2 * Copyright (c) 1998-2005 Vojtech Pavlik
6 * Logitech ADI joystick family driver for Linux
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include <linux/delay.h>
26 #include <linux/kernel.h>
27 #include <linux/module.h>
28 #include <linux/string.h>
29 #include <linux/slab.h>
30 #include <linux/input.h>
31 #include <linux/gameport.h>
32 #include <linux/jiffies.h>
34 #define DRIVER_DESC "Logitech ADI joystick family driver"
36 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
37 MODULE_DESCRIPTION(DRIVER_DESC
);
38 MODULE_LICENSE("GPL");
41 * Times, array sizes, flags, ids.
44 #define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */
45 #define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */
46 #define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */
47 #define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */
49 #define ADI_MAX_LENGTH 256
50 #define ADI_MIN_LENGTH 8
51 #define ADI_MIN_LEN_LENGTH 10
52 #define ADI_MIN_ID_LENGTH 66
53 #define ADI_MAX_NAME_LENGTH 64
54 #define ADI_MAX_CNAME_LENGTH 16
55 #define ADI_MAX_PHYS_LENGTH 64
57 #define ADI_FLAG_HAT 0x04
58 #define ADI_FLAG_10BIT 0x08
60 #define ADI_ID_TPD 0x01
61 #define ADI_ID_WGP 0x06
62 #define ADI_ID_WGPE 0x08
63 #define ADI_ID_MAX 0x0a
66 * Names, buttons, axes ...
69 static char *adi_names
[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
70 "WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
71 "WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
72 "WingMan GamePad USB", "Unknown Device %#x" };
74 static char adi_wmgpe_abs
[] = { ABS_X
, ABS_Y
, ABS_HAT0X
, ABS_HAT0Y
};
75 static char adi_wmi_abs
[] = { ABS_X
, ABS_Y
, ABS_THROTTLE
, ABS_HAT0X
, ABS_HAT0Y
, ABS_HAT1X
, ABS_HAT1Y
, ABS_HAT2X
, ABS_HAT2Y
};
76 static char adi_wmed3d_abs
[] = { ABS_X
, ABS_Y
, ABS_THROTTLE
, ABS_RZ
, ABS_HAT0X
, ABS_HAT0Y
};
77 static char adi_cm2_abs
[] = { ABS_X
, ABS_Y
, ABS_Z
, ABS_RX
, ABS_RY
, ABS_RZ
};
78 static char adi_wmf_abs
[] = { ABS_WHEEL
, ABS_GAS
, ABS_BRAKE
, ABS_HAT0X
, ABS_HAT0Y
, ABS_HAT1X
, ABS_HAT1Y
, ABS_HAT2X
, ABS_HAT2Y
};
80 static short adi_wmgpe_key
[] = { BTN_A
, BTN_B
, BTN_C
, BTN_X
, BTN_Y
, BTN_Z
, BTN_TL
, BTN_TR
, BTN_START
, BTN_MODE
, BTN_SELECT
};
81 static short adi_wmi_key
[] = { BTN_TRIGGER
, BTN_TOP
, BTN_THUMB
, BTN_TOP2
, BTN_BASE
, BTN_BASE2
, BTN_BASE3
, BTN_BASE4
, BTN_EXTRA
};
82 static short adi_wmed3d_key
[] = { BTN_TRIGGER
, BTN_THUMB
, BTN_THUMB2
, BTN_TOP
, BTN_TOP2
, BTN_BASE
, BTN_BASE2
};
83 static short adi_cm2_key
[] = { BTN_1
, BTN_2
, BTN_3
, BTN_4
, BTN_5
, BTN_6
, BTN_7
, BTN_8
};
85 static char* adi_abs
[] = { adi_wmi_abs
, adi_wmgpe_abs
, adi_wmf_abs
, adi_cm2_abs
, adi_wmi_abs
, adi_wmf_abs
,
86 adi_wmgpe_abs
, adi_wmed3d_abs
, adi_wmgpe_abs
, adi_wmgpe_abs
, adi_wmi_abs
};
88 static short* adi_key
[] = { adi_wmi_key
, adi_wmgpe_key
, adi_cm2_key
, adi_cm2_key
, adi_wmi_key
, adi_cm2_key
,
89 adi_wmgpe_key
, adi_wmed3d_key
, adi_wmgpe_key
, adi_wmgpe_key
, adi_wmi_key
};
92 * Hat to axis conversion arrays.
98 } adi_hat_to_axis
[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
101 * Per-port information.
