perf intel-pt: Factor out intel_pt_8b_tsc()
[linux/fpc-iii.git] / sound / pci / azt3328.c
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1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8 * Other versions are:
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
20 * NOTES
21 * Since Aztech does not provide any chipset documentation,
22 * even on repeated request to various addresses,
23 * and the answer that was finally given was negative
24 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
25 * in the first place >:-P}),
26 * I was forced to base this driver on reverse engineering
27 * (3 weeks' worth of evenings filled with driver work).
28 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
30 * It is quite likely that the AZF3328 chip is the PCI cousin of the
31 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
33 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35 * Fincitec acquired by National Semiconductor in 2002, together with the
36 * Fincitec-related company ARSmikro) has the following features:
38 * - compatibility & compliance:
39 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
41 * - Microsoft PC 98 Baseline Audio
42 * - MPU401 UART
43 * - Sound Blaster Emulation (DOS Box)
44 * - builtin AC97 conformant codec (SNR over 80dB)
45 * Note that "conformant" != "compliant"!! this chip's mixer register layout
46 * *differs* from the standard AC97 layout:
47 * they chose to not implement the headphone register (which is not a
48 * problem since it's merely optional), yet when doing this, they committed
49 * the grave sin of letting other registers follow immediately instead of
50 * keeping a headphone dummy register, thereby shifting the mixer register
51 * addresses illegally. So far unfortunately it looks like the very flexible
52 * ALSA AC97 support is still not enough to easily compensate for such a
53 * grave layout violation despite all tweaks and quirks mechanisms it offers.
54 * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55 * thus I was able to implement support - it's actually working quite well.
56 * An interesting item might be Aztech AMR 2800-W, since it's an AC97
57 * modem card which might reveal the Aztech-specific codec ID which
58 * we might want to pretend, too. Dito PCI168's brother, PCI368,
59 * where the advertising datasheet says it's AC97-based and has a
60 * Digital Enhanced Game Port.
61 * - builtin genuine OPL3 - verified to work fine, 20080506
62 * - full duplex 16bit playback/record at independent sampling rate
63 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
64 * FIXME: how to enable legacy addr??
65 * - game port (legacy address support)
66 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67 * features supported). - See common term "Digital Enhanced Game Port"...
68 * (probably DirectInput 3.0 spec - confirm)
69 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
70 * - built-in General DirectX timer having a 20 bits counter
71 * with 1us resolution (see below!)
72 * - I2S serial output port for external DAC
73 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75 * - supports hardware volume control
76 * - single chip low cost solution (128 pin QFP)
77 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78 * required for Microsoft's logo compliance (FIXME: where?)
79 * At least the Trident 4D Wave DX has one bit somewhere
80 * to enable writes to PCI subsystem VID registers, that should be it.
81 * This might easily be in extended PCI reg space, since PCI168 also has
82 * some custom data starting at 0x80. What kind of config settings
83 * are located in our extended PCI space anyway??
84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85 * [TDA1517P chip]
87 * Note that this driver now is actually *better* than the Windows driver,
88 * since it additionally supports the card's 1MHz DirectX timer - just try
89 * the following snd-seq module parameters etc.:
90 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
94 * - "pmidi -p 128:0 jazz.mid"
96 * OPL3 hardware playback testing, try something like:
97 * cat /proc/asound/hwdep
98 * and
99 * aconnect -o
100 * Then use
101 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102 * where x,y is the xx-yy number as given in hwdep.
103 * Then try
104 * pmidi -p a:b jazz.mid
105 * where a:b is the client number plus 0 usually, as given by aconnect above.
106 * Oh, and make sure to unmute the FM mixer control (doh!)
107 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
109 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
111 * at least sometimes. Maybe even use with hardware sequencer timer above :)
112 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
114 * Certain PCI versions of this card are susceptible to DMA traffic underruns
115 * in some systems (resulting in sound crackling/clicking/popping),
116 * probably because they don't have a DMA FIFO buffer or so.
117 * Overview (PCI ID/PCI subID/PCI rev.):
118 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
119 * - unknown performance: 0x50DC/0x1801/10
120 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
122 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123 * supposed to be very fast and supposed to get rid of crackling much
124 * better than a VIA, yet ironically I still get crackling, like many other
125 * people with the same chipset.
126 * Possible remedies:
127 * - use speaker (amplifier) output instead of headphone output
128 * (in case crackling is due to overloaded output clipping)
129 * - plug card into a different PCI slot, preferably one that isn't shared
130 * too much (this helps a lot, but not completely!)
131 * - get rid of PCI VGA card, use AGP instead
132 * - upgrade or downgrade BIOS
133 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134 * Not too helpful.
135 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
137 * BUGS
138 * - full-duplex might *still* be problematic, however a recent test was fine
139 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140 * if you set PCM output switch to "pre 3D" instead of "post 3D".
141 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
142 * (e.g. kmix, gamix) - unfortunately several are!!
143 * - locking is not entirely clean, especially the audio stream activity
144 * ints --> may be racy
145 * - an _unconnected_ secondary joystick at the gameport will be reported
146 * to be "active" (floating values, not precisely -1) due to the way we need
147 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
149 * TODO
150 * - use PCI_VDEVICE
151 * - verify driver status on x86_64
152 * - test multi-card driver operation
153 * - (ab)use 1MHz DirectX timer as kernel clocksource
154 * - test MPU401 MIDI playback etc.
155 * - add more power micro-management (disable various units of the card
156 * as long as they're unused, to improve audio quality and save power).
157 * However this requires more I/O ports which I haven't figured out yet
158 * and which thus might not even exist...
159 * The standard suspend/resume functionality could probably make use of
160 * some improvement, too...
161 * - figure out what all unknown port bits are responsible for
162 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163 * fully accept our quite incompatible ""AC97"" mixer and thus save some
164 * code (but I'm not too optimistic that doing this is possible at all)
165 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
185 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186 * If the AC97 compatibility parts we needed to implement locally turn out
187 * to work nicely, then remove the old implementation eventually.
189 #define AZF_USE_AC97_LAYER 1
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
201 #if IS_REACHABLE(CONFIG_GAMEPORT)
202 #define SUPPORT_GAMEPORT 1
203 #endif
205 /* === Debug settings ===
206 Further diagnostic functionality than the settings below
207 does not need to be provided, since one can easily write a POSIX shell script
208 to dump the card's I/O ports (those listed in lspci -v -v):
209 dump()
211 local descr=$1; local addr=$2; local count=$3
213 echo "${descr}: ${count} @ ${addr}:"
214 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
215 2>/dev/null| hexdump -C
217 and then use something like
218 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
219 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
220 possibly within a "while true; do ... sleep 1; done" loop.
221 Tweaking ports could be done using
222 VALSTRING="`printf "%02x" $value`"
223 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
224 2>/dev/null
227 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
228 module_param_array(index, int, NULL, 0444);
229 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
231 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
232 module_param_array(id, charp, NULL, 0444);
233 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
235 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
236 module_param_array(enable, bool, NULL, 0444);
237 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
239 static int seqtimer_scaling = 128;
240 module_param(seqtimer_scaling, int, 0444);
241 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
243 enum snd_azf3328_codec_type {
244 /* warning: fixed indices (also used for bitmask checks!) */
245 AZF_CODEC_PLAYBACK = 0,
246 AZF_CODEC_CAPTURE = 1,
247 AZF_CODEC_I2S_OUT = 2,
250 struct snd_azf3328_codec_data {
251 unsigned long io_base; /* keep first! (avoid offset calc) */
252 unsigned int dma_base; /* helper to avoid an indirection in hotpath */
253 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
254 struct snd_pcm_substream *substream;
255 bool running;
256 enum snd_azf3328_codec_type type;
257 const char *name;
260 struct snd_azf3328 {
261 /* often-used fields towards beginning, then grouped */
263 unsigned long ctrl_io; /* usually 0xb000, size 128 */
264 unsigned long game_io; /* usually 0xb400, size 8 */
265 unsigned long mpu_io; /* usually 0xb800, size 4 */
266 unsigned long opl3_io; /* usually 0xbc00, size 8 */
267 unsigned long mixer_io; /* usually 0xc000, size 64 */
269 spinlock_t reg_lock;
271 struct snd_timer *timer;
273 struct snd_pcm *pcm[3];
275 /* playback, recording and I2S out codecs */
276 struct snd_azf3328_codec_data codecs[3];
278 #ifdef AZF_USE_AC97_LAYER
279 struct snd_ac97 *ac97;
280 #endif
282 struct snd_card *card;
283 struct snd_rawmidi *rmidi;
285 #ifdef SUPPORT_GAMEPORT
286 struct gameport *gameport;
287 u16 axes[4];
288 #endif
290 struct pci_dev *pci;
291 int irq;
293 /* register 0x6a is write-only, thus need to remember setting.
