bdev: Fixup error handling in blkdev_get()
[linux/fpc-iii.git] / block / bfq-iosched.c
blobb33be928d164fef34f5d2f00863d9034e38ef1a2
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Budget Fair Queueing (BFQ) I/O scheduler.
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
39 * applications.
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
83 * to 0.
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
97 * in [3].
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106 * Oct 1997.
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/elevator.h>
121 #include <linux/ktime.h>
122 #include <linux/rbtree.h>
123 #include <linux/ioprio.h>
124 #include <linux/sbitmap.h>
125 #include <linux/delay.h>
127 #include "blk.h"
128 #include "blk-mq.h"
129 #include "blk-mq-tag.h"
130 #include "blk-mq-sched.h"
131 #include "bfq-iosched.h"
132 #include "blk-wbt.h"
134 #define BFQ_BFQQ_FNS(name) \
135 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
137 __set_bit(BFQQF_##name, &(bfqq)->flags); \
139 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
141 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
143 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
145 return test_bit(BFQQF_##name, &(bfqq)->flags); \
148 BFQ_BFQQ_FNS(just_created);
149 BFQ_BFQQ_FNS(busy);
150 BFQ_BFQQ_FNS(wait_request);
151 BFQ_BFQQ_FNS(non_blocking_wait_rq);
152 BFQ_BFQQ_FNS(fifo_expire);
153 BFQ_BFQQ_FNS(has_short_ttime);
154 BFQ_BFQQ_FNS(sync);
155 BFQ_BFQQ_FNS(IO_bound);
156 BFQ_BFQQ_FNS(in_large_burst);
157 BFQ_BFQQ_FNS(coop);
158 BFQ_BFQQ_FNS(split_coop);
159 BFQ_BFQQ_FNS(softrt_update);
160 BFQ_BFQQ_FNS(has_waker);
161 #undef BFQ_BFQQ_FNS \
163 /* Expiration time of sync (0) and async (1) requests, in ns. */
164 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
166 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
167 static const int bfq_back_max = 16 * 1024;
169 /* Penalty of a backwards seek, in number of sectors. */
170 static const int bfq_back_penalty = 2;
172 /* Idling period duration, in ns. */
173 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
175 /* Minimum number of assigned budgets for which stats are safe to compute. */
176 static const int bfq_stats_min_budgets = 194;
178 /* Default maximum budget values, in sectors and number of requests. */
179 static const int bfq_default_max_budget = 16 * 1024;
182 * When a sync request is dispatched, the queue that contains that
183 * request, and all the ancestor entities of that queue, are charged
184 * with the number of sectors of the request. In contrast, if the
185 * request is async, then the queue and its ancestor entities are
186 * charged with the number of sectors of the request, multiplied by
187 * the factor below. This throttles the bandwidth for async I/O,
188 * w.r.t. to sync I/O, and it is done to counter the tendency of async
189 * writes to steal I/O throughput to reads.
191 * The current value of this parameter is the result of a tuning with
192 * several hardware and software configurations. We tried to find the
193 * lowest value for which writes do not cause noticeable problems to
194 * reads. In fact, the lower this parameter, the stabler I/O control,
195 * in the following respect. The lower this parameter is, the less
196 * the bandwidth enjoyed by a group decreases
197 * - when the group does writes, w.r.t. to when it does reads;
198 * - when other groups do reads, w.r.t. to when they do writes.
200 static const int bfq_async_charge_factor = 3;
202 /* Default timeout values, in jiffies, approximating CFQ defaults. */
203 const int bfq_timeout = HZ / 8;
206 * Time limit for merging (see comments in bfq_setup_cooperator). Set
207 * to the slowest value that, in our tests, proved to be effective in
208 * removing false positives, while not causing true positives to miss
209 * queue merging.
211 * As can be deduced from the low time limit below, queue merging, if
212 * successful, happens at the very beginning of the I/O of the involved
213 * cooperating processes, as a consequence of the arrival of the very
214 * first requests from each cooperator. After that, there is very
215 * little chance to find cooperators.
217 static const unsigned long bfq_merge_time_limit = HZ/10;
219 static struct kmem_cache *bfq_pool;
221 /* Below this threshold (in ns), we consider thinktime immediate. */
222 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
224 /* hw_tag detection: parallel requests threshold and min samples needed. */
225 #define BFQ_HW_QUEUE_THRESHOLD 3
226 #define BFQ_HW_QUEUE_SAMPLES 32
228 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
229 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
230 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
231 (get_sdist(last_pos, rq) > \
232 BFQQ_SEEK_THR && \
233 (!blk_queue_nonrot(bfqd->queue) || \
234 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
235 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
236 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
238 * Sync random I/O is likely to be confused with soft real-time I/O,
239 * because it is characterized by limited throughput and apparently
240 * isochronous arrival pattern. To avoid false positives, queues
241 * containing only random (seeky) I/O are prevented from being tagged
242 * as soft real-time.
244 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
246 /* Min number of samples required to perform peak-rate update */
247 #define BFQ_RATE_MIN_SAMPLES 32
248 /* Min observation time interval required to perform a peak-rate update (ns) */
249 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
250 /* Target observation time interval for a peak-rate update (ns) */
251 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
254 * Shift used for peak-rate fixed precision calculations.
255 * With
256 * - the current shift: 16 positions
257 * - the current type used to store rate: u32
258 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
259 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
260 * the range of rates that can be stored is
261 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
262 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
263 * [15, 65G] sectors/sec
264 * Which, assuming a sector size of 512B, corresponds to a range of
265 * [7.5K, 33T] B/sec
267 #define BFQ_RATE_SHIFT 16
270 * When configured for computing the duration of the weight-raising
271 * for interactive queues automatically (see the comments at the
272 * beginning of this file), BFQ does it using the following formula:
273 * duration = (ref_rate / r) * ref_wr_duration,
274 * where r is the peak rate of the device, and ref_rate and
275 * ref_wr_duration are two reference parameters. In particular,
276 * ref_rate is the peak rate of the reference storage device (see
277 * below), and ref_wr_duration is about the maximum time needed, with
278 * BFQ and while reading two files in parallel, to load typical large
279 * applications on the reference device (see the comments on
280 * max_service_from_wr below, for more details on how ref_wr_duration
281 * is obtained). In practice, the slower/faster the device at hand
282 * is, the more/less it takes to load applications with respect to the
283 * reference device. Accordingly, the longer/shorter BFQ grants
284 * weight raising to interactive applications.
286 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
287 * depending on whether the device is rotational or non-rotational.
289 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
290 * are the reference values for a rotational device, whereas
291 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
292 * non-rotational device. The reference rates are not the actual peak
293 * rates of the devices used as a reference, but slightly lower
294 * values. The reason for using slightly lower values is that the
295 * peak-rate estimator tends to yield slightly lower values than the
296 * actual peak rate (it can yield the actual peak rate only if there
297 * is only one process doing I/O, and the process does sequential
298 * I/O).
300 * The reference peak rates are measured in sectors/usec, left-shifted
301 * by BFQ_RATE_SHIFT.
303 static int ref_rate[2] = {14000, 33000};
305 * To improve readability, a conversion function is used to initialize
306 * the following array, which entails that the array can be
307 * initialized only in a function.
309 static int ref_wr_duration[2];
312 * BFQ uses the above-detailed, time-based weight-raising mechanism to
313 * privilege interactive tasks. This mechanism is vulnerable to the
314 * following false positives: I/O-bound applications that will go on
315 * doing I/O for much longer than the duration of weight
316 * raising. These applications have basically no benefit from being
317 * weight-raised at the beginning of their I/O. On the opposite end,
318 * while being weight-raised, these applications
319 * a) unjustly steal throughput to applications that may actually need
320 * low latency;
321 * b) make BFQ uselessly perform device idling; device idling results
322 * in loss of device throughput with most flash-based storage, and may
323 * increase latencies when used purposelessly.
325 * BFQ tries to reduce these problems, by adopting the following
326 * countermeasure. To introduce this countermeasure, we need first to
327 * finish explaining how the duration of weight-raising for
328 * interactive tasks is computed.
330 * For a bfq_queue deemed as interactive, the duration of weight
331 * raising is dynamically adjusted, as a function of the estimated
332 * peak rate of the device, so as to be equal to the time needed to
333 * execute the 'largest' interactive task we benchmarked so far. By
334 * largest task, we mean the task for which each involved process has
335 * to do more I/O than for any of the other tasks we benchmarked. This
336 * reference interactive task is the start-up of LibreOffice Writer,
337 * and in this task each process/bfq_queue needs to have at most ~110K
338 * sectors transferred.
340 * This last piece of information enables BFQ to reduce the actual
341 * duration of weight-raising for at least one class of I/O-bound
342 * applications: those doing sequential or quasi-sequential I/O. An
343 * example is file copy. In fact, once started, the main I/O-bound
344 * processes of these applications usually consume the above 110K
345 * sectors in much less time than the processes of an application that
346 * is starting, because these I/O-bound processes will greedily devote
347 * almost all their CPU cycles only to their target,
348 * throughput-friendly I/O operations. This is even more true if BFQ
349 * happens to be underestimating the device peak rate, and thus
350 * overestimating the duration of weight raising. But, according to
351 * our measurements, once transferred 110K sectors, these processes
352 * have no right to be weight-raised any longer.
354 * Basing on the last consideration, BFQ ends weight-raising for a
355 * bfq_queue if the latter happens to have received an amount of
356 * service at least equal to the following constant. The constant is
357 * set to slightly more than 110K, to have a minimum safety margin.
359 * This early ending of weight-raising reduces the amount of time
360 * during which interactive false positives cause the two problems
361 * described at the beginning of these comments.
363 static const unsigned long max_service_from_wr = 120000;
365 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0])
366 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
368 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
370 return bic->bfqq[is_sync];
373 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
375 bic->bfqq[is_sync] = bfqq;
378 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
380 return bic->icq.q->elevator->elevator_data;
384 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
385 * @icq: the iocontext queue.
387 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
389 /* bic->icq is the first member, %NULL will convert to %NULL */
390 return container_of(icq, struct bfq_io_cq, icq);
394 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
395 * @bfqd: the lookup key.
396 * @ioc: the io_context of the process doing I/O.
397 * @q: the request queue.
399 static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
400 struct io_context *ioc,
401 struct request_queue *q)
403 if (ioc) {
404 unsigned long flags;
405 struct bfq_io_cq *icq;
407 spin_lock_irqsave(&q->queue_lock, flags);
408 icq = icq_to_bic(ioc_lookup_icq(ioc, q));
409 spin_unlock_irqrestore(&q->queue_lock, flags);
411 return icq;
414 return NULL;
418 * Scheduler run of queue, if there are requests pending and no one in the
419 * driver that will restart queueing.
421 void bfq_schedule_dispatch(struct bfq_data *bfqd)
423 if (bfqd->queued != 0) {
424 bfq_log(bfqd, "schedule dispatch");
425 blk_mq_run_hw_queues(bfqd->queue, true);
429 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
430 #define bfq_class_rt(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_RT)
432 #define bfq_sample_valid(samples) ((samples) > 80)
435 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
436 * We choose the request that is closer to the head right now. Distance
437 * behind the head is penalized and only allowed to a certain extent.
439 static struct request *bfq_choose_req(struct bfq_data *bfqd,
440 struct request *rq1,
441 struct request *rq2,
442 sector_t last)
444 sector_t s1, s2, d1 = 0, d2 = 0;
445 unsigned long back_max;
446 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
447 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
448 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
450 if (!rq1 || rq1 == rq2)
451 return rq2;
452 if (!rq2)
453 return rq1;
455 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
456 return rq1;
457 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
458 return rq2;
459 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
460 return rq1;
461 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
462 return rq2;
464 s1 = blk_rq_pos(rq1);
465 s2 = blk_rq_pos(rq2);
468 * By definition, 1KiB is 2 sectors.
470 back_max = bfqd->bfq_back_max * 2;
473 * Strict one way elevator _except_ in the case where we allow
474 * short backward seeks which are biased as twice the cost of a
475 * similar forward seek.
477 if (s1 >= last)
478 d1 = s1 - last;
479 else if (s1 + back_max >= last)
480 d1 = (last - s1) * bfqd->bfq_back_penalty;
481 else
482 wrap |= BFQ_RQ1_WRAP;
484 if (s2 >= last)
485 d2 = s2 - last;
486 else if (s2 + back_max >= last)
487 d2 = (last - s2) * bfqd->bfq_back_penalty;
488 else
489 wrap |= BFQ_RQ2_WRAP;
491 /* Found required data */
494 * By doing switch() on the bit mask "wrap" we avoid having to
495 * check two variables for all permutations: --> faster!
497 switch (wrap) {
498 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
499 if (d1 < d2)
500 return rq1;
501 else if (d2 < d1)
502 return rq2;
504 if (s1 >= s2)
505 return rq1;
506 else
507 return rq2;
509 case BFQ_RQ2_WRAP:
510 return rq1;
511 case BFQ_RQ1_WRAP:
512 return rq2;
513 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
514 default:
516 * Since both rqs are wrapped,
517 * start with the one that's further behind head
518 * (--> only *one* back seek required),
519 * since back seek takes more time than forward.
521 if (s1 <= s2)
522 return rq1;
523 else
524 return rq2;
529 * Async I/O can easily starve sync I/O (both sync reads and sync
530 * writes), by consuming all tags. Similarly, storms of sync writes,
531 * such as those that sync(2) may trigger, can starve sync reads.
532 * Limit depths of async I/O and sync writes so as to counter both
533 * problems.
535 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
537 struct bfq_data *bfqd = data->q->elevator->elevator_data;
539 if (op_is_sync(op) && !op_is_write(op))
540 return;
542 data->shallow_depth =
543 bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];
545 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
546 __func__, bfqd->wr_busy_queues, op_is_sync(op),
547 data->shallow_depth);
550 static struct bfq_queue *
551 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
552 sector_t sector, struct rb_node **ret_parent,
553 struct rb_node ***rb_link)
555 struct rb_node **p, *parent;
556 struct bfq_queue *bfqq = NULL;
558 parent = NULL;
559 p = &root->rb_node;
560 while (*p) {
561 struct rb_node **n;
563 parent = *p;
564 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
567 * Sort strictly based on sector. Smallest to the left,
568 * largest to the right.
570 if (sector > blk_rq_pos(bfqq->next_rq))
571 n = &(*p)->rb_right;
572 else if (sector < blk_rq_pos(bfqq->next_rq))
573 n = &(*p)->rb_left;
574 else
575 break;
576 p = n;
577 bfqq = NULL;
580 *ret_parent = parent;
581 if (rb_link)
582 *rb_link = p;
584 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
585 (unsigned long long)sector,
586 bfqq ? bfqq->pid : 0);
588 return bfqq;
591 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
593 return bfqq->service_from_backlogged > 0 &&
594 time_is_before_jiffies(bfqq->first_IO_time +
595 bfq_merge_time_limit);
599 * The following function is not marked as __cold because it is
600 * actually cold, but for the same performance goal described in the
601 * comments on the likely() at the beginning of
602 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
603 * execution time for the case where this function is not invoked, we
604 * had to add an unlikely() in each involved if().
606 void __cold
607 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
609 struct rb_node **p, *parent;
610 struct bfq_queue *__bfqq;
612 if (bfqq->pos_root) {
613 rb_erase(&bfqq->pos_node, bfqq->pos_root);
614 bfqq->pos_root = NULL;
618 * bfqq cannot be merged any longer (see comments in
619 * bfq_setup_cooperator): no point in adding bfqq into the
620 * position tree.
622 if (bfq_too_late_for_merging(bfqq))
623 return;
625 if (bfq_class_idle(bfqq))
626 return;
627 if (!bfqq->next_rq)
628 return;
630 bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
631 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
632 blk_rq_pos(bfqq->next_rq), &parent, &p);
633 if (!__bfqq) {
634 rb_link_node(&bfqq->pos_node, parent, p);
635 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
636 } else
637 bfqq->pos_root = NULL;
641 * The following function returns false either if every active queue
642 * must receive the same share of the throughput (symmetric scenario),
643 * or, as a special case, if bfqq must receive a share of the
644 * throughput lower than or equal to the share that every other active
645 * queue must receive. If bfqq does sync I/O, then these are the only
646 * two cases where bfqq happens to be guaranteed its share of the
647 * throughput even if I/O dispatching is not plugged when bfqq remains
648 * temporarily empty (for more details, see the comments in the
649 * function bfq_better_to_idle()). For this reason, the return value
650 * of this function is used to check whether I/O-dispatch plugging can
651 * be avoided.
653 * The above first case (symmetric scenario) occurs when:
654 * 1) all active queues have the same weight,
655 * 2) all active queues belong to the same I/O-priority class,
656 * 3) all active groups at the same level in the groups tree have the same
657 * weight,
658 * 4) all active groups at the same level in the groups tree have the same
659 * number of children.
661 * Unfortunately, keeping the necessary state for evaluating exactly
662 * the last two symmetry sub-conditions above would be quite complex
663 * and time consuming. Therefore this function evaluates, instead,
664 * only the following stronger three sub-conditions, for which it is
665 * much easier to maintain the needed state:
666 * 1) all active queues have the same weight,
667 * 2) all active queues belong to the same I/O-priority class,
668 * 3) there are no active groups.
669 * In particular, the last condition is always true if hierarchical
670 * support or the cgroups interface are not enabled, thus no state
671 * needs to be maintained in this case.
673 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
674 struct bfq_queue *bfqq)
676 bool smallest_weight = bfqq &&
677 bfqq->weight_counter &&
678 bfqq->weight_counter ==
679 container_of(
680 rb_first_cached(&bfqd->queue_weights_tree),
681 struct bfq_weight_counter,
682 weights_node);
685 * For queue weights to differ, queue_weights_tree must contain
686 * at least two nodes.
688 bool varied_queue_weights = !smallest_weight &&
689 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
690 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
691 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
693 bool multiple_classes_busy =
694 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
695 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
696 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
698 return varied_queue_weights || multiple_classes_busy
699 #ifdef CONFIG_BFQ_GROUP_IOSCHED
700 || bfqd->num_groups_with_pending_reqs > 0
701 #endif
706 * If the weight-counter tree passed as input contains no counter for
707 * the weight of the input queue, then add that counter; otherwise just
708 * increment the existing counter.
710 * Note that weight-counter trees contain few nodes in mostly symmetric
711 * scenarios. For example, if all queues have the same weight, then the
712 * weight-counter tree for the queues may contain at most one node.
713 * This holds even if low_latency is on, because weight-raised queues
714 * are not inserted in the tree.
715 * In most scenarios, the rate at which nodes are created/destroyed
716 * should be low too.
718 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
719 struct rb_root_cached *root)
721 struct bfq_entity *entity = &bfqq->entity;
722 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
723 bool leftmost = true;
726 * Do not insert if the queue is already associated with a
727 * counter, which happens if:
728 * 1) a request arrival has caused the queue to become both
729 * non-weight-raised, and hence change its weight, and
730 * backlogged; in this respect, each of the two events
731 * causes an invocation of this function,
732 * 2) this is the invocation of this function caused by the
733 * second event. This second invocation is actually useless,
734 * and we handle this fact by exiting immediately. More
735 * efficient or clearer solutions might possibly be adopted.
737 if (bfqq->weight_counter)
738 return;
740 while (*new) {
741 struct bfq_weight_counter *__counter = container_of(*new,
742 struct bfq_weight_counter,
743 weights_node);
744 parent = *new;
746 if (entity->weight == __counter->weight) {
747 bfqq->weight_counter = __counter;
748 goto inc_counter;
750 if (entity->weight < __counter->weight)
751 new = &((*new)->rb_left);
752 else {
753 new = &((*new)->rb_right);
754 leftmost = false;
758 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
759 GFP_ATOMIC);
762 * In the unlucky event of an allocation failure, we just
763 * exit. This will cause the weight of queue to not be
764 * considered in bfq_asymmetric_scenario, which, in its turn,
765 * causes the scenario to be deemed wrongly symmetric in case
766 * bfqq's weight would have been the only weight making the
767 * scenario asymmetric. On the bright side, no unbalance will
768 * however occur when bfqq becomes inactive again (the
769 * invocation of this function is triggered by an activation
770 * of queue). In fact, bfq_weights_tree_remove does nothing
771 * if !bfqq->weight_counter.
773 if (unlikely(!bfqq->weight_counter))
774 return;
776 bfqq->weight_counter->weight = entity->weight;
777 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
778 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
779 leftmost);
781 inc_counter:
782 bfqq->weight_counter->num_active++;
783 bfqq->ref++;
787 * Decrement the weight counter associated with the queue, and, if the
788 * counter reaches 0, remove the counter from the tree.
789 * See the comments to the function bfq_weights_tree_add() for considerations
790 * about overhead.
792 void __bfq_weights_tree_remove(struct bfq_data *bfqd,
793 struct bfq_queue *bfqq,
794 struct rb_root_cached *root)
796 if (!bfqq->weight_counter)
797 return;
799 bfqq->weight_counter->num_active--;
800 if (bfqq->weight_counter->num_active > 0)
801 goto reset_entity_pointer;
803 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
804 kfree(bfqq->weight_counter);
806 reset_entity_pointer:
807 bfqq->weight_counter = NULL;
808 bfq_put_queue(bfqq);
812 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number
813 * of active groups for each queue's inactive parent entity.
815 void bfq_weights_tree_remove(struct bfq_data *bfqd,
816 struct bfq_queue *bfqq)
818 struct bfq_entity *entity = bfqq->entity.parent;
820 for_each_entity(entity) {
821 struct bfq_sched_data *sd = entity->my_sched_data;
823 if (sd->next_in_service || sd->in_service_entity) {
825 * entity is still active, because either
826 * next_in_service or in_service_entity is not
827 * NULL (see the comments on the definition of
828 * next_in_service for details on why
829 * in_service_entity must be checked too).
831 * As a consequence, its parent entities are
832 * active as well, and thus this loop must
833 * stop here.
835 break;
839 * The decrement of num_groups_with_pending_reqs is
840 * not performed immediately upon the deactivation of
841 * entity, but it is delayed to when it also happens
842 * that the first leaf descendant bfqq of entity gets
843 * all its pending requests completed. The following
844 * instructions perform this delayed decrement, if
845 * needed. See the comments on
846 * num_groups_with_pending_reqs for details.
848 if (entity->in_groups_with_pending_reqs) {
849 entity->in_groups_with_pending_reqs = false;
850 bfqd->num_groups_with_pending_reqs--;
855 * Next function is invoked last, because it causes bfqq to be
856 * freed if the following holds: bfqq is not in service and
857 * has no dispatched request. DO NOT use bfqq after the next
858 * function invocation.
860 __bfq_weights_tree_remove(bfqd, bfqq,
861 &bfqd->queue_weights_tree);
865 * Return expired entry, or NULL to just start from scratch in rbtree.
867 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
868 struct request *last)
870 struct request *rq;
872 if (bfq_bfqq_fifo_expire(bfqq))
873 return NULL;
875 bfq_mark_bfqq_fifo_expire(bfqq);
877 rq = rq_entry_fifo(bfqq->fifo.next);
879 if (rq == last || ktime_get_ns() < rq->fifo_time)
880 return NULL;
882 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
883 return rq;
886 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
887 struct bfq_queue *bfqq,
888 struct request *last)
890 struct rb_node *rbnext = rb_next(&last->rb_node);
891 struct rb_node *rbprev = rb_prev(&last->rb_node);
892 struct request *next, *prev = NULL;
894 /* Follow expired path, else get first next available. */
895 next = bfq_check_fifo(bfqq, last);
896 if (next)
897 return next;
899 if (rbprev)
900 prev = rb_entry_rq(rbprev);
902 if (rbnext)
903 next = rb_entry_rq(rbnext);
904 else {
905 rbnext = rb_first(&bfqq->sort_list);
906 if (rbnext && rbnext != &last->rb_node)
907 next = rb_entry_rq(rbnext);
910 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
913 /* see the definition of bfq_async_charge_factor for details */
914 static unsigned long bfq_serv_to_charge(struct request *rq,
915 struct bfq_queue *bfqq)
917 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
918 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
919 return blk_rq_sectors(rq);
921 return blk_rq_sectors(rq) * bfq_async_charge_factor;
925 * bfq_updated_next_req - update the queue after a new next_rq selection.
926 * @bfqd: the device data the queue belongs to.
927 * @bfqq: the queue to update.
929 * If the first request of a queue changes we make sure that the queue
930 * has enough budget to serve at least its first request (if the
931 * request has grown). We do this because if the queue has not enough
932 * budget for its first request, it has to go through two dispatch
933 * rounds to actually get it dispatched.
935 static void bfq_updated_next_req(struct bfq_data *bfqd,
936 struct bfq_queue *bfqq)
938 struct bfq_entity *entity = &bfqq->entity;
939 struct request *next_rq = bfqq->next_rq;
940 unsigned long new_budget;
942 if (!next_rq)
943 return;
945 if (bfqq == bfqd->in_service_queue)
947 * In order not to break guarantees, budgets cannot be
948 * changed after an entity has been selected.
950 return;
952 new_budget = max_t(unsigned long,
953 max_t(unsigned long, bfqq->max_budget,
954 bfq_serv_to_charge(next_rq, bfqq)),
955 entity->service);
956 if (entity->budget != new_budget) {
957 entity->budget = new_budget;
958 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
959 new_budget);
960 bfq_requeue_bfqq(bfqd, bfqq, false);
964 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
966 u64 dur;
968 if (bfqd->bfq_wr_max_time > 0)
969 return bfqd->bfq_wr_max_time;
971 dur = bfqd->rate_dur_prod;
972 do_div(dur, bfqd->peak_rate);
975 * Limit duration between 3 and 25 seconds. The upper limit
976 * has been conservatively set after the following worst case:
977 * on a QEMU/KVM virtual machine
978 * - running in a slow PC
979 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
980 * - serving a heavy I/O workload, such as the sequential reading
981 * of several files
982 * mplayer took 23 seconds to start, if constantly weight-raised.
984 * As for higher values than that accommodating the above bad
985 * scenario, tests show that higher values would often yield
986 * the opposite of the desired result, i.e., would worsen
987 * responsiveness by allowing non-interactive applications to
988 * preserve weight raising for too long.
990 * On the other end, lower values than 3 seconds make it
991 * difficult for most interactive tasks to complete their jobs
992 * before weight-raising finishes.
