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[linux/fpc-iii.git] / drivers / gpu / drm / i915 / i915_gem_tiling.c
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1 /*
2 * Copyright © 2008 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 #include <linux/string.h>
29 #include <linux/bitops.h>
30 #include <drm/drmP.h>
31 #include <drm/i915_drm.h>
32 #include "i915_drv.h"
34 /** @file i915_gem_tiling.c
36 * Support for managing tiling state of buffer objects.
38 * The idea behind tiling is to increase cache hit rates by rearranging
39 * pixel data so that a group of pixel accesses are in the same cacheline.
40 * Performance improvement from doing this on the back/depth buffer are on
41 * the order of 30%.
43 * Intel architectures make this somewhat more complicated, though, by
44 * adjustments made to addressing of data when the memory is in interleaved
45 * mode (matched pairs of DIMMS) to improve memory bandwidth.
46 * For interleaved memory, the CPU sends every sequential 64 bytes
47 * to an alternate memory channel so it can get the bandwidth from both.
49 * The GPU also rearranges its accesses for increased bandwidth to interleaved
50 * memory, and it matches what the CPU does for non-tiled. However, when tiled
51 * it does it a little differently, since one walks addresses not just in the
52 * X direction but also Y. So, along with alternating channels when bit
53 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
54 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
55 * are common to both the 915 and 965-class hardware.
57 * The CPU also sometimes XORs in higher bits as well, to improve
58 * bandwidth doing strided access like we do so frequently in graphics. This
59 * is called "Channel XOR Randomization" in the MCH documentation. The result
60 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
61 * decode.
63 * All of this bit 6 XORing has an effect on our memory management,
64 * as we need to make sure that the 3d driver can correctly address object
65 * contents.
67 * If we don't have interleaved memory, all tiling is safe and no swizzling is
68 * required.
70 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
71 * 17 is not just a page offset, so as we page an objet out and back in,
72 * individual pages in it will have different bit 17 addresses, resulting in
73 * each 64 bytes being swapped with its neighbor!
75 * Otherwise, if interleaved, we have to tell the 3d driver what the address
76 * swizzling it needs to do is, since it's writing with the CPU to the pages
77 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
78 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
79 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
80 * to match what the GPU expects.
83 /**
84 * Detects bit 6 swizzling of address lookup between IGD access and CPU
85 * access through main memory.
87 void
88 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
90 struct drm_i915_private *dev_priv = dev->dev_private;
91 uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
92 uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
94 if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
96 * On BDW+, swizzling is not used. We leave the CPU memory
97 * controller in charge of optimizing memory accesses without
98 * the extra address manipulation GPU side.
100 * VLV and CHV don't have GPU swizzling.
102 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
103 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
104 } else if (INTEL_INFO(dev)->gen >= 6) {
105 if (dev_priv->preserve_bios_swizzle) {
106 if (I915_READ(DISP_ARB_CTL) &
107 DISP_TILE_SURFACE_SWIZZLING) {
108 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
109 swizzle_y = I915_BIT_6_SWIZZLE_9;
110 } else {
111 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
112 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
114 } else {
115 uint32_t dimm_c0, dimm_c1;
116 dimm_c0 = I915_READ(MAD_DIMM_C0);
117 dimm_c1 = I915_READ(MAD_DIMM_C1);
118 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
119 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
120 /* Enable swizzling when the channels are populated
121 * with identically sized dimms. We don't need to check
122 * the 3rd channel because no cpu with gpu attached
123 * ships in that configuration. Also, swizzling only
124 * makes sense for 2 channels anyway. */
125 if (dimm_c0 == dimm_c1) {
126 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
127 swizzle_y = I915_BIT_6_SWIZZLE_9;
128 } else {
129 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
130 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
133 } else if (IS_GEN5(dev)) {
134 /* On Ironlake whatever DRAM config, GPU always do
135 * same swizzling setup.
137 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
138 swizzle_y = I915_BIT_6_SWIZZLE_9;
139 } else if (IS_GEN2(dev)) {
140 /* As far as we know, the 865 doesn't have these bit 6
141 * swizzling issues.
143 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
144 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
145 } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
146 uint32_t dcc;
148 /* On 9xx chipsets, channel interleave by the CPU is
149 * determined by DCC. For single-channel, neither the CPU
150 * nor the GPU do swizzling. For dual channel interleaved,
151 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
152 * 9 for Y tiled. The CPU's interleave is independent, and
153 * can be based on either bit 11 (haven't seen this yet) or
154 * bit 17 (common).
156 dcc = I915_READ(DCC);
157 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
158 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
159 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
160 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
161 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
162 break;
163 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
164 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
165 /* This is the base swizzling by the GPU for
166 * tiled buffers.
