Staging: strip: delete the driver
[linux/fpc-iii.git] / drivers / infiniband / hw / nes / nes_hw.c
blobc36a3f51492901d696e25f37f89ac79e5a62bc21
1 /*
2 * Copyright (c) 2006 - 2009 Intel Corporation. All rights reserved.
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
12 * conditions are met:
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
16 * disclaimer.
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 * SOFTWARE.
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
38 #include <linux/ip.h>
39 #include <linux/tcp.h>
40 #include <linux/if_vlan.h>
41 #include <linux/inet_lro.h>
42 #include <linux/slab.h>
44 #include "nes.h"
46 static unsigned int nes_lro_max_aggr = NES_LRO_MAX_AGGR;
47 module_param(nes_lro_max_aggr, uint, 0444);
48 MODULE_PARM_DESC(nes_lro_max_aggr, "NIC LRO max packet aggregation");
50 static int wide_ppm_offset;
51 module_param(wide_ppm_offset, int, 0644);
52 MODULE_PARM_DESC(wide_ppm_offset, "Increase CX4 interface clock ppm offset, 0=100ppm (default), 1=300ppm");
54 static u32 crit_err_count;
55 u32 int_mod_timer_init;
56 u32 int_mod_cq_depth_256;
57 u32 int_mod_cq_depth_128;
58 u32 int_mod_cq_depth_32;
59 u32 int_mod_cq_depth_24;
60 u32 int_mod_cq_depth_16;
61 u32 int_mod_cq_depth_4;
62 u32 int_mod_cq_depth_1;
63 static const u8 nes_max_critical_error_count = 100;
64 #include "nes_cm.h"
66 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
67 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
68 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
69 struct nes_adapter *nesadapter, u8 OneG_Mode);
70 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
71 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
72 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
73 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
74 struct nes_hw_aeqe *aeqe);
75 static void process_critical_error(struct nes_device *nesdev);
76 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
77 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
78 static void nes_terminate_timeout(unsigned long context);
79 static void nes_terminate_start_timer(struct nes_qp *nesqp);
81 #ifdef CONFIG_INFINIBAND_NES_DEBUG
82 static unsigned char *nes_iwarp_state_str[] = {
83 "Non-Existant",
84 "Idle",
85 "RTS",
86 "Closing",
87 "RSVD1",
88 "Terminate",
89 "Error",
90 "RSVD2",
93 static unsigned char *nes_tcp_state_str[] = {
94 "Non-Existant",
95 "Closed",
96 "Listen",
97 "SYN Sent",
98 "SYN Rcvd",
99 "Established",
100 "Close Wait",
101 "FIN Wait 1",
102 "Closing",
103 "Last Ack",
104 "FIN Wait 2",
105 "Time Wait",
106 "RSVD1",
107 "RSVD2",
108 "RSVD3",
109 "RSVD4",
111 #endif
115 * nes_nic_init_timer_defaults
117 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
119 unsigned long flags;
120 struct nes_adapter *nesadapter = nesdev->nesadapter;
121 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
123 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
125 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
126 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
127 if (jumbomode) {
128 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
129 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
130 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
131 } else {
132 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
133 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
134 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
137 /* todo use netdev->mtu to set thresholds */
138 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
143 * nes_nic_init_timer
145 static void nes_nic_init_timer(struct nes_device *nesdev)
147 unsigned long flags;
148 struct nes_adapter *nesadapter = nesdev->nesadapter;
149 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
151 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
153 if (shared_timer->timer_in_use_old == 0) {
154 nesdev->deepcq_count = 0;
155 shared_timer->timer_direction_upward = 0;
156 shared_timer->timer_direction_downward = 0;
157 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
158 shared_timer->timer_in_use_old = 0;
161 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
162 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
163 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
164 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
166 /* todo use netdev->mtu to set thresholds */
167 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
172 * nes_nic_tune_timer
174 static void nes_nic_tune_timer(struct nes_device *nesdev)
176 unsigned long flags;
177 struct nes_adapter *nesadapter = nesdev->nesadapter;
178 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
179 u16 cq_count = nesdev->currcq_count;
181 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
183 if (shared_timer->cq_count_old <= cq_count)
184 shared_timer->cq_direction_downward = 0;
185 else
186 shared_timer->cq_direction_downward++;
187 shared_timer->cq_count_old = cq_count;
188 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
189 if (cq_count <= shared_timer->threshold_low &&
190 shared_timer->threshold_low > 4) {
191 shared_timer->threshold_low = shared_timer->threshold_low/2;
192 shared_timer->cq_direction_downward=0;
193 nesdev->currcq_count = 0;
194 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
195 return;
199 if (cq_count > 1) {
200 nesdev->deepcq_count += cq_count;
201 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
202 shared_timer->timer_direction_upward++;
203 shared_timer->timer_direction_downward = 0;
204 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
205 shared_timer->timer_direction_upward = 0;
206 shared_timer->timer_direction_downward = 0;
207 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
208 shared_timer->timer_direction_downward++;
209 shared_timer->timer_direction_upward = 0;
210 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
211 shared_timer->timer_in_use -= 2;
212 shared_timer->timer_direction_upward = 0;
213 shared_timer->timer_direction_downward++;
214 } else {
215 shared_timer->timer_in_use -= 4;
216 shared_timer->timer_direction_upward = 0;
217 shared_timer->timer_direction_downward++;
220 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
221 shared_timer->timer_in_use += 3;
222 shared_timer->timer_direction_upward = 0;
223 shared_timer->timer_direction_downward = 0;
225 if (shared_timer->timer_direction_downward > 5) { /* using history */
226 shared_timer->timer_in_use -= 4 ;
227 shared_timer->timer_direction_downward = 0;
228 shared_timer->timer_direction_upward = 0;
232 /* boundary checking */
233 if (shared_timer->timer_in_use > shared_timer->threshold_high)
234 shared_timer->timer_in_use = shared_timer->threshold_high;
235 else if (shared_timer->timer_in_use < shared_timer->threshold_low)
236 shared_timer->timer_in_use = shared_timer->threshold_low;
238 nesdev->currcq_count = 0;
240 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
245 * nes_init_adapter - initialize adapter
247 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
248 struct nes_adapter *nesadapter = NULL;
249 unsigned long num_pds;
250 u32 u32temp;
251 u32 port_count;
252 u16 max_rq_wrs;
253 u16 max_sq_wrs;
254 u32 max_mr;
255 u32 max_256pbl;
256 u32 max_4kpbl;
257 u32 max_qp;
258 u32 max_irrq;
259 u32 max_cq;
260 u32 hte_index_mask;
261 u32 adapter_size;
262 u32 arp_table_size;
263 u16 vendor_id;
264 u16 device_id;
265 u8 OneG_Mode;
266 u8 func_index;
268 /* search the list of existing adapters */
269 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
270 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
271 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
272 nesdev->pcidev->devfn,
273 PCI_SLOT(nesadapter->devfn),
274 nesadapter->bus_number,
275 PCI_SLOT(nesdev->pcidev->devfn),
276 nesdev->pcidev->bus->number );
277 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
278 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
279 nesadapter->ref_count++;
280 return nesadapter;
284 /* no adapter found */
285 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
286 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
287 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
288 hw_rev);
289 return NULL;
292 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
293 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
294 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
295 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
296 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
298 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
301 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
302 return NULL;
304 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
305 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
307 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
308 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
309 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
310 max_qp, u32temp);
311 max_qp = (u32)1 << (u32temp & 0x001f);
314 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
315 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
316 max_qp, hte_index_mask);
318 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
320 max_irrq = 1 << (u32temp & 0x001f);
322 if (max_qp > max_irrq) {
323 max_qp = max_irrq;
324 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
325 max_qp);
328 /* there should be no reason to allocate more pds than qps */
329 if (num_pds > max_qp)
330 num_pds = max_qp;
332 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
333 max_mr = (u32)8192 << (u32temp & 0x7);
335 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
336 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
