1 /* SPDX-License-Identifier: GPL-2.0-only */
3 * Copyright (C) 2015 Broadcom
8 #include <linux/delay.h>
9 #include <linux/refcount.h>
10 #include <linux/uaccess.h>
12 #include <drm/drm_atomic.h>
13 #include <drm/drm_debugfs.h>
14 #include <drm/drm_device.h>
15 #include <drm/drm_encoder.h>
16 #include <drm/drm_gem_cma_helper.h>
17 #include <drm/drm_managed.h>
18 #include <drm/drm_mm.h>
19 #include <drm/drm_modeset_lock.h>
21 #include "uapi/drm/vc4_drm.h"
24 struct drm_gem_object
;
26 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
29 enum vc4_kernel_bo_type
{
30 /* Any kernel allocation (gem_create_object hook) before it
31 * gets another type set.
35 VC4_BO_TYPE_V3D_SHADER
,
40 VC4_BO_TYPE_KERNEL_CACHE
,
44 /* Performance monitor object. The perform lifetime is controlled by userspace
45 * using perfmon related ioctls. A perfmon can be attached to a submit_cl
46 * request, and when this is the case, HW perf counters will be activated just
47 * before the submit_cl is submitted to the GPU and disabled when the job is
48 * done. This way, only events related to a specific job will be counted.
51 /* Tracks the number of users of the perfmon, when this counter reaches
52 * zero the perfmon is destroyed.
56 /* Number of counters activated in this perfmon instance
57 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
61 /* Events counted by the HW perf counters. */
62 u8 events
[DRM_VC4_MAX_PERF_COUNTERS
];
64 /* Storage for counter values. Counters are incremented by the HW
65 * perf counter values every time the perfmon is attached to a GPU job.
66 * This way, perfmon users don't have to retrieve the results after
67 * each job if they want to track events covering several submissions.
68 * Note that counter values can't be reset, but you can fake a reset by
69 * destroying the perfmon and creating a new one.
75 struct drm_device base
;
84 struct vc4_hang_state
*hang_state
;
86 /* The kernel-space BO cache. Tracks buffers that have been
87 * unreferenced by all other users (refcounts of 0!) but not
88 * yet freed, so we can do cheap allocations.
91 /* Array of list heads for entries in the BO cache,
92 * based on number of pages, so we can do O(1) lookups
93 * in the cache when allocating.
95 struct list_head
*size_list
;
96 uint32_t size_list_size
;
98 /* List of all BOs in the cache, ordered by age, so we
99 * can do O(1) lookups when trying to free old
102 struct list_head time_list
;
103 struct work_struct time_work
;
104 struct timer_list time_timer
;
114 /* Protects bo_cache and bo_labels. */
115 struct mutex bo_lock
;
117 /* Purgeable BO pool. All BOs in this pool can have their memory
118 * reclaimed if the driver is unable to allocate new BOs. We also
119 * keep stats related to the purge mechanism here.
122 struct list_head list
;
125 unsigned int purged_num
;
130 uint64_t dma_fence_context
;
132 /* Sequence number for the last job queued in bin_job_list.
133 * Starts at 0 (no jobs emitted).
137 /* Sequence number for the last completed job on the GPU.
138 * Starts at 0 (no jobs completed).
140 uint64_t finished_seqno
;
142 /* List of all struct vc4_exec_info for jobs to be executed in
143 * the binner. The first job in the list is the one currently
144 * programmed into ct0ca for execution.
146 struct list_head bin_job_list
;
148 /* List of all struct vc4_exec_info for jobs that have
149 * completed binning and are ready for rendering. The first
150 * job in the list is the one currently programmed into ct1ca
153 struct list_head render_job_list
;
155 /* List of the finished vc4_exec_infos waiting to be freed by
158 struct list_head job_done_list
;
159 /* Spinlock used to synchronize the job_list and seqno
160 * accesses between the IRQ handler and GEM ioctls.
163 wait_queue_head_t job_wait_queue
;
164 struct work_struct job_done_work
;
166 /* Used to track the active perfmon if any. Access to this field is
167 * protected by job_lock.
169 struct vc4_perfmon
*active_perfmon
;
171 /* List of struct vc4_seqno_cb for callbacks to be made from a
172 * workqueue when the given seqno is passed.