994 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
997 /* switch back from soft real-time to interactive weight raising */
998 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
999 struct bfq_data *bfqd)
1001 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1002 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1003 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1006 static void
1007 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1008 struct bfq_io_cq *bic, bool bfq_already_existing)
1010 unsigned int old_wr_coeff = bfqq->wr_coeff;
1011 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1013 if (bic->saved_has_short_ttime)
1014 bfq_mark_bfqq_has_short_ttime(bfqq);
1015 else
1016 bfq_clear_bfqq_has_short_ttime(bfqq);
1018 if (bic->saved_IO_bound)
1019 bfq_mark_bfqq_IO_bound(bfqq);
1020 else
1021 bfq_clear_bfqq_IO_bound(bfqq);
1023 bfqq->entity.new_weight = bic->saved_weight;
1024 bfqq->ttime = bic->saved_ttime;
1025 bfqq->wr_coeff = bic->saved_wr_coeff;
1026 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
1027 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
1028 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
1030 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1031 time_is_before_jiffies(bfqq->last_wr_start_finish +
1032 bfqq->wr_cur_max_time))) {
1033 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1034 !bfq_bfqq_in_large_burst(bfqq) &&
1035 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1036 bfq_wr_duration(bfqd))) {
1037 switch_back_to_interactive_wr(bfqq, bfqd);
1038 } else {
1039 bfqq->wr_coeff = 1;
1040 bfq_log_bfqq(bfqq->bfqd, bfqq,
1041 "resume state: switching off wr");
1045 /* make sure weight will be updated, however we got here */
1046 bfqq->entity.prio_changed = 1;
1048 if (likely(!busy))
1049 return;
1051 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1052 bfqd->wr_busy_queues++;
1053 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1054 bfqd->wr_busy_queues--;
1057 static int bfqq_process_refs(struct bfq_queue *bfqq)
1059 return bfqq->ref - bfqq->allocated - bfqq->entity.on_st -
1060 (bfqq->weight_counter != NULL);
1063 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
1064 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1066 struct bfq_queue *item;
1067 struct hlist_node *n;
1069 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1070 hlist_del_init(&item->burst_list_node);
1073 * Start the creation of a new burst list only if there is no
1074 * active queue. See comments on the conditional invocation of
1075 * bfq_handle_burst().
1077 if (bfq_tot_busy_queues(bfqd) == 0) {
1078 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1079 bfqd->burst_size = 1;
1080 } else
1081 bfqd->burst_size = 0;
1083 bfqd->burst_parent_entity = bfqq->entity.parent;
1086 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
1087 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1089 /* Increment burst size to take into account also bfqq */
1090 bfqd->burst_size++;
1092 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1093 struct bfq_queue *pos, *bfqq_item;
1094 struct hlist_node *n;
1097 * Enough queues have been activated shortly after each
1098 * other to consider this burst as large.
1100 bfqd->large_burst = true;
1103 * We can now mark all queues in the burst list as
1104 * belonging to a large burst.
1106 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1107 burst_list_node)
1108 bfq_mark_bfqq_in_large_burst(bfqq_item);
1109 bfq_mark_bfqq_in_large_burst(bfqq);
1112 * From now on, and until the current burst finishes, any
1113 * new queue being activated shortly after the last queue
1114 * was inserted in the burst can be immediately marked as
1115 * belonging to a large burst. So the burst list is not
1116 * needed any more. Remove it.
1118 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1119 burst_list_node)
1120 hlist_del_init(&pos->burst_list_node);
1121 } else /*
1122 * Burst not yet large: add bfqq to the burst list. Do
1123 * not increment the ref counter for bfqq, because bfqq
1124 * is removed from the burst list before freeing bfqq
1125 * in put_queue.
1127 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1131 * If many queues belonging to the same group happen to be created
1132 * shortly after each other, then the processes associated with these
1133 * queues have typically a common goal. In particular, bursts of queue
1134 * creations are usually caused by services or applications that spawn
1135 * many parallel threads/processes. Examples are systemd during boot,
1136 * or git grep. To help these processes get their job done as soon as
1137 * possible, it is usually better to not grant either weight-raising
1138 * or device idling to their queues, unless these queues must be
1139 * protected from the I/O flowing through other active queues.
1141 * In this comment we describe, firstly, the reasons why this fact
1142 * holds, and, secondly, the next function, which implements the main
1143 * steps needed to properly mark these queues so that they can then be
1144 * treated in a different way.
1146 * The above services or applications benefit mostly from a high
1147 * throughput: the quicker the requests of the activated queues are
1148 * cumulatively served, the sooner the target job of these queues gets
1149 * completed. As a consequence, weight-raising any of these queues,
1150 * which also implies idling the device for it, is almost always
1151 * counterproductive, unless there are other active queues to isolate
1152 * these new queues from. If there no other active queues, then
1153 * weight-raising these new queues just lowers throughput in most
1154 * cases.
1156 * On the other hand, a burst of queue creations may be caused also by
1157 * the start of an application that does not consist of a lot of
1158 * parallel I/O-bound threads. In fact, with a complex application,
1159 * several short processes may need to be executed to start-up the
1160 * application. In this respect, to start an application as quickly as
1161 * possible, the best thing to do is in any case to privilege the I/O
1162 * related to the application with respect to all other
1163 * I/O. Therefore, the best strategy to start as quickly as possible
1164 * an application that causes a burst of queue creations is to
1165 * weight-raise all the queues created during the burst. This is the
1166 * exact opposite of the best strategy for the other type of bursts.
1168 * In the end, to take the best action for each of the two cases, the
1169 * two types of bursts need to be distinguished. Fortunately, this
1170 * seems relatively easy, by looking at the sizes of the bursts. In
1171 * particular, we found a threshold such that only bursts with a
1172 * larger size than that threshold are apparently caused by
1173 * services or commands such as systemd or git grep. For brevity,
1174 * hereafter we call just 'large' these bursts. BFQ *does not*
1175 * weight-raise queues whose creation occurs in a large burst. In
1176 * addition, for each of these queues BFQ performs or does not perform
1177 * idling depending on which choice boosts the throughput more. The
1178 * exact choice depends on the device and request pattern at
1179 * hand.
1181 * Unfortunately, false positives may occur while an interactive task
1182 * is starting (e.g., an application is being started). The
1183 * consequence is that the queues associated with the task do not
1184 * enjoy weight raising as expected. Fortunately these false positives
1185 * are very rare. They typically occur if some service happens to
1186 * start doing I/O exactly when the interactive task starts.
1188 * Turning back to the next function, it is invoked only if there are
1189 * no active queues (apart from active queues that would belong to the
1190 * same, possible burst bfqq would belong to), and it implements all
1191 * the steps needed to detect the occurrence of a large burst and to
1192 * properly mark all the queues belonging to it (so that they can then
1193 * be treated in a different way). This goal is achieved by
1194 * maintaining a "burst list" that holds, temporarily, the queues that
1195 * belong to the burst in progress. The list is then used to mark
1196 * these queues as belonging to a large burst if the burst does become
1197 * large. The main steps are the following.
1199 * . when the very first queue is created, the queue is inserted into the
1200 * list (as it could be the first queue in a possible burst)
1202 * . if the current burst has not yet become large, and a queue Q that does
1203 * not yet belong to the burst is activated shortly after the last time
1204 * at which a new queue entered the burst list, then the function appends
1205 * Q to the burst list
1207 * . if, as a consequence of the previous step, the burst size reaches
1208 * the large-burst threshold, then
1210 * . all the queues in the burst list are marked as belonging to a
1211 * large burst
1213 * . the burst list is deleted; in fact, the burst list already served
1214 * its purpose (keeping temporarily track of the queues in a burst,
1215 * so as to be able to mark them as belonging to a large burst in the
1216 * previous sub-step), and now is not needed any more
1218 * . the device enters a large-burst mode
1220 * . if a queue Q that does not belong to the burst is created while
1221 * the device is in large-burst mode and shortly after the last time
1222 * at which a queue either entered the burst list or was marked as
1223 * belonging to the current large burst, then Q is immediately marked
1224 * as belonging to a large burst.
1226 * . if a queue Q that does not belong to the burst is created a while
1227 * later, i.e., not shortly after, than the last time at which a queue
1228 * either entered the burst list or was marked as belonging to the
1229 * current large burst, then the current burst is deemed as finished and:
1231 * . the large-burst mode is reset if set
1233 * . the burst list is emptied
1235 * . Q is inserted in the burst list, as Q may be the first queue
1236 * in a possible new burst (then the burst list contains just Q
1237 * after this step).
1239 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1242 * If bfqq is already in the burst list or is part of a large
1243 * burst, or finally has just been split, then there is
1244 * nothing else to do.
1246 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1247 bfq_bfqq_in_large_burst(bfqq) ||
1248 time_is_after_eq_jiffies(bfqq->split_time +
1249 msecs_to_jiffies(10)))
1250 return;
1253 * If bfqq's creation happens late enough, or bfqq belongs to
1254 * a different group than the burst group, then the current
1255 * burst is finished, and related data structures must be
1256 * reset.
1258 * In this respect, consider the special case where bfqq is
1259 * the very first queue created after BFQ is selected for this
1260 * device. In this case, last_ins_in_burst and
1261 * burst_parent_entity are not yet significant when we get
1262 * here. But it is easy to verify that, whether or not the
1263 * following condition is true, bfqq will end up being
1264 * inserted into the burst list. In particular the list will
1265 * happen to contain only bfqq. And this is exactly what has
1266 * to happen, as bfqq may be the first queue of the first
1267 * burst.
1269 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1270 bfqd->bfq_burst_interval) ||
1271 bfqq->entity.parent != bfqd->burst_parent_entity) {
1272 bfqd->large_burst = false;
1273 bfq_reset_burst_list(bfqd, bfqq);
1274 goto end;
1278 * If we get here, then bfqq is being activated shortly after the
1279 * last queue. So, if the current burst is also large, we can mark
1280 * bfqq as belonging to this large burst immediately.
1282 if (bfqd->large_burst) {
1283 bfq_mark_bfqq_in_large_burst(bfqq);
1284 goto end;
1288 * If we get here, then a large-burst state has not yet been
1289 * reached, but bfqq is being activated shortly after the last
1290 * queue. Then we add bfqq to the burst.
1292 bfq_add_to_burst(bfqd, bfqq);
1293 end:
1295 * At this point, bfqq either has been added to the current
1296 * burst or has caused the current burst to terminate and a
1297 * possible new burst to start. In particular, in the second
1298 * case, bfqq has become the first queue in the possible new
1299 * burst. In both cases last_ins_in_burst needs to be moved
1300 * forward.
1302 bfqd->last_ins_in_burst = jiffies;
1305 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1307 struct bfq_entity *entity = &bfqq->entity;
1309 return entity->budget - entity->service;
1313 * If enough samples have been computed, return the current max budget
1314 * stored in bfqd, which is dynamically updated according to the
1315 * estimated disk peak rate; otherwise return the default max budget
1317 static int bfq_max_budget(struct bfq_data *bfqd)
1319 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1320 return bfq_default_max_budget;
1321 else
1322 return bfqd->bfq_max_budget;
1326 * Return min budget, which is a fraction of the current or default
1327 * max budget (trying with 1/32)
1329 static int bfq_min_budget(struct bfq_data *bfqd)
1331 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1332 return bfq_default_max_budget / 32;
1333 else
1334 return bfqd->bfq_max_budget / 32;
1338 * The next function, invoked after the input queue bfqq switches from
1339 * idle to busy, updates the budget of bfqq. The function also tells
1340 * whether the in-service queue should be expired, by returning
1341 * true. The purpose of expiring the in-service queue is to give bfqq
1342 * the chance to possibly preempt the in-service queue, and the reason
1343 * for preempting the in-service queue is to achieve one of the two
1344 * goals below.
1346 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1347 * expired because it has remained idle. In particular, bfqq may have
1348 * expired for one of the following two reasons:
1350 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1351 * and did not make it to issue a new request before its last
1352 * request was served;
1354 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1355 * a new request before the expiration of the idling-time.
1357 * Even if bfqq has expired for one of the above reasons, the process
1358 * associated with the queue may be however issuing requests greedily,
1359 * and thus be sensitive to the bandwidth it receives (bfqq may have
1360 * remained idle for other reasons: CPU high load, bfqq not enjoying
1361 * idling, I/O throttling somewhere in the path from the process to
1362 * the I/O scheduler, ...). But if, after every expiration for one of
1363 * the above two reasons, bfqq has to wait for the service of at least
1364 * one full budget of another queue before being served again, then
1365 * bfqq is likely to get a much lower bandwidth or resource time than
1366 * its reserved ones. To address this issue, two countermeasures need
1367 * to be taken.
1369 * First, the budget and the timestamps of bfqq need to be updated in
1370 * a special way on bfqq reactivation: they need to be updated as if
1371 * bfqq did not remain idle and did not expire. In fact, if they are
1372 * computed as if bfqq expired and remained idle until reactivation,
1373 * then the process associated with bfqq is treated as if, instead of
1374 * being greedy, it stopped issuing requests when bfqq remained idle,
1375 * and restarts issuing requests only on this reactivation. In other
1376 * words, the scheduler does not help the process recover the "service
1377 * hole" between bfqq expiration and reactivation. As a consequence,
1378 * the process receives a lower bandwidth than its reserved one. In
1379 * contrast, to recover this hole, the budget must be updated as if
1380 * bfqq was not expired at all before this reactivation, i.e., it must
1381 * be set to the value of the remaining budget when bfqq was
1382 * expired. Along the same line, timestamps need to be assigned the
1383 * value they had the last time bfqq was selected for service, i.e.,
1384 * before last expiration. Thus timestamps need to be back-shifted
1385 * with respect to their normal computation (see [1] for more details
1386 * on this tricky aspect).
1388 * Secondly, to allow the process to recover the hole, the in-service
1389 * queue must be expired too, to give bfqq the chance to preempt it
1390 * immediately. In fact, if bfqq has to wait for a full budget of the
1391 * in-service queue to be completed, then it may become impossible to
1392 * let the process recover the hole, even if the back-shifted
1393 * timestamps of bfqq are lower than those of the in-service queue. If
1394 * this happens for most or all of the holes, then the process may not
1395 * receive its reserved bandwidth. In this respect, it is worth noting
1396 * that, being the service of outstanding requests unpreemptible, a
1397 * little fraction of the holes may however be unrecoverable, thereby
1398 * causing a little loss of bandwidth.
1400 * The last important point is detecting whether bfqq does need this
1401 * bandwidth recovery. In this respect, the next function deems the
1402 * process associated with bfqq greedy, and thus allows it to recover
1403 * the hole, if: 1) the process is waiting for the arrival of a new
1404 * request (which implies that bfqq expired for one of the above two
1405 * reasons), and 2) such a request has arrived soon. The first
1406 * condition is controlled through the flag non_blocking_wait_rq,
1407 * while the second through the flag arrived_in_time. If both
1408 * conditions hold, then the function computes the budget in the
1409 * above-described special way, and signals that the in-service queue
1410 * should be expired. Timestamp back-shifting is done later in
1411 * __bfq_activate_entity.
1413 * 2. Reduce latency. Even if timestamps are not backshifted to let
1414 * the process associated with bfqq recover a service hole, bfqq may
1415 * however happen to have, after being (re)activated, a lower finish
1416 * timestamp than the in-service queue. That is, the next budget of
1417 * bfqq may have to be completed before the one of the in-service
1418 * queue. If this is the case, then preempting the in-service queue
1419 * allows this goal to be achieved, apart from the unpreemptible,
1420 * outstanding requests mentioned above.
1422 * Unfortunately, regardless of which of the above two goals one wants
1423 * to achieve, service trees need first to be updated to know whether
1424 * the in-service queue must be preempted. To have service trees
1425 * correctly updated, the in-service queue must be expired and
1426 * rescheduled, and bfqq must be scheduled too. This is one of the
1427 * most costly operations (in future versions, the scheduling
1428 * mechanism may be re-designed in such a way to make it possible to
1429 * know whether preemption is needed without needing to update service
1430 * trees). In addition, queue preemptions almost always cause random
1431 * I/O, which may in turn cause loss of throughput. Finally, there may
1432 * even be no in-service queue when the next function is invoked (so,
1433 * no queue to compare timestamps with). Because of these facts, the
1434 * next function adopts the following simple scheme to avoid costly
1435 * operations, too frequent preemptions and too many dependencies on
1436 * the state of the scheduler: it requests the expiration of the
1437 * in-service queue (unconditionally) only for queues that need to
1438 * recover a hole. Then it delegates to other parts of the code the
1439 * responsibility of handling the above case 2.
1441 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1442 struct bfq_queue *bfqq,
1443 bool arrived_in_time)
1445 struct bfq_entity *entity = &bfqq->entity;
1448 * In the next compound condition, we check also whether there
1449 * is some budget left, because otherwise there is no point in
1450 * trying to go on serving bfqq with this same budget: bfqq
1451 * would be expired immediately after being selected for
1452 * service. This would only cause useless overhead.
1454 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1455 bfq_bfqq_budget_left(bfqq) > 0) {
1457 * We do not clear the flag non_blocking_wait_rq here, as
1458 * the latter is used in bfq_activate_bfqq to signal
1459 * that timestamps need to be back-shifted (and is
1460 * cleared right after).
1464 * In next assignment we rely on that either
1465 * entity->service or entity->budget are not updated
1466 * on expiration if bfqq is empty (see
1467 * __bfq_bfqq_recalc_budget). Thus both quantities
1468 * remain unchanged after such an expiration, and the
1469 * following statement therefore assigns to
1470 * entity->budget the remaining budget on such an
1471 * expiration.
1473 entity->budget = min_t(unsigned long,
1474 bfq_bfqq_budget_left(bfqq),
1475 bfqq->max_budget);
1478 * At this point, we have used entity->service to get
1479 * the budget left (needed for updating
1480 * entity->budget). Thus we finally can, and have to,
1481 * reset entity->service. The latter must be reset
1482 * because bfqq would otherwise be charged again for
1483 * the service it has received during its previous
1484 * service slot(s).
1486 entity->service = 0;
1488 return true;
1492 * We can finally complete expiration, by setting service to 0.
1494 entity->service = 0;
1495 entity->budget = max_t(unsigned long, bfqq->max_budget,
1496 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1497 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1498 return false;
1502 * Return the farthest past time instant according to jiffies
1503 * macros.
1505 static unsigned long bfq_smallest_from_now(void)
1507 return jiffies - MAX_JIFFY_OFFSET;
1510 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1511 struct bfq_queue *bfqq,
1512 unsigned int old_wr_coeff,
1513 bool wr_or_deserves_wr,
1514 bool interactive,
1515 bool in_burst,
1516 bool soft_rt)
1518 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1519 /* start a weight-raising period */
1520 if (interactive) {
1521 bfqq->service_from_wr = 0;
1522 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1523 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1524 } else {
1526 * No interactive weight raising in progress
1527 * here: assign minus infinity to
1528 * wr_start_at_switch_to_srt, to make sure
1529 * that, at the end of the soft-real-time
1530 * weight raising periods that is starting
1531 * now, no interactive weight-raising period
1532 * may be wrongly considered as still in
1533 * progress (and thus actually started by
1534 * mistake).
1536 bfqq->wr_start_at_switch_to_srt =
1537 bfq_smallest_from_now();
1538 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1539 BFQ_SOFTRT_WEIGHT_FACTOR;
1540 bfqq->wr_cur_max_time =
1541 bfqd->bfq_wr_rt_max_time;
1545 * If needed, further reduce budget to make sure it is
1546 * close to bfqq's backlog, so as to reduce the
1547 * scheduling-error component due to a too large
1548 * budget. Do not care about throughput consequences,
1549 * but only about latency. Finally, do not assign a
1550 * too small budget either, to avoid increasing
1551 * latency by causing too frequent expirations.
1553 bfqq->entity.budget = min_t(unsigned long,
1554 bfqq->entity.budget,
1555 2 * bfq_min_budget(bfqd));
1556 } else if (old_wr_coeff > 1) {
1557 if (interactive) { /* update wr coeff and duration */
1558 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1559 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1560 } else if (in_burst)
1561 bfqq->wr_coeff = 1;
1562 else if (soft_rt) {
1564 * The application is now or still meeting the
1565 * requirements for being deemed soft rt. We
1566 * can then correctly and safely (re)charge
1567 * the weight-raising duration for the
1568 * application with the weight-raising
1569 * duration for soft rt applications.
1571 * In particular, doing this recharge now, i.e.,
1572 * before the weight-raising period for the
1573 * application finishes, reduces the probability
1574 * of the following negative scenario:
1575 * 1) the weight of a soft rt application is
1576 * raised at startup (as for any newly
1577 * created application),
1578 * 2) since the application is not interactive,
1579 * at a certain time weight-raising is
1580 * stopped for the application,
1581 * 3) at that time the application happens to
1582 * still have pending requests, and hence
1583 * is destined to not have a chance to be
1584 * deemed soft rt before these requests are
1585 * completed (see the comments to the
1586 * function bfq_bfqq_softrt_next_start()
1587 * for details on soft rt detection),
1588 * 4) these pending requests experience a high
1589 * latency because the application is not
1590 * weight-raised while they are pending.
1592 if (bfqq->wr_cur_max_time !=
1593 bfqd->bfq_wr_rt_max_time) {
1594 bfqq->wr_start_at_switch_to_srt =
1595 bfqq->last_wr_start_finish;
1597 bfqq->wr_cur_max_time =
1598 bfqd->bfq_wr_rt_max_time;
1599 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1600 BFQ_SOFTRT_WEIGHT_FACTOR;
1602 bfqq->last_wr_start_finish = jiffies;
1607 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1608 struct bfq_queue *bfqq)
1610 return bfqq->dispatched == 0 &&
1611 time_is_before_jiffies(
1612 bfqq->budget_timeout +
1613 bfqd->bfq_wr_min_idle_time);
1618 * Return true if bfqq is in a higher priority class, or has a higher
1619 * weight than the in-service queue.
1621 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1622 struct bfq_queue *in_serv_bfqq)
1624 int bfqq_weight, in_serv_weight;
1626 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1627 return true;
1629 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1630 bfqq_weight = bfqq->entity.weight;
1631 in_serv_weight = in_serv_bfqq->entity.weight;
1632 } else {
1633 if (bfqq->entity.parent)
1634 bfqq_weight = bfqq->entity.parent->weight;
1635 else
1636 bfqq_weight = bfqq->entity.weight;
1637 if (in_serv_bfqq->entity.parent)
1638 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1639 else
1640 in_serv_weight = in_serv_bfqq->entity.weight;
1643 return bfqq_weight > in_serv_weight;
1646 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1647 struct bfq_queue *bfqq,
1648 int old_wr_coeff,
1649 struct request *rq,
1650 bool *interactive)
1652 bool soft_rt, in_burst, wr_or_deserves_wr,
1653 bfqq_wants_to_preempt,
1654 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1656 * See the comments on
1657 * bfq_bfqq_update_budg_for_activation for
1658 * details on the usage of the next variable.
1660 arrived_in_time = ktime_get_ns() <=
1661 bfqq->ttime.last_end_request +
1662 bfqd->bfq_slice_idle * 3;
1666 * bfqq deserves to be weight-raised if:
1667 * - it is sync,
1668 * - it does not belong to a large burst,
1669 * - it has been idle for enough time or is soft real-time,
1670 * - is linked to a bfq_io_cq (it is not shared in any sense).
1672 in_burst = bfq_bfqq_in_large_burst(bfqq);
1673 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1674 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1675 !in_burst &&
1676 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1677 bfqq->dispatched == 0;
1678 *interactive = !in_burst && idle_for_long_time;
1679 wr_or_deserves_wr = bfqd->low_latency &&
1680 (bfqq->wr_coeff > 1 ||
1681 (bfq_bfqq_sync(bfqq) &&
1682 bfqq->bic && (*interactive || soft_rt)));
1685 * Using the last flag, update budget and check whether bfqq
1686 * may want to preempt the in-service queue.
1688 bfqq_wants_to_preempt =
1689 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1690 arrived_in_time);
1693 * If bfqq happened to be activated in a burst, but has been
1694 * idle for much more than an interactive queue, then we
1695 * assume that, in the overall I/O initiated in the burst, the
1696 * I/O associated with bfqq is finished. So bfqq does not need
1697 * to be treated as a queue belonging to a burst
1698 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1699 * if set, and remove bfqq from the burst list if it's
1700 * there. We do not decrement burst_size, because the fact
1701 * that bfqq does not need to belong to the burst list any
1702 * more does not invalidate the fact that bfqq was created in
1703 * a burst.
1705 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1706 idle_for_long_time &&
1707 time_is_before_jiffies(
1708 bfqq->budget_timeout +
1709 msecs_to_jiffies(10000))) {
1710 hlist_del_init(&bfqq->burst_list_node);
1711 bfq_clear_bfqq_in_large_burst(bfqq);
1714 bfq_clear_bfqq_just_created(bfqq);
1717 if (!bfq_bfqq_IO_bound(bfqq)) {
1718 if (arrived_in_time) {
1719 bfqq->requests_within_timer++;
1720 if (bfqq->requests_within_timer >=
1721 bfqd->bfq_requests_within_timer)
1722 bfq_mark_bfqq_IO_bound(bfqq);
1723 } else
1724 bfqq->requests_within_timer = 0;
1727 if (bfqd->low_latency) {
1728 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1729 /* wraparound */
1730 bfqq->split_time =
1731 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1733 if (time_is_before_jiffies(bfqq->split_time +
1734 bfqd->bfq_wr_min_idle_time)) {
1735 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1736 old_wr_coeff,
1737 wr_or_deserves_wr,
1738 *interactive,
1739 in_burst,
1740 soft_rt);
1742 if (old_wr_coeff != bfqq->wr_coeff)
1743 bfqq->entity.prio_changed = 1;
1747 bfqq->last_idle_bklogged = jiffies;
1748 bfqq->service_from_backlogged = 0;
1749 bfq_clear_bfqq_softrt_update(bfqq);
1751 bfq_add_bfqq_busy(bfqd, bfqq);
1754 * Expire in-service queue only if preemption may be needed
1755 * for guarantees. In particular, we care only about two
1756 * cases. The first is that bfqq has to recover a service
1757 * hole, as explained in the comments on
1758 * bfq_bfqq_update_budg_for_activation(), i.e., that
1759 * bfqq_wants_to_preempt is true. However, if bfqq does not
1760 * carry time-critical I/O, then bfqq's bandwidth is less
1761 * important than that of queues that carry time-critical I/O.
1762 * So, as a further constraint, we consider this case only if
1763 * bfqq is at least as weight-raised, i.e., at least as time
1764 * critical, as the in-service queue.
1766 * The second case is that bfqq is in a higher priority class,
1767 * or has a higher weight than the in-service queue. If this
1768 * condition does not hold, we don't care because, even if
1769 * bfqq does not start to be served immediately, the resulting
1770 * delay for bfqq's I/O is however lower or much lower than
1771 * the ideal completion time to be guaranteed to bfqq's I/O.
1773 * In both cases, preemption is needed only if, according to
1774 * the timestamps of both bfqq and of the in-service queue,
1775 * bfqq actually is the next queue to serve. So, to reduce
1776 * useless preemptions, the return value of
1777 * next_queue_may_preempt() is considered in the next compound
1778 * condition too. Yet next_queue_may_preempt() just checks a
1779 * simple, necessary condition for bfqq to be the next queue
1780 * to serve. In fact, to evaluate a sufficient condition, the
1781 * timestamps of the in-service queue would need to be
1782 * updated, and this operation is quite costly (see the
1783 * comments on bfq_bfqq_update_budg_for_activation()).
