Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jmorris...
[linux/fpc-iii.git] / drivers / md / bcache / bcache.h
blob0c707e4f4eafc32adcdb3fec5539b2dbe0998a7a
1 #ifndef _BCACHE_H
2 #define _BCACHE_H
4 /*
5 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 * Support for multiple cache devices hasn't quite been finished off yet, but
10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
11 * like a md raid array and its component devices. Most of the code doesn't care
12 * about individual cache devices, the main abstraction is the cache set.
14 * Multiple cache devices is intended to give us the ability to mirror dirty
15 * cached data and metadata, without mirroring clean cached data.
17 * Backing devices are different, in that they have a lifetime independent of a
18 * cache set. When you register a newly formatted backing device it'll come up
19 * in passthrough mode, and then you can attach and detach a backing device from
20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21 * invalidates any cached data for that backing device.
23 * A cache set can have multiple (many) backing devices attached to it.
25 * There's also flash only volumes - this is the reason for the distinction
26 * between struct cached_dev and struct bcache_device. A flash only volume
27 * works much like a bcache device that has a backing device, except the
28 * "cached" data is always dirty. The end result is that we get thin
29 * provisioning with very little additional code.
31 * Flash only volumes work but they're not production ready because the moving
32 * garbage collector needs more work. More on that later.
34 * BUCKETS/ALLOCATION:
36 * Bcache is primarily designed for caching, which means that in normal
37 * operation all of our available space will be allocated. Thus, we need an
38 * efficient way of deleting things from the cache so we can write new things to
39 * it.
41 * To do this, we first divide the cache device up into buckets. A bucket is the
42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43 * works efficiently.
45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46 * it. The gens and priorities for all the buckets are stored contiguously and
47 * packed on disk (in a linked list of buckets - aside from the superblock, all
48 * of bcache's metadata is stored in buckets).
50 * The priority is used to implement an LRU. We reset a bucket's priority when
51 * we allocate it or on cache it, and every so often we decrement the priority
52 * of each bucket. It could be used to implement something more sophisticated,
53 * if anyone ever gets around to it.
55 * The generation is used for invalidating buckets. Each pointer also has an 8
56 * bit generation embedded in it; for a pointer to be considered valid, its gen
57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
58 * we have to do is increment its gen (and write its new gen to disk; we batch
59 * this up).
61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62 * contain metadata (including btree nodes).
64 * THE BTREE:
66 * Bcache is in large part design around the btree.
68 * At a high level, the btree is just an index of key -> ptr tuples.
70 * Keys represent extents, and thus have a size field. Keys also have a variable
71 * number of pointers attached to them (potentially zero, which is handy for
72 * invalidating the cache).
74 * The key itself is an inode:offset pair. The inode number corresponds to a
75 * backing device or a flash only volume. The offset is the ending offset of the
76 * extent within the inode - not the starting offset; this makes lookups
77 * slightly more convenient.
79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
80 * generation number. More on the gen later.
82 * Index lookups are not fully abstracted - cache lookups in particular are
83 * still somewhat mixed in with the btree code, but things are headed in that
84 * direction.
86 * Updates are fairly well abstracted, though. There are two different ways of
87 * updating the btree; insert and replace.
89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
90 * overwriting (possibly only partially) any extents they overlap with. This is
91 * used to update the index after a write.
93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94 * overwriting a key that matches another given key. This is used for inserting
95 * data into the cache after a cache miss, and for background writeback, and for
96 * the moving garbage collector.
98 * There is no "delete" operation; deleting things from the index is
99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
107 * BTREE NODES:
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
136 * GARBAGE COLLECTION:
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 * THE JOURNAL:
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
180 #include <linux/bcache.h>
181 #include <linux/bio.h>
182 #include <linux/kobject.h>
183 #include <linux/list.h>
184 #include <linux/mutex.h>
185 #include <linux/rbtree.h>
186 #include <linux/rwsem.h>
187 #include <linux/types.h>
188 #include <linux/workqueue.h>
190 #include "bset.h"
191 #include "util.h"
192 #include "closure.h"
194 struct bucket {
195 atomic_t pin;
196 uint16_t prio;
197 uint8_t gen;
198 uint8_t disk_gen;
199 uint8_t last_gc; /* Most out of date gen in the btree */
200 uint8_t gc_gen;
201 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
205 * I'd use bitfields for these, but I don't trust the compiler not to screw me
206 * as multiple threads touch struct bucket without locking
209 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
210 #define GC_MARK_RECLAIMABLE 0
211 #define GC_MARK_DIRTY 1
212 #define GC_MARK_METADATA 2
213 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 13);
214 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
216 #include "journal.h"
217 #include "stats.h"
218 struct search;
219 struct btree;
220 struct keybuf;
222 struct keybuf_key {
223 struct rb_node node;
224 BKEY_PADDED(key);
225 void *private;
228 struct keybuf {
229 struct bkey last_scanned;
230 spinlock_t lock;
233 * Beginning and end of range in rb tree - so that we can skip taking
234 * lock and checking the rb tree when we need to check for overlapping
235 * keys.
