Merge tag 'block-5.11-2021-01-10' of git://git.kernel.dk/linux-block
[linux/fpc-iii.git] / drivers / gpu / drm / etnaviv / state.xml.h
blob421cb7cc0053893ea68baa755e1b9eab28591f6c
1 #ifndef STATE_XML
2 #define STATE_XML
4 /* Autogenerated file, DO NOT EDIT manually!
6 This file was generated by the rules-ng-ng headergen tool in this git repository:
7 http://0x04.net/cgit/index.cgi/rules-ng-ng
8 git clone git://0x04.net/rules-ng-ng
10 The rules-ng-ng source files this header was generated from are:
11 - state.xml ( 26087 bytes, from 2017-12-18 16:51:59)
12 - common.xml ( 35468 bytes, from 2018-01-22 13:48:54)
13 - common_3d.xml ( 14615 bytes, from 2017-12-18 16:51:59)
14 - state_hi.xml ( 30232 bytes, from 2018-02-15 15:48:01)
15 - copyright.xml ( 1597 bytes, from 2016-12-08 16:37:56)
16 - state_2d.xml ( 51552 bytes, from 2016-12-08 16:37:56)
17 - state_3d.xml ( 79992 bytes, from 2017-12-18 16:51:59)
18 - state_blt.xml ( 13405 bytes, from 2017-12-18 16:51:59)
19 - state_vg.xml ( 5975 bytes, from 2016-12-08 16:37:56)
21 Copyright (C) 2012-2017 by the following authors:
22 - Wladimir J. van der Laan <laanwj@gmail.com>
23 - Christian Gmeiner <christian.gmeiner@gmail.com>
24 - Lucas Stach <l.stach@pengutronix.de>
25 - Russell King <rmk@arm.linux.org.uk>
27 Permission is hereby granted, free of charge, to any person obtaining a
28 copy of this software and associated documentation files (the "Software"),
29 to deal in the Software without restriction, including without limitation
30 the rights to use, copy, modify, merge, publish, distribute, sub license,
31 and/or sell copies of the Software, and to permit persons to whom the
32 Software is furnished to do so, subject to the following conditions:
34 The above copyright notice and this permission notice (including the
35 next paragraph) shall be included in all copies or substantial portions
36 of the Software.
38 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
39 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
40 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
41 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
42 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
43 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
44 DEALINGS IN THE SOFTWARE.
48 #define VARYING_COMPONENT_USE_UNUSED 0x00000000
49 #define VARYING_COMPONENT_USE_USED 0x00000001
50 #define VARYING_COMPONENT_USE_POINTCOORD_X 0x00000002
51 #define VARYING_COMPONENT_USE_POINTCOORD_Y 0x00000003
52 #define FE_DATA_TYPE_BYTE 0x00000000
53 #define FE_DATA_TYPE_UNSIGNED_BYTE 0x00000001
54 #define FE_DATA_TYPE_SHORT 0x00000002
55 #define FE_DATA_TYPE_UNSIGNED_SHORT 0x00000003
56 #define FE_DATA_TYPE_INT 0x00000004
57 #define FE_DATA_TYPE_UNSIGNED_INT 0x00000005
58 #define FE_DATA_TYPE_FLOAT 0x00000008
59 #define FE_DATA_TYPE_HALF_FLOAT 0x00000009
60 #define FE_DATA_TYPE_FIXED 0x0000000b
61 #define FE_DATA_TYPE_INT_10_10_10_2 0x0000000c
62 #define FE_DATA_TYPE_UNSIGNED_INT_10_10_10_2 0x0000000d
63 #define FE_DATA_TYPE_BYTE_I 0x0000000e
64 #define FE_DATA_TYPE_SHORT_I 0x0000000f
65 #define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK 0x000000ff
66 #define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT 0
67 #define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(x) (((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK)
68 #define FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__MASK 0x00ff0000
69 #define FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__SHIFT 16
70 #define FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR(x) (((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_DIVISOR__MASK)
71 #define VIVS_FE 0x00000000
73 #define VIVS_FE_VERTEX_ELEMENT_CONFIG(i0) (0x00000600 + 0x4*(i0))
74 #define VIVS_FE_VERTEX_ELEMENT_CONFIG__ESIZE 0x00000004
75 #define VIVS_FE_VERTEX_ELEMENT_CONFIG__LEN 0x00000010
76 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK 0x0000000f
77 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT 0
78 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK)
79 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK 0x00000030
80 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT 4
81 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK)
82 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE 0x00000080
83 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK 0x00000700
84 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT 8
85 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK)