1785 if (bfqd->in_service_queue &&
1786 ((bfqq_wants_to_preempt &&
1787 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1788 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue)) &&
1789 next_queue_may_preempt(bfqd))
1790 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1791 false, BFQQE_PREEMPTED);
1794 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1795 struct bfq_queue *bfqq)
1797 /* invalidate baseline total service time */
1798 bfqq->last_serv_time_ns = 0;
1801 * Reset pointer in case we are waiting for
1802 * some request completion.
1804 bfqd->waited_rq = NULL;
1807 * If bfqq has a short think time, then start by setting the
1808 * inject limit to 0 prudentially, because the service time of
1809 * an injected I/O request may be higher than the think time
1810 * of bfqq, and therefore, if one request was injected when
1811 * bfqq remains empty, this injected request might delay the
1812 * service of the next I/O request for bfqq significantly. In
1813 * case bfqq can actually tolerate some injection, then the
1814 * adaptive update will however raise the limit soon. This
1815 * lucky circumstance holds exactly because bfqq has a short
1816 * think time, and thus, after remaining empty, is likely to
1817 * get new I/O enqueued---and then completed---before being
1818 * expired. This is the very pattern that gives the
1819 * limit-update algorithm the chance to measure the effect of
1820 * injection on request service times, and then to update the
1821 * limit accordingly.
1823 * However, in the following special case, the inject limit is
1824 * left to 1 even if the think time is short: bfqq's I/O is
1825 * synchronized with that of some other queue, i.e., bfqq may
1826 * receive new I/O only after the I/O of the other queue is
1827 * completed. Keeping the inject limit to 1 allows the
1828 * blocking I/O to be served while bfqq is in service. And
1829 * this is very convenient both for bfqq and for overall
1830 * throughput, as explained in detail in the comments in
1831 * bfq_update_has_short_ttime().
1833 * On the opposite end, if bfqq has a long think time, then
1834 * start directly by 1, because:
1835 * a) on the bright side, keeping at most one request in
1836 * service in the drive is unlikely to cause any harm to the
1837 * latency of bfqq's requests, as the service time of a single
1838 * request is likely to be lower than the think time of bfqq;
1839 * b) on the downside, after becoming empty, bfqq is likely to
1840 * expire before getting its next request. With this request
1841 * arrival pattern, it is very hard to sample total service
1842 * times and update the inject limit accordingly (see comments
1843 * on bfq_update_inject_limit()). So the limit is likely to be
1844 * never, or at least seldom, updated. As a consequence, by
1845 * setting the limit to 1, we avoid that no injection ever
1846 * occurs with bfqq. On the downside, this proactive step
1847 * further reduces chances to actually compute the baseline
1848 * total service time. Thus it reduces chances to execute the
1849 * limit-update algorithm and possibly raise the limit to more
1850 * than 1.
1852 if (bfq_bfqq_has_short_ttime(bfqq))
1853 bfqq->inject_limit = 0;
1854 else
1855 bfqq->inject_limit = 1;
1857 bfqq->decrease_time_jif = jiffies;
1860 static void bfq_add_request(struct request *rq)
1862 struct bfq_queue *bfqq = RQ_BFQQ(rq);
1863 struct bfq_data *bfqd = bfqq->bfqd;
1864 struct request *next_rq, *prev;
1865 unsigned int old_wr_coeff = bfqq->wr_coeff;
1866 bool interactive = false;
1868 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
1869 bfqq->queued[rq_is_sync(rq)]++;
1870 bfqd->queued++;
1872 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
1874 * Detect whether bfqq's I/O seems synchronized with
1875 * that of some other queue, i.e., whether bfqq, after
1876 * remaining empty, happens to receive new I/O only
1877 * right after some I/O request of the other queue has
1878 * been completed. We call waker queue the other
1879 * queue, and we assume, for simplicity, that bfqq may
1880 * have at most one waker queue.
1882 * A remarkable throughput boost can be reached by
1883 * unconditionally injecting the I/O of the waker
1884 * queue, every time a new bfq_dispatch_request
1885 * happens to be invoked while I/O is being plugged
1886 * for bfqq. In addition to boosting throughput, this
1887 * unblocks bfqq's I/O, thereby improving bandwidth
1888 * and latency for bfqq. Note that these same results
1889 * may be achieved with the general injection
1890 * mechanism, but less effectively. For details on
1891 * this aspect, see the comments on the choice of the
1892 * queue for injection in bfq_select_queue().
1894 * Turning back to the detection of a waker queue, a
1895 * queue Q is deemed as a waker queue for bfqq if, for
1896 * two consecutive times, bfqq happens to become non
1897 * empty right after a request of Q has been
1898 * completed. In particular, on the first time, Q is
1899 * tentatively set as a candidate waker queue, while
1900 * on the second time, the flag
1901 * bfq_bfqq_has_waker(bfqq) is set to confirm that Q
1902 * is a waker queue for bfqq. These detection steps
1903 * are performed only if bfqq has a long think time,
1904 * so as to make it more likely that bfqq's I/O is
1905 * actually being blocked by a synchronization. This
1906 * last filter, plus the above two-times requirement,
1907 * make false positives less likely.
1909 * NOTE
1911 * The sooner a waker queue is detected, the sooner
1912 * throughput can be boosted by injecting I/O from the
1913 * waker queue. Fortunately, detection is likely to be
1914 * actually fast, for the following reasons. While
1915 * blocked by synchronization, bfqq has a long think
1916 * time. This implies that bfqq's inject limit is at
1917 * least equal to 1 (see the comments in
1918 * bfq_update_inject_limit()). So, thanks to
1919 * injection, the waker queue is likely to be served
1920 * during the very first I/O-plugging time interval
1921 * for bfqq. This triggers the first step of the
1922 * detection mechanism. Thanks again to injection, the
1923 * candidate waker queue is then likely to be
1924 * confirmed no later than during the next
1925 * I/O-plugging interval for bfqq.
1927 if (bfqd->last_completed_rq_bfqq &&
1928 !bfq_bfqq_has_short_ttime(bfqq) &&
1929 ktime_get_ns() - bfqd->last_completion <
1930 200 * NSEC_PER_USEC) {
1931 if (bfqd->last_completed_rq_bfqq != bfqq &&
1932 bfqd->last_completed_rq_bfqq !=
1933 bfqq->waker_bfqq) {
1935 * First synchronization detected with
1936 * a candidate waker queue, or with a
1937 * different candidate waker queue
1938 * from the current one.
1940 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
1943 * If the waker queue disappears, then
1944 * bfqq->waker_bfqq must be reset. To
1945 * this goal, we maintain in each
1946 * waker queue a list, woken_list, of
1947 * all the queues that reference the
1948 * waker queue through their
1949 * waker_bfqq pointer. When the waker
1950 * queue exits, the waker_bfqq pointer
1951 * of all the queues in the woken_list
1952 * is reset.
1954 * In addition, if bfqq is already in
1955 * the woken_list of a waker queue,
1956 * then, before being inserted into
1957 * the woken_list of a new waker
1958 * queue, bfqq must be removed from
1959 * the woken_list of the old waker
1960 * queue.
1962 if (!hlist_unhashed(&bfqq->woken_list_node))
1963 hlist_del_init(&bfqq->woken_list_node);
1964 hlist_add_head(&bfqq->woken_list_node,
1965 &bfqd->last_completed_rq_bfqq->woken_list);
1967 bfq_clear_bfqq_has_waker(bfqq);
1968 } else if (bfqd->last_completed_rq_bfqq ==
1969 bfqq->waker_bfqq &&
1970 !bfq_bfqq_has_waker(bfqq)) {
1972 * synchronization with waker_bfqq
1973 * seen for the second time
1975 bfq_mark_bfqq_has_waker(bfqq);
1980 * Periodically reset inject limit, to make sure that
1981 * the latter eventually drops in case workload
1982 * changes, see step (3) in the comments on
1983 * bfq_update_inject_limit().
1985 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
1986 msecs_to_jiffies(1000)))
1987 bfq_reset_inject_limit(bfqd, bfqq);
1990 * The following conditions must hold to setup a new
1991 * sampling of total service time, and then a new
1992 * update of the inject limit:
1993 * - bfqq is in service, because the total service
1994 * time is evaluated only for the I/O requests of
1995 * the queues in service;
1996 * - this is the right occasion to compute or to
1997 * lower the baseline total service time, because
1998 * there are actually no requests in the drive,
1999 * or
2000 * the baseline total service time is available, and
2001 * this is the right occasion to compute the other
2002 * quantity needed to update the inject limit, i.e.,
2003 * the total service time caused by the amount of
2004 * injection allowed by the current value of the
2005 * limit. It is the right occasion because injection
2006 * has actually been performed during the service
2007 * hole, and there are still in-flight requests,
2008 * which are very likely to be exactly the injected
2009 * requests, or part of them;
2010 * - the minimum interval for sampling the total
2011 * service time and updating the inject limit has
2012 * elapsed.
2014 if (bfqq == bfqd->in_service_queue &&
2015 (bfqd->rq_in_driver == 0 ||
2016 (bfqq->last_serv_time_ns > 0 &&
2017 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
2018 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2019 msecs_to_jiffies(100))) {
2020 bfqd->last_empty_occupied_ns = ktime_get_ns();
2022 * Start the state machine for measuring the
2023 * total service time of rq: setting
2024 * wait_dispatch will cause bfqd->waited_rq to
2025 * be set when rq will be dispatched.
2027 bfqd->wait_dispatch = true;
2028 bfqd->rqs_injected = false;
2032 elv_rb_add(&bfqq->sort_list, rq);
2035 * Check if this request is a better next-serve candidate.
2037 prev = bfqq->next_rq;
2038 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2039 bfqq->next_rq = next_rq;
2042 * Adjust priority tree position, if next_rq changes.
2043 * See comments on bfq_pos_tree_add_move() for the unlikely().
2045 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2046 bfq_pos_tree_add_move(bfqd, bfqq);
2048 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2049 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2050 rq, &interactive);
2051 else {
2052 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2053 time_is_before_jiffies(
2054 bfqq->last_wr_start_finish +
2055 bfqd->bfq_wr_min_inter_arr_async)) {
2056 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2057 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2059 bfqd->wr_busy_queues++;
2060 bfqq->entity.prio_changed = 1;
2062 if (prev != bfqq->next_rq)
2063 bfq_updated_next_req(bfqd, bfqq);
2067 * Assign jiffies to last_wr_start_finish in the following
2068 * cases:
2070 * . if bfqq is not going to be weight-raised, because, for
2071 * non weight-raised queues, last_wr_start_finish stores the
2072 * arrival time of the last request; as of now, this piece
2073 * of information is used only for deciding whether to
2074 * weight-raise async queues
2076 * . if bfqq is not weight-raised, because, if bfqq is now
2077 * switching to weight-raised, then last_wr_start_finish
2078 * stores the time when weight-raising starts
2080 * . if bfqq is interactive, because, regardless of whether
2081 * bfqq is currently weight-raised, the weight-raising
2082 * period must start or restart (this case is considered
2083 * separately because it is not detected by the above
2084 * conditions, if bfqq is already weight-raised)
2086 * last_wr_start_finish has to be updated also if bfqq is soft
2087 * real-time, because the weight-raising period is constantly
2088 * restarted on idle-to-busy transitions for these queues, but
2089 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2090 * needed.
2092 if (bfqd->low_latency &&
2093 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2094 bfqq->last_wr_start_finish = jiffies;
2097 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2098 struct bio *bio,
2099 struct request_queue *q)
2101 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2104 if (bfqq)
2105 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2107 return NULL;
2110 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2112 if (last_pos)
2113 return abs(blk_rq_pos(rq) - last_pos);
2115 return 0;
2118 #if 0 /* Still not clear if we can do without next two functions */
2119 static void bfq_activate_request(struct request_queue *q, struct request *rq)
2121 struct bfq_data *bfqd = q->elevator->elevator_data;
2123 bfqd->rq_in_driver++;
2126 static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
2128 struct bfq_data *bfqd = q->elevator->elevator_data;
2130 bfqd->rq_in_driver--;
2132 #endif
2134 static void bfq_remove_request(struct request_queue *q,
2135 struct request *rq)
2137 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2138 struct bfq_data *bfqd = bfqq->bfqd;
2139 const int sync = rq_is_sync(rq);
2141 if (bfqq->next_rq == rq) {
2142 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2143 bfq_updated_next_req(bfqd, bfqq);
2146 if (rq->queuelist.prev != &rq->queuelist)
2147 list_del_init(&rq->queuelist);
2148 bfqq->queued[sync]--;
2149 bfqd->queued--;
2150 elv_rb_del(&bfqq->sort_list, rq);
2152 elv_rqhash_del(q, rq);
2153 if (q->last_merge == rq)
2154 q->last_merge = NULL;
2156 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2157 bfqq->next_rq = NULL;
2159 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2160 bfq_del_bfqq_busy(bfqd, bfqq, false);
2162 * bfqq emptied. In normal operation, when
2163 * bfqq is empty, bfqq->entity.service and
2164 * bfqq->entity.budget must contain,
2165 * respectively, the service received and the
2166 * budget used last time bfqq emptied. These
2167 * facts do not hold in this case, as at least
2168 * this last removal occurred while bfqq is
2169 * not in service. To avoid inconsistencies,
2170 * reset both bfqq->entity.service and
2171 * bfqq->entity.budget, if bfqq has still a
2172 * process that may issue I/O requests to it.
2174 bfqq->entity.budget = bfqq->entity.service = 0;
2178 * Remove queue from request-position tree as it is empty.
2180 if (bfqq->pos_root) {
2181 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2182 bfqq->pos_root = NULL;
2184 } else {
2185 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2186 if (unlikely(!bfqd->nonrot_with_queueing))
2187 bfq_pos_tree_add_move(bfqd, bfqq);
2190 if (rq->cmd_flags & REQ_META)
2191 bfqq->meta_pending--;
2195 static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio,
2196 unsigned int nr_segs)
2198 struct request_queue *q = hctx->queue;
2199 struct bfq_data *bfqd = q->elevator->elevator_data;
2200 struct request *free = NULL;
2202 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2203 * store its return value for later use, to avoid nesting
2204 * queue_lock inside the bfqd->lock. We assume that the bic
2205 * returned by bfq_bic_lookup does not go away before
2206 * bfqd->lock is taken.
2208 struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
2209 bool ret;
2211 spin_lock_irq(&bfqd->lock);
2213 if (bic)
2214 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
2215 else
2216 bfqd->bio_bfqq = NULL;
2217 bfqd->bio_bic = bic;
2219 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2221 if (free)
2222 blk_mq_free_request(free);
2223 spin_unlock_irq(&bfqd->lock);
2225 return ret;
2228 static int bfq_request_merge(struct request_queue *q, struct request **req,
2229 struct bio *bio)
2231 struct bfq_data *bfqd = q->elevator->elevator_data;
2232 struct request *__rq;
2234 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2235 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2236 *req = __rq;
2237 return ELEVATOR_FRONT_MERGE;
2240 return ELEVATOR_NO_MERGE;
2243 static struct bfq_queue *bfq_init_rq(struct request *rq);
2245 static void bfq_request_merged(struct request_queue *q, struct request *req,
2246 enum elv_merge type)
2248 if (type == ELEVATOR_FRONT_MERGE &&
2249 rb_prev(&req->rb_node) &&
2250 blk_rq_pos(req) <
2251 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2252 struct request, rb_node))) {
2253 struct bfq_queue *bfqq = bfq_init_rq(req);
2254 struct bfq_data *bfqd;
2255 struct request *prev, *next_rq;
2257 if (!bfqq)
2258 return;
2260 bfqd = bfqq->bfqd;
2262 /* Reposition request in its sort_list */
2263 elv_rb_del(&bfqq->sort_list, req);
2264 elv_rb_add(&bfqq->sort_list, req);
2266 /* Choose next request to be served for bfqq */
2267 prev = bfqq->next_rq;
2268 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2269 bfqd->last_position);
2270 bfqq->next_rq = next_rq;
2272 * If next_rq changes, update both the queue's budget to
2273 * fit the new request and the queue's position in its
2274 * rq_pos_tree.
2276 if (prev != bfqq->next_rq) {
2277 bfq_updated_next_req(bfqd, bfqq);
2279 * See comments on bfq_pos_tree_add_move() for
2280 * the unlikely().
2282 if (unlikely(!bfqd->nonrot_with_queueing))
2283 bfq_pos_tree_add_move(bfqd, bfqq);
2289 * This function is called to notify the scheduler that the requests
2290 * rq and 'next' have been merged, with 'next' going away. BFQ
2291 * exploits this hook to address the following issue: if 'next' has a
2292 * fifo_time lower that rq, then the fifo_time of rq must be set to
2293 * the value of 'next', to not forget the greater age of 'next'.
2295 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2296 * on that rq is picked from the hash table q->elevator->hash, which,
2297 * in its turn, is filled only with I/O requests present in
2298 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2299 * the function that fills this hash table (elv_rqhash_add) is called
2300 * only by bfq_insert_request.
2302 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2303 struct request *next)
2305 struct bfq_queue *bfqq = bfq_init_rq(rq),
2306 *next_bfqq = bfq_init_rq(next);
2308 if (!bfqq)
2309 return;
2312 * If next and rq belong to the same bfq_queue and next is older
2313 * than rq, then reposition rq in the fifo (by substituting next
2314 * with rq). Otherwise, if next and rq belong to different
2315 * bfq_queues, never reposition rq: in fact, we would have to
2316 * reposition it with respect to next's position in its own fifo,
2317 * which would most certainly be too expensive with respect to
2318 * the benefits.
2320 if (bfqq == next_bfqq &&
2321 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2322 next->fifo_time < rq->fifo_time) {
2323 list_del_init(&rq->queuelist);
2324 list_replace_init(&next->queuelist, &rq->queuelist);
2325 rq->fifo_time = next->fifo_time;
2328 if (bfqq->next_rq == next)
2329 bfqq->next_rq = rq;
2331 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2334 /* Must be called with bfqq != NULL */
2335 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2337 if (bfq_bfqq_busy(bfqq))
2338 bfqq->bfqd->wr_busy_queues--;
2339 bfqq->wr_coeff = 1;
2340 bfqq->wr_cur_max_time = 0;
2341 bfqq->last_wr_start_finish = jiffies;
2343 * Trigger a weight change on the next invocation of
2344 * __bfq_entity_update_weight_prio.
2346 bfqq->entity.prio_changed = 1;
2349 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2350 struct bfq_group *bfqg)
2352 int i, j;
2354 for (i = 0; i < 2; i++)
2355 for (j = 0; j < IOPRIO_BE_NR; j++)
2356 if (bfqg->async_bfqq[i][j])
2357 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
2358 if (bfqg->async_idle_bfqq)
2359 bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
2362 static void bfq_end_wr(struct bfq_data *bfqd)
2364 struct bfq_queue *bfqq;
2366 spin_lock_irq(&bfqd->lock);
2368 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
2369 bfq_bfqq_end_wr(bfqq);
2370 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2371 bfq_bfqq_end_wr(bfqq);
2372 bfq_end_wr_async(bfqd);
2374 spin_unlock_irq(&bfqd->lock);
2377 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2379 if (request)
2380 return blk_rq_pos(io_struct);
2381 else
2382 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2385 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2386 sector_t sector)
2388 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2389 BFQQ_CLOSE_THR;
2392 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2393 struct bfq_queue *bfqq,
2394 sector_t sector)
2396 struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
2397 struct rb_node *parent, *node;
2398 struct bfq_queue *__bfqq;
2400 if (RB_EMPTY_ROOT(root))
2401 return NULL;
2404 * First, if we find a request starting at the end of the last
2405 * request, choose it.
2407 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2408 if (__bfqq)
2409 return __bfqq;
2412 * If the exact sector wasn't found, the parent of the NULL leaf
2413 * will contain the closest sector (rq_pos_tree sorted by
2414 * next_request position).
2416 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2417 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2418 return __bfqq;
2420 if (blk_rq_pos(__bfqq->next_rq) < sector)
2421 node = rb_next(&__bfqq->pos_node);
2422 else
2423 node = rb_prev(&__bfqq->pos_node);
2424 if (!node)
2425 return NULL;
2427 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2428 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2429 return __bfqq;
2431 return NULL;
2434 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2435 struct bfq_queue *cur_bfqq,
2436 sector_t sector)
2438 struct bfq_queue *bfqq;
2441 * We shall notice if some of the queues are cooperating,
2442 * e.g., working closely on the same area of the device. In
2443 * that case, we can group them together and: 1) don't waste
2444 * time idling, and 2) serve the union of their requests in
2445 * the best possible order for throughput.
2447 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2448 if (!bfqq || bfqq == cur_bfqq)
2449 return NULL;
2451 return bfqq;
2454 static struct bfq_queue *
2455 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2457 int process_refs, new_process_refs;
2458 struct bfq_queue *__bfqq;
2461 * If there are no process references on the new_bfqq, then it is
2462 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2463 * may have dropped their last reference (not just their last process
2464 * reference).
2466 if (!bfqq_process_refs(new_bfqq))
2467 return NULL;
2469 /* Avoid a circular list and skip interim queue merges. */
2470 while ((__bfqq = new_bfqq->new_bfqq)) {
2471 if (__bfqq == bfqq)
2472 return NULL;
2473 new_bfqq = __bfqq;
2476 process_refs = bfqq_process_refs(bfqq);
2477 new_process_refs = bfqq_process_refs(new_bfqq);
2479 * If the process for the bfqq has gone away, there is no
2480 * sense in merging the queues.
2482 if (process_refs == 0 || new_process_refs == 0)
2483 return NULL;
2485 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2486 new_bfqq->pid);
2489 * Merging is just a redirection: the requests of the process
2490 * owning one of the two queues are redirected to the other queue.
2491 * The latter queue, in its turn, is set as shared if this is the
2492 * first time that the requests of some process are redirected to
2493 * it.
2495 * We redirect bfqq to new_bfqq and not the opposite, because
2496 * we are in the context of the process owning bfqq, thus we
2497 * have the io_cq of this process. So we can immediately
2498 * configure this io_cq to redirect the requests of the
2499 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2500 * not available any more (new_bfqq->bic == NULL).
2502 * Anyway, even in case new_bfqq coincides with the in-service
2503 * queue, redirecting requests the in-service queue is the
2504 * best option, as we feed the in-service queue with new
2505 * requests close to the last request served and, by doing so,
2506 * are likely to increase the throughput.
2508 bfqq->new_bfqq = new_bfqq;
2509 new_bfqq->ref += process_refs;
2510 return new_bfqq;
2513 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2514 struct bfq_queue *new_bfqq)
2516 if (bfq_too_late_for_merging(new_bfqq))
2517 return false;
2519 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2520 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2521 return false;
2524 * If either of the queues has already been detected as seeky,
2525 * then merging it with the other queue is unlikely to lead to
2526 * sequential I/O.
2528 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2529 return false;
2532 * Interleaved I/O is known to be done by (some) applications
2533 * only for reads, so it does not make sense to merge async
2534 * queues.
2536 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2537 return false;
2539 return true;
2543 * Attempt to schedule a merge of bfqq with the currently in-service
2544 * queue or with a close queue among the scheduled queues. Return
2545 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2546 * structure otherwise.
2548 * The OOM queue is not allowed to participate to cooperation: in fact, since
2549 * the requests temporarily redirected to the OOM queue could be redirected
2550 * again to dedicated queues at any time, the state needed to correctly
2551 * handle merging with the OOM queue would be quite complex and expensive
2552 * to maintain. Besides, in such a critical condition as an out of memory,
2553 * the benefits of queue merging may be little relevant, or even negligible.
2555 * WARNING: queue merging may impair fairness among non-weight raised
2556 * queues, for at least two reasons: 1) the original weight of a
2557 * merged queue may change during the merged state, 2) even being the
2558 * weight the same, a merged queue may be bloated with many more
2559 * requests than the ones produced by its originally-associated
2560 * process.
2562 static struct bfq_queue *
2563 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2564 void *io_struct, bool request)
2566 struct bfq_queue *in_service_bfqq, *new_bfqq;
2569 * Do not perform queue merging if the device is non
2570 * rotational and performs internal queueing. In fact, such a
2571 * device reaches a high speed through internal parallelism
2572 * and pipelining. This means that, to reach a high
2573 * throughput, it must have many requests enqueued at the same
2574 * time. But, in this configuration, the internal scheduling
2575 * algorithm of the device does exactly the job of queue
2576 * merging: it reorders requests so as to obtain as much as
2577 * possible a sequential I/O pattern. As a consequence, with
2578 * the workload generated by processes doing interleaved I/O,
2579 * the throughput reached by the device is likely to be the
2580 * same, with and without queue merging.
2582 * Disabling merging also provides a remarkable benefit in
2583 * terms of throughput. Merging tends to make many workloads
2584 * artificially more uneven, because of shared queues
2585 * remaining non empty for incomparably more time than
2586 * non-merged queues. This may accentuate workload
2587 * asymmetries. For example, if one of the queues in a set of
2588 * merged queues has a higher weight than a normal queue, then
2589 * the shared queue may inherit such a high weight and, by
2590 * staying almost always active, may force BFQ to perform I/O
2591 * plugging most of the time. This evidently makes it harder
2592 * for BFQ to let the device reach a high throughput.
2594 * Finally, the likely() macro below is not used because one
2595 * of the two branches is more likely than the other, but to
2596 * have the code path after the following if() executed as
2597 * fast as possible for the case of a non rotational device
2598 * with queueing. We want it because this is the fastest kind
2599 * of device. On the opposite end, the likely() may lengthen
2600 * the execution time of BFQ for the case of slower devices
2601 * (rotational or at least without queueing). But in this case
2602 * the execution time of BFQ matters very little, if not at
2603 * all.
2605 if (likely(bfqd->nonrot_with_queueing))
2606 return NULL;
2609 * Prevent bfqq from being merged if it has been created too
2610 * long ago. The idea is that true cooperating processes, and
2611 * thus their associated bfq_queues, are supposed to be
2612 * created shortly after each other. This is the case, e.g.,
2613 * for KVM/QEMU and dump I/O threads. Basing on this
2614 * assumption, the following filtering greatly reduces the
2615 * probability that two non-cooperating processes, which just
2616 * happen to do close I/O for some short time interval, have
2617 * their queues merged by mistake.
2619 if (bfq_too_late_for_merging(bfqq))
2620 return NULL;
2622 if (bfqq->new_bfqq)
2623 return bfqq->new_bfqq;
2625 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
2626 return NULL;
2628 /* If there is only one backlogged queue, don't search. */
2629 if (bfq_tot_busy_queues(bfqd) == 1)
2630 return NULL;
2632 in_service_bfqq = bfqd->in_service_queue;
2634 if (in_service_bfqq && in_service_bfqq != bfqq &&
2635 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
2636 bfq_rq_close_to_sector(io_struct, request,
2637 bfqd->in_serv_last_pos) &&
2638 bfqq->entity.parent == in_service_bfqq->entity.parent &&
2639 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
2640 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
2641 if (new_bfqq)
2642 return new_bfqq;
2645 * Check whether there is a cooperator among currently scheduled
2646 * queues. The only thing we need is that the bio/request is not
2647 * NULL, as we need it to establish whether a cooperator exists.