337 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
338 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
340 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
341 arp_table_size = 1 << u32temp;
343 adapter_size = (sizeof(struct nes_adapter) +
344 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
345 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
346 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
347 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
348 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
349 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
350 adapter_size += sizeof(struct nes_qp **) * max_qp;
352 /* allocate a new adapter struct */
353 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
354 if (nesadapter == NULL) {
355 return NULL;
358 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
359 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
361 if (nes_read_eeprom_values(nesdev, nesadapter)) {
362 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
363 kfree(nesadapter);
364 return NULL;
367 nesadapter->vendor_id = (((u32) nesadapter->mac_addr_high) << 8) |
368 (nesadapter->mac_addr_low >> 24);
370 pci_bus_read_config_word(nesdev->pcidev->bus, nesdev->pcidev->devfn,
371 PCI_DEVICE_ID, &device_id);
372 nesadapter->vendor_part_id = device_id;
374 if (nes_init_serdes(nesdev, hw_rev, port_count, nesadapter,
375 OneG_Mode)) {
376 kfree(nesadapter);
377 return NULL;
379 nes_init_csr_ne020(nesdev, hw_rev, port_count);
381 memset(nesadapter->pft_mcast_map, 255,
382 sizeof nesadapter->pft_mcast_map);
384 /* populate the new nesadapter */
385 nesadapter->devfn = nesdev->pcidev->devfn;
386 nesadapter->bus_number = nesdev->pcidev->bus->number;
387 nesadapter->ref_count = 1;
388 nesadapter->timer_int_req = 0xffff0000;
389 nesadapter->OneG_Mode = OneG_Mode;
390 nesadapter->doorbell_start = nesdev->doorbell_region;
392 /* nesadapter->tick_delta = clk_divisor; */
393 nesadapter->hw_rev = hw_rev;
394 nesadapter->port_count = port_count;
396 nesadapter->max_qp = max_qp;
397 nesadapter->hte_index_mask = hte_index_mask;
398 nesadapter->max_irrq = max_irrq;
399 nesadapter->max_mr = max_mr;
400 nesadapter->max_256pbl = max_256pbl - 1;
401 nesadapter->max_4kpbl = max_4kpbl - 1;
402 nesadapter->max_cq = max_cq;
403 nesadapter->free_256pbl = max_256pbl - 1;
404 nesadapter->free_4kpbl = max_4kpbl - 1;
405 nesadapter->max_pd = num_pds;
406 nesadapter->arp_table_size = arp_table_size;
408 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
409 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
410 nesadapter->et_use_adaptive_rx_coalesce = 0;
411 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
412 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
413 } else {
414 nesadapter->et_use_adaptive_rx_coalesce = 1;
415 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
416 nesadapter->et_rx_coalesce_usecs_irq = 0;
417 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
419 /* Setup and enable the periodic timer */
420 if (nesadapter->et_rx_coalesce_usecs_irq)
421 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
422 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
423 else
424 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
426 nesadapter->base_pd = 1;
428 nesadapter->device_cap_flags = IB_DEVICE_LOCAL_DMA_LKEY |
429 IB_DEVICE_MEM_WINDOW |
430 IB_DEVICE_MEM_MGT_EXTENSIONS;
432 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
433 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
434 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
435 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
436 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
437 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
438 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
441 /* mark the usual suspect QPs, MR and CQs as in use */
442 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
443 set_bit(u32temp, nesadapter->allocated_qps);
444 set_bit(u32temp, nesadapter->allocated_cqs);
446 set_bit(0, nesadapter->allocated_mrs);
448 for (u32temp = 0; u32temp < 20; u32temp++)
449 set_bit(u32temp, nesadapter->allocated_pds);
450 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
452 max_rq_wrs = ((u32temp >> 8) & 3);
453 switch (max_rq_wrs) {
454 case 0:
455 max_rq_wrs = 4;
456 break;
457 case 1:
458 max_rq_wrs = 16;
459 break;
460 case 2:
461 max_rq_wrs = 32;
462 break;
463 case 3:
464 max_rq_wrs = 512;
465 break;
468 max_sq_wrs = (u32temp & 3);
469 switch (max_sq_wrs) {
470 case 0:
471 max_sq_wrs = 4;
472 break;
473 case 1:
474 max_sq_wrs = 16;
475 break;
476 case 2:
477 max_sq_wrs = 32;
478 break;
479 case 3:
480 max_sq_wrs = 512;
481 break;
483 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
484 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
486 nesadapter->max_sge = 4;
487 nesadapter->max_cqe = 32766;
489 if (nes_read_eeprom_values(nesdev, nesadapter)) {
490 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
491 kfree(nesadapter);
492 return NULL;
495 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
496 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
497 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
499 /* setup port configuration */
500 if (nesadapter->port_count == 1) {
501 nesadapter->log_port = 0x00000000;
502 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
503 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
504 else
505 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
506 } else {
507 if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
508 nesadapter->log_port = 0x000000D8;
509 } else {
510 if (nesadapter->port_count == 2)
511 nesadapter->log_port = 0x00000044;
512 else
513 nesadapter->log_port = 0x000000e4;
515 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
518 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT,
519 nesadapter->log_port);
520 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
521 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
523 spin_lock_init(&nesadapter->resource_lock);
524 spin_lock_init(&nesadapter->phy_lock);
525 spin_lock_init(&nesadapter->pbl_lock);
526 spin_lock_init(&nesadapter->periodic_timer_lock);
528 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
529 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
530 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
531 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
533 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
534 u32 pcs_control_status0, pcs_control_status1;
535 u32 reset_value;
536 u32 i = 0;
537 u32 int_cnt = 0;
538 u32 ext_cnt = 0;
539 unsigned long flags;
540 u32 j = 0;
542 pcs_control_status0 = nes_read_indexed(nesdev,
543 NES_IDX_PHY_PCS_CONTROL_STATUS0);
544 pcs_control_status1 = nes_read_indexed(nesdev,
545 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
547 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
548 pcs_control_status0 = nes_read_indexed(nesdev,
549 NES_IDX_PHY_PCS_CONTROL_STATUS0);
550 pcs_control_status1 = nes_read_indexed(nesdev,
551 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
552 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
553 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
554 int_cnt++;
555 msleep(1);
557 if (int_cnt > 1) {
558 spin_lock_irqsave(&nesadapter->phy_lock, flags);
559 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
560 mh_detected++;
561 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
562 reset_value |= 0x0000003d;
563 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
565 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
566 & 0x00000040) != 0x00000040) && (j++ < 5000));
567 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
569 pcs_control_status0 = nes_read_indexed(nesdev,
570 NES_IDX_PHY_PCS_CONTROL_STATUS0);
571 pcs_control_status1 = nes_read_indexed(nesdev,
572 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
574 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
575 pcs_control_status0 = nes_read_indexed(nesdev,
576 NES_IDX_PHY_PCS_CONTROL_STATUS0);
577 pcs_control_status1 = nes_read_indexed(nesdev,
578 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
579 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
580 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
581 if (++ext_cnt > int_cnt) {
582 spin_lock_irqsave(&nesadapter->phy_lock, flags);
583 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
584 0x0000F088);
585 mh_detected++;
586 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
587 reset_value |= 0x0000003d;
588 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
590 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
591 & 0x00000040) != 0x00000040) && (j++ < 5000));
592 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
593 break;
596 msleep(1);
601 if (nesadapter->hw_rev == NE020_REV) {
602 init_timer(&nesadapter->mh_timer);
603 nesadapter->mh_timer.function = nes_mh_fix;
604 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
605 nesadapter->mh_timer.data = (unsigned long)nesdev;
606 add_timer(&nesadapter->mh_timer);
607 } else {
608 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
611 init_timer(&nesadapter->lc_timer);
612 nesadapter->lc_timer.function = nes_clc;
613 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
614 nesadapter->lc_timer.data = (unsigned long)nesdev;
615 add_timer(&nesadapter->lc_timer);
617 list_add_tail(&nesadapter->list, &nes_adapter_list);
619 for (func_index = 0; func_index < 8; func_index++) {
620 pci_bus_read_config_word(nesdev->pcidev->bus,
621 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
622 func_index), 0, &vendor_id);
623 if (vendor_id == 0xffff)
624 break;