86 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK 0x00003000
87 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT 12
88 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK)
89 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__MASK 0x0000c000
90 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__SHIFT 14
91 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_OFF 0x00000000
92 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_ON 0x00008000
93 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK 0x00ff0000
94 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT 16
95 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_START(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK)
96 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK 0xff000000
97 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT 24
98 #define VIVS_FE_VERTEX_ELEMENT_CONFIG_END(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK)
100 #define VIVS_FE_CMD_STREAM_BASE_ADDR 0x00000640
102 #define VIVS_FE_INDEX_STREAM_BASE_ADDR 0x00000644
104 #define VIVS_FE_INDEX_STREAM_CONTROL 0x00000648
105 #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__MASK 0x00000003
106 #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__SHIFT 0
107 #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_CHAR 0x00000000
108 #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_SHORT 0x00000001
109 #define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_INT 0x00000002
110 #define VIVS_FE_INDEX_STREAM_CONTROL_PRIMITIVE_RESTART 0x00000100
112 #define VIVS_FE_VERTEX_STREAM_BASE_ADDR 0x0000064c
114 #define VIVS_FE_VERTEX_STREAM_CONTROL 0x00000650
116 #define VIVS_FE_COMMAND_ADDRESS 0x00000654
118 #define VIVS_FE_COMMAND_CONTROL 0x00000658
119 #define VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK 0x0000ffff
120 #define VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT 0
121 #define VIVS_FE_COMMAND_CONTROL_PREFETCH(x) (((x) << VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT) & VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK)
122 #define VIVS_FE_COMMAND_CONTROL_ENABLE 0x00010000
124 #define VIVS_FE_DMA_STATUS 0x0000065c
126 #define VIVS_FE_DMA_DEBUG_STATE 0x00000660
127 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__MASK 0x0000001f
128 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__SHIFT 0
129 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_IDLE 0x00000000
130 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DEC 0x00000001
131 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR0 0x00000002
132 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD0 0x00000003
133 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR1 0x00000004
134 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD1 0x00000005
135 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DADR 0x00000006
136 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCMD 0x00000007
137 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCNTL 0x00000008
138 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DIDXCNTL 0x00000009
139 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_INITREQDMA 0x0000000a
140 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAWIDX 0x0000000b
141 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAW 0x0000000c
142 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT0 0x0000000d
143 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT1 0x0000000e
144 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA0 0x0000000f
145 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA1 0x00000010
146 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAITFIFO 0x00000011
147 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAIT 0x00000012
148 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LINK 0x00000013
149 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_END 0x00000014
150 #define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_STALL 0x00000015
151 #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__MASK 0x00000300
152 #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__SHIFT 8
153 #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_IDLE 0x00000000
154 #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_START 0x00000100
155 #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_REQ 0x00000200
156 #define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_END 0x00000300
157 #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__MASK 0x00000c00
