1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
27 #include "vmwgfx_drv.h"
28 #include "vmwgfx_resource_priv.h"
29 #include "vmwgfx_so.h"
30 #include "vmwgfx_binding.h"
33 * The currently only reason we need to keep track of views is that if we
34 * destroy a hardware surface, all views pointing to it must also be destroyed,
35 * otherwise the device will error.
36 * So in particuar if a surface is evicted, we must destroy all views pointing
37 * to it, and all context bindings of that view. Similarly we must restore
38 * the view bindings, views and surfaces pointed to by the views when a
39 * context is referenced in the command stream.
43 * struct vmw_view - view metadata
45 * @res: The struct vmw_resource we derive from
46 * @ctx: Non-refcounted pointer to the context this view belongs to.
47 * @srf: Refcounted pointer to the surface pointed to by this view.
48 * @cotable: Refcounted pointer to the cotable holding this view.
49 * @srf_head: List head for the surface-to-view list.
50 * @cotable_head: List head for the cotable-to_view list.
51 * @view_type: View type.
52 * @view_id: User-space per context view id. Currently used also as per
53 * context device view id.
54 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
56 * @committed: Whether the view is actually created or pending creation at the
58 * @cmd: The SVGA3D define view command copied from the command stream.
62 struct vmw_resource res
;
63 struct vmw_resource
*ctx
; /* Immutable */
64 struct vmw_resource
*srf
; /* Immutable */
65 struct vmw_resource
*cotable
; /* Immutable */
66 struct list_head srf_head
; /* Protected by binding_mutex */
67 struct list_head cotable_head
; /* Protected by binding_mutex */
68 unsigned view_type
; /* Immutable */
69 unsigned view_id
; /* Immutable */
70 u32 cmd_size
; /* Immutable */
71 bool committed
; /* Protected by binding_mutex */
72 u32 cmd
[1]; /* Immutable */
75 static int vmw_view_create(struct vmw_resource
*res
);
76 static int vmw_view_destroy(struct vmw_resource
*res
);
77 static void vmw_hw_view_destroy(struct vmw_resource
*res
);
78 static void vmw_view_commit_notify(struct vmw_resource
*res
,
79 enum vmw_cmdbuf_res_state state
);
81 static const struct vmw_res_func vmw_view_func
= {
82 .res_type
= vmw_res_view
,
83 .needs_backup
= false,
85 .type_name
= "DX view",
86 .backup_placement
= NULL
,
87 .create
= vmw_view_create
,
88 .commit_notify
= vmw_view_commit_notify
,
92 * struct vmw_view - view define command body stub
94 * @view_id: The device id of the view being defined
95 * @sid: The surface id of the view being defined
97 * This generic struct is used by the code to change @view_id and @sid of a
98 * saved view define command.
100 struct vmw_view_define
{
106 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
108 * @res: Pointer to the resource to convert.
110 * Returns a pointer to a struct vmw_view.
112 static struct vmw_view
*vmw_view(struct vmw_resource
*res
)
114 return container_of(res
, struct vmw_view
, res
);
118 * vmw_view_commit_notify - Notify that a view operation has been committed to
119 * hardware from a user-supplied command stream.
121 * @res: Pointer to the view resource.
122 * @state: Indicating whether a creation or removal has been committed.
125 static void vmw_view_commit_notify(struct vmw_resource
*res
,
126 enum vmw_cmdbuf_res_state state
)
128 struct vmw_view
*view
= vmw_view(res
);
129 struct vmw_private
*dev_priv
= res
->dev_priv
;
131 mutex_lock(&dev_priv
->binding_mutex
);
132 if (state
== VMW_CMDBUF_RES_ADD
) {
133 struct vmw_surface
*srf
= vmw_res_to_srf(view
->srf
);
135 list_add_tail(&view
->srf_head
, &srf
->view_list
);
136 vmw_cotable_add_resource(view
->cotable
, &view
->cotable_head
);
137 view
->committed
= true;
138 res
->id
= view
->view_id
;
141 list_del_init(&view
->cotable_head
);
142 list_del_init(&view
->srf_head
);
143 view
->committed
= false;
146 mutex_unlock(&dev_priv
->binding_mutex
);
150 * vmw_view_create - Create a hardware view.
