1 // SPDX-License-Identifier: GPL-2.0-only
3 * kernel/locking/mutex.c
5 * Mutexes: blocking mutual exclusion locks
7 * Started by Ingo Molnar:
9 * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
11 * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
12 * David Howells for suggestions and improvements.
14 * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
15 * from the -rt tree, where it was originally implemented for rtmutexes
16 * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
19 * Also see Documentation/locking/mutex-design.rst.
21 #include <linux/mutex.h>
22 #include <linux/ww_mutex.h>
23 #include <linux/sched/signal.h>
24 #include <linux/sched/rt.h>
25 #include <linux/sched/wake_q.h>
26 #include <linux/sched/debug.h>
27 #include <linux/export.h>
28 #include <linux/spinlock.h>
29 #include <linux/interrupt.h>
30 #include <linux/debug_locks.h>
31 #include <linux/osq_lock.h>
33 #ifdef CONFIG_DEBUG_MUTEXES
34 # include "mutex-debug.h"
40 __mutex_init(struct mutex
*lock
, const char *name
, struct lock_class_key
*key
)
42 atomic_long_set(&lock
->owner
, 0);
43 spin_lock_init(&lock
->wait_lock
);
44 INIT_LIST_HEAD(&lock
->wait_list
);
45 #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
46 osq_lock_init(&lock
->osq
);
49 debug_mutex_init(lock
, name
, key
);
51 EXPORT_SYMBOL(__mutex_init
);
54 * @owner: contains: 'struct task_struct *' to the current lock owner,
55 * NULL means not owned. Since task_struct pointers are aligned at
56 * at least L1_CACHE_BYTES, we have low bits to store extra state.
58 * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup.
59 * Bit1 indicates unlock needs to hand the lock to the top-waiter
60 * Bit2 indicates handoff has been done and we're waiting for pickup.
62 #define MUTEX_FLAG_WAITERS 0x01
63 #define MUTEX_FLAG_HANDOFF 0x02
64 #define MUTEX_FLAG_PICKUP 0x04
66 #define MUTEX_FLAGS 0x07
68 static inline struct task_struct
*__owner_task(unsigned long owner
)
70 return (struct task_struct
*)(owner
& ~MUTEX_FLAGS
);
73 static inline unsigned long __owner_flags(unsigned long owner
)
75 return owner
& MUTEX_FLAGS
;
79 * Trylock variant that retuns the owning task on failure.
81 static inline struct task_struct
*__mutex_trylock_or_owner(struct mutex
*lock
)
83 unsigned long owner
, curr
= (unsigned long)current
;
85 owner
= atomic_long_read(&lock
->owner
);
86 for (;;) { /* must loop, can race against a flag */
87 unsigned long old
, flags
= __owner_flags(owner
);
88 unsigned long task
= owner
& ~MUTEX_FLAGS
;
91 if (likely(task
!= curr
))
94 if (likely(!(flags
& MUTEX_FLAG_PICKUP
)))
97 flags
&= ~MUTEX_FLAG_PICKUP
;
99 #ifdef CONFIG_DEBUG_MUTEXES
100 DEBUG_LOCKS_WARN_ON(flags
& MUTEX_FLAG_PICKUP
);
105 * We set the HANDOFF bit, we must make sure it doesn't live
106 * past the point where we acquire it. This would be possible
107 * if we (accidentally) set the bit on an unlocked mutex.
109 flags
&= ~MUTEX_FLAG_HANDOFF
;
111 old
= atomic_long_cmpxchg_acquire(&lock
->owner
, owner
, curr
| flags
);
118 return __owner_task(owner
);
122 * Actual trylock that will work on any unlocked state.
124 static inline bool __mutex_trylock(struct mutex
*lock
)
126 return !__mutex_trylock_or_owner(lock
);
129 #ifndef CONFIG_DEBUG_LOCK_ALLOC
131 * Lockdep annotations are contained to the slow paths for simplicity.
132 * There is nothing that would stop spreading the lockdep annotations outwards
137 * Optimistic trylock that only works in the uncontended case. Make sure to
138 * follow with a __mutex_trylock() before failing.
140 static __always_inline
bool __mutex_trylock_fast(struct mutex
*lock
)
142 unsigned long curr
= (unsigned long)current
;
143 unsigned long zero
= 0UL;
145 if (atomic_long_try_cmpxchg_acquire(&lock
->owner
, &zero
, curr
))
151 static __always_inline
bool __mutex_unlock_fast(struct mutex
*lock
)
153 unsigned long curr
= (unsigned long)current
;
155 if (atomic_long_cmpxchg_release(&lock
->owner
, curr
, 0UL) == curr
)
162 static inline void __mutex_set_flag(struct mutex
*lock
, unsigned long flag
)
164 atomic_long_or(flag
, &lock
->owner
);
167 static inline void __mutex_clear_flag(struct mutex
*lock
, unsigned long flag
)
169 atomic_long_andnot(flag
, &lock
->owner
);
172 static inline bool __mutex_waiter_is_first(struct mutex
*lock
, struct mutex_waiter
*waiter
)
174 return list_first_entry(&lock
->wait_list
, struct mutex_waiter
, list
) == waiter
;
178 * Add @waiter to a given location in the lock wait_list and set the
179 * FLAG_WAITERS flag if it's the first waiter.