158 #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__SHIFT 10
159 #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_IDLE 0x00000000
160 #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_RAMVALID 0x00000400
161 #define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_VALID 0x00000800
162 #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__MASK 0x00003000
163 #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__SHIFT 12
164 #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_IDLE 0x00000000
165 #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_WAITIDX 0x00001000
166 #define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_CAL 0x00002000
167 #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__MASK 0x0000c000
168 #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__SHIFT 14
169 #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDLE 0x00000000
170 #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_LDADR 0x00004000
171 #define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDXCALC 0x00008000
172 #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__MASK 0x00030000
173 #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__SHIFT 16
174 #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_IDLE 0x00000000
175 #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_CKCACHE 0x00010000
176 #define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_MISS 0x00020000
178 #define VIVS_FE_DMA_ADDRESS 0x00000664
180 #define VIVS_FE_DMA_LOW 0x00000668
182 #define VIVS_FE_DMA_HIGH 0x0000066c
184 #define VIVS_FE_AUTO_FLUSH 0x00000670
186 #define VIVS_FE_PRIMITIVE_RESTART_INDEX 0x00000674
188 #define VIVS_FE_UNK00678 0x00000678
190 #define VIVS_FE_UNK0067C 0x0000067c
192 #define VIVS_FE_VERTEX_STREAMS(i0) (0x00000000 + 0x4*(i0))
193 #define VIVS_FE_VERTEX_STREAMS__ESIZE 0x00000004
194 #define VIVS_FE_VERTEX_STREAMS__LEN 0x00000008
196 #define VIVS_FE_VERTEX_STREAMS_BASE_ADDR(i0) (0x00000680 + 0x4*(i0))
198 #define VIVS_FE_VERTEX_STREAMS_CONTROL(i0) (0x000006a0 + 0x4*(i0))
200 #define VIVS_FE_GENERIC_ATTRIB(i0) (0x00000000 + 0x4*(i0))
201 #define VIVS_FE_GENERIC_ATTRIB__ESIZE 0x00000004
202 #define VIVS_FE_GENERIC_ATTRIB__LEN 0x00000010
204 #define VIVS_FE_GENERIC_ATTRIB_UNK006C0(i0) (0x000006c0 + 0x4*(i0))
206 #define VIVS_FE_GENERIC_ATTRIB_UNK00700(i0) (0x00000700 + 0x4*(i0))
208 #define VIVS_FE_GENERIC_ATTRIB_UNK00740(i0) (0x00000740 + 0x4*(i0))
210 #define VIVS_FE_GENERIC_ATTRIB_SCALE(i0) (0x00000780 + 0x4*(i0))
212 #define VIVS_FE_HALTI5_UNK007C4 0x000007c4
214 #define VIVS_FE_HALTI5_UNK007D0(i0) (0x000007d0 + 0x4*(i0))
215 #define VIVS_FE_HALTI5_UNK007D0__ESIZE 0x00000004
216 #define VIVS_FE_HALTI5_UNK007D0__LEN 0x00000002
218 #define VIVS_FE_HALTI5_UNK007D8 0x000007d8
220 #define VIVS_FE_DESC_START 0x000007dc
222 #define VIVS_FE_DESC_END 0x000007e0
224 #define VIVS_FE_DESC_AVAIL 0x000007e4
225 #define VIVS_FE_DESC_AVAIL_COUNT__MASK 0x0000007f
226 #define VIVS_FE_DESC_AVAIL_COUNT__SHIFT 0
227 #define VIVS_FE_DESC_AVAIL_COUNT(x) (((x) << VIVS_FE_DESC_AVAIL_COUNT__SHIFT) & VIVS_FE_DESC_AVAIL_COUNT__MASK)
229 #define VIVS_FE_FENCE_WAIT_DATA_LOW 0x000007e8
231 #define VIVS_FE_FENCE_WAIT_DATA_HIGH 0x000007f4
233 #define VIVS_FE_ROBUSTNESS_UNK007F8 0x000007f8
235 #define VIVS_GL 0x00000000
237 #define VIVS_GL_PIPE_SELECT 0x00003800
238 #define VIVS_GL_PIPE_SELECT_PIPE__MASK 0x00000001
239 #define VIVS_GL_PIPE_SELECT_PIPE__SHIFT 0
240 #define VIVS_GL_PIPE_SELECT_PIPE(x) (((x) << VIVS_GL_PIPE_SELECT_PIPE__SHIFT) & VIVS_GL_PIPE_SELECT_PIPE__MASK)
242 #define VIVS_GL_EVENT 0x00003804
243 #define VIVS_GL_EVENT_EVENT_ID__MASK 0x0000001f
244 #define VIVS_GL_EVENT_EVENT_ID__SHIFT 0
245 #define VIVS_GL_EVENT_EVENT_ID(x) (((x) << VIVS_GL_EVENT_EVENT_ID__SHIFT) & VIVS_GL_EVENT_EVENT_ID__MASK)
246 #define VIVS_GL_EVENT_FROM_FE 0x00000020
247 #define VIVS_GL_EVENT_FROM_PE 0x00000040
248 #define VIVS_GL_EVENT_FROM_BLT 0x00000080
249 #define VIVS_GL_EVENT_SOURCE__MASK 0x00001f00
250 #define VIVS_GL_EVENT_SOURCE__SHIFT 8
251 #define VIVS_GL_EVENT_SOURCE(x) (((x) << VIVS_GL_EVENT_SOURCE__SHIFT) & VIVS_GL_EVENT_SOURCE__MASK)
253 #define VIVS_GL_SEMAPHORE_TOKEN 0x00003808
254 #define VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK 0x0000001f
255 #define VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT 0
256 #define VIVS_GL_SEMAPHORE_TOKEN_FROM(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK)
257 #define VIVS_GL_SEMAPHORE_TOKEN_TO__MASK 0x00001f00
