2 * Copyright (C) 2011-2013 Intel Corporation
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11 * The above copyright notice and this permission notice (including the next
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <linux/errno.h>
25 #include <linux/export.h>
26 #include <linux/kernel.h>
28 #include <drm/drm_mode.h>
29 #include <drm/drm_print.h>
30 #include <drm/drm_rect.h>
33 * drm_rect_intersect - intersect two rectangles
34 * @r1: first rectangle
35 * @r2: second rectangle
37 * Calculate the intersection of rectangles @r1 and @r2.
38 * @r1 will be overwritten with the intersection.
41 * %true if rectangle @r1 is still visible after the operation,
44 bool drm_rect_intersect(struct drm_rect
*r1
, const struct drm_rect
*r2
)
46 r1
->x1
= max(r1
->x1
, r2
->x1
);
47 r1
->y1
= max(r1
->y1
, r2
->y1
);
48 r1
->x2
= min(r1
->x2
, r2
->x2
);
49 r1
->y2
= min(r1
->y2
, r2
->y2
);
51 return drm_rect_visible(r1
);
53 EXPORT_SYMBOL(drm_rect_intersect
);
55 static u32
clip_scaled(int src
, int dst
, int *clip
)
62 /* Only clip what we have. Keeps the result bounded. */
63 *clip
= min(*clip
, dst
);
65 tmp
= mul_u32_u32(src
, dst
- *clip
);
68 * Round toward 1.0 when clipping so that we don't accidentally
69 * change upscaling to downscaling or vice versa.
71 if (src
< (dst
<< 16))
72 return DIV_ROUND_UP_ULL(tmp
, dst
);
74 return DIV_ROUND_DOWN_ULL(tmp
, dst
);
78 * drm_rect_clip_scaled - perform a scaled clip operation
79 * @src: source window rectangle
80 * @dst: destination window rectangle
81 * @clip: clip rectangle
83 * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
84 * the corresponding amounts, retaining the vertical and horizontal scaling
85 * factors from @src to @dst.
89 * %true if rectangle @dst is still visible after being clipped,
92 bool drm_rect_clip_scaled(struct drm_rect
*src
, struct drm_rect
*dst
,
93 const struct drm_rect
*clip
)
97 diff
= clip
->x1
- dst
->x1
;
99 u32 new_src_w
= clip_scaled(drm_rect_width(src
),
100 drm_rect_width(dst
), &diff
);
102 src
->x1
= src
->x2
- new_src_w
;
105 diff
= clip
->y1
- dst
->y1
;
107 u32 new_src_h
= clip_scaled(drm_rect_height(src
),
108 drm_rect_height(dst
), &diff
);
110 src
->y1
= src
->y2
- new_src_h
;
113 diff
= dst
->x2
- clip
->x2
;
115 u32 new_src_w
= clip_scaled(drm_rect_width(src
),
116 drm_rect_width(dst
), &diff
);
118 src
->x2
= src
->x1
+ new_src_w
;
121 diff
= dst
->y2
- clip
->y2
;
123 u32 new_src_h
= clip_scaled(drm_rect_height(src
),
124 drm_rect_height(dst
), &diff
);
126 src
->y2
= src
->y1
+ new_src_h
;
130 return drm_rect_visible(dst
);
132 EXPORT_SYMBOL(drm_rect_clip_scaled
);
134 static int drm_calc_scale(int src
, int dst
)
138 if (WARN_ON(src
< 0 || dst
< 0))
144 if (src
> (dst
<< 16))
145 return DIV_ROUND_UP(src
, dst
);
153 * drm_rect_calc_hscale - calculate the horizontal scaling factor
154 * @src: source window rectangle
155 * @dst: destination window rectangle
156 * @min_hscale: minimum allowed horizontal scaling factor
157 * @max_hscale: maximum allowed horizontal scaling factor
159 * Calculate the horizontal scaling factor as
160 * (@src width) / (@dst width).
162 * If the scale is below 1 << 16, round down. If the scale is above
163 * 1 << 16, round up. This will calculate the scale with the most
164 * pessimistic limit calculation.
167 * The horizontal scaling factor, or errno of out of limits.
169 int drm_rect_calc_hscale(const struct drm_rect
*src
,
170 const struct drm_rect
*dst
,
171 int min_hscale
, int max_hscale
)
173 int src_w
= drm_rect_width(src
);
174 int dst_w
= drm_rect_width(dst
);
175 int hscale
= drm_calc_scale(src_w
, dst_w
);
177 if (hscale
< 0 || dst_w
== 0)
180 if (hscale
< min_hscale
|| hscale
> max_hscale
)
185 EXPORT_SYMBOL(drm_rect_calc_hscale
);
188 * drm_rect_calc_vscale - calculate the vertical scaling factor
189 * @src: source window rectangle
190 * @dst: destination window rectangle
191 * @min_vscale: minimum allowed vertical scaling factor
192 * @max_vscale: maximum allowed vertical scaling factor
194 * Calculate the vertical scaling factor as
195 * (@src height) / (@dst height).
197 * If the scale is below 1 << 16, round down. If the scale is above
198 * 1 << 16, round up. This will calculate the scale with the most
199 * pessimistic limit calculation.
202 * The vertical scaling factor, or errno of out of limits.