294 * If we need to add more registers here, then we might try to fold this
295 * into some transparent combined shadow register handling with
296 * CONFIG_PM register storage below, but that's slightly difficult. */
297 u16 shadow_reg_ctrl_6AH;
299 #ifdef CONFIG_PM_SLEEP
300 /* register value containers for power management
301 * Note: not always full I/O range preserved (similar to Win driver!) */
302 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
303 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
304 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
305 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
306 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
307 #endif
310 static const struct pci_device_id snd_azf3328_ids[] = {
311 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
312 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
313 { 0, }
316 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
319 static int
320 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
322 /* Well, strictly spoken, the inb/outb sequence isn't atomic
323 and would need locking. However we currently don't care
324 since it potentially complicates matters. */
325 u8 prev = inb(reg), new;
327 new = (do_set) ? (prev|mask) : (prev & ~mask);
328 /* we need to always write the new value no matter whether it differs
329 * or not, since some register bits don't indicate their setting */
330 outb(new, reg);
331 if (new != prev)
332 return 1;
334 return 0;
337 static inline void
338 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
339 unsigned reg,
340 u8 value
343 outb(value, codec->io_base + reg);
346 static inline u8
347 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
349 return inb(codec->io_base + reg);
352 static inline void
353 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
354 unsigned reg,
355 u16 value
358 outw(value, codec->io_base + reg);
361 static inline u16
362 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
364 return inw(codec->io_base + reg);
367 static inline void
368 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
369 unsigned reg,
370 u32 value
373 outl(value, codec->io_base + reg);
376 static inline void
377 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
378 unsigned reg, const void *buffer, int count
381 unsigned long addr = codec->io_base + reg;
382 if (count) {
383 const u32 *buf = buffer;
384 do {
385 outl(*buf++, addr);
386 addr += 4;
387 } while (--count);
391 static inline u32
392 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
394 return inl(codec->io_base + reg);
397 static inline void
398 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
400 outb(value, chip->ctrl_io + reg);
403 static inline u8
404 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
406 return inb(chip->ctrl_io + reg);
409 static inline u16
410 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
412 return inw(chip->ctrl_io + reg);
415 static inline void
416 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
418 outw(value, chip->ctrl_io + reg);
421 static inline void
422 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
424 outl(value, chip->ctrl_io + reg);
427 static inline void
428 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
430 outb(value, chip->game_io + reg);
433 static inline void
434 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
436 outw(value, chip->game_io + reg);
439 static inline u8
440 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
442 return inb(chip->game_io + reg);
445 static inline u16
446 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
448 return inw(chip->game_io + reg);
451 static inline void
452 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
454 outw(value, chip->mixer_io + reg);
457 static inline u16
458 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
460 return inw(chip->mixer_io + reg);
463 #define AZF_MUTE_BIT 0x80
465 static bool
466 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
467 unsigned reg, bool do_mute
470 unsigned long portbase = chip->mixer_io + reg + 1;
471 bool updated;
473 /* the mute bit is on the *second* (i.e. right) register of a
474 * left/right channel setting */
475 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
477 /* indicate whether it was muted before */
478 return (do_mute) ? !updated : updated;
481 static inline bool
482 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
483 bool do_mute
486 return snd_azf3328_mixer_mute_control(
487 chip,
488 IDX_MIXER_PLAY_MASTER,
489 do_mute
493 static inline bool
494 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
495 bool do_mute
498 return snd_azf3328_mixer_mute_control(
499 chip,
500 IDX_MIXER_WAVEOUT,
501 do_mute
505 static inline void
506 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
508 /* reset (close) mixer:
509 * first mute master volume, then reset
511 snd_azf3328_mixer_mute_control_master(chip, 1);
512 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
515 #ifdef AZF_USE_AC97_LAYER
517 static inline void
518 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
519 unsigned short reg, const char *mode)
521 /* need to add some more or less clever emulation? */
522 dev_warn(chip->card->dev,
523 "missing %s emulation for AC97 register 0x%02x!\n",
524 mode, reg);
528 * Need to have _special_ AC97 mixer hardware register index mapper,
529 * to compensate for the issue of a rather AC97-incompatible hardware layout.
531 #define AZF_REG_MASK 0x3f
532 #define AZF_AC97_REG_UNSUPPORTED 0x8000
533 #define AZF_AC97_REG_REAL_IO_READ 0x4000
534 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
535 #define AZF_AC97_REG_REAL_IO_RW \
536 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
537 #define AZF_AC97_REG_EMU_IO_READ 0x0400
538 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
539 #define AZF_AC97_REG_EMU_IO_RW \
540 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
541 static unsigned short
542 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
544 static const struct {
545 unsigned short azf_reg;
546 } azf_reg_mapper[] = {
547 /* Especially when taking into consideration
548 * mono/stereo-based sequence of azf vs. AC97 control series,
549 * it's quite obvious that azf simply got rid
550 * of the AC97_HEADPHONE control at its intended offset,
551 * thus shifted _all_ controls by one,
552 * and _then_ simply added it as an FMSYNTH control at the end,
553 * to make up for the offset.
554 * This means we'll have to translate indices here as
555 * needed and then do some tiny AC97 patch action
556 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
558 { /* AC97_RESET */ IDX_MIXER_RESET
559 | AZF_AC97_REG_REAL_IO_WRITE
560 | AZF_AC97_REG_EMU_IO_READ },
561 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
562 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
563 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
564 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
565 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
566 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
567 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
568 { /* AC97_MIC */ IDX_MIXER_MIC },
569 { /* AC97_LINE */ IDX_MIXER_LINEIN },
570 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
571 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
572 { /* AC97_AUX */ IDX_MIXER_AUX },
573 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
574 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
575 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
576 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
577 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
578 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
581 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
583 /* azf3328 supports the low-numbered and low-spec:ed range
584 of AC97 regs only */
585 if (reg <= AC97_3D_CONTROL) {
586 unsigned short reg_idx = reg / 2;
587 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
588 /* a translation-only entry means it's real read/write: */
589 if (!(reg_azf & ~AZF_REG_MASK))
590 reg_azf |= AZF_AC97_REG_REAL_IO_RW;
591 } else {
592 switch (reg) {
593 case AC97_POWERDOWN:
594 reg_azf = AZF_AC97_REG_EMU_IO_RW;
595 break;
596 case AC97_EXTENDED_ID:
597 reg_azf = AZF_AC97_REG_EMU_IO_READ;
598 break;
599 case AC97_EXTENDED_STATUS:
600 /* I don't know what the h*ll AC97 layer
601 * would consult this _extended_ register for
602 * given a base-AC97-advertised card,
603 * but let's just emulate it anyway :-P
605 reg_azf = AZF_AC97_REG_EMU_IO_RW;
606 break;
607 case AC97_VENDOR_ID1:
608 case AC97_VENDOR_ID2:
609 reg_azf = AZF_AC97_REG_EMU_IO_READ;
610 break;
613 return reg_azf;
616 static const unsigned short
617 azf_emulated_ac97_caps =
618 AC97_BC_DEDICATED_MIC |
619 AC97_BC_BASS_TREBLE |
620 /* Headphone is an FM Synth control here */
621 AC97_BC_HEADPHONE |
622 /* no AC97_BC_LOUDNESS! */
623 /* mask 0x7c00 is
624 vendor-specific 3D enhancement
625 vendor indicator.
626 Since there actually _is_ an
627 entry for Aztech Labs
628 (13), make damn sure
629 to indicate it. */
630 (13 << 10);
632 static const unsigned short
633 azf_emulated_ac97_powerdown =
634 /* pretend everything to be active */
635 AC97_PD_ADC_STATUS |
636 AC97_PD_DAC_STATUS |
637 AC97_PD_MIXER_STATUS |
638 AC97_PD_VREF_STATUS;
641 * Emulated, _inofficial_ vendor ID
642 * (there might be some devices such as the MR 2800-W
643 * which could reveal the real Aztech AC97 ID).
644 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
645 * (better don't use 0x68 since there's a PCI368 as well).
647 static const unsigned int
648 azf_emulated_ac97_vendor_id = 0x415a5401;
650 static unsigned short
651 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
653 const struct snd_azf3328 *chip = ac97->private_data;
654 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
655 unsigned short reg_val = 0;
656 bool unsupported = false;
658 dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
659 reg_ac97);
660 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
661 unsupported = true;
662 else {
663 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
664 reg_val = snd_azf3328_mixer_inw(chip,
665 reg_azf & AZF_REG_MASK);
666 else {
668 * Proceed with dummy I/O read,
669 * to ensure compatible timing where this may matter.
670 * (ALSA AC97 layer usually doesn't call I/O functions
671 * due to intelligent I/O caching anyway)
672 * Choose a mixer register that's thoroughly unrelated
673 * to common audio (try to minimize distortion).