152 * @res: Pointer to the view resource.
154 * Create a hardware view. Typically used if that view has previously been
155 * destroyed by an eviction operation.
157 static int vmw_view_create(struct vmw_resource
*res
)
159 struct vmw_view
*view
= vmw_view(res
);
160 struct vmw_surface
*srf
= vmw_res_to_srf(view
->srf
);
161 struct vmw_private
*dev_priv
= res
->dev_priv
;
163 SVGA3dCmdHeader header
;
164 struct vmw_view_define body
;
167 mutex_lock(&dev_priv
->binding_mutex
);
168 if (!view
->committed
) {
169 mutex_unlock(&dev_priv
->binding_mutex
);
173 cmd
= VMW_FIFO_RESERVE_DX(res
->dev_priv
, view
->cmd_size
, view
->ctx
->id
);
175 mutex_unlock(&dev_priv
->binding_mutex
);
179 memcpy(cmd
, &view
->cmd
, view
->cmd_size
);
180 WARN_ON(cmd
->body
.view_id
!= view
->view_id
);
181 /* Sid may have changed due to surface eviction. */
182 WARN_ON(view
->srf
->id
== SVGA3D_INVALID_ID
);
183 cmd
->body
.sid
= view
->srf
->id
;
184 vmw_fifo_commit(res
->dev_priv
, view
->cmd_size
);
185 res
->id
= view
->view_id
;
186 list_add_tail(&view
->srf_head
, &srf
->view_list
);
187 vmw_cotable_add_resource(view
->cotable
, &view
->cotable_head
);
188 mutex_unlock(&dev_priv
->binding_mutex
);
194 * vmw_view_destroy - Destroy a hardware view.
196 * @res: Pointer to the view resource.
198 * Destroy a hardware view. Typically used on unexpected termination of the
199 * owning process or if the surface the view is pointing to is destroyed.
201 static int vmw_view_destroy(struct vmw_resource
*res
)
203 struct vmw_private
*dev_priv
= res
->dev_priv
;
204 struct vmw_view
*view
= vmw_view(res
);
206 SVGA3dCmdHeader header
;
207 union vmw_view_destroy body
;
210 lockdep_assert_held_once(&dev_priv
->binding_mutex
);
211 vmw_binding_res_list_scrub(&res
->binding_head
);
213 if (!view
->committed
|| res
->id
== -1)
216 cmd
= VMW_FIFO_RESERVE_DX(dev_priv
, sizeof(*cmd
), view
->ctx
->id
);
220 cmd
->header
.id
= vmw_view_destroy_cmds
[view
->view_type
];
221 cmd
->header
.size
= sizeof(cmd
->body
);
222 cmd
->body
.view_id
= view
->view_id
;
223 vmw_fifo_commit(dev_priv
, sizeof(*cmd
));
225 list_del_init(&view
->cotable_head
);
226 list_del_init(&view
->srf_head
);
232 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
234 * @res: Pointer to the view resource.
236 * Destroy a hardware view if it's still present.
238 static void vmw_hw_view_destroy(struct vmw_resource
*res
)
240 struct vmw_private
*dev_priv
= res
->dev_priv
;
242 mutex_lock(&dev_priv
->binding_mutex
);
243 WARN_ON(vmw_view_destroy(res
));
245 mutex_unlock(&dev_priv
->binding_mutex
);
249 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
251 * @user_key: The user-space id used for the view.
252 * @view_type: The view type.
254 * Destroy a hardware view if it's still present.