258 #define VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT 8
259 #define VIVS_GL_SEMAPHORE_TOKEN_TO(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_TO__MASK)
260 #define VIVS_GL_SEMAPHORE_TOKEN_UNK28__MASK 0x30000000
261 #define VIVS_GL_SEMAPHORE_TOKEN_UNK28__SHIFT 28
262 #define VIVS_GL_SEMAPHORE_TOKEN_UNK28(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_UNK28__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_UNK28__MASK)
264 #define VIVS_GL_FLUSH_CACHE 0x0000380c
265 #define VIVS_GL_FLUSH_CACHE_DEPTH 0x00000001
266 #define VIVS_GL_FLUSH_CACHE_COLOR 0x00000002
267 #define VIVS_GL_FLUSH_CACHE_TEXTURE 0x00000004
268 #define VIVS_GL_FLUSH_CACHE_PE2D 0x00000008
269 #define VIVS_GL_FLUSH_CACHE_TEXTUREVS 0x00000010
270 #define VIVS_GL_FLUSH_CACHE_SHADER_L1 0x00000020
271 #define VIVS_GL_FLUSH_CACHE_SHADER_L2 0x00000040
272 #define VIVS_GL_FLUSH_CACHE_UNK10 0x00000400
273 #define VIVS_GL_FLUSH_CACHE_UNK11 0x00000800
274 #define VIVS_GL_FLUSH_CACHE_DESCRIPTOR_UNK12 0x00001000
275 #define VIVS_GL_FLUSH_CACHE_DESCRIPTOR_UNK13 0x00002000
277 #define VIVS_GL_FLUSH_MMU 0x00003810
278 #define VIVS_GL_FLUSH_MMU_FLUSH_FEMMU 0x00000001
279 #define VIVS_GL_FLUSH_MMU_FLUSH_UNK1 0x00000002
280 #define VIVS_GL_FLUSH_MMU_FLUSH_UNK2 0x00000004
281 #define VIVS_GL_FLUSH_MMU_FLUSH_PEMMU 0x00000008
282 #define VIVS_GL_FLUSH_MMU_FLUSH_UNK4 0x00000010
284 #define VIVS_GL_VERTEX_ELEMENT_CONFIG 0x00003814
286 #define VIVS_GL_MULTI_SAMPLE_CONFIG 0x00003818
287 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK 0x00000003
288 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__SHIFT 0
289 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE 0x00000000
290 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X 0x00000001
291 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X 0x00000002
292 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_MASK 0x00000008
293 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK 0x000000f0
294 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT 4
295 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK)
296 #define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES_MASK 0x00000100
297 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK 0x00007000
298 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT 12
299 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK)
300 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12_MASK 0x00008000
301 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK 0x00030000
302 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT 16
303 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK)
304 #define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16_MASK 0x00080000
306 #define VIVS_GL_VARYING_TOTAL_COMPONENTS 0x0000381c
307 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff
308 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT 0
309 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(x) (((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)
311 #define VIVS_GL_VARYING_NUM_COMPONENTS 0x00003820
313 #define VIVS_GL_OCCLUSION_QUERY_ADDR 0x00003824
315 #define VIVS_GL_VARYING_COMPONENT_USE(i0) (0x00003828 + 0x4*(i0))
316 #define VIVS_GL_VARYING_COMPONENT_USE__ESIZE 0x00000004
317 #define VIVS_GL_VARYING_COMPONENT_USE__LEN 0x00000002
318 #define VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK 0x00000003
319 #define VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT 0
320 #define VIVS_GL_VARYING_COMPONENT_USE_COMP0(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK)
321 #define VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK 0x0000000c
322 #define VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT 2
323 #define VIVS_GL_VARYING_COMPONENT_USE_COMP1(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK)
324 #define VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK 0x00000030
325 #define VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT 4
326 #define VIVS_GL_VARYING_COMPONENT_USE_COMP2(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK)
327 #define VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK 0x000000c0
328 #define VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT 6
329 #define VIVS_GL_VARYING_COMPONENT_USE_COMP3(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK)
330 #define VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK 0x00000300
331 #define VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT 8
