Merge tag 'block-5.11-2021-01-10' of git://git.kernel.dk/linux-block
[linux/fpc-iii.git] / drivers / video / fbdev / s3c-fb.c
blobba316bd56efd7afabd5d1f050b6939acb9e64b1f
1 // SPDX-License-Identifier: GPL-2.0-only
2 /* linux/drivers/video/s3c-fb.c
4 * Copyright 2008 Openmoko Inc.
5 * Copyright 2008-2010 Simtec Electronics
6 * Ben Dooks <ben@simtec.co.uk>
7 * http://armlinux.simtec.co.uk/
9 * Samsung SoC Framebuffer driver
12 #include <linux/kernel.h>
13 #include <linux/module.h>
14 #include <linux/platform_device.h>
15 #include <linux/dma-mapping.h>
16 #include <linux/slab.h>
17 #include <linux/init.h>
18 #include <linux/clk.h>
19 #include <linux/fb.h>
20 #include <linux/io.h>
21 #include <linux/uaccess.h>
22 #include <linux/interrupt.h>
23 #include <linux/pm_runtime.h>
24 #include <linux/platform_data/video_s3c.h>
26 #include <video/samsung_fimd.h>
28 /* This driver will export a number of framebuffer interfaces depending
29 * on the configuration passed in via the platform data. Each fb instance
30 * maps to a hardware window. Currently there is no support for runtime
31 * setting of the alpha-blending functions that each window has, so only
32 * window 0 is actually useful.
34 * Window 0 is treated specially, it is used for the basis of the LCD
35 * output timings and as the control for the output power-down state.
38 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
39 * has been replaced by using the platform device name to pick the correct
40 * configuration data for the system.
43 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
44 #undef writel
45 #define writel(v, r) do { \
46 pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
47 __raw_writel(v, r); \
48 } while (0)
49 #endif /* FB_S3C_DEBUG_REGWRITE */
51 /* irq_flags bits */
52 #define S3C_FB_VSYNC_IRQ_EN 0
54 #define VSYNC_TIMEOUT_MSEC 50
56 struct s3c_fb;
58 #define VALID_BPP(x) (1 << ((x) - 1))
60 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
61 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
62 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
63 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
64 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
66 /**
67 * struct s3c_fb_variant - fb variant information
68 * @is_2443: Set if S3C2443/S3C2416 style hardware.
69 * @nr_windows: The number of windows.
70 * @vidtcon: The base for the VIDTCONx registers
71 * @wincon: The base for the WINxCON registers.
72 * @winmap: The base for the WINxMAP registers.
73 * @keycon: The abse for the WxKEYCON registers.
74 * @buf_start: Offset of buffer start registers.
75 * @buf_size: Offset of buffer size registers.
76 * @buf_end: Offset of buffer end registers.
77 * @osd: The base for the OSD registers.
78 * @palette: Address of palette memory, or 0 if none.
79 * @has_prtcon: Set if has PRTCON register.
80 * @has_shadowcon: Set if has SHADOWCON register.
81 * @has_blendcon: Set if has BLENDCON register.
82 * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
83 * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
85 struct s3c_fb_variant {
86 unsigned int is_2443:1;
87 unsigned short nr_windows;
88 unsigned int vidtcon;
89 unsigned short wincon;
90 unsigned short winmap;
91 unsigned short keycon;
92 unsigned short buf_start;
93 unsigned short buf_end;
94 unsigned short buf_size;
95 unsigned short osd;
96 unsigned short osd_stride;
97 unsigned short palette[S3C_FB_MAX_WIN];
99 unsigned int has_prtcon:1;
100 unsigned int has_shadowcon:1;
101 unsigned int has_blendcon:1;
102 unsigned int has_clksel:1;
103 unsigned int has_fixvclk:1;
107 * struct s3c_fb_win_variant
108 * @has_osd_c: Set if has OSD C register.
109 * @has_osd_d: Set if has OSD D register.
110 * @has_osd_alpha: Set if can change alpha transparency for a window.
111 * @palette_sz: Size of palette in entries.
112 * @palette_16bpp: Set if palette is 16bits wide.
113 * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
114 * register is located at the given offset from OSD_BASE.
115 * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
117 * valid_bpp bit x is set if (x+1)BPP is supported.
119 struct s3c_fb_win_variant {
120 unsigned int has_osd_c:1;
121 unsigned int has_osd_d:1;
122 unsigned int has_osd_alpha:1;
123 unsigned int palette_16bpp:1;
124 unsigned short osd_size_off;
125 unsigned short palette_sz;
126 u32 valid_bpp;
130 * struct s3c_fb_driverdata - per-device type driver data for init time.
131 * @variant: The variant information for this driver.
132 * @win: The window information for each window.
134 struct s3c_fb_driverdata {
135 struct s3c_fb_variant variant;
136 struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
140 * struct s3c_fb_palette - palette information
141 * @r: Red bitfield.
142 * @g: Green bitfield.
143 * @b: Blue bitfield.
144 * @a: Alpha bitfield.
146 struct s3c_fb_palette {
147 struct fb_bitfield r;
148 struct fb_bitfield g;
149 struct fb_bitfield b;
150 struct fb_bitfield a;
154 * struct s3c_fb_win - per window private data for each framebuffer.
155 * @windata: The platform data supplied for the window configuration.
156 * @parent: The hardware that this window is part of.
157 * @fbinfo: Pointer pack to the framebuffer info for this window.
158 * @varint: The variant information for this window.
159 * @palette_buffer: Buffer/cache to hold palette entries.
160 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
161 * @index: The window number of this window.
162 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
164 struct s3c_fb_win {
165 struct s3c_fb_pd_win *windata;
166 struct s3c_fb *parent;
167 struct fb_info *fbinfo;
168 struct s3c_fb_palette palette;
169 struct s3c_fb_win_variant variant;
171 u32 *palette_buffer;
172 u32 pseudo_palette[16];
173 unsigned int index;
177 * struct s3c_fb_vsync - vsync information
178 * @wait: a queue for processes waiting for vsync
179 * @count: vsync interrupt count
181 struct s3c_fb_vsync {
182 wait_queue_head_t wait;
183 unsigned int count;
187 * struct s3c_fb - overall hardware state of the hardware
188 * @slock: The spinlock protection for this data structure.
189 * @dev: The device that we bound to, for printing, etc.
190 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
191 * @lcd_clk: The clk (sclk) feeding pixclk.
192 * @regs: The mapped hardware registers.
193 * @variant: Variant information for this hardware.
194 * @enabled: A bitmask of enabled hardware windows.
195 * @output_on: Flag if the physical output is enabled.
196 * @pdata: The platform configuration data passed with the device.
197 * @windows: The hardware windows that have been claimed.
