1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 #ifndef __HID_WIIMOTE_H
3 #define __HID_WIIMOTE_H
6 * HID driver for Nintendo Wii / Wii U peripherals
7 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
13 #include <linux/completion.h>
14 #include <linux/device.h>
15 #include <linux/hid.h>
16 #include <linux/input.h>
17 #include <linux/leds.h>
18 #include <linux/module.h>
19 #include <linux/mutex.h>
20 #include <linux/power_supply.h>
21 #include <linux/spinlock.h>
22 #include <linux/timer.h>
24 #define WIIMOTE_NAME "Nintendo Wii Remote"
25 #define WIIMOTE_BUFSIZE 32
27 #define WIIPROTO_FLAG_LED1 0x01
28 #define WIIPROTO_FLAG_LED2 0x02
29 #define WIIPROTO_FLAG_LED3 0x04
30 #define WIIPROTO_FLAG_LED4 0x08
31 #define WIIPROTO_FLAG_RUMBLE 0x10
32 #define WIIPROTO_FLAG_ACCEL 0x20
33 #define WIIPROTO_FLAG_IR_BASIC 0x40
34 #define WIIPROTO_FLAG_IR_EXT 0x80
35 #define WIIPROTO_FLAG_IR_FULL 0xc0 /* IR_BASIC | IR_EXT */
36 #define WIIPROTO_FLAG_EXT_PLUGGED 0x0100
37 #define WIIPROTO_FLAG_EXT_USED 0x0200
38 #define WIIPROTO_FLAG_EXT_ACTIVE 0x0400
39 #define WIIPROTO_FLAG_MP_PLUGGED 0x0800
40 #define WIIPROTO_FLAG_MP_USED 0x1000
41 #define WIIPROTO_FLAG_MP_ACTIVE 0x2000
42 #define WIIPROTO_FLAG_EXITING 0x4000
43 #define WIIPROTO_FLAG_DRM_LOCKED 0x8000
44 #define WIIPROTO_FLAG_BUILTIN_MP 0x010000
45 #define WIIPROTO_FLAG_NO_MP 0x020000
46 #define WIIPROTO_FLAG_PRO_CALIB_DONE 0x040000
48 #define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
49 WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
50 #define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
51 WIIPROTO_FLAG_IR_FULL)
53 /* return flag for led \num */
54 #define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
71 enum wiimote_devtype
{
77 WIIMOTE_DEV_BALANCE_BOARD
,
78 WIIMOTE_DEV_PRO_CONTROLLER
,
82 enum wiimote_exttype
{
86 WIIMOTE_EXT_CLASSIC_CONTROLLER
,
87 WIIMOTE_EXT_BALANCE_BOARD
,
88 WIIMOTE_EXT_PRO_CONTROLLER
,
98 WIIMOTE_MP_PASSTHROUGH_NUNCHUK
,
99 WIIMOTE_MP_PASSTHROUGH_CLASSIC
,
103 __u8 data
[HID_MAX_BUFFER_SIZE
];
107 struct wiimote_queue
{
109 struct work_struct worker
;
112 struct wiimote_buf outq
[WIIMOTE_BUFSIZE
];
115 struct wiimote_state
{
124 /* synchronous cmd requests */
126 struct completion ready
;
130 /* results of synchronous requests */
136 /* calibration/cache data */
137 __u16 calib_bboard
[4][3];
138 __s16 calib_pro_sticks
[4];
139 __u8 pressure_drums
[7];
143 struct wiimote_data
{
144 struct hid_device
*hdev
;
145 struct input_dev
*input
;
146 struct work_struct rumble_worker
;
147 struct led_classdev
*leds
[4];
148 struct input_dev
*accel
;
149 struct input_dev
*ir
;
150 struct power_supply
*battery
;
151 struct power_supply_desc battery_desc
;
152 struct input_dev
*mp
;
153 struct timer_list timer
;
154 struct wiimote_debug
*debug
;