174 struct list_head seqno_cb_list
;
176 /* The memory used for storing binner tile alloc, tile state,
177 * and overflow memory allocations. This is freed when V3D
180 struct vc4_bo
*bin_bo
;
182 /* Size of blocks allocated within bin_bo. */
183 uint32_t bin_alloc_size
;
185 /* Bitmask of the bin_alloc_size chunks in bin_bo that are
188 uint32_t bin_alloc_used
;
190 /* Bitmask of the current bin_alloc used for overflow memory. */
191 uint32_t bin_alloc_overflow
;
193 /* Incremented when an underrun error happened after an atomic commit.
194 * This is particularly useful to detect when a specific modeset is too
195 * demanding in term of memory or HVS bandwidth which is hard to guess
196 * at atomic check time.
200 struct work_struct overflow_mem_work
;
204 /* Set to true when the load tracker is supported. */
205 bool load_tracker_available
;
207 /* Set to true when the load tracker is active. */
208 bool load_tracker_enabled
;
210 /* Mutex controlling the power refcount. */
211 struct mutex power_lock
;
214 struct timer_list timer
;
215 struct work_struct reset_work
;
218 struct semaphore async_modeset
;
220 struct drm_modeset_lock ctm_state_lock
;
221 struct drm_private_obj ctm_manager
;
222 struct drm_private_obj hvs_channels
;
223 struct drm_private_obj load_tracker
;
225 /* List of vc4_debugfs_info_entry for adding to debugfs once
226 * the minor is available (after drm_dev_register()).
228 struct list_head debugfs_list
;
230 /* Mutex for binner bo allocation. */
231 struct mutex bin_bo_lock
;
232 /* Reference count for our binner bo. */
233 struct kref bin_bo_kref
;
236 static inline struct vc4_dev
*
237 to_vc4_dev(struct drm_device
*dev
)
239 return container_of(dev
, struct vc4_dev
, base
);
243 struct drm_gem_cma_object base
;
245 /* seqno of the last job to render using this BO. */
248 /* seqno of the last job to use the RCL to write to this BO.
250 * Note that this doesn't include binner overflow memory
253 uint64_t write_seqno
;
257 /* List entry for the BO's position in either
258 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
260 struct list_head unref_head
;
262 /* Time in jiffies when the BO was put in vc4->bo_cache. */
263 unsigned long free_time
;
265 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */
266 struct list_head size_head
;
268 /* Struct for shader validation state, if created by
269 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
271 struct vc4_validated_shader_info
*validated_shader
;
273 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
274 * for user-allocated labels.
278 /* Count the number of active users. This is needed to determine
279 * whether we can move the BO to the purgeable list or not (when the BO
280 * is used by the GPU or the display engine we can't purge it).
284 /* Store purgeable/purged state here */
286 struct mutex madv_lock
;
289 static inline struct vc4_bo
*
290 to_vc4_bo(struct drm_gem_object
*bo
)
292 return container_of(to_drm_gem_cma_obj(bo
), struct vc4_bo
, base
);
296 struct dma_fence base
;
297 struct drm_device
*dev
;
298 /* vc4 seqno for signaled() test */
302 static inline struct vc4_fence
*
303 to_vc4_fence(struct dma_fence
*fence
)
305 return container_of(fence
, struct vc4_fence
, base
);
308 struct vc4_seqno_cb
{
309 struct work_struct work
;
311 void (*func
)(struct vc4_seqno_cb
*cb
);
316 struct platform_device
*pdev
;
319 struct debugfs_regset32 regset
;
323 struct platform_device
*pdev
;
327 struct clk
*core_clk
;
329 /* Memory manager for CRTCs to allocate space in the display
330 * list. Units are dwords.
332 struct drm_mm dlist_mm
;
333 /* Memory manager for the LBM memory used by HVS scaling. */
334 struct drm_mm lbm_mm
;
337 struct drm_mm_node mitchell_netravali_filter
;
339 struct debugfs_regset32 regset
;
341 /* HVS version 5 flag, therefore requires updated dlist structures */
346 struct drm_plane base
;
349 static inline struct vc4_plane
*
350 to_vc4_plane(struct drm_plane
*plane
)
352 return container_of(plane
, struct vc4_plane
, base
);
355 enum vc4_scaling_mode
{
361 struct vc4_plane_state
{
362 struct drm_plane_state base
;
363 /* System memory copy of the display list for this element, computed
364 * at atomic_check time.