256 static u32
vmw_view_key(u32 user_key
, enum vmw_view_type view_type
)
258 return user_key
| (view_type
<< 20);
262 * vmw_view_id_ok - Basic view id and type range checks.
264 * @user_key: The user-space id used for the view.
265 * @view_type: The view type.
267 * Checks that the view id and type (typically provided by user-space) is
270 static bool vmw_view_id_ok(u32 user_key
, enum vmw_view_type view_type
)
272 return (user_key
< SVGA_COTABLE_MAX_IDS
&&
273 view_type
< vmw_view_max
);
277 * vmw_view_res_free - resource res_free callback for view resources
279 * @res: Pointer to a struct vmw_resource
281 * Frees memory and memory accounting held by a struct vmw_view.
283 static void vmw_view_res_free(struct vmw_resource
*res
)
285 struct vmw_view
*view
= vmw_view(res
);
286 size_t size
= offsetof(struct vmw_view
, cmd
) + view
->cmd_size
;
287 struct vmw_private
*dev_priv
= res
->dev_priv
;
289 vmw_resource_unreference(&view
->cotable
);
290 vmw_resource_unreference(&view
->srf
);
291 kfree_rcu(view
, rcu
);
292 ttm_mem_global_free(vmw_mem_glob(dev_priv
), size
);
296 * vmw_view_add - Create a view resource and stage it for addition
297 * as a command buffer managed resource.
299 * @man: Pointer to the compat shader manager identifying the shader namespace.
300 * @ctx: Pointer to a struct vmw_resource identifying the active context.
301 * @srf: Pointer to a struct vmw_resource identifying the surface the view
303 * @view_type: The view type deduced from the view create command.
304 * @user_key: The key that is used to identify the shader. The key is
305 * unique to the view type and to the context.
306 * @cmd: Pointer to the view create command in the command stream.
307 * @cmd_size: Size of the view create command in the command stream.
308 * @list: Caller's list of staged command buffer resource actions.
310 int vmw_view_add(struct vmw_cmdbuf_res_manager
*man
,
311 struct vmw_resource
*ctx
,
312 struct vmw_resource
*srf
,
313 enum vmw_view_type view_type
,
317 struct list_head
*list
)
319 static const size_t vmw_view_define_sizes
[] = {
320 [vmw_view_sr
] = sizeof(SVGA3dCmdDXDefineShaderResourceView
),
321 [vmw_view_rt
] = sizeof(SVGA3dCmdDXDefineRenderTargetView
),
322 [vmw_view_ds
] = sizeof(SVGA3dCmdDXDefineDepthStencilView
),
323 [vmw_view_ua
] = sizeof(SVGA3dCmdDXDefineUAView
)
326 struct vmw_private
*dev_priv
= ctx
->dev_priv
;
327 struct vmw_resource
*res
;
328 struct vmw_view
*view
;
329 struct ttm_operation_ctx ttm_opt_ctx
= {
330 .interruptible
= true,
336 if (cmd_size
!= vmw_view_define_sizes
[view_type
] +
337 sizeof(SVGA3dCmdHeader
)) {
338 VMW_DEBUG_USER("Illegal view create command size.\n");
342 if (!vmw_view_id_ok(user_key
, view_type
)) {
343 VMW_DEBUG_USER("Illegal view add view id.\n");
347 size
= offsetof(struct vmw_view
, cmd
) + cmd_size
;
349 ret
= ttm_mem_global_alloc(vmw_mem_glob(dev_priv
), size
, &ttm_opt_ctx
);
351 if (ret
!= -ERESTARTSYS
)
352 DRM_ERROR("Out of graphics memory for view creation\n");
356 view
= kmalloc(size
, GFP_KERNEL
);
358 ttm_mem_global_free(vmw_mem_glob(dev_priv
), size
);
364 view
->srf
= vmw_resource_reference(srf
);
365 view
->cotable
= vmw_resource_reference
366 (vmw_context_cotable(ctx
, vmw_view_cotables
[view_type
]));
367 view
->view_type
= view_type
;
368 view
->view_id
= user_key
;
369 view
->cmd_size
= cmd_size
;
370 view
->committed
= false;
371 INIT_LIST_HEAD(&view
->srf_head
);
372 INIT_LIST_HEAD(&view
->cotable_head
);
373 memcpy(&view
->cmd
, cmd
, cmd_size
);
374 ret
= vmw_resource_init(dev_priv
, res
, true,
375 vmw_view_res_free
, &vmw_view_func
);
377 goto out_resource_init
;
379 ret
= vmw_cmdbuf_res_add(man
, vmw_cmdbuf_res_view
,
380 vmw_view_key(user_key
, view_type
),
383 goto out_resource_init
;
385 res
->id
= view
->view_id
;
386 res
->hw_destroy
= vmw_hw_view_destroy
;
389 vmw_resource_unreference(&res
);
395 * vmw_view_remove - Stage a view for removal.
