Linux 5.1.15
[linux/fpc-iii.git] / drivers / input / joystick / adi.c
blobf466c0d342471818d539218d07b51f894e45924a
1 /*
2 * Copyright (c) 1998-2005 Vojtech Pavlik
3 */
5 /*
6 * Logitech ADI joystick family driver for Linux
7 */
9 /*
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include <linux/delay.h>
26 #include <linux/kernel.h>
27 #include <linux/module.h>
28 #include <linux/string.h>
29 #include <linux/slab.h>
30 #include <linux/input.h>
31 #include <linux/gameport.h>
32 #include <linux/jiffies.h>
34 #define DRIVER_DESC "Logitech ADI joystick family driver"
36 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
37 MODULE_DESCRIPTION(DRIVER_DESC);
38 MODULE_LICENSE("GPL");
41 * Times, array sizes, flags, ids.
44 #define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */
45 #define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */
46 #define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */
47 #define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */
49 #define ADI_MAX_LENGTH 256
50 #define ADI_MIN_LENGTH 8
51 #define ADI_MIN_LEN_LENGTH 10
52 #define ADI_MIN_ID_LENGTH 66
53 #define ADI_MAX_NAME_LENGTH 64
54 #define ADI_MAX_CNAME_LENGTH 16
55 #define ADI_MAX_PHYS_LENGTH 64
57 #define ADI_FLAG_HAT 0x04
58 #define ADI_FLAG_10BIT 0x08
60 #define ADI_ID_TPD 0x01
61 #define ADI_ID_WGP 0x06
62 #define ADI_ID_WGPE 0x08
63 #define ADI_ID_MAX 0x0a
66 * Names, buttons, axes ...
69 static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
70 "WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
71 "WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
72 "WingMan GamePad USB", "Unknown Device %#x" };
74 static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
75 static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
76 static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
77 static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
78 static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
80 static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
81 static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
82 static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
83 static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
85 static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
86 adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
88 static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
89 adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
92 * Hat to axis conversion arrays.
95 static struct {
96 int x;
97 int y;
98 } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
101 * Per-port information.
104 struct adi {
105 struct input_dev *dev;
106 int length;
107 int ret;
108 int idx;
109 unsigned char id;
110 char buttons;
111 char axes10;
112 char axes8;
113 signed char pad;
114 char hats;
115 char *abs;
116 short *key;
117 char name[ADI_MAX_NAME_LENGTH];
118 char cname[ADI_MAX_CNAME_LENGTH];
119 char phys[ADI_MAX_PHYS_LENGTH];
120 unsigned char data[ADI_MAX_LENGTH];
123 struct adi_port {
124 struct gameport *gameport;
125 struct adi adi[2];
126 int bad;
127 int reads;
131 * adi_read_packet() reads a Logitech ADI packet.
134 static void adi_read_packet(struct adi_port *port)
136 struct adi *adi = port->adi;
137 struct gameport *gameport = port->gameport;
138 unsigned char u, v, w, x, z;
139 int t[2], s[2], i;
140 unsigned long flags;
142 for (i = 0; i < 2; i++) {
143 adi[i].ret = -1;
144 t[i] = gameport_time(gameport, ADI_MAX_START);
145 s[i] = 0;
148 local_irq_save(flags);
150 gameport_trigger(gameport);
151 v = z = gameport_read(gameport);
153 do {
154 u = v;
155 w = u ^ (v = x = gameport_read(gameport));
156 for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
157 t[i]--;
158 if ((w & 0x30) && s[i]) {
159 if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
160 adi[i].data[++adi[i].ret] = w;
161 t[i] = gameport_time(gameport, ADI_MAX_STROBE);
162 } else t[i] = 0;
163 } else if (!(x & 0x30)) s[i] = 1;
165 } while (t[0] > 0 || t[1] > 0);
167 local_irq_restore(flags);
169 return;
173 * adi_move_bits() detects a possible 2-stream mode, and moves
174 * the bits accordingly.
177 static void adi_move_bits(struct adi_port *port, int length)
179 int i;
180 struct adi *adi = port->adi;
182 adi[0].idx = adi[1].idx = 0;
184 if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
185 if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
187 for (i = 1; i <= adi[1].ret; i++)
188 adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
190 adi[0].ret += adi[1].ret;
191 adi[1].ret = -1;
195 * adi_get_bits() gathers bits from the data packet.