2649 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
2650 bfq_io_struct_pos(io_struct, request));
2652 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
2653 bfq_may_be_close_cooperator(bfqq, new_bfqq))
2654 return bfq_setup_merge(bfqq, new_bfqq);
2656 return NULL;
2659 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
2661 struct bfq_io_cq *bic = bfqq->bic;
2664 * If !bfqq->bic, the queue is already shared or its requests
2665 * have already been redirected to a shared queue; both idle window
2666 * and weight raising state have already been saved. Do nothing.
2668 if (!bic)
2669 return;
2671 bic->saved_weight = bfqq->entity.orig_weight;
2672 bic->saved_ttime = bfqq->ttime;
2673 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
2674 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
2675 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
2676 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
2677 if (unlikely(bfq_bfqq_just_created(bfqq) &&
2678 !bfq_bfqq_in_large_burst(bfqq) &&
2679 bfqq->bfqd->low_latency)) {
2681 * bfqq being merged right after being created: bfqq
2682 * would have deserved interactive weight raising, but
2683 * did not make it to be set in a weight-raised state,
2684 * because of this early merge. Store directly the
2685 * weight-raising state that would have been assigned
2686 * to bfqq, so that to avoid that bfqq unjustly fails
2687 * to enjoy weight raising if split soon.
2689 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
2690 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
2691 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
2692 bic->saved_last_wr_start_finish = jiffies;
2693 } else {
2694 bic->saved_wr_coeff = bfqq->wr_coeff;
2695 bic->saved_wr_start_at_switch_to_srt =
2696 bfqq->wr_start_at_switch_to_srt;
2697 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
2698 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
2702 static void
2703 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
2704 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2706 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
2707 (unsigned long)new_bfqq->pid);
2708 /* Save weight raising and idle window of the merged queues */
2709 bfq_bfqq_save_state(bfqq);
2710 bfq_bfqq_save_state(new_bfqq);
2711 if (bfq_bfqq_IO_bound(bfqq))
2712 bfq_mark_bfqq_IO_bound(new_bfqq);
2713 bfq_clear_bfqq_IO_bound(bfqq);
2716 * If bfqq is weight-raised, then let new_bfqq inherit
2717 * weight-raising. To reduce false positives, neglect the case
2718 * where bfqq has just been created, but has not yet made it
2719 * to be weight-raised (which may happen because EQM may merge
2720 * bfqq even before bfq_add_request is executed for the first
2721 * time for bfqq). Handling this case would however be very
2722 * easy, thanks to the flag just_created.
2724 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
2725 new_bfqq->wr_coeff = bfqq->wr_coeff;
2726 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
2727 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
2728 new_bfqq->wr_start_at_switch_to_srt =
2729 bfqq->wr_start_at_switch_to_srt;
2730 if (bfq_bfqq_busy(new_bfqq))
2731 bfqd->wr_busy_queues++;
2732 new_bfqq->entity.prio_changed = 1;
2735 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
2736 bfqq->wr_coeff = 1;
2737 bfqq->entity.prio_changed = 1;
2738 if (bfq_bfqq_busy(bfqq))
2739 bfqd->wr_busy_queues--;
2742 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
2743 bfqd->wr_busy_queues);
2746 * Merge queues (that is, let bic redirect its requests to new_bfqq)
2748 bic_set_bfqq(bic, new_bfqq, 1);
2749 bfq_mark_bfqq_coop(new_bfqq);
2751 * new_bfqq now belongs to at least two bics (it is a shared queue):
2752 * set new_bfqq->bic to NULL. bfqq either:
2753 * - does not belong to any bic any more, and hence bfqq->bic must
2754 * be set to NULL, or
2755 * - is a queue whose owning bics have already been redirected to a
2756 * different queue, hence the queue is destined to not belong to
2757 * any bic soon and bfqq->bic is already NULL (therefore the next
2758 * assignment causes no harm).
2760 new_bfqq->bic = NULL;
2762 * If the queue is shared, the pid is the pid of one of the associated
2763 * processes. Which pid depends on the exact sequence of merge events
2764 * the queue underwent. So printing such a pid is useless and confusing
2765 * because it reports a random pid between those of the associated
2766 * processes.
2767 * We mark such a queue with a pid -1, and then print SHARED instead of
2768 * a pid in logging messages.
2770 new_bfqq->pid = -1;
2771 bfqq->bic = NULL;
2772 /* release process reference to bfqq */
2773 bfq_put_queue(bfqq);
2776 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
2777 struct bio *bio)
2779 struct bfq_data *bfqd = q->elevator->elevator_data;
2780 bool is_sync = op_is_sync(bio->bi_opf);
2781 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
2784 * Disallow merge of a sync bio into an async request.
2786 if (is_sync && !rq_is_sync(rq))
2787 return false;
2790 * Lookup the bfqq that this bio will be queued with. Allow
2791 * merge only if rq is queued there.
2793 if (!bfqq)
2794 return false;
2797 * We take advantage of this function to perform an early merge
2798 * of the queues of possible cooperating processes.
2800 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
2801 if (new_bfqq) {
2803 * bic still points to bfqq, then it has not yet been
2804 * redirected to some other bfq_queue, and a queue
2805 * merge between bfqq and new_bfqq can be safely
2806 * fulfilled, i.e., bic can be redirected to new_bfqq
2807 * and bfqq can be put.
2809 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
2810 new_bfqq);
2812 * If we get here, bio will be queued into new_queue,
2813 * so use new_bfqq to decide whether bio and rq can be
2814 * merged.
2816 bfqq = new_bfqq;
2819 * Change also bqfd->bio_bfqq, as
2820 * bfqd->bio_bic now points to new_bfqq, and
2821 * this function may be invoked again (and then may
2822 * use again bqfd->bio_bfqq).
2824 bfqd->bio_bfqq = bfqq;
2827 return bfqq == RQ_BFQQ(rq);
2831 * Set the maximum time for the in-service queue to consume its
2832 * budget. This prevents seeky processes from lowering the throughput.
2833 * In practice, a time-slice service scheme is used with seeky
2834 * processes.
2836 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
2837 struct bfq_queue *bfqq)
2839 unsigned int timeout_coeff;
2841 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
2842 timeout_coeff = 1;
2843 else
2844 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
2846 bfqd->last_budget_start = ktime_get();
2848 bfqq->budget_timeout = jiffies +
2849 bfqd->bfq_timeout * timeout_coeff;
2852 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
2853 struct bfq_queue *bfqq)
2855 if (bfqq) {
2856 bfq_clear_bfqq_fifo_expire(bfqq);
2858 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
2860 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
2861 bfqq->wr_coeff > 1 &&
2862 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
2863 time_is_before_jiffies(bfqq->budget_timeout)) {
2865 * For soft real-time queues, move the start
2866 * of the weight-raising period forward by the
2867 * time the queue has not received any
2868 * service. Otherwise, a relatively long
2869 * service delay is likely to cause the
2870 * weight-raising period of the queue to end,
2871 * because of the short duration of the
2872 * weight-raising period of a soft real-time
2873 * queue. It is worth noting that this move
2874 * is not so dangerous for the other queues,
2875 * because soft real-time queues are not
2876 * greedy.
2878 * To not add a further variable, we use the
2879 * overloaded field budget_timeout to
2880 * determine for how long the queue has not
2881 * received service, i.e., how much time has
2882 * elapsed since the queue expired. However,
2883 * this is a little imprecise, because
2884 * budget_timeout is set to jiffies if bfqq
2885 * not only expires, but also remains with no
2886 * request.
2888 if (time_after(bfqq->budget_timeout,
2889 bfqq->last_wr_start_finish))
2890 bfqq->last_wr_start_finish +=
2891 jiffies - bfqq->budget_timeout;
2892 else
2893 bfqq->last_wr_start_finish = jiffies;
2896 bfq_set_budget_timeout(bfqd, bfqq);
2897 bfq_log_bfqq(bfqd, bfqq,
2898 "set_in_service_queue, cur-budget = %d",
2899 bfqq->entity.budget);
2902 bfqd->in_service_queue = bfqq;
2906 * Get and set a new queue for service.
2908 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
2910 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
2912 __bfq_set_in_service_queue(bfqd, bfqq);
2913 return bfqq;
2916 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
2918 struct bfq_queue *bfqq = bfqd->in_service_queue;
2919 u32 sl;
2921 bfq_mark_bfqq_wait_request(bfqq);
2924 * We don't want to idle for seeks, but we do want to allow
2925 * fair distribution of slice time for a process doing back-to-back
2926 * seeks. So allow a little bit of time for him to submit a new rq.
2928 sl = bfqd->bfq_slice_idle;
2930 * Unless the queue is being weight-raised or the scenario is
2931 * asymmetric, grant only minimum idle time if the queue
2932 * is seeky. A long idling is preserved for a weight-raised
2933 * queue, or, more in general, in an asymmetric scenario,
2934 * because a long idling is needed for guaranteeing to a queue
2935 * its reserved share of the throughput (in particular, it is
2936 * needed if the queue has a higher weight than some other
2937 * queue).
2939 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
2940 !bfq_asymmetric_scenario(bfqd, bfqq))
2941 sl = min_t(u64, sl, BFQ_MIN_TT);
2942 else if (bfqq->wr_coeff > 1)
2943 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
2945 bfqd->last_idling_start = ktime_get();
2946 bfqd->last_idling_start_jiffies = jiffies;
2948 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
2949 HRTIMER_MODE_REL);
2950 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
2954 * In autotuning mode, max_budget is dynamically recomputed as the
2955 * amount of sectors transferred in timeout at the estimated peak
2956 * rate. This enables BFQ to utilize a full timeslice with a full
2957 * budget, even if the in-service queue is served at peak rate. And
2958 * this maximises throughput with sequential workloads.
2960 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
2962 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
2963 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
2967 * Update parameters related to throughput and responsiveness, as a
2968 * function of the estimated peak rate. See comments on
2969 * bfq_calc_max_budget(), and on the ref_wr_duration array.
2971 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
2973 if (bfqd->bfq_user_max_budget == 0) {
2974 bfqd->bfq_max_budget =
2975 bfq_calc_max_budget(bfqd);
2976 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
2980 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
2981 struct request *rq)
2983 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
2984 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
2985 bfqd->peak_rate_samples = 1;
2986 bfqd->sequential_samples = 0;
2987 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
2988 blk_rq_sectors(rq);
2989 } else /* no new rq dispatched, just reset the number of samples */
2990 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
2992 bfq_log(bfqd,
2993 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
2994 bfqd->peak_rate_samples, bfqd->sequential_samples,
2995 bfqd->tot_sectors_dispatched);
2998 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3000 u32 rate, weight, divisor;
3003 * For the convergence property to hold (see comments on
3004 * bfq_update_peak_rate()) and for the assessment to be
3005 * reliable, a minimum number of samples must be present, and
3006 * a minimum amount of time must have elapsed. If not so, do
3007 * not compute new rate. Just reset parameters, to get ready
3008 * for a new evaluation attempt.
3010 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3011 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3012 goto reset_computation;
3015 * If a new request completion has occurred after last
3016 * dispatch, then, to approximate the rate at which requests
3017 * have been served by the device, it is more precise to
3018 * extend the observation interval to the last completion.
3020 bfqd->delta_from_first =
3021 max_t(u64, bfqd->delta_from_first,
3022 bfqd->last_completion - bfqd->first_dispatch);
3025 * Rate computed in sects/usec, and not sects/nsec, for
3026 * precision issues.
3028 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3029 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3032 * Peak rate not updated if:
3033 * - the percentage of sequential dispatches is below 3/4 of the
3034 * total, and rate is below the current estimated peak rate
3035 * - rate is unreasonably high (> 20M sectors/sec)
3037 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3038 rate <= bfqd->peak_rate) ||
3039 rate > 20<<BFQ_RATE_SHIFT)
3040 goto reset_computation;
3043 * We have to update the peak rate, at last! To this purpose,
3044 * we use a low-pass filter. We compute the smoothing constant
3045 * of the filter as a function of the 'weight' of the new
3046 * measured rate.
3048 * As can be seen in next formulas, we define this weight as a
3049 * quantity proportional to how sequential the workload is,
3050 * and to how long the observation time interval is.
3052 * The weight runs from 0 to 8. The maximum value of the
3053 * weight, 8, yields the minimum value for the smoothing
3054 * constant. At this minimum value for the smoothing constant,
3055 * the measured rate contributes for half of the next value of
3056 * the estimated peak rate.
3058 * So, the first step is to compute the weight as a function
3059 * of how sequential the workload is. Note that the weight
3060 * cannot reach 9, because bfqd->sequential_samples cannot
3061 * become equal to bfqd->peak_rate_samples, which, in its
3062 * turn, holds true because bfqd->sequential_samples is not
3063 * incremented for the first sample.
3065 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3068 * Second step: further refine the weight as a function of the
3069 * duration of the observation interval.
3071 weight = min_t(u32, 8,
3072 div_u64(weight * bfqd->delta_from_first,
3073 BFQ_RATE_REF_INTERVAL));
3076 * Divisor ranging from 10, for minimum weight, to 2, for
3077 * maximum weight.
3079 divisor = 10 - weight;
3082 * Finally, update peak rate:
3084 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3086 bfqd->peak_rate *= divisor-1;
3087 bfqd->peak_rate /= divisor;
3088 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3090 bfqd->peak_rate += rate;
3093 * For a very slow device, bfqd->peak_rate can reach 0 (see
3094 * the minimum representable values reported in the comments
3095 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3096 * divisions by zero where bfqd->peak_rate is used as a
3097 * divisor.
3099 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3101 update_thr_responsiveness_params(bfqd);
3103 reset_computation:
3104 bfq_reset_rate_computation(bfqd, rq);
3108 * Update the read/write peak rate (the main quantity used for
3109 * auto-tuning, see update_thr_responsiveness_params()).
3111 * It is not trivial to estimate the peak rate (correctly): because of
3112 * the presence of sw and hw queues between the scheduler and the
3113 * device components that finally serve I/O requests, it is hard to
3114 * say exactly when a given dispatched request is served inside the
3115 * device, and for how long. As a consequence, it is hard to know
3116 * precisely at what rate a given set of requests is actually served
3117 * by the device.
3119 * On the opposite end, the dispatch time of any request is trivially
3120 * available, and, from this piece of information, the "dispatch rate"
3121 * of requests can be immediately computed. So, the idea in the next
3122 * function is to use what is known, namely request dispatch times
3123 * (plus, when useful, request completion times), to estimate what is
3124 * unknown, namely in-device request service rate.
3126 * The main issue is that, because of the above facts, the rate at
3127 * which a certain set of requests is dispatched over a certain time
3128 * interval can vary greatly with respect to the rate at which the
3129 * same requests are then served. But, since the size of any
3130 * intermediate queue is limited, and the service scheme is lossless
3131 * (no request is silently dropped), the following obvious convergence
3132 * property holds: the number of requests dispatched MUST become
3133 * closer and closer to the number of requests completed as the
3134 * observation interval grows. This is the key property used in
3135 * the next function to estimate the peak service rate as a function
3136 * of the observed dispatch rate. The function assumes to be invoked
3137 * on every request dispatch.
3139 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3141 u64 now_ns = ktime_get_ns();
3143 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3144 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3145 bfqd->peak_rate_samples);
3146 bfq_reset_rate_computation(bfqd, rq);
3147 goto update_last_values; /* will add one sample */
3151 * Device idle for very long: the observation interval lasting
3152 * up to this dispatch cannot be a valid observation interval
3153 * for computing a new peak rate (similarly to the late-
3154 * completion event in bfq_completed_request()). Go to
3155 * update_rate_and_reset to have the following three steps
3156 * taken:
3157 * - close the observation interval at the last (previous)
3158 * request dispatch or completion
3159 * - compute rate, if possible, for that observation interval
3160 * - start a new observation interval with this dispatch
3162 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3163 bfqd->rq_in_driver == 0)
3164 goto update_rate_and_reset;
3166 /* Update sampling information */
3167 bfqd->peak_rate_samples++;
3169 if ((bfqd->rq_in_driver > 0 ||
3170 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3171 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3172 bfqd->sequential_samples++;
3174 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3176 /* Reset max observed rq size every 32 dispatches */
3177 if (likely(bfqd->peak_rate_samples % 32))
3178 bfqd->last_rq_max_size =
3179 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3180 else
3181 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3183 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3185 /* Target observation interval not yet reached, go on sampling */
3186 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3187 goto update_last_values;
3189 update_rate_and_reset:
3190 bfq_update_rate_reset(bfqd, rq);
3191 update_last_values:
3192 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3193 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3194 bfqd->in_serv_last_pos = bfqd->last_position;
3195 bfqd->last_dispatch = now_ns;
3199 * Remove request from internal lists.
3201 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3203 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3206 * For consistency, the next instruction should have been
3207 * executed after removing the request from the queue and
3208 * dispatching it. We execute instead this instruction before
3209 * bfq_remove_request() (and hence introduce a temporary
3210 * inconsistency), for efficiency. In fact, should this
3211 * dispatch occur for a non in-service bfqq, this anticipated
3212 * increment prevents two counters related to bfqq->dispatched
3213 * from risking to be, first, uselessly decremented, and then
3214 * incremented again when the (new) value of bfqq->dispatched
3215 * happens to be taken into account.
3217 bfqq->dispatched++;
3218 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3220 bfq_remove_request(q, rq);
3224 * There is a case where idling does not have to be performed for
3225 * throughput concerns, but to preserve the throughput share of
3226 * the process associated with bfqq.
3228 * To introduce this case, we can note that allowing the drive
3229 * to enqueue more than one request at a time, and hence
3230 * delegating de facto final scheduling decisions to the
3231 * drive's internal scheduler, entails loss of control on the
3232 * actual request service order. In particular, the critical
3233 * situation is when requests from different processes happen
3234 * to be present, at the same time, in the internal queue(s)
3235 * of the drive. In such a situation, the drive, by deciding
3236 * the service order of the internally-queued requests, does
3237 * determine also the actual throughput distribution among
3238 * these processes. But the drive typically has no notion or
3239 * concern about per-process throughput distribution, and
3240 * makes its decisions only on a per-request basis. Therefore,
3241 * the service distribution enforced by the drive's internal
3242 * scheduler is likely to coincide with the desired throughput
3243 * distribution only in a completely symmetric, or favorably
3244 * skewed scenario where:
3245 * (i-a) each of these processes must get the same throughput as
3246 * the others,
3247 * (i-b) in case (i-a) does not hold, it holds that the process
3248 * associated with bfqq must receive a lower or equal
3249 * throughput than any of the other processes;
3250 * (ii) the I/O of each process has the same properties, in
3251 * terms of locality (sequential or random), direction
3252 * (reads or writes), request sizes, greediness
3253 * (from I/O-bound to sporadic), and so on;
3255 * In fact, in such a scenario, the drive tends to treat the requests
3256 * of each process in about the same way as the requests of the
3257 * others, and thus to provide each of these processes with about the
3258 * same throughput. This is exactly the desired throughput
3259 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3260 * even more convenient distribution for (the process associated with)
3261 * bfqq.
3263 * In contrast, in any asymmetric or unfavorable scenario, device
3264 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3265 * that bfqq receives its assigned fraction of the device throughput
3266 * (see [1] for details).
3268 * The problem is that idling may significantly reduce throughput with
3269 * certain combinations of types of I/O and devices. An important
3270 * example is sync random I/O on flash storage with command
3271 * queueing. So, unless bfqq falls in cases where idling also boosts
3272 * throughput, it is important to check conditions (i-a), i(-b) and
3273 * (ii) accurately, so as to avoid idling when not strictly needed for
3274 * service guarantees.
3276 * Unfortunately, it is extremely difficult to thoroughly check
3277 * condition (ii). And, in case there are active groups, it becomes
3278 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3279 * if there are active groups, then, for conditions (i-a) or (i-b) to
3280 * become false 'indirectly', it is enough that an active group
3281 * contains more active processes or sub-groups than some other active
3282 * group. More precisely, for conditions (i-a) or (i-b) to become
3283 * false because of such a group, it is not even necessary that the
3284 * group is (still) active: it is sufficient that, even if the group
3285 * has become inactive, some of its descendant processes still have
3286 * some request already dispatched but still waiting for
3287 * completion. In fact, requests have still to be guaranteed their
3288 * share of the throughput even after being dispatched. In this
3289 * respect, it is easy to show that, if a group frequently becomes
3290 * inactive while still having in-flight requests, and if, when this
3291 * happens, the group is not considered in the calculation of whether
3292 * the scenario is asymmetric, then the group may fail to be
3293 * guaranteed its fair share of the throughput (basically because
3294 * idling may not be performed for the descendant processes of the
3295 * group, but it had to be). We address this issue with the following
3296 * bi-modal behavior, implemented in the function
3297 * bfq_asymmetric_scenario().
3299 * If there are groups with requests waiting for completion
3300 * (as commented above, some of these groups may even be
3301 * already inactive), then the scenario is tagged as
3302 * asymmetric, conservatively, without checking any of the
3303 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3304 * This behavior matches also the fact that groups are created
3305 * exactly if controlling I/O is a primary concern (to
3306 * preserve bandwidth and latency guarantees).
3308 * On the opposite end, if there are no groups with requests waiting
3309 * for completion, then only conditions (i-a) and (i-b) are actually
3310 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3311 * idling is not performed, regardless of whether condition (ii)
3312 * holds. In other words, only if conditions (i-a) and (i-b) do not
3313 * hold, then idling is allowed, and the device tends to be prevented
3314 * from queueing many requests, possibly of several processes. Since
3315 * there are no groups with requests waiting for completion, then, to
3316 * control conditions (i-a) and (i-b) it is enough to check just
3317 * whether all the queues with requests waiting for completion also
3318 * have the same weight.
3320 * Not checking condition (ii) evidently exposes bfqq to the
3321 * risk of getting less throughput than its fair share.
3322 * However, for queues with the same weight, a further
3323 * mechanism, preemption, mitigates or even eliminates this
3324 * problem. And it does so without consequences on overall
3325 * throughput. This mechanism and its benefits are explained
3326 * in the next three paragraphs.
3328 * Even if a queue, say Q, is expired when it remains idle, Q
3329 * can still preempt the new in-service queue if the next
3330 * request of Q arrives soon (see the comments on
3331 * bfq_bfqq_update_budg_for_activation). If all queues and
3332 * groups have the same weight, this form of preemption,
3333 * combined with the hole-recovery heuristic described in the
3334 * comments on function bfq_bfqq_update_budg_for_activation,
3335 * are enough to preserve a correct bandwidth distribution in
3336 * the mid term, even without idling. In fact, even if not
3337 * idling allows the internal queues of the device to contain
3338 * many requests, and thus to reorder requests, we can rather
3339 * safely assume that the internal scheduler still preserves a
3340 * minimum of mid-term fairness.
3342 * More precisely, this preemption-based, idleless approach
3343 * provides fairness in terms of IOPS, and not sectors per
3344 * second. This can be seen with a simple example. Suppose
3345 * that there are two queues with the same weight, but that
3346 * the first queue receives requests of 8 sectors, while the
3347 * second queue receives requests of 1024 sectors. In
3348 * addition, suppose that each of the two queues contains at
3349 * most one request at a time, which implies that each queue
3350 * always remains idle after it is served. Finally, after
3351 * remaining idle, each queue receives very quickly a new
3352 * request. It follows that the two queues are served
3353 * alternatively, preempting each other if needed. This
3354 * implies that, although both queues have the same weight,
3355 * the queue with large requests receives a service that is
3356 * 1024/8 times as high as the service received by the other
3357 * queue.
3359 * The motivation for using preemption instead of idling (for
3360 * queues with the same weight) is that, by not idling,
3361 * service guarantees are preserved (completely or at least in
3362 * part) without minimally sacrificing throughput. And, if
3363 * there is no active group, then the primary expectation for
3364 * this device is probably a high throughput.
3366 * We are now left only with explaining the two sub-conditions in the
3367 * additional compound condition that is checked below for deciding
3368 * whether the scenario is asymmetric. To explain the first
3369 * sub-condition, we need to add that the function
3370 * bfq_asymmetric_scenario checks the weights of only
3371 * non-weight-raised queues, for efficiency reasons (see comments on
3372 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3373 * is checked explicitly here. More precisely, the compound condition
3374 * below takes into account also the fact that, even if bfqq is being
3375 * weight-raised, the scenario is still symmetric if all queues with
3376 * requests waiting for completion happen to be
3377 * weight-raised. Actually, we should be even more precise here, and
3378 * differentiate between interactive weight raising and soft real-time
3379 * weight raising.
3381 * The second sub-condition checked in the compound condition is
3382 * whether there is a fair amount of already in-flight I/O not
3383 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3384 * following reason. The drive may decide to serve in-flight
3385 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3386 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3387 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3388 * basically uncontrolled amount of I/O from other queues may be
3389 * dispatched too, possibly causing the service of bfqq's I/O to be
3390 * delayed even longer in the drive. This problem gets more and more
3391 * serious as the speed and the queue depth of the drive grow,
3392 * because, as these two quantities grow, the probability to find no
3393 * queue busy but many requests in flight grows too. By contrast,
3394 * plugging I/O dispatching minimizes the delay induced by already
3395 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3396 * lose because of this delay.
3398 * As a side note, it is worth considering that the above
3399 * device-idling countermeasures may however fail in the following
3400 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3401 * in a time period during which all symmetry sub-conditions hold, and
3402 * therefore the device is allowed to enqueue many requests, but at
3403 * some later point in time some sub-condition stops to hold, then it
3404 * may become impossible to make requests be served in the desired
3405 * order until all the requests already queued in the device have been
3406 * served. The last sub-condition commented above somewhat mitigates
3407 * this problem for weight-raised queues.
3409 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3410 struct bfq_queue *bfqq)
3412 return (bfqq->wr_coeff > 1 &&
3413 (bfqd->wr_busy_queues <
3414 bfq_tot_busy_queues(bfqd) ||
3415 bfqd->rq_in_driver >=
3416 bfqq->dispatched + 4)) ||
3417 bfq_asymmetric_scenario(bfqd, bfqq);
3420 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3421 enum bfqq_expiration reason)
3424 * If this bfqq is shared between multiple processes, check
3425 * to make sure that those processes are still issuing I/Os
3426 * within the mean seek distance. If not, it may be time to
3427 * break the queues apart again.
3429 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3430 bfq_mark_bfqq_split_coop(bfqq);
3433 * Consider queues with a higher finish virtual time than
3434 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3435 * true, then bfqq's bandwidth would be violated if an
3436 * uncontrolled amount of I/O from these queues were
3437 * dispatched while bfqq is waiting for its new I/O to
3438 * arrive. This is exactly what may happen if this is a forced
3439 * expiration caused by a preemption attempt, and if bfqq is
3440 * not re-scheduled. To prevent this from happening, re-queue
3441 * bfqq if it needs I/O-dispatch plugging, even if it is
3442 * empty. By doing so, bfqq is granted to be served before the
3443 * above queues (provided that bfqq is of course eligible).
3445 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3446 !(reason == BFQQE_PREEMPTED &&
3447 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3448 if (bfqq->dispatched == 0)
3450 * Overloading budget_timeout field to store
3451 * the time at which the queue remains with no
3452 * backlog and no outstanding request; used by
3453 * the weight-raising mechanism.