626 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
627 func_index, pci_name(nesdev->pcidev));
628 nesadapter->adapter_fcn_count = func_index;
630 return nesadapter;
635 * nes_reset_adapter_ne020
637 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
639 u32 port_count;
640 u32 u32temp;
641 u32 i;
643 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
644 port_count = ((u32temp & 0x00000300) >> 8) + 1;
645 /* TODO: assuming that both SERDES are set the same for now */
646 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
647 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
648 u32temp, port_count);
649 if (*OneG_Mode)
650 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
651 u32temp &= 0xff00ffc0;
652 switch (port_count) {
653 case 1:
654 u32temp |= 0x00ee0000;
655 break;
656 case 2:
657 u32temp |= 0x00cc0000;
658 break;
659 case 4:
660 u32temp |= 0x00000000;
661 break;
662 default:
663 return 0;
664 break;
667 /* check and do full reset if needed */
668 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
669 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
670 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
672 i = 0;
673 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
674 mdelay(1);
675 if (i > 10000) {
676 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
677 return 0;
680 i = 0;
681 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
682 mdelay(1);
683 if (i > 10000) {
684 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
685 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
686 return 0;
690 /* port reset */
691 switch (port_count) {
692 case 1:
693 u32temp |= 0x00ee0010;
694 break;
695 case 2:
696 u32temp |= 0x00cc0030;
697 break;
698 case 4:
699 u32temp |= 0x00000030;
700 break;
703 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
704 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
706 i = 0;
707 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
708 mdelay(1);
709 if (i > 10000) {
710 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
711 return 0;
714 /* serdes 0 */
715 i = 0;
716 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
717 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
718 mdelay(1);
719 if (i > 5000) {
720 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
721 return 0;
724 /* serdes 1 */
725 if (port_count > 1) {
726 i = 0;
727 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
728 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
729 mdelay(1);
730 if (i > 5000) {
731 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
732 return 0;
736 return port_count;
741 * nes_init_serdes
743 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
744 struct nes_adapter *nesadapter, u8 OneG_Mode)
746 int i;
747 u32 u32temp;
748 u32 sds;
750 if (hw_rev != NE020_REV) {
751 /* init serdes 0 */
752 switch (nesadapter->phy_type[0]) {
753 case NES_PHY_TYPE_CX4:
754 if (wide_ppm_offset)
755 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000FFFAA);
756 else
757 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
758 break;
759 case NES_PHY_TYPE_KR:
760 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
761 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
762 break;
763 case NES_PHY_TYPE_PUMA_1G:
764 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
765 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
766 sds |= 0x00000100;
767 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds);
768 break;
769 default:
770 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
771 break;
774 if (!OneG_Mode)
775 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
777 if (port_count < 2)
778 return 0;
780 /* init serdes 1 */
781 if (!(OneG_Mode && (nesadapter->phy_type[1] != NES_PHY_TYPE_PUMA_1G)))
782 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
784 switch (nesadapter->phy_type[1]) {
785 case NES_PHY_TYPE_ARGUS:
786 case NES_PHY_TYPE_SFP_D:
787 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
788 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
789 break;
790 case NES_PHY_TYPE_CX4:
791 if (wide_ppm_offset)
792 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
793 break;
794 case NES_PHY_TYPE_KR:
795 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
796 break;
797 case NES_PHY_TYPE_PUMA_1G:
798 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
799 sds |= 0x000000100;
800 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
802 if (!OneG_Mode) {
803 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
804 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
805 sds &= 0xFFFFFFBF;
806 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
808 } else {
809 /* init serdes 0 */
810 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
811 i = 0;
812 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
813 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
814 mdelay(1);
815 if (i > 5000) {
816 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
817 return 1;
819 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
820 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
821 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
822 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
823 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
824 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
825 if (OneG_Mode)
826 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
827 else
828 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
830 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
831 if (port_count > 1) {
832 /* init serdes 1 */
833 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
834 i = 0;
835 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
836 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
837 mdelay(1);
838 if (i > 5000) {
839 printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
840 /* return 1; */
842 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
843 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
844 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
845 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
846 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
847 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
848 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
849 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
852 return 0;
857 * nes_init_csr_ne020
858 * Initialize registers for ne020 hardware
860 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
862 u32 u32temp;
864 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
866 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
867 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
868 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
869 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
870 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
871 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
872 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
873 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
875 /* TODO: move these MAC register settings to NIC bringup */
876 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
877 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
878 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
879 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
880 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
881 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
882 if (port_count > 1) {
883 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
884 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
885 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
886 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
887 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
888 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
889 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
891 if (port_count > 2) {
892 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
893 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
894 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
895 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
896 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
897 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
898 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
900 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
901 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
902 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
903 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
904 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
905 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
906 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
909 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
910 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
911 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG1, (wqm_quanta << 1) |
912 0x00000001);
913 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
914 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
915 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
916 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
917 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
919 /* TODO: move this to code, get from EEPROM */
920 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
921 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
922 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
924 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
925 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
927 if (hw_rev != NE020_REV) {
928 u32temp = nes_read_indexed(nesdev, 0x000008e8);
929 u32temp |= 0x80000000;
