x86/mm/pat: Don't report PAT on CPUs that don't support it
[linux/fpc-iii.git] / arch / s390 / numa / toptree.c
blob26f622b1cd111c7d1fb7d0f4ab665f6d67d91e9b
1 /*
2 * NUMA support for s390
4 * A tree structure used for machine topology mangling
6 * Copyright IBM Corp. 2015
7 */
9 #include <linux/kernel.h>
10 #include <linux/bootmem.h>
11 #include <linux/cpumask.h>
12 #include <linux/list.h>
13 #include <linux/list_sort.h>
14 #include <linux/slab.h>
15 #include <asm/numa.h>
17 #include "toptree.h"
19 /**
20 * toptree_alloc - Allocate and initialize a new tree node.
21 * @level: The node's vertical level; level 0 contains the leaves.
22 * @id: ID number, explicitly not unique beyond scope of node's siblings
24 * Allocate a new tree node and initialize it.
26 * RETURNS:
27 * Pointer to the new tree node or NULL on error
29 struct toptree __ref *toptree_alloc(int level, int id)
31 struct toptree *res;
33 if (slab_is_available())
34 res = kzalloc(sizeof(*res), GFP_KERNEL);
35 else
36 res = memblock_virt_alloc(sizeof(*res), 8);
37 if (!res)
38 return res;
40 INIT_LIST_HEAD(&res->children);
41 INIT_LIST_HEAD(&res->sibling);
42 cpumask_clear(&res->mask);
43 res->level = level;
44 res->id = id;
45 return res;
48 /**
49 * toptree_remove - Remove a tree node from a tree
50 * @cand: Pointer to the node to remove
52 * The node is detached from its parent node. The parent node's
53 * masks will be updated to reflect the loss of the child.
55 static void toptree_remove(struct toptree *cand)
57 struct toptree *oldparent;
59 list_del_init(&cand->sibling);
60 oldparent = cand->parent;
61 cand->parent = NULL;
62 toptree_update_mask(oldparent);
65 /**
66 * toptree_free - discard a tree node
67 * @cand: Pointer to the tree node to discard
69 * Checks if @cand is attached to a parent node. Detaches it
70 * cleanly using toptree_remove. Possible children are freed
71 * recursively. In the end @cand itself is freed.
73 void __ref toptree_free(struct toptree *cand)
75 struct toptree *child, *tmp;
77 if (cand->parent)
78 toptree_remove(cand);
79 toptree_for_each_child_safe(child, tmp, cand)
80 toptree_free(child);
81 if (slab_is_available())
82 kfree(cand);
83 else
84 memblock_free_early((unsigned long)cand, sizeof(*cand));
87 /**
88 * toptree_update_mask - Update node bitmasks
89 * @cand: Pointer to a tree node
91 * The node's cpumask will be updated by combining all children's
92 * masks. Then toptree_update_mask is called recursively for the
93 * parent if applicable.
95 * NOTE:
96 * This must not be called on leaves. If called on a leaf, its
97 * CPU mask is cleared and lost.
99 void toptree_update_mask(struct toptree *cand)
101 struct toptree *child;
103 cpumask_clear(&cand->mask);
104 list_for_each_entry(child, &cand->children, sibling)
105 cpumask_or(&cand->mask, &cand->mask, &child->mask);
106 if (cand->parent)
107 toptree_update_mask(cand->parent);
111 * toptree_insert - Insert a tree node into tree
112 * @cand: Pointer to the node to insert
113 * @target: Pointer to the node to which @cand will added as a child
115 * Insert a tree node into a tree. Masks will be updated automatically.
117 * RETURNS:
118 * 0 on success, -1 if NULL is passed as argument or the node levels
119 * don't fit.
121 static int toptree_insert(struct toptree *cand, struct toptree *target)
123 if (!cand || !target)
124 return -1;
125 if (target->level != (cand->level + 1))
126 return -1;
127 list_add_tail(&cand->sibling, &target->children);
128 cand->parent = target;
129 toptree_update_mask(target);
130 return 0;
134 * toptree_move_children - Move all child nodes of a node to a new place
135 * @cand: Pointer to the node whose children are to be moved
136 * @target: Pointer to the node to which @cand's children will be attached
138 * Take all child nodes of @cand and move them using toptree_move.
140 static void toptree_move_children(struct toptree *cand, struct toptree *target)
142 struct toptree *child, *tmp;
144 toptree_for_each_child_safe(child, tmp, cand)
145 toptree_move(child, target);
149 * toptree_unify - Merge children with same ID
150 * @cand: Pointer to node whose direct children should be made unique
152 * When mangling the tree it is possible that a node has two or more children
153 * which have the same ID. This routine merges these children into one and
154 * moves all children of the merged nodes into the unified node.