367 u32 dlist_size
; /* Number of dwords allocated for the display list */
368 u32 dlist_count
; /* Number of used dwords in the display list. */
370 /* Offset in the dlist to various words, for pageflip or
378 /* Offset where the plane's dlist was last stored in the
379 * hardware at vc4_crtc_atomic_flush() time.
381 u32 __iomem
*hw_dlist
;
383 /* Clipped coordinates of the plane on the display. */
384 int crtc_x
, crtc_y
, crtc_w
, crtc_h
;
385 /* Clipped area being scanned from in the FB. */
388 u32 src_w
[2], src_h
[2];
390 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
391 enum vc4_scaling_mode x_scaling
[2], y_scaling
[2];
395 /* Offset to start scanning out from the start of the plane's
400 /* Our allocation in LBM for temporary storage during scaling. */
401 struct drm_mm_node lbm
;
403 /* Set when the plane has per-pixel alpha content or does not cover
404 * the entire screen. This is a hint to the CRTC that it might need
405 * to enable background color fill.
409 /* Mark the dlist as initialized. Useful to avoid initializing it twice
410 * when async update is not possible.
412 bool dlist_initialized
;
414 /* Load of this plane on the HVS block. The load is expressed in HVS
419 /* Memory bandwidth needed for this plane. This is expressed in
425 static inline struct vc4_plane_state
*
426 to_vc4_plane_state(struct drm_plane_state
*state
)
428 return container_of(state
, struct vc4_plane_state
, base
);
431 enum vc4_encoder_type
{
432 VC4_ENCODER_TYPE_NONE
,
433 VC4_ENCODER_TYPE_HDMI0
,
434 VC4_ENCODER_TYPE_HDMI1
,
435 VC4_ENCODER_TYPE_VEC
,
436 VC4_ENCODER_TYPE_DSI0
,
437 VC4_ENCODER_TYPE_DSI1
,
438 VC4_ENCODER_TYPE_SMI
,
439 VC4_ENCODER_TYPE_DPI
,
443 struct drm_encoder base
;
444 enum vc4_encoder_type type
;
447 void (*pre_crtc_configure
)(struct drm_encoder
*encoder
);
448 void (*pre_crtc_enable
)(struct drm_encoder
*encoder
);
449 void (*post_crtc_enable
)(struct drm_encoder
*encoder
);
451 void (*post_crtc_disable
)(struct drm_encoder
*encoder
);
452 void (*post_crtc_powerdown
)(struct drm_encoder
*encoder
);
455 static inline struct vc4_encoder
*
456 to_vc4_encoder(struct drm_encoder
*encoder
)
458 return container_of(encoder
, struct vc4_encoder
, base
);
461 struct vc4_crtc_data
{
462 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */
463 unsigned int hvs_available_channels
;
465 /* Which output of the HVS this pixelvalve sources from. */
470 struct vc4_crtc_data base
;
472 /* Depth of the PixelValve FIFO in bytes */
473 unsigned int fifo_depth
;
475 /* Number of pixels output per clock period */
478 enum vc4_encoder_type encoder_types
[4];
479 const char *debugfs_name
;
484 struct drm_crtc base
;
485 struct platform_device
*pdev
;
486 const struct vc4_crtc_data
*data
;
489 /* Timestamp at start of vblank irq - unaffected by lock delays. */
496 struct drm_pending_vblank_event
*event
;
498 struct debugfs_regset32 regset
;
501 static inline struct vc4_crtc
*
502 to_vc4_crtc(struct drm_crtc
*crtc
)
504 return container_of(crtc
, struct vc4_crtc
, base
);
507 static inline const struct vc4_crtc_data
*
508 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc
*crtc
)
513 static inline const struct vc4_pv_data
*
514 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc
*crtc
)
516 const struct vc4_crtc_data
*data
= vc4_crtc_to_vc4_crtc_data(crtc
);
518 return container_of(data
, struct vc4_pv_data
, base
);
521 struct vc4_crtc_state
{
522 struct drm_crtc_state base
;
523 /* Dlist area for this CRTC configuration. */
524 struct drm_mm_node mm
;
527 unsigned int assigned_channel
;
536 /* Transitional state below, only valid during atomic commits */
540 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
542 static inline struct vc4_crtc_state
*
543 to_vc4_crtc_state(struct drm_crtc_state
*crtc_state
)
545 return container_of(crtc_state
, struct vc4_crtc_state
, base
);
548 #define V3D_READ(offset) readl(vc4->v3d->regs + offset)
549 #define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
550 #define HVS_READ(offset) readl(vc4->hvs->regs + offset)
551 #define HVS_WRITE(offset, val) writel(val, vc4->hvs->regs + offset)
553 #define VC4_REG32(reg) { .name = #reg, .offset = reg }
555 struct vc4_exec_info
{
556 /* Sequence number for this bin/render job. */
559 /* Latest write_seqno of any BO that binning depends on. */
560 uint64_t bin_dep_seqno
;
562 struct dma_fence
*fence
;
564 /* Last current addresses the hardware was processing when the
565 * hangcheck timer checked on us.