182 __mutex_add_waiter(struct mutex
*lock
, struct mutex_waiter
*waiter
,
183 struct list_head
*list
)
185 debug_mutex_add_waiter(lock
, waiter
, current
);
187 list_add_tail(&waiter
->list
, list
);
188 if (__mutex_waiter_is_first(lock
, waiter
))
189 __mutex_set_flag(lock
, MUTEX_FLAG_WAITERS
);
193 * Give up ownership to a specific task, when @task = NULL, this is equivalent
194 * to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves
195 * WAITERS. Provides RELEASE semantics like a regular unlock, the
196 * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff.
198 static void __mutex_handoff(struct mutex
*lock
, struct task_struct
*task
)
200 unsigned long owner
= atomic_long_read(&lock
->owner
);
203 unsigned long old
, new;
205 #ifdef CONFIG_DEBUG_MUTEXES
206 DEBUG_LOCKS_WARN_ON(__owner_task(owner
) != current
);
207 DEBUG_LOCKS_WARN_ON(owner
& MUTEX_FLAG_PICKUP
);
210 new = (owner
& MUTEX_FLAG_WAITERS
);
211 new |= (unsigned long)task
;
213 new |= MUTEX_FLAG_PICKUP
;
215 old
= atomic_long_cmpxchg_release(&lock
->owner
, owner
, new);
223 #ifndef CONFIG_DEBUG_LOCK_ALLOC
225 * We split the mutex lock/unlock logic into separate fastpath and
226 * slowpath functions, to reduce the register pressure on the fastpath.
227 * We also put the fastpath first in the kernel image, to make sure the
228 * branch is predicted by the CPU as default-untaken.
230 static void __sched
__mutex_lock_slowpath(struct mutex
*lock
);
233 * mutex_lock - acquire the mutex
234 * @lock: the mutex to be acquired
236 * Lock the mutex exclusively for this task. If the mutex is not
237 * available right now, it will sleep until it can get it.
239 * The mutex must later on be released by the same task that
240 * acquired it. Recursive locking is not allowed. The task
241 * may not exit without first unlocking the mutex. Also, kernel
242 * memory where the mutex resides must not be freed with
243 * the mutex still locked. The mutex must first be initialized
244 * (or statically defined) before it can be locked. memset()-ing
245 * the mutex to 0 is not allowed.
247 * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging
248 * checks that will enforce the restrictions and will also do
249 * deadlock debugging)
251 * This function is similar to (but not equivalent to) down().
253 void __sched
mutex_lock(struct mutex
*lock
)
257 if (!__mutex_trylock_fast(lock
))
258 __mutex_lock_slowpath(lock
);
260 EXPORT_SYMBOL(mutex_lock
);
265 * The newer transactions are killed when:
266 * It (the new transaction) makes a request for a lock being held
267 * by an older transaction.
270 * The newer transactions are wounded when:
271 * An older transaction makes a request for a lock being held by
272 * the newer transaction.
276 * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
279 static __always_inline
void
280 ww_mutex_lock_acquired(struct ww_mutex
*ww
, struct ww_acquire_ctx
*ww_ctx
)
282 #ifdef CONFIG_DEBUG_MUTEXES
284 * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
285 * but released with a normal mutex_unlock in this call.
287 * This should never happen, always use ww_mutex_unlock.
289 DEBUG_LOCKS_WARN_ON(ww
->ctx
);
292 * Not quite done after calling ww_acquire_done() ?
294 DEBUG_LOCKS_WARN_ON(ww_ctx
->done_acquire
);
296 if (ww_ctx
->contending_lock
) {
298 * After -EDEADLK you tried to
299 * acquire a different ww_mutex? Bad!
301 DEBUG_LOCKS_WARN_ON(ww_ctx
->contending_lock
!= ww
);
304 * You called ww_mutex_lock after receiving -EDEADLK,
305 * but 'forgot' to unlock everything else first?
307 DEBUG_LOCKS_WARN_ON(ww_ctx
->acquired
> 0);
308 ww_ctx
->contending_lock
= NULL
;
312 * Naughty, using a different class will lead to undefined behavior!
314 DEBUG_LOCKS_WARN_ON(ww_ctx
->ww_class
!= ww
->ww_class
);
321 * Determine if context @a is 'after' context @b. IOW, @a is a younger
322 * transaction than @b and depending on algorithm either needs to wait for
325 static inline bool __sched
326 __ww_ctx_stamp_after(struct ww_acquire_ctx
*a
, struct ww_acquire_ctx
*b
)
329 return (signed long)(a
->stamp
- b
->stamp
) > 0;
333 * Wait-Die; wake a younger waiter context (when locks held) such that it can
336 * Among waiters with context, only the first one can have other locks acquired
337 * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
338 * __ww_mutex_check_kill() wake any but the earliest context.
341 __ww_mutex_die(struct mutex
*lock
, struct mutex_waiter
*waiter
,
342 struct ww_acquire_ctx
*ww_ctx
)
344 if (!ww_ctx
->is_wait_die
)
347 if (waiter
->ww_ctx
->acquired
> 0 &&
348 __ww_ctx_stamp_after(waiter
->ww_ctx
, ww_ctx
)) {
349 debug_mutex_wake_waiter(lock
, waiter
);
350 wake_up_process(waiter
->task
);
357 * Wound-Wait; wound a younger @hold_ctx if it holds the lock.