105 struct input_dev
*dev
;
117 char name
[ADI_MAX_NAME_LENGTH
];
118 char cname
[ADI_MAX_CNAME_LENGTH
];
119 char phys
[ADI_MAX_PHYS_LENGTH
];
120 unsigned char data
[ADI_MAX_LENGTH
];
124 struct gameport
*gameport
;
131 * adi_read_packet() reads a Logitech ADI packet.
134 static void adi_read_packet(struct adi_port
*port
)
136 struct adi
*adi
= port
->adi
;
137 struct gameport
*gameport
= port
->gameport
;
138 unsigned char u
, v
, w
, x
, z
;
142 for (i
= 0; i
< 2; i
++) {
144 t
[i
] = gameport_time(gameport
, ADI_MAX_START
);
148 local_irq_save(flags
);
150 gameport_trigger(gameport
);
151 v
= z
= gameport_read(gameport
);
155 w
= u
^ (v
= x
= gameport_read(gameport
));
156 for (i
= 0; i
< 2; i
++, w
>>= 2, x
>>= 2) {
158 if ((w
& 0x30) && s
[i
]) {
159 if ((w
& 0x30) < 0x30 && adi
[i
].ret
< ADI_MAX_LENGTH
&& t
[i
] > 0) {
160 adi
[i
].data
[++adi
[i
].ret
] = w
;
161 t
[i
] = gameport_time(gameport
, ADI_MAX_STROBE
);
163 } else if (!(x
& 0x30)) s
[i
] = 1;
165 } while (t
[0] > 0 || t
[1] > 0);
167 local_irq_restore(flags
);
173 * adi_move_bits() detects a possible 2-stream mode, and moves
174 * the bits accordingly.
177 static void adi_move_bits(struct adi_port
*port
, int length
)
180 struct adi
*adi
= port
->adi
;
182 adi
[0].idx
= adi
[1].idx
= 0;
184 if (adi
[0].ret
<= 0 || adi
[1].ret
<= 0) return;
185 if (adi
[0].data
[0] & 0x20 || ~adi
[1].data
[0] & 0x20) return;
187 for (i
= 1; i
<= adi
[1].ret
; i
++)
188 adi
[0].data
[((length
- 1) >> 1) + i
+ 1] = adi
[1].data
[i
];
190 adi
[0].ret
+= adi
[1].ret
;
195 * adi_get_bits() gathers bits from the data packet.
198 static inline int adi_get_bits(struct adi
*adi
, int count
)
202 if ((adi
->idx
+= count
) > adi
->ret
) return 0;
203 for (i
= 0; i
< count
; i
++)
204 bits
|= ((adi
->data
[adi
->idx
- i
] >> 5) & 1) << i
;
209 * adi_decode() decodes Logitech joystick data into input events.
212 static int adi_decode(struct adi
*adi
)
214 struct input_dev
*dev
= adi
->dev
;
215 char *abs
= adi
->abs
;
216 short *key
= adi
->key
;
219 if (adi
->ret
< adi
->length
|| adi
->id
!= (adi_get_bits(adi
, 4) | (adi_get_bits(adi
, 4) << 4)))
222 for (i
= 0; i
< adi
->axes10
; i
++)
223 input_report_abs(dev
, *abs
++, adi_get_bits(adi
, 10));
225 for (i
= 0; i
< adi
->axes8
; i
++)
226 input_report_abs(dev
, *abs
++, adi_get_bits(adi
, 8));
228 for (i
= 0; i
< adi
->buttons
&& i
< 63; i
++) {
230 t
= adi_get_bits(adi
, 4);
231 input_report_abs(dev
, *abs
++, ((t
>> 2) & 1) - ( t
& 1));
232 input_report_abs(dev
, *abs
++, ((t
>> 1) & 1) - ((t
>> 3) & 1));
234 input_report_key(dev
, *key
++, adi_get_bits(adi
, 1));
237 for (i
= 0; i
< adi
->hats
; i
++) {
238 if ((t
= adi_get_bits(adi
, 4)) > 8) t
= 0;
239 input_report_abs(dev
, *abs
++, adi_hat_to_axis
[t
].x
);
240 input_report_abs(dev
, *abs
++, adi_hat_to_axis
[t
].y
);
243 for (i
= 63; i
< adi
->buttons
; i
++)
244 input_report_key(dev
, *key
++, adi_get_bits(adi
, 1));
252 * adi_read() reads the data packet and decodes it.
