ASoC: Remove duplicate ADC/DAC widgets from wm_hubs.c
[linux/fpc-iii.git] / drivers / gpu / drm / radeon / radeon_state.c
blob46645f3e03286e448d15659a14e72d24d79fb332
1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
2 /*
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
25 * Authors:
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
30 #include "drmP.h"
31 #include "drm.h"
32 #include "drm_sarea.h"
33 #include "radeon_drm.h"
34 #include "radeon_drv.h"
36 /* ================================================================
37 * Helper functions for client state checking and fixup
40 static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
41 dev_priv,
42 struct drm_file * file_priv,
43 u32 *offset)
45 u64 off = *offset;
46 u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
47 struct drm_radeon_driver_file_fields *radeon_priv;
49 /* Hrm ... the story of the offset ... So this function converts
50 * the various ideas of what userland clients might have for an
51 * offset in the card address space into an offset into the card
52 * address space :) So with a sane client, it should just keep
53 * the value intact and just do some boundary checking. However,
54 * not all clients are sane. Some older clients pass us 0 based
55 * offsets relative to the start of the framebuffer and some may
56 * assume the AGP aperture it appended to the framebuffer, so we
57 * try to detect those cases and fix them up.
59 * Note: It might be a good idea here to make sure the offset lands
60 * in some "allowed" area to protect things like the PCIE GART...
63 /* First, the best case, the offset already lands in either the
64 * framebuffer or the GART mapped space
66 if (radeon_check_offset(dev_priv, off))
67 return 0;
69 /* Ok, that didn't happen... now check if we have a zero based
70 * offset that fits in the framebuffer + gart space, apply the
71 * magic offset we get from SETPARAM or calculated from fb_location
73 if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
74 radeon_priv = file_priv->driver_priv;
75 off += radeon_priv->radeon_fb_delta;
78 /* Finally, assume we aimed at a GART offset if beyond the fb */
79 if (off > fb_end)
80 off = off - fb_end - 1 + dev_priv->gart_vm_start;
82 /* Now recheck and fail if out of bounds */
83 if (radeon_check_offset(dev_priv, off)) {
84 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
85 *offset = off;
86 return 0;
88 return -EINVAL;
91 static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
92 dev_priv,
93 struct drm_file *file_priv,
94 int id, u32 *data)
96 switch (id) {
98 case RADEON_EMIT_PP_MISC:
99 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
100 &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
101 DRM_ERROR("Invalid depth buffer offset\n");
102 return -EINVAL;
104 break;
106 case RADEON_EMIT_PP_CNTL:
107 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
108 &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
109 DRM_ERROR("Invalid colour buffer offset\n");
110 return -EINVAL;
112 break;
114 case R200_EMIT_PP_TXOFFSET_0:
115 case R200_EMIT_PP_TXOFFSET_1:
116 case R200_EMIT_PP_TXOFFSET_2:
117 case R200_EMIT_PP_TXOFFSET_3:
118 case R200_EMIT_PP_TXOFFSET_4:
119 case R200_EMIT_PP_TXOFFSET_5:
120 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
121 &data[0])) {
122 DRM_ERROR("Invalid R200 texture offset\n");
123 return -EINVAL;
125 break;
127 case RADEON_EMIT_PP_TXFILTER_0:
128 case RADEON_EMIT_PP_TXFILTER_1:
129 case RADEON_EMIT_PP_TXFILTER_2:
130 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
131 &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
132 DRM_ERROR("Invalid R100 texture offset\n");
133 return -EINVAL;
135 break;
137 case R200_EMIT_PP_CUBIC_OFFSETS_0:
138 case R200_EMIT_PP_CUBIC_OFFSETS_1:
139 case R200_EMIT_PP_CUBIC_OFFSETS_2:
140 case R200_EMIT_PP_CUBIC_OFFSETS_3:
141 case R200_EMIT_PP_CUBIC_OFFSETS_4:
142 case R200_EMIT_PP_CUBIC_OFFSETS_5:{
143 int i;
144 for (i = 0; i < 5; i++) {
145 if (radeon_check_and_fixup_offset(dev_priv,
146 file_priv,
147 &data[i])) {
148 DRM_ERROR
149 ("Invalid R200 cubic texture offset\n");
150 return -EINVAL;
153 break;
156 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
157 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
158 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
159 int i;
160 for (i = 0; i < 5; i++) {
161 if (radeon_check_and_fixup_offset(dev_priv,
162 file_priv,
163 &data[i])) {
164 DRM_ERROR
165 ("Invalid R100 cubic texture offset\n");
166 return -EINVAL;
170 break;
172 case R200_EMIT_VAP_CTL:{
173 RING_LOCALS;
174 BEGIN_RING(2);
175 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
176 ADVANCE_RING();
178 break;
180 case RADEON_EMIT_RB3D_COLORPITCH:
181 case RADEON_EMIT_RE_LINE_PATTERN:
182 case RADEON_EMIT_SE_LINE_WIDTH:
183 case RADEON_EMIT_PP_LUM_MATRIX:
184 case RADEON_EMIT_PP_ROT_MATRIX_0:
185 case RADEON_EMIT_RB3D_STENCILREFMASK:
186 case RADEON_EMIT_SE_VPORT_XSCALE:
187 case RADEON_EMIT_SE_CNTL:
188 case RADEON_EMIT_SE_CNTL_STATUS:
189 case RADEON_EMIT_RE_MISC:
190 case RADEON_EMIT_PP_BORDER_COLOR_0:
191 case RADEON_EMIT_PP_BORDER_COLOR_1:
192 case RADEON_EMIT_PP_BORDER_COLOR_2:
193 case RADEON_EMIT_SE_ZBIAS_FACTOR:
194 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
195 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
196 case R200_EMIT_PP_TXCBLEND_0:
197 case R200_EMIT_PP_TXCBLEND_1:
198 case R200_EMIT_PP_TXCBLEND_2:
199 case R200_EMIT_PP_TXCBLEND_3:
200 case R200_EMIT_PP_TXCBLEND_4:
201 case R200_EMIT_PP_TXCBLEND_5:
202 case R200_EMIT_PP_TXCBLEND_6:
203 case R200_EMIT_PP_TXCBLEND_7:
204 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
205 case R200_EMIT_TFACTOR_0:
206 case R200_EMIT_VTX_FMT_0:
207 case R200_EMIT_MATRIX_SELECT_0:
208 case R200_EMIT_TEX_PROC_CTL_2:
209 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
210 case R200_EMIT_PP_TXFILTER_0:
211 case R200_EMIT_PP_TXFILTER_1:
212 case R200_EMIT_PP_TXFILTER_2:
213 case R200_EMIT_PP_TXFILTER_3:
214 case R200_EMIT_PP_TXFILTER_4:
215 case R200_EMIT_PP_TXFILTER_5:
216 case R200_EMIT_VTE_CNTL:
217 case R200_EMIT_OUTPUT_VTX_COMP_SEL:
218 case R200_EMIT_PP_TAM_DEBUG3:
219 case R200_EMIT_PP_CNTL_X:
220 case R200_EMIT_RB3D_DEPTHXY_OFFSET:
221 case R200_EMIT_RE_AUX_SCISSOR_CNTL:
222 case R200_EMIT_RE_SCISSOR_TL_0:
223 case R200_EMIT_RE_SCISSOR_TL_1:
224 case R200_EMIT_RE_SCISSOR_TL_2:
225 case R200_EMIT_SE_VAP_CNTL_STATUS:
226 case R200_EMIT_SE_VTX_STATE_CNTL:
227 case R200_EMIT_RE_POINTSIZE:
228 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
229 case R200_EMIT_PP_CUBIC_FACES_0:
230 case R200_EMIT_PP_CUBIC_FACES_1:
231 case R200_EMIT_PP_CUBIC_FACES_2:
232 case R200_EMIT_PP_CUBIC_FACES_3:
233 case R200_EMIT_PP_CUBIC_FACES_4:
234 case R200_EMIT_PP_CUBIC_FACES_5:
235 case RADEON_EMIT_PP_TEX_SIZE_0:
236 case RADEON_EMIT_PP_TEX_SIZE_1:
237 case RADEON_EMIT_PP_TEX_SIZE_2:
238 case R200_EMIT_RB3D_BLENDCOLOR:
239 case R200_EMIT_TCL_POINT_SPRITE_CNTL:
240 case RADEON_EMIT_PP_CUBIC_FACES_0:
241 case RADEON_EMIT_PP_CUBIC_FACES_1:
242 case RADEON_EMIT_PP_CUBIC_FACES_2:
243 case R200_EMIT_PP_TRI_PERF_CNTL:
244 case R200_EMIT_PP_AFS_0:
245 case R200_EMIT_PP_AFS_1:
246 case R200_EMIT_ATF_TFACTOR:
247 case R200_EMIT_PP_TXCTLALL_0:
248 case R200_EMIT_PP_TXCTLALL_1:
249 case R200_EMIT_PP_TXCTLALL_2:
250 case R200_EMIT_PP_TXCTLALL_3:
251 case R200_EMIT_PP_TXCTLALL_4:
252 case R200_EMIT_PP_TXCTLALL_5:
253 case R200_EMIT_VAP_PVS_CNTL:
254 /* These packets don't contain memory offsets */
255 break;
257 default:
258 DRM_ERROR("Unknown state packet ID %d\n", id);
259 return -EINVAL;
262 return 0;
265 static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
266 dev_priv,
267 struct drm_file *file_priv,
268 drm_radeon_kcmd_buffer_t *
269 cmdbuf,
270 unsigned int *cmdsz)
272 u32 *cmd = (u32 *) cmdbuf->buf;
273 u32 offset, narrays;
274 int count, i, k;
276 *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
278 if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
279 DRM_ERROR("Not a type 3 packet\n");
280 return -EINVAL;
283 if (4 * *cmdsz > cmdbuf->bufsz) {
284 DRM_ERROR("Packet size larger than size of data provided\n");
285 return -EINVAL;
288 switch(cmd[0] & 0xff00) {
289 /* XXX Are there old drivers needing other packets? */
291 case RADEON_3D_DRAW_IMMD:
292 case RADEON_3D_DRAW_VBUF:
293 case RADEON_3D_DRAW_INDX:
294 case RADEON_WAIT_FOR_IDLE:
295 case RADEON_CP_NOP:
296 case RADEON_3D_CLEAR_ZMASK:
297 /* case RADEON_CP_NEXT_CHAR:
298 case RADEON_CP_PLY_NEXTSCAN:
299 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
300 /* these packets are safe */
301 break;
303 case RADEON_CP_3D_DRAW_IMMD_2:
304 case RADEON_CP_3D_DRAW_VBUF_2:
305 case RADEON_CP_3D_DRAW_INDX_2:
306 case RADEON_3D_CLEAR_HIZ:
307 /* safe but r200 only */
308 if (dev_priv->microcode_version != UCODE_R200) {
309 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
310 return -EINVAL;
312 break;
314 case RADEON_3D_LOAD_VBPNTR:
315 count = (cmd[0] >> 16) & 0x3fff;
317 if (count > 18) { /* 12 arrays max */
318 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
319 count);
320 return -EINVAL;
323 /* carefully check packet contents */
324 narrays = cmd[1] & ~0xc000;
325 k = 0;
326 i = 2;
327 while ((k < narrays) && (i < (count + 2))) {
328 i++; /* skip attribute field */
329 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
330 &cmd[i])) {
331 DRM_ERROR
332 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
333 k, i);
334 return -EINVAL;
336 k++;
337 i++;
338 if (k == narrays)
339 break;
340 /* have one more to process, they come in pairs */
341 if (radeon_check_and_fixup_offset(dev_priv,
342 file_priv, &cmd[i]))
344 DRM_ERROR
345 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
346 k, i);
347 return -EINVAL;
349 k++;
350 i++;
352 /* do the counts match what we expect ? */
353 if ((k != narrays) || (i != (count + 2))) {
354 DRM_ERROR
355 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
356 k, i, narrays, count + 1);
357 return -EINVAL;
359 break;
361 case RADEON_3D_RNDR_GEN_INDX_PRIM:
362 if (dev_priv->microcode_version != UCODE_R100) {
363 DRM_ERROR("Invalid 3d packet for r200-class chip\n");
364 return -EINVAL;
366 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) {
367 DRM_ERROR("Invalid rndr_gen_indx offset\n");
368 return -EINVAL;
370 break;
372 case RADEON_CP_INDX_BUFFER:
373 if (dev_priv->microcode_version != UCODE_R200) {
374 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
375 return -EINVAL;
377 if ((cmd[1] & 0x8000ffff) != 0x80000810) {
378 DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
379 return -EINVAL;
381 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) {
382 DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
383 return -EINVAL;
385 break;
387 case RADEON_CNTL_HOSTDATA_BLT:
388 case RADEON_CNTL_PAINT_MULTI:
389 case RADEON_CNTL_BITBLT_MULTI:
390 /* MSB of opcode: next DWORD GUI_CNTL */
391 if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
392 | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
393 offset = cmd[2] << 10;
394 if (radeon_check_and_fixup_offset
395 (dev_priv, file_priv, &offset)) {
396 DRM_ERROR("Invalid first packet offset\n");
397 return -EINVAL;
399 cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
402 if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
403 (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
404 offset = cmd[3] << 10;
405 if (radeon_check_and_fixup_offset
406 (dev_priv, file_priv, &offset)) {
407 DRM_ERROR("Invalid second packet offset\n");
408 return -EINVAL;
410 cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
412 break;
414 default:
415 DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
416 return -EINVAL;
419 return 0;
422 /* ================================================================
423 * CP hardware state programming functions
426 static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
427 struct drm_clip_rect * box)
429 RING_LOCALS;
431 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
432 box->x1, box->y1, box->x2, box->y2);
434 BEGIN_RING(4);
435 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
436 OUT_RING((box->y1 << 16) | box->x1);
437 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
438 OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
439 ADVANCE_RING();
442 /* Emit 1.1 state
444 static int radeon_emit_state(drm_radeon_private_t * dev_priv,
445 struct drm_file *file_priv,
446 drm_radeon_context_regs_t * ctx,
447 drm_radeon_texture_regs_t * tex,
448 unsigned int dirty)
450 RING_LOCALS;
451 DRM_DEBUG("dirty=0x%08x\n", dirty);
453 if (dirty & RADEON_UPLOAD_CONTEXT) {
454 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
455 &ctx->rb3d_depthoffset)) {
456 DRM_ERROR("Invalid depth buffer offset\n");
457 return -EINVAL;
460 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
461 &ctx->rb3d_coloroffset)) {
462 DRM_ERROR("Invalid depth buffer offset\n");
463 return -EINVAL;
466 BEGIN_RING(14);
467 OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
468 OUT_RING(ctx->pp_misc);
469 OUT_RING(ctx->pp_fog_color);
470 OUT_RING(ctx->re_solid_color);
471 OUT_RING(ctx->rb3d_blendcntl);
472 OUT_RING(ctx->rb3d_depthoffset);
473 OUT_RING(ctx->rb3d_depthpitch);
474 OUT_RING(ctx->rb3d_zstencilcntl);
475 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
476 OUT_RING(ctx->pp_cntl);
477 OUT_RING(ctx->rb3d_cntl);
478 OUT_RING(ctx->rb3d_coloroffset);
479 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
480 OUT_RING(ctx->rb3d_colorpitch);
481 ADVANCE_RING();
484 if (dirty & RADEON_UPLOAD_VERTFMT) {
485 BEGIN_RING(2);
486 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
487 OUT_RING(ctx->se_coord_fmt);
488 ADVANCE_RING();
491 if (dirty & RADEON_UPLOAD_LINE) {
492 BEGIN_RING(5);
493 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
494 OUT_RING(ctx->re_line_pattern);
495 OUT_RING(ctx->re_line_state);
496 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