675 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
678 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
679 switch (reg_ac97) {
680 case AC97_RESET:
681 reg_val |= azf_emulated_ac97_caps;
682 break;
683 case AC97_POWERDOWN:
684 reg_val |= azf_emulated_ac97_powerdown;
685 break;
686 case AC97_EXTENDED_ID:
687 case AC97_EXTENDED_STATUS:
688 /* AFAICS we simply can't support anything: */
689 reg_val |= 0;
690 break;
691 case AC97_VENDOR_ID1:
692 reg_val = azf_emulated_ac97_vendor_id >> 16;
693 break;
694 case AC97_VENDOR_ID2:
695 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
696 break;
697 default:
698 unsupported = true;
699 break;
703 if (unsupported)
704 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
706 return reg_val;
709 static void
710 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
711 unsigned short reg_ac97, unsigned short val)
713 const struct snd_azf3328 *chip = ac97->private_data;
714 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
715 bool unsupported = false;
717 dev_dbg(chip->card->dev,
718 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
719 reg_ac97, val);
720 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
721 unsupported = true;
722 else {
723 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
724 snd_azf3328_mixer_outw(
725 chip,
726 reg_azf & AZF_REG_MASK,
729 else
730 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
731 switch (reg_ac97) {
732 case AC97_REC_GAIN_MIC:
733 case AC97_POWERDOWN:
734 case AC97_EXTENDED_STATUS:
736 * Silently swallow these writes.
737 * Since for most registers our card doesn't
738 * actually support a comparable feature,
739 * this is exactly what we should do here.
740 * The AC97 layer's I/O caching probably
741 * automatically takes care of all the rest...
742 * (remembers written values etc.)
744 break;
745 default:
746 unsupported = true;
747 break;
751 if (unsupported)
752 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
755 static int
756 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
758 struct snd_ac97_bus *bus;
759 struct snd_ac97_template ac97;
760 static struct snd_ac97_bus_ops ops = {
761 .write = snd_azf3328_mixer_ac97_write,
762 .read = snd_azf3328_mixer_ac97_read,
764 int rc;
766 memset(&ac97, 0, sizeof(ac97));
767 ac97.scaps = AC97_SCAP_SKIP_MODEM
768 | AC97_SCAP_AUDIO /* we support audio! */
769 | AC97_SCAP_NO_SPDIF;
770 ac97.private_data = chip;
771 ac97.pci = chip->pci;
774 * ALSA's AC97 layer has terrible init crackling issues,
775 * unfortunately, and since it makes use of AC97_RESET,
776 * there's no use trying to mute Master Playback proactively.
779 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
780 if (!rc)
781 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
783 * Make sure to complain loudly in case of AC97 init failure,
784 * since failure may happen quite often,
785 * due to this card being a very quirky AC97 "lookalike".
787 if (rc)
788 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
790 /* If we return an error here, then snd_card_free() should
791 * free up any ac97 codecs that got created, as well as the bus.
793 return rc;
795 #else /* AZF_USE_AC97_LAYER */
796 static void
797 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
798 unsigned reg,
799 unsigned char dst_vol_left,
800 unsigned char dst_vol_right,
801 int chan_sel, int delay
804 unsigned long portbase = chip->mixer_io + reg;
805 unsigned char curr_vol_left = 0, curr_vol_right = 0;
806 int left_change = 0, right_change = 0;
808 if (chan_sel & SET_CHAN_LEFT) {
809 curr_vol_left = inb(portbase + 1);
811 /* take care of muting flag contained in left channel */
812 if (curr_vol_left & AZF_MUTE_BIT)
813 dst_vol_left |= AZF_MUTE_BIT;
814 else
815 dst_vol_left &= ~AZF_MUTE_BIT;
817 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
820 if (chan_sel & SET_CHAN_RIGHT) {
821 curr_vol_right = inb(portbase + 0);
823 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
826 do {
827 if (left_change) {
828 if (curr_vol_left != dst_vol_left) {
829 curr_vol_left += left_change;
830 outb(curr_vol_left, portbase + 1);
831 } else
832 left_change = 0;
834 if (right_change) {
835 if (curr_vol_right != dst_vol_right) {
836 curr_vol_right += right_change;
838 /* during volume change, the right channel is crackling
839 * somewhat more than the left channel, unfortunately.
840 * This seems to be a hardware issue. */
841 outb(curr_vol_right, portbase + 0);
842 } else
843 right_change = 0;
845 if (delay)
846 mdelay(delay);
847 } while ((left_change) || (right_change));
851 * general mixer element
853 struct azf3328_mixer_reg {
854 unsigned reg;
855 unsigned int lchan_shift, rchan_shift;
856 unsigned int mask;
857 unsigned int invert: 1;
858 unsigned int stereo: 1;
859 unsigned int enum_c: 4;
862 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
863 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
864 (mask << 16) | \
865 (invert << 24) | \
866 (stereo << 25) | \
867 (enum_c << 26))
869 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
871 r->reg = val & 0xff;
872 r->lchan_shift = (val >> 8) & 0x0f;
873 r->rchan_shift = (val >> 12) & 0x0f;
874 r->mask = (val >> 16) & 0xff;
875 r->invert = (val >> 24) & 1;
876 r->stereo = (val >> 25) & 1;
877 r->enum_c = (val >> 26) & 0x0f;
881 * mixer switches/volumes
884 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
885 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
886 .info = snd_azf3328_info_mixer, \
887 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
888 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
891 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
892 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
893 .info = snd_azf3328_info_mixer, \
894 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
895 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
898 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
900 .info = snd_azf3328_info_mixer, \
901 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
902 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
905 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
907 .info = snd_azf3328_info_mixer, \
908 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
909 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
912 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
914 .info = snd_azf3328_info_mixer_enum, \
915 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
916 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
919 static int
920 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
921 struct snd_ctl_elem_info *uinfo)
923 struct azf3328_mixer_reg reg;
925 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
926 uinfo->type = reg.mask == 1 ?
927 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
928 uinfo->count = reg.stereo + 1;
929 uinfo->value.integer.min = 0;
930 uinfo->value.integer.max = reg.mask;
931 return 0;
934 static int
935 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
936 struct snd_ctl_elem_value *ucontrol)
938 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
939 struct azf3328_mixer_reg reg;
940 u16 oreg, val;
942 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
944 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
945 val = (oreg >> reg.lchan_shift) & reg.mask;
946 if (reg.invert)
947 val = reg.mask - val;
948 ucontrol->value.integer.value[0] = val;
949 if (reg.stereo) {
950 val = (oreg >> reg.rchan_shift) & reg.mask;
951 if (reg.invert)
952 val = reg.mask - val;
953 ucontrol->value.integer.value[1] = val;
955 dev_dbg(chip->card->dev,
956 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
957 reg.reg, oreg,
958 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
959 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
960 return 0;
963 static int
964 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
965 struct snd_ctl_elem_value *ucontrol)
967 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
968 struct azf3328_mixer_reg reg;
969 u16 oreg, nreg, val;
971 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
972 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
973 val = ucontrol->value.integer.value[0] & reg.mask;
974 if (reg.invert)
975 val = reg.mask - val;
976 nreg = oreg & ~(reg.mask << reg.lchan_shift);
977 nreg |= (val << reg.lchan_shift);
978 if (reg.stereo) {
979 val = ucontrol->value.integer.value[1] & reg.mask;
980 if (reg.invert)
981 val = reg.mask - val;
982 nreg &= ~(reg.mask << reg.rchan_shift);
983 nreg |= (val << reg.rchan_shift);
985 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
986 snd_azf3328_mixer_write_volume_gradually(
987 chip, reg.reg, nreg >> 8, nreg & 0xff,
988 /* just set both channels, doesn't matter */
989 SET_CHAN_LEFT|SET_CHAN_RIGHT,
991 else
992 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
994 dev_dbg(chip->card->dev,
995 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
996 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
997 oreg, reg.lchan_shift, reg.rchan_shift,
998 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
999 return (nreg != oreg);
1002 static int
1003 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1004 struct snd_ctl_elem_info *uinfo)
1006 static const char * const texts1[] = {
1007 "Mic1", "Mic2"
1009 static const char * const texts2[] = {
1010 "Mix", "Mic"
1012 static const char * const texts3[] = {
1013 "Mic", "CD", "Video", "Aux",
1014 "Line", "Mix", "Mix Mono", "Phone"
1016 static const char * const texts4[] = {
1017 "pre 3D", "post 3D"
1019 struct azf3328_mixer_reg reg;
1020 const char * const *p = NULL;
1022 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1023 if (reg.reg == IDX_MIXER_ADVCTL2) {
1024 switch(reg.lchan_shift) {
1025 case 8: /* modem out sel */
1026 p = texts1;
1027 break;
1028 case 9: /* mono sel source */
1029 p = texts2;
1030 break;
1031 case 15: /* PCM Out Path */
1032 p = texts4;
1033 break;
1035 } else if (reg.reg == IDX_MIXER_REC_SELECT)
1036 p = texts3;
1038 return snd_ctl_enum_info(uinfo,
1039 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1040 reg.enum_c, p);
1043 static int
1044 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1045 struct snd_ctl_elem_value *ucontrol)
1047 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1048 struct azf3328_mixer_reg reg;
1049 unsigned short val;
1051 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1052 val = snd_azf3328_mixer_inw(chip, reg.reg);
1053 if (reg.reg == IDX_MIXER_REC_SELECT) {
1054 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1055 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1056 } else
1057 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1059 dev_dbg(chip->card->dev,
1060 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1061 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1062 reg.lchan_shift, reg.enum_c);
1063 return 0;
1066 static int
1067 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1068 struct snd_ctl_elem_value *ucontrol)
1070 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1071 struct azf3328_mixer_reg reg;
1072 u16 oreg, nreg, val;
1074 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1075 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1076 val = oreg;
1077 if (reg.reg == IDX_MIXER_REC_SELECT) {
1078 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1079 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1080 return -EINVAL;
1081 val = (ucontrol->value.enumerated.item[0] << 8) |
1082 (ucontrol->value.enumerated.item[1] << 0);
1083 } else {
1084 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1085 return -EINVAL;
1086 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1087 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1089 snd_azf3328_mixer_outw(chip, reg.reg, val);
1090 nreg = val;
1092 dev_dbg(chip->card->dev,