237 struct bkey start;
238 struct bkey end;
240 struct rb_root keys;
242 #define KEYBUF_NR 500
243 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
246 struct bio_split_pool {
247 struct bio_set *bio_split;
248 mempool_t *bio_split_hook;
251 struct bio_split_hook {
252 struct closure cl;
253 struct bio_split_pool *p;
254 struct bio *bio;
255 bio_end_io_t *bi_end_io;
256 void *bi_private;
259 struct bcache_device {
260 struct closure cl;
262 struct kobject kobj;
264 struct cache_set *c;
265 unsigned id;
266 #define BCACHEDEVNAME_SIZE 12
267 char name[BCACHEDEVNAME_SIZE];
269 struct gendisk *disk;
271 unsigned long flags;
272 #define BCACHE_DEV_CLOSING 0
273 #define BCACHE_DEV_DETACHING 1
274 #define BCACHE_DEV_UNLINK_DONE 2
276 unsigned nr_stripes;
277 unsigned stripe_size;
278 atomic_t *stripe_sectors_dirty;
279 unsigned long *full_dirty_stripes;
281 unsigned long sectors_dirty_last;
282 long sectors_dirty_derivative;
284 struct bio_set *bio_split;
286 unsigned data_csum:1;
288 int (*cache_miss)(struct btree *, struct search *,
289 struct bio *, unsigned);
290 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
292 struct bio_split_pool bio_split_hook;
295 struct io {
296 /* Used to track sequential IO so it can be skipped */
297 struct hlist_node hash;
298 struct list_head lru;
300 unsigned long jiffies;
301 unsigned sequential;
302 sector_t last;
305 struct cached_dev {
306 struct list_head list;
307 struct bcache_device disk;
308 struct block_device *bdev;
310 struct cache_sb sb;
311 struct bio sb_bio;
312 struct bio_vec sb_bv[1];
313 struct closure sb_write;
314 struct semaphore sb_write_mutex;
316 /* Refcount on the cache set. Always nonzero when we're caching. */
317 atomic_t count;
318 struct work_struct detach;
321 * Device might not be running if it's dirty and the cache set hasn't
322 * showed up yet.
324 atomic_t running;
327 * Writes take a shared lock from start to finish; scanning for dirty
328 * data to refill the rb tree requires an exclusive lock.
330 struct rw_semaphore writeback_lock;
333 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
334 * data in the cache. Protected by writeback_lock; must have an
335 * shared lock to set and exclusive lock to clear.
337 atomic_t has_dirty;
339 struct bch_ratelimit writeback_rate;
340 struct delayed_work writeback_rate_update;
343 * Internal to the writeback code, so read_dirty() can keep track of
344 * where it's at.