198 static inline int adi_get_bits(struct adi *adi, int count)
200 int bits = 0;
201 int i;
202 if ((adi->idx += count) > adi->ret) return 0;
203 for (i = 0; i < count; i++)
204 bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
205 return bits;
209 * adi_decode() decodes Logitech joystick data into input events.
212 static int adi_decode(struct adi *adi)
214 struct input_dev *dev = adi->dev;
215 char *abs = adi->abs;
216 short *key = adi->key;
217 int i, t;
219 if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
220 return -1;
222 for (i = 0; i < adi->axes10; i++)
223 input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
225 for (i = 0; i < adi->axes8; i++)
226 input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
228 for (i = 0; i < adi->buttons && i < 63; i++) {
229 if (i == adi->pad) {
230 t = adi_get_bits(adi, 4);
231 input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1));
232 input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
234 input_report_key(dev, *key++, adi_get_bits(adi, 1));
237 for (i = 0; i < adi->hats; i++) {
238 if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
239 input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
240 input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
243 for (i = 63; i < adi->buttons; i++)
244 input_report_key(dev, *key++, adi_get_bits(adi, 1));
246 input_sync(dev);
248 return 0;
252 * adi_read() reads the data packet and decodes it.
255 static int adi_read(struct adi_port *port)
257 int i;
258 int result = 0;
260 adi_read_packet(port);
261 adi_move_bits(port, port->adi[0].length);
263 for (i = 0; i < 2; i++)
264 if (port->adi[i].length)
265 result |= adi_decode(port->adi + i);
267 return result;
271 * adi_poll() repeatedly polls the Logitech joysticks.
274 static void adi_poll(struct gameport *gameport)
276 struct adi_port *port = gameport_get_drvdata(gameport);
278 port->bad -= adi_read(port);
279 port->reads++;
283 * adi_open() is a callback from the input open routine.
286 static int adi_open(struct input_dev *dev)
288 struct adi_port *port = input_get_drvdata(dev);
290 gameport_start_polling(port->gameport);
291 return 0;
295 * adi_close() is a callback from the input close routine.
298 static void adi_close(struct input_dev *dev)
300 struct adi_port *port = input_get_drvdata(dev);
302 gameport_stop_polling(port->gameport);
306 * adi_init_digital() sends a trigger & delay sequence
307 * to reset and initialize a Logitech joystick into digital mode.
310 static void adi_init_digital(struct gameport *gameport)
312 static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
313 int i;
315 for (i = 0; seq[i]; i++) {
316 gameport_trigger(gameport);
317 if (seq[i] > 0)
318 msleep(seq[i]);
319 if (seq[i] < 0) {
320 mdelay(-seq[i]);
321 udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */
326 static void adi_id_decode(struct adi *adi, struct adi_port *port)
328 int i, t;
330 if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
331 return;
333 if (adi->ret < (t = adi_get_bits(adi, 10))) {
334 printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
335 return;
338 adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
340 if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
342 adi->length = adi_get_bits(adi, 10);
344 if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
345 printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
346 adi->length = 0;
347 return;
350 adi->axes8 = adi_get_bits(adi, 4);
351 adi->buttons = adi_get_bits(adi, 6);
353 if (adi_get_bits(adi, 6) != 8 && adi->hats) {
354 printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
355 adi->length = 0;
356 return;
359 adi->buttons += adi_get_bits(adi, 6);
360 adi->hats += adi_get_bits(adi, 4);
362 i = adi_get_bits(adi, 4);
364 if (t & ADI_FLAG_10BIT) {
365 adi->axes10 = adi->axes8 - i;
366 adi->axes8 = i;
369 t = adi_get_bits(adi, 4);
371 for (i = 0; i < t; i++)
372 adi->cname[i] = adi_get_bits(adi, 8);
373 adi->cname[i] = 0;
375 t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
376 if (adi->length != t && adi->length != t + (t & 1)) {
377 printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
