1 // SPDX-License-Identifier: GPL-2.0-only
3 * Copyright (C) 2012 Red Hat
4 * based in parts on udlfb.c:
5 * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
6 * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
7 * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
10 #include <asm/unaligned.h>
14 #define MAX_CMD_PIXELS 255
16 #define RLX_HEADER_BYTES 7
17 #define MIN_RLX_PIX_BYTES 4
18 #define MIN_RLX_CMD_BYTES (RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
20 #define RLE_HEADER_BYTES 6
21 #define MIN_RLE_PIX_BYTES 3
22 #define MIN_RLE_CMD_BYTES (RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
24 #define RAW_HEADER_BYTES 6
25 #define MIN_RAW_PIX_BYTES 2
26 #define MIN_RAW_CMD_BYTES (RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
29 * Trims identical data from front and back of line
30 * Sets new front buffer address and width
31 * And returns byte count of identical pixels
32 * Assumes CPU natural alignment (unsigned long)
33 * for back and front buffer ptrs and width
36 static int udl_trim_hline(const u8
*bback
, const u8
**bfront
, int *width_bytes
)
39 const unsigned long *back
= (const unsigned long *) bback
;
40 const unsigned long *front
= (const unsigned long *) *bfront
;
41 const int width
= *width_bytes
/ sizeof(unsigned long);
42 int identical
= width
;
46 for (j
= 0; j
< width
; j
++) {
47 if (back
[j
] != front
[j
]) {
53 for (k
= width
- 1; k
> j
; k
--) {
54 if (back
[k
] != front
[k
]) {
60 identical
= start
+ (width
- end
);
61 *bfront
= (u8
*) &front
[start
];
62 *width_bytes
= (end
- start
) * sizeof(unsigned long);
64 return identical
* sizeof(unsigned long);
68 static inline u16
pixel32_to_be16(const uint32_t pixel
)
70 return (((pixel
>> 3) & 0x001f) |
71 ((pixel
>> 5) & 0x07e0) |
72 ((pixel
>> 8) & 0xf800));
75 static inline u16
get_pixel_val16(const uint8_t *pixel
, int log_bpp
)
79 pixel_val16
= *(const uint16_t *)pixel
;
81 pixel_val16
= pixel32_to_be16(*(const uint32_t *)pixel
);
86 * Render a command stream for an encoded horizontal line segment of pixels.
88 * A command buffer holds several commands.
89 * It always begins with a fresh command header
90 * (the protocol doesn't require this, but we enforce it to allow
91 * multiple buffers to be potentially encoded and sent in parallel).
92 * A single command encodes one contiguous horizontal line of pixels
94 * The function relies on the client to do all allocation, so that
95 * rendering can be done directly to output buffers (e.g. USB URBs).
96 * The function fills the supplied command buffer, providing information
97 * on where it left off, so the client may call in again with additional
98 * buffers if the line will take several buffers to complete.
100 * A single command can transmit a maximum of 256 pixels,
101 * regardless of the compression ratio (protocol design limit).
102 * To the hardware, 0 for a size byte means 256
104 * Rather than 256 pixel commands which are either rl or raw encoded,
105 * the rlx command simply assumes alternating raw and rl spans within one cmd.
106 * This has a slightly larger header overhead, but produces more even results.
107 * It also processes all data (read and write) in a single pass.
108 * Performance benchmarks of common cases show it having just slightly better
109 * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
110 * But for very rl friendly data, will compress not quite as well.