198 * @irq_no: IRQ line number
199 * @irq_flags: irq flags
200 * @vsync_info: VSYNC-related information (count, queues...)
202 struct s3c_fb {
203 spinlock_t slock;
204 struct device *dev;
205 struct clk *bus_clk;
206 struct clk *lcd_clk;
207 void __iomem *regs;
208 struct s3c_fb_variant variant;
210 unsigned char enabled;
211 bool output_on;
213 struct s3c_fb_platdata *pdata;
214 struct s3c_fb_win *windows[S3C_FB_MAX_WIN];
216 int irq_no;
217 unsigned long irq_flags;
218 struct s3c_fb_vsync vsync_info;
222 * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
223 * @win: The device window.
224 * @bpp: The bit depth.
226 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
228 return win->variant.valid_bpp & VALID_BPP(bpp);
232 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
233 * @var: The screen information to verify.
234 * @info: The framebuffer device.
236 * Framebuffer layer call to verify the given information and allow us to
237 * update various information depending on the hardware capabilities.
239 static int s3c_fb_check_var(struct fb_var_screeninfo *var,
240 struct fb_info *info)
242 struct s3c_fb_win *win = info->par;
243 struct s3c_fb *sfb = win->parent;
245 dev_dbg(sfb->dev, "checking parameters\n");
247 var->xres_virtual = max(var->xres_virtual, var->xres);
248 var->yres_virtual = max(var->yres_virtual, var->yres);
250 if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
251 dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
252 win->index, var->bits_per_pixel);
253 return -EINVAL;
256 /* always ensure these are zero, for drop through cases below */
257 var->transp.offset = 0;
258 var->transp.length = 0;
260 switch (var->bits_per_pixel) {
261 case 1:
262 case 2:
263 case 4:
264 case 8:
265 if (sfb->variant.palette[win->index] != 0) {
266 /* non palletised, A:1,R:2,G:3,B:2 mode */
267 var->red.offset = 5;
268 var->green.offset = 2;
269 var->blue.offset = 0;
270 var->red.length = 2;
271 var->green.length = 3;
272 var->blue.length = 2;
273 var->transp.offset = 7;
274 var->transp.length = 1;
275 } else {
276 var->red.offset = 0;
277 var->red.length = var->bits_per_pixel;
278 var->green = var->red;
279 var->blue = var->red;
281 break;
283 case 19:
284 /* 666 with one bit alpha/transparency */
285 var->transp.offset = 18;
286 var->transp.length = 1;
287 fallthrough;
288 case 18:
289 var->bits_per_pixel = 32;
291 /* 666 format */
292 var->red.offset = 12;
293 var->green.offset = 6;
294 var->blue.offset = 0;
295 var->red.length = 6;
296 var->green.length = 6;
297 var->blue.length = 6;
298 break;
300 case 16:
301 /* 16 bpp, 565 format */
302 var->red.offset = 11;
303 var->green.offset = 5;
304 var->blue.offset = 0;
305 var->red.length = 5;
306 var->green.length = 6;
307 var->blue.length = 5;
308 break;
310 case 32:
311 case 28:
312 case 25:
313 var->transp.length = var->bits_per_pixel - 24;
314 var->transp.offset = 24;
315 fallthrough;
316 case 24:
317 /* our 24bpp is unpacked, so 32bpp */
318 var->bits_per_pixel = 32;
319 var->red.offset = 16;
320 var->red.length = 8;
321 var->green.offset = 8;
322 var->green.length = 8;
323 var->blue.offset = 0;
324 var->blue.length = 8;
325 break;
327 default:
328 dev_err(sfb->dev, "invalid bpp\n");
329 return -EINVAL;
332 dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
333 return 0;
337 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
338 * @sfb: The hardware state.
339 * @pixclock: The pixel clock wanted, in picoseconds.
341 * Given the specified pixel clock, work out the necessary divider to get
342 * close to the output frequency.
344 static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
346 unsigned long clk;
347 unsigned long long tmp;
348 unsigned int result;
350 if (sfb->variant.has_clksel)
351 clk = clk_get_rate(sfb->bus_clk);
352 else
353 clk = clk_get_rate(sfb->lcd_clk);
355 tmp = (unsigned long long)clk;
356 tmp *= pixclk;
358 do_div(tmp, 1000000000UL);
359 result = (unsigned int)tmp / 1000;
361 dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
362 pixclk, clk, result, result ? clk / result : clk);
364 return result;
368 * s3c_fb_align_word() - align pixel count to word boundary
369 * @bpp: The number of bits per pixel
370 * @pix: The value to be aligned.
372 * Align the given pixel count so that it will start on an 32bit word
373 * boundary.
375 static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
377 int pix_per_word;
379 if (bpp > 16)
380 return pix;
382 pix_per_word = (8 * 32) / bpp;
383 return ALIGN(pix, pix_per_word);
387 * vidosd_set_size() - set OSD size for a window
389 * @win: the window to set OSD size for
390 * @size: OSD size register value
392 static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
394 struct s3c_fb *sfb = win->parent;
396 /* OSD can be set up if osd_size_off != 0 for this window */
397 if (win->variant.osd_size_off)
398 writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
399 + win->variant.osd_size_off);
403 * vidosd_set_alpha() - set alpha transparency for a window
405 * @win: the window to set OSD size for
406 * @alpha: alpha register value
408 static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
410 struct s3c_fb *sfb = win->parent;
412 if (win->variant.has_osd_alpha)
413 writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
417 * shadow_protect_win() - disable updating values from shadow registers at vsync
419 * @win: window to protect registers for
420 * @protect: 1 to protect (disable updates)
422 static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
424 struct s3c_fb *sfb = win->parent;
425 u32 reg;
427 if (protect) {
428 if (sfb->variant.has_prtcon) {
429 writel(PRTCON_PROTECT, sfb->regs + PRTCON);
430 } else if (sfb->variant.has_shadowcon) {
431 reg = readl(sfb->regs + SHADOWCON);
432 writel(reg | SHADOWCON_WINx_PROTECT(win->index),
433 sfb->regs + SHADOWCON);
435 } else {
436 if (sfb->variant.has_prtcon) {
437 writel(0, sfb->regs + PRTCON);
438 } else if (sfb->variant.has_shadowcon) {
439 reg = readl(sfb->regs + SHADOWCON);
440 writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
441 sfb->regs + SHADOWCON);
447 * s3c_fb_enable() - Set the state of the main LCD output
448 * @sfb: The main framebuffer state.
449 * @enable: The state to set.