3455 bfqq->budget_timeout = jiffies;
3457 bfq_del_bfqq_busy(bfqd, bfqq, true);
3458 } else {
3459 bfq_requeue_bfqq(bfqd, bfqq, true);
3461 * Resort priority tree of potential close cooperators.
3462 * See comments on bfq_pos_tree_add_move() for the unlikely().
3464 if (unlikely(!bfqd->nonrot_with_queueing &&
3465 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3466 bfq_pos_tree_add_move(bfqd, bfqq);
3470 * All in-service entities must have been properly deactivated
3471 * or requeued before executing the next function, which
3472 * resets all in-service entities as no more in service. This
3473 * may cause bfqq to be freed. If this happens, the next
3474 * function returns true.
3476 return __bfq_bfqd_reset_in_service(bfqd);
3480 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3481 * @bfqd: device data.
3482 * @bfqq: queue to update.
3483 * @reason: reason for expiration.
3485 * Handle the feedback on @bfqq budget at queue expiration.
3486 * See the body for detailed comments.
3488 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3489 struct bfq_queue *bfqq,
3490 enum bfqq_expiration reason)
3492 struct request *next_rq;
3493 int budget, min_budget;
3495 min_budget = bfq_min_budget(bfqd);
3497 if (bfqq->wr_coeff == 1)
3498 budget = bfqq->max_budget;
3499 else /*
3500 * Use a constant, low budget for weight-raised queues,
3501 * to help achieve a low latency. Keep it slightly higher
3502 * than the minimum possible budget, to cause a little
3503 * bit fewer expirations.
3505 budget = 2 * min_budget;
3507 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3508 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3509 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3510 budget, bfq_min_budget(bfqd));
3511 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3512 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3514 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3515 switch (reason) {
3517 * Caveat: in all the following cases we trade latency
3518 * for throughput.
3520 case BFQQE_TOO_IDLE:
3522 * This is the only case where we may reduce
3523 * the budget: if there is no request of the
3524 * process still waiting for completion, then
3525 * we assume (tentatively) that the timer has
3526 * expired because the batch of requests of
3527 * the process could have been served with a
3528 * smaller budget. Hence, betting that
3529 * process will behave in the same way when it
3530 * becomes backlogged again, we reduce its
3531 * next budget. As long as we guess right,
3532 * this budget cut reduces the latency
3533 * experienced by the process.
3535 * However, if there are still outstanding
3536 * requests, then the process may have not yet
3537 * issued its next request just because it is
3538 * still waiting for the completion of some of
3539 * the still outstanding ones. So in this
3540 * subcase we do not reduce its budget, on the
3541 * contrary we increase it to possibly boost
3542 * the throughput, as discussed in the
3543 * comments to the BUDGET_TIMEOUT case.
3545 if (bfqq->dispatched > 0) /* still outstanding reqs */
3546 budget = min(budget * 2, bfqd->bfq_max_budget);
3547 else {
3548 if (budget > 5 * min_budget)
3549 budget -= 4 * min_budget;
3550 else
3551 budget = min_budget;
3553 break;
3554 case BFQQE_BUDGET_TIMEOUT:
3556 * We double the budget here because it gives
3557 * the chance to boost the throughput if this
3558 * is not a seeky process (and has bumped into
3559 * this timeout because of, e.g., ZBR).
3561 budget = min(budget * 2, bfqd->bfq_max_budget);
3562 break;
3563 case BFQQE_BUDGET_EXHAUSTED:
3565 * The process still has backlog, and did not
3566 * let either the budget timeout or the disk
3567 * idling timeout expire. Hence it is not
3568 * seeky, has a short thinktime and may be
3569 * happy with a higher budget too. So
3570 * definitely increase the budget of this good
3571 * candidate to boost the disk throughput.
3573 budget = min(budget * 4, bfqd->bfq_max_budget);
3574 break;
3575 case BFQQE_NO_MORE_REQUESTS:
3577 * For queues that expire for this reason, it
3578 * is particularly important to keep the
3579 * budget close to the actual service they
3580 * need. Doing so reduces the timestamp
3581 * misalignment problem described in the
3582 * comments in the body of
3583 * __bfq_activate_entity. In fact, suppose
3584 * that a queue systematically expires for
3585 * BFQQE_NO_MORE_REQUESTS and presents a
3586 * new request in time to enjoy timestamp
3587 * back-shifting. The larger the budget of the
3588 * queue is with respect to the service the
3589 * queue actually requests in each service
3590 * slot, the more times the queue can be
3591 * reactivated with the same virtual finish
3592 * time. It follows that, even if this finish
3593 * time is pushed to the system virtual time
3594 * to reduce the consequent timestamp
3595 * misalignment, the queue unjustly enjoys for
3596 * many re-activations a lower finish time
3597 * than all newly activated queues.
3599 * The service needed by bfqq is measured
3600 * quite precisely by bfqq->entity.service.
3601 * Since bfqq does not enjoy device idling,
3602 * bfqq->entity.service is equal to the number
3603 * of sectors that the process associated with
3604 * bfqq requested to read/write before waiting
3605 * for request completions, or blocking for
3606 * other reasons.
3608 budget = max_t(int, bfqq->entity.service, min_budget);
3609 break;
3610 default:
3611 return;
3613 } else if (!bfq_bfqq_sync(bfqq)) {
3615 * Async queues get always the maximum possible
3616 * budget, as for them we do not care about latency
3617 * (in addition, their ability to dispatch is limited
3618 * by the charging factor).
3620 budget = bfqd->bfq_max_budget;
3623 bfqq->max_budget = budget;
3625 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
3626 !bfqd->bfq_user_max_budget)
3627 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
3630 * If there is still backlog, then assign a new budget, making
3631 * sure that it is large enough for the next request. Since
3632 * the finish time of bfqq must be kept in sync with the
3633 * budget, be sure to call __bfq_bfqq_expire() *after* this
3634 * update.
3636 * If there is no backlog, then no need to update the budget;
3637 * it will be updated on the arrival of a new request.
3639 next_rq = bfqq->next_rq;
3640 if (next_rq)
3641 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
3642 bfq_serv_to_charge(next_rq, bfqq));
3644 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
3645 next_rq ? blk_rq_sectors(next_rq) : 0,
3646 bfqq->entity.budget);
3650 * Return true if the process associated with bfqq is "slow". The slow
3651 * flag is used, in addition to the budget timeout, to reduce the
3652 * amount of service provided to seeky processes, and thus reduce
3653 * their chances to lower the throughput. More details in the comments
3654 * on the function bfq_bfqq_expire().
3656 * An important observation is in order: as discussed in the comments
3657 * on the function bfq_update_peak_rate(), with devices with internal
3658 * queues, it is hard if ever possible to know when and for how long
3659 * an I/O request is processed by the device (apart from the trivial
3660 * I/O pattern where a new request is dispatched only after the
3661 * previous one has been completed). This makes it hard to evaluate
3662 * the real rate at which the I/O requests of each bfq_queue are
3663 * served. In fact, for an I/O scheduler like BFQ, serving a
3664 * bfq_queue means just dispatching its requests during its service
3665 * slot (i.e., until the budget of the queue is exhausted, or the
3666 * queue remains idle, or, finally, a timeout fires). But, during the
3667 * service slot of a bfq_queue, around 100 ms at most, the device may
3668 * be even still processing requests of bfq_queues served in previous
3669 * service slots. On the opposite end, the requests of the in-service
3670 * bfq_queue may be completed after the service slot of the queue
3671 * finishes.
3673 * Anyway, unless more sophisticated solutions are used
3674 * (where possible), the sum of the sizes of the requests dispatched
3675 * during the service slot of a bfq_queue is probably the only
3676 * approximation available for the service received by the bfq_queue
3677 * during its service slot. And this sum is the quantity used in this
3678 * function to evaluate the I/O speed of a process.
3680 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3681 bool compensate, enum bfqq_expiration reason,
3682 unsigned long *delta_ms)
3684 ktime_t delta_ktime;
3685 u32 delta_usecs;
3686 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
3688 if (!bfq_bfqq_sync(bfqq))
3689 return false;
3691 if (compensate)
3692 delta_ktime = bfqd->last_idling_start;
3693 else
3694 delta_ktime = ktime_get();
3695 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
3696 delta_usecs = ktime_to_us(delta_ktime);
3698 /* don't use too short time intervals */
3699 if (delta_usecs < 1000) {
3700 if (blk_queue_nonrot(bfqd->queue))
3702 * give same worst-case guarantees as idling
3703 * for seeky
3705 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
3706 else /* charge at least one seek */
3707 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
3709 return slow;
3712 *delta_ms = delta_usecs / USEC_PER_MSEC;
3715 * Use only long (> 20ms) intervals to filter out excessive
3716 * spikes in service rate estimation.
3718 if (delta_usecs > 20000) {
3720 * Caveat for rotational devices: processes doing I/O
3721 * in the slower disk zones tend to be slow(er) even
3722 * if not seeky. In this respect, the estimated peak
3723 * rate is likely to be an average over the disk
3724 * surface. Accordingly, to not be too harsh with
3725 * unlucky processes, a process is deemed slow only if
3726 * its rate has been lower than half of the estimated
3727 * peak rate.
3729 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
3732 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
3734 return slow;
3738 * To be deemed as soft real-time, an application must meet two
3739 * requirements. First, the application must not require an average
3740 * bandwidth higher than the approximate bandwidth required to playback or
3741 * record a compressed high-definition video.
3742 * The next function is invoked on the completion of the last request of a
3743 * batch, to compute the next-start time instant, soft_rt_next_start, such
3744 * that, if the next request of the application does not arrive before
3745 * soft_rt_next_start, then the above requirement on the bandwidth is met.
3747 * The second requirement is that the request pattern of the application is
3748 * isochronous, i.e., that, after issuing a request or a batch of requests,
3749 * the application stops issuing new requests until all its pending requests
3750 * have been completed. After that, the application may issue a new batch,
3751 * and so on.
3752 * For this reason the next function is invoked to compute
3753 * soft_rt_next_start only for applications that meet this requirement,
3754 * whereas soft_rt_next_start is set to infinity for applications that do
3755 * not.
3757 * Unfortunately, even a greedy (i.e., I/O-bound) application may
3758 * happen to meet, occasionally or systematically, both the above
3759 * bandwidth and isochrony requirements. This may happen at least in
3760 * the following circumstances. First, if the CPU load is high. The
3761 * application may stop issuing requests while the CPUs are busy
3762 * serving other processes, then restart, then stop again for a while,
3763 * and so on. The other circumstances are related to the storage
3764 * device: the storage device is highly loaded or reaches a low-enough
3765 * throughput with the I/O of the application (e.g., because the I/O
3766 * is random and/or the device is slow). In all these cases, the
3767 * I/O of the application may be simply slowed down enough to meet
3768 * the bandwidth and isochrony requirements. To reduce the probability
3769 * that greedy applications are deemed as soft real-time in these
3770 * corner cases, a further rule is used in the computation of
3771 * soft_rt_next_start: the return value of this function is forced to
3772 * be higher than the maximum between the following two quantities.
3774 * (a) Current time plus: (1) the maximum time for which the arrival
3775 * of a request is waited for when a sync queue becomes idle,
3776 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
3777 * postpone for a moment the reason for adding a few extra
3778 * jiffies; we get back to it after next item (b). Lower-bounding
3779 * the return value of this function with the current time plus
3780 * bfqd->bfq_slice_idle tends to filter out greedy applications,
3781 * because the latter issue their next request as soon as possible
3782 * after the last one has been completed. In contrast, a soft
3783 * real-time application spends some time processing data, after a
3784 * batch of its requests has been completed.
3786 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
3787 * above, greedy applications may happen to meet both the
3788 * bandwidth and isochrony requirements under heavy CPU or
3789 * storage-device load. In more detail, in these scenarios, these
3790 * applications happen, only for limited time periods, to do I/O
3791 * slowly enough to meet all the requirements described so far,
3792 * including the filtering in above item (a). These slow-speed
3793 * time intervals are usually interspersed between other time
3794 * intervals during which these applications do I/O at a very high
3795 * speed. Fortunately, exactly because of the high speed of the
3796 * I/O in the high-speed intervals, the values returned by this
3797 * function happen to be so high, near the end of any such
3798 * high-speed interval, to be likely to fall *after* the end of
3799 * the low-speed time interval that follows. These high values are
3800 * stored in bfqq->soft_rt_next_start after each invocation of
3801 * this function. As a consequence, if the last value of
3802 * bfqq->soft_rt_next_start is constantly used to lower-bound the
3803 * next value that this function may return, then, from the very
3804 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
3805 * likely to be constantly kept so high that any I/O request
3806 * issued during the low-speed interval is considered as arriving
3807 * to soon for the application to be deemed as soft
3808 * real-time. Then, in the high-speed interval that follows, the
3809 * application will not be deemed as soft real-time, just because
3810 * it will do I/O at a high speed. And so on.
3812 * Getting back to the filtering in item (a), in the following two
3813 * cases this filtering might be easily passed by a greedy
3814 * application, if the reference quantity was just
3815 * bfqd->bfq_slice_idle:
3816 * 1) HZ is so low that the duration of a jiffy is comparable to or
3817 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
3818 * devices with HZ=100. The time granularity may be so coarse
3819 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
3820 * is rather lower than the exact value.
3821 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
3822 * for a while, then suddenly 'jump' by several units to recover the lost
3823 * increments. This seems to happen, e.g., inside virtual machines.
3824 * To address this issue, in the filtering in (a) we do not use as a
3825 * reference time interval just bfqd->bfq_slice_idle, but
3826 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
3827 * minimum number of jiffies for which the filter seems to be quite
3828 * precise also in embedded systems and KVM/QEMU virtual machines.
3830 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
3831 struct bfq_queue *bfqq)
3833 return max3(bfqq->soft_rt_next_start,
3834 bfqq->last_idle_bklogged +
3835 HZ * bfqq->service_from_backlogged /
3836 bfqd->bfq_wr_max_softrt_rate,
3837 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
3841 * bfq_bfqq_expire - expire a queue.
3842 * @bfqd: device owning the queue.
3843 * @bfqq: the queue to expire.
3844 * @compensate: if true, compensate for the time spent idling.
3845 * @reason: the reason causing the expiration.
3847 * If the process associated with bfqq does slow I/O (e.g., because it
3848 * issues random requests), we charge bfqq with the time it has been
3849 * in service instead of the service it has received (see
3850 * bfq_bfqq_charge_time for details on how this goal is achieved). As
3851 * a consequence, bfqq will typically get higher timestamps upon
3852 * reactivation, and hence it will be rescheduled as if it had
3853 * received more service than what it has actually received. In the
3854 * end, bfqq receives less service in proportion to how slowly its
3855 * associated process consumes its budgets (and hence how seriously it
3856 * tends to lower the throughput). In addition, this time-charging
3857 * strategy guarantees time fairness among slow processes. In
3858 * contrast, if the process associated with bfqq is not slow, we
3859 * charge bfqq exactly with the service it has received.
3861 * Charging time to the first type of queues and the exact service to
3862 * the other has the effect of using the WF2Q+ policy to schedule the
3863 * former on a timeslice basis, without violating service domain
3864 * guarantees among the latter.
3866 void bfq_bfqq_expire(struct bfq_data *bfqd,
3867 struct bfq_queue *bfqq,
3868 bool compensate,
3869 enum bfqq_expiration reason)
3871 bool slow;
3872 unsigned long delta = 0;
3873 struct bfq_entity *entity = &bfqq->entity;
3876 * Check whether the process is slow (see bfq_bfqq_is_slow).
3878 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
3881 * As above explained, charge slow (typically seeky) and
3882 * timed-out queues with the time and not the service
3883 * received, to favor sequential workloads.
3885 * Processes doing I/O in the slower disk zones will tend to
3886 * be slow(er) even if not seeky. Therefore, since the
3887 * estimated peak rate is actually an average over the disk
3888 * surface, these processes may timeout just for bad luck. To
3889 * avoid punishing them, do not charge time to processes that
3890 * succeeded in consuming at least 2/3 of their budget. This
3891 * allows BFQ to preserve enough elasticity to still perform
3892 * bandwidth, and not time, distribution with little unlucky
3893 * or quasi-sequential processes.
3895 if (bfqq->wr_coeff == 1 &&
3896 (slow ||
3897 (reason == BFQQE_BUDGET_TIMEOUT &&
3898 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
3899 bfq_bfqq_charge_time(bfqd, bfqq, delta);
3901 if (reason == BFQQE_TOO_IDLE &&
3902 entity->service <= 2 * entity->budget / 10)
3903 bfq_clear_bfqq_IO_bound(bfqq);
3905 if (bfqd->low_latency && bfqq->wr_coeff == 1)
3906 bfqq->last_wr_start_finish = jiffies;
3908 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
3909 RB_EMPTY_ROOT(&bfqq->sort_list)) {
3911 * If we get here, and there are no outstanding
3912 * requests, then the request pattern is isochronous
3913 * (see the comments on the function
3914 * bfq_bfqq_softrt_next_start()). Thus we can compute
3915 * soft_rt_next_start. And we do it, unless bfqq is in
3916 * interactive weight raising. We do not do it in the
3917 * latter subcase, for the following reason. bfqq may
3918 * be conveying the I/O needed to load a soft
3919 * real-time application. Such an application will
3920 * actually exhibit a soft real-time I/O pattern after
3921 * it finally starts doing its job. But, if
3922 * soft_rt_next_start is computed here for an
3923 * interactive bfqq, and bfqq had received a lot of
3924 * service before remaining with no outstanding
3925 * request (likely to happen on a fast device), then
3926 * soft_rt_next_start would be assigned such a high
3927 * value that, for a very long time, bfqq would be
3928 * prevented from being possibly considered as soft
3929 * real time.
3931 * If, instead, the queue still has outstanding
3932 * requests, then we have to wait for the completion
3933 * of all the outstanding requests to discover whether
3934 * the request pattern is actually isochronous.
3936 if (bfqq->dispatched == 0 &&
3937 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
3938 bfqq->soft_rt_next_start =
3939 bfq_bfqq_softrt_next_start(bfqd, bfqq);
3940 else if (bfqq->dispatched > 0) {
3942 * Schedule an update of soft_rt_next_start to when
3943 * the task may be discovered to be isochronous.
3945 bfq_mark_bfqq_softrt_update(bfqq);
3949 bfq_log_bfqq(bfqd, bfqq,
3950 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
3951 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
3954 * bfqq expired, so no total service time needs to be computed
3955 * any longer: reset state machine for measuring total service
3956 * times.
3958 bfqd->rqs_injected = bfqd->wait_dispatch = false;
3959 bfqd->waited_rq = NULL;
3962 * Increase, decrease or leave budget unchanged according to
3963 * reason.
3965 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
3966 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
3967 /* bfqq is gone, no more actions on it */
3968 return;
3970 /* mark bfqq as waiting a request only if a bic still points to it */
3971 if (!bfq_bfqq_busy(bfqq) &&
3972 reason != BFQQE_BUDGET_TIMEOUT &&
3973 reason != BFQQE_BUDGET_EXHAUSTED) {
3974 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
3976 * Not setting service to 0, because, if the next rq
3977 * arrives in time, the queue will go on receiving
3978 * service with this same budget (as if it never expired)
3980 } else
3981 entity->service = 0;
3984 * Reset the received-service counter for every parent entity.
3985 * Differently from what happens with bfqq->entity.service,
3986 * the resetting of this counter never needs to be postponed
3987 * for parent entities. In fact, in case bfqq may have a
3988 * chance to go on being served using the last, partially
3989 * consumed budget, bfqq->entity.service needs to be kept,
3990 * because if bfqq then actually goes on being served using
3991 * the same budget, the last value of bfqq->entity.service is
3992 * needed to properly decrement bfqq->entity.budget by the
3993 * portion already consumed. In contrast, it is not necessary
3994 * to keep entity->service for parent entities too, because
3995 * the bubble up of the new value of bfqq->entity.budget will
3996 * make sure that the budgets of parent entities are correct,
3997 * even in case bfqq and thus parent entities go on receiving
3998 * service with the same budget.
4000 entity = entity->parent;
4001 for_each_entity(entity)
4002 entity->service = 0;
4006 * Budget timeout is not implemented through a dedicated timer, but
4007 * just checked on request arrivals and completions, as well as on
4008 * idle timer expirations.
4010 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4012 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4016 * If we expire a queue that is actively waiting (i.e., with the
4017 * device idled) for the arrival of a new request, then we may incur
4018 * the timestamp misalignment problem described in the body of the
4019 * function __bfq_activate_entity. Hence we return true only if this
4020 * condition does not hold, or if the queue is slow enough to deserve
4021 * only to be kicked off for preserving a high throughput.
4023 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4025 bfq_log_bfqq(bfqq->bfqd, bfqq,
4026 "may_budget_timeout: wait_request %d left %d timeout %d",
4027 bfq_bfqq_wait_request(bfqq),
4028 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4029 bfq_bfqq_budget_timeout(bfqq));
4031 return (!bfq_bfqq_wait_request(bfqq) ||
4032 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4034 bfq_bfqq_budget_timeout(bfqq);
4037 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4038 struct bfq_queue *bfqq)
4040 bool rot_without_queueing =
4041 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4042 bfqq_sequential_and_IO_bound,
4043 idling_boosts_thr;
4045 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4046 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4049 * The next variable takes into account the cases where idling
4050 * boosts the throughput.
4052 * The value of the variable is computed considering, first, that
4053 * idling is virtually always beneficial for the throughput if:
4054 * (a) the device is not NCQ-capable and rotational, or
4055 * (b) regardless of the presence of NCQ, the device is rotational and
4056 * the request pattern for bfqq is I/O-bound and sequential, or
4057 * (c) regardless of whether it is rotational, the device is
4058 * not NCQ-capable and the request pattern for bfqq is
4059 * I/O-bound and sequential.
4061 * Secondly, and in contrast to the above item (b), idling an
4062 * NCQ-capable flash-based device would not boost the
4063 * throughput even with sequential I/O; rather it would lower
4064 * the throughput in proportion to how fast the device
4065 * is. Accordingly, the next variable is true if any of the
4066 * above conditions (a), (b) or (c) is true, and, in
4067 * particular, happens to be false if bfqd is an NCQ-capable
4068 * flash-based device.
4070 idling_boosts_thr = rot_without_queueing ||
4071 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4072 bfqq_sequential_and_IO_bound);
4075 * The return value of this function is equal to that of
4076 * idling_boosts_thr, unless a special case holds. In this
4077 * special case, described below, idling may cause problems to
4078 * weight-raised queues.
4080 * When the request pool is saturated (e.g., in the presence
4081 * of write hogs), if the processes associated with
4082 * non-weight-raised queues ask for requests at a lower rate,
4083 * then processes associated with weight-raised queues have a
4084 * higher probability to get a request from the pool
4085 * immediately (or at least soon) when they need one. Thus
4086 * they have a higher probability to actually get a fraction
4087 * of the device throughput proportional to their high
4088 * weight. This is especially true with NCQ-capable drives,
4089 * which enqueue several requests in advance, and further
4090 * reorder internally-queued requests.
4092 * For this reason, we force to false the return value if
4093 * there are weight-raised busy queues. In this case, and if
4094 * bfqq is not weight-raised, this guarantees that the device
4095 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4096 * then idling will be guaranteed by another variable, see
4097 * below). Combined with the timestamping rules of BFQ (see
4098 * [1] for details), this behavior causes bfqq, and hence any
4099 * sync non-weight-raised queue, to get a lower number of
4100 * requests served, and thus to ask for a lower number of
4101 * requests from the request pool, before the busy
4102 * weight-raised queues get served again. This often mitigates
4103 * starvation problems in the presence of heavy write
4104 * workloads and NCQ, thereby guaranteeing a higher
4105 * application and system responsiveness in these hostile
4106 * scenarios.
4108 return idling_boosts_thr &&
4109 bfqd->wr_busy_queues == 0;
4113 * For a queue that becomes empty, device idling is allowed only if
4114 * this function returns true for that queue. As a consequence, since
4115 * device idling plays a critical role for both throughput boosting
4116 * and service guarantees, the return value of this function plays a
4117 * critical role as well.
4119 * In a nutshell, this function returns true only if idling is
4120 * beneficial for throughput or, even if detrimental for throughput,
4121 * idling is however necessary to preserve service guarantees (low
4122 * latency, desired throughput distribution, ...). In particular, on
4123 * NCQ-capable devices, this function tries to return false, so as to
4124 * help keep the drives' internal queues full, whenever this helps the
4125 * device boost the throughput without causing any service-guarantee
4126 * issue.
4128 * Most of the issues taken into account to get the return value of
4129 * this function are not trivial. We discuss these issues in the two
4130 * functions providing the main pieces of information needed by this
4131 * function.
4133 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4135 struct bfq_data *bfqd = bfqq->bfqd;
4136 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4138 if (unlikely(bfqd->strict_guarantees))
4139 return true;
4142 * Idling is performed only if slice_idle > 0. In addition, we
4143 * do not idle if
4144 * (a) bfqq is async
4145 * (b) bfqq is in the idle io prio class: in this case we do
4146 * not idle because we want to minimize the bandwidth that
4147 * queues in this class can steal to higher-priority queues
4149 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4150 bfq_class_idle(bfqq))
4151 return false;
4153 idling_boosts_thr_with_no_issue =
4154 idling_boosts_thr_without_issues(bfqd, bfqq);
4156 idling_needed_for_service_guar =
4157 idling_needed_for_service_guarantees(bfqd, bfqq);
4160 * We have now the two components we need to compute the
4161 * return value of the function, which is true only if idling
4162 * either boosts the throughput (without issues), or is
4163 * necessary to preserve service guarantees.
4165 return idling_boosts_thr_with_no_issue ||
4166 idling_needed_for_service_guar;
4170 * If the in-service queue is empty but the function bfq_better_to_idle
4171 * returns true, then:
4172 * 1) the queue must remain in service and cannot be expired, and
4173 * 2) the device must be idled to wait for the possible arrival of a new
4174 * request for the queue.
4175 * See the comments on the function bfq_better_to_idle for the reasons
4176 * why performing device idling is the best choice to boost the throughput
4177 * and preserve service guarantees when bfq_better_to_idle itself
4178 * returns true.
4180 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4182 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4186 * This function chooses the queue from which to pick the next extra
4187 * I/O request to inject, if it finds a compatible queue. See the
4188 * comments on bfq_update_inject_limit() for details on the injection
4189 * mechanism, and for the definitions of the quantities mentioned
4190 * below.
4192 static struct bfq_queue *
4193 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4195 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4196 unsigned int limit = in_serv_bfqq->inject_limit;
4198 * If
4199 * - bfqq is not weight-raised and therefore does not carry
4200 * time-critical I/O,
4201 * or
4202 * - regardless of whether bfqq is weight-raised, bfqq has
4203 * however a long think time, during which it can absorb the
4204 * effect of an appropriate number of extra I/O requests
4205 * from other queues (see bfq_update_inject_limit for
4206 * details on the computation of this number);
4207 * then injection can be performed without restrictions.
