1 /* SPDX-License-Identifier: GPL-2.0 */
6 #include <linux/sched.h>
7 #include <linux/wait.h>
9 #include <linux/rbtree.h>
11 #define in_range(b, first, len) ((b) >= (first) && (b) < (first) + (len))
13 static inline void cond_wake_up(struct wait_queue_head
*wq
)
16 * This implies a full smp_mb barrier, see comments for
17 * waitqueue_active why.
19 if (wq_has_sleeper(wq
))
23 static inline void cond_wake_up_nomb(struct wait_queue_head
*wq
)
26 * Special case for conditional wakeup where the barrier required for
27 * waitqueue_active is implied by some of the preceding code. Eg. one
28 * of such atomic operations (atomic_dec_and_return, ...), or a
29 * unlock/lock sequence, etc.
31 if (waitqueue_active(wq
))
35 static inline u64
div_factor(u64 num
, int factor
)
40 return div_u64(num
, 10);
43 static inline u64
div_factor_fine(u64 num
, int factor
)
48 return div_u64(num
, 100);
51 /* Copy of is_power_of_two that is 64bit safe */
52 static inline bool is_power_of_two_u64(u64 n
)
54 return n
!= 0 && (n
& (n
- 1)) == 0;
57 static inline bool has_single_bit_set(u64 n
)
59 return is_power_of_two_u64(n
);
63 * Simple bytenr based rb_tree relate structures
65 * Any structure wants to use bytenr as single search index should have their
66 * structure start with these members.
68 struct rb_simple_node
{
69 struct rb_node rb_node
;
73 static inline struct rb_node
*rb_simple_search(struct rb_root
*root
, u64 bytenr
)
75 struct rb_node
*node
= root
->rb_node
;
76 struct rb_simple_node
*entry
;
79 entry
= rb_entry(node
, struct rb_simple_node
, rb_node
);
81 if (bytenr
< entry
->bytenr
)
83 else if (bytenr
> entry
->bytenr
)
84 node
= node
->rb_right
;
91 static inline struct rb_node
*rb_simple_insert(struct rb_root
*root
, u64 bytenr
,
94 struct rb_node
**p
= &root
->rb_node
;
95 struct rb_node
*parent
= NULL
;
96 struct rb_simple_node
*entry
;
100 entry
= rb_entry(parent
, struct rb_simple_node
, rb_node
);
102 if (bytenr
< entry
->bytenr
)
104 else if (bytenr
> entry
->bytenr
)
110 rb_link_node(node
, parent
, p
);
111 rb_insert_color(node
, root
);