1093 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1094 return (nreg != oreg);
1097 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1098 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1099 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1100 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1101 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1102 IDX_MIXER_WAVEOUT, 0x1f, 1),
1103 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1104 IDX_MIXER_ADVCTL2, 7, 1),
1105 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1106 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1107 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1108 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1109 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1110 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1111 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1112 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1113 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1114 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1115 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1116 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1117 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1118 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1119 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1120 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1121 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1122 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1123 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1124 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1125 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1126 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1127 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1128 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1129 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1130 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1131 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1132 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1133 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1134 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1135 #if MIXER_TESTING
1136 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1137 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1138 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1139 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1140 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1141 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1142 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1143 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1144 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1145 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1146 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1147 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1148 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1149 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1150 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1151 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1152 #endif
1155 static u16 snd_azf3328_init_values[][2] = {
1156 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
1157 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
1158 { IDX_MIXER_BASSTREBLE, 0x0000 },
1159 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
1160 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
1161 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
1162 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
1163 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
1164 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
1165 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
1166 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
1167 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
1168 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
1171 static int
1172 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1174 struct snd_card *card;
1175 const struct snd_kcontrol_new *sw;
1176 unsigned int idx;
1177 int err;
1179 if (snd_BUG_ON(!chip || !chip->card))
1180 return -EINVAL;
1182 card = chip->card;
1184 /* mixer reset */
1185 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1187 /* mute and zero volume channels */
1188 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1189 snd_azf3328_mixer_outw(chip,
1190 snd_azf3328_init_values[idx][0],
1191 snd_azf3328_init_values[idx][1]);
1194 /* add mixer controls */
1195 sw = snd_azf3328_mixer_controls;
1196 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1197 ++idx, ++sw) {
1198 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1199 return err;
1201 snd_component_add(card, "AZF3328 mixer");
1202 strcpy(card->mixername, "AZF3328 mixer");
1204 return 0;
1206 #endif /* AZF_USE_AC97_LAYER */
1208 static int
1209 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1210 struct snd_pcm_hw_params *hw_params)
1212 return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1215 static int
1216 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1218 snd_pcm_lib_free_pages(substream);
1219 return 0;
1222 static void
1223 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1224 enum azf_freq_t bitrate,
1225 unsigned int format_width,
1226 unsigned int channels
1229 unsigned long flags;
1230 u16 val = 0xff00;
1231 u8 freq = 0;
1233 switch (bitrate) {
1234 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1235 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1236 case AZF_FREQ_5512:
1237 /* the AZF3328 names it "5510" for some strange reason */
1238 freq = SOUNDFORMAT_FREQ_5510; break;
1239 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
1240 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
1241 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
1242 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1243 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1244 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1245 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1246 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1247 default:
1248 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1249 /* fall-through */
1250 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1251 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1252 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1254 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1255 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1256 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1257 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1258 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1259 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1260 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1261 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1262 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1264 val |= freq;
1266 if (channels == 2)
1267 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1269 if (format_width == 16)
1270 val |= SOUNDFORMAT_FLAG_16BIT;
1272 spin_lock_irqsave(codec->lock, flags);
1274 /* set bitrate/format */
1275 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1277 /* changing the bitrate/format settings switches off the
1278 * audio output with an annoying click in case of 8/16bit format change
1279 * (maybe shutting down DAC/ADC?), thus immediately
1280 * do some tweaking to reenable it and get rid of the clicking
1281 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1282 * FIXME: does this have some side effects for full-duplex
1283 * or other dramatic side effects? */
1284 /* do it for non-capture codecs only */
1285 if (codec->type != AZF_CODEC_CAPTURE)
1286 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1287 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1288 DMA_RUN_SOMETHING1 |
1289 DMA_RUN_SOMETHING2 |
1290 SOMETHING_ALMOST_ALWAYS_SET |
1291 DMA_EPILOGUE_SOMETHING |
1292 DMA_SOMETHING_ELSE
1295 spin_unlock_irqrestore(codec->lock, flags);
1298 static inline void
1299 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1302 /* choose lowest frequency for low power consumption.
1303 * While this will cause louder noise due to rather coarse frequency,
1304 * it should never matter since output should always
1305 * get disabled properly when idle anyway. */
1306 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1309 static void
1310 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1311 unsigned bitmask,
1312 bool enable
1315 bool do_mask = !enable;
1316 if (do_mask)
1317 chip->shadow_reg_ctrl_6AH |= bitmask;
1318 else
1319 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1320 dev_dbg(chip->card->dev,
1321 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1322 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1323 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1326 static inline void
1327 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1329 dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1330 /* no idea what exactly is being done here, but I strongly assume it's
1331 * PM related */
1332 snd_azf3328_ctrl_reg_6AH_update(
1333 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1337 static void
1338 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1339 enum snd_azf3328_codec_type codec_type,
1340 bool enable
1343 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1344 bool need_change = (codec->running != enable);
1346 dev_dbg(chip->card->dev,
1347 "codec_activity: %s codec, enable %d, need_change %d\n",
1348 codec->name, enable, need_change
1350 if (need_change) {
1351 static const struct {
1352 enum snd_azf3328_codec_type other1;
1353 enum snd_azf3328_codec_type other2;
1354 } peer_codecs[3] =
1355 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1356 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1357 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1358 bool call_function;
1360 if (enable)
1361 /* if enable codec, call enable_codecs func
1362 to enable codec supply... */
1363 call_function = 1;
1364 else {
1365 /* ...otherwise call enable_codecs func
1366 (which globally shuts down operation of codecs)
1367 only in case the other codecs are currently
1368 not active either! */
1369 call_function =
1370 ((!chip->codecs[peer_codecs[codec_type].other1]
1371 .running)
1372 && (!chip->codecs[peer_codecs[codec_type].other2]
1373 .running));
1375 if (call_function)
1376 snd_azf3328_ctrl_enable_codecs(chip, enable);
1378 /* ...and adjust clock, too
1379 * (reduce noise and power consumption) */
1380 if (!enable)
1381 snd_azf3328_codec_setfmt_lowpower(codec);
1382 codec->running = enable;
1386 static void
1387 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1388 struct snd_azf3328_codec_data *codec,
1389 unsigned long addr,
1390 unsigned int period_bytes,
1391 unsigned int buffer_bytes
1394 WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1395 WARN_ONCE(buffer_bytes != 2 * period_bytes,
1396 "missed our input expectations! %u vs. %u\n",
1397 buffer_bytes, period_bytes);
1398 if (!codec->running) {
1399 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1401 unsigned long flags;
1403 /* width 32bit (prevent overflow): */
1404 u32 area_length;
1405 struct codec_setup_io {
1406 u32 dma_start_1;
1407 u32 dma_start_2;
1408 u32 dma_lengths;
1409 } __attribute__((packed)) setup_io;
1411 area_length = buffer_bytes/2;
1413 setup_io.dma_start_1 = addr;
1414 setup_io.dma_start_2 = addr+area_length;
1416 dev_dbg(chip->card->dev,
1417 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1418 setup_io.dma_start_1, area_length,
1419 setup_io.dma_start_2, area_length,
1420 period_bytes, buffer_bytes);
1422 /* Hmm, are we really supposed to decrement this by 1??