451 static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
453 u32 vidcon0 = readl(sfb->regs + VIDCON0);
455 if (enable && !sfb->output_on)
456 pm_runtime_get_sync(sfb->dev);
458 if (enable) {
459 vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
460 } else {
461 /* see the note in the framebuffer datasheet about
462 * why you cannot take both of these bits down at the
463 * same time. */
465 if (vidcon0 & VIDCON0_ENVID) {
466 vidcon0 |= VIDCON0_ENVID;
467 vidcon0 &= ~VIDCON0_ENVID_F;
471 writel(vidcon0, sfb->regs + VIDCON0);
473 if (!enable && sfb->output_on)
474 pm_runtime_put_sync(sfb->dev);
476 sfb->output_on = enable;
480 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
481 * @info: The framebuffer to change.
483 * Framebuffer layer request to set a new mode for the specified framebuffer
485 static int s3c_fb_set_par(struct fb_info *info)
487 struct fb_var_screeninfo *var = &info->var;
488 struct s3c_fb_win *win = info->par;
489 struct s3c_fb *sfb = win->parent;
490 void __iomem *regs = sfb->regs;
491 void __iomem *buf = regs;
492 int win_no = win->index;
493 u32 alpha = 0;
494 u32 data;
495 u32 pagewidth;
497 dev_dbg(sfb->dev, "setting framebuffer parameters\n");
499 pm_runtime_get_sync(sfb->dev);
501 shadow_protect_win(win, 1);
503 switch (var->bits_per_pixel) {
504 case 32:
505 case 24:
506 case 16:
507 case 12:
508 info->fix.visual = FB_VISUAL_TRUECOLOR;
509 break;
510 case 8:
511 if (win->variant.palette_sz >= 256)
512 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
513 else
514 info->fix.visual = FB_VISUAL_TRUECOLOR;
515 break;
516 case 1:
517 info->fix.visual = FB_VISUAL_MONO01;
518 break;
519 default:
520 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
521 break;
524 info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
526 info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
527 info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
529 /* disable the window whilst we update it */
530 writel(0, regs + WINCON(win_no));
532 if (!sfb->output_on)
533 s3c_fb_enable(sfb, 1);
535 /* write the buffer address */
537 /* start and end registers stride is 8 */
538 buf = regs + win_no * 8;
540 writel(info->fix.smem_start, buf + sfb->variant.buf_start);
542 data = info->fix.smem_start + info->fix.line_length * var->yres;
543 writel(data, buf + sfb->variant.buf_end);
545 pagewidth = (var->xres * var->bits_per_pixel) >> 3;
546 data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
547 VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
548 VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
549 VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
550 writel(data, regs + sfb->variant.buf_size + (win_no * 4));
552 /* write 'OSD' registers to control position of framebuffer */
554 data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
555 VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
556 writel(data, regs + VIDOSD_A(win_no, sfb->variant));
558 data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
559 var->xres - 1)) |
560 VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
561 VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
562 var->xres - 1)) |
563 VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
565 writel(data, regs + VIDOSD_B(win_no, sfb->variant));
567 data = var->xres * var->yres;
569 alpha = VIDISD14C_ALPHA1_R(0xf) |
570 VIDISD14C_ALPHA1_G(0xf) |
571 VIDISD14C_ALPHA1_B(0xf);
573 vidosd_set_alpha(win, alpha);
574 vidosd_set_size(win, data);
576 /* Enable DMA channel for this window */
577 if (sfb->variant.has_shadowcon) {
578 data = readl(sfb->regs + SHADOWCON);
579 data |= SHADOWCON_CHx_ENABLE(win_no);
580 writel(data, sfb->regs + SHADOWCON);
583 data = WINCONx_ENWIN;
584 sfb->enabled |= (1 << win->index);
586 /* note, since we have to round up the bits-per-pixel, we end up
587 * relying on the bitfield information for r/g/b/a to work out
588 * exactly which mode of operation is intended. */
590 switch (var->bits_per_pixel) {
591 case 1:
592 data |= WINCON0_BPPMODE_1BPP;
593 data |= WINCONx_BITSWP;
594 data |= WINCONx_BURSTLEN_4WORD;
595 break;
596 case 2:
597 data |= WINCON0_BPPMODE_2BPP;
598 data |= WINCONx_BITSWP;
599 data |= WINCONx_BURSTLEN_8WORD;
600 break;
601 case 4:
602 data |= WINCON0_BPPMODE_4BPP;
603 data |= WINCONx_BITSWP;
604 data |= WINCONx_BURSTLEN_8WORD;
605 break;
606 case 8:
607 if (var->transp.length != 0)
608 data |= WINCON1_BPPMODE_8BPP_1232;
609 else
610 data |= WINCON0_BPPMODE_8BPP_PALETTE;
611 data |= WINCONx_BURSTLEN_8WORD;
612 data |= WINCONx_BYTSWP;
613 break;
614 case 16:
615 if (var->transp.length != 0)
616 data |= WINCON1_BPPMODE_16BPP_A1555;
617 else
618 data |= WINCON0_BPPMODE_16BPP_565;
619 data |= WINCONx_HAWSWP;
620 data |= WINCONx_BURSTLEN_16WORD;
621 break;
622 case 24:
623 case 32:
624 if (var->red.length == 6) {
625 if (var->transp.length != 0)
626 data |= WINCON1_BPPMODE_19BPP_A1666;
627 else
628 data |= WINCON1_BPPMODE_18BPP_666;
629 } else if (var->transp.length == 1)
630 data |= WINCON1_BPPMODE_25BPP_A1888
631 | WINCON1_BLD_PIX;
632 else if ((var->transp.length == 4) ||
633 (var->transp.length == 8))
634 data |= WINCON1_BPPMODE_28BPP_A4888
635 | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
636 else
637 data |= WINCON0_BPPMODE_24BPP_888;
639 data |= WINCONx_WSWP;
640 data |= WINCONx_BURSTLEN_16WORD;
641 break;
644 /* Enable the colour keying for the window below this one */
645 if (win_no > 0) {
646 u32 keycon0_data = 0, keycon1_data = 0;
647 void __iomem *keycon = regs + sfb->variant.keycon;
649 keycon0_data = ~(WxKEYCON0_KEYBL_EN |
650 WxKEYCON0_KEYEN_F |
651 WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
653 keycon1_data = WxKEYCON1_COLVAL(0xffffff);
655 keycon += (win_no - 1) * 8;
657 writel(keycon0_data, keycon + WKEYCON0);
658 writel(keycon1_data, keycon + WKEYCON1);
661 writel(data, regs + sfb->variant.wincon + (win_no * 4));
662 writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
664 /* Set alpha value width */
665 if (sfb->variant.has_blendcon) {
666 data = readl(sfb->regs + BLENDCON);
667 data &= ~BLENDCON_NEW_MASK;
668 if (var->transp.length > 4)
669 data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
670 else
671 data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
672 writel(data, sfb->regs + BLENDCON);
675 shadow_protect_win(win, 0);
677 pm_runtime_put_sync(sfb->dev);
679 return 0;
683 * s3c_fb_update_palette() - set or schedule a palette update.