346 sector_t last_read;
348 /* Limit number of writeback bios in flight */
349 struct semaphore in_flight;
350 struct task_struct *writeback_thread;
352 struct keybuf writeback_keys;
354 /* For tracking sequential IO */
355 #define RECENT_IO_BITS 7
356 #define RECENT_IO (1 << RECENT_IO_BITS)
357 struct io io[RECENT_IO];
358 struct hlist_head io_hash[RECENT_IO + 1];
359 struct list_head io_lru;
360 spinlock_t io_lock;
362 struct cache_accounting accounting;
364 /* The rest of this all shows up in sysfs */
365 unsigned sequential_cutoff;
366 unsigned readahead;
368 unsigned verify:1;
369 unsigned bypass_torture_test:1;
371 unsigned partial_stripes_expensive:1;
372 unsigned writeback_metadata:1;
373 unsigned writeback_running:1;
374 unsigned char writeback_percent;
375 unsigned writeback_delay;
377 uint64_t writeback_rate_target;
378 int64_t writeback_rate_proportional;
379 int64_t writeback_rate_derivative;
380 int64_t writeback_rate_change;
382 unsigned writeback_rate_update_seconds;
383 unsigned writeback_rate_d_term;
384 unsigned writeback_rate_p_term_inverse;
387 enum alloc_reserve {
388 RESERVE_BTREE,
389 RESERVE_PRIO,
390 RESERVE_MOVINGGC,
391 RESERVE_NONE,
392 RESERVE_NR,
395 struct cache {
396 struct cache_set *set;
397 struct cache_sb sb;
398 struct bio sb_bio;
399 struct bio_vec sb_bv[1];
401 struct kobject kobj;
402 struct block_device *bdev;
404 struct task_struct *alloc_thread;
406 struct closure prio;
407 struct prio_set *disk_buckets;
410 * When allocating new buckets, prio_write() gets first dibs - since we
411 * may not be allocate at all without writing priorities and gens.
412 * prio_buckets[] contains the last buckets we wrote priorities to (so
413 * gc can mark them as metadata), prio_next[] contains the buckets
414 * allocated for the next prio write.
416 uint64_t *prio_buckets;
417 uint64_t *prio_last_buckets;
420 * free: Buckets that are ready to be used
422 * free_inc: Incoming buckets - these are buckets that currently have
423 * cached data in them, and we can't reuse them until after we write
424 * their new gen to disk. After prio_write() finishes writing the new
425 * gens/prios, they'll be moved to the free list (and possibly discarded
426 * in the process)
428 * unused: GC found nothing pointing into these buckets (possibly
429 * because all the data they contained was overwritten), so we only
430 * need to discard them before they can be moved to the free list.
432 DECLARE_FIFO(long, free)[RESERVE_NR];
433 DECLARE_FIFO(long, free_inc);
434 DECLARE_FIFO(long, unused);
436 size_t fifo_last_bucket;
438 /* Allocation stuff: */
439 struct bucket *buckets;
441 DECLARE_HEAP(struct bucket *, heap);
444 * max(gen - disk_gen) for all buckets. When it gets too big we have to
445 * call prio_write() to keep gens from wrapping.
447 uint8_t need_save_prio;
450 * If nonzero, we know we aren't going to find any buckets to invalidate
451 * until a gc finishes - otherwise we could pointlessly burn a ton of
452 * cpu
454 unsigned invalidate_needs_gc:1;
456 bool discard; /* Get rid of? */
458 struct journal_device journal;
460 /* The rest of this all shows up in sysfs */
461 #define IO_ERROR_SHIFT 20
462 atomic_t io_errors;
463 atomic_t io_count;
465 atomic_long_t meta_sectors_written;
466 atomic_long_t btree_sectors_written;
467 atomic_long_t sectors_written;
469 struct bio_split_pool bio_split_hook;
472 struct gc_stat {
473 size_t nodes;
474 size_t key_bytes;
476 size_t nkeys;
477 uint64_t data; /* sectors */
478 unsigned in_use; /* percent */
482 * Flag bits, for how the cache set is shutting down, and what phase it's at:
484 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
485 * all the backing devices first (their cached data gets invalidated, and they
486 * won't automatically reattach).
488 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
489 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
490 * flushing dirty data).
492 #define CACHE_SET_UNREGISTERING 0
493 #define CACHE_SET_STOPPING 1
495 struct cache_set {
496 struct closure cl;
498 struct list_head list;
499 struct kobject kobj;
500 struct kobject internal;
501 struct dentry *debug;
502 struct cache_accounting accounting;
504 unsigned long flags;
506 struct cache_sb sb;
508 struct cache *cache[MAX_CACHES_PER_SET];
509 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
510 int caches_loaded;
512 struct bcache_device **devices;
513 struct list_head cached_devs;
514 uint64_t cached_dev_sectors;
515 struct closure caching;
517 struct closure sb_write;
518 struct semaphore sb_write_mutex;
520 mempool_t *search;
521 mempool_t *bio_meta;
522 struct bio_set *bio_split;
524 /* For the btree cache */
525 struct shrinker shrink;
527 /* For the btree cache and anything allocation related */
528 struct mutex bucket_lock;
530 /* log2(bucket_size), in sectors */
531 unsigned short bucket_bits;
533 /* log2(block_size), in sectors */
534 unsigned short block_bits;
537 * Default number of pages for a new btree node - may be less than a
538 * full bucket
540 unsigned btree_pages;
543 * Lists of struct btrees; lru is the list for structs that have memory
544 * allocated for actual btree node, freed is for structs that do not.