378 adi->length = 0;
379 return;
382 switch (adi->id) {
383 case ADI_ID_TPD:
384 adi->pad = 4;
385 adi->buttons -= 4;
386 break;
387 case ADI_ID_WGP:
388 adi->pad = 0;
389 adi->buttons -= 4;
390 break;
391 default:
392 adi->pad = -1;
393 break;
397 static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
399 struct input_dev *input_dev;
400 char buf[ADI_MAX_NAME_LENGTH];
401 int i, t;
403 adi->dev = input_dev = input_allocate_device();
404 if (!input_dev)
405 return -ENOMEM;
407 t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
409 snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
410 snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
411 snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
413 adi->abs = adi_abs[t];
414 adi->key = adi_key[t];
416 input_dev->name = adi->name;
417 input_dev->phys = adi->phys;
418 input_dev->id.bustype = BUS_GAMEPORT;
419 input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
420 input_dev->id.product = adi->id;
421 input_dev->id.version = 0x0100;
422 input_dev->dev.parent = &port->gameport->dev;
424 input_set_drvdata(input_dev, port);
426 input_dev->open = adi_open;
427 input_dev->close = adi_close;
429 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
431 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
432 set_bit(adi->abs[i], input_dev->absbit);
434 for (i = 0; i < adi->buttons; i++)
435 set_bit(adi->key[i], input_dev->keybit);
437 return 0;
440 static void adi_init_center(struct adi *adi)
442 int i, t, x;
444 if (!adi->length)
445 return;
447 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
449 t = adi->abs[i];
450 x = input_abs_get_val(adi->dev, t);
452 if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
453 x = i < adi->axes10 ? 512 : 128;
455 if (i < adi->axes10)
456 input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
457 else if (i < adi->axes10 + adi->axes8)
458 input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
459 else
460 input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
465 * adi_connect() probes for Logitech ADI joysticks.
468 static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
470 struct adi_port *port;
471 int i;
472 int err;
474 port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
475 if (!port)
476 return -ENOMEM;
478 port->gameport = gameport;
480 gameport_set_drvdata(gameport, port);
482 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
483 if (err)
484 goto fail1;
486 adi_init_digital(gameport);
487 adi_read_packet(port);
489 if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
490 adi_move_bits(port, adi_get_bits(port->adi, 10));
492 for (i = 0; i < 2; i++) {
493 adi_id_decode(port->adi + i, port);
495 if (!port->adi[i].length)
496 continue;
498 err = adi_init_input(port->adi + i, port, i);
499 if (err)
500 goto fail2;
503 if (!port->adi[0].length && !port->adi[1].length) {
504 err = -ENODEV;
505 goto fail2;
508 gameport_set_poll_handler(gameport, adi_poll);
509 gameport_set_poll_interval(gameport, 20);
511 msleep(ADI_INIT_DELAY);
512 if (adi_read(port)) {
513 msleep(ADI_DATA_DELAY);
514 adi_read(port);
517 for (i = 0; i < 2; i++)
518 if (port->adi[i].length > 0) {
519 adi_init_center(port->adi + i);
520 err = input_register_device(port->adi[i].dev);
521 if (err)
522 goto fail3;
525 return 0;
527 fail3: while (--i >= 0) {
528 if (port->adi[i].length > 0) {
529 input_unregister_device(port->adi[i].dev);
530 port->adi[i].dev = NULL;
533 fail2: for (i = 0; i < 2; i++)
534 input_free_device(port->adi[i].dev);
535 gameport_close(gameport);
536 fail1: gameport_set_drvdata(gameport, NULL);
537 kfree(port);
538 return err;
541 static void adi_disconnect(struct gameport *gameport)
543 int i;
544 struct adi_port *port = gameport_get_drvdata(gameport);
546 for (i = 0; i < 2; i++)
547 if (port->adi[i].length > 0)
548 input_unregister_device(port->adi[i].dev);
549 gameport_close(gameport);
550 gameport_set_drvdata(gameport, NULL);
551 kfree(port);
554 static struct gameport_driver adi_drv = {
555 .driver = {
556 .name = "adi",
558 .description = DRIVER_DESC,
559 .connect = adi_connect,
560 .disconnect = adi_disconnect,
563 module_gameport_driver(adi_drv);