684 * @sfb: The hardware information.
685 * @win: The window being updated.
686 * @reg: The palette index being changed.
687 * @value: The computed palette value.
689 * Change the value of a palette register, either by directly writing to
690 * the palette (this requires the palette RAM to be disconnected from the
691 * hardware whilst this is in progress) or schedule the update for later.
693 * At the moment, since we have no VSYNC interrupt support, we simply set
694 * the palette entry directly.
696 static void s3c_fb_update_palette(struct s3c_fb *sfb,
697 struct s3c_fb_win *win,
698 unsigned int reg,
699 u32 value)
701 void __iomem *palreg;
702 u32 palcon;
704 palreg = sfb->regs + sfb->variant.palette[win->index];
706 dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
707 __func__, win->index, reg, palreg, value);
709 win->palette_buffer[reg] = value;
711 palcon = readl(sfb->regs + WPALCON);
712 writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
714 if (win->variant.palette_16bpp)
715 writew(value, palreg + (reg * 2));
716 else
717 writel(value, palreg + (reg * 4));
719 writel(palcon, sfb->regs + WPALCON);
722 static inline unsigned int chan_to_field(unsigned int chan,
723 struct fb_bitfield *bf)
725 chan &= 0xffff;
726 chan >>= 16 - bf->length;
727 return chan << bf->offset;
731 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
732 * @regno: The palette index to change.
733 * @red: The red field for the palette data.
734 * @green: The green field for the palette data.
735 * @blue: The blue field for the palette data.
736 * @trans: The transparency (alpha) field for the palette data.
737 * @info: The framebuffer being changed.
739 static int s3c_fb_setcolreg(unsigned regno,
740 unsigned red, unsigned green, unsigned blue,
741 unsigned transp, struct fb_info *info)
743 struct s3c_fb_win *win = info->par;
744 struct s3c_fb *sfb = win->parent;
745 unsigned int val;
747 dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
748 __func__, win->index, regno, red, green, blue);
750 pm_runtime_get_sync(sfb->dev);
752 switch (info->fix.visual) {
753 case FB_VISUAL_TRUECOLOR:
754 /* true-colour, use pseudo-palette */
756 if (regno < 16) {
757 u32 *pal = info->pseudo_palette;
759 val = chan_to_field(red, &info->var.red);
760 val |= chan_to_field(green, &info->var.green);
761 val |= chan_to_field(blue, &info->var.blue);
763 pal[regno] = val;
765 break;
767 case FB_VISUAL_PSEUDOCOLOR:
768 if (regno < win->variant.palette_sz) {
769 val = chan_to_field(red, &win->palette.r);
770 val |= chan_to_field(green, &win->palette.g);
771 val |= chan_to_field(blue, &win->palette.b);
773 s3c_fb_update_palette(sfb, win, regno, val);
776 break;
778 default:
779 pm_runtime_put_sync(sfb->dev);
780 return 1; /* unknown type */
783 pm_runtime_put_sync(sfb->dev);
784 return 0;
788 * s3c_fb_blank() - blank or unblank the given window
789 * @blank_mode: The blank state from FB_BLANK_*
790 * @info: The framebuffer to blank.
792 * Framebuffer layer request to change the power state.
794 static int s3c_fb_blank(int blank_mode, struct fb_info *info)
796 struct s3c_fb_win *win = info->par;
797 struct s3c_fb *sfb = win->parent;
798 unsigned int index = win->index;
799 u32 wincon;
800 u32 output_on = sfb->output_on;
802 dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
804 pm_runtime_get_sync(sfb->dev);
806 wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
808 switch (blank_mode) {
809 case FB_BLANK_POWERDOWN:
810 wincon &= ~WINCONx_ENWIN;
811 sfb->enabled &= ~(1 << index);
812 fallthrough; /* to FB_BLANK_NORMAL */
814 case FB_BLANK_NORMAL:
815 /* disable the DMA and display 0x0 (black) */
816 shadow_protect_win(win, 1);
817 writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
818 sfb->regs + sfb->variant.winmap + (index * 4));
819 shadow_protect_win(win, 0);
820 break;
822 case FB_BLANK_UNBLANK:
823 shadow_protect_win(win, 1);
824 writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
825 shadow_protect_win(win, 0);
826 wincon |= WINCONx_ENWIN;
827 sfb->enabled |= (1 << index);
828 break;
830 case FB_BLANK_VSYNC_SUSPEND:
831 case FB_BLANK_HSYNC_SUSPEND:
832 default:
833 pm_runtime_put_sync(sfb->dev);
834 return 1;
837 shadow_protect_win(win, 1);
838 writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
840 /* Check the enabled state to see if we need to be running the
841 * main LCD interface, as if there are no active windows then
842 * it is highly likely that we also do not need to output
843 * anything.
845 s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
846 shadow_protect_win(win, 0);
848 pm_runtime_put_sync(sfb->dev);
850 return output_on == sfb->output_on;
854 * s3c_fb_pan_display() - Pan the display.
856 * Note that the offsets can be written to the device at any time, as their
857 * values are latched at each vsync automatically. This also means that only
858 * the last call to this function will have any effect on next vsync, but
859 * there is no need to sleep waiting for it to prevent tearing.
861 * @var: The screen information to verify.
862 * @info: The framebuffer device.