930 nes_write_indexed(nesdev, 0x000008e8, u32temp);
931 u32temp = nes_read_indexed(nesdev, 0x000021f8);
932 u32temp &= 0x7fffffff;
933 u32temp |= 0x7fff0010;
934 nes_write_indexed(nesdev, 0x000021f8, u32temp);
935 if (port_count > 1) {
936 u32temp = nes_read_indexed(nesdev, 0x000023f8);
937 u32temp &= 0x7fffffff;
938 u32temp |= 0x7fff0010;
939 nes_write_indexed(nesdev, 0x000023f8, u32temp);
946 * nes_destroy_adapter - destroy the adapter structure
948 void nes_destroy_adapter(struct nes_adapter *nesadapter)
950 struct nes_adapter *tmp_adapter;
952 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
953 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
954 tmp_adapter);
957 nesadapter->ref_count--;
958 if (!nesadapter->ref_count) {
959 if (nesadapter->hw_rev == NE020_REV) {
960 del_timer(&nesadapter->mh_timer);
962 del_timer(&nesadapter->lc_timer);
964 list_del(&nesadapter->list);
965 kfree(nesadapter);
971 * nes_init_cqp
973 int nes_init_cqp(struct nes_device *nesdev)
975 struct nes_adapter *nesadapter = nesdev->nesadapter;
976 struct nes_hw_cqp_qp_context *cqp_qp_context;
977 struct nes_hw_cqp_wqe *cqp_wqe;
978 struct nes_hw_ceq *ceq;
979 struct nes_hw_ceq *nic_ceq;
980 struct nes_hw_aeq *aeq;
981 void *vmem;
982 dma_addr_t pmem;
983 u32 count=0;
984 u32 cqp_head;
985 u64 u64temp;
986 u32 u32temp;
988 /* allocate CQP memory */
989 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
990 /* SQ is 512 byte aligned, others are 256 byte aligned */
991 nesdev->cqp_mem_size = 512 +
992 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
993 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
994 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
995 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
996 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
997 sizeof(struct nes_hw_cqp_qp_context);
999 nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1000 &nesdev->cqp_pbase);
1001 if (!nesdev->cqp_vbase) {
1002 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
1003 return -ENOMEM;
1005 memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
1007 /* Allocate a twice the number of CQP requests as the SQ size */
1008 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
1009 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
1010 if (nesdev->nes_cqp_requests == NULL) {
1011 nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
1012 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1013 nesdev->cqp.sq_pbase);
1014 return -ENOMEM;
1017 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
1018 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
1020 spin_lock_init(&nesdev->cqp.lock);
1021 init_waitqueue_head(&nesdev->cqp.waitq);
1023 /* Setup Various Structures */
1024 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
1025 ~(unsigned long)(512 - 1));
1026 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
1027 ~(unsigned long long)(512 - 1));
1029 nesdev->cqp.sq_vbase = vmem;
1030 nesdev->cqp.sq_pbase = pmem;
1031 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
1032 nesdev->cqp.sq_head = 0;
1033 nesdev->cqp.sq_tail = 0;
1034 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
1036 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1037 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1039 nesdev->ccq.cq_vbase = vmem;
1040 nesdev->ccq.cq_pbase = pmem;
1041 nesdev->ccq.cq_size = NES_CCQ_SIZE;
1042 nesdev->ccq.cq_head = 0;
1043 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
1044 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
1046 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1047 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1049 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
1050 ceq = &nesadapter->ceq[nesdev->ceq_index];
1051 ceq->ceq_vbase = vmem;
1052 ceq->ceq_pbase = pmem;
1053 ceq->ceq_size = NES_CCEQ_SIZE;
1054 ceq->ceq_head = 0;
1056 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1057 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1059 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
1060 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
1061 nic_ceq->ceq_vbase = vmem;
1062 nic_ceq->ceq_pbase = pmem;
1063 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
1064 nic_ceq->ceq_head = 0;
1066 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1067 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1069 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
1070 aeq->aeq_vbase = vmem;
1071 aeq->aeq_pbase = pmem;
1072 aeq->aeq_size = nesadapter->max_qp;
1073 aeq->aeq_head = 0;
1075 /* Setup QP Context */
1076 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1077 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1079 cqp_qp_context = vmem;
1080 cqp_qp_context->context_words[0] =
1081 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
1082 cqp_qp_context->context_words[1] = 0;
1083 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
1084 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
1087 /* Write the address to Create CQP */
1088 if ((sizeof(dma_addr_t) > 4)) {
1089 nes_write_indexed(nesdev,
1090 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1091 ((u64)pmem) >> 32);
1092 } else {
1093 nes_write_indexed(nesdev,
1094 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
1096 nes_write_indexed(nesdev,
1097 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1098 (u32)pmem);
1100 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
1101 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
1103 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1104 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1105 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1108 /* Write Create CCQ WQE */
1109 cqp_head = nesdev->cqp.sq_head++;
1110 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1111 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1112 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1113 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1114 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1115 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1116 (nesdev->ccq.cq_number |
1117 ((u32)nesdev->ceq_index << 16)));
1118 u64temp = (u64)nesdev->ccq.cq_pbase;
1119 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1120 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1121 u64temp = (unsigned long)&nesdev->ccq;
1122 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1123 cpu_to_le32((u32)(u64temp >> 1));
1124 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1125 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1126 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1128 /* Write Create CEQ WQE */
1129 cqp_head = nesdev->cqp.sq_head++;
1130 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1131 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1132 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1133 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1134 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1135 u64temp = (u64)ceq->ceq_pbase;
1136 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1138 /* Write Create AEQ WQE */
1139 cqp_head = nesdev->cqp.sq_head++;
1140 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1141 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1142 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1143 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1144 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1145 u64temp = (u64)aeq->aeq_pbase;
1146 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1148 /* Write Create NIC CEQ WQE */
1149 cqp_head = nesdev->cqp.sq_head++;
1150 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1151 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1152 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1153 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1154 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1155 u64temp = (u64)nic_ceq->ceq_pbase;
1156 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1158 /* Poll until CCQP done */
1159 count = 0;
1160 do {
1161 if (count++ > 1000) {
1162 printk(KERN_ERR PFX "Error creating CQP\n");
1163 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1164 nesdev->cqp_vbase, nesdev->cqp_pbase);
1165 return -1;
1167 udelay(10);
1168 } while (!(nes_read_indexed(nesdev,
1169 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1171 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1172 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1174 u32temp = 0x04800000;
1175 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1177 /* wait for the CCQ, CEQ, and AEQ to get created */
1178 count = 0;
1179 do {
1180 if (count++ > 1000) {
1181 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1182 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1183 nesdev->cqp_vbase, nesdev->cqp_pbase);
1184 return -1;
1186 udelay(10);
1187 } while (((nes_read_indexed(nesdev,
1188 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1190 /* dump the QP status value */
1191 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1192 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1194 nesdev->cqp.sq_tail++;
1196 return 0;
1201 * nes_destroy_cqp
1203 int nes_destroy_cqp(struct nes_device *nesdev)
1205 struct nes_hw_cqp_wqe *cqp_wqe;
1206 u32 count = 0;
1207 u32 cqp_head;
1208 unsigned long flags;
1210 do {
1211 if (count++ > 1000)
1212 break;
1213 udelay(10);
1214 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1216 /* Reset CCQ */
1217 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1218 nesdev->ccq.cq_number);
1220 /* Disable device interrupts */