359 * Wound the lock holder if there are waiters with older transactions than
360 * the lock holders. Even if multiple waiters may wound the lock holder,
361 * it's sufficient that only one does.
363 static bool __ww_mutex_wound(struct mutex
*lock
,
364 struct ww_acquire_ctx
*ww_ctx
,
365 struct ww_acquire_ctx
*hold_ctx
)
367 struct task_struct
*owner
= __mutex_owner(lock
);
369 lockdep_assert_held(&lock
->wait_lock
);
372 * Possible through __ww_mutex_add_waiter() when we race with
373 * ww_mutex_set_context_fastpath(). In that case we'll get here again
374 * through __ww_mutex_check_waiters().
380 * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
381 * it cannot go away because we'll have FLAG_WAITERS set and hold
387 if (ww_ctx
->acquired
> 0 && __ww_ctx_stamp_after(hold_ctx
, ww_ctx
)) {
388 hold_ctx
->wounded
= 1;
391 * wake_up_process() paired with set_current_state()
392 * inserts sufficient barriers to make sure @owner either sees
393 * it's wounded in __ww_mutex_check_kill() or has a
394 * wakeup pending to re-read the wounded state.
396 if (owner
!= current
)
397 wake_up_process(owner
);
406 * We just acquired @lock under @ww_ctx, if there are later contexts waiting
407 * behind us on the wait-list, check if they need to die, or wound us.
409 * See __ww_mutex_add_waiter() for the list-order construction; basically the
410 * list is ordered by stamp, smallest (oldest) first.
412 * This relies on never mixing wait-die/wound-wait on the same wait-list;
413 * which is currently ensured by that being a ww_class property.
415 * The current task must not be on the wait list.
418 __ww_mutex_check_waiters(struct mutex
*lock
, struct ww_acquire_ctx
*ww_ctx
)
420 struct mutex_waiter
*cur
;
422 lockdep_assert_held(&lock
->wait_lock
);
424 list_for_each_entry(cur
, &lock
->wait_list
, list
) {
428 if (__ww_mutex_die(lock
, cur
, ww_ctx
) ||
429 __ww_mutex_wound(lock
, cur
->ww_ctx
, ww_ctx
))
435 * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
436 * and wake up any waiters so they can recheck.
438 static __always_inline
void
439 ww_mutex_set_context_fastpath(struct ww_mutex
*lock
, struct ww_acquire_ctx
*ctx
)
441 ww_mutex_lock_acquired(lock
, ctx
);
444 * The lock->ctx update should be visible on all cores before
445 * the WAITERS check is done, otherwise contended waiters might be
446 * missed. The contended waiters will either see ww_ctx == NULL
447 * and keep spinning, or it will acquire wait_lock, add itself
448 * to waiter list and sleep.
450 smp_mb(); /* See comments above and below. */
453 * [W] ww->ctx = ctx [W] MUTEX_FLAG_WAITERS
455 * [R] MUTEX_FLAG_WAITERS [R] ww->ctx
457 * The memory barrier above pairs with the memory barrier in
458 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
459 * and/or !empty list.
461 if (likely(!(atomic_long_read(&lock
->base
.owner
) & MUTEX_FLAG_WAITERS
)))
465 * Uh oh, we raced in fastpath, check if any of the waiters need to
468 spin_lock(&lock
->base
.wait_lock
);
469 __ww_mutex_check_waiters(&lock
->base
, ctx
);
470 spin_unlock(&lock
->base
.wait_lock
);
473 #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
476 bool ww_mutex_spin_on_owner(struct mutex
*lock
, struct ww_acquire_ctx
*ww_ctx
,
477 struct mutex_waiter
*waiter
)
481 ww
= container_of(lock
, struct ww_mutex
, base
);
484 * If ww->ctx is set the contents are undefined, only
485 * by acquiring wait_lock there is a guarantee that
486 * they are not invalid when reading.
488 * As such, when deadlock detection needs to be
489 * performed the optimistic spinning cannot be done.
491 * Check this in every inner iteration because we may
492 * be racing against another thread's ww_mutex_lock.
494 if (ww_ctx
->acquired
> 0 && READ_ONCE(ww
->ctx
))
498 * If we aren't on the wait list yet, cancel the spin
499 * if there are waiters. We want to avoid stealing the
500 * lock from a waiter with an earlier stamp, since the
501 * other thread may already own a lock that we also
504 if (!waiter
&& (atomic_long_read(&lock
->owner
) & MUTEX_FLAG_WAITERS
))
508 * Similarly, stop spinning if we are no longer the
511 if (waiter
&& !__mutex_waiter_is_first(lock
, waiter
))
518 * Look out! "owner" is an entirely speculative pointer access and not
521 * "noinline" so that this function shows up on perf profiles.
524 bool mutex_spin_on_owner(struct mutex
*lock
, struct task_struct
*owner
,
525 struct ww_acquire_ctx
*ww_ctx
, struct mutex_waiter
*waiter
)
530 while (__mutex_owner(lock
) == owner
) {
532 * Ensure we emit the owner->on_cpu, dereference _after_
533 * checking lock->owner still matches owner. If that fails,
534 * owner might point to freed memory. If it still matches,
535 * the rcu_read_lock() ensures the memory stays valid.