4209 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4210 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4213 * If
4214 * - the baseline total service time could not be sampled yet,
4215 * so the inject limit happens to be still 0, and
4216 * - a lot of time has elapsed since the plugging of I/O
4217 * dispatching started, so drive speed is being wasted
4218 * significantly;
4219 * then temporarily raise inject limit to one request.
4221 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4222 bfq_bfqq_wait_request(in_serv_bfqq) &&
4223 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4224 bfqd->bfq_slice_idle)
4226 limit = 1;
4228 if (bfqd->rq_in_driver >= limit)
4229 return NULL;
4232 * Linear search of the source queue for injection; but, with
4233 * a high probability, very few steps are needed to find a
4234 * candidate queue, i.e., a queue with enough budget left for
4235 * its next request. In fact:
4236 * - BFQ dynamically updates the budget of every queue so as
4237 * to accommodate the expected backlog of the queue;
4238 * - if a queue gets all its requests dispatched as injected
4239 * service, then the queue is removed from the active list
4240 * (and re-added only if it gets new requests, but then it
4241 * is assigned again enough budget for its new backlog).
4243 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
4244 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4245 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4246 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4247 bfq_bfqq_budget_left(bfqq)) {
4249 * Allow for only one large in-flight request
4250 * on non-rotational devices, for the
4251 * following reason. On non-rotationl drives,
4252 * large requests take much longer than
4253 * smaller requests to be served. In addition,
4254 * the drive prefers to serve large requests
4255 * w.r.t. to small ones, if it can choose. So,
4256 * having more than one large requests queued
4257 * in the drive may easily make the next first
4258 * request of the in-service queue wait for so
4259 * long to break bfqq's service guarantees. On
4260 * the bright side, large requests let the
4261 * drive reach a very high throughput, even if
4262 * there is only one in-flight large request
4263 * at a time.
4265 if (blk_queue_nonrot(bfqd->queue) &&
4266 blk_rq_sectors(bfqq->next_rq) >=
4267 BFQQ_SECT_THR_NONROT)
4268 limit = min_t(unsigned int, 1, limit);
4269 else
4270 limit = in_serv_bfqq->inject_limit;
4272 if (bfqd->rq_in_driver < limit) {
4273 bfqd->rqs_injected = true;
4274 return bfqq;
4278 return NULL;
4282 * Select a queue for service. If we have a current queue in service,
4283 * check whether to continue servicing it, or retrieve and set a new one.
4285 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4287 struct bfq_queue *bfqq;
4288 struct request *next_rq;
4289 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4291 bfqq = bfqd->in_service_queue;
4292 if (!bfqq)
4293 goto new_queue;
4295 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4298 * Do not expire bfqq for budget timeout if bfqq may be about
4299 * to enjoy device idling. The reason why, in this case, we
4300 * prevent bfqq from expiring is the same as in the comments
4301 * on the case where bfq_bfqq_must_idle() returns true, in
4302 * bfq_completed_request().
4304 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4305 !bfq_bfqq_must_idle(bfqq))
4306 goto expire;
4308 check_queue:
4310 * This loop is rarely executed more than once. Even when it
4311 * happens, it is much more convenient to re-execute this loop
4312 * than to return NULL and trigger a new dispatch to get a
4313 * request served.
4315 next_rq = bfqq->next_rq;
4317 * If bfqq has requests queued and it has enough budget left to
4318 * serve them, keep the queue, otherwise expire it.
4320 if (next_rq) {
4321 if (bfq_serv_to_charge(next_rq, bfqq) >
4322 bfq_bfqq_budget_left(bfqq)) {
4324 * Expire the queue for budget exhaustion,
4325 * which makes sure that the next budget is
4326 * enough to serve the next request, even if
4327 * it comes from the fifo expired path.
4329 reason = BFQQE_BUDGET_EXHAUSTED;
4330 goto expire;
4331 } else {
4333 * The idle timer may be pending because we may
4334 * not disable disk idling even when a new request
4335 * arrives.
4337 if (bfq_bfqq_wait_request(bfqq)) {
4339 * If we get here: 1) at least a new request
4340 * has arrived but we have not disabled the
4341 * timer because the request was too small,
4342 * 2) then the block layer has unplugged
4343 * the device, causing the dispatch to be
4344 * invoked.
4346 * Since the device is unplugged, now the
4347 * requests are probably large enough to
4348 * provide a reasonable throughput.
4349 * So we disable idling.
4351 bfq_clear_bfqq_wait_request(bfqq);
4352 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4354 goto keep_queue;
4359 * No requests pending. However, if the in-service queue is idling
4360 * for a new request, or has requests waiting for a completion and
4361 * may idle after their completion, then keep it anyway.
4363 * Yet, inject service from other queues if it boosts
4364 * throughput and is possible.
4366 if (bfq_bfqq_wait_request(bfqq) ||
4367 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4368 struct bfq_queue *async_bfqq =
4369 bfqq->bic && bfqq->bic->bfqq[0] &&
4370 bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
4371 bfqq->bic->bfqq[0]->next_rq ?
4372 bfqq->bic->bfqq[0] : NULL;
4375 * The next three mutually-exclusive ifs decide
4376 * whether to try injection, and choose the queue to
4377 * pick an I/O request from.
4379 * The first if checks whether the process associated
4380 * with bfqq has also async I/O pending. If so, it
4381 * injects such I/O unconditionally. Injecting async
4382 * I/O from the same process can cause no harm to the
4383 * process. On the contrary, it can only increase
4384 * bandwidth and reduce latency for the process.
4386 * The second if checks whether there happens to be a
4387 * non-empty waker queue for bfqq, i.e., a queue whose
4388 * I/O needs to be completed for bfqq to receive new
4389 * I/O. This happens, e.g., if bfqq is associated with
4390 * a process that does some sync. A sync generates
4391 * extra blocking I/O, which must be completed before
4392 * the process associated with bfqq can go on with its
4393 * I/O. If the I/O of the waker queue is not served,
4394 * then bfqq remains empty, and no I/O is dispatched,
4395 * until the idle timeout fires for bfqq. This is
4396 * likely to result in lower bandwidth and higher
4397 * latencies for bfqq, and in a severe loss of total
4398 * throughput. The best action to take is therefore to
4399 * serve the waker queue as soon as possible. So do it
4400 * (without relying on the third alternative below for
4401 * eventually serving waker_bfqq's I/O; see the last
4402 * paragraph for further details). This systematic
4403 * injection of I/O from the waker queue does not
4404 * cause any delay to bfqq's I/O. On the contrary,
4405 * next bfqq's I/O is brought forward dramatically,
4406 * for it is not blocked for milliseconds.
4408 * The third if checks whether bfqq is a queue for
4409 * which it is better to avoid injection. It is so if
4410 * bfqq delivers more throughput when served without
4411 * any further I/O from other queues in the middle, or
4412 * if the service times of bfqq's I/O requests both
4413 * count more than overall throughput, and may be
4414 * easily increased by injection (this happens if bfqq
4415 * has a short think time). If none of these
4416 * conditions holds, then a candidate queue for
4417 * injection is looked for through
4418 * bfq_choose_bfqq_for_injection(). Note that the
4419 * latter may return NULL (for example if the inject
4420 * limit for bfqq is currently 0).
4422 * NOTE: motivation for the second alternative
4424 * Thanks to the way the inject limit is updated in
4425 * bfq_update_has_short_ttime(), it is rather likely
4426 * that, if I/O is being plugged for bfqq and the
4427 * waker queue has pending I/O requests that are
4428 * blocking bfqq's I/O, then the third alternative
4429 * above lets the waker queue get served before the
4430 * I/O-plugging timeout fires. So one may deem the
4431 * second alternative superfluous. It is not, because
4432 * the third alternative may be way less effective in
4433 * case of a synchronization. For two main
4434 * reasons. First, throughput may be low because the
4435 * inject limit may be too low to guarantee the same
4436 * amount of injected I/O, from the waker queue or
4437 * other queues, that the second alternative
4438 * guarantees (the second alternative unconditionally
4439 * injects a pending I/O request of the waker queue
4440 * for each bfq_dispatch_request()). Second, with the
4441 * third alternative, the duration of the plugging,
4442 * i.e., the time before bfqq finally receives new I/O,
4443 * may not be minimized, because the waker queue may
4444 * happen to be served only after other queues.
4446 if (async_bfqq &&
4447 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4448 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4449 bfq_bfqq_budget_left(async_bfqq))
4450 bfqq = bfqq->bic->bfqq[0];
4451 else if (bfq_bfqq_has_waker(bfqq) &&
4452 bfq_bfqq_busy(bfqq->waker_bfqq) &&
4453 bfqq->next_rq &&
4454 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4455 bfqq->waker_bfqq) <=
4456 bfq_bfqq_budget_left(bfqq->waker_bfqq)
4458 bfqq = bfqq->waker_bfqq;
4459 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
4460 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
4461 !bfq_bfqq_has_short_ttime(bfqq)))
4462 bfqq = bfq_choose_bfqq_for_injection(bfqd);
4463 else
4464 bfqq = NULL;
4466 goto keep_queue;
4469 reason = BFQQE_NO_MORE_REQUESTS;
4470 expire:
4471 bfq_bfqq_expire(bfqd, bfqq, false, reason);
4472 new_queue:
4473 bfqq = bfq_set_in_service_queue(bfqd);
4474 if (bfqq) {
4475 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
4476 goto check_queue;
4478 keep_queue:
4479 if (bfqq)
4480 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
4481 else
4482 bfq_log(bfqd, "select_queue: no queue returned");
4484 return bfqq;
4487 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4489 struct bfq_entity *entity = &bfqq->entity;
4491 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
4492 bfq_log_bfqq(bfqd, bfqq,
4493 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
4494 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
4495 jiffies_to_msecs(bfqq->wr_cur_max_time),
4496 bfqq->wr_coeff,
4497 bfqq->entity.weight, bfqq->entity.orig_weight);
4499 if (entity->prio_changed)
4500 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
4503 * If the queue was activated in a burst, or too much
4504 * time has elapsed from the beginning of this
4505 * weight-raising period, then end weight raising.
4507 if (bfq_bfqq_in_large_burst(bfqq))
4508 bfq_bfqq_end_wr(bfqq);
4509 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
4510 bfqq->wr_cur_max_time)) {
4511 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
4512 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
4513 bfq_wr_duration(bfqd)))
4514 bfq_bfqq_end_wr(bfqq);
4515 else {
4516 switch_back_to_interactive_wr(bfqq, bfqd);
4517 bfqq->entity.prio_changed = 1;
4520 if (bfqq->wr_coeff > 1 &&
4521 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
4522 bfqq->service_from_wr > max_service_from_wr) {
4523 /* see comments on max_service_from_wr */
4524 bfq_bfqq_end_wr(bfqq);
4528 * To improve latency (for this or other queues), immediately
4529 * update weight both if it must be raised and if it must be
4530 * lowered. Since, entity may be on some active tree here, and
4531 * might have a pending change of its ioprio class, invoke
4532 * next function with the last parameter unset (see the
4533 * comments on the function).
4535 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
4536 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
4537 entity, false);
4541 * Dispatch next request from bfqq.
4543 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
4544 struct bfq_queue *bfqq)
4546 struct request *rq = bfqq->next_rq;
4547 unsigned long service_to_charge;
4549 service_to_charge = bfq_serv_to_charge(rq, bfqq);
4551 bfq_bfqq_served(bfqq, service_to_charge);
4553 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
4554 bfqd->wait_dispatch = false;
4555 bfqd->waited_rq = rq;
4558 bfq_dispatch_remove(bfqd->queue, rq);
4560 if (bfqq != bfqd->in_service_queue)
4561 goto return_rq;
4564 * If weight raising has to terminate for bfqq, then next
4565 * function causes an immediate update of bfqq's weight,
4566 * without waiting for next activation. As a consequence, on
4567 * expiration, bfqq will be timestamped as if has never been
4568 * weight-raised during this service slot, even if it has
4569 * received part or even most of the service as a
4570 * weight-raised queue. This inflates bfqq's timestamps, which
4571 * is beneficial, as bfqq is then more willing to leave the
4572 * device immediately to possible other weight-raised queues.
4574 bfq_update_wr_data(bfqd, bfqq);
4577 * Expire bfqq, pretending that its budget expired, if bfqq
4578 * belongs to CLASS_IDLE and other queues are waiting for
4579 * service.
4581 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
4582 goto return_rq;
4584 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
4586 return_rq:
4587 return rq;
4590 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
4592 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4595 * Avoiding lock: a race on bfqd->busy_queues should cause at
4596 * most a call to dispatch for nothing
4598 return !list_empty_careful(&bfqd->dispatch) ||
4599 bfq_tot_busy_queues(bfqd) > 0;
4602 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
4604 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4605 struct request *rq = NULL;
4606 struct bfq_queue *bfqq = NULL;
4608 if (!list_empty(&bfqd->dispatch)) {
4609 rq = list_first_entry(&bfqd->dispatch, struct request,
4610 queuelist);
4611 list_del_init(&rq->queuelist);
4613 bfqq = RQ_BFQQ(rq);
4615 if (bfqq) {
4617 * Increment counters here, because this
4618 * dispatch does not follow the standard
4619 * dispatch flow (where counters are
4620 * incremented)
4622 bfqq->dispatched++;
4624 goto inc_in_driver_start_rq;
4628 * We exploit the bfq_finish_requeue_request hook to
4629 * decrement rq_in_driver, but
4630 * bfq_finish_requeue_request will not be invoked on
4631 * this request. So, to avoid unbalance, just start
4632 * this request, without incrementing rq_in_driver. As
4633 * a negative consequence, rq_in_driver is deceptively
4634 * lower than it should be while this request is in
4635 * service. This may cause bfq_schedule_dispatch to be
4636 * invoked uselessly.
4638 * As for implementing an exact solution, the
4639 * bfq_finish_requeue_request hook, if defined, is
4640 * probably invoked also on this request. So, by
4641 * exploiting this hook, we could 1) increment
4642 * rq_in_driver here, and 2) decrement it in
4643 * bfq_finish_requeue_request. Such a solution would
4644 * let the value of the counter be always accurate,
4645 * but it would entail using an extra interface
4646 * function. This cost seems higher than the benefit,
4647 * being the frequency of non-elevator-private
4648 * requests very low.
4650 goto start_rq;
4653 bfq_log(bfqd, "dispatch requests: %d busy queues",
4654 bfq_tot_busy_queues(bfqd));
4656 if (bfq_tot_busy_queues(bfqd) == 0)
4657 goto exit;
4660 * Force device to serve one request at a time if
4661 * strict_guarantees is true. Forcing this service scheme is
4662 * currently the ONLY way to guarantee that the request
4663 * service order enforced by the scheduler is respected by a
4664 * queueing device. Otherwise the device is free even to make
4665 * some unlucky request wait for as long as the device
4666 * wishes.
4668 * Of course, serving one request at at time may cause loss of
4669 * throughput.
4671 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
4672 goto exit;
4674 bfqq = bfq_select_queue(bfqd);
4675 if (!bfqq)
4676 goto exit;
4678 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
4680 if (rq) {
4681 inc_in_driver_start_rq:
4682 bfqd->rq_in_driver++;
4683 start_rq:
4684 rq->rq_flags |= RQF_STARTED;
4686 exit:
4687 return rq;
4690 #ifdef CONFIG_BFQ_CGROUP_DEBUG
4691 static void bfq_update_dispatch_stats(struct request_queue *q,
4692 struct request *rq,
4693 struct bfq_queue *in_serv_queue,
4694 bool idle_timer_disabled)
4696 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
4698 if (!idle_timer_disabled && !bfqq)
4699 return;
4702 * rq and bfqq are guaranteed to exist until this function
4703 * ends, for the following reasons. First, rq can be
4704 * dispatched to the device, and then can be completed and
4705 * freed, only after this function ends. Second, rq cannot be
4706 * merged (and thus freed because of a merge) any longer,
4707 * because it has already started. Thus rq cannot be freed
4708 * before this function ends, and, since rq has a reference to
4709 * bfqq, the same guarantee holds for bfqq too.
4711 * In addition, the following queue lock guarantees that
4712 * bfqq_group(bfqq) exists as well.
4714 spin_lock_irq(&q->queue_lock);
4715 if (idle_timer_disabled)
4717 * Since the idle timer has been disabled,
4718 * in_serv_queue contained some request when
4719 * __bfq_dispatch_request was invoked above, which
4720 * implies that rq was picked exactly from
4721 * in_serv_queue. Thus in_serv_queue == bfqq, and is
4722 * therefore guaranteed to exist because of the above
4723 * arguments.
4725 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
4726 if (bfqq) {
4727 struct bfq_group *bfqg = bfqq_group(bfqq);
4729 bfqg_stats_update_avg_queue_size(bfqg);
4730 bfqg_stats_set_start_empty_time(bfqg);
4731 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
4733 spin_unlock_irq(&q->queue_lock);
4735 #else
4736 static inline void bfq_update_dispatch_stats(struct request_queue *q,
4737 struct request *rq,
4738 struct bfq_queue *in_serv_queue,
4739 bool idle_timer_disabled) {}
4740 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
4742 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
4744 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
4745 struct request *rq;
4746 struct bfq_queue *in_serv_queue;
4747 bool waiting_rq, idle_timer_disabled;
4749 spin_lock_irq(&bfqd->lock);
4751 in_serv_queue = bfqd->in_service_queue;
4752 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
4754 rq = __bfq_dispatch_request(hctx);
4756 idle_timer_disabled =
4757 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
4759 spin_unlock_irq(&bfqd->lock);
4761 bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue,
4762 idle_timer_disabled);
4764 return rq;
4768 * Task holds one reference to the queue, dropped when task exits. Each rq
4769 * in-flight on this queue also holds a reference, dropped when rq is freed.
4771 * Scheduler lock must be held here. Recall not to use bfqq after calling
4772 * this function on it.
4774 void bfq_put_queue(struct bfq_queue *bfqq)
4776 struct bfq_queue *item;
4777 struct hlist_node *n;
4778 #ifdef CONFIG_BFQ_GROUP_IOSCHED
4779 struct bfq_group *bfqg = bfqq_group(bfqq);
4780 #endif
4782 if (bfqq->bfqd)
4783 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
4784 bfqq, bfqq->ref);
4786 bfqq->ref--;
4787 if (bfqq->ref)
4788 return;
4790 if (!hlist_unhashed(&bfqq->burst_list_node)) {
4791 hlist_del_init(&bfqq->burst_list_node);
4793 * Decrement also burst size after the removal, if the
4794 * process associated with bfqq is exiting, and thus
4795 * does not contribute to the burst any longer. This
4796 * decrement helps filter out false positives of large
4797 * bursts, when some short-lived process (often due to
4798 * the execution of commands by some service) happens
4799 * to start and exit while a complex application is
4800 * starting, and thus spawning several processes that
4801 * do I/O (and that *must not* be treated as a large
4802 * burst, see comments on bfq_handle_burst).
4804 * In particular, the decrement is performed only if:
4805 * 1) bfqq is not a merged queue, because, if it is,
4806 * then this free of bfqq is not triggered by the exit
4807 * of the process bfqq is associated with, but exactly
4808 * by the fact that bfqq has just been merged.
4809 * 2) burst_size is greater than 0, to handle
4810 * unbalanced decrements. Unbalanced decrements may
4811 * happen in te following case: bfqq is inserted into
4812 * the current burst list--without incrementing
4813 * bust_size--because of a split, but the current
4814 * burst list is not the burst list bfqq belonged to
4815 * (see comments on the case of a split in
4816 * bfq_set_request).
4818 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
4819 bfqq->bfqd->burst_size--;
4823 * bfqq does not exist any longer, so it cannot be woken by
4824 * any other queue, and cannot wake any other queue. Then bfqq
4825 * must be removed from the woken list of its possible waker
4826 * queue, and all queues in the woken list of bfqq must stop
4827 * having a waker queue. Strictly speaking, these updates
4828 * should be performed when bfqq remains with no I/O source
4829 * attached to it, which happens before bfqq gets freed. In
4830 * particular, this happens when the last process associated
4831 * with bfqq exits or gets associated with a different
4832 * queue. However, both events lead to bfqq being freed soon,
4833 * and dangling references would come out only after bfqq gets
4834 * freed. So these updates are done here, as a simple and safe
4835 * way to handle all cases.
4837 /* remove bfqq from woken list */
4838 if (!hlist_unhashed(&bfqq->woken_list_node))
4839 hlist_del_init(&bfqq->woken_list_node);
4841 /* reset waker for all queues in woken list */
4842 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
4843 woken_list_node) {
4844 item->waker_bfqq = NULL;
4845 bfq_clear_bfqq_has_waker(item);
4846 hlist_del_init(&item->woken_list_node);
4849 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq)
4850 bfqq->bfqd->last_completed_rq_bfqq = NULL;
4852 kmem_cache_free(bfq_pool, bfqq);
4853 #ifdef CONFIG_BFQ_GROUP_IOSCHED
4854 bfqg_and_blkg_put(bfqg);
4855 #endif
4858 static void bfq_put_cooperator(struct bfq_queue *bfqq)
4860 struct bfq_queue *__bfqq, *next;
4863 * If this queue was scheduled to merge with another queue, be
4864 * sure to drop the reference taken on that queue (and others in
4865 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
4867 __bfqq = bfqq->new_bfqq;
4868 while (__bfqq) {
4869 if (__bfqq == bfqq)
4870 break;
4871 next = __bfqq->new_bfqq;
4872 bfq_put_queue(__bfqq);
4873 __bfqq = next;
4877 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
4879 if (bfqq == bfqd->in_service_queue) {
4880 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
4881 bfq_schedule_dispatch(bfqd);
4884 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
4886 bfq_put_cooperator(bfqq);
4888 bfq_put_queue(bfqq); /* release process reference */
4891 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
4893 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
4894 struct bfq_data *bfqd;
4896 if (bfqq)
4897 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
4899 if (bfqq && bfqd) {
4900 unsigned long flags;
4902 spin_lock_irqsave(&bfqd->lock, flags);
4903 bfqq->bic = NULL;
4904 bfq_exit_bfqq(bfqd, bfqq);
4905 bic_set_bfqq(bic, NULL, is_sync);
4906 spin_unlock_irqrestore(&bfqd->lock, flags);
4910 static void bfq_exit_icq(struct io_cq *icq)
4912 struct bfq_io_cq *bic = icq_to_bic(icq);
4914 bfq_exit_icq_bfqq(bic, true);
4915 bfq_exit_icq_bfqq(bic, false);
4919 * Update the entity prio values; note that the new values will not
4920 * be used until the next (re)activation.
4922 static void
4923 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
4925 struct task_struct *tsk = current;
4926 int ioprio_class;
4927 struct bfq_data *bfqd = bfqq->bfqd;
4929 if (!bfqd)
4930 return;
4932 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
4933 switch (ioprio_class) {
4934 default:
4935 dev_err(bfqq->bfqd->queue->backing_dev_info->dev,
4936 "bfq: bad prio class %d\n", ioprio_class);
4937 /* fall through */
4938 case IOPRIO_CLASS_NONE:
4940 * No prio set, inherit CPU scheduling settings.
4942 bfqq->new_ioprio = task_nice_ioprio(tsk);
4943 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
4944 break;
4945 case IOPRIO_CLASS_RT:
4946 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
4947 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
4948 break;
4949 case IOPRIO_CLASS_BE:
4950 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
4951 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
4952 break;
4953 case IOPRIO_CLASS_IDLE:
4954 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
4955 bfqq->new_ioprio = 7;
4956 break;
4959 if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
4960 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
4961 bfqq->new_ioprio);
4962 bfqq->new_ioprio = IOPRIO_BE_NR;
4965 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
4966 bfqq->entity.prio_changed = 1;
4969 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
4970 struct bio *bio, bool is_sync,
4971 struct bfq_io_cq *bic);
4973 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
4975 struct bfq_data *bfqd = bic_to_bfqd(bic);
4976 struct bfq_queue *bfqq;
4977 int ioprio = bic->icq.ioc->ioprio;
4980 * This condition may trigger on a newly created bic, be sure to
4981 * drop the lock before returning.
4983 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
4984 return;
4986 bic->ioprio = ioprio;
4988 bfqq = bic_to_bfqq(bic, false);
4989 if (bfqq) {
4990 /* release process reference on this queue */
4991 bfq_put_queue(bfqq);
4992 bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic);
4993 bic_set_bfqq(bic, bfqq, false);
4996 bfqq = bic_to_bfqq(bic, true);
4997 if (bfqq)
4998 bfq_set_next_ioprio_data(bfqq, bic);
5001 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5002 struct bfq_io_cq *bic, pid_t pid, int is_sync)
5004 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5005 INIT_LIST_HEAD(&bfqq->fifo);
5006 INIT_HLIST_NODE(&bfqq->burst_list_node);
5007 INIT_HLIST_NODE(&bfqq->woken_list_node);
5008 INIT_HLIST_HEAD(&bfqq->woken_list);
5010 bfqq->ref = 0;
5011 bfqq->bfqd = bfqd;
5013 if (bic)
5014 bfq_set_next_ioprio_data(bfqq, bic);
5016 if (is_sync) {
5018 * No need to mark as has_short_ttime if in
5019 * idle_class, because no device idling is performed
5020 * for queues in idle class
5022 if (!bfq_class_idle(bfqq))
5023 /* tentatively mark as has_short_ttime */
5024 bfq_mark_bfqq_has_short_ttime(bfqq);
5025 bfq_mark_bfqq_sync(bfqq);
5026 bfq_mark_bfqq_just_created(bfqq);
5027 } else
5028 bfq_clear_bfqq_sync(bfqq);
5030 /* set end request to minus infinity from now */
5031 bfqq->ttime.last_end_request = ktime_get_ns() + 1;
5033 bfq_mark_bfqq_IO_bound(bfqq);
5035 bfqq->pid = pid;
5037 /* Tentative initial value to trade off between thr and lat */
5038 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5039 bfqq->budget_timeout = bfq_smallest_from_now();
5041 bfqq->wr_coeff = 1;
5042 bfqq->last_wr_start_finish = jiffies;
5043 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5044 bfqq->split_time = bfq_smallest_from_now();
5047 * To not forget the possibly high bandwidth consumed by a
5048 * process/queue in the recent past,
5049 * bfq_bfqq_softrt_next_start() returns a value at least equal
5050 * to the current value of bfqq->soft_rt_next_start (see
5051 * comments on bfq_bfqq_softrt_next_start). Set
5052 * soft_rt_next_start to now, to mean that bfqq has consumed
5053 * no bandwidth so far.