332 #define VIVS_GL_VARYING_COMPONENT_USE_COMP4(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK)
333 #define VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK 0x00000c00
334 #define VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT 10
335 #define VIVS_GL_VARYING_COMPONENT_USE_COMP5(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK)
336 #define VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK 0x00003000
337 #define VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT 12
338 #define VIVS_GL_VARYING_COMPONENT_USE_COMP6(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK)
339 #define VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK 0x0000c000
340 #define VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT 14
341 #define VIVS_GL_VARYING_COMPONENT_USE_COMP7(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK)
342 #define VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK 0x00030000
343 #define VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT 16
344 #define VIVS_GL_VARYING_COMPONENT_USE_COMP8(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK)
345 #define VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK 0x000c0000
346 #define VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT 18
347 #define VIVS_GL_VARYING_COMPONENT_USE_COMP9(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK)
348 #define VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK 0x00300000
349 #define VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT 20
350 #define VIVS_GL_VARYING_COMPONENT_USE_COMP10(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK)
351 #define VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK 0x00c00000
352 #define VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT 22
353 #define VIVS_GL_VARYING_COMPONENT_USE_COMP11(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK)
354 #define VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK 0x03000000
355 #define VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT 24
356 #define VIVS_GL_VARYING_COMPONENT_USE_COMP12(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK)
357 #define VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK 0x0c000000
358 #define VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT 26
359 #define VIVS_GL_VARYING_COMPONENT_USE_COMP13(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK)
360 #define VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK 0x30000000
361 #define VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT 28
362 #define VIVS_GL_VARYING_COMPONENT_USE_COMP14(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK)
363 #define VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK 0xc0000000
364 #define VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT 30
365 #define VIVS_GL_VARYING_COMPONENT_USE_COMP15(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK)
367 #define VIVS_GL_UNK0382C 0x0000382c
369 #define VIVS_GL_OCCLUSION_QUERY_CONTROL 0x00003830
371 #define VIVS_GL_UNK03834 0x00003834
373 #define VIVS_GL_UNK03838 0x00003838
375 #define VIVS_GL_API_MODE 0x0000384c
376 #define VIVS_GL_API_MODE_OPENGL 0x00000000
377 #define VIVS_GL_API_MODE_OPENVG 0x00000001
378 #define VIVS_GL_API_MODE_OPENCL 0x00000002
380 #define VIVS_GL_CONTEXT_POINTER 0x00003850
382 #define VIVS_GL_UNK03854 0x00003854
384 #define VIVS_GL_BUG_FIXES 0x00003860
386 #define VIVS_GL_FENCE_OUT_ADDRESS 0x00003868
388 #define VIVS_GL_FENCE_OUT_DATA_LOW 0x0000386c
390 #define VIVS_GL_HALTI5_UNK03884 0x00003884
392 #define VIVS_GL_HALTI5_SH_SPECIALS 0x00003888
393 #define VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__MASK 0x0000007f
394 #define VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__SHIFT 0
395 #define VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_VS_PSIZE_OUT__MASK)
396 #define VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__MASK 0x00007f00
397 #define VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__SHIFT 8
398 #define VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_PS_PCOORD_IN__MASK)
399 #define VIVS_GL_HALTI5_SH_SPECIALS_UNK16__MASK 0x007f0000
400 #define VIVS_GL_HALTI5_SH_SPECIALS_UNK16__SHIFT 16
401 #define VIVS_GL_HALTI5_SH_SPECIALS_UNK16(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_UNK16__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_UNK16__MASK)
402 #define VIVS_GL_HALTI5_SH_SPECIALS_UNK24__MASK 0xff000000
403 #define VIVS_GL_HALTI5_SH_SPECIALS_UNK24__SHIFT 24