540 * Use vcpu_is_preempted to detect lock holder preemption issue.
542 if (!owner
->on_cpu
|| need_resched() ||
543 vcpu_is_preempted(task_cpu(owner
))) {
548 if (ww_ctx
&& !ww_mutex_spin_on_owner(lock
, ww_ctx
, waiter
)) {
561 * Initial check for entering the mutex spinning loop
563 static inline int mutex_can_spin_on_owner(struct mutex
*lock
)
565 struct task_struct
*owner
;
572 owner
= __mutex_owner(lock
);
575 * As lock holder preemption issue, we both skip spinning if task is not
576 * on cpu or its cpu is preempted
579 retval
= owner
->on_cpu
&& !vcpu_is_preempted(task_cpu(owner
));
583 * If lock->owner is not set, the mutex has been released. Return true
584 * such that we'll trylock in the spin path, which is a faster option
585 * than the blocking slow path.
591 * Optimistic spinning.
593 * We try to spin for acquisition when we find that the lock owner
594 * is currently running on a (different) CPU and while we don't
595 * need to reschedule. The rationale is that if the lock owner is
596 * running, it is likely to release the lock soon.
598 * The mutex spinners are queued up using MCS lock so that only one
599 * spinner can compete for the mutex. However, if mutex spinning isn't
600 * going to happen, there is no point in going through the lock/unlock
603 * Returns true when the lock was taken, otherwise false, indicating
604 * that we need to jump to the slowpath and sleep.
606 * The waiter flag is set to true if the spinner is a waiter in the wait
607 * queue. The waiter-spinner will spin on the lock directly and concurrently
608 * with the spinner at the head of the OSQ, if present, until the owner is
611 static __always_inline
bool
612 mutex_optimistic_spin(struct mutex
*lock
, struct ww_acquire_ctx
*ww_ctx
,
613 const bool use_ww_ctx
, struct mutex_waiter
*waiter
)
617 * The purpose of the mutex_can_spin_on_owner() function is
618 * to eliminate the overhead of osq_lock() and osq_unlock()
619 * in case spinning isn't possible. As a waiter-spinner
620 * is not going to take OSQ lock anyway, there is no need
621 * to call mutex_can_spin_on_owner().
623 if (!mutex_can_spin_on_owner(lock
))
627 * In order to avoid a stampede of mutex spinners trying to
628 * acquire the mutex all at once, the spinners need to take a
629 * MCS (queued) lock first before spinning on the owner field.
631 if (!osq_lock(&lock
->osq
))
636 struct task_struct
*owner
;
638 /* Try to acquire the mutex... */
639 owner
= __mutex_trylock_or_owner(lock
);
644 * There's an owner, wait for it to either
645 * release the lock or go to sleep.
647 if (!mutex_spin_on_owner(lock
, owner
, ww_ctx
, waiter
))
651 * The cpu_relax() call is a compiler barrier which forces
652 * everything in this loop to be re-loaded. We don't need
653 * memory barriers as we'll eventually observe the right
654 * values at the cost of a few extra spins.
660 osq_unlock(&lock
->osq
);
667 osq_unlock(&lock
->osq
);
671 * If we fell out of the spin path because of need_resched(),
672 * reschedule now, before we try-lock the mutex. This avoids getting
673 * scheduled out right after we obtained the mutex.
675 if (need_resched()) {
677 * We _should_ have TASK_RUNNING here, but just in case
678 * we do not, make it so, otherwise we might get stuck.
680 __set_current_state(TASK_RUNNING
);
681 schedule_preempt_disabled();
687 static __always_inline
bool
688 mutex_optimistic_spin(struct mutex
*lock
, struct ww_acquire_ctx
*ww_ctx
,
689 const bool use_ww_ctx
, struct mutex_waiter
*waiter
)
695 static noinline
void __sched
__mutex_unlock_slowpath(struct mutex
*lock
, unsigned long ip
);
698 * mutex_unlock - release the mutex
699 * @lock: the mutex to be released
701 * Unlock a mutex that has been locked by this task previously.
703 * This function must not be used in interrupt context. Unlocking
704 * of a not locked mutex is not allowed.
706 * This function is similar to (but not equivalent to) up().
708 void __sched
mutex_unlock(struct mutex
*lock
)
710 #ifndef CONFIG_DEBUG_LOCK_ALLOC
711 if (__mutex_unlock_fast(lock
))
714 __mutex_unlock_slowpath(lock
, _RET_IP_
);
716 EXPORT_SYMBOL(mutex_unlock
);
719 * ww_mutex_unlock - release the w/w mutex
720 * @lock: the mutex to be released
722 * Unlock a mutex that has been locked by this task previously with any of the
723 * ww_mutex_lock* functions (with or without an acquire context). It is
724 * forbidden to release the locks after releasing the acquire context.
726 * This function must not be used in interrupt context. Unlocking
727 * of a unlocked mutex is not allowed.