168 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
169 swizzle_y = I915_BIT_6_SWIZZLE_9;
170 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
171 /* Bit 11 swizzling by the CPU in addition. */
172 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
173 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
174 } else {
175 /* Bit 17 swizzling by the CPU in addition. */
176 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
177 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
179 break;
182 /* check for L-shaped memory aka modified enhanced addressing */
183 if (IS_GEN4(dev)) {
184 uint32_t ddc2 = I915_READ(DCC2);
186 if (!(ddc2 & DCC2_MODIFIED_ENHANCED_DISABLE))
187 dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
190 if (dcc == 0xffffffff) {
191 DRM_ERROR("Couldn't read from MCHBAR. "
192 "Disabling tiling.\n");
193 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
194 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
196 } else {
197 /* The 965, G33, and newer, have a very flexible memory
198 * configuration. It will enable dual-channel mode
199 * (interleaving) on as much memory as it can, and the GPU
200 * will additionally sometimes enable different bit 6
201 * swizzling for tiled objects from the CPU.
203 * Here's what I found on the G965:
204 * slot fill memory size swizzling
205 * 0A 0B 1A 1B 1-ch 2-ch
206 * 512 0 0 0 512 0 O
207 * 512 0 512 0 16 1008 X
208 * 512 0 0 512 16 1008 X
209 * 0 512 0 512 16 1008 X
210 * 1024 1024 1024 0 2048 1024 O
212 * We could probably detect this based on either the DRB
213 * matching, which was the case for the swizzling required in
214 * the table above, or from the 1-ch value being less than
215 * the minimum size of a rank.
217 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
218 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
219 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
220 } else {
221 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
222 swizzle_y = I915_BIT_6_SWIZZLE_9;
226 dev_priv->mm.bit_6_swizzle_x = swizzle_x;
227 dev_priv->mm.bit_6_swizzle_y = swizzle_y;
230 /* Check pitch constriants for all chips & tiling formats */
231 static bool
232 i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
234 int tile_width;
236 /* Linear is always fine */
237 if (tiling_mode == I915_TILING_NONE)
238 return true;
240 if (IS_GEN2(dev) ||
241 (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
242 tile_width = 128;
243 else
244 tile_width = 512;
246 /* check maximum stride & object size */
247 /* i965+ stores the end address of the gtt mapping in the fence
248 * reg, so dont bother to check the size */
249 if (INTEL_INFO(dev)->gen >= 7) {
250 if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL)
251 return false;
252 } else if (INTEL_INFO(dev)->gen >= 4) {
253 if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
254 return false;
255 } else {
256 if (stride > 8192)
257 return false;
259 if (IS_GEN3(dev)) {
260 if (size > I830_FENCE_MAX_SIZE_VAL << 20)
261 return false;
262 } else {
263 if (size > I830_FENCE_MAX_SIZE_VAL << 19)
264 return false;
268 if (stride < tile_width)
269 return false;
271 /* 965+ just needs multiples of tile width */
272 if (INTEL_INFO(dev)->gen >= 4) {
273 if (stride & (tile_width - 1))
274 return false;
275 return true;
278 /* Pre-965 needs power of two tile widths */
279 if (stride & (stride - 1))
280 return false;
282 return true;
285 /* Is the current GTT allocation valid for the change in tiling? */
286 static bool
287 i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
289 u32 size;
291 if (tiling_mode == I915_TILING_NONE)
292 return true;
294 if (INTEL_INFO(obj->base.dev)->gen >= 4)
295 return true;
297 if (INTEL_INFO(obj->base.dev)->gen == 3) {
298 if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK)
299 return false;
300 } else {
301 if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK)
302 return false;
305 size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode);
306 if (i915_gem_obj_ggtt_size(obj) != size)
307 return false;
309 if (i915_gem_obj_ggtt_offset(obj) & (size - 1))
310 return false;
312 return true;
316 * Sets the tiling mode of an object, returning the required swizzling of
317 * bit 6 of addresses in the object.
320 i915_gem_set_tiling(struct drm_device *dev, void *data,
321 struct drm_file *file)
323 struct drm_i915_gem_set_tiling *args = data;
324 struct drm_i915_private *dev_priv = dev->dev_private;
325 struct drm_i915_gem_object *obj;
326 int ret = 0;
328 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
329 if (&obj->base == NULL)
330 return -ENOENT;
332 if (!i915_tiling_ok(dev,
333 args->stride, obj->base.size, args->tiling_mode)) {
334 drm_gem_object_unreference_unlocked(&obj->base);
335 return -EINVAL;
338 mutex_lock(&dev->struct_mutex);
339 if (obj->pin_display || obj->framebuffer_references) {
340 ret = -EBUSY;
341 goto err;
344 if (args->tiling_mode == I915_TILING_NONE) {
345 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
346 args->stride = 0;
347 } else {
348 if (args->tiling_mode == I915_TILING_X)
349 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
350 else
351 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
353 /* Hide bit 17 swizzling from the user. This prevents old Mesa
354 * from aborting the application on sw fallbacks to bit 17,
355 * and we use the pread/pwrite bit17 paths to swizzle for it.
356 * If there was a user that was relying on the swizzle
357 * information for drm_intel_bo_map()ed reads/writes this would
358 * break it, but we don't have any of those.