397 * @man: Pointer to the view manager identifying the shader namespace.
398 * @user_key: The key that is used to identify the view. The key is
399 * unique to the view type.
400 * @view_type: View type
401 * @list: Caller's list of staged command buffer resource actions.
402 * @res_p: If the resource is in an already committed state, points to the
403 * struct vmw_resource on successful return. The pointer will be
406 int vmw_view_remove(struct vmw_cmdbuf_res_manager
*man
,
407 u32 user_key
, enum vmw_view_type view_type
,
408 struct list_head
*list
,
409 struct vmw_resource
**res_p
)
411 if (!vmw_view_id_ok(user_key
, view_type
)) {
412 VMW_DEBUG_USER("Illegal view remove view id.\n");
416 return vmw_cmdbuf_res_remove(man
, vmw_cmdbuf_res_view
,
417 vmw_view_key(user_key
, view_type
),
422 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
424 * @dev_priv: Pointer to a device private struct.
425 * @list: List of views belonging to a cotable.
426 * @readback: Unused. Needed for function interface only.
428 * This function evicts all views belonging to a cotable.
429 * It must be called with the binding_mutex held, and the caller must hold
430 * a reference to the view resource. This is typically called before the
431 * cotable is paged out.
433 void vmw_view_cotable_list_destroy(struct vmw_private
*dev_priv
,
434 struct list_head
*list
,
437 struct vmw_view
*entry
, *next
;
439 lockdep_assert_held_once(&dev_priv
->binding_mutex
);
441 list_for_each_entry_safe(entry
, next
, list
, cotable_head
)
442 WARN_ON(vmw_view_destroy(&entry
->res
));
446 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
448 * @dev_priv: Pointer to a device private struct.
449 * @list: List of views pointing to a surface.
451 * This function evicts all views pointing to a surface. This is typically
452 * called before the surface is evicted.
454 void vmw_view_surface_list_destroy(struct vmw_private
*dev_priv
,
455 struct list_head
*list
)
457 struct vmw_view
*entry
, *next
;
459 lockdep_assert_held_once(&dev_priv
->binding_mutex
);
461 list_for_each_entry_safe(entry
, next
, list
, srf_head
)
462 WARN_ON(vmw_view_destroy(&entry
->res
));
466 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
469 * @res: pointer to a view resource.
471 * Note that the view itself is holding a reference, so as long
472 * the view resource is alive, the surface resource will be.
474 struct vmw_resource
*vmw_view_srf(struct vmw_resource
*res
)
476 return vmw_view(res
)->srf
;
480 * vmw_view_lookup - Look up a view.
482 * @man: The context's cmdbuf ref manager.
483 * @view_type: The view type.
484 * @user_key: The view user id.
486 * returns a refcounted pointer to a view or an error pointer if not found.