1423 Most definitely certainly not: configuring full length does
1424 work properly (i.e. likely better), and BTW we
1425 violated possibly differing frame sizes with this...
1427 area_length--; |* max. index *|
1430 /* build combined I/O buffer length word */
1431 setup_io.dma_lengths = (area_length << 16) | (area_length);
1433 spin_lock_irqsave(codec->lock, flags);
1434 snd_azf3328_codec_outl_multi(
1435 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1437 spin_unlock_irqrestore(codec->lock, flags);
1441 static int
1442 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1444 struct snd_pcm_runtime *runtime = substream->runtime;
1445 struct snd_azf3328_codec_data *codec = runtime->private_data;
1446 #if 0
1447 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1448 unsigned int count = snd_pcm_lib_period_bytes(substream);
1449 #endif
1451 codec->dma_base = runtime->dma_addr;
1453 #if 0
1454 snd_azf3328_codec_setfmt(codec,
1455 runtime->rate,
1456 snd_pcm_format_width(runtime->format),
1457 runtime->channels);
1458 snd_azf3328_codec_setdmaa(chip, codec,
1459 runtime->dma_addr, count, size);
1460 #endif
1461 return 0;
1464 static int
1465 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1467 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1468 struct snd_pcm_runtime *runtime = substream->runtime;
1469 struct snd_azf3328_codec_data *codec = runtime->private_data;
1470 int result = 0;
1471 u16 flags1;
1472 bool previously_muted = false;
1473 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1475 switch (cmd) {
1476 case SNDRV_PCM_TRIGGER_START:
1477 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1479 if (is_main_mixer_playback_codec) {
1480 /* mute WaveOut (avoid clicking during setup) */
1481 previously_muted =
1482 snd_azf3328_mixer_mute_control_pcm(
1483 chip, 1
1487 snd_azf3328_codec_setfmt(codec,
1488 runtime->rate,
1489 snd_pcm_format_width(runtime->format),
1490 runtime->channels);
1492 spin_lock(codec->lock);
1493 /* first, remember current value: */
1494 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1496 /* stop transfer */
1497 flags1 &= ~DMA_RESUME;
1498 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1500 /* FIXME: clear interrupts or what??? */
1501 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1502 spin_unlock(codec->lock);
1504 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1505 snd_pcm_lib_period_bytes(substream),
1506 snd_pcm_lib_buffer_bytes(substream)
1509 spin_lock(codec->lock);
1510 #ifdef WIN9X
1511 /* FIXME: enable playback/recording??? */
1512 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1513 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1515 /* start transfer again */
1516 /* FIXME: what is this value (0x0010)??? */
1517 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1518 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1519 #else /* NT4 */
1520 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1521 0x0000);
1522 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1523 DMA_RUN_SOMETHING1);
1524 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1525 DMA_RUN_SOMETHING1 |
1526 DMA_RUN_SOMETHING2);
1527 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1528 DMA_RESUME |
1529 SOMETHING_ALMOST_ALWAYS_SET |
1530 DMA_EPILOGUE_SOMETHING |
1531 DMA_SOMETHING_ELSE);
1532 #endif
1533 spin_unlock(codec->lock);
1534 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1536 if (is_main_mixer_playback_codec) {
1537 /* now unmute WaveOut */
1538 if (!previously_muted)
1539 snd_azf3328_mixer_mute_control_pcm(
1540 chip, 0
1544 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1545 break;
1546 case SNDRV_PCM_TRIGGER_RESUME:
1547 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1548 /* resume codec if we were active */
1549 spin_lock(codec->lock);
1550 if (codec->running)
1551 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1552 snd_azf3328_codec_inw(
1553 codec, IDX_IO_CODEC_DMA_FLAGS
1554 ) | DMA_RESUME
1556 spin_unlock(codec->lock);
1557 break;
1558 case SNDRV_PCM_TRIGGER_STOP:
1559 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1561 if (is_main_mixer_playback_codec) {
1562 /* mute WaveOut (avoid clicking during setup) */
1563 previously_muted =
1564 snd_azf3328_mixer_mute_control_pcm(
1565 chip, 1
1569 spin_lock(codec->lock);
1570 /* first, remember current value: */
1571 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1573 /* stop transfer */
1574 flags1 &= ~DMA_RESUME;
1575 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1577 /* hmm, is this really required? we're resetting the same bit
1578 * immediately thereafter... */
1579 flags1 |= DMA_RUN_SOMETHING1;
1580 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1582 flags1 &= ~DMA_RUN_SOMETHING1;
1583 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1584 spin_unlock(codec->lock);
1585 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1587 if (is_main_mixer_playback_codec) {
1588 /* now unmute WaveOut */
1589 if (!previously_muted)
1590 snd_azf3328_mixer_mute_control_pcm(
1591 chip, 0
1595 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1596 break;
1597 case SNDRV_PCM_TRIGGER_SUSPEND:
1598 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1599 /* make sure codec is stopped */
1600 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1601 snd_azf3328_codec_inw(
1602 codec, IDX_IO_CODEC_DMA_FLAGS
1603 ) & ~DMA_RESUME
1605 break;
1606 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1607 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1608 break;
1609 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1610 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1611 break;
1612 default:
1613 WARN(1, "FIXME: unknown trigger mode!\n");
1614 return -EINVAL;
1617 return result;
1620 static snd_pcm_uframes_t
1621 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1624 const struct snd_azf3328_codec_data *codec =
1625 substream->runtime->private_data;
1626 unsigned long result;
1627 snd_pcm_uframes_t frmres;
1629 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1631 /* calculate offset */
1632 #ifdef QUERY_HARDWARE
1633 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1634 #else
1635 result -= codec->dma_base;
1636 #endif
1637 frmres = bytes_to_frames( substream->runtime, result);
1638 dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1639 jiffies, codec->name, result, frmres);
1640 return frmres;
1643 /******************************************************************/
1645 #ifdef SUPPORT_GAMEPORT
1646 static inline void
1647 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1648 bool enable
1651 snd_azf3328_io_reg_setb(
1652 chip->game_io+IDX_GAME_HWCONFIG,
1653 GAME_HWCFG_IRQ_ENABLE,
1654 enable
1658 static inline void
1659 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1660 bool enable
1663 snd_azf3328_io_reg_setb(
1664 chip->game_io+IDX_GAME_HWCONFIG,
1665 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1666 enable
1670 static void
1671 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1672 unsigned int freq_cfg
1675 snd_azf3328_io_reg_setb(
1676 chip->game_io+IDX_GAME_HWCONFIG,
1677 0x02,
1678 (freq_cfg & 1) != 0
1680 snd_azf3328_io_reg_setb(
1681 chip->game_io+IDX_GAME_HWCONFIG,
1682 0x04,
1683 (freq_cfg & 2) != 0
1687 static inline void
1688 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1690 snd_azf3328_ctrl_reg_6AH_update(
1691 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1695 static inline void
1696 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1699 * skeleton handler only
1700 * (we do not want axis reading in interrupt handler - too much load!)
1702 dev_dbg(chip->card->dev, "gameport irq\n");
1704 /* this should ACK the gameport IRQ properly, hopefully. */
1705 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1708 static int
1709 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1711 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1712 int res;
1714 dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1715 switch (mode) {
1716 case GAMEPORT_MODE_COOKED:
1717 case GAMEPORT_MODE_RAW:
1718 res = 0;
1719 break;
1720 default:
1721 res = -1;
1722 break;
1725 snd_azf3328_gameport_set_counter_frequency(chip,
1726 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1727 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1729 return res;
1732 static void
1733 snd_azf3328_gameport_close(struct gameport *gameport)
1735 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1737 dev_dbg(chip->card->dev, "gameport_close\n");
1738 snd_azf3328_gameport_set_counter_frequency(chip,
1739 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1740 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1743 static int
1744 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1745 int *axes,
1746 int *buttons
1749 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1750 int i;
1751 u8 val;
1752 unsigned long flags;
1754 if (snd_BUG_ON(!chip))
1755 return 0;
1757 spin_lock_irqsave(&chip->reg_lock, flags);
1758 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1759 *buttons = (~(val) >> 4) & 0xf;
1761 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1762 * thus we're atomic and cannot actively wait in here
1763 * (which would be useful for us since it probably would be better
1764 * to trigger a measurement in here, then wait a short amount of
1765 * time until it's finished, then read values of _this_ measurement).
1767 * Thus we simply resort to reading values if they're available already
1768 * and trigger the next measurement.