255 static int adi_read(struct adi_port
*port
)
260 adi_read_packet(port
);
261 adi_move_bits(port
, port
->adi
[0].length
);
263 for (i
= 0; i
< 2; i
++)
264 if (port
->adi
[i
].length
)
265 result
|= adi_decode(port
->adi
+ i
);
271 * adi_poll() repeatedly polls the Logitech joysticks.
274 static void adi_poll(struct gameport
*gameport
)
276 struct adi_port
*port
= gameport_get_drvdata(gameport
);
278 port
->bad
-= adi_read(port
);
283 * adi_open() is a callback from the input open routine.
286 static int adi_open(struct input_dev
*dev
)
288 struct adi_port
*port
= input_get_drvdata(dev
);
290 gameport_start_polling(port
->gameport
);
295 * adi_close() is a callback from the input close routine.
298 static void adi_close(struct input_dev
*dev
)
300 struct adi_port
*port
= input_get_drvdata(dev
);
302 gameport_stop_polling(port
->gameport
);
306 * adi_init_digital() sends a trigger & delay sequence
307 * to reset and initialize a Logitech joystick into digital mode.
310 static void adi_init_digital(struct gameport
*gameport
)
312 static const int seq
[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
315 for (i
= 0; seq
[i
]; i
++) {
316 gameport_trigger(gameport
);
321 udelay(-seq
[i
]*14); /* It looks like mdelay() is off by approx 1.4% */
326 static void adi_id_decode(struct adi
*adi
, struct adi_port
*port
)
330 if (adi
->ret
< ADI_MIN_ID_LENGTH
) /* Minimum ID packet length */
333 if (adi
->ret
< (t
= adi_get_bits(adi
, 10))) {
334 printk(KERN_WARNING
"adi: Short ID packet: reported: %d != read: %d\n", t
, adi
->ret
);
338 adi
->id
= adi_get_bits(adi
, 4) | (adi_get_bits(adi
, 4) << 4);
340 if ((t
= adi_get_bits(adi
, 4)) & ADI_FLAG_HAT
) adi
->hats
++;
342 adi
->length
= adi_get_bits(adi
, 10);
344 if (adi
->length
>= ADI_MAX_LENGTH
|| adi
->length
< ADI_MIN_LENGTH
) {
345 printk(KERN_WARNING
"adi: Bad data packet length (%d).\n", adi
->length
);
350 adi
->axes8
= adi_get_bits(adi
, 4);
351 adi
->buttons
= adi_get_bits(adi
, 6);
353 if (adi_get_bits(adi
, 6) != 8 && adi
->hats
) {
354 printk(KERN_WARNING
"adi: Other than 8-dir POVs not supported yet.\n");
359 adi
->buttons
+= adi_get_bits(adi
, 6);
360 adi
->hats
+= adi_get_bits(adi
, 4);
362 i
= adi_get_bits(adi
, 4);
364 if (t
& ADI_FLAG_10BIT
) {
365 adi
->axes10
= adi
->axes8
- i
;
369 t
= adi_get_bits(adi
, 4);
371 for (i
= 0; i
< t
; i
++)
372 adi
->cname
[i
] = adi_get_bits(adi
, 8);
375 t
= 8 + adi
->buttons
+ adi
->axes10
* 10 + adi
->axes8
* 8 + adi
->hats
* 4;
376 if (adi
->length
!= t
&& adi
->length
!= t
+ (t
& 1)) {
377 printk(KERN_WARNING
"adi: Expected length %d != data length %d\n", t
, adi
->length
);
397 static int adi_init_input(struct adi
*adi
, struct adi_port
*port
, int half
)
399 struct input_dev
*input_dev
;
400 char buf
[ADI_MAX_NAME_LENGTH
];
403 adi
->dev
= input_dev
= input_allocate_device();
407 t
= adi
->id
< ADI_ID_MAX
? adi
->id
: ADI_ID_MAX
;
409 snprintf(buf
, ADI_MAX_PHYS_LENGTH
, adi_names
[t
], adi
->id
);
410 snprintf(adi
->name
, ADI_MAX_NAME_LENGTH
, "Logitech %s [%s]", buf
, adi
->cname
);
411 snprintf(adi
->phys
, ADI_MAX_PHYS_LENGTH
, "%s/input%d", port
->gameport
->phys
, half
);
413 adi
->abs
= adi_abs
[t
];
414 adi
->key