546 * We never free a struct btree, except on shutdown - we just put it on
547 * the btree_cache_freed list and reuse it later. This simplifies the
548 * code, and it doesn't cost us much memory as the memory usage is
549 * dominated by buffers that hold the actual btree node data and those
550 * can be freed - and the number of struct btrees allocated is
551 * effectively bounded.
553 * btree_cache_freeable effectively is a small cache - we use it because
554 * high order page allocations can be rather expensive, and it's quite
555 * common to delete and allocate btree nodes in quick succession. It
556 * should never grow past ~2-3 nodes in practice.
558 struct list_head btree_cache;
559 struct list_head btree_cache_freeable;
560 struct list_head btree_cache_freed;
562 /* Number of elements in btree_cache + btree_cache_freeable lists */
563 unsigned bucket_cache_used;
566 * If we need to allocate memory for a new btree node and that
567 * allocation fails, we can cannibalize another node in the btree cache
568 * to satisfy the allocation. However, only one thread can be doing this
569 * at a time, for obvious reasons - try_harder and try_wait are
570 * basically a lock for this that we can wait on asynchronously. The
571 * btree_root() macro releases the lock when it returns.
573 struct task_struct *try_harder;
574 wait_queue_head_t try_wait;
575 uint64_t try_harder_start;
578 * When we free a btree node, we increment the gen of the bucket the
579 * node is in - but we can't rewrite the prios and gens until we
580 * finished whatever it is we were doing, otherwise after a crash the
581 * btree node would be freed but for say a split, we might not have the
582 * pointers to the new nodes inserted into the btree yet.
584 * This is a refcount that blocks prio_write() until the new keys are
585 * written.
587 atomic_t prio_blocked;
588 wait_queue_head_t bucket_wait;
591 * For any bio we don't skip we subtract the number of sectors from
592 * rescale; when it hits 0 we rescale all the bucket priorities.
594 atomic_t rescale;
596 * When we invalidate buckets, we use both the priority and the amount
597 * of good data to determine which buckets to reuse first - to weight
598 * those together consistently we keep track of the smallest nonzero
599 * priority of any bucket.
601 uint16_t min_prio;
604 * max(gen - gc_gen) for all buckets. When it gets too big we have to gc
605 * to keep gens from wrapping around.
607 uint8_t need_gc;
608 struct gc_stat gc_stats;
609 size_t nbuckets;
611 struct task_struct *gc_thread;
612 /* Where in the btree gc currently is */
613 struct bkey gc_done;
616 * The allocation code needs gc_mark in struct bucket to be correct, but
617 * it's not while a gc is in progress. Protected by bucket_lock.