497 OUT_RING(ctx->se_line_width);
498 ADVANCE_RING();
501 if (dirty & RADEON_UPLOAD_BUMPMAP) {
502 BEGIN_RING(5);
503 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
504 OUT_RING(ctx->pp_lum_matrix);
505 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
506 OUT_RING(ctx->pp_rot_matrix_0);
507 OUT_RING(ctx->pp_rot_matrix_1);
508 ADVANCE_RING();
511 if (dirty & RADEON_UPLOAD_MASKS) {
512 BEGIN_RING(4);
513 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
514 OUT_RING(ctx->rb3d_stencilrefmask);
515 OUT_RING(ctx->rb3d_ropcntl);
516 OUT_RING(ctx->rb3d_planemask);
517 ADVANCE_RING();
520 if (dirty & RADEON_UPLOAD_VIEWPORT) {
521 BEGIN_RING(7);
522 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
523 OUT_RING(ctx->se_vport_xscale);
524 OUT_RING(ctx->se_vport_xoffset);
525 OUT_RING(ctx->se_vport_yscale);
526 OUT_RING(ctx->se_vport_yoffset);
527 OUT_RING(ctx->se_vport_zscale);
528 OUT_RING(ctx->se_vport_zoffset);
529 ADVANCE_RING();
532 if (dirty & RADEON_UPLOAD_SETUP) {
533 BEGIN_RING(4);
534 OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
535 OUT_RING(ctx->se_cntl);
536 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
537 OUT_RING(ctx->se_cntl_status);
538 ADVANCE_RING();
541 if (dirty & RADEON_UPLOAD_MISC) {
542 BEGIN_RING(2);
543 OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
544 OUT_RING(ctx->re_misc);
545 ADVANCE_RING();
548 if (dirty & RADEON_UPLOAD_TEX0) {
549 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
550 &tex[0].pp_txoffset)) {
551 DRM_ERROR("Invalid texture offset for unit 0\n");
552 return -EINVAL;
555 BEGIN_RING(9);
556 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
557 OUT_RING(tex[0].pp_txfilter);
558 OUT_RING(tex[0].pp_txformat);
559 OUT_RING(tex[0].pp_txoffset);
560 OUT_RING(tex[0].pp_txcblend);
561 OUT_RING(tex[0].pp_txablend);
562 OUT_RING(tex[0].pp_tfactor);
563 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
564 OUT_RING(tex[0].pp_border_color);
565 ADVANCE_RING();
568 if (dirty & RADEON_UPLOAD_TEX1) {
569 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
570 &tex[1].pp_txoffset)) {
571 DRM_ERROR("Invalid texture offset for unit 1\n");
572 return -EINVAL;
575 BEGIN_RING(9);
576 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
577 OUT_RING(tex[1].pp_txfilter);
578 OUT_RING(tex[1].pp_txformat);
579 OUT_RING(tex[1].pp_txoffset);
580 OUT_RING(tex[1].pp_txcblend);
581 OUT_RING(tex[1].pp_txablend);
582 OUT_RING(tex[1].pp_tfactor);
583 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
584 OUT_RING(tex[1].pp_border_color);
585 ADVANCE_RING();
588 if (dirty & RADEON_UPLOAD_TEX2) {
589 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
590 &tex[2].pp_txoffset)) {
591 DRM_ERROR("Invalid texture offset for unit 2\n");
592 return -EINVAL;
595 BEGIN_RING(9);
596 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
597 OUT_RING(tex[2].pp_txfilter);
598 OUT_RING(tex[2].pp_txformat);
599 OUT_RING(tex[2].pp_txoffset);
600 OUT_RING(tex[2].pp_txcblend);
601 OUT_RING(tex[2].pp_txablend);
602 OUT_RING(tex[2].pp_tfactor);
603 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
604 OUT_RING(tex[2].pp_border_color);
605 ADVANCE_RING();
608 return 0;
611 /* Emit 1.2 state
613 static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
614 struct drm_file *file_priv,
615 drm_radeon_state_t * state)
617 RING_LOCALS;
619 if (state->dirty & RADEON_UPLOAD_ZBIAS) {
620 BEGIN_RING(3);
621 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
622 OUT_RING(state->context2.se_zbias_factor);
623 OUT_RING(state->context2.se_zbias_constant);
624 ADVANCE_RING();
627 return radeon_emit_state(dev_priv, file_priv, &state->context,
628 state->tex, state->dirty);
631 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
632 * 1.3 cmdbuffers allow all previous state to be updated as well as
633 * the tcl scalar and vector areas.
635 static struct {
636 int start;
637 int len;
638 const char *name;
639 } packet[RADEON_MAX_STATE_PACKETS] = {
640 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
641 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
642 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
643 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
644 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
645 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
646 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
647 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
648 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
649 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
650 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
651 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
652 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
653 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
654 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
655 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
656 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
657 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
658 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
659 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
660 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
661 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
662 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
663 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
664 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
665 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
666 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
667 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
668 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
669 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
670 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
671 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
672 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
673 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
674 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
675 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
676 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
677 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
678 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
679 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
680 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
681 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
682 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
683 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
684 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
685 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
686 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
687 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
688 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
689 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
690 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
691 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
692 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
693 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
694 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
695 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
696 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
697 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
698 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
699 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
700 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
701 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
702 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
703 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
704 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
705 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
706 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
707 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
708 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
709 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
710 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
711 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
712 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
713 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
714 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
715 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
716 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
717 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
718 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
719 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
720 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
721 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
722 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
723 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
724 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
725 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
726 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
727 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
728 {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
729 {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
730 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
731 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
732 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
733 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
734 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
735 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
736 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
737 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
740 /* ================================================================
741 * Performance monitoring functions
744 static void radeon_clear_box(drm_radeon_private_t * dev_priv,
745 struct drm_radeon_master_private *master_priv,
746 int x, int y, int w, int h, int r, int g, int b)
748 u32 color;
749 RING_LOCALS;
751 x += master_priv->sarea_priv->boxes[0].x1;
752 y += master_priv->sarea_priv->boxes[0].y1;
754 switch (dev_priv->color_fmt) {
755 case RADEON_COLOR_FORMAT_RGB565:
756 color = (((r & 0xf8) << 8) |
757 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
758 break;
759 case RADEON_COLOR_FORMAT_ARGB8888:
760 default:
761 color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
762 break;
765 BEGIN_RING(4);
766 RADEON_WAIT_UNTIL_3D_IDLE();
767 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
768 OUT_RING(0xffffffff);
769 ADVANCE_RING();
771 BEGIN_RING(6);
773 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
774 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
775 RADEON_GMC_BRUSH_SOLID_COLOR |
776 (dev_priv->color_fmt << 8) |
777 RADEON_GMC_SRC_DATATYPE_COLOR |
778 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
780 if (master_priv->sarea_priv->pfCurrentPage == 1) {
781 OUT_RING(dev_priv->front_pitch_offset);
782 } else {
783 OUT_RING(dev_priv->back_pitch_offset);
786 OUT_RING(color);
788 OUT_RING((x << 16) | y);
789 OUT_RING((w << 16) | h);
791 ADVANCE_RING();
794 static void radeon_cp_performance_boxes(drm_radeon_private_t *dev_priv, struct drm_radeon_master_private *master_priv)
796 /* Collapse various things into a wait flag -- trying to
797 * guess if userspase slept -- better just to have them tell us.
799 if (dev_priv->stats.last_frame_reads > 1 ||
800 dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
801 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
804 if (dev_priv->stats.freelist_loops) {
805 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
808 /* Purple box for page flipping
810 if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
811 radeon_clear_box(dev_priv, master_priv, 4, 4, 8, 8, 255, 0, 255);
813 /* Red box if we have to wait for idle at any point
815 if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
816 radeon_clear_box(dev_priv, master_priv, 16, 4, 8, 8, 255, 0, 0);
818 /* Blue box: lost context?
821 /* Yellow box for texture swaps
823 if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
824 radeon_clear_box(dev_priv, master_priv, 40, 4, 8, 8, 255, 255, 0);
826 /* Green box if hardware never idles (as far as we can tell)
828 if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
829 radeon_clear_box(dev_priv, master_priv, 64, 4, 8, 8, 0, 255, 0);
831 /* Draw bars indicating number of buffers allocated
832 * (not a great measure, easily confused)
834 if (dev_priv->stats.requested_bufs) {
835 if (dev_priv->stats.requested_bufs > 100)
836 dev_priv->stats.requested_bufs = 100;
838 radeon_clear_box(dev_priv, master_priv, 4, 16,
839 dev_priv->stats.requested_bufs, 4,
840 196, 128, 128);
843 memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
847 /* ================================================================
848 * CP command dispatch functions
851 static void radeon_cp_dispatch_clear(struct drm_device * dev,
852 struct drm_master *master,
853 drm_radeon_clear_t * clear,
854 drm_radeon_clear_rect_t * depth_boxes)
856 drm_radeon_private_t *dev_priv = dev->dev_private;
857 struct drm_radeon_master_private *master_priv = master->driver_priv;
858 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
859 drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
860 int nbox = sarea_priv->nbox;
861 struct drm_clip_rect *pbox = sarea_priv->boxes;
862 unsigned int flags = clear->flags;
863 u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
864 int i;
865 RING_LOCALS;
866 DRM_DEBUG("flags = 0x%x\n", flags);
868 dev_priv->stats.clears++;
870 if (sarea_priv->pfCurrentPage == 1) {
871 unsigned int tmp = flags;
873 flags &= ~(RADEON_FRONT | RADEON_BACK);
874 if (tmp & RADEON_FRONT)
875 flags |= RADEON_BACK;
876 if (tmp & RADEON_BACK)
877 flags |= RADEON_FRONT;
880 if (flags & (RADEON_FRONT | RADEON_BACK)) {
882 BEGIN_RING(4);
884 /* Ensure the 3D stream is idle before doing a
885 * 2D fill to clear the front or back buffer.
