2 * Copyright © 2008 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
28 #include <linux/string.h>
29 #include <linux/bitops.h>
31 #include <drm/i915_drm.h>
34 /** @file i915_gem_tiling.c
36 * Support for managing tiling state of buffer objects.
38 * The idea behind tiling is to increase cache hit rates by rearranging
39 * pixel data so that a group of pixel accesses are in the same cacheline.
40 * Performance improvement from doing this on the back/depth buffer are on
43 * Intel architectures make this somewhat more complicated, though, by
44 * adjustments made to addressing of data when the memory is in interleaved
45 * mode (matched pairs of DIMMS) to improve memory bandwidth.
46 * For interleaved memory, the CPU sends every sequential 64 bytes
47 * to an alternate memory channel so it can get the bandwidth from both.
49 * The GPU also rearranges its accesses for increased bandwidth to interleaved
50 * memory, and it matches what the CPU does for non-tiled. However, when tiled
51 * it does it a little differently, since one walks addresses not just in the
52 * X direction but also Y. So, along with alternating channels when bit
53 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
54 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
55 * are common to both the 915 and 965-class hardware.
57 * The CPU also sometimes XORs in higher bits as well, to improve
58 * bandwidth doing strided access like we do so frequently in graphics. This
59 * is called "Channel XOR Randomization" in the MCH documentation. The result
60 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
63 * All of this bit 6 XORing has an effect on our memory management,
64 * as we need to make sure that the 3d driver can correctly address object
67 * If we don't have interleaved memory, all tiling is safe and no swizzling is
70 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
71 * 17 is not just a page offset, so as we page an objet out and back in,
72 * individual pages in it will have different bit 17 addresses, resulting in
73 * each 64 bytes being swapped with its neighbor!
75 * Otherwise, if interleaved, we have to tell the 3d driver what the address
76 * swizzling it needs to do is, since it's writing with the CPU to the pages
77 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
78 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
79 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
80 * to match what the GPU expects.
84 * Detects bit 6 swizzling of address lookup between IGD access and CPU
85 * access through main memory.
88 i915_gem_detect_bit_6_swizzle(struct drm_device
*dev
)
90 struct drm_i915_private
*dev_priv
= dev
->dev_private
;
91 uint32_t swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
92 uint32_t swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
94 if (INTEL_INFO(dev
)->gen
>= 8 || IS_VALLEYVIEW(dev
)) {
96 * On BDW+, swizzling is not used. We leave the CPU memory
97 * controller in charge of optimizing memory accesses without
98 * the extra address manipulation GPU side.
100 * VLV and CHV don't have GPU swizzling.
102 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
103 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
104 } else if (INTEL_INFO(dev
)->gen
>= 6) {
105 if (dev_priv
->preserve_bios_swizzle
) {
106 if (I915_READ(DISP_ARB_CTL
) &
107 DISP_TILE_SURFACE_SWIZZLING
) {
108 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
109 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
111 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
112 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
115 uint32_t dimm_c0
, dimm_c1
;
116 dimm_c0
= I915_READ(MAD_DIMM_C0
);
117 dimm_c1
= I915_READ(MAD_DIMM_C1
);
118 dimm_c0
&= MAD_DIMM_A_SIZE_MASK
| MAD_DIMM_B_SIZE_MASK
;
119 dimm_c1
&= MAD_DIMM_A_SIZE_MASK
| MAD_DIMM_B_SIZE_MASK
;
120 /* Enable swizzling when the channels are populated
121 * with identically sized dimms. We don't need to check
122 * the 3rd channel because no cpu with gpu attached
123 * ships in that configuration. Also, swizzling only
124 * makes sense for 2 channels anyway. */
125 if (dimm_c0
== dimm_c1
) {
126 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
127 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
129 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
130 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
133 } else if (IS_GEN5(dev
)) {
134 /* On Ironlake whatever DRAM config, GPU always do
135 * same swizzling setup.