404 #define VIVS_GL_HALTI5_SH_SPECIALS_UNK24(x) (((x) << VIVS_GL_HALTI5_SH_SPECIALS_UNK24__SHIFT) & VIVS_GL_HALTI5_SH_SPECIALS_UNK24__MASK)
406 #define VIVS_GL_GS_UNK0388C 0x0000388c
408 #define VIVS_GL_FENCE_OUT_DATA_HIGH 0x00003898
410 #define VIVS_GL_SHADER_INDEX 0x0000389c
412 #define VIVS_GL_GS_UNK038A0(i0) (0x000038a0 + 0x4*(i0))
413 #define VIVS_GL_GS_UNK038A0__ESIZE 0x00000004
414 #define VIVS_GL_GS_UNK038A0__LEN 0x00000008
416 #define VIVS_GL_HALTI5_UNK038C0(i0) (0x000038c0 + 0x4*(i0))
417 #define VIVS_GL_HALTI5_UNK038C0__ESIZE 0x00000004
418 #define VIVS_GL_HALTI5_UNK038C0__LEN 0x00000010
420 #define VIVS_GL_SECURITY_UNK3900 0x00003900
422 #define VIVS_GL_SECURITY_UNK3904 0x00003904
424 #define VIVS_GL_UNK03A00 0x00003a00
426 #define VIVS_GL_UNK03A04 0x00003a04
428 #define VIVS_GL_UNK03A08 0x00003a08
430 #define VIVS_GL_UNK03A0C 0x00003a0c
432 #define VIVS_GL_UNK03A10 0x00003a10
434 #define VIVS_GL_STALL_TOKEN 0x00003c00
435 #define VIVS_GL_STALL_TOKEN_FROM__MASK 0x0000001f
436 #define VIVS_GL_STALL_TOKEN_FROM__SHIFT 0
437 #define VIVS_GL_STALL_TOKEN_FROM(x) (((x) << VIVS_GL_STALL_TOKEN_FROM__SHIFT) & VIVS_GL_STALL_TOKEN_FROM__MASK)
438 #define VIVS_GL_STALL_TOKEN_TO__MASK 0x00001f00
439 #define VIVS_GL_STALL_TOKEN_TO__SHIFT 8
440 #define VIVS_GL_STALL_TOKEN_TO(x) (((x) << VIVS_GL_STALL_TOKEN_TO__SHIFT) & VIVS_GL_STALL_TOKEN_TO__MASK)
441 #define VIVS_GL_STALL_TOKEN_FLIP0 0x40000000
442 #define VIVS_GL_STALL_TOKEN_FLIP1 0x80000000
444 #define VIVS_NFE 0x00000000
446 #define VIVS_NFE_VERTEX_STREAMS(i0) (0x00000000 + 0x4*(i0))
447 #define VIVS_NFE_VERTEX_STREAMS__ESIZE 0x00000004
448 #define VIVS_NFE_VERTEX_STREAMS__LEN 0x00000010
450 #define VIVS_NFE_VERTEX_STREAMS_BASE_ADDR(i0) (0x00014600 + 0x4*(i0))
452 #define VIVS_NFE_VERTEX_STREAMS_CONTROL(i0) (0x00014640 + 0x4*(i0))
454 #define VIVS_NFE_VERTEX_STREAMS_UNK14680(i0) (0x00014680 + 0x4*(i0))
456 #define VIVS_NFE_VERTEX_STREAMS_ROBUSTNESS_UNK146C0(i0) (0x000146c0 + 0x4*(i0))
458 #define VIVS_NFE_GENERIC_ATTRIB(i0) (0x00000000 + 0x4*(i0))
459 #define VIVS_NFE_GENERIC_ATTRIB__ESIZE 0x00000004
460 #define VIVS_NFE_GENERIC_ATTRIB__LEN 0x00000020
462 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0(i0) (0x00017800 + 0x4*(i0))
463 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__MASK 0x0000000f
464 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__SHIFT 0
465 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_TYPE__MASK)
466 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__MASK 0x00000030
467 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__SHIFT 4
468 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN__MASK)
469 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__MASK 0x00000700
470 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__SHIFT 8
471 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM__MASK)
472 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__MASK 0x00003000
473 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__SHIFT 12
474 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM__MASK)
475 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE__MASK 0x0000c000
476 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE__SHIFT 14
477 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE_OFF 0x00000000
478 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NORMALIZE_ON 0x00008000
479 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__MASK 0x00ff0000
480 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__SHIFT 16
481 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START__MASK)
483 #define VIVS_NFE_GENERIC_ATTRIB_UNK17880(i0) (0x00017880 + 0x4*(i0))
485 #define VIVS_NFE_GENERIC_ATTRIB_UNK17900(i0) (0x00017900 + 0x4*(i0))
487 #define VIVS_NFE_GENERIC_ATTRIB_UNK17980(i0) (0x00017980 + 0x4*(i0))
489 #define VIVS_NFE_GENERIC_ATTRIB_SCALE(i0) (0x00017a00 + 0x4*(i0))
491 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1(i0) (0x00017a80 + 0x4*(i0))
492 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__MASK 0x000000ff
493 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__SHIFT 0
494 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END(x) (((x) << VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__SHIFT) & VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END__MASK)
495 #define VIVS_NFE_GENERIC_ATTRIB_CONFIG1_NONCONSECUTIVE 0x00000800
497 #define VIVS_DUMMY 0x00000000
499 #define VIVS_DUMMY_DUMMY 0x0003fffc
502 #endif /* STATE_XML */