887 RADEON_WAIT_UNTIL_3D_IDLE();
889 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
890 OUT_RING(clear->color_mask);
892 ADVANCE_RING();
894 /* Make sure we restore the 3D state next time.
896 sarea_priv->ctx_owner = 0;
898 for (i = 0; i < nbox; i++) {
899 int x = pbox[i].x1;
900 int y = pbox[i].y1;
901 int w = pbox[i].x2 - x;
902 int h = pbox[i].y2 - y;
904 DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n",
905 x, y, w, h, flags);
907 if (flags & RADEON_FRONT) {
908 BEGIN_RING(6);
910 OUT_RING(CP_PACKET3
911 (RADEON_CNTL_PAINT_MULTI, 4));
912 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
913 RADEON_GMC_BRUSH_SOLID_COLOR |
914 (dev_priv->
915 color_fmt << 8) |
916 RADEON_GMC_SRC_DATATYPE_COLOR |
917 RADEON_ROP3_P |
918 RADEON_GMC_CLR_CMP_CNTL_DIS);
920 OUT_RING(dev_priv->front_pitch_offset);
921 OUT_RING(clear->clear_color);
923 OUT_RING((x << 16) | y);
924 OUT_RING((w << 16) | h);
926 ADVANCE_RING();
929 if (flags & RADEON_BACK) {
930 BEGIN_RING(6);
932 OUT_RING(CP_PACKET3
933 (RADEON_CNTL_PAINT_MULTI, 4));
934 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
935 RADEON_GMC_BRUSH_SOLID_COLOR |
936 (dev_priv->
937 color_fmt << 8) |
938 RADEON_GMC_SRC_DATATYPE_COLOR |
939 RADEON_ROP3_P |
940 RADEON_GMC_CLR_CMP_CNTL_DIS);
942 OUT_RING(dev_priv->back_pitch_offset);
943 OUT_RING(clear->clear_color);
945 OUT_RING((x << 16) | y);
946 OUT_RING((w << 16) | h);
948 ADVANCE_RING();
953 /* hyper z clear */
954 /* no docs available, based on reverse engeneering by Stephane Marchesin */
955 if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
956 && (flags & RADEON_CLEAR_FASTZ)) {
958 int i;
959 int depthpixperline =
960 dev_priv->depth_fmt ==
961 RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
962 2) : (dev_priv->
963 depth_pitch / 4);
965 u32 clearmask;
967 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
968 ((clear->depth_mask & 0xff) << 24);
970 /* Make sure we restore the 3D state next time.
971 * we haven't touched any "normal" state - still need this?
973 sarea_priv->ctx_owner = 0;
975 if ((dev_priv->flags & RADEON_HAS_HIERZ)
976 && (flags & RADEON_USE_HIERZ)) {
977 /* FIXME : reverse engineer that for Rx00 cards */
978 /* FIXME : the mask supposedly contains low-res z values. So can't set
979 just to the max (0xff? or actually 0x3fff?), need to take z clear
980 value into account? */
981 /* pattern seems to work for r100, though get slight
982 rendering errors with glxgears. If hierz is not enabled for r100,
983 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
984 other ones are ignored, and the same clear mask can be used. That's
985 very different behaviour than R200 which needs different clear mask
986 and different number of tiles to clear if hierz is enabled or not !?!
988 clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
989 } else {
990 /* clear mask : chooses the clearing pattern.
991 rv250: could be used to clear only parts of macrotiles
992 (but that would get really complicated...)?
993 bit 0 and 1 (either or both of them ?!?!) are used to
994 not clear tile (or maybe one of the bits indicates if the tile is
995 compressed or not), bit 2 and 3 to not clear tile 1,...,.
996 Pattern is as follows:
997 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
998 bits -------------------------------------------------
999 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
1000 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
1001 covers 256 pixels ?!?
1003 clearmask = 0x0;
1006 BEGIN_RING(8);
1007 RADEON_WAIT_UNTIL_2D_IDLE();
1008 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
1009 tempRB3D_DEPTHCLEARVALUE);
1010 /* what offset is this exactly ? */
1011 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
1012 /* need ctlstat, otherwise get some strange black flickering */
1013 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
1014 RADEON_RB3D_ZC_FLUSH_ALL);
1015 ADVANCE_RING();
1017 for (i = 0; i < nbox; i++) {
1018 int tileoffset, nrtilesx, nrtilesy, j;
1019 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1020 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1021 && !(dev_priv->microcode_version == UCODE_R200)) {
1022 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1023 maybe r200 actually doesn't need to put the low-res z value into
1024 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1025 Works for R100, both with hierz and without.
1026 R100 seems to operate on 2x1 8x8 tiles, but...
1027 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1028 problematic with resolutions which are not 64 pix aligned? */
1029 tileoffset =
1030 ((pbox[i].y1 >> 3) * depthpixperline +
1031 pbox[i].x1) >> 6;
1032 nrtilesx =
1033 ((pbox[i].x2 & ~63) -
1034 (pbox[i].x1 & ~63)) >> 4;
1035 nrtilesy =
1036 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1037 for (j = 0; j <= nrtilesy; j++) {
1038 BEGIN_RING(4);
1039 OUT_RING(CP_PACKET3
1040 (RADEON_3D_CLEAR_ZMASK, 2));
1041 /* first tile */
1042 OUT_RING(tileoffset * 8);
1043 /* the number of tiles to clear */
1044 OUT_RING(nrtilesx + 4);
1045 /* clear mask : chooses the clearing pattern. */
1046 OUT_RING(clearmask);
1047 ADVANCE_RING();
1048 tileoffset += depthpixperline >> 6;
1050 } else if (dev_priv->microcode_version == UCODE_R200) {
1051 /* works for rv250. */
1052 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1053 tileoffset =
1054 ((pbox[i].y1 >> 3) * depthpixperline +
1055 pbox[i].x1) >> 5;
1056 nrtilesx =
1057 (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
1058 nrtilesy =
1059 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1060 for (j = 0; j <= nrtilesy; j++) {
1061 BEGIN_RING(4);
1062 OUT_RING(CP_PACKET3
1063 (RADEON_3D_CLEAR_ZMASK, 2));
1064 /* first tile */
1065 /* judging by the first tile offset needed, could possibly
1066 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1067 macro tiles, though would still need clear mask for
1068 right/bottom if truely 4x4 granularity is desired ? */
1069 OUT_RING(tileoffset * 16);
1070 /* the number of tiles to clear */
1071 OUT_RING(nrtilesx + 1);
1072 /* clear mask : chooses the clearing pattern. */
1073 OUT_RING(clearmask);
1074 ADVANCE_RING();
1075 tileoffset += depthpixperline >> 5;
1077 } else { /* rv 100 */
1078 /* rv100 might not need 64 pix alignment, who knows */
1079 /* offsets are, hmm, weird */
1080 tileoffset =
1081 ((pbox[i].y1 >> 4) * depthpixperline +
1082 pbox[i].x1) >> 6;
1083 nrtilesx =
1084 ((pbox[i].x2 & ~63) -
1085 (pbox[i].x1 & ~63)) >> 4;
1086 nrtilesy =
1087 (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
1088 for (j = 0; j <= nrtilesy; j++) {
1089 BEGIN_RING(4);
1090 OUT_RING(CP_PACKET3
1091 (RADEON_3D_CLEAR_ZMASK, 2));
1092 OUT_RING(tileoffset * 128);
1093 /* the number of tiles to clear */
1094 OUT_RING(nrtilesx + 4);
1095 /* clear mask : chooses the clearing pattern. */
1096 OUT_RING(clearmask);
1097 ADVANCE_RING();
1098 tileoffset += depthpixperline >> 6;
1103 /* TODO don't always clear all hi-level z tiles */
1104 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1105 && (dev_priv->microcode_version == UCODE_R200)
1106 && (flags & RADEON_USE_HIERZ))
1107 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1108 /* FIXME : the mask supposedly contains low-res z values. So can't set
1109 just to the max (0xff? or actually 0x3fff?), need to take z clear
1110 value into account? */
1112 BEGIN_RING(4);
1113 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
1114 OUT_RING(0x0); /* First tile */
1115 OUT_RING(0x3cc0);
1116 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1117 ADVANCE_RING();
1121 /* We have to clear the depth and/or stencil buffers by
1122 * rendering a quad into just those buffers. Thus, we have to
1123 * make sure the 3D engine is configured correctly.
1125 else if ((dev_priv->microcode_version == UCODE_R200) &&
1126 (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1128 int tempPP_CNTL;
1129 int tempRE_CNTL;
1130 int tempRB3D_CNTL;
1131 int tempRB3D_ZSTENCILCNTL;
1132 int tempRB3D_STENCILREFMASK;
1133 int tempRB3D_PLANEMASK;
1134 int tempSE_CNTL;
1135 int tempSE_VTE_CNTL;
1136 int tempSE_VTX_FMT_0;
1137 int tempSE_VTX_FMT_1;
1138 int tempSE_VAP_CNTL;
1139 int tempRE_AUX_SCISSOR_CNTL;
1141 tempPP_CNTL = 0;
1142 tempRE_CNTL = 0;
1144 tempRB3D_CNTL = depth_clear->rb3d_cntl;
1146 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1147 tempRB3D_STENCILREFMASK = 0x0;
1149 tempSE_CNTL = depth_clear->se_cntl;
1151 /* Disable TCL */
1153 tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1154 (0x9 <<
1155 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
1157 tempRB3D_PLANEMASK = 0x0;
1159 tempRE_AUX_SCISSOR_CNTL = 0x0;
1161 tempSE_VTE_CNTL =
1162 SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
1164 /* Vertex format (X, Y, Z, W) */
1165 tempSE_VTX_FMT_0 =
1166 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
1167 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
1168 tempSE_VTX_FMT_1 = 0x0;
1171 * Depth buffer specific enables
1173 if (flags & RADEON_DEPTH) {
1174 /* Enable depth buffer */
1175 tempRB3D_CNTL |= RADEON_Z_ENABLE;
1176 } else {
1177 /* Disable depth buffer */
1178 tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1182 * Stencil buffer specific enables
1184 if (flags & RADEON_STENCIL) {
1185 tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
1186 tempRB3D_STENCILREFMASK = clear->depth_mask;
1187 } else {
1188 tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1189 tempRB3D_STENCILREFMASK = 0x00000000;
1192 if (flags & RADEON_USE_COMP_ZBUF) {
1193 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1194 RADEON_Z_DECOMPRESSION_ENABLE;
1196 if (flags & RADEON_USE_HIERZ) {
1197 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1200 BEGIN_RING(26);
1201 RADEON_WAIT_UNTIL_2D_IDLE();
1203 OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
1204 OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
1205 OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
1206 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1207 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
1208 tempRB3D_STENCILREFMASK);
1209 OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
1210 OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
1211 OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
1212 OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
1213 OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
1214 OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
1215 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
1216 ADVANCE_RING();
1218 /* Make sure we restore the 3D state next time.
1220 sarea_priv->ctx_owner = 0;
1222 for (i = 0; i < nbox; i++) {
1224 /* Funny that this should be required --
1225 * sets top-left?
1227 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1229 BEGIN_RING(14);
1230 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
1231 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1232 RADEON_PRIM_WALK_RING |
1233 (3 << RADEON_NUM_VERTICES_SHIFT)));
1234 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1235 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1236 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1237 OUT_RING(0x3f800000);
1238 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1239 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1240 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1241 OUT_RING(0x3f800000);
1242 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1243 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1244 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1245 OUT_RING(0x3f800000);
1246 ADVANCE_RING();
1248 } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1250 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1252 rb3d_cntl = depth_clear->rb3d_cntl;
1254 if (flags & RADEON_DEPTH) {
1255 rb3d_cntl |= RADEON_Z_ENABLE;
1256 } else {
1257 rb3d_cntl &= ~RADEON_Z_ENABLE;
1260 if (flags & RADEON_STENCIL) {
1261 rb3d_cntl |= RADEON_STENCIL_ENABLE;
1262 rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1263 } else {
1264 rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1265 rb3d_stencilrefmask = 0x00000000;
1268 if (flags & RADEON_USE_COMP_ZBUF) {
1269 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1270 RADEON_Z_DECOMPRESSION_ENABLE;
1272 if (flags & RADEON_USE_HIERZ) {
1273 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1276 BEGIN_RING(13);
1277 RADEON_WAIT_UNTIL_2D_IDLE();
1279 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
1280 OUT_RING(0x00000000);
1281 OUT_RING(rb3d_cntl);
1283 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1284 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
1285 OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
1286 OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
1287 ADVANCE_RING();
1289 /* Make sure we restore the 3D state next time.