156 void toptree_unify(struct toptree *cand)
158 struct toptree *child, *tmp, *cand_copy;
160 /* Threads cannot be split, cores are not split */
161 if (cand->level < 2)
162 return;
164 cand_copy = toptree_alloc(cand->level, 0);
165 toptree_for_each_child_safe(child, tmp, cand) {
166 struct toptree *tmpchild;
168 if (!cpumask_empty(&child->mask)) {
169 tmpchild = toptree_get_child(cand_copy, child->id);
170 toptree_move_children(child, tmpchild);
172 toptree_free(child);
174 toptree_move_children(cand_copy, cand);
175 toptree_free(cand_copy);
177 toptree_for_each_child(child, cand)
178 toptree_unify(child);
182 * toptree_move - Move a node to another context
183 * @cand: Pointer to the node to move
184 * @target: Pointer to the node where @cand should go
186 * In the easiest case @cand is exactly on the level below @target
187 * and will be immediately moved to the target.
189 * If @target's level is not the direct parent level of @cand,
190 * nodes for the missing levels are created and put between
191 * @cand and @target. The "stacking" nodes' IDs are taken from
192 * @cand's parents.
194 * After this it is likely to have redundant nodes in the tree
195 * which are addressed by means of toptree_unify.
197 void toptree_move(struct toptree *cand, struct toptree *target)
199 struct toptree *stack_target, *real_insert_point, *ptr, *tmp;
201 if (cand->level + 1 == target->level) {
202 toptree_remove(cand);
203 toptree_insert(cand, target);
204 return;
207 real_insert_point = NULL;
208 ptr = cand;
209 stack_target = NULL;
211 do {
212 tmp = stack_target;
213 stack_target = toptree_alloc(ptr->level + 1,
214 ptr->parent->id);
215 toptree_insert(tmp, stack_target);
216 if (!real_insert_point)
217 real_insert_point = stack_target;
218 ptr = ptr->parent;
219 } while (stack_target->level < (target->level - 1));
221 toptree_remove(cand);
222 toptree_insert(cand, real_insert_point);
223 toptree_insert(stack_target, target);
227 * toptree_get_child - Access a tree node's child by its ID
228 * @cand: Pointer to tree node whose child is to access
229 * @id: The desired child's ID
231 * @cand's children are searched for a child with matching ID.
232 * If no match can be found, a new child with the desired ID
233 * is created and returned.
235 struct toptree *toptree_get_child(struct toptree *cand, int id)
237 struct toptree *child;
239 toptree_for_each_child(child, cand)
240 if (child->id == id)
241 return child;
242 child = toptree_alloc(cand->level-1, id);
243 toptree_insert(child, cand);
244 return child;
248 * toptree_first - Find the first descendant on specified level
249 * @context: Pointer to tree node whose descendants are to be used
250 * @level: The level of interest
252 * RETURNS:
253 * @context's first descendant on the specified level, or NULL
254 * if there is no matching descendant
256 struct toptree *toptree_first(struct toptree *context, int level)
258 struct toptree *child, *tmp;
260 if (context->level == level)
261 return context;
263 if (!list_empty(&context->children)) {
264 list_for_each_entry(child, &context->children, sibling) {
265 tmp = toptree_first(child, level);
266 if (tmp)
267 return tmp;
270 return NULL;
274 * toptree_next_sibling - Return next sibling
275 * @cur: Pointer to a tree node
277 * RETURNS:
278 * If @cur has a parent and is not the last in the parent's children list,
279 * the next sibling is returned. Or NULL when there are no siblings left.
281 static struct toptree *toptree_next_sibling(struct toptree *cur)
283 if (cur->parent == NULL)
284 return NULL;
286 if (cur == list_last_entry(&cur->parent->children,
287 struct toptree, sibling))
288 return NULL;
289 return (struct toptree *) list_next_entry(cur, sibling);
293 * toptree_next - Tree traversal function
294 * @cur: Pointer to current element
295 * @context: Pointer to the root node of the tree or subtree to
296 * be traversed.
297 * @level: The level of interest.
299 * RETURNS:
300 * Pointer to the next node on level @level
301 * or NULL when there is no next node.
303 struct toptree *toptree_next(struct toptree *cur, struct toptree *context,
304 int level)
306 struct toptree *cur_context, *tmp;
308 if (!cur)
309 return NULL;
311 if (context->level == level)
312 return NULL;
314 tmp = toptree_next_sibling(cur);
315 if (tmp != NULL)
316 return tmp;
318 cur_context = cur;
319 while (cur_context->level < context->level - 1) {
320 /* Step up */
321 cur_context = cur_context->parent;
322 /* Step aside */
323 tmp = toptree_next_sibling(cur_context);
324 if (tmp != NULL) {
325 /* Step down */
326 tmp = toptree_first(tmp, level);
327 if (tmp != NULL)
328 return tmp;
331 return NULL;
335 * toptree_count - Count descendants on specified level
336 * @context: Pointer to node whose descendants are to be considered
337 * @level: Only descendants on the specified level will be counted
339 * RETURNS:
340 * Number of descendants on the specified level
342 int toptree_count(struct toptree *context, int level)
344 struct toptree *cur;
345 int cnt = 0;
347 toptree_for_each(cur, context, level)
348 cnt++;
349 return cnt;