488 struct vmw_resource
*vmw_view_lookup(struct vmw_cmdbuf_res_manager
*man
,
489 enum vmw_view_type view_type
,
492 return vmw_cmdbuf_res_lookup(man
, vmw_cmdbuf_res_view
,
493 vmw_view_key(user_key
, view_type
));
497 * vmw_view_dirtying - Return whether a view type is dirtying its resource
498 * @res: Pointer to the view
500 * Each time a resource is put on the validation list as the result of a
501 * view pointing to it, we need to determine whether that resource will
502 * be dirtied (written to by the GPU) as a result of the corresponding
503 * GPU operation. Currently only rendertarget-, depth-stencil and unordered
504 * access views are capable of dirtying its resource.
506 * Return: Whether the view type of @res dirties the resource it points to.
508 u32
vmw_view_dirtying(struct vmw_resource
*res
)
510 static u32 view_is_dirtying
[vmw_view_max
] = {
511 [vmw_view_rt
] = VMW_RES_DIRTY_SET
,
512 [vmw_view_ds
] = VMW_RES_DIRTY_SET
,
513 [vmw_view_ua
] = VMW_RES_DIRTY_SET
,
516 /* Update this function as we add more view types */
517 BUILD_BUG_ON(vmw_view_max
!= 4);
518 return view_is_dirtying
[vmw_view(res
)->view_type
];
521 const u32 vmw_view_destroy_cmds
[] = {
522 [vmw_view_sr
] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW
,
523 [vmw_view_rt
] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW
,
524 [vmw_view_ds
] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW
,
525 [vmw_view_ua
] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW
,
528 const SVGACOTableType vmw_view_cotables
[] = {
529 [vmw_view_sr
] = SVGA_COTABLE_SRVIEW
,
530 [vmw_view_rt
] = SVGA_COTABLE_RTVIEW
,
531 [vmw_view_ds
] = SVGA_COTABLE_DSVIEW
,
532 [vmw_view_ua
] = SVGA_COTABLE_UAVIEW
,
535 const SVGACOTableType vmw_so_cotables
[] = {
536 [vmw_so_el
] = SVGA_COTABLE_ELEMENTLAYOUT
,
537 [vmw_so_bs
] = SVGA_COTABLE_BLENDSTATE
,
538 [vmw_so_ds
] = SVGA_COTABLE_DEPTHSTENCIL
,
539 [vmw_so_rs
] = SVGA_COTABLE_RASTERIZERSTATE
,
540 [vmw_so_ss
] = SVGA_COTABLE_SAMPLER
,
541 [vmw_so_so
] = SVGA_COTABLE_STREAMOUTPUT
545 /* To remove unused function warning */
546 static void vmw_so_build_asserts(void) __attribute__((used
));
550 * This function is unused at run-time, and only used to dump various build
551 * asserts important for code optimization assumptions.
553 static void vmw_so_build_asserts(void)
555 /* Assert that our vmw_view_cmd_to_type() function is correct. */
556 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW
!=
557 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW
+ 1);
558 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW
!=
559 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW
+ 2);
560 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW
!=
561 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW
+ 3);
562 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW
!=
563 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW
+ 4);
564 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW
!=
565 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW
+ 5);
567 /* Assert that our "one body fits all" assumption is valid */
568 BUILD_BUG_ON(sizeof(union vmw_view_destroy
) != sizeof(u32
));
570 /* Assert that the view key space can hold all view ids. */
571 BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS
>= ((1 << 20) - 1));
574 * Assert that the offset of sid in all view define commands
575 * is what we assume it to be.
577 BUILD_BUG_ON(offsetof(struct vmw_view_define
, sid
) !=
578 offsetof(SVGA3dCmdDXDefineShaderResourceView
, sid
));
579 BUILD_BUG_ON(offsetof(struct vmw_view_define
, sid
) !=
580 offsetof(SVGA3dCmdDXDefineRenderTargetView
, sid
));
581 BUILD_BUG_ON(offsetof(struct vmw_view_define
, sid
) !=
582 offsetof(SVGA3dCmdDXDefineDepthStencilView
, sid
));