269 i915_vma_revoke_mmap(old);
270 old->fence = NULL;
273 list_move(&fence->link, &ggtt->fence_list);
277 * We only need to update the register itself if the device is awake.
278 * If the device is currently powered down, we will defer the write
279 * to the runtime resume, see i915_gem_restore_fences().
281 * This only works for removing the fence register, on acquisition
282 * the caller must hold the rpm wakeref. The fence register must
283 * be cleared before we can use any other fences to ensure that
284 * the new fences do not overlap the elided clears, confusing HW.
286 wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm);
287 if (!wakeref) {
288 GEM_BUG_ON(vma);
289 return 0;
292 WRITE_ONCE(fence->vma, vma);
293 fence_write(fence, vma);
295 if (vma) {
296 vma->fence = fence;
297 list_move_tail(&fence->link, &ggtt->fence_list);
300 intel_runtime_pm_put(uncore->rpm, wakeref);
301 return 0;
305 * i915_vma_revoke_fence - force-remove fence for a VMA
306 * @vma: vma to map linearly (not through a fence reg)
308 * This function force-removes any fence from the given object, which is useful
309 * if the kernel wants to do untiled GTT access.
311 * Returns:
313 * 0 on success, negative error code on failure.
315 int i915_vma_revoke_fence(struct i915_vma *vma)
317 struct i915_fence_reg *fence = vma->fence;
319 lockdep_assert_held(&vma->vm->mutex);
320 if (!fence)
321 return 0;
323 if (atomic_read(&fence->pin_count))
324 return -EBUSY;
326 return fence_update(fence, NULL);
329 static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt)
331 struct i915_fence_reg *fence;
333 list_for_each_entry(fence, &ggtt->fence_list, link) {
334 GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
336 if (atomic_read(&fence->pin_count))
337 continue;
339 return fence;
342 /* Wait for completion of pending flips which consume fences */
343 if (intel_has_pending_fb_unpin(ggtt->vm.i915))
344 return ERR_PTR(-EAGAIN);
346 return ERR_PTR(-EDEADLK);
349 int __i915_vma_pin_fence(struct i915_vma *vma)
351 struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
352 struct i915_fence_reg *fence;
353 struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
354 int err;
356 lockdep_assert_held(&vma->vm->mutex);
358 /* Just update our place in the LRU if our fence is getting reused. */
359 if (vma->fence) {
360 fence = vma->fence;
361 GEM_BUG_ON(fence->vma != vma);
362 atomic_inc(&fence->pin_count);
363 if (!fence->dirty) {
364 list_move_tail(&fence->link, &ggtt->fence_list);
365 return 0;
367 } else if (set) {
368 fence = fence_find(ggtt);
369 if (IS_ERR(fence))
370 return PTR_ERR(fence);
372 GEM_BUG_ON(atomic_read(&fence->pin_count));
373 atomic_inc(&fence->pin_count);
374 } else {
375 return 0;
378 err = fence_update(fence, set);
379 if (err)
380 goto out_unpin;
382 GEM_BUG_ON(fence->vma != set);
383 GEM_BUG_ON(vma->fence != (set ? fence : NULL));
385 if (set)
386 return 0;
388 out_unpin:
389 atomic_dec(&fence->pin_count);
390 return err;
394 * i915_vma_pin_fence - set up fencing for a vma
395 * @vma: vma to map through a fence reg
397 * When mapping objects through the GTT, userspace wants to be able to write
398 * to them without having to worry about swizzling if the object is tiled.
399 * This function walks the fence regs looking for a free one for @obj,
400 * stealing one if it can't find any.
402 * It then sets up the reg based on the object's properties: address, pitch
403 * and tiling format.
405 * For an untiled surface, this removes any existing fence.
407 * Returns:
409 * 0 on success, negative error code on failure.
411 int i915_vma_pin_fence(struct i915_vma *vma)
413 int err;
415 if (!vma->fence && !i915_gem_object_is_tiled(vma->obj))
416 return 0;
419 * Note that we revoke fences on runtime suspend. Therefore the user
420 * must keep the device awake whilst using the fence.
422 assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm);
423 GEM_BUG_ON(!i915_vma_is_pinned(vma));
424 GEM_BUG_ON(!i915_vma_is_ggtt(vma));
426 err = mutex_lock_interruptible(&vma->vm->mutex);
427 if (err)
428 return err;
430 err = __i915_vma_pin_fence(vma);
431 mutex_unlock(&vma->vm->mutex);
433 return err;
437 * i915_reserve_fence - Reserve a fence for vGPU
438 * @ggtt: Global GTT
440 * This function walks the fence regs looking for a free one and remove
441 * it from the fence_list. It is used to reserve fence for vGPU to use.