864 static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
865 struct fb_info *info)
867 struct s3c_fb_win *win = info->par;
868 struct s3c_fb *sfb = win->parent;
869 void __iomem *buf = sfb->regs + win->index * 8;
870 unsigned int start_boff, end_boff;
872 pm_runtime_get_sync(sfb->dev);
874 /* Offset in bytes to the start of the displayed area */
875 start_boff = var->yoffset * info->fix.line_length;
876 /* X offset depends on the current bpp */
877 if (info->var.bits_per_pixel >= 8) {
878 start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
879 } else {
880 switch (info->var.bits_per_pixel) {
881 case 4:
882 start_boff += var->xoffset >> 1;
883 break;
884 case 2:
885 start_boff += var->xoffset >> 2;
886 break;
887 case 1:
888 start_boff += var->xoffset >> 3;
889 break;
890 default:
891 dev_err(sfb->dev, "invalid bpp\n");
892 pm_runtime_put_sync(sfb->dev);
893 return -EINVAL;
896 /* Offset in bytes to the end of the displayed area */
897 end_boff = start_boff + info->var.yres * info->fix.line_length;
899 /* Temporarily turn off per-vsync update from shadow registers until
900 * both start and end addresses are updated to prevent corruption */
901 shadow_protect_win(win, 1);
903 writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
904 writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
906 shadow_protect_win(win, 0);
908 pm_runtime_put_sync(sfb->dev);
909 return 0;
913 * s3c_fb_enable_irq() - enable framebuffer interrupts
914 * @sfb: main hardware state
916 static void s3c_fb_enable_irq(struct s3c_fb *sfb)
918 void __iomem *regs = sfb->regs;
919 u32 irq_ctrl_reg;
921 if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
922 /* IRQ disabled, enable it */
923 irq_ctrl_reg = readl(regs + VIDINTCON0);
925 irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
926 irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
928 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
929 irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
930 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
931 irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
933 writel(irq_ctrl_reg, regs + VIDINTCON0);
938 * s3c_fb_disable_irq() - disable framebuffer interrupts
939 * @sfb: main hardware state
941 static void s3c_fb_disable_irq(struct s3c_fb *sfb)
943 void __iomem *regs = sfb->regs;
944 u32 irq_ctrl_reg;
946 if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
947 /* IRQ enabled, disable it */
948 irq_ctrl_reg = readl(regs + VIDINTCON0);
950 irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
951 irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
953 writel(irq_ctrl_reg, regs + VIDINTCON0);
957 static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
959 struct s3c_fb *sfb = dev_id;
960 void __iomem *regs = sfb->regs;
961 u32 irq_sts_reg;
963 spin_lock(&sfb->slock);
965 irq_sts_reg = readl(regs + VIDINTCON1);
967 if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
969 /* VSYNC interrupt, accept it */
970 writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
972 sfb->vsync_info.count++;
973 wake_up_interruptible(&sfb->vsync_info.wait);
976 /* We only support waiting for VSYNC for now, so it's safe
977 * to always disable irqs here.
979 s3c_fb_disable_irq(sfb);
981 spin_unlock(&sfb->slock);
982 return IRQ_HANDLED;
986 * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
987 * @sfb: main hardware state
988 * @crtc: head index.
990 static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
992 unsigned long count;
993 int ret;
995 if (crtc != 0)
996 return -ENODEV;
998 pm_runtime_get_sync(sfb->dev);
1000 count = sfb->vsync_info.count;
1001 s3c_fb_enable_irq(sfb);
1002 ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1003 count != sfb->vsync_info.count,
1004 msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1006 pm_runtime_put_sync(sfb->dev);
1008 if (ret == 0)
1009 return -ETIMEDOUT;
1011 return 0;
1014 static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1015 unsigned long arg)
1017 struct s3c_fb_win *win = info->par;
1018 struct s3c_fb *sfb = win->parent;
1019 int ret;
1020 u32 crtc;
1022 switch (cmd) {
1023 case FBIO_WAITFORVSYNC:
1024 if (get_user(crtc, (u32 __user *)arg)) {
1025 ret = -EFAULT;
1026 break;
1029 ret = s3c_fb_wait_for_vsync(sfb, crtc);
1030 break;
1031 default:
1032 ret = -ENOTTY;
1035 return ret;
1038 static const struct fb_ops s3c_fb_ops = {
1039 .owner = THIS_MODULE,
1040 .fb_check_var = s3c_fb_check_var,
1041 .fb_set_par = s3c_fb_set_par,
1042 .fb_blank = s3c_fb_blank,
1043 .fb_setcolreg = s3c_fb_setcolreg,
1044 .fb_fillrect = cfb_fillrect,
1045 .fb_copyarea = cfb_copyarea,
1046 .fb_imageblit = cfb_imageblit,
1047 .fb_pan_display = s3c_fb_pan_display,
1048 .fb_ioctl = s3c_fb_ioctl,
1052 * s3c_fb_missing_pixclock() - calculates pixel clock
1053 * @mode: The video mode to change.
1055 * Calculate the pixel clock when none has been given through platform data.
1057 static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1059 u64 pixclk = 1000000000000ULL;
1060 u32 div;
1062 div = mode->left_margin + mode->hsync_len + mode->right_margin +
1063 mode->xres;
1064 div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1065 mode->yres;
1066 div *= mode->refresh ? : 60;
1068 do_div(pixclk, div);
1070 mode->pixclock = pixclk;
1074 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1075 * @sfb: The base resources for the hardware.
1076 * @win: The window to initialise memory for.
1078 * Allocate memory for the given framebuffer.
1080 static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1082 struct s3c_fb_pd_win *windata = win->windata;
1083 unsigned int real_size, virt_size, size;
1084 struct fb_info *fbi = win->fbinfo;
1085 dma_addr_t map_dma;
1087 dev_dbg(sfb->dev, "allocating memory for display\n");
1089 real_size = windata->xres * windata->yres;
1090 virt_size = windata->virtual_x * windata->virtual_y;
1092 dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1093 real_size, windata->xres, windata->yres,
1094 virt_size, windata->virtual_x, windata->virtual_y);
1096 size = (real_size > virt_size) ? real_size : virt_size;
1097 size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1098 size /= 8;
1100 fbi->fix.smem_len = size;
1101 size = PAGE_ALIGN(size);
1103 dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1105 fbi->screen_buffer = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1106 if (!fbi->screen_buffer)
1107 return -ENOMEM;
1109 dev_dbg(sfb->dev, "mapped %x to %p\n",
1110 (unsigned int)map_dma, fbi->screen_buffer);
1112 memset(fbi->screen_buffer, 0x0, size);
1113 fbi->fix.smem_start = map_dma;
1115 return 0;
1119 * s3c_fb_free_memory() - free the display memory for the given window
1120 * @sfb: The base resources for the hardware.
1121 * @win: The window to free the display memory for.
1123 * Free the display memory allocated by s3c_fb_alloc_memory().
1125 static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1127 struct fb_info *fbi = win->fbinfo;
1129 if (fbi->screen_buffer)
1130 dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1131 fbi->screen_buffer, fbi->fix.smem_start);
1135 * s3c_fb_release_win() - release resources for a framebuffer window.
1136 * @win: The window to cleanup the resources for.
1138 * Release the resources that where claimed for the hardware window,
1139 * such as the framebuffer instance and any memory claimed for it.
1141 static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1143 u32 data;
1145 if (win->fbinfo) {
1146 if (sfb->variant.has_shadowcon) {
1147 data = readl(sfb->regs + SHADOWCON);
1148 data &= ~SHADOWCON_CHx_ENABLE(win->index);
1149 data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1150 writel(data, sfb->regs + SHADOWCON);
1152 unregister_framebuffer(win->fbinfo);
1153 if (win->fbinfo->cmap.len)
1154 fb_dealloc_cmap(&win->fbinfo->cmap);
1155 s3c_fb_free_memory(sfb, win);
1156 framebuffer_release(win->fbinfo);
1161 * s3c_fb_probe_win() - register an hardware window
1162 * @sfb: The base resources for the hardware
1163 * @variant: The variant information for this window.