729 void __sched
ww_mutex_unlock(struct ww_mutex
*lock
)
732 * The unlocking fastpath is the 0->1 transition from 'locked'
733 * into 'unlocked' state:
736 #ifdef CONFIG_DEBUG_MUTEXES
737 DEBUG_LOCKS_WARN_ON(!lock
->ctx
->acquired
);
739 if (lock
->ctx
->acquired
> 0)
740 lock
->ctx
->acquired
--;
744 mutex_unlock(&lock
->base
);
746 EXPORT_SYMBOL(ww_mutex_unlock
);
749 static __always_inline
int __sched
750 __ww_mutex_kill(struct mutex
*lock
, struct ww_acquire_ctx
*ww_ctx
)
752 if (ww_ctx
->acquired
> 0) {
753 #ifdef CONFIG_DEBUG_MUTEXES
756 ww
= container_of(lock
, struct ww_mutex
, base
);
757 DEBUG_LOCKS_WARN_ON(ww_ctx
->contending_lock
);
758 ww_ctx
->contending_lock
= ww
;
768 * Check the wound condition for the current lock acquire.
770 * Wound-Wait: If we're wounded, kill ourself.
772 * Wait-Die: If we're trying to acquire a lock already held by an older
773 * context, kill ourselves.
775 * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
776 * look at waiters before us in the wait-list.
778 static inline int __sched
779 __ww_mutex_check_kill(struct mutex
*lock
, struct mutex_waiter
*waiter
,
780 struct ww_acquire_ctx
*ctx
)
782 struct ww_mutex
*ww
= container_of(lock
, struct ww_mutex
, base
);
783 struct ww_acquire_ctx
*hold_ctx
= READ_ONCE(ww
->ctx
);
784 struct mutex_waiter
*cur
;
786 if (ctx
->acquired
== 0)
789 if (!ctx
->is_wait_die
) {
791 return __ww_mutex_kill(lock
, ctx
);
796 if (hold_ctx
&& __ww_ctx_stamp_after(ctx
, hold_ctx
))
797 return __ww_mutex_kill(lock
, ctx
);
800 * If there is a waiter in front of us that has a context, then its
801 * stamp is earlier than ours and we must kill ourself.
804 list_for_each_entry_continue_reverse(cur
, &lock
->wait_list
, list
) {
808 return __ww_mutex_kill(lock
, ctx
);
815 * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
816 * first. Such that older contexts are preferred to acquire the lock over
819 * Waiters without context are interspersed in FIFO order.
821 * Furthermore, for Wait-Die kill ourself immediately when possible (there are
822 * older contexts already waiting) to avoid unnecessary waiting and for
823 * Wound-Wait ensure we wound the owning context when it is younger.
825 static inline int __sched
826 __ww_mutex_add_waiter(struct mutex_waiter
*waiter
,
828 struct ww_acquire_ctx
*ww_ctx
)
830 struct mutex_waiter
*cur
;
831 struct list_head
*pos
;
835 __mutex_add_waiter(lock
, waiter
, &lock
->wait_list
);
839 is_wait_die
= ww_ctx
->is_wait_die
;
842 * Add the waiter before the first waiter with a higher stamp.
843 * Waiters without a context are skipped to avoid starving
844 * them. Wait-Die waiters may die here. Wound-Wait waiters
845 * never die here, but they are sorted in stamp order and
846 * may wound the lock holder.
848 pos
= &lock
->wait_list
;
849 list_for_each_entry_reverse(cur
, &lock
->wait_list
, list
) {
853 if (__ww_ctx_stamp_after(ww_ctx
, cur
->ww_ctx
)) {
855 * Wait-Die: if we find an older context waiting, there
856 * is no point in queueing behind it, as we'd have to
857 * die the moment it would acquire the lock.
860 int ret
= __ww_mutex_kill(lock
, ww_ctx
);
871 /* Wait-Die: ensure younger waiters die. */
872 __ww_mutex_die(lock
, cur
, ww_ctx
);
875 __mutex_add_waiter(lock
, waiter
, pos
);
878 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
879 * wound that such that we might proceed.
882 struct ww_mutex
*ww
= container_of(lock
, struct ww_mutex
, base
);
885 * See ww_mutex_set_context_fastpath(). Orders setting
886 * MUTEX_FLAG_WAITERS vs the ww->ctx load,
887 * such that either we or the fastpath will wound @ww->ctx.
890 __ww_mutex_wound(lock
, ww_ctx
, ww
->ctx
);
897 * Lock a mutex (possibly interruptible), slowpath:
899 static __always_inline
int __sched
900 __mutex_lock_common(struct mutex
*lock
, long state
, unsigned int subclass
,
901 struct lockdep_map
*nest_lock
, unsigned long ip
,
902 struct ww_acquire_ctx
*ww_ctx
, const bool use_ww_ctx
)
904 struct mutex_waiter waiter
;
911 ww
= container_of(lock
, struct ww_mutex
, base
);
912 if (use_ww_ctx
&& ww_ctx
) {
913 if (unlikely(ww_ctx
== READ_ONCE(ww
->ctx
)))
917 * Reset the wounded flag after a kill. No other process can
918 * race and wound us here since they can't have a valid owner
919 * pointer if we don't have any locks held.
921 if (ww_ctx
->acquired
== 0)
926 mutex_acquire_nest(&lock
->dep_map
, subclass
, 0, nest_lock
, ip
);
928 if (__mutex_trylock(lock
) ||
929 mutex_optimistic_spin(lock
, ww_ctx
, use_ww_ctx
, NULL
)) {
930 /* got the lock, yay! */
931 lock_acquired(&lock
->dep_map
, ip
);
932 if (use_ww_ctx
&& ww_ctx
)
933 ww_mutex_set_context_fastpath(ww
, ww_ctx
);
938 spin_lock(&lock
->wait_lock
);
940 * After waiting to acquire the wait_lock, try again.