443 struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt)
445 struct i915_fence_reg *fence;
446 int count;
447 int ret;
449 lockdep_assert_held(&ggtt->vm.mutex);
451 /* Keep at least one fence available for the display engine. */
452 count = 0;
453 list_for_each_entry(fence, &ggtt->fence_list, link)
454 count += !atomic_read(&fence->pin_count);
455 if (count <= 1)
456 return ERR_PTR(-ENOSPC);
458 fence = fence_find(ggtt);
459 if (IS_ERR(fence))
460 return fence;
462 if (fence->vma) {
463 /* Force-remove fence from VMA */
464 ret = fence_update(fence, NULL);
465 if (ret)
466 return ERR_PTR(ret);
469 list_del(&fence->link);
471 return fence;
475 * i915_unreserve_fence - Reclaim a reserved fence
476 * @fence: the fence reg
478 * This function add a reserved fence register from vGPU to the fence_list.
480 void i915_unreserve_fence(struct i915_fence_reg *fence)
482 struct i915_ggtt *ggtt = fence->ggtt;
484 lockdep_assert_held(&ggtt->vm.mutex);
486 list_add(&fence->link, &ggtt->fence_list);
490 * i915_gem_restore_fences - restore fence state
491 * @ggtt: Global GTT
493 * Restore the hw fence state to match the software tracking again, to be called
494 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
495 * the fences, to be reacquired by the user later.
497 void i915_gem_restore_fences(struct i915_ggtt *ggtt)
499 int i;
501 rcu_read_lock(); /* keep obj alive as we dereference */
502 for (i = 0; i < ggtt->num_fences; i++) {
503 struct i915_fence_reg *reg = &ggtt->fence_regs[i];
504 struct i915_vma *vma = READ_ONCE(reg->vma);
506 GEM_BUG_ON(vma && vma->fence != reg);
509 * Commit delayed tiling changes if we have an object still
510 * attached to the fence, otherwise just clear the fence.
512 if (vma && !i915_gem_object_is_tiled(vma->obj))
513 vma = NULL;
515 fence_write(reg, vma);
517 rcu_read_unlock();
521 * DOC: tiling swizzling details
523 * The idea behind tiling is to increase cache hit rates by rearranging
524 * pixel data so that a group of pixel accesses are in the same cacheline.
525 * Performance improvement from doing this on the back/depth buffer are on
526 * the order of 30%.
528 * Intel architectures make this somewhat more complicated, though, by
529 * adjustments made to addressing of data when the memory is in interleaved
530 * mode (matched pairs of DIMMS) to improve memory bandwidth.
531 * For interleaved memory, the CPU sends every sequential 64 bytes
532 * to an alternate memory channel so it can get the bandwidth from both.
534 * The GPU also rearranges its accesses for increased bandwidth to interleaved
535 * memory, and it matches what the CPU does for non-tiled. However, when tiled
536 * it does it a little differently, since one walks addresses not just in the
537 * X direction but also Y. So, along with alternating channels when bit
538 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
539 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
540 * are common to both the 915 and 965-class hardware.
542 * The CPU also sometimes XORs in higher bits as well, to improve
543 * bandwidth doing strided access like we do so frequently in graphics. This
544 * is called "Channel XOR Randomization" in the MCH documentation. The result
545 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
546 * decode.
548 * All of this bit 6 XORing has an effect on our memory management,
549 * as we need to make sure that the 3d driver can correctly address object
550 * contents.
552 * If we don't have interleaved memory, all tiling is safe and no swizzling is
553 * required.
555 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
556 * 17 is not just a page offset, so as we page an object out and back in,
557 * individual pages in it will have different bit 17 addresses, resulting in
558 * each 64 bytes being swapped with its neighbor!
560 * Otherwise, if interleaved, we have to tell the 3d driver what the address
561 * swizzling it needs to do is, since it's writing with the CPU to the pages
562 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
563 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
564 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
565 * to match what the GPU expects.
569 * detect_bit_6_swizzle - detect bit 6 swizzling pattern
570 * @ggtt: Global GGTT
572 * Detects bit 6 swizzling of address lookup between IGD access and CPU
573 * access through main memory.
575 static void detect_bit_6_swizzle(struct i915_ggtt *ggtt)
577 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
578 struct drm_i915_private *i915 = ggtt->vm.i915;
579 u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
580 u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
582 if (INTEL_GEN(i915) >= 8 || IS_VALLEYVIEW(i915)) {
584 * On BDW+, swizzling is not used. We leave the CPU memory
585 * controller in charge of optimizing memory accesses without
586 * the extra address manipulation GPU side.