1221 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1223 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1225 /* Destroy the AEQ */
1226 cqp_head = nesdev->cqp.sq_head++;
1227 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1228 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1229 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1230 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1231 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1233 /* Destroy the NIC CEQ */
1234 cqp_head = nesdev->cqp.sq_head++;
1235 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1236 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1237 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1238 ((u32)nesdev->nic_ceq_index << 8));
1240 /* Destroy the CEQ */
1241 cqp_head = nesdev->cqp.sq_head++;
1242 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1243 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1244 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1245 (nesdev->ceq_index << 8));
1247 /* Destroy the CCQ */
1248 cqp_head = nesdev->cqp.sq_head++;
1249 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1250 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1251 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1252 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1253 ((u32)nesdev->ceq_index << 16));
1255 /* Destroy CQP */
1256 cqp_head = nesdev->cqp.sq_head++;
1257 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1258 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1259 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1260 NES_CQP_QP_TYPE_CQP);
1261 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1263 barrier();
1264 /* Ring doorbell (5 WQEs) */
1265 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1267 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1269 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1270 count = 0;
1271 do {
1272 if (count++ > 1000) {
1273 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1274 PCI_FUNC(nesdev->pcidev->devfn));
1275 break;
1277 udelay(10);
1278 } while (((nes_read_indexed(nesdev,
1279 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1281 /* dump the QP status value */
1282 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1283 PCI_FUNC(nesdev->pcidev->devfn),
1284 nes_read_indexed(nesdev,
1285 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1287 kfree(nesdev->nes_cqp_requests);
1289 /* Free the control structures */
1290 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1291 nesdev->cqp.sq_pbase);
1293 return 0;
1298 * nes_init_1g_phy
1300 int nes_init_1g_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
1302 u32 counter = 0;
1303 u16 phy_data;
1304 int ret = 0;
1306 nes_read_1G_phy_reg(nesdev, 1, phy_index, &phy_data);
1307 nes_write_1G_phy_reg(nesdev, 23, phy_index, 0xb000);
1309 /* Reset the PHY */
1310 nes_write_1G_phy_reg(nesdev, 0, phy_index, 0x8000);
1311 udelay(100);
1312 counter = 0;
1313 do {
1314 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1315 if (counter++ > 100) {
1316 ret = -1;
1317 break;
1319 } while (phy_data & 0x8000);
1321 /* Setting no phy loopback */
1322 phy_data &= 0xbfff;
1323 phy_data |= 0x1140;
1324 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data);
1325 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1326 nes_read_1G_phy_reg(nesdev, 0x17, phy_index, &phy_data);
1327 nes_read_1G_phy_reg(nesdev, 0x1e, phy_index, &phy_data);
1329 /* Setting the interrupt mask */
1330 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1331 nes_write_1G_phy_reg(nesdev, 0x19, phy_index, 0xffee);
1332 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1334 /* turning on flow control */
1335 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1336 nes_write_1G_phy_reg(nesdev, 4, phy_index, (phy_data & ~(0x03E0)) | 0xc00);
1337 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1339 /* Clear Half duplex */
1340 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1341 nes_write_1G_phy_reg(nesdev, 9, phy_index, phy_data & ~(0x0100));
1342 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1344 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1345 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data | 0x0300);
1347 return ret;
1352 * nes_init_2025_phy
1354 int nes_init_2025_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
1356 u32 temp_phy_data = 0;
1357 u32 temp_phy_data2 = 0;
1358 u32 counter = 0;
1359 u32 sds;
1360 u32 mac_index = nesdev->mac_index;
1361 int ret = 0;
1362 unsigned int first_attempt = 1;
1364 /* Check firmware heartbeat */
1365 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1366 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1367 udelay(1500);
1368 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1369 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1371 if (temp_phy_data != temp_phy_data2) {
1372 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1373 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1374 if ((temp_phy_data & 0xff) > 0x20)
1375 return 0;
1376 printk(PFX "Reinitialize external PHY\n");
1379 /* no heartbeat, configure the PHY */
1380 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0x0000, 0x8000);
1381 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0000);
1382 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1383 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1385 switch (phy_type) {
1386 case NES_PHY_TYPE_ARGUS:
1387 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1388 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1389 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1390 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0008);
1391 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0001);
1392 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1393 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1395 /* setup LEDs */
1396 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1397 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1398 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1399 break;
1401 case NES_PHY_TYPE_SFP_D:
1402 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1403 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1404 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x0004);
1405 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0038);
1406 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
1407 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1408 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1410 /* setup LEDs */
1411 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1412 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1413 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1414 break;
1416 case NES_PHY_TYPE_KR:
1417 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1418 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1419 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1420 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0010);
1421 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
1422 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0080);
1423 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1425 /* setup LEDs */
1426 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x000B);
1427 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x0003);
1428 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0004);
1430 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0022, 0x406D);
1431 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0023, 0x0020);
1432 break;
1435 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0028, 0xA528);
1437 /* Bring PHY out of reset */
1438 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0002);
1440 /* Check for heartbeat */
1441 counter = 0;
1442 mdelay(690);
1443 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1444 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1445 do {
1446 if (counter++ > 150) {
1447 printk(PFX "No PHY heartbeat\n");
1448 break;
1450 mdelay(1);
1451 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1452 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1453 } while ((temp_phy_data2 == temp_phy_data));
1455 /* wait for tracking */
1456 counter = 0;
1457 do {
1458 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1459 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1460 if (counter++ > 300) {
1461 if (((temp_phy_data & 0xff) == 0x0) && first_attempt) {
1462 first_attempt = 0;
1463 counter = 0;
1464 /* reset AMCC PHY and try again */
1465 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x00c0);
1466 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x0040);
1467 continue;
1468 } else {
1469 ret = 1;
1470 break;
1473 mdelay(10);
1474 } while ((temp_phy_data & 0xff) < 0x30);
1476 /* setup signal integrity */
1477 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd003, 0x0000);
1478 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00D, 0x00FE);
1479 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00E, 0x0032);
1480 if (phy_type == NES_PHY_TYPE_KR) {
1481 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x000C);
1482 } else {
1483 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x0002);
1484 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc314, 0x0063);
1487 /* reset serdes */
1488 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200);
1489 sds |= 0x1;
1490 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
1491 sds &= 0xfffffffe;
1492 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
1494 counter = 0;
1495 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) & 0x00000040) != 0x00000040)
1496 && (counter++ < 5000))
1499 return ret;