1771 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1772 if (val & GAME_AXES_SAMPLING_READY) {
1773 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1774 /* configure the axis to read */
1775 val = (i << 4) | 0x0f;
1776 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1778 chip->axes[i] = snd_azf3328_game_inw(
1779 chip, IDX_GAME_AXIS_VALUE
1784 /* trigger next sampling of axes, to be evaluated the next time we
1785 * enter this function */
1787 /* for some very, very strange reason we cannot enable
1788 * Measurement Ready monitoring for all axes here,
1789 * at least not when only one joystick connected */
1790 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1791 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1793 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1794 spin_unlock_irqrestore(&chip->reg_lock, flags);
1796 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1797 axes[i] = chip->axes[i];
1798 if (axes[i] == 0xffff)
1799 axes[i] = -1;
1802 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1803 axes[0], axes[1], axes[2], axes[3], *buttons);
1805 return 0;
1808 static int
1809 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1811 struct gameport *gp;
1813 chip->gameport = gp = gameport_allocate_port();
1814 if (!gp) {
1815 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1816 return -ENOMEM;
1819 gameport_set_name(gp, "AZF3328 Gameport");
1820 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1821 gameport_set_dev_parent(gp, &chip->pci->dev);
1822 gp->io = chip->game_io;
1823 gameport_set_port_data(gp, chip);
1825 gp->open = snd_azf3328_gameport_open;
1826 gp->close = snd_azf3328_gameport_close;
1827 gp->fuzz = 16; /* seems ok */
1828 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1830 /* DISABLE legacy address: we don't need it! */
1831 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1833 snd_azf3328_gameport_set_counter_frequency(chip,
1834 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1835 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1837 gameport_register_port(chip->gameport);
1839 return 0;
1842 static void
1843 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1845 if (chip->gameport) {
1846 gameport_unregister_port(chip->gameport);
1847 chip->gameport = NULL;
1849 snd_azf3328_gameport_irq_enable(chip, 0);
1851 #else
1852 static inline int
1853 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1854 static inline void
1855 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1856 static inline void
1857 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1859 dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1861 #endif /* SUPPORT_GAMEPORT */
1863 /******************************************************************/
1865 static inline void
1866 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1868 dev_dbg(chip->card->dev,
1869 "unknown IRQ type (%x) occurred, please report!\n",
1870 which);
1873 static inline void
1874 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1875 const struct snd_azf3328_codec_data *first_codec,
1876 u8 status
1879 u8 which;
1880 enum snd_azf3328_codec_type codec_type;
1881 const struct snd_azf3328_codec_data *codec = first_codec;
1883 for (codec_type = AZF_CODEC_PLAYBACK;
1884 codec_type <= AZF_CODEC_I2S_OUT;
1885 ++codec_type, ++codec) {
1887 /* skip codec if there's no interrupt for it */
1888 if (!(status & (1 << codec_type)))
1889 continue;
1891 spin_lock(codec->lock);
1892 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1893 /* ack all IRQ types immediately */
1894 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1895 spin_unlock(codec->lock);
1897 if (codec->substream) {
1898 snd_pcm_period_elapsed(codec->substream);
1899 dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1900 codec->name,
1901 which,
1902 snd_azf3328_codec_inl(
1903 codec, IDX_IO_CODEC_DMA_CURRPOS));
1904 } else
1905 dev_warn(chip->card->dev, "irq handler problem!\n");
1906 if (which & IRQ_SOMETHING)
1907 snd_azf3328_irq_log_unknown_type(chip, which);
1911 static irqreturn_t
1912 snd_azf3328_interrupt(int irq, void *dev_id)
1914 struct snd_azf3328 *chip = dev_id;
1915 u8 status;
1916 static unsigned long irq_count;
1918 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1920 /* fast path out, to ease interrupt sharing */
1921 if (!(status &
1922 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1923 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1925 return IRQ_NONE; /* must be interrupt for another device */
1927 dev_dbg(chip->card->dev,
1928 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1929 irq_count++ /* debug-only */,
1930 status);
1932 if (status & IRQ_TIMER) {
1933 /* dev_dbg(chip->card->dev, "timer %ld\n",
1934 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1935 & TIMER_VALUE_MASK
1936 ); */
1937 if (chip->timer)
1938 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1939 /* ACK timer */
1940 spin_lock(&chip->reg_lock);
1941 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1942 spin_unlock(&chip->reg_lock);
1943 dev_dbg(chip->card->dev, "timer IRQ\n");
1946 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1947 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1949 if (status & IRQ_GAMEPORT)
1950 snd_azf3328_gameport_interrupt(chip);
1952 /* MPU401 has less critical IRQ requirements
1953 * than timer and playback/recording, right? */
1954 if (status & IRQ_MPU401) {
1955 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1957 /* hmm, do we have to ack the IRQ here somehow?
1958 * If so, then I don't know how yet... */
1959 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1961 return IRQ_HANDLED;
1964 /*****************************************************************/
1966 /* as long as we think we have identical snd_pcm_hardware parameters
1967 for playback, capture and i2s out, we can use the same physical struct
1968 since the struct is simply being copied into a member.
1970 static const struct snd_pcm_hardware snd_azf3328_hardware =
1972 /* FIXME!! Correct? */
1973 .info = SNDRV_PCM_INFO_MMAP |
1974 SNDRV_PCM_INFO_INTERLEAVED |
1975 SNDRV_PCM_INFO_MMAP_VALID,
1976 .formats = SNDRV_PCM_FMTBIT_S8 |
1977 SNDRV_PCM_FMTBIT_U8 |
1978 SNDRV_PCM_FMTBIT_S16_LE |
1979 SNDRV_PCM_FMTBIT_U16_LE,
1980 .rates = SNDRV_PCM_RATE_5512 |
1981 SNDRV_PCM_RATE_8000_48000 |
1982 SNDRV_PCM_RATE_KNOT,
1983 .rate_min = AZF_FREQ_4000,
1984 .rate_max = AZF_FREQ_66200,
1985 .channels_min = 1,
1986 .channels_max = 2,
1987 .buffer_bytes_max = (64*1024),
1988 .period_bytes_min = 1024,
1989 .period_bytes_max = (32*1024),
1990 /* We simply have two DMA areas (instead of a list of descriptors
1991 such as other cards); I believe that this is a fixed hardware
1992 attribute and there isn't much driver magic to be done to expand it.
1993 Thus indicate that we have at least and at most 2 periods. */
1994 .periods_min = 2,
1995 .periods_max = 2,
1996 /* FIXME: maybe that card actually has a FIFO?
1997 * Hmm, it seems newer revisions do have one, but we still don't know
1998 * its size... */
1999 .fifo_size = 0,
2003 static const unsigned int snd_azf3328_fixed_rates[] = {
2004 AZF_FREQ_4000,
2005 AZF_FREQ_4800,
2006 AZF_FREQ_5512,
2007 AZF_FREQ_6620,
2008 AZF_FREQ_8000,
2009 AZF_FREQ_9600,
2010 AZF_FREQ_11025,
2011 AZF_FREQ_13240,
2012 AZF_FREQ_16000,
2013 AZF_FREQ_22050,
2014 AZF_FREQ_32000,
2015 AZF_FREQ_44100,
2016 AZF_FREQ_48000,
2017 AZF_FREQ_66200
2020 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2021 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2022 .list = snd_azf3328_fixed_rates,
2023 .mask = 0,
2026 /*****************************************************************/
2028 static int
2029 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2030 enum snd_azf3328_codec_type codec_type
2033 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2034 struct snd_pcm_runtime *runtime = substream->runtime;
2035 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2037 codec->substream = substream;
2039 /* same parameters for all our codecs - at least we think so... */
2040 runtime->hw = snd_azf3328_hardware;
2042 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2043 &snd_azf3328_hw_constraints_rates);
2044 runtime->private_data = codec;
2045 return 0;
2048 static int
2049 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2051 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2054 static int
2055 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2057 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2060 static int
2061 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2063 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2066 static int
2067 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2070 struct snd_azf3328_codec_data *codec =
2071 substream->runtime->private_data;
2073 codec->substream = NULL;
2074 return 0;
2077 /******************************************************************/
2079 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2080 .open = snd_azf3328_pcm_playback_open,
2081 .close = snd_azf3328_pcm_close,
2082 .ioctl = snd_pcm_lib_ioctl,
2083 .hw_params = snd_azf3328_hw_params,
2084 .hw_free = snd_azf3328_hw_free,
2085 .prepare = snd_azf3328_pcm_prepare,
2086 .trigger = snd_azf3328_pcm_trigger,
2087 .pointer = snd_azf3328_pcm_pointer
2090 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2091 .open = snd_azf3328_pcm_capture_open,
2092 .close = snd_azf3328_pcm_close,
2093 .ioctl = snd_pcm_lib_ioctl,
2094 .hw_params = snd_azf3328_hw_params,
2095 .hw_free = snd_azf3328_hw_free,
2096 .prepare = snd_azf3328_pcm_prepare,
2097 .trigger = snd_azf3328_pcm_trigger,
2098 .pointer = snd_azf3328_pcm_pointer
2101 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2102 .open = snd_azf3328_pcm_i2s_out_open,
2103 .close = snd_azf3328_pcm_close,
2104 .ioctl = snd_pcm_lib_ioctl,
2105 .hw_params = snd_azf3328_hw_params,
2106 .hw_free = snd_azf3328_hw_free,
2107 .prepare = snd_azf3328_pcm_prepare,
2108 .trigger = snd_azf3328_pcm_trigger,
2109 .pointer = snd_azf3328_pcm_pointer
2112 static int
2113 snd_azf3328_pcm(struct snd_azf3328 *chip)
2115 /* pcm devices */
2116 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2118 struct snd_pcm *pcm;
2119 int err;
2121 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2122 1, 1, &pcm);
2123 if (err < 0)
2124 return err;
2125 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2126 &snd_azf3328_playback_ops);
2127 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2128 &snd_azf3328_capture_ops);
2130 pcm->private_data = chip;
2131 pcm->info_flags = 0;
2132 strcpy(pcm->name, chip->card->shortname);
2133 /* same pcm object for playback/capture (see snd_pcm_new() above) */
2134 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2135 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2137 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2138 snd_dma_pci_data(chip->pci),
2139 64*1024, 64*1024);
2141 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2142 1, 0, &pcm);
2143 if (err < 0)
2144 return err;
2145 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2146 &snd_azf3328_i2s_out_ops);
2148 pcm->private_data = chip;
2149 pcm->info_flags = 0;
2150 strcpy(pcm->name, chip->card->shortname);
2151 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2153 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2154 snd_dma_pci_data(chip->pci),
2155 64*1024, 64*1024);
2157 return 0;
2160 /******************************************************************/
2162 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2163 *** (probably derived from main crystal via a divider of 24),
2164 *** but announcing those attributes to user-space would make programs
2165 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2166 *** timer IRQ storm.