1291 sarea_priv->ctx_owner = 0;
1293 for (i = 0; i < nbox; i++) {
1295 /* Funny that this should be required --
1296 * sets top-left?
1298 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1300 BEGIN_RING(15);
1302 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
1303 OUT_RING(RADEON_VTX_Z_PRESENT |
1304 RADEON_VTX_PKCOLOR_PRESENT);
1305 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1306 RADEON_PRIM_WALK_RING |
1307 RADEON_MAOS_ENABLE |
1308 RADEON_VTX_FMT_RADEON_MODE |
1309 (3 << RADEON_NUM_VERTICES_SHIFT)));
1311 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1312 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1313 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1314 OUT_RING(0x0);
1316 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1317 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1318 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1319 OUT_RING(0x0);
1321 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1322 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1323 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1324 OUT_RING(0x0);
1326 ADVANCE_RING();
1330 /* Increment the clear counter. The client-side 3D driver must
1331 * wait on this value before performing the clear ioctl. We
1332 * need this because the card's so damned fast...
1334 sarea_priv->last_clear++;
1336 BEGIN_RING(4);
1338 RADEON_CLEAR_AGE(sarea_priv->last_clear);
1339 RADEON_WAIT_UNTIL_IDLE();
1341 ADVANCE_RING();
1344 static void radeon_cp_dispatch_swap(struct drm_device *dev, struct drm_master *master)
1346 drm_radeon_private_t *dev_priv = dev->dev_private;
1347 struct drm_radeon_master_private *master_priv = master->driver_priv;
1348 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
1349 int nbox = sarea_priv->nbox;
1350 struct drm_clip_rect *pbox = sarea_priv->boxes;
1351 int i;
1352 RING_LOCALS;
1353 DRM_DEBUG("\n");
1355 /* Do some trivial performance monitoring...
1357 if (dev_priv->do_boxes)
1358 radeon_cp_performance_boxes(dev_priv, master_priv);
1360 /* Wait for the 3D stream to idle before dispatching the bitblt.
1361 * This will prevent data corruption between the two streams.
1363 BEGIN_RING(2);
1365 RADEON_WAIT_UNTIL_3D_IDLE();
1367 ADVANCE_RING();
1369 for (i = 0; i < nbox; i++) {
1370 int x = pbox[i].x1;
1371 int y = pbox[i].y1;
1372 int w = pbox[i].x2 - x;
1373 int h = pbox[i].y2 - y;
1375 DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h);
1377 BEGIN_RING(9);
1379 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
1380 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1381 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1382 RADEON_GMC_BRUSH_NONE |
1383 (dev_priv->color_fmt << 8) |
1384 RADEON_GMC_SRC_DATATYPE_COLOR |
1385 RADEON_ROP3_S |
1386 RADEON_DP_SRC_SOURCE_MEMORY |
1387 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1389 /* Make this work even if front & back are flipped:
1391 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
1392 if (sarea_priv->pfCurrentPage == 0) {
1393 OUT_RING(dev_priv->back_pitch_offset);
1394 OUT_RING(dev_priv->front_pitch_offset);
1395 } else {
1396 OUT_RING(dev_priv->front_pitch_offset);
1397 OUT_RING(dev_priv->back_pitch_offset);
1400 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
1401 OUT_RING((x << 16) | y);
1402 OUT_RING((x << 16) | y);
1403 OUT_RING((w << 16) | h);
1405 ADVANCE_RING();
1408 /* Increment the frame counter. The client-side 3D driver must
1409 * throttle the framerate by waiting for this value before
1410 * performing the swapbuffer ioctl.
1412 sarea_priv->last_frame++;
1414 BEGIN_RING(4);
1416 RADEON_FRAME_AGE(sarea_priv->last_frame);
1417 RADEON_WAIT_UNTIL_2D_IDLE();
1419 ADVANCE_RING();
1422 void radeon_cp_dispatch_flip(struct drm_device *dev, struct drm_master *master)
1424 drm_radeon_private_t *dev_priv = dev->dev_private;
1425 struct drm_radeon_master_private *master_priv = master->driver_priv;
1426 struct drm_sarea *sarea = (struct drm_sarea *)master_priv->sarea->handle;
1427 int offset = (master_priv->sarea_priv->pfCurrentPage == 1)
1428 ? dev_priv->front_offset : dev_priv->back_offset;
1429 RING_LOCALS;
1430 DRM_DEBUG("pfCurrentPage=%d\n",
1431 master_priv->sarea_priv->pfCurrentPage);
1433 /* Do some trivial performance monitoring...
1435 if (dev_priv->do_boxes) {
1436 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1437 radeon_cp_performance_boxes(dev_priv, master_priv);
1440 /* Update the frame offsets for both CRTCs
1442 BEGIN_RING(6);
1444 RADEON_WAIT_UNTIL_3D_IDLE();
1445 OUT_RING_REG(RADEON_CRTC_OFFSET,
1446 ((sarea->frame.y * dev_priv->front_pitch +
1447 sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
1448 + offset);
1449 OUT_RING_REG(RADEON_CRTC2_OFFSET, master_priv->sarea_priv->crtc2_base
1450 + offset);
1452 ADVANCE_RING();
1454 /* Increment the frame counter. The client-side 3D driver must
1455 * throttle the framerate by waiting for this value before
1456 * performing the swapbuffer ioctl.
1458 master_priv->sarea_priv->last_frame++;
1459 master_priv->sarea_priv->pfCurrentPage =
1460 1 - master_priv->sarea_priv->pfCurrentPage;
1462 BEGIN_RING(2);
1464 RADEON_FRAME_AGE(master_priv->sarea_priv->last_frame);
1466 ADVANCE_RING();
1469 static int bad_prim_vertex_nr(int primitive, int nr)
1471 switch (primitive & RADEON_PRIM_TYPE_MASK) {
1472 case RADEON_PRIM_TYPE_NONE:
1473 case RADEON_PRIM_TYPE_POINT:
1474 return nr < 1;
1475 case RADEON_PRIM_TYPE_LINE:
1476 return (nr & 1) || nr == 0;
1477 case RADEON_PRIM_TYPE_LINE_STRIP:
1478 return nr < 2;
1479 case RADEON_PRIM_TYPE_TRI_LIST:
1480 case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1481 case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1482 case RADEON_PRIM_TYPE_RECT_LIST:
1483 return nr % 3 || nr == 0;
1484 case RADEON_PRIM_TYPE_TRI_FAN:
1485 case RADEON_PRIM_TYPE_TRI_STRIP:
1486 return nr < 3;
1487 default:
1488 return 1;
1492 typedef struct {
1493 unsigned int start;
1494 unsigned int finish;
1495 unsigned int prim;
1496 unsigned int numverts;
1497 unsigned int offset;
1498 unsigned int vc_format;
1499 } drm_radeon_tcl_prim_t;
1501 static void radeon_cp_dispatch_vertex(struct drm_device * dev,
1502 struct drm_file *file_priv,
1503 struct drm_buf * buf,
1504 drm_radeon_tcl_prim_t * prim)
1506 drm_radeon_private_t *dev_priv = dev->dev_private;
1507 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
1508 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
1509 int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1510 int numverts = (int)prim->numverts;
1511 int nbox = sarea_priv->nbox;
1512 int i = 0;
1513 RING_LOCALS;
1515 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1516 prim->prim,
1517 prim->vc_format, prim->start, prim->finish, prim->numverts);
1519 if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
1520 DRM_ERROR("bad prim %x numverts %d\n",
1521 prim->prim, prim->numverts);
1522 return;
1525 do {
1526 /* Emit the next cliprect */
1527 if (i < nbox) {
1528 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1531 /* Emit the vertex buffer rendering commands */
1532 BEGIN_RING(5);
1534 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
1535 OUT_RING(offset);
1536 OUT_RING(numverts);
1537 OUT_RING(prim->vc_format);
1538 OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
1539 RADEON_COLOR_ORDER_RGBA |
1540 RADEON_VTX_FMT_RADEON_MODE |
1541 (numverts << RADEON_NUM_VERTICES_SHIFT));
1543 ADVANCE_RING();
1545 i++;
1546 } while (i < nbox);
1549 static void radeon_cp_discard_buffer(struct drm_device *dev, struct drm_master *master, struct drm_buf *buf)
1551 drm_radeon_private_t *dev_priv = dev->dev_private;
1552 struct drm_radeon_master_private *master_priv = master->driver_priv;
1553 drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1554 RING_LOCALS;
1556 buf_priv->age = ++master_priv->sarea_priv->last_dispatch;
1558 /* Emit the vertex buffer age */
1559 if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600) {
1560 BEGIN_RING(3);
1561 R600_DISPATCH_AGE(buf_priv->age);
1562 ADVANCE_RING();
1563 } else {
1564 BEGIN_RING(2);
1565 RADEON_DISPATCH_AGE(buf_priv->age);
1566 ADVANCE_RING();
1569 buf->pending = 1;
1570 buf->used = 0;
1573 static void radeon_cp_dispatch_indirect(struct drm_device * dev,
1574 struct drm_buf * buf, int start, int end)
1576 drm_radeon_private_t *dev_priv = dev->dev_private;
1577 RING_LOCALS;
1578 DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
1580 if (start != end) {
1581 int offset = (dev_priv->gart_buffers_offset
1582 + buf->offset + start);
1583 int dwords = (end - start + 3) / sizeof(u32);
1585 /* Indirect buffer data must be an even number of
1586 * dwords, so if we've been given an odd number we must
1587 * pad the data with a Type-2 CP packet.
1589 if (dwords & 1) {
1590 u32 *data = (u32 *)
1591 ((char *)dev->agp_buffer_map->handle
1592 + buf->offset + start);
1593 data[dwords++] = RADEON_CP_PACKET2;
1596 /* Fire off the indirect buffer */
1597 BEGIN_RING(3);
1599 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
1600 OUT_RING(offset);
1601 OUT_RING(dwords);
1603 ADVANCE_RING();
1607 static void radeon_cp_dispatch_indices(struct drm_device *dev,
1608 struct drm_master *master,
1609 struct drm_buf * elt_buf,
1610 drm_radeon_tcl_prim_t * prim)
1612 drm_radeon_private_t *dev_priv = dev->dev_private;
1613 struct drm_radeon_master_private *master_priv = master->driver_priv;
1614 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
1615 int offset = dev_priv->gart_buffers_offset + prim->offset;
1616 u32 *data;
1617 int dwords;
1618 int i = 0;
1619 int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1620 int count = (prim->finish - start) / sizeof(u16);
1621 int nbox = sarea_priv->nbox;
1623 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1624 prim->prim,
1625 prim->vc_format,
1626 prim->start, prim->finish, prim->offset, prim->numverts);
1628 if (bad_prim_vertex_nr(prim->prim, count)) {
1629 DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
1630 return;
1633 if (start >= prim->finish || (prim->start & 0x7)) {
1634 DRM_ERROR("buffer prim %d\n", prim->prim);
1635 return;
1638 dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1640 data = (u32 *) ((char *)dev->agp_buffer_map->handle +
1641 elt_buf->offset + prim->start);
1643 data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
1644 data[1] = offset;
1645 data[2] = prim->numverts;
1646 data[3] = prim->vc_format;
1647 data[4] = (prim->prim |
1648 RADEON_PRIM_WALK_IND |
1649 RADEON_COLOR_ORDER_RGBA |
1650 RADEON_VTX_FMT_RADEON_MODE |
1651 (count << RADEON_NUM_VERTICES_SHIFT));
1653 do {
1654 if (i < nbox)
1655 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1657 radeon_cp_dispatch_indirect(dev, elt_buf,
1658 prim->start, prim->finish);
1660 i++;
1661 } while (i < nbox);
1665 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1667 static int radeon_cp_dispatch_texture(struct drm_device * dev,
1668 struct drm_file *file_priv,
1669 drm_radeon_texture_t * tex,
1670 drm_radeon_tex_image_t * image)
1672 drm_radeon_private_t *dev_priv = dev->dev_private;
1673 struct drm_buf *buf;
1674 u32 format;
1675 u32 *buffer;
1676 const u8 __user *data;
1677 int size, dwords, tex_width, blit_width, spitch;
1678 u32 height;
1679 int i;
1680 u32 texpitch, microtile;
1681 u32 offset, byte_offset;
1682 RING_LOCALS;
1684 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) {
1685 DRM_ERROR("Invalid destination offset\n");
1686 return -EINVAL;
1689 dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1691 /* Flush the pixel cache. This ensures no pixel data gets mixed
1692 * up with the texture data from the host data blit, otherwise
1693 * part of the texture image may be corrupted.