588 * VLV and CHV don't have GPU swizzling.
590 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
591 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
592 } else if (INTEL_GEN(i915) >= 6) {
593 if (i915->preserve_bios_swizzle) {
594 if (intel_uncore_read(uncore, DISP_ARB_CTL) &
595 DISP_TILE_SURFACE_SWIZZLING) {
596 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
597 swizzle_y = I915_BIT_6_SWIZZLE_9;
598 } else {
599 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
600 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
602 } else {
603 u32 dimm_c0, dimm_c1;
604 dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0);
605 dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1);
606 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
607 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
609 * Enable swizzling when the channels are populated
610 * with identically sized dimms. We don't need to check
611 * the 3rd channel because no cpu with gpu attached
612 * ships in that configuration. Also, swizzling only
613 * makes sense for 2 channels anyway.
615 if (dimm_c0 == dimm_c1) {
616 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
617 swizzle_y = I915_BIT_6_SWIZZLE_9;
618 } else {
619 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
620 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
623 } else if (IS_GEN(i915, 5)) {
625 * On Ironlake whatever DRAM config, GPU always do
626 * same swizzling setup.
628 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
629 swizzle_y = I915_BIT_6_SWIZZLE_9;
630 } else if (IS_GEN(i915, 2)) {
632 * As far as we know, the 865 doesn't have these bit 6
633 * swizzling issues.
635 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
636 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
637 } else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) {
639 * The 965, G33, and newer, have a very flexible memory
640 * configuration. It will enable dual-channel mode
641 * (interleaving) on as much memory as it can, and the GPU
642 * will additionally sometimes enable different bit 6
643 * swizzling for tiled objects from the CPU.
645 * Here's what I found on the G965:
646 * slot fill memory size swizzling
647 * 0A 0B 1A 1B 1-ch 2-ch
648 * 512 0 0 0 512 0 O
649 * 512 0 512 0 16 1008 X
650 * 512 0 0 512 16 1008 X
651 * 0 512 0 512 16 1008 X
652 * 1024 1024 1024 0 2048 1024 O
654 * We could probably detect this based on either the DRB
655 * matching, which was the case for the swizzling required in
656 * the table above, or from the 1-ch value being less than
657 * the minimum size of a rank.
659 * Reports indicate that the swizzling actually
660 * varies depending upon page placement inside the
661 * channels, i.e. we see swizzled pages where the
662 * banks of memory are paired and unswizzled on the
663 * uneven portion, so leave that as unknown.
665 if (intel_uncore_read(uncore, C0DRB3) ==
666 intel_uncore_read(uncore, C1DRB3)) {
667 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
668 swizzle_y = I915_BIT_6_SWIZZLE_9;
670 } else {
671 u32 dcc = intel_uncore_read(uncore, DCC);
674 * On 9xx chipsets, channel interleave by the CPU is
675 * determined by DCC. For single-channel, neither the CPU
676 * nor the GPU do swizzling. For dual channel interleaved,
677 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
678 * 9 for Y tiled. The CPU's interleave is independent, and
679 * can be based on either bit 11 (haven't seen this yet) or
680 * bit 17 (common).
682 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
683 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
684 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
685 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
686 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
687 break;
688 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
689 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
691 * This is the base swizzling by the GPU for
692 * tiled buffers.
694 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
695 swizzle_y = I915_BIT_6_SWIZZLE_9;
696 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
697 /* Bit 11 swizzling by the CPU in addition. */
698 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
699 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
700 } else {
701 /* Bit 17 swizzling by the CPU in addition. */
702 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
703 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
705 break;
708 /* check for L-shaped memory aka modified enhanced addressing */
709 if (IS_GEN(i915, 4) &&
710 !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
711 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
712 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
715 if (dcc == 0xffffffff) {
716 DRM_ERROR("Couldn't read from MCHBAR. "
717 "Disabling tiling.\n");
718 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
719 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
723 if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
724 swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
726 * Userspace likes to explode if it sees unknown swizzling,
727 * so lie. We will finish the lie when reporting through
728 * the get-tiling-ioctl by reporting the physical swizzle
729 * mode as unknown instead.
731 * As we don't strictly know what the swizzling is, it may be
732 * bit17 dependent, and so we need to also prevent the pages
733 * from being moved.
735 i915->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
736 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
737 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
740 i915->ggtt.bit_6_swizzle_x = swizzle_x;
741 i915->ggtt.bit_6_swizzle_y = swizzle_y;
745 * Swap every 64 bytes of this page around, to account for it having a new
746 * bit 17 of its physical address and therefore being interpreted differently
747 * by the GPU.