567 uint32_t last_ct0ca
, last_ct1ca
;
569 /* Kernel-space copy of the ioctl arguments */
570 struct drm_vc4_submit_cl
*args
;
572 /* This is the array of BOs that were looked up at the start of exec.
573 * Command validation will use indices into this array.
575 struct drm_gem_cma_object
**bo
;
578 /* List of BOs that are being written by the RCL. Other than
579 * the binner temporary storage, this is all the BOs written
582 struct drm_gem_cma_object
*rcl_write_bo
[4];
583 uint32_t rcl_write_bo_count
;
585 /* Pointers for our position in vc4->job_list */
586 struct list_head head
;
588 /* List of other BOs used in the job that need to be released
589 * once the job is complete.
591 struct list_head unref_list
;
593 /* Current unvalidated indices into @bo loaded by the non-hardware
594 * VC4_PACKET_GEM_HANDLES.
596 uint32_t bo_index
[2];
598 /* This is the BO where we store the validated command lists, shader
599 * records, and uniforms.
601 struct drm_gem_cma_object
*exec_bo
;
604 * This tracks the per-shader-record state (packet 64) that
605 * determines the length of the shader record and the offset
606 * it's expected to be found at. It gets read in from the
609 struct vc4_shader_state
{
611 /* Maximum vertex index referenced by any primitive using this
617 /** How many shader states the user declared they were using. */
618 uint32_t shader_state_size
;
619 /** How many shader state records the validator has seen. */
620 uint32_t shader_state_count
;
622 bool found_tile_binning_mode_config_packet
;
623 bool found_start_tile_binning_packet
;
624 bool found_increment_semaphore_packet
;
626 uint8_t bin_tiles_x
, bin_tiles_y
;
627 /* Physical address of the start of the tile alloc array
628 * (where each tile's binned CL will start)
630 uint32_t tile_alloc_offset
;
631 /* Bitmask of which binner slots are freed when this job completes. */
635 * Computed addresses pointing into exec_bo where we start the
636 * bin thread (ct0) and render thread (ct1).
638 uint32_t ct0ca
, ct0ea
;
639 uint32_t ct1ca
, ct1ea
;
641 /* Pointer to the unvalidated bin CL (if present). */
644 /* Pointers to the shader recs. These paddr gets incremented as CL
645 * packets are relocated in validate_gl_shader_state, and the vaddrs
646 * (u and v) get incremented and size decremented as the shader recs
647 * themselves are validated.
651 uint32_t shader_rec_p
;
652 uint32_t shader_rec_size
;
654 /* Pointers to the uniform data. These pointers are incremented, and
655 * size decremented, as each batch of uniforms is uploaded.
660 uint32_t uniforms_size
;
662 /* Pointer to a performance monitor object if the user requested it,
665 struct vc4_perfmon
*perfmon
;
667 /* Whether the exec has taken a reference to the binner BO, which should
668 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
673 /* Per-open file private data. Any driver-specific resource that has to be
674 * released when the DRM file is closed should be placed here.