1695 BEGIN_RING(4);
1696 RADEON_FLUSH_CACHE();
1697 RADEON_WAIT_UNTIL_IDLE();
1698 ADVANCE_RING();
1700 /* The compiler won't optimize away a division by a variable,
1701 * even if the only legal values are powers of two. Thus, we'll
1702 * use a shift instead.
1704 switch (tex->format) {
1705 case RADEON_TXFORMAT_ARGB8888:
1706 case RADEON_TXFORMAT_RGBA8888:
1707 format = RADEON_COLOR_FORMAT_ARGB8888;
1708 tex_width = tex->width * 4;
1709 blit_width = image->width * 4;
1710 break;
1711 case RADEON_TXFORMAT_AI88:
1712 case RADEON_TXFORMAT_ARGB1555:
1713 case RADEON_TXFORMAT_RGB565:
1714 case RADEON_TXFORMAT_ARGB4444:
1715 case RADEON_TXFORMAT_VYUY422:
1716 case RADEON_TXFORMAT_YVYU422:
1717 format = RADEON_COLOR_FORMAT_RGB565;
1718 tex_width = tex->width * 2;
1719 blit_width = image->width * 2;
1720 break;
1721 case RADEON_TXFORMAT_I8:
1722 case RADEON_TXFORMAT_RGB332:
1723 format = RADEON_COLOR_FORMAT_CI8;
1724 tex_width = tex->width * 1;
1725 blit_width = image->width * 1;
1726 break;
1727 default:
1728 DRM_ERROR("invalid texture format %d\n", tex->format);
1729 return -EINVAL;
1731 spitch = blit_width >> 6;
1732 if (spitch == 0 && image->height > 1)
1733 return -EINVAL;
1735 texpitch = tex->pitch;
1736 if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1737 microtile = 1;
1738 if (tex_width < 64) {
1739 texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1740 /* we got tiled coordinates, untile them */
1741 image->x *= 2;
1743 } else
1744 microtile = 0;
1746 /* this might fail for zero-sized uploads - are those illegal? */
1747 if (!radeon_check_offset(dev_priv, tex->offset + image->height *
1748 blit_width - 1)) {
1749 DRM_ERROR("Invalid final destination offset\n");
1750 return -EINVAL;
1753 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1755 do {
1756 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1757 tex->offset >> 10, tex->pitch, tex->format,
1758 image->x, image->y, image->width, image->height);
1760 /* Make a copy of some parameters in case we have to
1761 * update them for a multi-pass texture blit.
1763 height = image->height;
1764 data = (const u8 __user *)image->data;
1766 size = height * blit_width;
1768 if (size > RADEON_MAX_TEXTURE_SIZE) {
1769 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1770 size = height * blit_width;
1771 } else if (size < 4 && size > 0) {
1772 size = 4;
1773 } else if (size == 0) {
1774 return 0;
1777 buf = radeon_freelist_get(dev);
1778 if (0 && !buf) {
1779 radeon_do_cp_idle(dev_priv);
1780 buf = radeon_freelist_get(dev);
1782 if (!buf) {
1783 DRM_DEBUG("EAGAIN\n");
1784 if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
1785 return -EFAULT;
1786 return -EAGAIN;
1789 /* Dispatch the indirect buffer.
1791 buffer =
1792 (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
1793 dwords = size / 4;
1795 #define RADEON_COPY_MT(_buf, _data, _width) \
1796 do { \
1797 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1798 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1799 return -EFAULT; \
1801 } while(0)
1803 if (microtile) {
1804 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1805 however, we cannot use blitter directly for texture width < 64 bytes,
1806 since minimum tex pitch is 64 bytes and we need this to match
1807 the texture width, otherwise the blitter will tile it wrong.
1808 Thus, tiling manually in this case. Additionally, need to special
1809 case tex height = 1, since our actual image will have height 2
1810 and we need to ensure we don't read beyond the texture size
1811 from user space. */
1812 if (tex->height == 1) {
1813 if (tex_width >= 64 || tex_width <= 16) {
1814 RADEON_COPY_MT(buffer, data,
1815 (int)(tex_width * sizeof(u32)));
1816 } else if (tex_width == 32) {
1817 RADEON_COPY_MT(buffer, data, 16);
1818 RADEON_COPY_MT(buffer + 8,
1819 data + 16, 16);
1821 } else if (tex_width >= 64 || tex_width == 16) {
1822 RADEON_COPY_MT(buffer, data,
1823 (int)(dwords * sizeof(u32)));
1824 } else if (tex_width < 16) {
1825 for (i = 0; i < tex->height; i++) {
1826 RADEON_COPY_MT(buffer, data, tex_width);
1827 buffer += 4;
1828 data += tex_width;
1830 } else if (tex_width == 32) {
1831 /* TODO: make sure this works when not fitting in one buffer
1832 (i.e. 32bytes x 2048...) */
1833 for (i = 0; i < tex->height; i += 2) {
1834 RADEON_COPY_MT(buffer, data, 16);
1835 data += 16;
1836 RADEON_COPY_MT(buffer + 8, data, 16);
1837 data += 16;
1838 RADEON_COPY_MT(buffer + 4, data, 16);
1839 data += 16;
1840 RADEON_COPY_MT(buffer + 12, data, 16);
1841 data += 16;
1842 buffer += 16;
1845 } else {
1846 if (tex_width >= 32) {
1847 /* Texture image width is larger than the minimum, so we
1848 * can upload it directly.
1850 RADEON_COPY_MT(buffer, data,
1851 (int)(dwords * sizeof(u32)));
1852 } else {
1853 /* Texture image width is less than the minimum, so we
1854 * need to pad out each image scanline to the minimum
1855 * width.
1857 for (i = 0; i < tex->height; i++) {
1858 RADEON_COPY_MT(buffer, data, tex_width);
1859 buffer += 8;
1860 data += tex_width;
1865 #undef RADEON_COPY_MT
1866 byte_offset = (image->y & ~2047) * blit_width;
1867 buf->file_priv = file_priv;
1868 buf->used = size;
1869 offset = dev_priv->gart_buffers_offset + buf->offset;
1870 BEGIN_RING(9);
1871 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1872 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1873 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1874 RADEON_GMC_BRUSH_NONE |
1875 (format << 8) |
1876 RADEON_GMC_SRC_DATATYPE_COLOR |
1877 RADEON_ROP3_S |
1878 RADEON_DP_SRC_SOURCE_MEMORY |
1879 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1880 OUT_RING((spitch << 22) | (offset >> 10));
1881 OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10)));
1882 OUT_RING(0);
1883 OUT_RING((image->x << 16) | (image->y % 2048));
1884 OUT_RING((image->width << 16) | height);
1885 RADEON_WAIT_UNTIL_2D_IDLE();
1886 ADVANCE_RING();
1887 COMMIT_RING();
1889 radeon_cp_discard_buffer(dev, file_priv->master, buf);
1891 /* Update the input parameters for next time */
1892 image->y += height;
1893 image->height -= height;
1894 image->data = (const u8 __user *)image->data + size;
1895 } while (image->height > 0);
1897 /* Flush the pixel cache after the blit completes. This ensures
1898 * the texture data is written out to memory before rendering
1899 * continues.
1901 BEGIN_RING(4);
1902 RADEON_FLUSH_CACHE();
1903 RADEON_WAIT_UNTIL_2D_IDLE();
1904 ADVANCE_RING();
1905 COMMIT_RING();
1907 return 0;
1910 static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
1912 drm_radeon_private_t *dev_priv = dev->dev_private;
1913 int i;
1914 RING_LOCALS;
1915 DRM_DEBUG("\n");
1917 BEGIN_RING(35);
1919 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
1920 OUT_RING(0x00000000);
1922 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
1923 for (i = 0; i < 32; i++) {
1924 OUT_RING(stipple[i]);
1927 ADVANCE_RING();
1930 static void radeon_apply_surface_regs(int surf_index,
1931 drm_radeon_private_t *dev_priv)
1933 if (!dev_priv->mmio)
1934 return;
1936 radeon_do_cp_idle(dev_priv);
1938 RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
1939 dev_priv->surfaces[surf_index].flags);
1940 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
1941 dev_priv->surfaces[surf_index].lower);
1942 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
1943 dev_priv->surfaces[surf_index].upper);
1946 /* Allocates a virtual surface
1947 * doesn't always allocate a real surface, will stretch an existing
1948 * surface when possible.
1950 * Note that refcount can be at most 2, since during a free refcount=3
1951 * might mean we have to allocate a new surface which might not always
1952 * be available.
1953 * For example : we allocate three contigous surfaces ABC. If B is
1954 * freed, we suddenly need two surfaces to store A and C, which might
1955 * not always be available.
1957 static int alloc_surface(drm_radeon_surface_alloc_t *new,
1958 drm_radeon_private_t *dev_priv,
1959 struct drm_file *file_priv)
1961 struct radeon_virt_surface *s;
1962 int i;
1963 int virt_surface_index;
1964 uint32_t new_upper, new_lower;
1966 new_lower = new->address;
1967 new_upper = new_lower + new->size - 1;
1969 /* sanity check */
1970 if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1971 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
1972 RADEON_SURF_ADDRESS_FIXED_MASK)
1973 || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1974 return -1;
1976 /* make sure there is no overlap with existing surfaces */
1977 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1978 if ((dev_priv->surfaces[i].refcount != 0) &&
1979 (((new_lower >= dev_priv->surfaces[i].lower) &&
1980 (new_lower < dev_priv->surfaces[i].upper)) ||
1981 ((new_lower < dev_priv->surfaces[i].lower) &&
1982 (new_upper > dev_priv->surfaces[i].lower)))) {
1983 return -1;
1987 /* find a virtual surface */
1988 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
1989 if (dev_priv->virt_surfaces[i].file_priv == NULL)
1990 break;
1991 if (i == 2 * RADEON_MAX_SURFACES) {
1992 return -1;
1994 virt_surface_index = i;
1996 /* try to reuse an existing surface */
1997 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1998 /* extend before */
1999 if ((dev_priv->surfaces[i].refcount == 1) &&
2000 (new->flags == dev_priv->surfaces[i].flags) &&
2001 (new_upper + 1 == dev_priv->surfaces[i].lower)) {
2002 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2003 s->surface_index = i;
2004 s->lower = new_lower;
2005 s->upper = new_upper;
2006 s->flags = new->flags;
2007 s->file_priv = file_priv;
2008 dev_priv->surfaces[i].refcount++;
2009 dev_priv->surfaces[i].lower = s->lower;
2010 radeon_apply_surface_regs(s->surface_index, dev_priv);
2011 return virt_surface_index;
2014 /* extend after */
2015 if ((dev_priv->surfaces[i].refcount == 1) &&
2016 (new->flags == dev_priv->surfaces[i].flags) &&
2017 (new_lower == dev_priv->surfaces[i].upper + 1)) {
2018 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2019 s->surface_index = i;
2020 s->lower = new_lower;
2021 s->upper = new_upper;
2022 s->flags = new->flags;
2023 s->file_priv = file_priv;
2024 dev_priv->surfaces[i].refcount++;
2025 dev_priv->surfaces[i].upper = s->upper;
2026 radeon_apply_surface_regs(s->surface_index, dev_priv);
2027 return virt_surface_index;
2031 /* okay, we need a new one */
2032 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
2033 if (dev_priv->surfaces[i].refcount == 0) {
2034 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2035 s->surface_index = i;
2036 s->lower = new_lower;
2037 s->upper = new_upper;
2038 s->flags = new->flags;
2039 s->file_priv = file_priv;
2040 dev_priv->surfaces[i].refcount = 1;
2041 dev_priv->surfaces[i].lower = s->lower;
2042 dev_priv->surfaces[i].upper = s->upper;
2043 dev_priv->surfaces[i].flags = s->flags;
2044 radeon_apply_surface_regs(s->surface_index, dev_priv);
2045 return virt_surface_index;
2049 /* we didn't find anything */
2050 return -1;
2053 static int free_surface(struct drm_file *file_priv,
2054 drm_radeon_private_t * dev_priv,
2055 int lower)
2057 struct radeon_virt_surface *s;
2058 int i;
2059 /* find the virtual surface */
2060 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2061 s = &(dev_priv->virt_surfaces[i]);
2062 if (s->file_priv) {
2063 if ((lower == s->lower) && (file_priv == s->file_priv))
2065 if (dev_priv->surfaces[s->surface_index].
2066 lower == s->lower)
2067 dev_priv->surfaces[s->surface_index].
2068 lower = s->upper;
2070 if (dev_priv->surfaces[s->surface_index].