1504 * nes_init_phy
1506 int nes_init_phy(struct nes_device *nesdev)
1508 struct nes_adapter *nesadapter = nesdev->nesadapter;
1509 u32 mac_index = nesdev->mac_index;
1510 u32 tx_config = 0;
1511 unsigned long flags;
1512 u8 phy_type = nesadapter->phy_type[mac_index];
1513 u8 phy_index = nesadapter->phy_index[mac_index];
1514 int ret = 0;
1516 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1517 if (phy_type == NES_PHY_TYPE_1G) {
1518 /* setup 1G MDIO operation */
1519 tx_config &= 0xFFFFFFE3;
1520 tx_config |= 0x04;
1521 } else {
1522 /* setup 10G MDIO operation */
1523 tx_config &= 0xFFFFFFE3;
1524 tx_config |= 0x15;
1526 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1528 spin_lock_irqsave(&nesdev->nesadapter->phy_lock, flags);
1530 switch (phy_type) {
1531 case NES_PHY_TYPE_1G:
1532 ret = nes_init_1g_phy(nesdev, phy_type, phy_index);
1533 break;
1534 case NES_PHY_TYPE_ARGUS:
1535 case NES_PHY_TYPE_SFP_D:
1536 case NES_PHY_TYPE_KR:
1537 ret = nes_init_2025_phy(nesdev, phy_type, phy_index);
1538 break;
1541 spin_unlock_irqrestore(&nesdev->nesadapter->phy_lock, flags);
1543 return ret;
1548 * nes_replenish_nic_rq
1550 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1552 unsigned long flags;
1553 dma_addr_t bus_address;
1554 struct sk_buff *skb;
1555 struct nes_hw_nic_rq_wqe *nic_rqe;
1556 struct nes_hw_nic *nesnic;
1557 struct nes_device *nesdev;
1558 u32 rx_wqes_posted = 0;
1560 nesnic = &nesvnic->nic;
1561 nesdev = nesvnic->nesdev;
1562 spin_lock_irqsave(&nesnic->rq_lock, flags);
1563 if (nesnic->replenishing_rq !=0) {
1564 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1565 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1566 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1567 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1568 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1569 add_timer(&nesvnic->rq_wqes_timer);
1570 } else
1571 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1572 return;
1574 nesnic->replenishing_rq = 1;
1575 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1576 do {
1577 skb = dev_alloc_skb(nesvnic->max_frame_size);
1578 if (skb) {
1579 skb->dev = nesvnic->netdev;
1581 bus_address = pci_map_single(nesdev->pcidev,
1582 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1584 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1585 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1586 cpu_to_le32(nesvnic->max_frame_size);
1587 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1588 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1589 cpu_to_le32((u32)bus_address);
1590 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1591 cpu_to_le32((u32)((u64)bus_address >> 32));
1592 nesnic->rx_skb[nesnic->rq_head] = skb;
1593 nesnic->rq_head++;
1594 nesnic->rq_head &= nesnic->rq_size - 1;
1595 atomic_dec(&nesvnic->rx_skbs_needed);
1596 barrier();
1597 if (++rx_wqes_posted == 255) {
1598 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1599 rx_wqes_posted = 0;
1601 } else {
1602 spin_lock_irqsave(&nesnic->rq_lock, flags);
1603 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1604 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1605 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1606 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1607 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1608 add_timer(&nesvnic->rq_wqes_timer);
1609 } else
1610 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1611 break;
1613 } while (atomic_read(&nesvnic->rx_skbs_needed));
1614 barrier();
1615 if (rx_wqes_posted)
1616 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1617 nesnic->replenishing_rq = 0;
1622 * nes_rq_wqes_timeout
1624 static void nes_rq_wqes_timeout(unsigned long parm)
1626 struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
1627 printk("%s: Timer fired.\n", __func__);
1628 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1629 if (atomic_read(&nesvnic->rx_skbs_needed))
1630 nes_replenish_nic_rq(nesvnic);
1634 static int nes_lro_get_skb_hdr(struct sk_buff *skb, void **iphdr,
1635 void **tcph, u64 *hdr_flags, void *priv)
1637 unsigned int ip_len;
1638 struct iphdr *iph;
1639 skb_reset_network_header(skb);
1640 iph = ip_hdr(skb);
1641 if (iph->protocol != IPPROTO_TCP)
1642 return -1;
1643 ip_len = ip_hdrlen(skb);
1644 skb_set_transport_header(skb, ip_len);
1645 *tcph = tcp_hdr(skb);
1647 *hdr_flags = LRO_IPV4 | LRO_TCP;
1648 *iphdr = iph;
1649 return 0;
1654 * nes_init_nic_qp
1656 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1658 struct nes_hw_cqp_wqe *cqp_wqe;
1659 struct nes_hw_nic_sq_wqe *nic_sqe;
1660 struct nes_hw_nic_qp_context *nic_context;
1661 struct sk_buff *skb;
1662 struct nes_hw_nic_rq_wqe *nic_rqe;
1663 struct nes_vnic *nesvnic = netdev_priv(netdev);
1664 unsigned long flags;
1665 void *vmem;
1666 dma_addr_t pmem;
1667 u64 u64temp;
1668 int ret;
1669 u32 cqp_head;
1670 u32 counter;
1671 u32 wqe_count;
1672 u8 jumbomode=0;
1674 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1675 nesvnic->nic_mem_size = 256 +
1676 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1677 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1678 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1679 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1680 sizeof(struct nes_hw_nic_qp_context);
1682 nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
1683 &nesvnic->nic_pbase);
1684 if (!nesvnic->nic_vbase) {
1685 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1686 return -ENOMEM;
1688 memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
1689 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1690 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1692 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1693 ~(unsigned long)(256 - 1));
1694 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1695 ~(unsigned long long)(256 - 1));
1697 /* Setup the first Fragment buffers */
1698 nesvnic->nic.first_frag_vbase = vmem;
1700 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1701 nesvnic->nic.frag_paddr[counter] = pmem;
1702 pmem += sizeof(struct nes_first_frag);
1705 /* setup the SQ */
1706 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1708 nesvnic->nic.sq_vbase = (void *)vmem;
1709 nesvnic->nic.sq_pbase = pmem;
1710 nesvnic->nic.sq_head = 0;
1711 nesvnic->nic.sq_tail = 0;
1712 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1713 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1714 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1715 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1716 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1717 NES_NIC_SQ_WQE_COMPLETION);
1718 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1719 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1720 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1721 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1722 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1723 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1726 nesvnic->get_cqp_request = nes_get_cqp_request;
1727 nesvnic->post_cqp_request = nes_post_cqp_request;
1728 nesvnic->mcrq_mcast_filter = NULL;
1730 spin_lock_init(&nesvnic->nic.rq_lock);
1732 /* setup the RQ */
1733 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1734 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1737 nesvnic->nic.rq_vbase = vmem;
1738 nesvnic->nic.rq_pbase = pmem;
1739 nesvnic->nic.rq_head = 0;
1740 nesvnic->nic.rq_tail = 0;
1741 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1743 /* setup the CQ */
1744 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1745 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1747 if (nesdev->nesadapter->netdev_count > 2)
1748 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1749 else
1750 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1752 nesvnic->nic_cq.cq_vbase = vmem;
1753 nesvnic->nic_cq.cq_pbase = pmem;
1754 nesvnic->nic_cq.cq_head = 0;
1755 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1757 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1759 /* Send CreateCQ request to CQP */
1760 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1761 cqp_head = nesdev->cqp.sq_head;
1763 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1764 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1766 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1767 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1768 ((u32)nesvnic->nic_cq.cq_size << 16));
1769 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1770 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1771 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1772 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1773 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1774 u64temp = (unsigned long)&nesvnic->nic_cq;
1775 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1776 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1777 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1778 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1779 if (++cqp_head >= nesdev->cqp.sq_size)
1780 cqp_head = 0;
1781 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1782 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1784 /* Send CreateQP request to CQP */
1785 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1786 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1787 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1788 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1789 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1790 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1791 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1792 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1793 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1796 u64temp = (u64)nesvnic->nic.sq_pbase;