619 int gc_mark_valid;
621 /* Counts how many sectors bio_insert has added to the cache */
622 atomic_t sectors_to_gc;
624 wait_queue_head_t moving_gc_wait;
625 struct keybuf moving_gc_keys;
626 /* Number of moving GC bios in flight */
627 struct semaphore moving_in_flight;
629 struct btree *root;
631 #ifdef CONFIG_BCACHE_DEBUG
632 struct btree *verify_data;
633 struct bset *verify_ondisk;
634 struct mutex verify_lock;
635 #endif
637 unsigned nr_uuids;
638 struct uuid_entry *uuids;
639 BKEY_PADDED(uuid_bucket);
640 struct closure uuid_write;
641 struct semaphore uuid_write_mutex;
644 * A btree node on disk could have too many bsets for an iterator to fit
645 * on the stack - have to dynamically allocate them
647 mempool_t *fill_iter;
649 struct bset_sort_state sort;
651 /* List of buckets we're currently writing data to */
652 struct list_head data_buckets;
653 spinlock_t data_bucket_lock;
655 struct journal journal;
657 #define CONGESTED_MAX 1024
658 unsigned congested_last_us;
659 atomic_t congested;
661 /* The rest of this all shows up in sysfs */
662 unsigned congested_read_threshold_us;
663 unsigned congested_write_threshold_us;
665 struct time_stats btree_gc_time;
666 struct time_stats btree_split_time;
667 struct time_stats btree_read_time;
668 struct time_stats try_harder_time;
670 atomic_long_t cache_read_races;
671 atomic_long_t writeback_keys_done;
672 atomic_long_t writeback_keys_failed;
674 enum {
675 ON_ERROR_UNREGISTER,
676 ON_ERROR_PANIC,
677 } on_error;
678 unsigned error_limit;
679 unsigned error_decay;
681 unsigned short journal_delay_ms;
682 bool expensive_debug_checks;
683 unsigned verify:1;
684 unsigned key_merging_disabled:1;
685 unsigned gc_always_rewrite:1;
686 unsigned shrinker_disabled:1;
687 unsigned copy_gc_enabled:1;
689 #define BUCKET_HASH_BITS 12
690 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
693 struct bbio {
694 unsigned submit_time_us;
695 union {
696 struct bkey key;
697 uint64_t _pad[3];
699 * We only need pad = 3 here because we only ever carry around a
700 * single pointer - i.e. the pointer we're doing io to/from.
703 struct bio bio;
706 #define BTREE_PRIO USHRT_MAX
707 #define INITIAL_PRIO 32768U
709 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
710 #define btree_blocks(b) \
711 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
713 #define btree_default_blocks(c) \
714 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
716 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
717 #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
718 #define block_bytes(c) ((c)->sb.block_size << 9)
720 #define prios_per_bucket(c) \
721 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
722 sizeof(struct bucket_disk))
723 #define prio_buckets(c) \
724 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
726 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
728 return s >> c->bucket_bits;
731 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
733 return ((sector_t) b) << c->bucket_bits;
736 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
738 return s & (c->sb.bucket_size - 1);
741 static inline struct cache *PTR_CACHE(struct cache_set *c,
742 const struct bkey *k,
743 unsigned ptr)
745 return c->cache[PTR_DEV(k, ptr)];
748 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
749 const struct bkey *k,
750 unsigned ptr)
752 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
755 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
756 const struct bkey *k,
757 unsigned ptr)
759 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
762 static inline uint8_t gen_after(uint8_t a, uint8_t b)
764 uint8_t r = a - b;
765 return r > 128U ? 0 : r;
768 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
769 unsigned i)
771 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
774 static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
775 unsigned i)
777 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
780 /* Btree key macros */
783 * This is used for various on disk data structures - cache_sb, prio_set, bset,
784 * jset: The checksum is _always_ the first 8 bytes of these structs
786 #define csum_set(i) \
787 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
788 ((void *) bset_bkey_last(i)) - \
789 (((void *) (i)) + sizeof(uint64_t)))
791 /* Error handling macros */
793 #define btree_bug(b, ...) \
794 do { \
795 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
796 dump_stack(); \
797 } while (0)
799 #define cache_bug(c, ...) \
800 do { \
801 if (bch_cache_set_error(c, __VA_ARGS__)) \
802 dump_stack(); \
803 } while (0)
805 #define btree_bug_on(cond, b, ...) \
806 do { \
807 if (cond) \
808 btree_bug(b, __VA_ARGS__); \
809 } while (0)
811 #define cache_bug_on(cond, c, ...) \
812 do { \
813 if (cond) \
814 cache_bug(c, __VA_ARGS__); \
815 } while (0)
817 #define cache_set_err_on(cond, c, ...) \
818 do { \
819 if (cond) \
820 bch_cache_set_error(c, __VA_ARGS__); \
821 } while (0)
823 /* Looping macros */
825 #define for_each_cache(ca, cs, iter) \
826 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
828 #define for_each_bucket(b, ca) \
829 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
830 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
832 static inline void cached_dev_put(struct cached_dev *dc)
834 if (atomic_dec_and_test(&dc->count))
835 schedule_work(&dc->detach);
838 static inline bool cached_dev_get(struct cached_dev *dc)
840 if (!atomic_inc_not_zero(&dc->count))
841 return false;
843 /* Paired with the mb in cached_dev_attach */
844 smp_mb__after_atomic_inc();
845 return true;
849 * bucket_gc_gen() returns the difference between the bucket's current gen and
850 * the oldest gen of any pointer into that bucket in the btree (last_gc).