2071 upper == s->upper)
2072 dev_priv->surfaces[s->surface_index].
2073 upper = s->lower;
2075 dev_priv->surfaces[s->surface_index].refcount--;
2076 if (dev_priv->surfaces[s->surface_index].
2077 refcount == 0)
2078 dev_priv->surfaces[s->surface_index].
2079 flags = 0;
2080 s->file_priv = NULL;
2081 radeon_apply_surface_regs(s->surface_index,
2082 dev_priv);
2083 return 0;
2087 return 1;
2090 static void radeon_surfaces_release(struct drm_file *file_priv,
2091 drm_radeon_private_t * dev_priv)
2093 int i;
2094 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2095 if (dev_priv->virt_surfaces[i].file_priv == file_priv)
2096 free_surface(file_priv, dev_priv,
2097 dev_priv->virt_surfaces[i].lower);
2101 /* ================================================================
2102 * IOCTL functions
2104 static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
2106 drm_radeon_private_t *dev_priv = dev->dev_private;
2107 drm_radeon_surface_alloc_t *alloc = data;
2109 if (alloc_surface(alloc, dev_priv, file_priv) == -1)
2110 return -EINVAL;
2111 else
2112 return 0;
2115 static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
2117 drm_radeon_private_t *dev_priv = dev->dev_private;
2118 drm_radeon_surface_free_t *memfree = data;
2120 if (free_surface(file_priv, dev_priv, memfree->address))
2121 return -EINVAL;
2122 else
2123 return 0;
2126 static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv)
2128 drm_radeon_private_t *dev_priv = dev->dev_private;
2129 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2130 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
2131 drm_radeon_clear_t *clear = data;
2132 drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2133 DRM_DEBUG("\n");
2135 LOCK_TEST_WITH_RETURN(dev, file_priv);
2137 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2139 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2140 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2142 if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes,
2143 sarea_priv->nbox * sizeof(depth_boxes[0])))
2144 return -EFAULT;
2146 radeon_cp_dispatch_clear(dev, file_priv->master, clear, depth_boxes);
2148 COMMIT_RING();
2149 return 0;
2152 /* Not sure why this isn't set all the time:
2154 static int radeon_do_init_pageflip(struct drm_device *dev, struct drm_master *master)
2156 drm_radeon_private_t *dev_priv = dev->dev_private;
2157 struct drm_radeon_master_private *master_priv = master->driver_priv;
2158 RING_LOCALS;
2160 DRM_DEBUG("\n");
2162 BEGIN_RING(6);
2163 RADEON_WAIT_UNTIL_3D_IDLE();
2164 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
2165 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
2166 RADEON_CRTC_OFFSET_FLIP_CNTL);
2167 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
2168 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
2169 RADEON_CRTC_OFFSET_FLIP_CNTL);
2170 ADVANCE_RING();
2172 dev_priv->page_flipping = 1;
2174 if (master_priv->sarea_priv->pfCurrentPage != 1)
2175 master_priv->sarea_priv->pfCurrentPage = 0;
2177 return 0;
2180 /* Swapping and flipping are different operations, need different ioctls.
2181 * They can & should be intermixed to support multiple 3d windows.
2183 static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv)
2185 drm_radeon_private_t *dev_priv = dev->dev_private;
2186 DRM_DEBUG("\n");
2188 LOCK_TEST_WITH_RETURN(dev, file_priv);
2190 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2192 if (!dev_priv->page_flipping)
2193 radeon_do_init_pageflip(dev, file_priv->master);
2195 radeon_cp_dispatch_flip(dev, file_priv->master);
2197 COMMIT_RING();
2198 return 0;
2201 static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv)
2203 drm_radeon_private_t *dev_priv = dev->dev_private;
2204 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2205 drm_radeon_sarea_t *sarea_priv = master_priv->sarea_priv;
2207 DRM_DEBUG("\n");
2209 LOCK_TEST_WITH_RETURN(dev, file_priv);
2211 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2213 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2214 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2216 radeon_cp_dispatch_swap(dev, file_priv->master);
2217 sarea_priv->ctx_owner = 0;
2219 COMMIT_RING();
2220 return 0;
2223 static int radeon_cp_vertex(struct drm_device *dev, void *data, struct drm_file *file_priv)
2225 drm_radeon_private_t *dev_priv = dev->dev_private;
2226 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2227 drm_radeon_sarea_t *sarea_priv;
2228 struct drm_device_dma *dma = dev->dma;
2229 struct drm_buf *buf;
2230 drm_radeon_vertex_t *vertex = data;
2231 drm_radeon_tcl_prim_t prim;
2233 LOCK_TEST_WITH_RETURN(dev, file_priv);
2235 sarea_priv = master_priv->sarea_priv;
2237 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2238 DRM_CURRENTPID, vertex->idx, vertex->count, vertex->discard);
2240 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2241 DRM_ERROR("buffer index %d (of %d max)\n",
2242 vertex->idx, dma->buf_count - 1);
2243 return -EINVAL;
2245 if (vertex->prim < 0 || vertex->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2246 DRM_ERROR("buffer prim %d\n", vertex->prim);
2247 return -EINVAL;
2250 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2251 VB_AGE_TEST_WITH_RETURN(dev_priv);
2253 buf = dma->buflist[vertex->idx];
2255 if (buf->file_priv != file_priv) {
2256 DRM_ERROR("process %d using buffer owned by %p\n",
2257 DRM_CURRENTPID, buf->file_priv);
2258 return -EINVAL;
2260 if (buf->pending) {
2261 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2262 return -EINVAL;
2265 /* Build up a prim_t record:
2267 if (vertex->count) {
2268 buf->used = vertex->count; /* not used? */
2270 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2271 if (radeon_emit_state(dev_priv, file_priv,
2272 &sarea_priv->context_state,
2273 sarea_priv->tex_state,
2274 sarea_priv->dirty)) {
2275 DRM_ERROR("radeon_emit_state failed\n");
2276 return -EINVAL;
2279 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2280 RADEON_UPLOAD_TEX1IMAGES |
2281 RADEON_UPLOAD_TEX2IMAGES |
2282 RADEON_REQUIRE_QUIESCENCE);
2285 prim.start = 0;
2286 prim.finish = vertex->count; /* unused */
2287 prim.prim = vertex->prim;
2288 prim.numverts = vertex->count;
2289 prim.vc_format = sarea_priv->vc_format;
2291 radeon_cp_dispatch_vertex(dev, file_priv, buf, &prim);
2294 if (vertex->discard) {
2295 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2298 COMMIT_RING();
2299 return 0;
2302 static int radeon_cp_indices(struct drm_device *dev, void *data, struct drm_file *file_priv)
2304 drm_radeon_private_t *dev_priv = dev->dev_private;
2305 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2306 drm_radeon_sarea_t *sarea_priv;
2307 struct drm_device_dma *dma = dev->dma;
2308 struct drm_buf *buf;
2309 drm_radeon_indices_t *elts = data;
2310 drm_radeon_tcl_prim_t prim;
2311 int count;
2313 LOCK_TEST_WITH_RETURN(dev, file_priv);
2315 sarea_priv = master_priv->sarea_priv;
2317 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2318 DRM_CURRENTPID, elts->idx, elts->start, elts->end,
2319 elts->discard);
2321 if (elts->idx < 0 || elts->idx >= dma->buf_count) {
2322 DRM_ERROR("buffer index %d (of %d max)\n",
2323 elts->idx, dma->buf_count - 1);
2324 return -EINVAL;
2326 if (elts->prim < 0 || elts->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2327 DRM_ERROR("buffer prim %d\n", elts->prim);
2328 return -EINVAL;
2331 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2332 VB_AGE_TEST_WITH_RETURN(dev_priv);
2334 buf = dma->buflist[elts->idx];
2336 if (buf->file_priv != file_priv) {
2337 DRM_ERROR("process %d using buffer owned by %p\n",
2338 DRM_CURRENTPID, buf->file_priv);
2339 return -EINVAL;
2341 if (buf->pending) {
2342 DRM_ERROR("sending pending buffer %d\n", elts->idx);
2343 return -EINVAL;
2346 count = (elts->end - elts->start) / sizeof(u16);
2347 elts->start -= RADEON_INDEX_PRIM_OFFSET;
2349 if (elts->start & 0x7) {
2350 DRM_ERROR("misaligned buffer 0x%x\n", elts->start);
2351 return -EINVAL;
2353 if (elts->start < buf->used) {
2354 DRM_ERROR("no header 0x%x - 0x%x\n", elts->start, buf->used);
2355 return -EINVAL;
2358 buf->used = elts->end;
2360 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2361 if (radeon_emit_state(dev_priv, file_priv,
2362 &sarea_priv->context_state,
2363 sarea_priv->tex_state,
2364 sarea_priv->dirty)) {
2365 DRM_ERROR("radeon_emit_state failed\n");
2366 return -EINVAL;
2369 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2370 RADEON_UPLOAD_TEX1IMAGES |
2371 RADEON_UPLOAD_TEX2IMAGES |
2372 RADEON_REQUIRE_QUIESCENCE);
2375 /* Build up a prim_t record:
2377 prim.start = elts->start;
2378 prim.finish = elts->end;
2379 prim.prim = elts->prim;
2380 prim.offset = 0; /* offset from start of dma buffers */
2381 prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2382 prim.vc_format = sarea_priv->vc_format;
2384 radeon_cp_dispatch_indices(dev, file_priv->master, buf, &prim);
2385 if (elts->discard) {
2386 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2389 COMMIT_RING();
2390 return 0;
2393 static int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv)
2395 drm_radeon_private_t *dev_priv = dev->dev_private;
2396 drm_radeon_texture_t *tex = data;
2397 drm_radeon_tex_image_t image;
2398 int ret;
2400 LOCK_TEST_WITH_RETURN(dev, file_priv);
2402 if (tex->image == NULL) {
2403 DRM_ERROR("null texture image!\n");
2404 return -EINVAL;
2407 if (DRM_COPY_FROM_USER(&image,
2408 (drm_radeon_tex_image_t __user *) tex->image,
2409 sizeof(image)))
2410 return -EFAULT;
2412 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2413 VB_AGE_TEST_WITH_RETURN(dev_priv);
2415 ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image);
2417 return ret;
2420 static int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv)
2422 drm_radeon_private_t *dev_priv = dev->dev_private;
2423 drm_radeon_stipple_t *stipple = data;
2424 u32 mask[32];
2426 LOCK_TEST_WITH_RETURN(dev, file_priv);
2428 if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32)))
2429 return -EFAULT;
2431 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2433 radeon_cp_dispatch_stipple(dev, mask);
2435 COMMIT_RING();
2436 return 0;
2439 static int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv)
2441 drm_radeon_private_t *dev_priv = dev->dev_private;
2442 struct drm_device_dma *dma = dev->dma;
2443 struct drm_buf *buf;
2444 drm_radeon_indirect_t *indirect = data;
2445 RING_LOCALS;
2447 LOCK_TEST_WITH_RETURN(dev, file_priv);
2449 DRM_DEBUG("idx=%d s=%d e=%d d=%d\n",
2450 indirect->idx, indirect->start, indirect->end,
2451 indirect->discard);
2453 if (indirect->idx < 0 || indirect->idx >= dma->buf_count) {
2454 DRM_ERROR("buffer index %d (of %d max)\n",
2455 indirect->idx, dma->buf_count - 1);
2456 return -EINVAL;
2459 buf = dma->buflist[indirect->idx];
2461 if (buf->file_priv != file_priv) {
2462 DRM_ERROR("process %d using buffer owned by %p\n",
2463 DRM_CURRENTPID, buf->file_priv);
2464 return -EINVAL;
2466 if (buf->pending) {
2467 DRM_ERROR("sending pending buffer %d\n", indirect->idx);
2468 return -EINVAL;
2471 if (indirect->start < buf->used) {
2472 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2473 indirect->start, buf->used);
2474 return -EINVAL;
2477 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2478 VB_AGE_TEST_WITH_RETURN(dev_priv);
2480 buf->used = indirect->end;
2482 /* Dispatch the indirect buffer full of commands from the
2483 * X server. This is insecure and is thus only available to
2484 * privileged clients.
2486 if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600)
2487 r600_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end);
2488 else {
2489 /* Wait for the 3D stream to idle before the indirect buffer
2490 * containing 2D acceleration commands is processed.