137 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
138 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
139 } else if (IS_GEN2(dev
)) {
140 /* As far as we know, the 865 doesn't have these bit 6
143 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
144 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
145 } else if (IS_MOBILE(dev
) || (IS_GEN3(dev
) && !IS_G33(dev
))) {
148 /* On 9xx chipsets, channel interleave by the CPU is
149 * determined by DCC. For single-channel, neither the CPU
150 * nor the GPU do swizzling. For dual channel interleaved,
151 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
152 * 9 for Y tiled. The CPU's interleave is independent, and
153 * can be based on either bit 11 (haven't seen this yet) or
156 dcc
= I915_READ(DCC
);
157 switch (dcc
& DCC_ADDRESSING_MODE_MASK
) {
158 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL
:
159 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC
:
160 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
161 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
163 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED
:
164 if (dcc
& DCC_CHANNEL_XOR_DISABLE
) {
165 /* This is the base swizzling by the GPU for
168 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
169 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
170 } else if ((dcc
& DCC_CHANNEL_XOR_BIT_17
) == 0) {
171 /* Bit 11 swizzling by the CPU in addition. */
172 swizzle_x
= I915_BIT_6_SWIZZLE_9_10_11
;
173 swizzle_y
= I915_BIT_6_SWIZZLE_9_11
;
175 /* Bit 17 swizzling by the CPU in addition. */
176 swizzle_x
= I915_BIT_6_SWIZZLE_9_10_17
;
177 swizzle_y
= I915_BIT_6_SWIZZLE_9_17
;
182 /* check for L-shaped memory aka modified enhanced addressing */
184 uint32_t ddc2
= I915_READ(DCC2
);
186 if (!(ddc2
& DCC2_MODIFIED_ENHANCED_DISABLE
))
187 dev_priv
->quirks
|= QUIRK_PIN_SWIZZLED_PAGES
;
190 if (dcc
== 0xffffffff) {
191 DRM_ERROR("Couldn't read from MCHBAR. "
192 "Disabling tiling.\n");
193 swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
194 swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
197 /* The 965, G33, and newer, have a very flexible memory
198 * configuration. It will enable dual-channel mode
199 * (interleaving) on as much memory as it can, and the GPU
200 * will additionally sometimes enable different bit 6
201 * swizzling for tiled objects from the CPU.
203 * Here's what I found on the G965:
204 * slot fill memory size swizzling
205 * 0A 0B 1A 1B 1-ch 2-ch
207 * 512 0 512 0 16 1008 X
208 * 512 0 0 512 16 1008 X
209 * 0 512 0 512 16 1008 X
210 * 1024 1024 1024 0 2048 1024 O
212 * We could probably detect this based on either the DRB
213 * matching, which was the case for the swizzling required in
214 * the table above, or from the 1-ch value being less than
215 * the minimum size of a rank.
217 if (I915_READ16(C0DRB3
) != I915_READ16(C1DRB3
)) {
218 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
219 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
221 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
222 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
226 dev_priv
->mm
.bit_6_swizzle_x
= swizzle_x
;
227 dev_priv
->mm
.bit_6_swizzle_y
= swizzle_y
;
230 /* Check pitch constriants for all chips & tiling formats */
232 i915_tiling_ok(struct drm_device
*dev
, int stride
, int size
, int tiling_mode
)
236 /* Linear is always fine */
237 if (tiling_mode
== I915_TILING_NONE
)
241 (tiling_mode
== I915_TILING_Y
&& HAS_128_BYTE_Y_TILING(dev
)))
246 /* check maximum stride & object size */
247 /* i965+ stores the end address of the gtt mapping in the fence
248 * reg, so dont bother to check the size */
249 if (INTEL_INFO(dev
)->gen
>= 7) {
250 if (stride
/ 128 > GEN7_FENCE_MAX_PITCH_VAL
)
252 } else if (INTEL_INFO(dev
)->gen
>= 4) {
253 if (stride
/ 128 > I965_FENCE_MAX_PITCH_VAL
)
260 if (size
> I830_FENCE_MAX_SIZE_VAL
<< 20)
263 if (size
> I830_FENCE_MAX_SIZE_VAL
<< 19)
268 if (stride
< tile_width
)
271 /* 965+ just needs multiples of tile width */
272 if (INTEL_INFO(dev
)->gen
>= 4) {
273 if (stride
& (tile_width
- 1))
278 /* Pre-965 needs power of two tile widths */
279 if (stride
& (stride
- 1))
285 /* Is the current GTT allocation valid for the change in tiling? */
287 i915_gem_object_fence_ok(struct drm_i915_gem_object
*obj
, int tiling_mode
)
291 if (tiling_mode
== I915_TILING_NONE
)
294 if (INTEL_INFO(obj
->base
.dev
)->gen
>= 4)
297 if (INTEL_INFO(obj
->base
.dev
)->gen
== 3) {
298 if (i915_gem_obj_ggtt_offset(obj
) & ~I915_FENCE_START_MASK
)
301 if (i915_gem_obj_ggtt_offset(obj
) & ~I830_FENCE_START_MASK
)
305 size
= i915_gem_get_gtt_size(obj
->base
.dev
, obj
->base
.size
, tiling_mode
);
306 if (i915_gem_obj_ggtt_size(obj
) != size
)
309 if (i915_gem_obj_ggtt_offset(obj
) & (size
- 1))
316 * Sets the tiling mode of an object, returning the required swizzling of
317 * bit 6 of addresses in the object.