685 static inline struct vc4_exec_info
*
686 vc4_first_bin_job(struct vc4_dev
*vc4
)
688 return list_first_entry_or_null(&vc4
->bin_job_list
,
689 struct vc4_exec_info
, head
);
692 static inline struct vc4_exec_info
*
693 vc4_first_render_job(struct vc4_dev
*vc4
)
695 return list_first_entry_or_null(&vc4
->render_job_list
,
696 struct vc4_exec_info
, head
);
699 static inline struct vc4_exec_info
*
700 vc4_last_render_job(struct vc4_dev
*vc4
)
702 if (list_empty(&vc4
->render_job_list
))
704 return list_last_entry(&vc4
->render_job_list
,
705 struct vc4_exec_info
, head
);
709 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
712 * This will be used at draw time to relocate the reference to the texture
713 * contents in p0, and validate that the offset combined with
714 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
715 * Note that the hardware treats unprovided config parameters as 0, so not all
716 * of them need to be set up for every texure sample, and we'll store ~0 as
717 * the offset to mark the unused ones.
719 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
720 * Setup") for definitions of the texture parameters.
722 struct vc4_texture_sample_info
{
724 uint32_t p_offset
[4];
728 * struct vc4_validated_shader_info - information about validated shaders that
729 * needs to be used from command list validation.
731 * For a given shader, each time a shader state record references it, we need
732 * to verify that the shader doesn't read more uniforms than the shader state
733 * record's uniform BO pointer can provide, and we need to apply relocations
734 * and validate the shader state record's uniforms that define the texture
737 struct vc4_validated_shader_info
{
738 uint32_t uniforms_size
;
739 uint32_t uniforms_src_size
;
740 uint32_t num_texture_samples
;
741 struct vc4_texture_sample_info
*texture_samples
;
743 uint32_t num_uniform_addr_offsets
;
744 uint32_t *uniform_addr_offsets
;
750 * __wait_for - magic wait macro
752 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
753 * important that we check the condition again after having timed out, since the
754 * timeout could be due to preemption or similar and we've never had a chance to
755 * check the condition before the timeout.
757 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
758 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
759 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \
763 const bool expired__ = ktime_after(ktime_get_raw(), end__); \
765 /* Guarantee COND check prior to timeout */ \
772 ret__ = -ETIMEDOUT; \
775 usleep_range(wait__, wait__ * 2); \
776 if (wait__ < (Wmax)) \
782 #define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \
784 #define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000)
787 struct drm_gem_object
*vc4_create_object(struct drm_device
*dev
, size_t size
);
788 void vc4_free_object(struct drm_gem_object
*gem_obj
);
789 struct vc4_bo
*vc4_bo_create(struct drm_device
*dev
, size_t size
,
790 bool from_cache
, enum vc4_kernel_bo_type type
);
791 int vc4_dumb_create(struct drm_file
*file_priv
,
792 struct drm_device
*dev
,
793 struct drm_mode_create_dumb
*args
);
794 struct dma_buf
*vc4_prime_export(struct drm_gem_object
*obj
, int flags
);
795 int vc4_create_bo_ioctl(struct drm_device
*dev
, void *data
,
796 struct drm_file
*file_priv
);
797 int vc4_create_shader_bo_ioctl(struct drm_device
*dev
, void *data
,
798 struct drm_file
*file_priv
);
799 int vc4_mmap_bo_ioctl(struct drm_device
*dev
, void *data
,
800 struct drm_file
*file_priv
);
801 int vc4_set_tiling_ioctl(struct drm_device
*dev