= adi_key
[t
];
416 input_dev
->name
= adi
->name
;
417 input_dev
->phys
= adi
->phys
;
418 input_dev
->id
.bustype
= BUS_GAMEPORT
;
419 input_dev
->id
.vendor
= GAMEPORT_ID_VENDOR_LOGITECH
;
420 input_dev
->id
.product
= adi
->id
;
421 input_dev
->id
.version
= 0x0100;
422 input_dev
->dev
.parent
= &port
->gameport
->dev
;
424 input_set_drvdata(input_dev
, port
);
426 input_dev
->open
= adi_open
;
427 input_dev
->close
= adi_close
;
429 input_dev
->evbit
[0] = BIT_MASK(EV_KEY
) | BIT_MASK(EV_ABS
);
431 for (i
= 0; i
< adi
->axes10
+ adi
->axes8
+ (adi
->hats
+ (adi
->pad
!= -1)) * 2; i
++)
432 set_bit(adi
->abs
[i
], input_dev
->absbit
);
434 for (i
= 0; i
< adi
->buttons
; i
++)
435 set_bit(adi
->key
[i
], input_dev
->keybit
);
440 static void adi_init_center(struct adi
*adi
)
447 for (i
= 0; i
< adi
->axes10
+ adi
->axes8
+ (adi
->hats
+ (adi
->pad
!= -1)) * 2; i
++) {
450 x
= input_abs_get_val(adi
->dev
, t
);
452 if (t
== ABS_THROTTLE
|| t
== ABS_RUDDER
|| adi
->id
== ADI_ID_WGPE
)
453 x
= i
< adi
->axes10
? 512 : 128;
456 input_set_abs_params(adi
->dev
, t
, 64, x
* 2 - 64, 2, 16);
457 else if (i
< adi
->axes10
+ adi
->axes8
)
458 input_set_abs_params(adi
->dev
, t
, 48, x
* 2 - 48, 1, 16);
460 input_set_abs_params(adi
->dev
, t
, -1, 1, 0, 0);
465 * adi_connect() probes for Logitech ADI joysticks.
468 static int adi_connect(struct gameport
*gameport
, struct gameport_driver
*drv
)
470 struct adi_port
*port
;
474 port
= kzalloc(sizeof(struct adi_port
), GFP_KERNEL
);
478 port
->gameport
= gameport
;
480 gameport_set_drvdata(gameport
, port
);
482 err
= gameport_open(gameport
, drv
, GAMEPORT_MODE_RAW
);
486 adi_init_digital(gameport
);
487 adi_read_packet(port
);
489 if (port
->adi
[0].ret
>= ADI_MIN_LEN_LENGTH
)
490 adi_move_bits(port
, adi_get_bits(port
->adi
, 10));
492 for (i
= 0; i
< 2; i
++) {
493 adi_id_decode(port
->adi
+ i
, port
);
495 if (!port
->adi
[i
].length
)
498 err
= adi_init_input(port
->adi
+ i
, port
, i
);
503 if (!port
->adi
[0].length
&& !port
->adi
[1].length
) {
508 gameport_set_poll_handler(gameport
, adi_poll
);
509 gameport_set_poll_interval(gameport
, 20);
511 msleep(ADI_INIT_DELAY
);
512 if (adi_read(port
)) {
513 msleep(ADI_DATA_DELAY
);
517 for (i
= 0; i
< 2; i
++)
518 if (port
->adi
[i
].length
> 0) {
519 adi_init_center(port
->adi
+ i
);
520 err
= input_register_device(port
->adi
[i
].dev
);
527 fail3
: while (--i
>= 0) {
528 if (port
->adi
[i
].length
> 0) {
529 input_unregister_device(port
->adi
[i
].dev
);
530 port
->adi
[i
].dev
= NULL
;
533 fail2
: for (i
= 0; i
< 2; i
++)
534 input_free_device(port
->adi
[i
].dev
);
535 gameport_close(gameport
);
536 fail1
: gameport_set_drvdata(gameport
, NULL
);
541 static void adi_disconnect(struct gameport
*gameport
)
544 struct adi_port
*port
= gameport_get_drvdata(gameport
);
546 for (i
= 0; i
< 2; i
++)
547 if (port
->adi
[i
].length
> 0)
548 input_unregister_device(port
->adi
[i
].dev
);
549 gameport_close(gameport
);
550 gameport_set_drvdata(gameport
, NULL
);
554 static struct gameport_driver adi_drv
= {
558 .description
= DRIVER_DESC
,
559 .connect
= adi_connect
,
560 .disconnect
= adi_disconnect
,
563 module_gameport_driver(adi_drv
);