tile: get rid of superfluous __GFP_REPEAT
[linux/fpc-iii.git] / sound / hda / array.c
blob516795baa7db60ad37aec14d4886b4ce5da4f78d
1 /*
2 * generic arrays
3 */
5 #include <linux/slab.h>
6 #include <sound/core.h>
7 #include <sound/hdaudio.h>
9 /**
10 * snd_array_new - get a new element from the given array
11 * @array: the array object
13 * Get a new element from the given array. If it exceeds the
14 * pre-allocated array size, re-allocate the array.
16 * Returns NULL if allocation failed.
18 void *snd_array_new(struct snd_array *array)
20 if (snd_BUG_ON(!array->elem_size))
21 return NULL;
22 if (array->used >= array->alloced) {
23 int num = array->alloced + array->alloc_align;
24 int size = (num + 1) * array->elem_size;
25 void *nlist;
26 if (snd_BUG_ON(num >= 4096))
27 return NULL;
28 nlist = krealloc(array->list, size, GFP_KERNEL | __GFP_ZERO);
29 if (!nlist)
30 return NULL;
31 array->list = nlist;
32 array->alloced = num;
34 return snd_array_elem(array, array->used++);
36 EXPORT_SYMBOL_GPL(snd_array_new);
38 /**
39 * snd_array_free - free the given array elements
40 * @array: the array object
42 void snd_array_free(struct snd_array *array)
44 kfree(array->list);
45 array->used = 0;
46 array->alloced = 0;
47 array->list = NULL;
49 EXPORT_SYMBOL_GPL(snd_array_free);