749 static void i915_gem_swizzle_page(struct page *page)
751 char temp[64];
752 char *vaddr;
753 int i;
755 vaddr = kmap(page);
757 for (i = 0; i < PAGE_SIZE; i += 128) {
758 memcpy(temp, &vaddr[i], 64);
759 memcpy(&vaddr[i], &vaddr[i + 64], 64);
760 memcpy(&vaddr[i + 64], temp, 64);
763 kunmap(page);
767 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
768 * @obj: i915 GEM buffer object
769 * @pages: the scattergather list of physical pages
771 * This function fixes up the swizzling in case any page frame number for this
772 * object has changed in bit 17 since that state has been saved with
773 * i915_gem_object_save_bit_17_swizzle().
775 * This is called when pinning backing storage again, since the kernel is free
776 * to move unpinned backing storage around (either by directly moving pages or
777 * by swapping them out and back in again).
779 void
780 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
781 struct sg_table *pages)
783 struct sgt_iter sgt_iter;
784 struct page *page;
785 int i;
787 if (obj->bit_17 == NULL)
788 return;
790 i = 0;
791 for_each_sgt_page(page, sgt_iter, pages) {
792 char new_bit_17 = page_to_phys(page) >> 17;
793 if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
794 i915_gem_swizzle_page(page);
795 set_page_dirty(page);
797 i++;
802 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
803 * @obj: i915 GEM buffer object
804 * @pages: the scattergather list of physical pages
806 * This function saves the bit 17 of each page frame number so that swizzling
807 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
808 * be called before the backing storage can be unpinned.
810 void
811 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
812 struct sg_table *pages)
814 const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
815 struct sgt_iter sgt_iter;
816 struct page *page;
817 int i;
819 if (obj->bit_17 == NULL) {
820 obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL);
821 if (obj->bit_17 == NULL) {
822 DRM_ERROR("Failed to allocate memory for bit 17 "
823 "record\n");
824 return;
828 i = 0;
830 for_each_sgt_page(page, sgt_iter, pages) {
831 if (page_to_phys(page) & (1 << 17))
832 __set_bit(i, obj->bit_17);
833 else
834 __clear_bit(i, obj->bit_17);
835 i++;
839 void i915_ggtt_init_fences(struct i915_ggtt *ggtt)
841 struct drm_i915_private *i915 = ggtt->vm.i915;
842 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
843 int num_fences;
844 int i;
846 INIT_LIST_HEAD(&ggtt->fence_list);
847 INIT_LIST_HEAD(&ggtt->userfault_list);
848 intel_wakeref_auto_init(&ggtt->userfault_wakeref, uncore->rpm);
850 detect_bit_6_swizzle(ggtt);
852 if (!i915_ggtt_has_aperture(ggtt))
853 num_fences = 0;
854 else if (INTEL_GEN(i915) >= 7 &&
855 !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915)))
856 num_fences = 32;
857 else if (INTEL_GEN(i915) >= 4 ||
858 IS_I945G(i915) || IS_I945GM(i915) ||
859 IS_G33(i915) || IS_PINEVIEW(i915))
860 num_fences = 16;
861 else
862 num_fences = 8;
864 if (intel_vgpu_active(i915))
865 num_fences = intel_uncore_read(uncore,
866 vgtif_reg(avail_rs.fence_num));
868 /* Initialize fence registers to zero */
869 for (i = 0; i < num_fences; i++) {
870 struct i915_fence_reg *fence = &ggtt->fence_regs[i];
872 fence->ggtt = ggtt;
873 fence->id = i;
874 list_add_tail(&fence->link, &ggtt->fence_list);
876 ggtt->num_fences = num_fences;
878 i915_gem_restore_fences(ggtt);
881 void intel_gt_init_swizzling(struct intel_gt *gt)
883 struct drm_i915_private *i915 = gt->i915;
884 struct intel_uncore *uncore = gt->uncore;
886 if (INTEL_GEN(i915) < 5 ||
887 i915->ggtt.bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE)
888 return;
890 intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING);
892 if (IS_GEN(i915, 5))
893 return;
895 intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL);
897 if (IS_GEN(i915, 6))
898 intel_uncore_write(uncore,
899 ARB_MODE,
900 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB));
901 else if (IS_GEN(i915, 7))
902 intel_uncore_write(uncore,
903 ARB_MODE,
904 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB));
905 else if (IS_GEN(i915, 8))
906 intel_uncore_write(uncore,
907 GAMTARBMODE,
908 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW));
909 else
910 MISSING_CASE(INTEL_GEN(i915));