1164 * @res: Pointer to where to place the resultant window.
1166 * Allocate and do the basic initialisation for one of the hardware's graphics
1167 * windows.
1169 static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1170 struct s3c_fb_win_variant *variant,
1171 struct s3c_fb_win **res)
1173 struct fb_var_screeninfo *var;
1174 struct fb_videomode initmode;
1175 struct s3c_fb_pd_win *windata;
1176 struct s3c_fb_win *win;
1177 struct fb_info *fbinfo;
1178 int palette_size;
1179 int ret;
1181 dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1183 init_waitqueue_head(&sfb->vsync_info.wait);
1185 palette_size = variant->palette_sz * 4;
1187 fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1188 palette_size * sizeof(u32), sfb->dev);
1189 if (!fbinfo)
1190 return -ENOMEM;
1192 windata = sfb->pdata->win[win_no];
1193 initmode = *sfb->pdata->vtiming;
1195 WARN_ON(windata->max_bpp == 0);
1196 WARN_ON(windata->xres == 0);
1197 WARN_ON(windata->yres == 0);
1199 win = fbinfo->par;
1200 *res = win;
1201 var = &fbinfo->var;
1202 win->variant = *variant;
1203 win->fbinfo = fbinfo;
1204 win->parent = sfb;
1205 win->windata = windata;
1206 win->index = win_no;
1207 win->palette_buffer = (u32 *)(win + 1);
1209 ret = s3c_fb_alloc_memory(sfb, win);
1210 if (ret) {
1211 dev_err(sfb->dev, "failed to allocate display memory\n");
1212 return ret;
1215 /* setup the r/b/g positions for the window's palette */
1216 if (win->variant.palette_16bpp) {
1217 /* Set RGB 5:6:5 as default */
1218 win->palette.r.offset = 11;
1219 win->palette.r.length = 5;
1220 win->palette.g.offset = 5;
1221 win->palette.g.length = 6;
1222 win->palette.b.offset = 0;
1223 win->palette.b.length = 5;
1225 } else {
1226 /* Set 8bpp or 8bpp and 1bit alpha */
1227 win->palette.r.offset = 16;
1228 win->palette.r.length = 8;
1229 win->palette.g.offset = 8;
1230 win->palette.g.length = 8;
1231 win->palette.b.offset = 0;
1232 win->palette.b.length = 8;
1235 /* setup the initial video mode from the window */
1236 initmode.xres = windata->xres;
1237 initmode.yres = windata->yres;
1238 fb_videomode_to_var(&fbinfo->var, &initmode);
1240 fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
1241 fbinfo->fix.accel = FB_ACCEL_NONE;
1242 fbinfo->var.activate = FB_ACTIVATE_NOW;
1243 fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
1244 fbinfo->var.bits_per_pixel = windata->default_bpp;
1245 fbinfo->fbops = &s3c_fb_ops;
1246 fbinfo->flags = FBINFO_FLAG_DEFAULT;
1247 fbinfo->pseudo_palette = &win->pseudo_palette;
1249 /* prepare to actually start the framebuffer */
1251 ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1252 if (ret < 0) {
1253 dev_err(sfb->dev, "check_var failed on initial video params\n");
1254 return ret;
1257 /* create initial colour map */
1259 ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1260 if (ret == 0)
1261 fb_set_cmap(&fbinfo->cmap, fbinfo);
1262 else
1263 dev_err(sfb->dev, "failed to allocate fb cmap\n");
1265 s3c_fb_set_par(fbinfo);
1267 dev_dbg(sfb->dev, "about to register framebuffer\n");
1269 /* run the check_var and set_par on our configuration. */
1271 ret = register_framebuffer(fbinfo);
1272 if (ret < 0) {
1273 dev_err(sfb->dev, "failed to register framebuffer\n");
1274 return ret;
1277 dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1279 return 0;
1283 * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1284 * @sfb: The base resources for the hardware.
1286 * Set horizontal and vertical lcd rgb interface timing.
1288 static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1290 struct fb_videomode *vmode = sfb->pdata->vtiming;
1291 void __iomem *regs = sfb->regs;
1292 int clkdiv;
1293 u32 data;
1295 if (!vmode->pixclock)
1296 s3c_fb_missing_pixclock(vmode);
1298 clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1300 data = sfb->pdata->vidcon0;
1301 data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1303 if (clkdiv > 1)
1304 data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1305 else
1306 data &= ~VIDCON0_CLKDIR; /* 1:1 clock */
1308 if (sfb->variant.is_2443)
1309 data |= (1 << 5);
1310 writel(data, regs + VIDCON0);
1312 data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1313 VIDTCON0_VFPD(vmode->lower_margin - 1) |
1314 VIDTCON0_VSPW(vmode->vsync_len - 1);
1315 writel(data, regs + sfb->variant.vidtcon);
1317 data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1318 VIDTCON1_HFPD(vmode->right_margin - 1) |
1319 VIDTCON1_HSPW(vmode->hsync_len - 1);
1320 writel(data, regs + sfb->variant.vidtcon + 4);
1322 data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1323 VIDTCON2_HOZVAL(vmode->xres - 1) |
1324 VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1325 VIDTCON2_HOZVAL_E(vmode->xres - 1);
1326 writel(data, regs + sfb->variant.vidtcon + 8);
1330 * s3c_fb_clear_win() - clear hardware window registers.
1331 * @sfb: The base resources for the hardware.
1332 * @win: The window to process.
1334 * Reset the specific window registers to a known state.