2167 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2168 *** calculate real timer countdown values internally.
2169 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2170 ***/
2172 static int
2173 snd_azf3328_timer_start(struct snd_timer *timer)
2175 struct snd_azf3328 *chip;
2176 unsigned long flags;
2177 unsigned int delay;
2179 chip = snd_timer_chip(timer);
2180 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2181 if (delay < 49) {
2182 /* uhoh, that's not good, since user-space won't know about
2183 * this timing tweak
2184 * (we need to do it to avoid a lockup, though) */
2186 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2187 delay = 49; /* minimum time is 49 ticks */
2189 dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2190 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2191 spin_lock_irqsave(&chip->reg_lock, flags);
2192 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2193 spin_unlock_irqrestore(&chip->reg_lock, flags);
2194 return 0;
2197 static int
2198 snd_azf3328_timer_stop(struct snd_timer *timer)
2200 struct snd_azf3328 *chip;
2201 unsigned long flags;
2203 chip = snd_timer_chip(timer);
2204 spin_lock_irqsave(&chip->reg_lock, flags);
2205 /* disable timer countdown and interrupt */
2206 /* Hmm, should we write TIMER_IRQ_ACK here?
2207 YES indeed, otherwise a rogue timer operation - which prompts
2208 ALSA(?) to call repeated stop() in vain, but NOT start() -
2209 will never end (value 0x03 is kept shown in control byte).
2210 Simply manually poking 0x04 _once_ immediately successfully stops
2211 the hardware/ALSA interrupt activity. */
2212 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2213 spin_unlock_irqrestore(&chip->reg_lock, flags);
2214 return 0;
2218 static int
2219 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2220 unsigned long *num, unsigned long *den)
2222 *num = 1;
2223 *den = 1024000 / seqtimer_scaling;
2224 return 0;
2227 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2228 .flags = SNDRV_TIMER_HW_AUTO,
2229 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2230 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2231 .start = snd_azf3328_timer_start,
2232 .stop = snd_azf3328_timer_stop,
2233 .precise_resolution = snd_azf3328_timer_precise_resolution,
2236 static int
2237 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2239 struct snd_timer *timer = NULL;
2240 struct snd_timer_id tid;
2241 int err;
2243 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2244 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2245 tid.card = chip->card->number;
2246 tid.device = device;
2247 tid.subdevice = 0;
2249 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2250 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2252 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2253 if (err < 0)
2254 goto out;
2256 strcpy(timer->name, "AZF3328 timer");
2257 timer->private_data = chip;
2258 timer->hw = snd_azf3328_timer_hw;
2260 chip->timer = timer;
2262 snd_azf3328_timer_stop(timer);
2264 err = 0;
2266 out:
2267 return err;
2270 /******************************************************************/
2272 static int
2273 snd_azf3328_free(struct snd_azf3328 *chip)
2275 if (chip->irq < 0)
2276 goto __end_hw;
2278 snd_azf3328_mixer_reset(chip);
2280 snd_azf3328_timer_stop(chip->timer);
2281 snd_azf3328_gameport_free(chip);
2283 __end_hw:
2284 if (chip->irq >= 0)
2285 free_irq(chip->irq, chip);
2286 pci_release_regions(chip->pci);
2287 pci_disable_device(chip->pci);
2289 kfree(chip);
2290 return 0;
2293 static int
2294 snd_azf3328_dev_free(struct snd_device *device)
2296 struct snd_azf3328 *chip = device->device_data;
2297 return snd_azf3328_free(chip);
2300 #if 0
2301 /* check whether a bit can be modified */
2302 static void
2303 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2305 unsigned char val, valoff, valon;
2307 val = inb(reg);
2309 outb(val & ~(1 << bit), reg);
2310 valoff = inb(reg);
2312 outb(val|(1 << bit), reg);
2313 valon = inb(reg);
2315 outb(val, reg);
2317 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2318 reg, bit, val, valoff, valon
2321 #endif
2323 static inline void
2324 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2326 u16 tmp;
2328 dev_dbg(chip->card->dev,
2329 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2330 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2331 chip->ctrl_io, chip->game_io, chip->mpu_io,
2332 chip->opl3_io, chip->mixer_io, chip->irq);
2334 dev_dbg(chip->card->dev,
2335 "game %02x %02x %02x %02x %02x %02x\n",
2336 snd_azf3328_game_inb(chip, 0),
2337 snd_azf3328_game_inb(chip, 1),
2338 snd_azf3328_game_inb(chip, 2),
2339 snd_azf3328_game_inb(chip, 3),
2340 snd_azf3328_game_inb(chip, 4),
2341 snd_azf3328_game_inb(chip, 5));
2343 for (tmp = 0; tmp < 0x07; tmp += 1)
2344 dev_dbg(chip->card->dev,
2345 "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2347 for (tmp = 0; tmp <= 0x07; tmp += 1)
2348 dev_dbg(chip->card->dev,
2349 "0x%02x: game200 0x%04x, game208 0x%04x\n",
2350 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2352 for (tmp = 0; tmp <= 0x01; tmp += 1)
2353 dev_dbg(chip->card->dev,
2354 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2355 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2356 tmp,
2357 inb(0x300 + tmp),
2358 inb(0x310 + tmp),
2359 inb(0x320 + tmp),
2360 inb(0x330 + tmp),
2361 inb(0x388 + tmp),
2362 inb(0x38c + tmp));
2364 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2365 dev_dbg(chip->card->dev,
2366 "ctrl 0x%02x: 0x%04x\n",
2367 tmp, snd_azf3328_ctrl_inw(chip, tmp));
2369 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2370 dev_dbg(chip->card->dev,
2371 "mixer 0x%02x: 0x%04x\n",
2372 tmp, snd_azf3328_mixer_inw(chip, tmp));
2375 static int
2376 snd_azf3328_create(struct snd_card *card,
2377 struct pci_dev *pci,
2378 unsigned long device_type,
2379 struct snd_azf3328 **rchip)
2381 struct snd_azf3328 *chip;
2382 int err;
2383 static struct snd_device_ops ops = {
2384 .dev_free = snd_azf3328_dev_free,
2386 u8 dma_init;
2387 enum snd_azf3328_codec_type codec_type;
2388 struct snd_azf3328_codec_data *codec_setup;
2390 *rchip = NULL;
2392 err = pci_enable_device(pci);
2393 if (err < 0)
2394 return err;
2396 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2397 if (chip == NULL) {
2398 err = -ENOMEM;
2399 goto out_err;
2401 spin_lock_init(&chip->reg_lock);
2402 chip->card = card;
2403 chip->pci = pci;
2404 chip->irq = -1;
2406 /* check if we can restrict PCI DMA transfers to 24 bits */
2407 if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2408 dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2409 dev_err(card->dev,
2410 "architecture does not support 24bit PCI busmaster DMA\n"
2412 err = -ENXIO;
2413 goto out_err;
2416 err = pci_request_regions(pci, "Aztech AZF3328");
2417 if (err < 0)
2418 goto out_err;
2420 chip->ctrl_io = pci_resource_start(pci, 0);
2421 chip->game_io = pci_resource_start(pci, 1);
2422 chip->mpu_io = pci_resource_start(pci, 2);
2423 chip->opl3_io = pci_resource_start(pci, 3);
2424 chip->mixer_io = pci_resource_start(pci, 4);
2426 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2427 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2428 codec_setup->lock = &chip->reg_lock;
2429 codec_setup->type = AZF_CODEC_PLAYBACK;
2430 codec_setup->name = "PLAYBACK";
2432 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2433 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2434 codec_setup->lock = &chip->reg_lock;
2435 codec_setup->type = AZF_CODEC_CAPTURE;
2436 codec_setup->name = "CAPTURE";
2438 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2439 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2440 codec_setup->lock = &chip->reg_lock;
2441 codec_setup->type = AZF_CODEC_I2S_OUT;
2442 codec_setup->name = "I2S_OUT";
2444 if (request_irq(pci->irq, snd_azf3328_interrupt,
2445 IRQF_SHARED, KBUILD_MODNAME, chip)) {