942 if (__mutex_trylock(lock
)) {
943 if (use_ww_ctx
&& ww_ctx
)
944 __ww_mutex_check_waiters(lock
, ww_ctx
);
949 debug_mutex_lock_common(lock
, &waiter
);
951 lock_contended(&lock
->dep_map
, ip
);
954 /* add waiting tasks to the end of the waitqueue (FIFO): */
955 __mutex_add_waiter(lock
, &waiter
, &lock
->wait_list
);
958 #ifdef CONFIG_DEBUG_MUTEXES
959 waiter
.ww_ctx
= MUTEX_POISON_WW_CTX
;
963 * Add in stamp order, waking up waiters that must kill
966 ret
= __ww_mutex_add_waiter(&waiter
, lock
, ww_ctx
);
970 waiter
.ww_ctx
= ww_ctx
;
973 waiter
.task
= current
;
975 set_current_state(state
);
978 * Once we hold wait_lock, we're serialized against
979 * mutex_unlock() handing the lock off to us, do a trylock
980 * before testing the error conditions to make sure we pick up
983 if (__mutex_trylock(lock
))
987 * Check for signals and kill conditions while holding
988 * wait_lock. This ensures the lock cancellation is ordered
989 * against mutex_unlock() and wake-ups do not go missing.
991 if (signal_pending_state(state
, current
)) {
996 if (use_ww_ctx
&& ww_ctx
) {
997 ret
= __ww_mutex_check_kill(lock
, &waiter
, ww_ctx
);
1002 spin_unlock(&lock
->wait_lock
);
1003 schedule_preempt_disabled();
1006 * ww_mutex needs to always recheck its position since its waiter
1007 * list is not FIFO ordered.
1009 if ((use_ww_ctx
&& ww_ctx
) || !first
) {
1010 first
= __mutex_waiter_is_first(lock
, &waiter
);
1012 __mutex_set_flag(lock
, MUTEX_FLAG_HANDOFF
);
1015 set_current_state(state
);
1017 * Here we order against unlock; we must either see it change
1018 * state back to RUNNING and fall through the next schedule(),
1019 * or we must see its unlock and acquire.
1021 if (__mutex_trylock(lock
) ||
1022 (first
&& mutex_optimistic_spin(lock
, ww_ctx
, use_ww_ctx
, &waiter
)))
1025 spin_lock(&lock
->wait_lock
);
1027 spin_lock(&lock
->wait_lock
);
1029 __set_current_state(TASK_RUNNING
);
1031 if (use_ww_ctx
&& ww_ctx
) {
1033 * Wound-Wait; we stole the lock (!first_waiter), check the
1034 * waiters as anyone might want to wound us.
1036 if (!ww_ctx
->is_wait_die
&&
1037 !__mutex_waiter_is_first(lock
, &waiter
))
1038 __ww_mutex_check_waiters(lock
, ww_ctx
);
1041 mutex_remove_waiter(lock
, &waiter
, current
);
1042 if (likely(list_empty(&lock
->wait_list
)))
1043 __mutex_clear_flag(lock
, MUTEX_FLAGS
);
1045 debug_mutex_free_waiter(&waiter
);
1048 /* got the lock - cleanup and rejoice! */
1049 lock_acquired(&lock
->dep_map
, ip
);
1051 if (use_ww_ctx
&& ww_ctx
)
1052 ww_mutex_lock_acquired(ww
, ww_ctx
);
1054 spin_unlock(&lock
->wait_lock
);
1059 __set_current_state(TASK_RUNNING
);
1060 mutex_remove_waiter(lock
, &waiter
, current
);
1062 spin_unlock(&lock
->wait_lock
);
1063 debug_mutex_free_waiter(&waiter
);
1064 mutex_release(&lock
->dep_map
, 1, ip
);
1070 __mutex_lock(struct mutex
*lock
, long state
, unsigned int subclass
,
1071 struct lockdep_map
*nest_lock
, unsigned long ip
)
1073 return __mutex_lock_common(lock
, state
, subclass
, nest_lock
, ip
, NULL
, false);
1077 __ww_mutex_lock(struct mutex
*lock
, long state
, unsigned int subclass
,
1078 struct lockdep_map
*nest_lock
, unsigned long ip
,
1079 struct ww_acquire_ctx
*ww_ctx
)
1081 return __mutex_lock_common(lock
, state
, subclass
, nest_lock
, ip
, ww_ctx
, true);
1084 #ifdef CONFIG_DEBUG_LOCK_ALLOC
1086 mutex_lock_nested(struct mutex
*lock
, unsigned int subclass
)
1088 __mutex_lock(lock
, TASK_UNINTERRUPTIBLE
, subclass
, NULL
, _RET_IP_
);
1091 EXPORT_SYMBOL_GPL(mutex_lock_nested
);
1094 _mutex_lock_nest_lock(struct mutex
*lock
, struct lockdep_map
*nest
)
1096 __mutex_lock(lock
, TASK_UNINTERRUPTIBLE
, 0, nest
, _RET_IP_
);
1098 EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock
);
1101 mutex_lock_killable_nested(struct mutex
*lock
, unsigned int subclass
)