1336 static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1338 void __iomem *regs = sfb->regs;
1339 u32 reg;
1341 writel(0, regs + sfb->variant.wincon + (win * 4));
1342 writel(0, regs + VIDOSD_A(win, sfb->variant));
1343 writel(0, regs + VIDOSD_B(win, sfb->variant));
1344 writel(0, regs + VIDOSD_C(win, sfb->variant));
1346 if (sfb->variant.has_shadowcon) {
1347 reg = readl(sfb->regs + SHADOWCON);
1348 reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1349 SHADOWCON_CHx_ENABLE(win) |
1350 SHADOWCON_CHx_LOCAL_ENABLE(win));
1351 writel(reg, sfb->regs + SHADOWCON);
1355 static int s3c_fb_probe(struct platform_device *pdev)
1357 const struct platform_device_id *platid;
1358 struct s3c_fb_driverdata *fbdrv;
1359 struct device *dev = &pdev->dev;
1360 struct s3c_fb_platdata *pd;
1361 struct s3c_fb *sfb;
1362 struct resource *res;
1363 int win;
1364 int ret = 0;
1365 u32 reg;
1367 platid = platform_get_device_id(pdev);
1368 fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1370 if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1371 dev_err(dev, "too many windows, cannot attach\n");
1372 return -EINVAL;
1375 pd = dev_get_platdata(&pdev->dev);
1376 if (!pd) {
1377 dev_err(dev, "no platform data specified\n");
1378 return -EINVAL;
1381 sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1382 if (!sfb)
1383 return -ENOMEM;
1385 dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1387 sfb->dev = dev;
1388 sfb->pdata = pd;
1389 sfb->variant = fbdrv->variant;
1391 spin_lock_init(&sfb->slock);
1393 sfb->bus_clk = devm_clk_get(dev, "lcd");
1394 if (IS_ERR(sfb->bus_clk)) {
1395 dev_err(dev, "failed to get bus clock\n");
1396 return PTR_ERR(sfb->bus_clk);
1399 clk_prepare_enable(sfb->bus_clk);
1401 if (!sfb->variant.has_clksel) {
1402 sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1403 if (IS_ERR(sfb->lcd_clk)) {
1404 dev_err(dev, "failed to get lcd clock\n");
1405 ret = PTR_ERR(sfb->lcd_clk);
1406 goto err_bus_clk;
1409 clk_prepare_enable(sfb->lcd_clk);
1412 pm_runtime_enable(sfb->dev);
1414 sfb->regs = devm_platform_ioremap_resource(pdev, 0);
1415 if (IS_ERR(sfb->regs)) {
1416 ret = PTR_ERR(sfb->regs);
1417 goto err_lcd_clk;
1420 res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1421 if (!res) {
1422 dev_err(dev, "failed to acquire irq resource\n");
1423 ret = -ENOENT;
1424 goto err_lcd_clk;
1426 sfb->irq_no = res->start;
1427 ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1428 0, "s3c_fb", sfb);
1429 if (ret) {
1430 dev_err(dev, "irq request failed\n");
1431 goto err_lcd_clk;
1434 dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1436 platform_set_drvdata(pdev, sfb);
1437 pm_runtime_get_sync(sfb->dev);
1439 /* setup gpio and output polarity controls */
1441 pd->setup_gpio();
1443 writel(pd->vidcon1, sfb->regs + VIDCON1);
1445 /* set video clock running at under-run */
1446 if (sfb->variant.has_fixvclk) {
1447 reg = readl(sfb->regs + VIDCON1);
1448 reg &= ~VIDCON1_VCLK_MASK;
1449 reg |= VIDCON1_VCLK_RUN;
1450 writel(reg, sfb->regs + VIDCON1);
1453 /* zero all windows before we do anything */
1455 for (win = 0; win < fbdrv->variant.nr_windows; win++)
1456 s3c_fb_clear_win(sfb, win);
1458 /* initialise colour key controls */
1459 for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1460 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1462 regs += (win * 8);
1463 writel(0xffffff, regs + WKEYCON0);
1464 writel(0xffffff, regs + WKEYCON1);
1467 s3c_fb_set_rgb_timing(sfb);
1469 /* we have the register setup, start allocating framebuffers */
1471 for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1472 if (!pd->win[win])
1473 continue;
1475 ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1476 &sfb->windows[win]);
1477 if (ret < 0) {
1478 dev_err(dev, "failed to create window %d\n", win);
1479 for (; win >= 0; win--)
1480 s3c_fb_release_win(sfb, sfb->windows[win]);
1481 goto err_pm_runtime;
1485 platform_set_drvdata(pdev, sfb);
1486 pm_runtime_put_sync(sfb->dev);
1488 return 0;
1490 err_pm_runtime:
1491 pm_runtime_put_sync(sfb->dev);
1493 err_lcd_clk:
1494 pm_runtime_disable(sfb->dev);
1496 if (!sfb->variant.has_clksel)
1497 clk_disable_unprepare(sfb->lcd_clk);
1499 err_bus_clk:
1500 clk_disable_unprepare(sfb->bus_clk);
1502 return ret;
1506 * s3c_fb_remove() - Cleanup on module finalisation
1507 * @pdev: The platform device we are bound to.
1509 * Shutdown and then release all the resources that the driver allocated
1510 * on initialisation.
1512 static int s3c_fb_remove(struct platform_device *pdev)
1514 struct s3c_fb *sfb = platform_get_drvdata(pdev);
1515 int win;
1517 pm_runtime_get_sync(sfb->dev);
1519 for (win = 0; win < S3C_FB_MAX_WIN; win++)
1520 if (sfb->windows[win])
1521 s3c_fb_release_win(sfb, sfb->windows[win]);
1523 if (!sfb->variant.has_clksel)
1524 clk_disable_unprepare(sfb->lcd_clk);
1526 clk_disable_unprepare(sfb->bus_clk);
1528 pm_runtime_put_sync(sfb->dev);
1529 pm_runtime_disable(sfb->dev);
1531 return 0;
1534 #ifdef CONFIG_PM_SLEEP
1535 static int s3c_fb_suspend(struct device *dev)
1537 struct s3c_fb *sfb = dev_get_drvdata(dev);
1538 struct s3c_fb_win *win;
1539 int win_no;
1541 pm_runtime_get_sync(sfb->dev);
1543 for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1544 win = sfb->windows[win_no];
1545 if (!win)
1546 continue;
1548 /* use the blank function to push into power-down */
1549 s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1552 if (!sfb->variant.has_clksel)
1553 clk_disable_unprepare(sfb->lcd_clk);
1555 clk_disable_unprepare(sfb->bus_clk);
1557 pm_runtime_put_sync(sfb->dev);
1559 return 0;
1562 static int s3c_fb_resume(struct device *dev)
1564 struct s3c_fb *sfb = dev_get_drvdata(dev);
1565 struct s3c_fb_platdata *pd = sfb->pdata;
1566 struct s3c_fb_win *win;
1567 int win_no;
1568 u32 reg;
1570 pm_runtime_get_sync(sfb->dev);
1572 clk_prepare_enable(sfb->bus_clk);