320 i915_gem_set_tiling(struct drm_device
*dev
, void *data
,
321 struct drm_file
*file
)
323 struct drm_i915_gem_set_tiling
*args
= data
;
324 struct drm_i915_private
*dev_priv
= dev
->dev_private
;
325 struct drm_i915_gem_object
*obj
;
328 obj
= to_intel_bo(drm_gem_object_lookup(dev
, file
, args
->handle
));
329 if (&obj
->base
== NULL
)
332 if (!i915_tiling_ok(dev
,
333 args
->stride
, obj
->base
.size
, args
->tiling_mode
)) {
334 drm_gem_object_unreference_unlocked(&obj
->base
);
338 mutex_lock(&dev
->struct_mutex
);
339 if (obj
->pin_display
|| obj
->framebuffer_references
) {
344 if (args
->tiling_mode
== I915_TILING_NONE
) {
345 args
->swizzle_mode
= I915_BIT_6_SWIZZLE_NONE
;
348 if (args
->tiling_mode
== I915_TILING_X
)
349 args
->swizzle_mode
= dev_priv
->mm
.bit_6_swizzle_x
;
351 args
->swizzle_mode
= dev_priv
->mm
.bit_6_swizzle_y
;
353 /* Hide bit 17 swizzling from the user. This prevents old Mesa
354 * from aborting the application on sw fallbacks to bit 17,
355 * and we use the pread/pwrite bit17 paths to swizzle for it.
356 * If there was a user that was relying on the swizzle
357 * information for drm_intel_bo_map()ed reads/writes this would
358 * break it, but we don't have any of those.
360 if (args
->swizzle_mode
== I915_BIT_6_SWIZZLE_9_17
)
361 args
->swizzle_mode
= I915_BIT_6_SWIZZLE_9
;
362 if (args
->swizzle_mode
== I915_BIT_6_SWIZZLE_9_10_17
)
363 args
->swizzle_mode
= I915_BIT_6_SWIZZLE_9_10
;
365 /* If we can't handle the swizzling, make it untiled. */
366 if (args
->swizzle_mode
== I915_BIT_6_SWIZZLE_UNKNOWN
) {
367 args
->tiling_mode
= I915_TILING_NONE
;
368 args
->swizzle_mode
= I915_BIT_6_SWIZZLE_NONE
;
373 if (args
->tiling_mode
!= obj
->tiling_mode
||
374 args
->stride
!= obj
->stride
) {
375 /* We need to rebind the object if its current allocation
376 * no longer meets the alignment restrictions for its new
377 * tiling mode. Otherwise we can just leave it alone, but
378 * need to ensure that any fence register is updated before
379 * the next fenced (either through the GTT or by the BLT unit
380 * on older GPUs) access.
382 * After updating the tiling parameters, we then flag whether
383 * we need to update an associated fence register. Note this
384 * has to also include the unfenced register the GPU uses
385 * whilst executing a fenced command for an untiled object.
387 if (obj
->map_and_fenceable
&&
388 !i915_gem_object_fence_ok(obj
, args
->tiling_mode
))
389 ret
= i915_gem_object_ggtt_unbind(obj
);
393 obj
->madv
== I915_MADV_WILLNEED
&&
394 dev_priv
->quirks
& QUIRK_PIN_SWIZZLED_PAGES
) {
395 if (args
->tiling_mode
== I915_TILING_NONE
)
396 i915_gem_object_unpin_pages(obj
);
397 if (obj
->tiling_mode
== I915_TILING_NONE
)
398 i915_gem_object_pin_pages(obj
);
402 obj
->last_fenced_req
||
403 obj
->fence_reg
!= I915_FENCE_REG_NONE
;
405 obj
->tiling_mode
= args
->tiling_mode
;
406 obj
->stride
= args
->stride
;
408 /* Force the fence to be reacquired for GTT access */
409 i915_gem_release_mmap(obj
);
412 /* we have to maintain this existing ABI... */
413 args
->stride
= obj
->stride
;
414 args
->tiling_mode
= obj
->tiling_mode
;
416 /* Try to preallocate memory required to save swizzling on put-pages */
417 if (i915_gem_object_needs_bit17_swizzle(obj
)) {
418 if (obj
->bit_17
== NULL
) {
419 obj
->bit_17
= kcalloc(BITS_TO_LONGS(obj
->base
.size
>> PAGE_SHIFT
),
420 sizeof(long), GFP_KERNEL
);
428 drm_gem_object_unreference(&obj
->base
);
429 mutex_unlock(&dev
->struct_mutex
);
435 * Returns the current tiling mode and required bit 6 swizzling for the object.