2492 BEGIN_RING(2);
2493 RADEON_WAIT_UNTIL_3D_IDLE();
2494 ADVANCE_RING();
2495 radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end);
2498 if (indirect->discard)
2499 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2501 COMMIT_RING();
2502 return 0;
2505 static int radeon_cp_vertex2(struct drm_device *dev, void *data, struct drm_file *file_priv)
2507 drm_radeon_private_t *dev_priv = dev->dev_private;
2508 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
2509 drm_radeon_sarea_t *sarea_priv;
2510 struct drm_device_dma *dma = dev->dma;
2511 struct drm_buf *buf;
2512 drm_radeon_vertex2_t *vertex = data;
2513 int i;
2514 unsigned char laststate;
2516 LOCK_TEST_WITH_RETURN(dev, file_priv);
2518 sarea_priv = master_priv->sarea_priv;
2520 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2521 DRM_CURRENTPID, vertex->idx, vertex->discard);
2523 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2524 DRM_ERROR("buffer index %d (of %d max)\n",
2525 vertex->idx, dma->buf_count - 1);
2526 return -EINVAL;
2529 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2530 VB_AGE_TEST_WITH_RETURN(dev_priv);
2532 buf = dma->buflist[vertex->idx];
2534 if (buf->file_priv != file_priv) {
2535 DRM_ERROR("process %d using buffer owned by %p\n",
2536 DRM_CURRENTPID, buf->file_priv);
2537 return -EINVAL;
2540 if (buf->pending) {
2541 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2542 return -EINVAL;
2545 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2546 return -EINVAL;
2548 for (laststate = 0xff, i = 0; i < vertex->nr_prims; i++) {
2549 drm_radeon_prim_t prim;
2550 drm_radeon_tcl_prim_t tclprim;
2552 if (DRM_COPY_FROM_USER(&prim, &vertex->prim[i], sizeof(prim)))
2553 return -EFAULT;
2555 if (prim.stateidx != laststate) {
2556 drm_radeon_state_t state;
2558 if (DRM_COPY_FROM_USER(&state,
2559 &vertex->state[prim.stateidx],
2560 sizeof(state)))
2561 return -EFAULT;
2563 if (radeon_emit_state2(dev_priv, file_priv, &state)) {
2564 DRM_ERROR("radeon_emit_state2 failed\n");
2565 return -EINVAL;
2568 laststate = prim.stateidx;
2571 tclprim.start = prim.start;
2572 tclprim.finish = prim.finish;
2573 tclprim.prim = prim.prim;
2574 tclprim.vc_format = prim.vc_format;
2576 if (prim.prim & RADEON_PRIM_WALK_IND) {
2577 tclprim.offset = prim.numverts * 64;
2578 tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2580 radeon_cp_dispatch_indices(dev, file_priv->master, buf, &tclprim);
2581 } else {
2582 tclprim.numverts = prim.numverts;
2583 tclprim.offset = 0; /* not used */
2585 radeon_cp_dispatch_vertex(dev, file_priv, buf, &tclprim);
2588 if (sarea_priv->nbox == 1)
2589 sarea_priv->nbox = 0;
2592 if (vertex->discard) {
2593 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2596 COMMIT_RING();
2597 return 0;
2600 static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
2601 struct drm_file *file_priv,
2602 drm_radeon_cmd_header_t header,
2603 drm_radeon_kcmd_buffer_t *cmdbuf)
2605 int id = (int)header.packet.packet_id;
2606 int sz, reg;
2607 int *data = (int *)cmdbuf->buf;
2608 RING_LOCALS;
2610 if (id >= RADEON_MAX_STATE_PACKETS)
2611 return -EINVAL;
2613 sz = packet[id].len;
2614 reg = packet[id].start;
2616 if (sz * sizeof(int) > cmdbuf->bufsz) {
2617 DRM_ERROR("Packet size provided larger than data provided\n");
2618 return -EINVAL;
2621 if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) {
2622 DRM_ERROR("Packet verification failed\n");
2623 return -EINVAL;
2626 BEGIN_RING(sz + 1);
2627 OUT_RING(CP_PACKET0(reg, (sz - 1)));
2628 OUT_RING_TABLE(data, sz);
2629 ADVANCE_RING();
2631 cmdbuf->buf += sz * sizeof(int);
2632 cmdbuf->bufsz -= sz * sizeof(int);
2633 return 0;
2636 static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
2637 drm_radeon_cmd_header_t header,
2638 drm_radeon_kcmd_buffer_t *cmdbuf)
2640 int sz = header.scalars.count;
2641 int start = header.scalars.offset;
2642 int stride = header.scalars.stride;
2643 RING_LOCALS;
2645 BEGIN_RING(3 + sz);
2646 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2647 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2648 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2649 OUT_RING_TABLE(cmdbuf->buf, sz);
2650 ADVANCE_RING();
2651 cmdbuf->buf += sz * sizeof(int);
2652 cmdbuf->bufsz -= sz * sizeof(int);
2653 return 0;
2656 /* God this is ugly
2658 static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
2659 drm_radeon_cmd_header_t header,
2660 drm_radeon_kcmd_buffer_t *cmdbuf)
2662 int sz = header.scalars.count;
2663 int start = ((unsigned int)header.scalars.offset) + 0x100;
2664 int stride = header.scalars.stride;
2665 RING_LOCALS;
2667 BEGIN_RING(3 + sz);
2668 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2669 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2670 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2671 OUT_RING_TABLE(cmdbuf->buf, sz);
2672 ADVANCE_RING();
2673 cmdbuf->buf += sz * sizeof(int);
2674 cmdbuf->bufsz -= sz * sizeof(int);
2675 return 0;
2678 static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
2679 drm_radeon_cmd_header_t header,
2680 drm_radeon_kcmd_buffer_t *cmdbuf)
2682 int sz = header.vectors.count;
2683 int start = header.vectors.offset;
2684 int stride = header.vectors.stride;
2685 RING_LOCALS;
2687 BEGIN_RING(5 + sz);
2688 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2689 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2690 OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2691 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2692 OUT_RING_TABLE(cmdbuf->buf, sz);
2693 ADVANCE_RING();
2695 cmdbuf->buf += sz * sizeof(int);
2696 cmdbuf->bufsz -= sz * sizeof(int);
2697 return 0;
2700 static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
2701 drm_radeon_cmd_header_t header,
2702 drm_radeon_kcmd_buffer_t *cmdbuf)
2704 int sz = header.veclinear.count * 4;
2705 int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
2706 RING_LOCALS;
2708 if (!sz)
2709 return 0;
2710 if (sz * 4 > cmdbuf->bufsz)
2711 return -EINVAL;
2713 BEGIN_RING(5 + sz);
2714 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2715 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2716 OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2717 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2718 OUT_RING_TABLE(cmdbuf->buf, sz);
2719 ADVANCE_RING();
2721 cmdbuf->buf += sz * sizeof(int);
2722 cmdbuf->bufsz -= sz * sizeof(int);
2723 return 0;
2726 static int radeon_emit_packet3(struct drm_device * dev,
2727 struct drm_file *file_priv,
2728 drm_radeon_kcmd_buffer_t *cmdbuf)
2730 drm_radeon_private_t *dev_priv = dev->dev_private;
2731 unsigned int cmdsz;
2732 int ret;
2733 RING_LOCALS;
2735 DRM_DEBUG("\n");
2737 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2738 cmdbuf, &cmdsz))) {
2739 DRM_ERROR("Packet verification failed\n");
2740 return ret;
2743 BEGIN_RING(cmdsz);
2744 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2745 ADVANCE_RING();
2747 cmdbuf->buf += cmdsz * 4;
2748 cmdbuf->bufsz -= cmdsz * 4;
2749 return 0;
2752 static int radeon_emit_packet3_cliprect(struct drm_device *dev,
2753 struct drm_file *file_priv,
2754 drm_radeon_kcmd_buffer_t *cmdbuf,
2755 int orig_nbox)
2757 drm_radeon_private_t *dev_priv = dev->dev_private;
2758 struct drm_clip_rect box;
2759 unsigned int cmdsz;
2760 int ret;
2761 struct drm_clip_rect __user *boxes = cmdbuf->boxes;
2762 int i = 0;
2763 RING_LOCALS;
2765 DRM_DEBUG("\n");
2767 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2768 cmdbuf, &cmdsz))) {
2769 DRM_ERROR("Packet verification failed\n");
2770 return ret;
2773 if (!orig_nbox)
2774 goto out;
2776 do {
2777 if (i < cmdbuf->nbox) {
2778 if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
2779 return -EFAULT;
2780 /* FIXME The second and subsequent times round
2781 * this loop, send a WAIT_UNTIL_3D_IDLE before
2782 * calling emit_clip_rect(). This fixes a
2783 * lockup on fast machines when sending
2784 * several cliprects with a cmdbuf, as when
2785 * waving a 2D window over a 3D
2786 * window. Something in the commands from user
2787 * space seems to hang the card when they're
2788 * sent several times in a row. That would be
2789 * the correct place to fix it but this works
2790 * around it until I can figure that out - Tim
2791 * Smith */
2792 if (i) {
2793 BEGIN_RING(2);
2794 RADEON_WAIT_UNTIL_3D_IDLE();
2795 ADVANCE_RING();
2797 radeon_emit_clip_rect(dev_priv, &box);
2800 BEGIN_RING(cmdsz);
2801 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2802 ADVANCE_RING();
2804 } while (++i < cmdbuf->nbox);
2805 if (cmdbuf->nbox == 1)
2806 cmdbuf->nbox = 0;
2808 out:
2809 cmdbuf->buf += cmdsz * 4;
2810 cmdbuf->bufsz -= cmdsz * 4;
2811 return 0;
2814 static int radeon_emit_wait(struct drm_device * dev, int flags)
2816 drm_radeon_private_t *dev_priv = dev->dev_private;
2817 RING_LOCALS;
2819 DRM_DEBUG("%x\n", flags);
2820 switch (flags) {
2821 case RADEON_WAIT_2D:
2822 BEGIN_RING(2);
2823 RADEON_WAIT_UNTIL_2D_IDLE();
2824 ADVANCE_RING();
2825 break;
2826 case RADEON_WAIT_3D:
2827 BEGIN_RING(2);
2828 RADEON_WAIT_UNTIL_3D_IDLE();
2829 ADVANCE_RING();
2830 break;
2831 case RADEON_WAIT_2D | RADEON_WAIT_3D:
2832 BEGIN_RING(2);
2833 RADEON_WAIT_UNTIL_IDLE();
2834 ADVANCE_RING();
2835 break;
2836 default:
2837 return -EINVAL;
2840 return 0;
2843 static int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
2845 drm_radeon_private_t *dev_priv = dev->dev_private;
2846 struct drm_device_dma *dma = dev->dma;
2847 struct drm_buf *buf = NULL;
2848 int idx;
2849 drm_radeon_kcmd_buffer_t *cmdbuf = data;
2850 drm_radeon_cmd_header_t header;
2851 int orig_nbox, orig_bufsz;
2852 char *kbuf = NULL;
2854 LOCK_TEST_WITH_RETURN(dev, file_priv);
2856 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2857 VB_AGE_TEST_WITH_RETURN(dev_priv);
2859 if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) {
2860 return -EINVAL;
2863 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2864 * races between checking values and using those values in other code,
2865 * and simply to avoid a lot of function calls to copy in data.