112 static void udl_compress_hline16(
113 const u8
**pixel_start_ptr
,
114 const u8
*const pixel_end
,
115 uint32_t *device_address_ptr
,
116 uint8_t **command_buffer_ptr
,
117 const uint8_t *const cmd_buffer_end
, int log_bpp
)
119 const int bpp
= 1 << log_bpp
;
120 const u8
*pixel
= *pixel_start_ptr
;
121 uint32_t dev_addr
= *device_address_ptr
;
122 uint8_t *cmd
= *command_buffer_ptr
;
124 while ((pixel_end
> pixel
) &&
125 (cmd_buffer_end
- MIN_RLX_CMD_BYTES
> cmd
)) {
126 uint8_t *raw_pixels_count_byte
= NULL
;
127 uint8_t *cmd_pixels_count_byte
= NULL
;
128 const u8
*raw_pixel_start
= NULL
;
129 const u8
*cmd_pixel_start
, *cmd_pixel_end
= NULL
;
130 uint16_t pixel_val16
;
134 *cmd
++ = (uint8_t) ((dev_addr
>> 16) & 0xFF);
135 *cmd
++ = (uint8_t) ((dev_addr
>> 8) & 0xFF);
136 *cmd
++ = (uint8_t) ((dev_addr
) & 0xFF);
138 cmd_pixels_count_byte
= cmd
++; /* we'll know this later */
139 cmd_pixel_start
= pixel
;
141 raw_pixels_count_byte
= cmd
++; /* we'll know this later */
142 raw_pixel_start
= pixel
;
144 cmd_pixel_end
= pixel
+ (min3(MAX_CMD_PIXELS
+ 1UL,
145 (unsigned long)(pixel_end
- pixel
) >> log_bpp
,
146 (unsigned long)(cmd_buffer_end
- 1 - cmd
) / 2) << log_bpp
);
148 pixel_val16
= get_pixel_val16(pixel
, log_bpp
);
150 while (pixel
< cmd_pixel_end
) {
151 const u8
*const start
= pixel
;
152 const uint16_t repeating_pixel_val16
= pixel_val16
;
154 put_unaligned_be16(pixel_val16
, cmd
);
159 while (pixel
< cmd_pixel_end
) {
160 pixel_val16
= get_pixel_val16(pixel
, log_bpp
);
161 if (pixel_val16
!= repeating_pixel_val16
)
166 if (unlikely(pixel
> start
+ bpp
)) {
167 /* go back and fill in raw pixel count */
168 *raw_pixels_count_byte
= (((start
-
169 raw_pixel_start
) >> log_bpp
) + 1) & 0xFF;
171 /* immediately after raw data is repeat byte */
172 *cmd
++ = (((pixel
- start
) >> log_bpp
) - 1) & 0xFF;
174 /* Then start another raw pixel span */
175 raw_pixel_start
= pixel
;
176 raw_pixels_count_byte
= cmd
++;
180 if (pixel
> raw_pixel_start
) {
181 /* finalize last RAW span */
182 *raw_pixels_count_byte
= ((pixel
- raw_pixel_start
) >> log_bpp
) & 0xFF;
184 /* undo unused byte */
188 *cmd_pixels_count_byte
= ((pixel
- cmd_pixel_start
) >> log_bpp
) & 0xFF;
189 dev_addr
+= ((pixel
- cmd_pixel_start
) >> log_bpp
) * 2;
192 if (cmd_buffer_end
<= MIN_RLX_CMD_BYTES
+ cmd
) {
193 /* Fill leftover bytes with no-ops */
194 if (cmd_buffer_end
> cmd
)
195 memset(cmd
, 0xAF, cmd_buffer_end
- cmd
);
196 cmd
= (uint8_t *) cmd_buffer_end
;
199 *command_buffer_ptr
= cmd
;
200 *pixel_start_ptr
= pixel
;
201 *device_address_ptr
= dev_addr
;
207 * There are 3 copies of every pixel: The front buffer that the fbdev
208 * client renders to, the actual framebuffer across the USB bus in hardware
209 * (that we can only write to, slowly, and can never read), and (optionally)
210 * our shadow copy that tracks what's been sent to that hardware buffer.
212 int udl_render_hline(struct drm_device
*dev
, int log_bpp
, struct urb
**urb_ptr
,
213 const char *front
, char **urb_buf_ptr
,
214 u32 byte_offset
, u32 device_byte_offset
,
217 const u8
*line_start
, *line_end
, *next_pixel
;
218 u32 base16
= 0 + (device_byte_offset
>> log_bpp
) * 2;
219 struct urb
*urb
= *urb_ptr
;
220 u8
*cmd
= *urb_buf_ptr
;
221 u8
*cmd_end
= (u8
*) urb
->transfer_buffer
+ urb
->transfer_buffer_length
;
223 BUG_ON(!(log_bpp
== 1 || log_bpp
== 2));
225 line_start
= (u8
*) (front
+ byte_offset
);
226 next_pixel
= line_start
;
227 line_end
= next_pixel
+ byte_width
;
229 while (next_pixel
< line_end
) {
231 udl_compress_hline16(&next_pixel
,
233 (u8
**) &cmd
, (u8
*) cmd_end
, log_bpp
);
235 if (cmd
>= cmd_end
) {
236 int len
= cmd
- (u8
*) urb
->transfer_buffer
;
237 int ret
= udl_submit_urb(dev
, urb
, len
);
240 urb
= udl_get_urb(dev
);
244 cmd
= urb
->transfer_buffer
;
245 cmd_end
= &cmd
[urb
->transfer_buffer_length
];