204 int drm_rect_calc_vscale(const struct drm_rect
*src
,
205 const struct drm_rect
*dst
,
206 int min_vscale
, int max_vscale
)
208 int src_h
= drm_rect_height(src
);
209 int dst_h
= drm_rect_height(dst
);
210 int vscale
= drm_calc_scale(src_h
, dst_h
);
212 if (vscale
< 0 || dst_h
== 0)
215 if (vscale
< min_vscale
|| vscale
> max_vscale
)
220 EXPORT_SYMBOL(drm_rect_calc_vscale
);
223 * drm_rect_debug_print - print the rectangle information
224 * @prefix: prefix string
225 * @r: rectangle to print
226 * @fixed_point: rectangle is in 16.16 fixed point format
228 void drm_rect_debug_print(const char *prefix
, const struct drm_rect
*r
, bool fixed_point
)
231 DRM_DEBUG_KMS("%s" DRM_RECT_FP_FMT
"\n", prefix
, DRM_RECT_FP_ARG(r
));
233 DRM_DEBUG_KMS("%s" DRM_RECT_FMT
"\n", prefix
, DRM_RECT_ARG(r
));
235 EXPORT_SYMBOL(drm_rect_debug_print
);
238 * drm_rect_rotate - Rotate the rectangle
239 * @r: rectangle to be rotated
240 * @width: Width of the coordinate space
241 * @height: Height of the coordinate space
242 * @rotation: Transformation to be applied
244 * Apply @rotation to the coordinates of rectangle @r.
246 * @width and @height combined with @rotation define
247 * the location of the new origin.
249 * @width correcsponds to the horizontal and @height
250 * to the vertical axis of the untransformed coordinate
253 void drm_rect_rotate(struct drm_rect
*r
,
254 int width
, int height
,
255 unsigned int rotation
)
259 if (rotation
& (DRM_MODE_REFLECT_X
| DRM_MODE_REFLECT_Y
)) {
262 if (rotation
& DRM_MODE_REFLECT_X
) {
263 r
->x1
= width
- tmp
.x2
;
264 r
->x2
= width
- tmp
.x1
;
267 if (rotation
& DRM_MODE_REFLECT_Y
) {
268 r
->y1
= height
- tmp
.y2
;
269 r
->y2
= height
- tmp
.y1
;
273 switch (rotation
& DRM_MODE_ROTATE_MASK
) {
274 case DRM_MODE_ROTATE_0
:
276 case DRM_MODE_ROTATE_90
:
280 r
->y1
= width
- tmp
.x2
;
281 r
->y2
= width
- tmp
.x1
;
283 case DRM_MODE_ROTATE_180
:
285 r
->x1
= width
- tmp
.x2
;
286 r
->x2
= width
- tmp
.x1
;
287 r
->y1
= height
- tmp
.y2
;
288 r
->y2
= height
- tmp
.y1
;
290 case DRM_MODE_ROTATE_270
:
292 r
->x1
= height
- tmp
.y2
;
293 r
->x2
= height
- tmp
.y1
;
301 EXPORT_SYMBOL(drm_rect_rotate
);
304 * drm_rect_rotate_inv - Inverse rotate the rectangle
305 * @r: rectangle to be rotated
306 * @width: Width of the coordinate space
307 * @height: Height of the coordinate space
308 * @rotation: Transformation whose inverse is to be applied
310 * Apply the inverse of @rotation to the coordinates
313 * @width and @height combined with @rotation define
314 * the location of the new origin.
316 * @width correcsponds to the horizontal and @height
317 * to the vertical axis of the original untransformed
318 * coordinate space, so that you never have to flip
319 * them when doing a rotatation and its inverse.
320 * That is, if you do ::
322 * drm_rect_rotate(&r, width, height, rotation);
323 * drm_rect_rotate_inv(&r, width, height, rotation);
325 * you will always get back the original rectangle.
327 void drm_rect_rotate_inv(struct drm_rect
*r
,
328 int width
, int height
,
329 unsigned int rotation
)
333 switch (rotation
& DRM_MODE_ROTATE_MASK
) {
334 case DRM_MODE_ROTATE_0
:
336 case DRM_MODE_ROTATE_90
:
338 r
->x1
= width
- tmp
.y2
;
339 r
->x2
= width
- tmp
.y1
;
343 case DRM_MODE_ROTATE_180
:
345 r
->x1
= width
- tmp
.x2
;
346 r
->x2
= width
- tmp
.x1
;
347 r
->y1
= height
- tmp
.y2
;
348 r
->y2
= height
- tmp
.y1
;
350 case DRM_MODE_ROTATE_270
:
354 r
->y1
= height
- tmp
.x2
;
355 r
->y2
= height
- tmp
.x1
;
361 if (rotation
& (DRM_MODE_REFLECT_X
| DRM_MODE_REFLECT_Y
)) {
364 if (rotation
& DRM_MODE_REFLECT_X
) {
365 r
->x1
= width
- tmp
.x2
;
366 r
->x2
= width
- tmp
.x1
;
369 if (rotation
& DRM_MODE_REFLECT_Y
) {
370 r
->y1
= height
- tmp
.y2
;
371 r
->y2
= height
- tmp
.y1
;
375 EXPORT_SYMBOL(drm_rect_rotate_inv
);