, void *data
,
802 struct drm_file
*file_priv
);
803 int vc4_get_tiling_ioctl(struct drm_device
*dev
, void *data
,
804 struct drm_file
*file_priv
);
805 int vc4_get_hang_state_ioctl(struct drm_device
*dev
, void *data
,
806 struct drm_file
*file_priv
);
807 int vc4_label_bo_ioctl(struct drm_device
*dev
, void *data
,
808 struct drm_file
*file_priv
);
809 int vc4_mmap(struct file
*filp
, struct vm_area_struct
*vma
);
810 int vc4_prime_mmap(struct drm_gem_object
*obj
, struct vm_area_struct
*vma
);
811 struct drm_gem_object
*vc4_prime_import_sg_table(struct drm_device
*dev
,
812 struct dma_buf_attachment
*attach
,
813 struct sg_table
*sgt
);
814 int vc4_prime_vmap(struct drm_gem_object
*obj
, struct dma_buf_map
*map
);
815 int vc4_bo_cache_init(struct drm_device
*dev
);
816 int vc4_bo_inc_usecnt(struct vc4_bo
*bo
);
817 void vc4_bo_dec_usecnt(struct vc4_bo
*bo
);
818 void vc4_bo_add_to_purgeable_pool(struct vc4_bo
*bo
);
819 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo
*bo
);
822 extern struct platform_driver vc4_crtc_driver
;
823 int vc4_crtc_disable_at_boot(struct drm_crtc
*crtc
);
824 int vc4_crtc_init(struct drm_device
*drm
, struct vc4_crtc
*vc4_crtc
,
825 const struct drm_crtc_funcs
*crtc_funcs
,
826 const struct drm_crtc_helper_funcs
*crtc_helper_funcs
);
827 void vc4_crtc_destroy(struct drm_crtc
*crtc
);
828 int vc4_page_flip(struct drm_crtc
*crtc
,
829 struct drm_framebuffer
*fb
,
830 struct drm_pending_vblank_event
*event
,
832 struct drm_modeset_acquire_ctx
*ctx
);
833 struct drm_crtc_state
*vc4_crtc_duplicate_state(struct drm_crtc
*crtc
);
834 void vc4_crtc_destroy_state(struct drm_crtc
*crtc
,
835 struct drm_crtc_state
*state
);
836 void vc4_crtc_reset(struct drm_crtc
*crtc
);
837 void vc4_crtc_handle_vblank(struct vc4_crtc
*crtc
);
838 void vc4_crtc_get_margins(struct drm_crtc_state
*state
,
839 unsigned int *right
, unsigned int *left
,
840 unsigned int *top
, unsigned int *bottom
);
843 void vc4_debugfs_init(struct drm_minor
*minor
);
844 #ifdef CONFIG_DEBUG_FS
845 void vc4_debugfs_add_file(struct drm_device
*drm
,
846 const char *filename
,
847 int (*show
)(struct seq_file
*, void*),
849 void vc4_debugfs_add_regset32(struct drm_device
*drm
,
850 const char *filename
,
851 struct debugfs_regset32
*regset
);
853 static inline void vc4_debugfs_add_file(struct drm_device
*drm
,
854 const char *filename
,
855 int (*show
)(struct seq_file
*, void*),
860 static inline void vc4_debugfs_add_regset32(struct drm_device
*drm
,
861 const char *filename
,
862 struct debugfs_regset32
*regset
)
868 void __iomem
*vc4_ioremap_regs(struct platform_device
*dev
, int index
);
871 extern struct platform_driver vc4_dpi_driver
;
874 extern struct platform_driver vc4_dsi_driver
;
877 extern const struct dma_fence_ops vc4_fence_ops
;
880 int vc4_gem_init(struct drm_device
*dev
);
881 int vc4_submit_cl_ioctl(struct drm_device
*dev
, void *data
,
882 struct drm_file
*file_priv
);
883 int vc4_wait_seqno_ioctl(struct drm_device
*dev
, void *data
,
884 struct drm_file
*file_priv
);
885 int vc4_wait_bo_ioctl(struct drm_device
*dev
, void *data
,
886 struct drm_file
*file_priv
);
887 void vc4_submit_next_bin_job(struct drm_device
*dev
);
888 void vc4_submit_next_render_job(struct drm_device
*dev
);
889 void vc4_move_job_to_render(struct drm_device
*dev
, struct vc4_exec_info
*exec
);
890 int vc4_wait_for_seqno(struct drm_device
*dev
, uint64_t seqno
,
891 uint64_t timeout_ns
, bool interruptible
);
892 void vc4_job_handle_completed(struct vc4_dev
*vc4
);
893 int vc4_queue_seqno_cb(struct drm_device
*dev
,
894 struct vc4_seqno_cb
*cb
, uint64_t seqno
,