5055 bfqq->soft_rt_next_start = jiffies;
5057 /* first request is almost certainly seeky */
5058 bfqq->seek_history = 1;
5061 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5062 struct bfq_group *bfqg,
5063 int ioprio_class, int ioprio)
5065 switch (ioprio_class) {
5066 case IOPRIO_CLASS_RT:
5067 return &bfqg->async_bfqq[0][ioprio];
5068 case IOPRIO_CLASS_NONE:
5069 ioprio = IOPRIO_NORM;
5070 /* fall through */
5071 case IOPRIO_CLASS_BE:
5072 return &bfqg->async_bfqq[1][ioprio];
5073 case IOPRIO_CLASS_IDLE:
5074 return &bfqg->async_idle_bfqq;
5075 default:
5076 return NULL;
5080 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5081 struct bio *bio, bool is_sync,
5082 struct bfq_io_cq *bic)
5084 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
5085 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5086 struct bfq_queue **async_bfqq = NULL;
5087 struct bfq_queue *bfqq;
5088 struct bfq_group *bfqg;
5090 rcu_read_lock();
5092 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio));
5093 if (!bfqg) {
5094 bfqq = &bfqd->oom_bfqq;
5095 goto out;
5098 if (!is_sync) {
5099 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5100 ioprio);
5101 bfqq = *async_bfqq;
5102 if (bfqq)
5103 goto out;
5106 bfqq = kmem_cache_alloc_node(bfq_pool,
5107 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5108 bfqd->queue->node);
5110 if (bfqq) {
5111 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5112 is_sync);
5113 bfq_init_entity(&bfqq->entity, bfqg);
5114 bfq_log_bfqq(bfqd, bfqq, "allocated");
5115 } else {
5116 bfqq = &bfqd->oom_bfqq;
5117 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5118 goto out;
5122 * Pin the queue now that it's allocated, scheduler exit will
5123 * prune it.
5125 if (async_bfqq) {
5126 bfqq->ref++; /*
5127 * Extra group reference, w.r.t. sync
5128 * queue. This extra reference is removed
5129 * only if bfqq->bfqg disappears, to
5130 * guarantee that this queue is not freed
5131 * until its group goes away.
5133 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5134 bfqq, bfqq->ref);
5135 *async_bfqq = bfqq;
5138 out:
5139 bfqq->ref++; /* get a process reference to this queue */
5140 bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref);
5141 rcu_read_unlock();
5142 return bfqq;
5145 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5146 struct bfq_queue *bfqq)
5148 struct bfq_ttime *ttime = &bfqq->ttime;
5149 u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5151 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5153 ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8;
5154 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5155 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5156 ttime->ttime_samples);
5159 static void
5160 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5161 struct request *rq)
5163 bfqq->seek_history <<= 1;
5164 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5166 if (bfqq->wr_coeff > 1 &&
5167 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5168 BFQQ_TOTALLY_SEEKY(bfqq))
5169 bfq_bfqq_end_wr(bfqq);
5172 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5173 struct bfq_queue *bfqq,
5174 struct bfq_io_cq *bic)
5176 bool has_short_ttime = true, state_changed;
5179 * No need to update has_short_ttime if bfqq is async or in
5180 * idle io prio class, or if bfq_slice_idle is zero, because
5181 * no device idling is performed for bfqq in this case.
5183 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5184 bfqd->bfq_slice_idle == 0)
5185 return;
5187 /* Idle window just restored, statistics are meaningless. */
5188 if (time_is_after_eq_jiffies(bfqq->split_time +
5189 bfqd->bfq_wr_min_idle_time))
5190 return;
5192 /* Think time is infinite if no process is linked to
5193 * bfqq. Otherwise check average think time to
5194 * decide whether to mark as has_short_ttime
5196 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5197 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5198 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle))
5199 has_short_ttime = false;
5201 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5203 if (has_short_ttime)
5204 bfq_mark_bfqq_has_short_ttime(bfqq);
5205 else
5206 bfq_clear_bfqq_has_short_ttime(bfqq);
5209 * Until the base value for the total service time gets
5210 * finally computed for bfqq, the inject limit does depend on
5211 * the think-time state (short|long). In particular, the limit
5212 * is 0 or 1 if the think time is deemed, respectively, as
5213 * short or long (details in the comments in
5214 * bfq_update_inject_limit()). Accordingly, the next
5215 * instructions reset the inject limit if the think-time state
5216 * has changed and the above base value is still to be
5217 * computed.
5219 * However, the reset is performed only if more than 100 ms
5220 * have elapsed since the last update of the inject limit, or
5221 * (inclusive) if the change is from short to long think
5222 * time. The reason for this waiting is as follows.
5224 * bfqq may have a long think time because of a
5225 * synchronization with some other queue, i.e., because the
5226 * I/O of some other queue may need to be completed for bfqq
5227 * to receive new I/O. Details in the comments on the choice
5228 * of the queue for injection in bfq_select_queue().
5230 * As stressed in those comments, if such a synchronization is
5231 * actually in place, then, without injection on bfqq, the
5232 * blocking I/O cannot happen to served while bfqq is in
5233 * service. As a consequence, if bfqq is granted
5234 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
5235 * is dispatched, until the idle timeout fires. This is likely
5236 * to result in lower bandwidth and higher latencies for bfqq,
5237 * and in a severe loss of total throughput.
5239 * On the opposite end, a non-zero inject limit may allow the
5240 * I/O that blocks bfqq to be executed soon, and therefore
5241 * bfqq to receive new I/O soon.
5243 * But, if the blocking gets actually eliminated, then the
5244 * next think-time sample for bfqq may be very low. This in
5245 * turn may cause bfqq's think time to be deemed
5246 * short. Without the 100 ms barrier, this new state change
5247 * would cause the body of the next if to be executed
5248 * immediately. But this would set to 0 the inject
5249 * limit. Without injection, the blocking I/O would cause the
5250 * think time of bfqq to become long again, and therefore the
5251 * inject limit to be raised again, and so on. The only effect
5252 * of such a steady oscillation between the two think-time
5253 * states would be to prevent effective injection on bfqq.
5255 * In contrast, if the inject limit is not reset during such a
5256 * long time interval as 100 ms, then the number of short
5257 * think time samples can grow significantly before the reset
5258 * is performed. As a consequence, the think time state can
5259 * become stable before the reset. Therefore there will be no
5260 * state change when the 100 ms elapse, and no reset of the
5261 * inject limit. The inject limit remains steadily equal to 1
5262 * both during and after the 100 ms. So injection can be
5263 * performed at all times, and throughput gets boosted.
5265 * An inject limit equal to 1 is however in conflict, in
5266 * general, with the fact that the think time of bfqq is
5267 * short, because injection may be likely to delay bfqq's I/O
5268 * (as explained in the comments in
5269 * bfq_update_inject_limit()). But this does not happen in
5270 * this special case, because bfqq's low think time is due to
5271 * an effective handling of a synchronization, through
5272 * injection. In this special case, bfqq's I/O does not get
5273 * delayed by injection; on the contrary, bfqq's I/O is
5274 * brought forward, because it is not blocked for
5275 * milliseconds.
5277 * In addition, serving the blocking I/O much sooner, and much
5278 * more frequently than once per I/O-plugging timeout, makes
5279 * it much quicker to detect a waker queue (the concept of
5280 * waker queue is defined in the comments in
5281 * bfq_add_request()). This makes it possible to start sooner
5282 * to boost throughput more effectively, by injecting the I/O
5283 * of the waker queue unconditionally on every
5284 * bfq_dispatch_request().
5286 * One last, important benefit of not resetting the inject
5287 * limit before 100 ms is that, during this time interval, the
5288 * base value for the total service time is likely to get
5289 * finally computed for bfqq, freeing the inject limit from
5290 * its relation with the think time.
5292 if (state_changed && bfqq->last_serv_time_ns == 0 &&
5293 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
5294 msecs_to_jiffies(100)) ||
5295 !has_short_ttime))
5296 bfq_reset_inject_limit(bfqd, bfqq);
5300 * Called when a new fs request (rq) is added to bfqq. Check if there's
5301 * something we should do about it.
5303 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5304 struct request *rq)
5306 if (rq->cmd_flags & REQ_META)
5307 bfqq->meta_pending++;
5309 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
5311 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
5312 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
5313 blk_rq_sectors(rq) < 32;
5314 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
5317 * There is just this request queued: if
5318 * - the request is small, and
5319 * - we are idling to boost throughput, and
5320 * - the queue is not to be expired,
5321 * then just exit.
5323 * In this way, if the device is being idled to wait
5324 * for a new request from the in-service queue, we
5325 * avoid unplugging the device and committing the
5326 * device to serve just a small request. In contrast
5327 * we wait for the block layer to decide when to
5328 * unplug the device: hopefully, new requests will be
5329 * merged to this one quickly, then the device will be
5330 * unplugged and larger requests will be dispatched.
5332 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
5333 !budget_timeout)
5334 return;
5337 * A large enough request arrived, or idling is being
5338 * performed to preserve service guarantees, or
5339 * finally the queue is to be expired: in all these
5340 * cases disk idling is to be stopped, so clear
5341 * wait_request flag and reset timer.
5343 bfq_clear_bfqq_wait_request(bfqq);
5344 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
5347 * The queue is not empty, because a new request just
5348 * arrived. Hence we can safely expire the queue, in
5349 * case of budget timeout, without risking that the
5350 * timestamps of the queue are not updated correctly.
5351 * See [1] for more details.
5353 if (budget_timeout)
5354 bfq_bfqq_expire(bfqd, bfqq, false,
5355 BFQQE_BUDGET_TIMEOUT);
5359 /* returns true if it causes the idle timer to be disabled */
5360 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
5362 struct bfq_queue *bfqq = RQ_BFQQ(rq),
5363 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true);
5364 bool waiting, idle_timer_disabled = false;
5366 if (new_bfqq) {
5368 * Release the request's reference to the old bfqq
5369 * and make sure one is taken to the shared queue.
5371 new_bfqq->allocated++;
5372 bfqq->allocated--;
5373 new_bfqq->ref++;
5375 * If the bic associated with the process
5376 * issuing this request still points to bfqq
5377 * (and thus has not been already redirected
5378 * to new_bfqq or even some other bfq_queue),
5379 * then complete the merge and redirect it to
5380 * new_bfqq.
5382 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
5383 bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
5384 bfqq, new_bfqq);
5386 bfq_clear_bfqq_just_created(bfqq);
5388 * rq is about to be enqueued into new_bfqq,
5389 * release rq reference on bfqq
5391 bfq_put_queue(bfqq);
5392 rq->elv.priv[1] = new_bfqq;
5393 bfqq = new_bfqq;
5396 bfq_update_io_thinktime(bfqd, bfqq);
5397 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
5398 bfq_update_io_seektime(bfqd, bfqq, rq);
5400 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
5401 bfq_add_request(rq);
5402 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
5404 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
5405 list_add_tail(&rq->queuelist, &bfqq->fifo);
5407 bfq_rq_enqueued(bfqd, bfqq, rq);
5409 return idle_timer_disabled;
5412 #ifdef CONFIG_BFQ_CGROUP_DEBUG
5413 static void bfq_update_insert_stats(struct request_queue *q,
5414 struct bfq_queue *bfqq,
5415 bool idle_timer_disabled,
5416 unsigned int cmd_flags)
5418 if (!bfqq)
5419 return;
5422 * bfqq still exists, because it can disappear only after
5423 * either it is merged with another queue, or the process it
5424 * is associated with exits. But both actions must be taken by
5425 * the same process currently executing this flow of
5426 * instructions.
5428 * In addition, the following queue lock guarantees that
5429 * bfqq_group(bfqq) exists as well.
5431 spin_lock_irq(&q->queue_lock);
5432 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
5433 if (idle_timer_disabled)
5434 bfqg_stats_update_idle_time(bfqq_group(bfqq));
5435 spin_unlock_irq(&q->queue_lock);
5437 #else
5438 static inline void bfq_update_insert_stats(struct request_queue *q,
5439 struct bfq_queue *bfqq,
5440 bool idle_timer_disabled,
5441 unsigned int cmd_flags) {}
5442 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5444 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
5445 bool at_head)
5447 struct request_queue *q = hctx->queue;
5448 struct bfq_data *bfqd = q->elevator->elevator_data;
5449 struct bfq_queue *bfqq;
5450 bool idle_timer_disabled = false;
5451 unsigned int cmd_flags;
5453 spin_lock_irq(&bfqd->lock);
5454 if (blk_mq_sched_try_insert_merge(q, rq)) {
5455 spin_unlock_irq(&bfqd->lock);
5456 return;
5459 spin_unlock_irq(&bfqd->lock);
5461 blk_mq_sched_request_inserted(rq);
5463 spin_lock_irq(&bfqd->lock);
5464 bfqq = bfq_init_rq(rq);
5465 if (!bfqq || at_head || blk_rq_is_passthrough(rq)) {
5466 if (at_head)
5467 list_add(&rq->queuelist, &bfqd->dispatch);
5468 else
5469 list_add_tail(&rq->queuelist, &bfqd->dispatch);
5470 } else {
5471 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
5473 * Update bfqq, because, if a queue merge has occurred
5474 * in __bfq_insert_request, then rq has been
5475 * redirected into a new queue.
5477 bfqq = RQ_BFQQ(rq);
5479 if (rq_mergeable(rq)) {
5480 elv_rqhash_add(q, rq);
5481 if (!q->last_merge)
5482 q->last_merge = rq;
5487 * Cache cmd_flags before releasing scheduler lock, because rq
5488 * may disappear afterwards (for example, because of a request
5489 * merge).
5491 cmd_flags = rq->cmd_flags;
5493 spin_unlock_irq(&bfqd->lock);
5495 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
5496 cmd_flags);
5499 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
5500 struct list_head *list, bool at_head)
5502 while (!list_empty(list)) {
5503 struct request *rq;
5505 rq = list_first_entry(list, struct request, queuelist);
5506 list_del_init(&rq->queuelist);
5507 bfq_insert_request(hctx, rq, at_head);
5511 static void bfq_update_hw_tag(struct bfq_data *bfqd)
5513 struct bfq_queue *bfqq = bfqd->in_service_queue;
5515 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
5516 bfqd->rq_in_driver);
5518 if (bfqd->hw_tag == 1)
5519 return;
5522 * This sample is valid if the number of outstanding requests
5523 * is large enough to allow a queueing behavior. Note that the
5524 * sum is not exact, as it's not taking into account deactivated
5525 * requests.
5527 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
5528 return;
5531 * If active queue hasn't enough requests and can idle, bfq might not
5532 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
5533 * case
5535 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
5536 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
5537 BFQ_HW_QUEUE_THRESHOLD &&
5538 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
5539 return;
5541 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
5542 return;
5544 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
5545 bfqd->max_rq_in_driver = 0;
5546 bfqd->hw_tag_samples = 0;
5548 bfqd->nonrot_with_queueing =
5549 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
5552 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
5554 u64 now_ns;
5555 u32 delta_us;
5557 bfq_update_hw_tag(bfqd);
5559 bfqd->rq_in_driver--;
5560 bfqq->dispatched--;
5562 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
5564 * Set budget_timeout (which we overload to store the
5565 * time at which the queue remains with no backlog and
5566 * no outstanding request; used by the weight-raising
5567 * mechanism).
5569 bfqq->budget_timeout = jiffies;
5571 bfq_weights_tree_remove(bfqd, bfqq);
5574 now_ns = ktime_get_ns();
5576 bfqq->ttime.last_end_request = now_ns;
5579 * Using us instead of ns, to get a reasonable precision in
5580 * computing rate in next check.
5582 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
5585 * If the request took rather long to complete, and, according
5586 * to the maximum request size recorded, this completion latency
5587 * implies that the request was certainly served at a very low
5588 * rate (less than 1M sectors/sec), then the whole observation
5589 * interval that lasts up to this time instant cannot be a
5590 * valid time interval for computing a new peak rate. Invoke
5591 * bfq_update_rate_reset to have the following three steps
5592 * taken:
5593 * - close the observation interval at the last (previous)
5594 * request dispatch or completion
5595 * - compute rate, if possible, for that observation interval
5596 * - reset to zero samples, which will trigger a proper
5597 * re-initialization of the observation interval on next
5598 * dispatch
5600 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
5601 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
5602 1UL<<(BFQ_RATE_SHIFT - 10))
5603 bfq_update_rate_reset(bfqd, NULL);
5604 bfqd->last_completion = now_ns;
5605 bfqd->last_completed_rq_bfqq = bfqq;
5608 * If we are waiting to discover whether the request pattern
5609 * of the task associated with the queue is actually
5610 * isochronous, and both requisites for this condition to hold
5611 * are now satisfied, then compute soft_rt_next_start (see the
5612 * comments on the function bfq_bfqq_softrt_next_start()). We
5613 * do not compute soft_rt_next_start if bfqq is in interactive
5614 * weight raising (see the comments in bfq_bfqq_expire() for
5615 * an explanation). We schedule this delayed update when bfqq
5616 * expires, if it still has in-flight requests.
5618 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
5619 RB_EMPTY_ROOT(&bfqq->sort_list) &&
5620 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
5621 bfqq->soft_rt_next_start =
5622 bfq_bfqq_softrt_next_start(bfqd, bfqq);
5625 * If this is the in-service queue, check if it needs to be expired,
5626 * or if we want to idle in case it has no pending requests.
5628 if (bfqd->in_service_queue == bfqq) {
5629 if (bfq_bfqq_must_idle(bfqq)) {
5630 if (bfqq->dispatched == 0)
5631 bfq_arm_slice_timer(bfqd);
5633 * If we get here, we do not expire bfqq, even
5634 * if bfqq was in budget timeout or had no
5635 * more requests (as controlled in the next
5636 * conditional instructions). The reason for
5637 * not expiring bfqq is as follows.
5639 * Here bfqq->dispatched > 0 holds, but
5640 * bfq_bfqq_must_idle() returned true. This
5641 * implies that, even if no request arrives
5642 * for bfqq before bfqq->dispatched reaches 0,
5643 * bfqq will, however, not be expired on the
5644 * completion event that causes bfqq->dispatch
5645 * to reach zero. In contrast, on this event,
5646 * bfqq will start enjoying device idling
5647 * (I/O-dispatch plugging).
5649 * But, if we expired bfqq here, bfqq would
5650 * not have the chance to enjoy device idling
5651 * when bfqq->dispatched finally reaches
5652 * zero. This would expose bfqq to violation
5653 * of its reserved service guarantees.
5655 return;
5656 } else if (bfq_may_expire_for_budg_timeout(bfqq))
5657 bfq_bfqq_expire(bfqd, bfqq, false,
5658 BFQQE_BUDGET_TIMEOUT);
5659 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
5660 (bfqq->dispatched == 0 ||
5661 !bfq_better_to_idle(bfqq)))
5662 bfq_bfqq_expire(bfqd, bfqq, false,
5663 BFQQE_NO_MORE_REQUESTS);
5666 if (!bfqd->rq_in_driver)
5667 bfq_schedule_dispatch(bfqd);
5670 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq)
5672 bfqq->allocated--;
5674 bfq_put_queue(bfqq);
5678 * The processes associated with bfqq may happen to generate their
5679 * cumulative I/O at a lower rate than the rate at which the device
5680 * could serve the same I/O. This is rather probable, e.g., if only
5681 * one process is associated with bfqq and the device is an SSD. It
5682 * results in bfqq becoming often empty while in service. In this
5683 * respect, if BFQ is allowed to switch to another queue when bfqq
5684 * remains empty, then the device goes on being fed with I/O requests,
5685 * and the throughput is not affected. In contrast, if BFQ is not
5686 * allowed to switch to another queue---because bfqq is sync and
5687 * I/O-dispatch needs to be plugged while bfqq is temporarily
5688 * empty---then, during the service of bfqq, there will be frequent
5689 * "service holes", i.e., time intervals during which bfqq gets empty
5690 * and the device can only consume the I/O already queued in its
5691 * hardware queues. During service holes, the device may even get to
5692 * remaining idle. In the end, during the service of bfqq, the device
5693 * is driven at a lower speed than the one it can reach with the kind
5694 * of I/O flowing through bfqq.
5696 * To counter this loss of throughput, BFQ implements a "request
5697 * injection mechanism", which tries to fill the above service holes
5698 * with I/O requests taken from other queues. The hard part in this
5699 * mechanism is finding the right amount of I/O to inject, so as to
5700 * both boost throughput and not break bfqq's bandwidth and latency
5701 * guarantees. In this respect, the mechanism maintains a per-queue
5702 * inject limit, computed as below. While bfqq is empty, the injection
5703 * mechanism dispatches extra I/O requests only until the total number
5704 * of I/O requests in flight---i.e., already dispatched but not yet
5705 * completed---remains lower than this limit.
5707 * A first definition comes in handy to introduce the algorithm by
5708 * which the inject limit is computed. We define as first request for
5709 * bfqq, an I/O request for bfqq that arrives while bfqq is in
5710 * service, and causes bfqq to switch from empty to non-empty. The
5711 * algorithm updates the limit as a function of the effect of
5712 * injection on the service times of only the first requests of
5713 * bfqq. The reason for this restriction is that these are the
5714 * requests whose service time is affected most, because they are the
5715 * first to arrive after injection possibly occurred.
5717 * To evaluate the effect of injection, the algorithm measures the
5718 * "total service time" of first requests. We define as total service
5719 * time of an I/O request, the time that elapses since when the
5720 * request is enqueued into bfqq, to when it is completed. This
5721 * quantity allows the whole effect of injection to be measured. It is
5722 * easy to see why. Suppose that some requests of other queues are
5723 * actually injected while bfqq is empty, and that a new request R
5724 * then arrives for bfqq. If the device does start to serve all or
5725 * part of the injected requests during the service hole, then,
5726 * because of this extra service, it may delay the next invocation of
5727 * the dispatch hook of BFQ. Then, even after R gets eventually
5728 * dispatched, the device may delay the actual service of R if it is
5729 * still busy serving the extra requests, or if it decides to serve,
5730 * before R, some extra request still present in its queues. As a
5731 * conclusion, the cumulative extra delay caused by injection can be
5732 * easily evaluated by just comparing the total service time of first
5733 * requests with and without injection.
5735 * The limit-update algorithm works as follows. On the arrival of a
5736 * first request of bfqq, the algorithm measures the total time of the
5737 * request only if one of the three cases below holds, and, for each
5738 * case, it updates the limit as described below:
5740 * (1) If there is no in-flight request. This gives a baseline for the
5741 * total service time of the requests of bfqq. If the baseline has
5742 * not been computed yet, then, after computing it, the limit is
5743 * set to 1, to start boosting throughput, and to prepare the
5744 * ground for the next case. If the baseline has already been
5745 * computed, then it is updated, in case it results to be lower
5746 * than the previous value.
5748 * (2) If the limit is higher than 0 and there are in-flight
5749 * requests. By comparing the total service time in this case with
5750 * the above baseline, it is possible to know at which extent the
5751 * current value of the limit is inflating the total service
5752 * time. If the inflation is below a certain threshold, then bfqq
5753 * is assumed to be suffering from no perceivable loss of its
5754 * service guarantees, and the limit is even tentatively
5755 * increased. If the inflation is above the threshold, then the
5756 * limit is decreased. Due to the lack of any hysteresis, this
5757 * logic makes the limit oscillate even in steady workload
5758 * conditions. Yet we opted for it, because it is fast in reaching
5759 * the best value for the limit, as a function of the current I/O
5760 * workload. To reduce oscillations, this step is disabled for a
5761 * short time interval after the limit happens to be decreased.
5763 * (3) Periodically, after resetting the limit, to make sure that the
5764 * limit eventually drops in case the workload changes. This is
5765 * needed because, after the limit has gone safely up for a
5766 * certain workload, it is impossible to guess whether the
5767 * baseline total service time may have changed, without measuring
5768 * it again without injection. A more effective version of this
5769 * step might be to just sample the baseline, by interrupting
5770 * injection only once, and then to reset/lower the limit only if
5771 * the total service time with the current limit does happen to be
5772 * too large.
5774 * More details on each step are provided in the comments on the
5775 * pieces of code that implement these steps: the branch handling the
5776 * transition from empty to non empty in bfq_add_request(), the branch
5777 * handling injection in bfq_select_queue(), and the function
5778 * bfq_choose_bfqq_for_injection(). These comments also explain some
5779 * exceptions, made by the injection mechanism in some special cases.
5781 static void bfq_update_inject_limit(struct bfq_data *bfqd,
5782 struct bfq_queue *bfqq)
5784 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
5785 unsigned int old_limit = bfqq->inject_limit;
5787 if (bfqq->last_serv_time_ns > 0) {
5788 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
5790 if (tot_time_ns >= threshold && old_limit > 0) {
5791 bfqq->inject_limit--;
5792 bfqq->decrease_time_jif = jiffies;
5793 } else if (tot_time_ns < threshold &&
5794 old_limit < bfqd->max_rq_in_driver<<1)
5795 bfqq->inject_limit++;
5799 * Either we still have to compute the base value for the
5800 * total service time, and there seem to be the right
5801 * conditions to do it, or we can lower the last base value
5802 * computed.
5804 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
5805 * request in flight, because this function is in the code
5806 * path that handles the completion of a request of bfqq, and,
5807 * in particular, this function is executed before
5808 * bfqd->rq_in_driver is decremented in such a code path.
5810 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
5811 tot_time_ns < bfqq->last_serv_time_ns) {
5812 bfqq->last_serv_time_ns = tot_time_ns;
5814 * Now we certainly have a base value: make sure we
5815 * start trying injection.
5817 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
5818 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
5820 * No I/O injected and no request still in service in
5821 * the drive: these are the exact conditions for
5822 * computing the base value of the total service time
5823 * for bfqq. So let's update this value, because it is
5824 * rather variable. For example, it varies if the size
5825 * or the spatial locality of the I/O requests in bfqq
5826 * change.
5828 bfqq->last_serv_time_ns = tot_time_ns;
5831 /* update complete, not waiting for any request completion any longer */
5832 bfqd->waited_rq = NULL;
5836 * Handle either a requeue or a finish for rq. The things to do are
5837 * the same in both cases: all references to rq are to be dropped. In
5838 * particular, rq is considered completed from the point of view of
5839 * the scheduler.
5841 static void bfq_finish_requeue_request(struct request *rq)
5843 struct bfq_queue *bfqq = RQ_BFQQ(rq);
5844 struct bfq_data *bfqd;
5847 * Requeue and finish hooks are invoked in blk-mq without
5848 * checking whether the involved request is actually still
5849 * referenced in the scheduler. To handle this fact, the
5850 * following two checks make this function exit in case of
5851 * spurious invocations, for which there is nothing to do.
5853 * First, check whether rq has nothing to do with an elevator.
5855 if (unlikely(!(rq->rq_flags & RQF_ELVPRIV)))
5856 return;
5859 * rq either is not associated with any icq, or is an already
5860 * requeued request that has not (yet) been re-inserted into
5861 * a bfq_queue.
5863 if (!rq->elv.icq || !bfqq)
5864 return;
5866 bfqd = bfqq->bfqd;
5868 if (rq->rq_flags & RQF_STARTED)
5869 bfqg_stats_update_completion(bfqq_group(bfqq),
5870 rq->start_time_ns,
5871 rq->io_start_time_ns,
5872 rq->cmd_flags);
5874 if (likely(rq->rq_flags & RQF_STARTED)) {
5875 unsigned long flags;
5877 spin_lock_irqsave(&bfqd->lock, flags);
5879 if (rq == bfqd->waited_rq)
5880 bfq_update_inject_limit(bfqd, bfqq);
5882 bfq_completed_request(bfqq, bfqd);
5883 bfq_finish_requeue_request_body(bfqq);
5885 spin_unlock_irqrestore(&bfqd->lock, flags);
5886 } else {
5888 * Request rq may be still/already in the scheduler,
5889 * in which case we need to remove it (this should
5890 * never happen in case of requeue). And we cannot
5891 * defer such a check and removal, to avoid
5892 * inconsistencies in the time interval from the end
5893 * of this function to the start of the deferred work.