1797 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1798 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1799 u64temp = (u64)nesvnic->nic.rq_pbase;
1800 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1801 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1803 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1804 NES_CQP_QP_TYPE_NIC);
1805 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1806 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1807 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1808 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1810 if (++cqp_head >= nesdev->cqp.sq_size)
1811 cqp_head = 0;
1812 nesdev->cqp.sq_head = cqp_head;
1814 barrier();
1816 /* Ring doorbell (2 WQEs) */
1817 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1819 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1820 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1821 nesvnic->nic.qp_id);
1823 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1824 NES_EVENT_TIMEOUT);
1825 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1826 nesvnic->nic.qp_id, ret);
1827 if (!ret) {
1828 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1829 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1830 nesvnic->nic_pbase);
1831 return -EIO;
1834 /* Populate the RQ */
1835 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1836 skb = dev_alloc_skb(nesvnic->max_frame_size);
1837 if (!skb) {
1838 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1840 nes_destroy_nic_qp(nesvnic);
1841 return -ENOMEM;
1844 skb->dev = netdev;
1846 pmem = pci_map_single(nesdev->pcidev, skb->data,
1847 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1849 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1850 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1851 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1852 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1853 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1854 nesvnic->nic.rx_skb[counter] = skb;
1857 wqe_count = NES_NIC_WQ_SIZE - 1;
1858 nesvnic->nic.rq_head = wqe_count;
1859 barrier();
1860 do {
1861 counter = min(wqe_count, ((u32)255));
1862 wqe_count -= counter;
1863 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1864 } while (wqe_count);
1865 init_timer(&nesvnic->rq_wqes_timer);
1866 nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
1867 nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
1868 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1869 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1871 nes_nic_init_timer(nesdev);
1872 if (netdev->mtu > 1500)
1873 jumbomode = 1;
1874 nes_nic_init_timer_defaults(nesdev, jumbomode);
1876 nesvnic->lro_mgr.max_aggr = nes_lro_max_aggr;
1877 nesvnic->lro_mgr.max_desc = NES_MAX_LRO_DESCRIPTORS;
1878 nesvnic->lro_mgr.lro_arr = nesvnic->lro_desc;
1879 nesvnic->lro_mgr.get_skb_header = nes_lro_get_skb_hdr;
1880 nesvnic->lro_mgr.features = LRO_F_NAPI | LRO_F_EXTRACT_VLAN_ID;
1881 nesvnic->lro_mgr.dev = netdev;
1882 nesvnic->lro_mgr.ip_summed = CHECKSUM_UNNECESSARY;
1883 nesvnic->lro_mgr.ip_summed_aggr = CHECKSUM_UNNECESSARY;
1884 return 0;
1889 * nes_destroy_nic_qp
1891 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1893 u64 u64temp;
1894 dma_addr_t bus_address;
1895 struct nes_device *nesdev = nesvnic->nesdev;
1896 struct nes_hw_cqp_wqe *cqp_wqe;
1897 struct nes_hw_nic_sq_wqe *nic_sqe;
1898 struct nes_hw_nic_rq_wqe *nic_rqe;
1899 __le16 *wqe_fragment_length;
1900 u16 wqe_fragment_index;
1901 u64 wqe_frag;
1902 u32 cqp_head;
1903 u32 wqm_cfg0;
1904 unsigned long flags;
1905 int ret;
1907 /* clear wqe stall before destroying NIC QP */
1908 wqm_cfg0 = nes_read_indexed(nesdev, NES_IDX_WQM_CONFIG0);
1909 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0 & 0xFFFF7FFF);
1911 /* Free remaining NIC receive buffers */
1912 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1913 nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
1914 wqe_frag = (u64)le32_to_cpu(
1915 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
1916 wqe_frag |= ((u64)le32_to_cpu(
1917 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX]))<<32;
1918 pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
1919 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1920 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1921 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1924 /* Free remaining NIC transmit buffers */
1925 while (nesvnic->nic.sq_head != nesvnic->nic.sq_tail) {
1926 nic_sqe = &nesvnic->nic.sq_vbase[nesvnic->nic.sq_tail];
1927 wqe_fragment_index = 1;
1928 wqe_fragment_length = (__le16 *)
1929 &nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
1930 /* bump past the vlan tag */
1931 wqe_fragment_length++;
1932 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
1933 u64temp = (u64)le32_to_cpu(
1934 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1935 wqe_fragment_index*2]);
1936 u64temp += ((u64)le32_to_cpu(
1937 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
1938 + wqe_fragment_index*2]))<<32;
1939 bus_address = (dma_addr_t)u64temp;
1940 if (test_and_clear_bit(nesvnic->nic.sq_tail,
1941 nesvnic->nic.first_frag_overflow)) {
1942 pci_unmap_single(nesdev->pcidev,
1943 bus_address,
1944 le16_to_cpu(wqe_fragment_length[
1945 wqe_fragment_index++]),
1946 PCI_DMA_TODEVICE);
1948 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
1949 if (wqe_fragment_length[wqe_fragment_index]) {
1950 u64temp = le32_to_cpu(
1951 nic_sqe->wqe_words[
1952 NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1953 wqe_fragment_index*2]);
1954 u64temp += ((u64)le32_to_cpu(
1955 nic_sqe->wqe_words[
1956 NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+
1957 wqe_fragment_index*2]))<<32;
1958 bus_address = (dma_addr_t)u64temp;
1959 pci_unmap_page(nesdev->pcidev,
1960 bus_address,
1961 le16_to_cpu(
1962 wqe_fragment_length[
1963 wqe_fragment_index]),
1964 PCI_DMA_TODEVICE);
1965 } else
1966 break;
1969 if (nesvnic->nic.tx_skb[nesvnic->nic.sq_tail])
1970 dev_kfree_skb(
1971 nesvnic->nic.tx_skb[nesvnic->nic.sq_tail]);
1973 nesvnic->nic.sq_tail = (++nesvnic->nic.sq_tail)
1974 & (nesvnic->nic.sq_size - 1);
1977 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1979 /* Destroy NIC QP */
1980 cqp_head = nesdev->cqp.sq_head;
1981 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1982 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1984 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1985 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1986 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1987 nesvnic->nic.qp_id);
1989 if (++cqp_head >= nesdev->cqp.sq_size)
1990 cqp_head = 0;
1992 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1994 /* Destroy NIC CQ */
1995 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1996 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1997 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1998 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1999 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
2001 if (++cqp_head >= nesdev->cqp.sq_size)
2002 cqp_head = 0;
2004 nesdev->cqp.sq_head = cqp_head;
2005 barrier();
2007 /* Ring doorbell (2 WQEs) */
2008 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
2010 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2011 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
2012 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
2013 cqp_head, nesdev->cqp.sq_head,
2014 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
2016 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
2017 NES_EVENT_TIMEOUT);
2019 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
2020 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
2021 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
2022 if (!ret) {
2023 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
2024 nesvnic->nic.qp_id);
2027 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
2028 nesvnic->nic_pbase);
2030 /* restore old wqm_cfg0 value */
2031 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0);
2035 * nes_napi_isr
2037 int nes_napi_isr(struct nes_device *nesdev)
2039 struct nes_adapter *nesadapter = nesdev->nesadapter;
2040 u32 int_stat;
2042 if (nesdev->napi_isr_ran) {
2043 /* interrupt status has already been read in ISR */
2044 int_stat = nesdev->int_stat;
2045 } else {
2046 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
2047 nesdev->int_stat = int_stat;
2048 nesdev->napi_isr_ran = 1;
2051 int_stat &= nesdev->int_req;
2052 /* iff NIC, process here, else wait for DPC */
2053 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
2054 nesdev->napi_isr_ran = 0;
2055 nes_write32(nesdev->regs + NES_INT_STAT,
2056 (int_stat &
2057 ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 | NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2059 /* Process the CEQs */
2060 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
2062 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
2063 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2064 ((nesadapter->et_use_adaptive_rx_coalesce) &&
2065 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low))))) {
2066 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
2067 /* Enable Periodic timer interrupts */
2068 nesdev->int_req |= NES_INT_TIMER;
2069 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
2070 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
2071 nes_write32(nesdev->regs+NES_TIMER_STAT,