895 void (*func
)(struct vc4_seqno_cb
*cb
));
896 int vc4_gem_madvise_ioctl(struct drm_device
*dev
, void *data
,
897 struct drm_file
*file_priv
);
900 extern struct platform_driver vc4_hdmi_driver
;
903 extern struct platform_driver vc4_vec_driver
;
906 extern struct platform_driver vc4_txp_driver
;
909 irqreturn_t
vc4_irq(int irq
, void *arg
);
910 void vc4_irq_preinstall(struct drm_device
*dev
);
911 int vc4_irq_postinstall(struct drm_device
*dev
);
912 void vc4_irq_uninstall(struct drm_device
*dev
);
913 void vc4_irq_reset(struct drm_device
*dev
);
916 extern struct platform_driver vc4_hvs_driver
;
917 void vc4_hvs_stop_channel(struct drm_device
*dev
, unsigned int output
);
918 int vc4_hvs_get_fifo_from_output(struct drm_device
*dev
, unsigned int output
);
919 int vc4_hvs_atomic_check(struct drm_crtc
*crtc
, struct drm_crtc_state
*state
);
920 void vc4_hvs_atomic_enable(struct drm_crtc
*crtc
, struct drm_crtc_state
*old_state
);
921 void vc4_hvs_atomic_disable(struct drm_crtc
*crtc
, struct drm_crtc_state
*old_state
);
922 void vc4_hvs_atomic_flush(struct drm_crtc
*crtc
,
923 struct drm_atomic_state
*state
);
924 void vc4_hvs_dump_state(struct drm_device
*dev
);
925 void vc4_hvs_unmask_underrun(struct drm_device
*dev
, int channel
);
926 void vc4_hvs_mask_underrun(struct drm_device
*dev
, int channel
);
929 int vc4_kms_load(struct drm_device
*dev
);
932 struct drm_plane
*vc4_plane_init(struct drm_device
*dev
,
933 enum drm_plane_type type
);
934 int vc4_plane_create_additional_planes(struct drm_device
*dev
);
935 u32
vc4_plane_write_dlist(struct drm_plane
*plane
, u32 __iomem
*dlist
);
936 u32
vc4_plane_dlist_size(const struct drm_plane_state
*state
);
937 void vc4_plane_async_set_fb(struct drm_plane
*plane
,
938 struct drm_framebuffer
*fb
);
941 extern struct platform_driver vc4_v3d_driver
;
942 extern const struct of_device_id vc4_v3d_dt_match
[];
943 int vc4_v3d_get_bin_slot(struct vc4_dev
*vc4
);
944 int vc4_v3d_bin_bo_get(struct vc4_dev
*vc4
, bool *used
);
945 void vc4_v3d_bin_bo_put(struct vc4_dev
*vc4
);
946 int vc4_v3d_pm_get(struct vc4_dev
*vc4
);
947 void vc4_v3d_pm_put(struct vc4_dev
*vc4
);
951 vc4_validate_bin_cl(struct drm_device
*dev
,
954 struct vc4_exec_info
*exec
);
957 vc4_validate_shader_recs(struct drm_device
*dev
, struct vc4_exec_info
*exec
);
959 struct drm_gem_cma_object
*vc4_use_bo(struct vc4_exec_info
*exec
,
962 int vc4_get_rcl(struct drm_device
*dev
, struct vc4_exec_info
*exec
);
964 bool vc4_check_tex_size(struct vc4_exec_info
*exec
,
965 struct drm_gem_cma_object
*fbo
,
966 uint32_t offset
, uint8_t tiling_format
,
967 uint32_t width
, uint32_t height
, uint8_t cpp
);
969 /* vc4_validate_shader.c */
970 struct vc4_validated_shader_info
*
971 vc4_validate_shader(struct drm_gem_cma_object
*shader_obj
);
974 void vc4_perfmon_get(struct vc4_perfmon
*perfmon
);
975 void vc4_perfmon_put(struct vc4_perfmon
*perfmon
);
976 void vc4_perfmon_start(struct vc4_dev
*vc4
, struct vc4_perfmon
*perfmon
);
977 void vc4_perfmon_stop(struct vc4_dev
*vc4
, struct vc4_perfmon
*perfmon
,
979 struct vc4_perfmon
*vc4_perfmon_find(struct vc4_file
*vc4file
, int id
);
980 void vc4_perfmon_open_file(struct vc4_file
*vc4file
);
981 void vc4_perfmon_close_file(struct vc4_file
*vc4file
);
982 int vc4_perfmon_create_ioctl(struct drm_device
*dev
, void *data
,
983 struct drm_file
*file_priv
);
984 int vc4_perfmon_destroy_ioctl(struct drm_device
*dev
, void *data
,
985 struct drm_file
*file_priv
);
986 int vc4_perfmon_get_values_ioctl(struct drm_device
*dev
, void *data
,
987 struct drm_file
*file_priv
);
989 #endif /* _VC4_DRV_H_ */