1574 if (!sfb->variant.has_clksel)
1575 clk_prepare_enable(sfb->lcd_clk);
1577 /* setup gpio and output polarity controls */
1578 pd->setup_gpio();
1579 writel(pd->vidcon1, sfb->regs + VIDCON1);
1581 /* set video clock running at under-run */
1582 if (sfb->variant.has_fixvclk) {
1583 reg = readl(sfb->regs + VIDCON1);
1584 reg &= ~VIDCON1_VCLK_MASK;
1585 reg |= VIDCON1_VCLK_RUN;
1586 writel(reg, sfb->regs + VIDCON1);
1589 /* zero all windows before we do anything */
1590 for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1591 s3c_fb_clear_win(sfb, win_no);
1593 for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1594 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1595 win = sfb->windows[win_no];
1596 if (!win)
1597 continue;
1599 shadow_protect_win(win, 1);
1600 regs += (win_no * 8);
1601 writel(0xffffff, regs + WKEYCON0);
1602 writel(0xffffff, regs + WKEYCON1);
1603 shadow_protect_win(win, 0);
1606 s3c_fb_set_rgb_timing(sfb);
1608 /* restore framebuffers */
1609 for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1610 win = sfb->windows[win_no];
1611 if (!win)
1612 continue;
1614 dev_dbg(dev, "resuming window %d\n", win_no);
1615 s3c_fb_set_par(win->fbinfo);
1618 pm_runtime_put_sync(sfb->dev);
1620 return 0;
1622 #endif
1624 #ifdef CONFIG_PM
1625 static int s3c_fb_runtime_suspend(struct device *dev)
1627 struct s3c_fb *sfb = dev_get_drvdata(dev);
1629 if (!sfb->variant.has_clksel)
1630 clk_disable_unprepare(sfb->lcd_clk);
1632 clk_disable_unprepare(sfb->bus_clk);
1634 return 0;
1637 static int s3c_fb_runtime_resume(struct device *dev)
1639 struct s3c_fb *sfb = dev_get_drvdata(dev);
1640 struct s3c_fb_platdata *pd = sfb->pdata;
1642 clk_prepare_enable(sfb->bus_clk);
1644 if (!sfb->variant.has_clksel)
1645 clk_prepare_enable(sfb->lcd_clk);
1647 /* setup gpio and output polarity controls */
1648 pd->setup_gpio();
1649 writel(pd->vidcon1, sfb->regs + VIDCON1);
1651 return 0;
1653 #endif
1655 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1656 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1658 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1659 [0] = {
1660 .has_osd_c = 1,
1661 .osd_size_off = 0x8,
1662 .palette_sz = 256,
1663 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1664 VALID_BPP(18) | VALID_BPP(24)),
1666 [1] = {
1667 .has_osd_c = 1,
1668 .has_osd_d = 1,
1669 .osd_size_off = 0xc,
1670 .has_osd_alpha = 1,
1671 .palette_sz = 256,
1672 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1673 VALID_BPP(18) | VALID_BPP(19) |
1674 VALID_BPP(24) | VALID_BPP(25) |
1675 VALID_BPP(28)),
1677 [2] = {
1678 .has_osd_c = 1,
1679 .has_osd_d = 1,
1680 .osd_size_off = 0xc,
1681 .has_osd_alpha = 1,
1682 .palette_sz = 16,
1683 .palette_16bpp = 1,
1684 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1685 VALID_BPP(18) | VALID_BPP(19) |
1686 VALID_BPP(24) | VALID_BPP(25) |
1687 VALID_BPP(28)),
1689 [3] = {
1690 .has_osd_c = 1,
1691 .has_osd_alpha = 1,
1692 .palette_sz = 16,
1693 .palette_16bpp = 1,
1694 .valid_bpp = (VALID_BPP124 | VALID_BPP(16) |
1695 VALID_BPP(18) | VALID_BPP(19) |
1696 VALID_BPP(24) | VALID_BPP(25) |
1697 VALID_BPP(28)),
1699 [4] = {
1700 .has_osd_c = 1,
1701 .has_osd_alpha = 1,
1702 .palette_sz = 4,
1703 .palette_16bpp = 1,
1704 .valid_bpp = (VALID_BPP(1) | VALID_BPP(2) |
1705 VALID_BPP(16) | VALID_BPP(18) |
1706 VALID_BPP(19) | VALID_BPP(24) |
1707 VALID_BPP(25) | VALID_BPP(28)),
1711 static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1712 .variant = {
1713 .nr_windows = 5,
1714 .vidtcon = VIDTCON0,
1715 .wincon = WINCON(0),
1716 .winmap = WINxMAP(0),
1717 .keycon = WKEYCON,
1718 .osd = VIDOSD_BASE,
1719 .osd_stride = 16,
1720 .buf_start = VIDW_BUF_START(0),
1721 .buf_size = VIDW_BUF_SIZE(0),
1722 .buf_end = VIDW_BUF_END(0),
1724 .palette = {
1725 [0] = 0x400,
1726 [1] = 0x800,
1727 [2] = 0x300,
1728 [3] = 0x320,
1729 [4] = 0x340,
1732 .has_prtcon = 1,
1733 .has_clksel = 1,
1735 .win[0] = &s3c_fb_data_64xx_wins[0],
1736 .win[1] = &s3c_fb_data_64xx_wins[1],
1737 .win[2] = &s3c_fb_data_64xx_wins[2],
1738 .win[3] = &s3c_fb_data_64xx_wins[3],
1739 .win[4] = &s3c_fb_data_64xx_wins[4],
1742 /* S3C2443/S3C2416 style hardware */
1743 static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1744 .variant = {
1745 .nr_windows = 2,
1746 .is_2443 = 1,
1748 .vidtcon = 0x08,
1749 .wincon = 0x14,
1750 .winmap = 0xd0,
1751 .keycon = 0xb0,
1752 .osd = 0x28,
1753 .osd_stride = 12,
1754 .buf_start = 0x64,
1755 .buf_size = 0x94,
1756 .buf_end = 0x7c,
1758 .palette = {
1759 [0] = 0x400,
1760 [1] = 0x800,
1762 .has_clksel = 1,
1764 .win[0] = &(struct s3c_fb_win_variant) {
1765 .palette_sz = 256,
1766 .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1768 .win[1] = &(struct s3c_fb_win_variant) {
1769 .has_osd_c = 1,
1770 .has_osd_alpha = 1,
1771 .palette_sz = 256,
1772 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1773 VALID_BPP(18) | VALID_BPP(19) |
1774 VALID_BPP(24) | VALID_BPP(25) |
1775 VALID_BPP(28)),
1779 static const struct platform_device_id s3c_fb_driver_ids[] = {
1781 .name = "s3c-fb",
1782 .driver_data = (unsigned long)&s3c_fb_data_64xx,
1783 }, {
1784 .name = "s3c2443-fb",
1785 .driver_data = (unsigned long)&s3c_fb_data_s3c2443,
1789 MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1791 static const struct dev_pm_ops s3cfb_pm_ops = {
1792 SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1793 SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1794 NULL)
1797 static struct platform_driver s3c_fb_driver = {
1798 .probe = s3c_fb_probe,
1799 .remove = s3c_fb_remove,
1800 .id_table = s3c_fb_driver_ids,
1801 .driver = {
1802 .name = "s3c-fb",
1803 .pm = &s3cfb_pm_ops,
1807 module_platform_driver(s3c_fb_driver);
1809 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1810 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1811 MODULE_LICENSE("GPL");
1812 MODULE_ALIAS("platform:s3c-fb");