2446 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2447 err = -EBUSY;
2448 goto out_err;
2450 chip->irq = pci->irq;
2451 pci_set_master(pci);
2452 synchronize_irq(chip->irq);
2454 snd_azf3328_debug_show_ports(chip);
2456 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2457 if (err < 0)
2458 goto out_err;
2460 /* create mixer interface & switches */
2461 err = snd_azf3328_mixer_new(chip);
2462 if (err < 0)
2463 goto out_err;
2465 /* standard codec init stuff */
2466 /* default DMA init value */
2467 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2469 for (codec_type = AZF_CODEC_PLAYBACK;
2470 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2471 struct snd_azf3328_codec_data *codec =
2472 &chip->codecs[codec_type];
2474 /* shutdown codecs to reduce power / noise */
2475 /* have ...ctrl_codec_activity() act properly */
2476 codec->running = 1;
2477 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2479 spin_lock_irq(codec->lock);
2480 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2481 dma_init);
2482 spin_unlock_irq(codec->lock);
2485 *rchip = chip;
2487 err = 0;
2488 goto out;
2490 out_err:
2491 if (chip)
2492 snd_azf3328_free(chip);
2493 pci_disable_device(pci);
2495 out:
2496 return err;
2499 static int
2500 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2502 static int dev;
2503 struct snd_card *card;
2504 struct snd_azf3328 *chip;
2505 struct snd_opl3 *opl3;
2506 int err;
2508 if (dev >= SNDRV_CARDS) {
2509 err = -ENODEV;
2510 goto out;
2512 if (!enable[dev]) {
2513 dev++;
2514 err = -ENOENT;
2515 goto out;
2518 err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2519 0, &card);
2520 if (err < 0)
2521 goto out;
2523 strcpy(card->driver, "AZF3328");
2524 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2526 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2527 if (err < 0)
2528 goto out_err;
2530 card->private_data = chip;
2532 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2533 since our hardware ought to be similar, thus use same ID. */
2534 err = snd_mpu401_uart_new(
2535 card, 0,
2536 MPU401_HW_AZT2320, chip->mpu_io,
2537 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2538 -1, &chip->rmidi
2540 if (err < 0) {
2541 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2542 chip->mpu_io
2544 goto out_err;
2547 err = snd_azf3328_timer(chip, 0);
2548 if (err < 0)
2549 goto out_err;
2551 err = snd_azf3328_pcm(chip);
2552 if (err < 0)
2553 goto out_err;
2555 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2556 OPL3_HW_AUTO, 1, &opl3) < 0) {
2557 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2558 chip->opl3_io, chip->opl3_io+2
2560 } else {
2561 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2562 err = snd_opl3_timer_new(opl3, 1, 2);
2563 if (err < 0)
2564 goto out_err;
2565 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2566 if (err < 0)
2567 goto out_err;
2568 opl3->private_data = chip;
2571 sprintf(card->longname, "%s at 0x%lx, irq %i",
2572 card->shortname, chip->ctrl_io, chip->irq);
2574 err = snd_card_register(card);
2575 if (err < 0)
2576 goto out_err;
2578 #ifdef MODULE
2579 dev_info(card->dev,
2580 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2581 dev_info(card->dev,
2582 "Hardware was completely undocumented, unfortunately.\n");
2583 dev_info(card->dev,
2584 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2585 dev_info(card->dev,
2586 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2587 1024000 / seqtimer_scaling, seqtimer_scaling);
2588 #endif
2590 snd_azf3328_gameport(chip, dev);
2592 pci_set_drvdata(pci, card);
2593 dev++;
2595 err = 0;
2596 goto out;
2598 out_err:
2599 dev_err(card->dev, "something failed, exiting\n");
2600 snd_card_free(card);
2602 out:
2603 return err;
2606 static void
2607 snd_azf3328_remove(struct pci_dev *pci)
2609 snd_card_free(pci_get_drvdata(pci));
2612 #ifdef CONFIG_PM_SLEEP
2613 static inline void
2614 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2615 unsigned long io_addr, unsigned count, u32 *saved_regs)
2617 unsigned reg;
2619 for (reg = 0; reg < count; ++reg) {
2620 *saved_regs = inl(io_addr);
2621 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2622 io_addr, *saved_regs);
2623 ++saved_regs;
2624 io_addr += sizeof(*saved_regs);
2628 static inline void
2629 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2630 const u32 *saved_regs,
2631 unsigned long io_addr,
2632 unsigned count
2635 unsigned reg;
2637 for (reg = 0; reg < count; ++reg) {
2638 outl(*saved_regs, io_addr);
2639 dev_dbg(chip->card->dev,
2640 "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2641 io_addr, *saved_regs, inl(io_addr));
2642 ++saved_regs;
2643 io_addr += sizeof(*saved_regs);
2647 static inline void
2648 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2650 #ifdef AZF_USE_AC97_LAYER
2651 snd_ac97_suspend(chip->ac97);
2652 #else
2653 snd_azf3328_suspend_regs(chip, chip->mixer_io,
2654 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2656 /* make sure to disable master volume etc. to prevent looping sound */
2657 snd_azf3328_mixer_mute_control_master(chip, 1);
2658 snd_azf3328_mixer_mute_control_pcm(chip, 1);
2659 #endif /* AZF_USE_AC97_LAYER */
2662 static inline void
2663 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2665 #ifdef AZF_USE_AC97_LAYER
2666 snd_ac97_resume(chip->ac97);
2667 #else
2668 snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2669 ARRAY_SIZE(chip->saved_regs_mixer));
2671 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2672 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2673 resulting in a mixer reset condition persisting until _after_
2674 master vol was restored. Thus master vol needs an extra restore. */
2675 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2676 #endif /* AZF_USE_AC97_LAYER */
2679 static int
2680 snd_azf3328_suspend(struct device *dev)
2682 struct snd_card *card = dev_get_drvdata(dev);
2683 struct snd_azf3328 *chip = card->private_data;
2684 u16 *saved_regs_ctrl_u16;
2686 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2688 snd_azf3328_suspend_ac97(chip);
2690 snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2691 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2693 /* manually store the one currently relevant write-only reg, too */
2694 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2695 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2697 snd_azf3328_suspend_regs(chip, chip->game_io,
2698 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2699 snd_azf3328_suspend_regs(chip, chip->mpu_io,
2700 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2701 snd_azf3328_suspend_regs(chip, chip->opl3_io,
2702 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2703 return 0;
2706 static int
2707 snd_azf3328_resume(struct device *dev)
2709 struct snd_card *card = dev_get_drvdata(dev);
2710 const struct snd_azf3328 *chip = card->private_data;
2712 snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2713 ARRAY_SIZE(chip->saved_regs_game));
2714 snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2715 ARRAY_SIZE(chip->saved_regs_mpu));
2716 snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2717 ARRAY_SIZE(chip->saved_regs_opl3));
2719 snd_azf3328_resume_ac97(chip);
2721 snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2722 ARRAY_SIZE(chip->saved_regs_ctrl));
2724 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2725 return 0;
2728 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2729 #define SND_AZF3328_PM_OPS &snd_azf3328_pm
2730 #else
2731 #define SND_AZF3328_PM_OPS NULL
2732 #endif /* CONFIG_PM_SLEEP */
2734 static struct pci_driver azf3328_driver = {
2735 .name = KBUILD_MODNAME,
2736 .id_table = snd_azf3328_ids,
2737 .probe = snd_azf3328_probe,
2738 .remove = snd_azf3328_remove,
2739 .driver = {
2740 .pm = SND_AZF3328_PM_OPS,
2744 module_pci_driver(azf3328_driver);