5894 * This situation seems to occur only in process
5895 * context, as a consequence of a merge. In the
5896 * current version of the code, this implies that the
5897 * lock is held.
5900 if (!RB_EMPTY_NODE(&rq->rb_node)) {
5901 bfq_remove_request(rq->q, rq);
5902 bfqg_stats_update_io_remove(bfqq_group(bfqq),
5903 rq->cmd_flags);
5905 bfq_finish_requeue_request_body(bfqq);
5909 * Reset private fields. In case of a requeue, this allows
5910 * this function to correctly do nothing if it is spuriously
5911 * invoked again on this same request (see the check at the
5912 * beginning of the function). Probably, a better general
5913 * design would be to prevent blk-mq from invoking the requeue
5914 * or finish hooks of an elevator, for a request that is not
5915 * referred by that elevator.
5917 * Resetting the following fields would break the
5918 * request-insertion logic if rq is re-inserted into a bfq
5919 * internal queue, without a re-preparation. Here we assume
5920 * that re-insertions of requeued requests, without
5921 * re-preparation, can happen only for pass_through or at_head
5922 * requests (which are not re-inserted into bfq internal
5923 * queues).
5925 rq->elv.priv[0] = NULL;
5926 rq->elv.priv[1] = NULL;
5930 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
5931 * was the last process referring to that bfqq.
5933 static struct bfq_queue *
5934 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
5936 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
5938 if (bfqq_process_refs(bfqq) == 1) {
5939 bfqq->pid = current->pid;
5940 bfq_clear_bfqq_coop(bfqq);
5941 bfq_clear_bfqq_split_coop(bfqq);
5942 return bfqq;
5945 bic_set_bfqq(bic, NULL, 1);
5947 bfq_put_cooperator(bfqq);
5949 bfq_put_queue(bfqq);
5950 return NULL;
5953 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
5954 struct bfq_io_cq *bic,
5955 struct bio *bio,
5956 bool split, bool is_sync,
5957 bool *new_queue)
5959 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
5961 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
5962 return bfqq;
5964 if (new_queue)
5965 *new_queue = true;
5967 if (bfqq)
5968 bfq_put_queue(bfqq);
5969 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic);
5971 bic_set_bfqq(bic, bfqq, is_sync);
5972 if (split && is_sync) {
5973 if ((bic->was_in_burst_list && bfqd->large_burst) ||
5974 bic->saved_in_large_burst)
5975 bfq_mark_bfqq_in_large_burst(bfqq);
5976 else {
5977 bfq_clear_bfqq_in_large_burst(bfqq);
5978 if (bic->was_in_burst_list)
5980 * If bfqq was in the current
5981 * burst list before being
5982 * merged, then we have to add
5983 * it back. And we do not need
5984 * to increase burst_size, as
5985 * we did not decrement
5986 * burst_size when we removed
5987 * bfqq from the burst list as
5988 * a consequence of a merge
5989 * (see comments in
5990 * bfq_put_queue). In this
5991 * respect, it would be rather
5992 * costly to know whether the
5993 * current burst list is still
5994 * the same burst list from
5995 * which bfqq was removed on
5996 * the merge. To avoid this
5997 * cost, if bfqq was in a
5998 * burst list, then we add
5999 * bfqq to the current burst
6000 * list without any further
6001 * check. This can cause
6002 * inappropriate insertions,
6003 * but rarely enough to not
6004 * harm the detection of large
6005 * bursts significantly.
6007 hlist_add_head(&bfqq->burst_list_node,
6008 &bfqd->burst_list);
6010 bfqq->split_time = jiffies;
6013 return bfqq;
6017 * Only reset private fields. The actual request preparation will be
6018 * performed by bfq_init_rq, when rq is either inserted or merged. See
6019 * comments on bfq_init_rq for the reason behind this delayed
6020 * preparation.
6022 static void bfq_prepare_request(struct request *rq, struct bio *bio)
6025 * Regardless of whether we have an icq attached, we have to
6026 * clear the scheduler pointers, as they might point to
6027 * previously allocated bic/bfqq structs.
6029 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6033 * If needed, init rq, allocate bfq data structures associated with
6034 * rq, and increment reference counters in the destination bfq_queue
6035 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6036 * not associated with any bfq_queue.
6038 * This function is invoked by the functions that perform rq insertion
6039 * or merging. One may have expected the above preparation operations
6040 * to be performed in bfq_prepare_request, and not delayed to when rq
6041 * is inserted or merged. The rationale behind this delayed
6042 * preparation is that, after the prepare_request hook is invoked for
6043 * rq, rq may still be transformed into a request with no icq, i.e., a
6044 * request not associated with any queue. No bfq hook is invoked to
6045 * signal this transformation. As a consequence, should these
6046 * preparation operations be performed when the prepare_request hook
6047 * is invoked, and should rq be transformed one moment later, bfq
6048 * would end up in an inconsistent state, because it would have
6049 * incremented some queue counters for an rq destined to
6050 * transformation, without any chance to correctly lower these
6051 * counters back. In contrast, no transformation can still happen for
6052 * rq after rq has been inserted or merged. So, it is safe to execute
6053 * these preparation operations when rq is finally inserted or merged.
6055 static struct bfq_queue *bfq_init_rq(struct request *rq)
6057 struct request_queue *q = rq->q;
6058 struct bio *bio = rq->bio;
6059 struct bfq_data *bfqd = q->elevator->elevator_data;
6060 struct bfq_io_cq *bic;
6061 const int is_sync = rq_is_sync(rq);
6062 struct bfq_queue *bfqq;
6063 bool new_queue = false;
6064 bool bfqq_already_existing = false, split = false;
6066 if (unlikely(!rq->elv.icq))
6067 return NULL;
6070 * Assuming that elv.priv[1] is set only if everything is set
6071 * for this rq. This holds true, because this function is
6072 * invoked only for insertion or merging, and, after such
6073 * events, a request cannot be manipulated any longer before
6074 * being removed from bfq.
6076 if (rq->elv.priv[1])
6077 return rq->elv.priv[1];
6079 bic = icq_to_bic(rq->elv.icq);
6081 bfq_check_ioprio_change(bic, bio);
6083 bfq_bic_update_cgroup(bic, bio);
6085 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6086 &new_queue);
6088 if (likely(!new_queue)) {
6089 /* If the queue was seeky for too long, break it apart. */
6090 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) {
6091 bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq");
6093 /* Update bic before losing reference to bfqq */
6094 if (bfq_bfqq_in_large_burst(bfqq))
6095 bic->saved_in_large_burst = true;
6097 bfqq = bfq_split_bfqq(bic, bfqq);
6098 split = true;
6100 if (!bfqq)
6101 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6102 true, is_sync,
6103 NULL);
6104 else
6105 bfqq_already_existing = true;
6109 bfqq->allocated++;
6110 bfqq->ref++;
6111 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6112 rq, bfqq, bfqq->ref);
6114 rq->elv.priv[0] = bic;
6115 rq->elv.priv[1] = bfqq;
6118 * If a bfq_queue has only one process reference, it is owned
6119 * by only this bic: we can then set bfqq->bic = bic. in
6120 * addition, if the queue has also just been split, we have to
6121 * resume its state.
6123 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6124 bfqq->bic = bic;
6125 if (split) {
6127 * The queue has just been split from a shared
6128 * queue: restore the idle window and the
6129 * possible weight raising period.
6131 bfq_bfqq_resume_state(bfqq, bfqd, bic,
6132 bfqq_already_existing);
6137 * Consider bfqq as possibly belonging to a burst of newly
6138 * created queues only if:
6139 * 1) A burst is actually happening (bfqd->burst_size > 0)
6140 * or
6141 * 2) There is no other active queue. In fact, if, in
6142 * contrast, there are active queues not belonging to the
6143 * possible burst bfqq may belong to, then there is no gain
6144 * in considering bfqq as belonging to a burst, and
6145 * therefore in not weight-raising bfqq. See comments on
6146 * bfq_handle_burst().
6148 * This filtering also helps eliminating false positives,
6149 * occurring when bfqq does not belong to an actual large
6150 * burst, but some background task (e.g., a service) happens
6151 * to trigger the creation of new queues very close to when
6152 * bfqq and its possible companion queues are created. See
6153 * comments on bfq_handle_burst() for further details also on
6154 * this issue.
6156 if (unlikely(bfq_bfqq_just_created(bfqq) &&
6157 (bfqd->burst_size > 0 ||
6158 bfq_tot_busy_queues(bfqd) == 0)))
6159 bfq_handle_burst(bfqd, bfqq);
6161 return bfqq;
6164 static void bfq_idle_slice_timer_body(struct bfq_queue *bfqq)
6166 struct bfq_data *bfqd = bfqq->bfqd;
6167 enum bfqq_expiration reason;
6168 unsigned long flags;
6170 spin_lock_irqsave(&bfqd->lock, flags);
6171 bfq_clear_bfqq_wait_request(bfqq);
6173 if (bfqq != bfqd->in_service_queue) {
6174 spin_unlock_irqrestore(&bfqd->lock, flags);
6175 return;
6178 if (bfq_bfqq_budget_timeout(bfqq))
6180 * Also here the queue can be safely expired
6181 * for budget timeout without wasting
6182 * guarantees
6184 reason = BFQQE_BUDGET_TIMEOUT;
6185 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
6187 * The queue may not be empty upon timer expiration,
6188 * because we may not disable the timer when the
6189 * first request of the in-service queue arrives
6190 * during disk idling.
6192 reason = BFQQE_TOO_IDLE;
6193 else
6194 goto schedule_dispatch;
6196 bfq_bfqq_expire(bfqd, bfqq, true, reason);
6198 schedule_dispatch:
6199 spin_unlock_irqrestore(&bfqd->lock, flags);
6200 bfq_schedule_dispatch(bfqd);
6204 * Handler of the expiration of the timer running if the in-service queue
6205 * is idling inside its time slice.
6207 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
6209 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
6210 idle_slice_timer);
6211 struct bfq_queue *bfqq = bfqd->in_service_queue;
6214 * Theoretical race here: the in-service queue can be NULL or
6215 * different from the queue that was idling if a new request
6216 * arrives for the current queue and there is a full dispatch
6217 * cycle that changes the in-service queue. This can hardly
6218 * happen, but in the worst case we just expire a queue too
6219 * early.
6221 if (bfqq)
6222 bfq_idle_slice_timer_body(bfqq);
6224 return HRTIMER_NORESTART;
6227 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
6228 struct bfq_queue **bfqq_ptr)
6230 struct bfq_queue *bfqq = *bfqq_ptr;
6232 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
6233 if (bfqq) {
6234 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
6236 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
6237 bfqq, bfqq->ref);
6238 bfq_put_queue(bfqq);
6239 *bfqq_ptr = NULL;
6244 * Release all the bfqg references to its async queues. If we are
6245 * deallocating the group these queues may still contain requests, so
6246 * we reparent them to the root cgroup (i.e., the only one that will
6247 * exist for sure until all the requests on a device are gone).
6249 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
6251 int i, j;
6253 for (i = 0; i < 2; i++)
6254 for (j = 0; j < IOPRIO_BE_NR; j++)
6255 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
6257 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
6261 * See the comments on bfq_limit_depth for the purpose of
6262 * the depths set in the function. Return minimum shallow depth we'll use.
6264 static unsigned int bfq_update_depths(struct bfq_data *bfqd,
6265 struct sbitmap_queue *bt)
6267 unsigned int i, j, min_shallow = UINT_MAX;
6270 * In-word depths if no bfq_queue is being weight-raised:
6271 * leaving 25% of tags only for sync reads.
6273 * In next formulas, right-shift the value
6274 * (1U<<bt->sb.shift), instead of computing directly
6275 * (1U<<(bt->sb.shift - something)), to be robust against
6276 * any possible value of bt->sb.shift, without having to
6277 * limit 'something'.
6279 /* no more than 50% of tags for async I/O */
6280 bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U);
6282 * no more than 75% of tags for sync writes (25% extra tags
6283 * w.r.t. async I/O, to prevent async I/O from starving sync
6284 * writes)
6286 bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U);
6289 * In-word depths in case some bfq_queue is being weight-
6290 * raised: leaving ~63% of tags for sync reads. This is the
6291 * highest percentage for which, in our tests, application
6292 * start-up times didn't suffer from any regression due to tag
6293 * shortage.
6295 /* no more than ~18% of tags for async I/O */
6296 bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U);
6297 /* no more than ~37% of tags for sync writes (~20% extra tags) */
6298 bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U);
6300 for (i = 0; i < 2; i++)
6301 for (j = 0; j < 2; j++)
6302 min_shallow = min(min_shallow, bfqd->word_depths[i][j]);
6304 return min_shallow;
6307 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
6309 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
6310 struct blk_mq_tags *tags = hctx->sched_tags;
6311 unsigned int min_shallow;
6313 min_shallow = bfq_update_depths(bfqd, &tags->bitmap_tags);
6314 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, min_shallow);
6317 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
6319 bfq_depth_updated(hctx);
6320 return 0;
6323 static void bfq_exit_queue(struct elevator_queue *e)
6325 struct bfq_data *bfqd = e->elevator_data;
6326 struct bfq_queue *bfqq, *n;
6328 hrtimer_cancel(&bfqd->idle_slice_timer);
6330 spin_lock_irq(&bfqd->lock);
6331 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
6332 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
6333 spin_unlock_irq(&bfqd->lock);
6335 hrtimer_cancel(&bfqd->idle_slice_timer);
6337 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6338 /* release oom-queue reference to root group */
6339 bfqg_and_blkg_put(bfqd->root_group);
6341 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
6342 #else
6343 spin_lock_irq(&bfqd->lock);
6344 bfq_put_async_queues(bfqd, bfqd->root_group);
6345 kfree(bfqd->root_group);
6346 spin_unlock_irq(&bfqd->lock);
6347 #endif
6349 kfree(bfqd);
6352 static void bfq_init_root_group(struct bfq_group *root_group,
6353 struct bfq_data *bfqd)
6355 int i;
6357 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6358 root_group->entity.parent = NULL;
6359 root_group->my_entity = NULL;
6360 root_group->bfqd = bfqd;
6361 #endif
6362 root_group->rq_pos_tree = RB_ROOT;
6363 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
6364 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
6365 root_group->sched_data.bfq_class_idle_last_service = jiffies;
6368 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
6370 struct bfq_data *bfqd;
6371 struct elevator_queue *eq;
6373 eq = elevator_alloc(q, e);
6374 if (!eq)
6375 return -ENOMEM;
6377 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
6378 if (!bfqd) {
6379 kobject_put(&eq->kobj);
6380 return -ENOMEM;
6382 eq->elevator_data = bfqd;
6384 spin_lock_irq(&q->queue_lock);
6385 q->elevator = eq;
6386 spin_unlock_irq(&q->queue_lock);
6389 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
6390 * Grab a permanent reference to it, so that the normal code flow
6391 * will not attempt to free it.
6393 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
6394 bfqd->oom_bfqq.ref++;
6395 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
6396 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
6397 bfqd->oom_bfqq.entity.new_weight =
6398 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
6400 /* oom_bfqq does not participate to bursts */
6401 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
6404 * Trigger weight initialization, according to ioprio, at the
6405 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
6406 * class won't be changed any more.
6408 bfqd->oom_bfqq.entity.prio_changed = 1;
6410 bfqd->queue = q;
6412 INIT_LIST_HEAD(&bfqd->dispatch);
6414 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
6415 HRTIMER_MODE_REL);
6416 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
6418 bfqd->queue_weights_tree = RB_ROOT_CACHED;
6419 bfqd->num_groups_with_pending_reqs = 0;
6421 INIT_LIST_HEAD(&bfqd->active_list);
6422 INIT_LIST_HEAD(&bfqd->idle_list);
6423 INIT_HLIST_HEAD(&bfqd->burst_list);
6425 bfqd->hw_tag = -1;
6426 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
6428 bfqd->bfq_max_budget = bfq_default_max_budget;
6430 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
6431 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
6432 bfqd->bfq_back_max = bfq_back_max;
6433 bfqd->bfq_back_penalty = bfq_back_penalty;
6434 bfqd->bfq_slice_idle = bfq_slice_idle;
6435 bfqd->bfq_timeout = bfq_timeout;
6437 bfqd->bfq_requests_within_timer = 120;
6439 bfqd->bfq_large_burst_thresh = 8;
6440 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
6442 bfqd->low_latency = true;
6445 * Trade-off between responsiveness and fairness.
6447 bfqd->bfq_wr_coeff = 30;
6448 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
6449 bfqd->bfq_wr_max_time = 0;
6450 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
6451 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
6452 bfqd->bfq_wr_max_softrt_rate = 7000; /*
6453 * Approximate rate required
6454 * to playback or record a
6455 * high-definition compressed
6456 * video.
6458 bfqd->wr_busy_queues = 0;
6461 * Begin by assuming, optimistically, that the device peak
6462 * rate is equal to 2/3 of the highest reference rate.
6464 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
6465 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
6466 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
6468 spin_lock_init(&bfqd->lock);
6471 * The invocation of the next bfq_create_group_hierarchy
6472 * function is the head of a chain of function calls
6473 * (bfq_create_group_hierarchy->blkcg_activate_policy->
6474 * blk_mq_freeze_queue) that may lead to the invocation of the
6475 * has_work hook function. For this reason,
6476 * bfq_create_group_hierarchy is invoked only after all
6477 * scheduler data has been initialized, apart from the fields
6478 * that can be initialized only after invoking
6479 * bfq_create_group_hierarchy. This, in particular, enables
6480 * has_work to correctly return false. Of course, to avoid
6481 * other inconsistencies, the blk-mq stack must then refrain
6482 * from invoking further scheduler hooks before this init
6483 * function is finished.
6485 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
6486 if (!bfqd->root_group)
6487 goto out_free;
6488 bfq_init_root_group(bfqd->root_group, bfqd);
6489 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
6491 wbt_disable_default(q);
6492 return 0;
6494 out_free:
6495 kfree(bfqd);
6496 kobject_put(&eq->kobj);
6497 return -ENOMEM;
6500 static void bfq_slab_kill(void)
6502 kmem_cache_destroy(bfq_pool);
6505 static int __init bfq_slab_setup(void)
6507 bfq_pool = KMEM_CACHE(bfq_queue, 0);
6508 if (!bfq_pool)
6509 return -ENOMEM;
6510 return 0;
6513 static ssize_t bfq_var_show(unsigned int var, char *page)
6515 return sprintf(page, "%u\n", var);
6518 static int bfq_var_store(unsigned long *var, const char *page)
6520 unsigned long new_val;
6521 int ret = kstrtoul(page, 10, &new_val);
6523 if (ret)
6524 return ret;
6525 *var = new_val;
6526 return 0;
6529 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
6530 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
6532 struct bfq_data *bfqd = e->elevator_data; \
6533 u64 __data = __VAR; \
6534 if (__CONV == 1) \
6535 __data = jiffies_to_msecs(__data); \
6536 else if (__CONV == 2) \
6537 __data = div_u64(__data, NSEC_PER_MSEC); \
6538 return bfq_var_show(__data, (page)); \
6540 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
6541 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
6542 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
6543 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
6544 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
6545 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
6546 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
6547 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
6548 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
6549 #undef SHOW_FUNCTION
6551 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
6552 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
6554 struct bfq_data *bfqd = e->elevator_data; \
6555 u64 __data = __VAR; \
6556 __data = div_u64(__data, NSEC_PER_USEC); \
6557 return bfq_var_show(__data, (page)); \
6559 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
6560 #undef USEC_SHOW_FUNCTION
6562 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
6563 static ssize_t \
6564 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
6566 struct bfq_data *bfqd = e->elevator_data; \
6567 unsigned long __data, __min = (MIN), __max = (MAX); \
6568 int ret; \
6570 ret = bfq_var_store(&__data, (page)); \
6571 if (ret) \
6572 return ret; \
6573 if (__data < __min) \
6574 __data = __min; \
6575 else if (__data > __max) \
6576 __data = __max; \
6577 if (__CONV == 1) \
6578 *(__PTR) = msecs_to_jiffies(__data); \
6579 else if (__CONV == 2) \
6580 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
6581 else \
6582 *(__PTR) = __data; \
6583 return count; \
6585 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
6586 INT_MAX, 2);
6587 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
6588 INT_MAX, 2);
6589 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
6590 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
6591 INT_MAX, 0);
6592 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
6593 #undef STORE_FUNCTION
6595 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
6596 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
6598 struct bfq_data *bfqd = e->elevator_data; \
6599 unsigned long __data, __min = (MIN), __max = (MAX); \
6600 int ret; \
6602 ret = bfq_var_store(&__data, (page)); \
6603 if (ret) \
6604 return ret; \
6605 if (__data < __min) \
6606 __data = __min; \
6607 else if (__data > __max) \
6608 __data = __max; \
6609 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
6610 return count; \
6612 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
6613 UINT_MAX);
6614 #undef USEC_STORE_FUNCTION
6616 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
6617 const char *page, size_t count)
6619 struct bfq_data *bfqd = e->elevator_data;
6620 unsigned long __data;
6621 int ret;
6623 ret = bfq_var_store(&__data, (page));
6624 if (ret)
6625 return ret;
6627 if (__data == 0)
6628 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
6629 else {
6630 if (__data > INT_MAX)
6631 __data = INT_MAX;
6632 bfqd->bfq_max_budget = __data;
6635 bfqd->bfq_user_max_budget = __data;
6637 return count;
6641 * Leaving this name to preserve name compatibility with cfq
6642 * parameters, but this timeout is used for both sync and async.
6644 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
6645 const char *page, size_t count)
6647 struct bfq_data *bfqd = e->elevator_data;
6648 unsigned long __data;
6649 int ret;
6651 ret = bfq_var_store(&__data, (page));
6652 if (ret)
6653 return ret;
6655 if (__data < 1)
6656 __data = 1;
6657 else if (__data > INT_MAX)
6658 __data = INT_MAX;
6660 bfqd->bfq_timeout = msecs_to_jiffies(__data);
6661 if (bfqd->bfq_user_max_budget == 0)
6662 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
6664 return count;
6667 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
6668 const char *page, size_t count)
6670 struct bfq_data *bfqd = e->elevator_data;
6671 unsigned long __data;
6672 int ret;
6674 ret = bfq_var_store(&__data, (page));
6675 if (ret)
6676 return ret;
6678 if (__data > 1)
6679 __data = 1;
6680 if (!bfqd->strict_guarantees && __data == 1
6681 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
6682 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
6684 bfqd->strict_guarantees = __data;
6686 return count;
6689 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
6690 const char *page, size_t count)
6692 struct bfq_data *bfqd = e->elevator_data;
6693 unsigned long __data;
6694 int ret;
6696 ret = bfq_var_store(&__data, (page));
6697 if (ret)
6698 return ret;
6700 if (__data > 1)
6701 __data = 1;
6702 if (__data == 0 && bfqd->low_latency != 0)
6703 bfq_end_wr(bfqd);
6704 bfqd->low_latency = __data;
6706 return count;
6709 #define BFQ_ATTR(name) \
6710 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
6712 static struct elv_fs_entry bfq_attrs[] = {
6713 BFQ_ATTR(fifo_expire_sync),
6714 BFQ_ATTR(fifo_expire_async),
6715 BFQ_ATTR(back_seek_max),
6716 BFQ_ATTR(back_seek_penalty),
6717 BFQ_ATTR(slice_idle),
6718 BFQ_ATTR(slice_idle_us),
6719 BFQ_ATTR(max_budget),
6720 BFQ_ATTR(timeout_sync),
6721 BFQ_ATTR(strict_guarantees),
6722 BFQ_ATTR(low_latency),
6723 __ATTR_NULL
6726 static struct elevator_type iosched_bfq_mq = {
6727 .ops = {
6728 .limit_depth = bfq_limit_depth,
6729 .prepare_request = bfq_prepare_request,
6730 .requeue_request = bfq_finish_requeue_request,
6731 .finish_request = bfq_finish_requeue_request,
6732 .exit_icq = bfq_exit_icq,
6733 .insert_requests = bfq_insert_requests,
6734 .dispatch_request = bfq_dispatch_request,
6735 .next_request = elv_rb_latter_request,
6736 .former_request = elv_rb_former_request,
6737 .allow_merge = bfq_allow_bio_merge,
6738 .bio_merge = bfq_bio_merge,
6739 .request_merge = bfq_request_merge,
6740 .requests_merged = bfq_requests_merged,
6741 .request_merged = bfq_request_merged,
6742 .has_work = bfq_has_work,
6743 .depth_updated = bfq_depth_updated,
6744 .init_hctx = bfq_init_hctx,
6745 .init_sched = bfq_init_queue,
6746 .exit_sched = bfq_exit_queue,
6749 .icq_size = sizeof(struct bfq_io_cq),
6750 .icq_align = __alignof__(struct bfq_io_cq),
6751 .elevator_attrs = bfq_attrs,
6752 .elevator_name = "bfq",
6753 .elevator_owner = THIS_MODULE,
6755 MODULE_ALIAS("bfq-iosched");
6757 static int __init bfq_init(void)
6759 int ret;
6761 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6762 ret = blkcg_policy_register(&blkcg_policy_bfq);
6763 if (ret)
6764 return ret;
6765 #endif
6767 ret = -ENOMEM;
6768 if (bfq_slab_setup())
6769 goto err_pol_unreg;
6772 * Times to load large popular applications for the typical
6773 * systems installed on the reference devices (see the
6774 * comments before the definition of the next
6775 * array). Actually, we use slightly lower values, as the
6776 * estimated peak rate tends to be smaller than the actual
6777 * peak rate. The reason for this last fact is that estimates
6778 * are computed over much shorter time intervals than the long
6779 * intervals typically used for benchmarking. Why? First, to
6780 * adapt more quickly to variations. Second, because an I/O
6781 * scheduler cannot rely on a peak-rate-evaluation workload to
6782 * be run for a long time.
6784 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
6785 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
6787 ret = elv_register(&iosched_bfq_mq);
6788 if (ret)
6789 goto slab_kill;
6791 return 0;
6793 slab_kill:
6794 bfq_slab_kill();
6795 err_pol_unreg:
6796 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6797 blkcg_policy_unregister(&blkcg_policy_bfq);
6798 #endif
6799 return ret;
6802 static void __exit bfq_exit(void)
6804 elv_unregister(&iosched_bfq_mq);
6805 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6806 blkcg_policy_unregister(&blkcg_policy_bfq);
6807 #endif
6808 bfq_slab_kill();
6811 module_init(bfq_init);
6812 module_exit(bfq_exit);
6814 MODULE_AUTHOR("Paolo Valente");
6815 MODULE_LICENSE("GPL");
6816 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");