157 struct input_dev
*input
;
160 struct wiimote_queue queue
;
161 struct wiimote_state state
;
162 struct work_struct init_worker
;
165 extern bool wiimote_dpad_as_analog
;
167 /* wiimote modules */
182 WIIMOD_NULL
= WIIMOD_NUM
,
185 #define WIIMOD_FLAG_INPUT 0x0001
186 #define WIIMOD_FLAG_EXT8 0x0002
187 #define WIIMOD_FLAG_EXT16 0x0004
192 int (*probe
) (const struct wiimod_ops
*ops
,
193 struct wiimote_data
*wdata
);
194 void (*remove
) (const struct wiimod_ops
*ops
,
195 struct wiimote_data
*wdata
);
197 void (*in_keys
) (struct wiimote_data
*wdata
, const __u8
*keys
);
198 void (*in_accel
) (struct wiimote_data
*wdata
, const __u8
*accel
);
199 void (*in_ir
) (struct wiimote_data
*wdata
, const __u8
*ir
, bool packed
,
201 void (*in_mp
) (struct wiimote_data
*wdata
, const __u8
*mp
);
202 void (*in_ext
) (struct wiimote_data
*wdata
, const __u8
*ext
);
205 extern const struct wiimod_ops
*wiimod_table
[WIIMOD_NUM
];
206 extern const struct wiimod_ops
*wiimod_ext_table
[WIIMOTE_EXT_NUM
];
207 extern const struct wiimod_ops wiimod_mp
;
209 /* wiimote requests */
212 WIIPROTO_REQ_NULL
= 0x0,
213 WIIPROTO_REQ_RUMBLE
= 0x10,
214 WIIPROTO_REQ_LED
= 0x11,
215 WIIPROTO_REQ_DRM
= 0x12,
216 WIIPROTO_REQ_IR1
= 0x13,
217 WIIPROTO_REQ_SREQ
= 0x15,
218 WIIPROTO_REQ_WMEM
= 0x16,
219 WIIPROTO_REQ_RMEM
= 0x17,
220 WIIPROTO_REQ_IR2
= 0x1a,
221 WIIPROTO_REQ_STATUS
= 0x20,
222 WIIPROTO_REQ_DATA
= 0x21,
223 WIIPROTO_REQ_RETURN
= 0x22,
226 WIIPROTO_REQ_DRM_K
= 0x30,
228 /* DRM_KA: BB*2 AA*3 */
229 WIIPROTO_REQ_DRM_KA
= 0x31,
231 /* DRM_KE: BB*2 EE*8 */
232 WIIPROTO_REQ_DRM_KE
= 0x32,
234 /* DRM_KAI: BB*2 AA*3 II*12 */
235 WIIPROTO_REQ_DRM_KAI
= 0x33,
237 /* DRM_KEE: BB*2 EE*19 */
238 WIIPROTO_REQ_DRM_KEE
= 0x34,
240 /* DRM_KAE: BB*2 AA*3 EE*16 */
241 WIIPROTO_REQ_DRM_KAE
= 0x35,
243 /* DRM_KIE: BB*2 II*10 EE*9 */
244 WIIPROTO_REQ_DRM_KIE
= 0x36,
246 /* DRM_KAIE: BB*2 AA*3 II*10 EE*6 */
247 WIIPROTO_REQ_DRM_KAIE
= 0x37,
250 WIIPROTO_REQ_DRM_E
= 0x3d,
252 /* DRM_SKAI1: BB*2 AA*1 II*18 */
253 WIIPROTO_REQ_DRM_SKAI1
= 0x3e,
255 /* DRM_SKAI2: BB*2 AA*1 II*18 */
256 WIIPROTO_REQ_DRM_SKAI2
= 0x3f,
261 #define dev_to_wii(pdev) hid_get_drvdata(to_hid_device(pdev))
263 void __wiimote_schedule(struct wiimote_data
*wdata
);
265 extern void wiiproto_req_drm(struct wiimote_data
*wdata
, __u8 drm
);
266 extern void wiiproto_req_rumble(struct wiimote_data
*wdata
, __u8 rumble
);
267 extern void wiiproto_req_leds(struct wiimote_data
*wdata
, int leds
);
268 extern void wiiproto_req_status(struct wiimote_data
*wdata
);
269 extern void wiiproto_req_accel(struct wiimote_data
*wdata
, __u8 accel
);
270 extern void wiiproto_req_ir1(struct wiimote_data
*wdata
, __u8 flags
);
271 extern void wiiproto_req_ir2(struct wiimote_data
*wdata
, __u8 flags
);
272 extern int wiimote_cmd_write(struct wiimote_data