1103 return __mutex_lock(lock
, TASK_KILLABLE
, subclass
, NULL
, _RET_IP_
);
1105 EXPORT_SYMBOL_GPL(mutex_lock_killable_nested
);
1108 mutex_lock_interruptible_nested(struct mutex
*lock
, unsigned int subclass
)
1110 return __mutex_lock(lock
, TASK_INTERRUPTIBLE
, subclass
, NULL
, _RET_IP_
);
1112 EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested
);
1115 mutex_lock_io_nested(struct mutex
*lock
, unsigned int subclass
)
1121 token
= io_schedule_prepare();
1122 __mutex_lock_common(lock
, TASK_UNINTERRUPTIBLE
,
1123 subclass
, NULL
, _RET_IP_
, NULL
, 0);
1124 io_schedule_finish(token
);
1126 EXPORT_SYMBOL_GPL(mutex_lock_io_nested
);
1129 ww_mutex_deadlock_injection(struct ww_mutex
*lock
, struct ww_acquire_ctx
*ctx
)
1131 #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
1134 if (ctx
->deadlock_inject_countdown
-- == 0) {
1135 tmp
= ctx
->deadlock_inject_interval
;
1136 if (tmp
> UINT_MAX
/4)
1139 tmp
= tmp
*2 + tmp
+ tmp
/2;
1141 ctx
->deadlock_inject_interval
= tmp
;
1142 ctx
->deadlock_inject_countdown
= tmp
;
1143 ctx
->contending_lock
= lock
;
1145 ww_mutex_unlock(lock
);
1155 ww_mutex_lock(struct ww_mutex
*lock
, struct ww_acquire_ctx
*ctx
)
1160 ret
= __ww_mutex_lock(&lock
->base
, TASK_UNINTERRUPTIBLE
,
1161 0, ctx
? &ctx
->dep_map
: NULL
, _RET_IP_
,
1163 if (!ret
&& ctx
&& ctx
->acquired
> 1)
1164 return ww_mutex_deadlock_injection(lock
, ctx
);
1168 EXPORT_SYMBOL_GPL(ww_mutex_lock
);
1171 ww_mutex_lock_interruptible(struct ww_mutex
*lock
, struct ww_acquire_ctx
*ctx
)
1176 ret
= __ww_mutex_lock(&lock
->base
, TASK_INTERRUPTIBLE
,
1177 0, ctx
? &ctx
->dep_map
: NULL
, _RET_IP_
,
1180 if (!ret
&& ctx
&& ctx
->acquired
> 1)
1181 return ww_mutex_deadlock_injection(lock
, ctx
);
1185 EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible
);
1190 * Release the lock, slowpath:
1192 static noinline
void __sched
__mutex_unlock_slowpath(struct mutex
*lock
, unsigned long ip
)
1194 struct task_struct
*next
= NULL
;
1195 DEFINE_WAKE_Q(wake_q
);
1196 unsigned long owner
;
1198 mutex_release(&lock
->dep_map
, 1, ip
);
1201 * Release the lock before (potentially) taking the spinlock such that
1202 * other contenders can get on with things ASAP.
1204 * Except when HANDOFF, in that case we must not clear the owner field,
1205 * but instead set it to the top waiter.
1207 owner
= atomic_long_read(&lock
->owner
);
1211 #ifdef CONFIG_DEBUG_MUTEXES
1212 DEBUG_LOCKS_WARN_ON(__owner_task(owner
) != current
);
1213 DEBUG_LOCKS_WARN_ON(owner
& MUTEX_FLAG_PICKUP
);
1216 if (owner
& MUTEX_FLAG_HANDOFF
)
1219 old
= atomic_long_cmpxchg_release(&lock
->owner
, owner
,
1220 __owner_flags(owner
));
1222 if (owner
& MUTEX_FLAG_WAITERS
)
1231 spin_lock(&lock
->wait_lock
);
1232 debug_mutex_unlock(lock
);
1233 if (!list_empty(&lock
->wait_list
)) {
1234 /* get the first entry from the wait-list: */
1235 struct mutex_waiter
*waiter
=
1236 list_first_entry(&lock
->wait_list
,
1237 struct mutex_waiter
, list
);
1239 next
= waiter
->task
;
1241 debug_mutex_wake_waiter(lock
, waiter
);
1242 wake_q_add(&wake_q
, next
);
1245 if (owner
& MUTEX_FLAG_HANDOFF
)
1246 __mutex_handoff(lock
, next
);
1248 spin_unlock(&lock
->wait_lock
);
1253 #ifndef CONFIG_DEBUG_LOCK_ALLOC
1255 * Here come the less common (and hence less performance-critical) APIs:
1256 * mutex_lock_interruptible() and mutex_trylock().
1258 static noinline
int __sched
1259 __mutex_lock_killable_slowpath(struct mutex
*lock
);
1261 static noinline
int __sched
1262 __mutex_lock_interruptible_slowpath(struct mutex
*lock
);
1265 * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals.
1266 * @lock: The mutex to be acquired.
1268 * Lock the mutex like mutex_lock(). If a signal is delivered while the
1269 * process is sleeping, this function will return without acquiring the
1272 * Context: Process context.