852 * bucket_disk_gen() returns the difference between the current gen and the gen
853 * on disk; they're both used to make sure gens don't wrap around.
856 static inline uint8_t bucket_gc_gen(struct bucket *b)
858 return b->gen - b->last_gc;
861 static inline uint8_t bucket_disk_gen(struct bucket *b)
863 return b->gen - b->disk_gen;
866 #define BUCKET_GC_GEN_MAX 96U
867 #define BUCKET_DISK_GEN_MAX 64U
869 #define kobj_attribute_write(n, fn) \
870 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
872 #define kobj_attribute_rw(n, show, store) \
873 static struct kobj_attribute ksysfs_##n = \
874 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
876 static inline void wake_up_allocators(struct cache_set *c)
878 struct cache *ca;
879 unsigned i;
881 for_each_cache(ca, c, i)
882 wake_up_process(ca->alloc_thread);
885 /* Forward declarations */
887 void bch_count_io_errors(struct cache *, int, const char *);
888 void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
889 int, const char *);
890 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
891 void bch_bbio_free(struct bio *, struct cache_set *);
892 struct bio *bch_bbio_alloc(struct cache_set *);
894 void bch_generic_make_request(struct bio *, struct bio_split_pool *);
895 void __bch_submit_bbio(struct bio *, struct cache_set *);
896 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
898 uint8_t bch_inc_gen(struct cache *, struct bucket *);
899 void bch_rescale_priorities(struct cache_set *, int);
900 bool bch_bucket_add_unused(struct cache *, struct bucket *);
902 long bch_bucket_alloc(struct cache *, unsigned, bool);
903 void bch_bucket_free(struct cache_set *, struct bkey *);
905 int __bch_bucket_alloc_set(struct cache_set *, unsigned,
906 struct bkey *, int, bool);
907 int bch_bucket_alloc_set(struct cache_set *, unsigned,
908 struct bkey *, int, bool);
909 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
910 unsigned, unsigned, bool);
912 __printf(2, 3)
913 bool bch_cache_set_error(struct cache_set *, const char *, ...);
915 void bch_prio_write(struct cache *);
916 void bch_write_bdev_super(struct cached_dev *, struct closure *);
918 extern struct workqueue_struct *bcache_wq;
919 extern const char * const bch_cache_modes[];
920 extern struct mutex bch_register_lock;
921 extern struct list_head bch_cache_sets;
923 extern struct kobj_type bch_cached_dev_ktype;
924 extern struct kobj_type bch_flash_dev_ktype;
925 extern struct kobj_type bch_cache_set_ktype;
926 extern struct kobj_type bch_cache_set_internal_ktype;
927 extern struct kobj_type bch_cache_ktype;
929 void bch_cached_dev_release(struct kobject *);
930 void bch_flash_dev_release(struct kobject *);
931 void bch_cache_set_release(struct kobject *);
932 void bch_cache_release(struct kobject *);
934 int bch_uuid_write(struct cache_set *);
935 void bcache_write_super(struct cache_set *);
937 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
939 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
940 void bch_cached_dev_detach(struct cached_dev *);
941 void bch_cached_dev_run(struct cached_dev *);
942 void bcache_device_stop(struct bcache_device *);
944 void bch_cache_set_unregister(struct cache_set *);
945 void bch_cache_set_stop(struct cache_set *);
947 struct cache_set *bch_cache_set_alloc(struct cache_sb *);
948 void bch_btree_cache_free(struct cache_set *);
949 int bch_btree_cache_alloc(struct cache_set *);
950 void bch_moving_init_cache_set(struct cache_set *);
951 int bch_open_buckets_alloc(struct cache_set *);
952 void bch_open_buckets_free(struct cache_set *);
954 int bch_cache_allocator_start(struct cache *ca);
955 int bch_cache_allocator_init(struct cache *ca);
957 void bch_debug_exit(void);
958 int bch_debug_init(struct kobject *);
959 void bch_request_exit(void);
960 int bch_request_init(void);
961 void bch_btree_exit(void);
962 int bch_btree_init(void);
964 #endif /* _BCACHE_H */