*wdata
, __u32 offset
,
273 const __u8
*wmem
, __u8 size
);
274 extern ssize_t
wiimote_cmd_read(struct wiimote_data
*wdata
, __u32 offset
,
275 __u8
*rmem
, __u8 size
);
277 #define wiiproto_req_rreg(wdata, os, sz) \
278 wiiproto_req_rmem((wdata), false, (os), (sz))
279 #define wiiproto_req_reeprom(wdata, os, sz) \
280 wiiproto_req_rmem((wdata), true, (os), (sz))
281 extern void wiiproto_req_rmem(struct wiimote_data
*wdata
, bool eeprom
,
282 __u32 offset
, __u16 size
);
284 #ifdef CONFIG_DEBUG_FS
286 extern int wiidebug_init(struct wiimote_data
*wdata
);
287 extern void wiidebug_deinit(struct wiimote_data
*wdata
);
291 static inline int wiidebug_init(void *u
) { return 0; }
292 static inline void wiidebug_deinit(void *u
) { }
296 /* requires the state.lock spinlock to be held */
297 static inline bool wiimote_cmd_pending(struct wiimote_data
*wdata
, int cmd
,
300 return wdata
->state
.cmd
== cmd
&& wdata
->state
.opt
== opt
;
303 /* requires the state.lock spinlock to be held */
304 static inline void wiimote_cmd_complete(struct wiimote_data
*wdata
)
306 wdata
->state
.cmd
= WIIPROTO_REQ_NULL
;
307 complete(&wdata
->state
.ready
);
310 /* requires the state.lock spinlock to be held */
311 static inline void wiimote_cmd_abort(struct wiimote_data
*wdata
)
313 /* Abort synchronous request by waking up the sleeping caller. But
314 * reset the state.cmd field to an invalid value so no further event
315 * handlers will work with it. */
316 wdata
->state
.cmd
= WIIPROTO_REQ_MAX
;
317 complete(&wdata
->state
.ready
);
320 static inline int wiimote_cmd_acquire(struct wiimote_data
*wdata
)
322 return mutex_lock_interruptible(&wdata
->state
.sync
) ? -ERESTARTSYS
: 0;
325 static inline void wiimote_cmd_acquire_noint(struct wiimote_data
*wdata
)
327 mutex_lock(&wdata
->state
.sync
);
330 /* requires the state.lock spinlock to be held */
331 static inline void wiimote_cmd_set(struct wiimote_data
*wdata
, int cmd
,
334 reinit_completion(&wdata
->state
.ready
);
335 wdata
->state
.cmd
= cmd
;
336 wdata
->state
.opt
= opt
;
339 static inline void wiimote_cmd_release(struct wiimote_data
*wdata
)
341 mutex_unlock(&wdata
->state
.sync
);
344 static inline int wiimote_cmd_wait(struct wiimote_data
*wdata
)
348 /* The completion acts as implicit memory barrier so we can safely
349 * assume that state.cmd is set on success/failure and isn't accessed
350 * by any other thread, anymore. */
352 ret
= wait_for_completion_interruptible_timeout(&wdata
->state
.ready
, HZ
);
357 else if (wdata
->state
.cmd
!= WIIPROTO_REQ_NULL
)
363 static inline int wiimote_cmd_wait_noint(struct wiimote_data
*wdata
)
367 /* no locking needed; see wiimote_cmd_wait() */
368 ret
= wait_for_completion_timeout(&wdata
->state
.ready
, HZ
);
371 else if (wdata
->state
.cmd
!= WIIPROTO_REQ_NULL
)