1273 * Return: 0 if the lock was successfully acquired or %-EINTR if a
1276 int __sched
mutex_lock_interruptible(struct mutex
*lock
)
1280 if (__mutex_trylock_fast(lock
))
1283 return __mutex_lock_interruptible_slowpath(lock
);
1286 EXPORT_SYMBOL(mutex_lock_interruptible
);
1289 * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals.
1290 * @lock: The mutex to be acquired.
1292 * Lock the mutex like mutex_lock(). If a signal which will be fatal to
1293 * the current process is delivered while the process is sleeping, this
1294 * function will return without acquiring the mutex.
1296 * Context: Process context.
1297 * Return: 0 if the lock was successfully acquired or %-EINTR if a
1298 * fatal signal arrived.
1300 int __sched
mutex_lock_killable(struct mutex
*lock
)
1304 if (__mutex_trylock_fast(lock
))
1307 return __mutex_lock_killable_slowpath(lock
);
1309 EXPORT_SYMBOL(mutex_lock_killable
);
1312 * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O
1313 * @lock: The mutex to be acquired.
1315 * Lock the mutex like mutex_lock(). While the task is waiting for this
1316 * mutex, it will be accounted as being in the IO wait state by the
1319 * Context: Process context.
1321 void __sched
mutex_lock_io(struct mutex
*lock
)
1325 token
= io_schedule_prepare();
1327 io_schedule_finish(token
);
1329 EXPORT_SYMBOL_GPL(mutex_lock_io
);
1331 static noinline
void __sched
1332 __mutex_lock_slowpath(struct mutex
*lock
)
1334 __mutex_lock(lock
, TASK_UNINTERRUPTIBLE
, 0, NULL
, _RET_IP_
);
1337 static noinline
int __sched
1338 __mutex_lock_killable_slowpath(struct mutex
*lock
)
1340 return __mutex_lock(lock
, TASK_KILLABLE
, 0, NULL
, _RET_IP_
);
1343 static noinline
int __sched
1344 __mutex_lock_interruptible_slowpath(struct mutex
*lock
)
1346 return __mutex_lock(lock
, TASK_INTERRUPTIBLE
, 0, NULL
, _RET_IP_
);
1349 static noinline
int __sched
1350 __ww_mutex_lock_slowpath(struct ww_mutex
*lock
, struct ww_acquire_ctx
*ctx
)
1352 return __ww_mutex_lock(&lock
->base
, TASK_UNINTERRUPTIBLE
, 0, NULL
,
1356 static noinline
int __sched
1357 __ww_mutex_lock_interruptible_slowpath(struct ww_mutex
*lock
,
1358 struct ww_acquire_ctx
*ctx
)
1360 return __ww_mutex_lock(&lock
->base
, TASK_INTERRUPTIBLE
, 0, NULL
,
1367 * mutex_trylock - try to acquire the mutex, without waiting
1368 * @lock: the mutex to be acquired
1370 * Try to acquire the mutex atomically. Returns 1 if the mutex
1371 * has been acquired successfully, and 0 on contention.
1373 * NOTE: this function follows the spin_trylock() convention, so
1374 * it is negated from the down_trylock() return values! Be careful
1375 * about this when converting semaphore users to mutexes.
1377 * This function must not be used in interrupt context. The
1378 * mutex must be released by the same task that acquired it.
1380 int __sched
mutex_trylock(struct mutex
*lock
)
1382 bool locked
= __mutex_trylock(lock
);
1385 mutex_acquire(&lock
->dep_map
, 0, 1, _RET_IP_
);
1389 EXPORT_SYMBOL(mutex_trylock
);
1391 #ifndef CONFIG_DEBUG_LOCK_ALLOC
1393 ww_mutex_lock(struct ww_mutex
*lock
, struct ww_acquire_ctx
*ctx
)
1397 if (__mutex_trylock_fast(&lock
->base
)) {
1399 ww_mutex_set_context_fastpath(lock
, ctx
);
1403 return __ww_mutex_lock_slowpath(lock
, ctx
);
1405 EXPORT_SYMBOL(ww_mutex_lock
);
1408 ww_mutex_lock_interruptible(struct ww_mutex
*lock
, struct ww_acquire_ctx
*ctx
)
1412 if (__mutex_trylock_fast(&lock
->base
)) {
1414 ww_mutex_set_context_fastpath(lock
, ctx
);
1418 return __ww_mutex_lock_interruptible_slowpath(lock
, ctx
);
1420 EXPORT_SYMBOL(ww_mutex_lock_interruptible
);
1425 * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
1426 * @cnt: the atomic which we are to dec
1427 * @lock: the mutex to return holding if we dec to 0
1429 * return true and hold lock if we dec to 0, return false otherwise
1431 int atomic_dec_and_mutex_lock(atomic_t
*cnt
, struct mutex
*lock
)
1433 /* dec if we can't possibly hit 0 */
1434 if (atomic_add_unless(cnt
, -1, 1))
1436 /* we might hit 0, so take the lock */
1438 if (!atomic_dec_and_test(cnt
)) {
1439 /* when we actually did the dec, we didn't hit 0 */
1443 /* we hit 0, and we hold the lock */
1446 EXPORT_SYMBOL(atomic_dec_and_mutex_lock
);