360 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
361 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
362 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
363 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
365 /* If we can't handle the swizzling, make it untiled. */
366 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
367 args->tiling_mode = I915_TILING_NONE;
368 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
369 args->stride = 0;
373 if (args->tiling_mode != obj->tiling_mode ||
374 args->stride != obj->stride) {
375 /* We need to rebind the object if its current allocation
376 * no longer meets the alignment restrictions for its new
377 * tiling mode. Otherwise we can just leave it alone, but
378 * need to ensure that any fence register is updated before
379 * the next fenced (either through the GTT or by the BLT unit
380 * on older GPUs) access.
382 * After updating the tiling parameters, we then flag whether
383 * we need to update an associated fence register. Note this
384 * has to also include the unfenced register the GPU uses
385 * whilst executing a fenced command for an untiled object.
387 if (obj->map_and_fenceable &&
388 !i915_gem_object_fence_ok(obj, args->tiling_mode))
389 ret = i915_gem_object_ggtt_unbind(obj);
391 if (ret == 0) {
392 if (obj->pages &&
393 obj->madv == I915_MADV_WILLNEED &&
394 dev_priv->quirks & QUIRK_PIN_SWIZZLED_PAGES) {
395 if (args->tiling_mode == I915_TILING_NONE)
396 i915_gem_object_unpin_pages(obj);
397 if (obj->tiling_mode == I915_TILING_NONE)
398 i915_gem_object_pin_pages(obj);
401 obj->fence_dirty =
402 obj->last_fenced_req ||
403 obj->fence_reg != I915_FENCE_REG_NONE;
405 obj->tiling_mode = args->tiling_mode;
406 obj->stride = args->stride;
408 /* Force the fence to be reacquired for GTT access */
409 i915_gem_release_mmap(obj);
412 /* we have to maintain this existing ABI... */
413 args->stride = obj->stride;
414 args->tiling_mode = obj->tiling_mode;
416 /* Try to preallocate memory required to save swizzling on put-pages */
417 if (i915_gem_object_needs_bit17_swizzle(obj)) {
418 if (obj->bit_17 == NULL) {
419 obj->bit_17 = kcalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT),
420 sizeof(long), GFP_KERNEL);
422 } else {
423 kfree(obj->bit_17);
424 obj->bit_17 = NULL;
427 err:
428 drm_gem_object_unreference(&obj->base);
429 mutex_unlock(&dev->struct_mutex);
431 return ret;
435 * Returns the current tiling mode and required bit 6 swizzling for the object.
438 i915_gem_get_tiling(struct drm_device *dev, void *data,
439 struct drm_file *file)
441 struct drm_i915_gem_get_tiling *args = data;
442 struct drm_i915_private *dev_priv = dev->dev_private;
443 struct drm_i915_gem_object *obj;
445 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
446 if (&obj->base == NULL)
447 return -ENOENT;
449 mutex_lock(&dev->struct_mutex);
451 args->tiling_mode = obj->tiling_mode;
452 switch (obj->tiling_mode) {
453 case I915_TILING_X:
454 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
455 break;
456 case I915_TILING_Y:
457 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
458 break;
459 case I915_TILING_NONE:
460 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
461 break;
462 default:
463 DRM_ERROR("unknown tiling mode\n");
466 /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
467 if (dev_priv->quirks & QUIRK_PIN_SWIZZLED_PAGES)
468 args->phys_swizzle_mode = I915_BIT_6_SWIZZLE_UNKNOWN;
469 else
470 args->phys_swizzle_mode = args->swizzle_mode;
471 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
472 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
473 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
474 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
476 drm_gem_object_unreference(&obj->base);
477 mutex_unlock(&dev->struct_mutex);
479 return 0;
483 * Swap every 64 bytes of this page around, to account for it having a new
484 * bit 17 of its physical address and therefore being interpreted differently
485 * by the GPU.
487 static void
488 i915_gem_swizzle_page(struct page *page)
490 char temp[64];
491 char *vaddr;
492 int i;
494 vaddr = kmap(page);
496 for (i = 0; i < PAGE_SIZE; i += 128) {
497 memcpy(temp, &vaddr[i], 64);
498 memcpy(&vaddr[i], &vaddr[i + 64], 64);
499 memcpy(&vaddr[i + 64], temp, 64);
502 kunmap(page);
505 void
506 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
508 struct sg_page_iter sg_iter;
509 int i;
511 if (obj->bit_17 == NULL)
512 return;
514 i = 0;
515 for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
516 struct page *page = sg_page_iter_page(&sg_iter);
517 char new_bit_17 = page_to_phys(page) >> 17;
518 if ((new_bit_17 & 0x1) !=
519 (test_bit(i, obj->bit_17) != 0)) {
520 i915_gem_swizzle_page(page);
521 set_page_dirty(page);
523 i++;
527 void
528 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
530 struct sg_page_iter sg_iter;
531 int page_count = obj->base.size >> PAGE_SHIFT;
532 int i;
534 if (obj->bit_17 == NULL) {
535 obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
536 sizeof(long), GFP_KERNEL);
537 if (obj->bit_17 == NULL) {
538 DRM_ERROR("Failed to allocate memory for bit 17 "
539 "record\n");
540 return;
544 i = 0;
545 for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
546 if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
547 __set_bit(i, obj->bit_17);
548 else
549 __clear_bit(i, obj->bit_17);
550 i++;