438 i915_gem_get_tiling(struct drm_device
*dev
, void *data
,
439 struct drm_file
*file
)
441 struct drm_i915_gem_get_tiling
*args
= data
;
442 struct drm_i915_private
*dev_priv
= dev
->dev_private
;
443 struct drm_i915_gem_object
*obj
;
445 obj
= to_intel_bo(drm_gem_object_lookup(dev
, file
, args
->handle
));
446 if (&obj
->base
== NULL
)
449 mutex_lock(&dev
->struct_mutex
);
451 args
->tiling_mode
= obj
->tiling_mode
;
452 switch (obj
->tiling_mode
) {
454 args
->swizzle_mode
= dev_priv
->mm
.bit_6_swizzle_x
;
457 args
->swizzle_mode
= dev_priv
->mm
.bit_6_swizzle_y
;
459 case I915_TILING_NONE
:
460 args
->swizzle_mode
= I915_BIT_6_SWIZZLE_NONE
;
463 DRM_ERROR("unknown tiling mode\n");
466 /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
467 if (dev_priv
->quirks
& QUIRK_PIN_SWIZZLED_PAGES
)
468 args
->phys_swizzle_mode
= I915_BIT_6_SWIZZLE_UNKNOWN
;
470 args
->phys_swizzle_mode
= args
->swizzle_mode
;
471 if (args
->swizzle_mode
== I915_BIT_6_SWIZZLE_9_17
)
472 args
->swizzle_mode
= I915_BIT_6_SWIZZLE_9
;
473 if (args
->swizzle_mode
== I915_BIT_6_SWIZZLE_9_10_17
)
474 args
->swizzle_mode
= I915_BIT_6_SWIZZLE_9_10
;
476 drm_gem_object_unreference(&obj
->base
);
477 mutex_unlock(&dev
->struct_mutex
);
483 * Swap every 64 bytes of this page around, to account for it having a new
484 * bit 17 of its physical address and therefore being interpreted differently
488 i915_gem_swizzle_page(struct page
*page
)
496 for (i
= 0; i
< PAGE_SIZE
; i
+= 128) {
497 memcpy(temp
, &vaddr
[i
], 64);
498 memcpy(&vaddr
[i
], &vaddr
[i
+ 64], 64);
499 memcpy(&vaddr
[i
+ 64], temp
, 64);
506 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object
*obj
)
508 struct sg_page_iter sg_iter
;
511 if (obj
->bit_17
== NULL
)
515 for_each_sg_page(obj
->pages
->sgl
, &sg_iter
, obj
->pages
->nents
, 0) {
516 struct page
*page
= sg_page_iter_page(&sg_iter
);
517 char new_bit_17
= page_to_phys(page
) >> 17;
518 if ((new_bit_17
& 0x1) !=
519 (test_bit(i
, obj
->bit_17
) != 0)) {
520 i915_gem_swizzle_page(page
);
521 set_page_dirty(page
);
528 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object
*obj
)
530 struct sg_page_iter sg_iter
;
531 int page_count
= obj
->base
.size
>> PAGE_SHIFT
;
534 if (obj
->bit_17
== NULL
) {
535 obj
->bit_17
= kcalloc(BITS_TO_LONGS(page_count
),
536 sizeof(long), GFP_KERNEL
);
537 if (obj
->bit_17
== NULL
) {
538 DRM_ERROR("Failed to allocate memory for bit 17 "
545 for_each_sg_page(obj
->pages
->sgl
, &sg_iter
, obj
->pages
->nents
, 0) {
546 if (page_to_phys(sg_page_iter_page(&sg_iter
)) & (1 << 17))
547 __set_bit(i
, obj
->bit_17
);
549 __clear_bit(i
, obj
->bit_17
);