2867 orig_bufsz = cmdbuf->bufsz;
2868 if (orig_bufsz != 0) {
2869 kbuf = kmalloc(cmdbuf->bufsz, GFP_KERNEL);
2870 if (kbuf == NULL)
2871 return -ENOMEM;
2872 if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf,
2873 cmdbuf->bufsz)) {
2874 kfree(kbuf);
2875 return -EFAULT;
2877 cmdbuf->buf = kbuf;
2880 orig_nbox = cmdbuf->nbox;
2882 if (dev_priv->microcode_version == UCODE_R300) {
2883 int temp;
2884 temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf);
2886 if (orig_bufsz != 0)
2887 kfree(kbuf);
2889 return temp;
2892 /* microcode_version != r300 */
2893 while (cmdbuf->bufsz >= sizeof(header)) {
2895 header.i = *(int *)cmdbuf->buf;
2896 cmdbuf->buf += sizeof(header);
2897 cmdbuf->bufsz -= sizeof(header);
2899 switch (header.header.cmd_type) {
2900 case RADEON_CMD_PACKET:
2901 DRM_DEBUG("RADEON_CMD_PACKET\n");
2902 if (radeon_emit_packets
2903 (dev_priv, file_priv, header, cmdbuf)) {
2904 DRM_ERROR("radeon_emit_packets failed\n");
2905 goto err;
2907 break;
2909 case RADEON_CMD_SCALARS:
2910 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2911 if (radeon_emit_scalars(dev_priv, header, cmdbuf)) {
2912 DRM_ERROR("radeon_emit_scalars failed\n");
2913 goto err;
2915 break;
2917 case RADEON_CMD_VECTORS:
2918 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2919 if (radeon_emit_vectors(dev_priv, header, cmdbuf)) {
2920 DRM_ERROR("radeon_emit_vectors failed\n");
2921 goto err;
2923 break;
2925 case RADEON_CMD_DMA_DISCARD:
2926 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2927 idx = header.dma.buf_idx;
2928 if (idx < 0 || idx >= dma->buf_count) {
2929 DRM_ERROR("buffer index %d (of %d max)\n",
2930 idx, dma->buf_count - 1);
2931 goto err;
2934 buf = dma->buflist[idx];
2935 if (buf->file_priv != file_priv || buf->pending) {
2936 DRM_ERROR("bad buffer %p %p %d\n",
2937 buf->file_priv, file_priv,
2938 buf->pending);
2939 goto err;
2942 radeon_cp_discard_buffer(dev, file_priv->master, buf);
2943 break;
2945 case RADEON_CMD_PACKET3:
2946 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2947 if (radeon_emit_packet3(dev, file_priv, cmdbuf)) {
2948 DRM_ERROR("radeon_emit_packet3 failed\n");
2949 goto err;
2951 break;
2953 case RADEON_CMD_PACKET3_CLIP:
2954 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2955 if (radeon_emit_packet3_cliprect
2956 (dev, file_priv, cmdbuf, orig_nbox)) {
2957 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2958 goto err;
2960 break;
2962 case RADEON_CMD_SCALARS2:
2963 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2964 if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) {
2965 DRM_ERROR("radeon_emit_scalars2 failed\n");
2966 goto err;
2968 break;
2970 case RADEON_CMD_WAIT:
2971 DRM_DEBUG("RADEON_CMD_WAIT\n");
2972 if (radeon_emit_wait(dev, header.wait.flags)) {
2973 DRM_ERROR("radeon_emit_wait failed\n");
2974 goto err;
2976 break;
2977 case RADEON_CMD_VECLINEAR:
2978 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
2979 if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) {
2980 DRM_ERROR("radeon_emit_veclinear failed\n");
2981 goto err;
2983 break;
2985 default:
2986 DRM_ERROR("bad cmd_type %d at %p\n",
2987 header.header.cmd_type,
2988 cmdbuf->buf - sizeof(header));
2989 goto err;
2993 if (orig_bufsz != 0)
2994 kfree(kbuf);
2996 DRM_DEBUG("DONE\n");
2997 COMMIT_RING();
2998 return 0;
3000 err:
3001 if (orig_bufsz != 0)
3002 kfree(kbuf);
3003 return -EINVAL;
3006 static int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3008 drm_radeon_private_t *dev_priv = dev->dev_private;
3009 drm_radeon_getparam_t *param = data;
3010 int value;
3012 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
3014 switch (param->param) {
3015 case RADEON_PARAM_GART_BUFFER_OFFSET:
3016 value = dev_priv->gart_buffers_offset;
3017 break;
3018 case RADEON_PARAM_LAST_FRAME:
3019 dev_priv->stats.last_frame_reads++;
3020 value = GET_SCRATCH(dev_priv, 0);
3021 break;
3022 case RADEON_PARAM_LAST_DISPATCH:
3023 value = GET_SCRATCH(dev_priv, 1);
3024 break;
3025 case RADEON_PARAM_LAST_CLEAR:
3026 dev_priv->stats.last_clear_reads++;
3027 value = GET_SCRATCH(dev_priv, 2);
3028 break;
3029 case RADEON_PARAM_IRQ_NR:
3030 value = drm_dev_to_irq(dev);
3031 break;
3032 case RADEON_PARAM_GART_BASE:
3033 value = dev_priv->gart_vm_start;
3034 break;
3035 case RADEON_PARAM_REGISTER_HANDLE:
3036 value = dev_priv->mmio->offset;
3037 break;
3038 case RADEON_PARAM_STATUS_HANDLE:
3039 value = dev_priv->ring_rptr_offset;
3040 break;
3041 #if BITS_PER_LONG == 32
3043 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3044 * pointer which can't fit into an int-sized variable. According to
3045 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3046 * not supporting it shouldn't be a problem. If the same functionality
3047 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3048 * so backwards-compatibility for the embedded platforms can be
3049 * maintained. --davidm 4-Feb-2004.
3051 case RADEON_PARAM_SAREA_HANDLE:
3052 /* The lock is the first dword in the sarea. */
3053 /* no users of this parameter */
3054 break;
3055 #endif
3056 case RADEON_PARAM_GART_TEX_HANDLE:
3057 value = dev_priv->gart_textures_offset;
3058 break;
3059 case RADEON_PARAM_SCRATCH_OFFSET:
3060 if (!dev_priv->writeback_works)
3061 return -EINVAL;
3062 if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600)
3063 value = R600_SCRATCH_REG_OFFSET;
3064 else
3065 value = RADEON_SCRATCH_REG_OFFSET;
3066 break;
3067 case RADEON_PARAM_CARD_TYPE:
3068 if (dev_priv->flags & RADEON_IS_PCIE)
3069 value = RADEON_CARD_PCIE;
3070 else if (dev_priv->flags & RADEON_IS_AGP)
3071 value = RADEON_CARD_AGP;
3072 else
3073 value = RADEON_CARD_PCI;
3074 break;
3075 case RADEON_PARAM_VBLANK_CRTC:
3076 value = radeon_vblank_crtc_get(dev);
3077 break;
3078 case RADEON_PARAM_FB_LOCATION:
3079 value = radeon_read_fb_location(dev_priv);
3080 break;
3081 case RADEON_PARAM_NUM_GB_PIPES:
3082 value = dev_priv->num_gb_pipes;
3083 break;
3084 default:
3085 DRM_DEBUG("Invalid parameter %d\n", param->param);
3086 return -EINVAL;
3089 if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) {
3090 DRM_ERROR("copy_to_user\n");
3091 return -EFAULT;
3094 return 0;
3097 static int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3099 drm_radeon_private_t *dev_priv = dev->dev_private;
3100 struct drm_radeon_master_private *master_priv = file_priv->master->driver_priv;
3101 drm_radeon_setparam_t *sp = data;
3102 struct drm_radeon_driver_file_fields *radeon_priv;
3104 switch (sp->param) {
3105 case RADEON_SETPARAM_FB_LOCATION:
3106 radeon_priv = file_priv->driver_priv;
3107 radeon_priv->radeon_fb_delta = dev_priv->fb_location -
3108 sp->value;
3109 break;
3110 case RADEON_SETPARAM_SWITCH_TILING:
3111 if (sp->value == 0) {
3112 DRM_DEBUG("color tiling disabled\n");
3113 dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3114 dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3115 if (master_priv->sarea_priv)
3116 master_priv->sarea_priv->tiling_enabled = 0;
3117 } else if (sp->value == 1) {
3118 DRM_DEBUG("color tiling enabled\n");
3119 dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3120 dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3121 if (master_priv->sarea_priv)
3122 master_priv->sarea_priv->tiling_enabled = 1;
3124 break;
3125 case RADEON_SETPARAM_PCIGART_LOCATION:
3126 dev_priv->pcigart_offset = sp->value;
3127 dev_priv->pcigart_offset_set = 1;
3128 break;
3129 case RADEON_SETPARAM_NEW_MEMMAP:
3130 dev_priv->new_memmap = sp->value;
3131 break;
3132 case RADEON_SETPARAM_PCIGART_TABLE_SIZE:
3133 dev_priv->gart_info.table_size = sp->value;
3134 if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE)
3135 dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
3136 break;
3137 case RADEON_SETPARAM_VBLANK_CRTC:
3138 return radeon_vblank_crtc_set(dev, sp->value);
3139 break;
3140 default:
3141 DRM_DEBUG("Invalid parameter %d\n", sp->param);
3142 return -EINVAL;
3145 return 0;
3148 /* When a client dies:
3149 * - Check for and clean up flipped page state
3150 * - Free any alloced GART memory.
3151 * - Free any alloced radeon surfaces.
3153 * DRM infrastructure takes care of reclaiming dma buffers.
3155 void radeon_driver_preclose(struct drm_device *dev, struct drm_file *file_priv)
3157 if (dev->dev_private) {
3158 drm_radeon_private_t *dev_priv = dev->dev_private;
3159 dev_priv->page_flipping = 0;
3160 radeon_mem_release(file_priv, dev_priv->gart_heap);
3161 radeon_mem_release(file_priv, dev_priv->fb_heap);
3162 radeon_surfaces_release(file_priv, dev_priv);
3166 void radeon_driver_lastclose(struct drm_device *dev)
3168 radeon_surfaces_release(PCIGART_FILE_PRIV, dev->dev_private);
3169 radeon_do_release(dev);
3172 int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv)
3174 drm_radeon_private_t *dev_priv = dev->dev_private;
3175 struct drm_radeon_driver_file_fields *radeon_priv;
3177 DRM_DEBUG("\n");
3178 radeon_priv = kmalloc(sizeof(*radeon_priv), GFP_KERNEL);
3180 if (!radeon_priv)
3181 return -ENOMEM;
3183 file_priv->driver_priv = radeon_priv;
3185 if (dev_priv)
3186 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3187 else
3188 radeon_priv->radeon_fb_delta = 0;
3189 return 0;
3192 void radeon_driver_postclose(struct drm_device *dev, struct drm_file *file_priv)
3194 struct drm_radeon_driver_file_fields *radeon_priv =
3195 file_priv->driver_priv;
3197 kfree(radeon_priv);
3200 struct drm_ioctl_desc radeon_ioctls[] = {
3201 DRM_IOCTL_DEF(DRM_RADEON_CP_INIT, radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3202 DRM_IOCTL_DEF(DRM_RADEON_CP_START, radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3203 DRM_IOCTL_DEF(DRM_RADEON_CP_STOP, radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3204 DRM_IOCTL_DEF(DRM_RADEON_CP_RESET, radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3205 DRM_IOCTL_DEF(DRM_RADEON_CP_IDLE, radeon_cp_idle, DRM_AUTH),
3206 DRM_IOCTL_DEF(DRM_RADEON_CP_RESUME, radeon_cp_resume, DRM_AUTH),
3207 DRM_IOCTL_DEF(DRM_RADEON_RESET, radeon_engine_reset, DRM_AUTH),
3208 DRM_IOCTL_DEF(DRM_RADEON_FULLSCREEN, radeon_fullscreen, DRM_AUTH),
3209 DRM_IOCTL_DEF(DRM_RADEON_SWAP, radeon_cp_swap, DRM_AUTH),
3210 DRM_IOCTL_DEF(DRM_RADEON_CLEAR, radeon_cp_clear, DRM_AUTH),
3211 DRM_IOCTL_DEF(DRM_RADEON_VERTEX, radeon_cp_vertex, DRM_AUTH),
3212 DRM_IOCTL_DEF(DRM_RADEON_INDICES, radeon_cp_indices, DRM_AUTH),
3213 DRM_IOCTL_DEF(DRM_RADEON_TEXTURE, radeon_cp_texture, DRM_AUTH),
3214 DRM_IOCTL_DEF(DRM_RADEON_STIPPLE, radeon_cp_stipple, DRM_AUTH),
3215 DRM_IOCTL_DEF(DRM_RADEON_INDIRECT, radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3216 DRM_IOCTL_DEF(DRM_RADEON_VERTEX2, radeon_cp_vertex2, DRM_AUTH),
3217 DRM_IOCTL_DEF(DRM_RADEON_CMDBUF, radeon_cp_cmdbuf, DRM_AUTH),
3218 DRM_IOCTL_DEF(DRM_RADEON_GETPARAM, radeon_cp_getparam, DRM_AUTH),
3219 DRM_IOCTL_DEF(DRM_RADEON_FLIP, radeon_cp_flip, DRM_AUTH),
3220 DRM_IOCTL_DEF(DRM_RADEON_ALLOC, radeon_mem_alloc, DRM_AUTH),
3221 DRM_IOCTL_DEF(DRM_RADEON_FREE, radeon_mem_free, DRM_AUTH),
3222 DRM_IOCTL_DEF(DRM_RADEON_INIT_HEAP, radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3223 DRM_IOCTL_DEF(DRM_RADEON_IRQ_EMIT, radeon_irq_emit, DRM_AUTH),
3224 DRM_IOCTL_DEF(DRM_RADEON_IRQ_WAIT, radeon_irq_wait, DRM_AUTH),
3225 DRM_IOCTL_DEF(DRM_RADEON_SETPARAM, radeon_cp_setparam, DRM_AUTH),
3226 DRM_IOCTL_DEF(DRM_RADEON_SURF_ALLOC, radeon_surface_alloc, DRM_AUTH),
3227 DRM_IOCTL_DEF(DRM_RADEON_SURF_FREE, radeon_surface_free, DRM_AUTH)
3230 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);