2072 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2073 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2074 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2077 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2079 nes_nic_init_timer(nesdev);
2081 /* Enable interrupts, except CEQs */
2082 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2083 } else {
2084 /* Enable interrupts, make sure timer is off */
2085 nesdev->int_req &= ~NES_INT_TIMER;
2086 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2087 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2089 nesdev->deepcq_count = 0;
2090 return 1;
2091 } else {
2092 return 0;
2096 static void process_critical_error(struct nes_device *nesdev)
2098 u32 debug_error;
2099 u32 nes_idx_debug_error_masks0 = 0;
2100 u16 error_module = 0;
2102 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
2103 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
2104 (u16)debug_error);
2105 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
2106 0x01010000 | (debug_error & 0x0000ffff));
2107 if (crit_err_count++ > 10)
2108 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
2109 error_module = (u16) (debug_error & 0x1F00) >> 8;
2110 if (++nesdev->nesadapter->crit_error_count[error_module-1] >=
2111 nes_max_critical_error_count) {
2112 printk(KERN_ERR PFX "Masking off critical error for module "
2113 "0x%02X\n", (u16)error_module);
2114 nes_idx_debug_error_masks0 = nes_read_indexed(nesdev,
2115 NES_IDX_DEBUG_ERROR_MASKS0);
2116 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS0,
2117 nes_idx_debug_error_masks0 | (1 << error_module));
2121 * nes_dpc
2123 void nes_dpc(unsigned long param)
2125 struct nes_device *nesdev = (struct nes_device *)param;
2126 struct nes_adapter *nesadapter = nesdev->nesadapter;
2127 u32 counter;
2128 u32 loop_counter = 0;
2129 u32 int_status_bit;
2130 u32 int_stat;
2131 u32 timer_stat;
2132 u32 temp_int_stat;
2133 u32 intf_int_stat;
2134 u32 processed_intf_int = 0;
2135 u16 processed_timer_int = 0;
2136 u16 completion_ints = 0;
2137 u16 timer_ints = 0;
2139 /* nes_debug(NES_DBG_ISR, "\n"); */
2141 do {
2142 timer_stat = 0;
2143 if (nesdev->napi_isr_ran) {
2144 nesdev->napi_isr_ran = 0;
2145 int_stat = nesdev->int_stat;
2146 } else
2147 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
2148 if (processed_intf_int != 0)
2149 int_stat &= nesdev->int_req & ~NES_INT_INTF;
2150 else
2151 int_stat &= nesdev->int_req;
2152 if (processed_timer_int == 0) {
2153 processed_timer_int = 1;
2154 if (int_stat & NES_INT_TIMER) {
2155 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
2156 if ((timer_stat & nesdev->timer_int_req) == 0) {
2157 int_stat &= ~NES_INT_TIMER;
2160 } else {
2161 int_stat &= ~NES_INT_TIMER;
2164 if (int_stat) {
2165 if (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2166 NES_INT_MAC1|NES_INT_MAC2 | NES_INT_MAC3)) {
2167 /* Ack the interrupts */
2168 nes_write32(nesdev->regs+NES_INT_STAT,
2169 (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2170 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2173 temp_int_stat = int_stat;
2174 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
2175 if (int_stat & int_status_bit) {
2176 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
2177 temp_int_stat &= ~int_status_bit;
2178 completion_ints = 1;
2180 if (!(temp_int_stat & 0x0000ffff))
2181 break;
2182 int_status_bit <<= 1;
2185 /* Process the AEQ for this pci function */
2186 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
2187 if (int_stat & int_status_bit) {
2188 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
2191 /* Process the MAC interrupt for this pci function */
2192 int_status_bit = 1 << (24 + nesdev->mac_index);
2193 if (int_stat & int_status_bit) {
2194 nes_process_mac_intr(nesdev, nesdev->mac_index);
2197 if (int_stat & NES_INT_TIMER) {
2198 if (timer_stat & nesdev->timer_int_req) {
2199 nes_write32(nesdev->regs + NES_TIMER_STAT,
2200 (timer_stat & nesdev->timer_int_req) |
2201 ~(nesdev->nesadapter->timer_int_req));
2202 timer_ints = 1;
2206 if (int_stat & NES_INT_INTF) {
2207 processed_intf_int = 1;
2208 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
2209 intf_int_stat &= nesdev->intf_int_req;
2210 if (NES_INTF_INT_CRITERR & intf_int_stat) {
2211 process_critical_error(nesdev);
2213 if (NES_INTF_INT_PCIERR & intf_int_stat) {
2214 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
2215 BUG();
2217 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
2218 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
2219 BUG();
2221 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
2224 if (int_stat & NES_INT_TSW) {
2227 /* Don't use the interface interrupt bit stay in loop */
2228 int_stat &= ~NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 |
2229 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3;
2230 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
2232 if (timer_ints == 1) {
2233 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
2234 if (completion_ints == 0) {
2235 nesdev->timer_only_int_count++;
2236 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
2237 nesdev->timer_only_int_count = 0;
2238 nesdev->int_req &= ~NES_INT_TIMER;
2239 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2240 nes_write32(nesdev->regs + NES_INT_MASK, ~nesdev->int_req);
2241 } else {
2242 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2244 } else {
2245 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2247 nes_nic_init_timer(nesdev);
2249 nesdev->timer_only_int_count = 0;
2250 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2252 } else {
2253 nesdev->timer_only_int_count = 0;
2254 nesdev->int_req &= ~NES_INT_TIMER;
2255 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2256 nes_write32(nesdev->regs+NES_TIMER_STAT,
2257 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2258 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2260 } else {
2261 if ( (completion_ints == 1) &&
2262 (((nesadapter->et_rx_coalesce_usecs_irq) &&
2263 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2264 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
2265 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
2266 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
2267 nesdev->timer_only_int_count = 0;
2268 nesdev->int_req |= NES_INT_TIMER;
2269 nes_write32(nesdev->regs+NES_TIMER_STAT,
2270 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2271 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2272 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2273 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2274 } else {
2275 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2278 nesdev->deepcq_count = 0;
2283 * nes_process_ceq
2285 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
2287 u64 u64temp;
2288 struct nes_hw_cq *cq;
2289 u32 head;
2290 u32 ceq_size;
2292 /* nes_debug(NES_DBG_CQ, "\n"); */
2293 head = ceq->ceq_head;
2294 ceq_size = ceq->ceq_size;
2296 do {
2297 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
2298 NES_CEQE_VALID) {
2299 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]))) << 32) |
2300 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
2301 u64temp <<= 1;
2302 cq = *((struct nes_hw_cq **)&u64temp);
2303 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
2304 barrier();
2305 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
2307 /* call the event handler */
2308 cq->ce_handler(nesdev, cq);
2310 if (++head >= ceq_size)
2311 head = 0;
2312 } else {
2313 break;
2316 } while (1);
2318 ceq->ceq_head = head;
2323 * nes_process_aeq
2325 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
2327 /* u64 u64temp; */
2328 u32 head;
2329 u32 aeq_size;
2330 u32 aeqe_misc;
2331 u32 aeqe_cq_id;
2332 struct nes_hw_aeqe volatile *aeqe;
2334 head = aeq->aeq_head;
2335 aeq_size = aeq->aeq_size;
2337 do {
2338 aeqe = &aeq->aeq_vbase[head];
2339 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
2340 break;
2341 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2342 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
2343 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
2344 if (aeqe_cq_id >= NES_FIRST_QPN) {
2345 /* dealing with an accelerated QP related AE */
2347 * u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX]))) << 32) |
2348 * ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
2350 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
2351 } else {
2352 /* TODO: dealing with a CQP related AE */
2353 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
2354 (u16)(aeqe_misc >> 16));
2358 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
2360 if (++head >= aeq_size)
2361 head = 0;
2363 nes_write32(nesdev->regs + NES_AEQ_ALLOC, 1 << 16);
2365 while (1);
2366 aeq->aeq_head = head;
2369 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
2371 struct nes_adapter *nesadapter = nesdev->nesadapter;
2372 u32 reset_value;
2373 u32 i=0;
2374 u32 u32temp;
2376 if (nesadapter->hw_rev == NE020_REV) {
2377 return;
2379 mh_detected++;
2381 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2383 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2384 reset_value |= 0x0000001d;
2385 else
2386 reset_value |= 0x0000002d;
2388 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2389 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2390 nesadapter->link_interrupt_count[0] = 0;
2391 nesadapter->link_interrupt_count[1] = 0;
2392 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2393 if (0x00000040 & u32temp)
2394 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2395 else
2396 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2398 reset_value |= 0x0000003d;
2400 nesadapter->link_interrupt_count[mac_index] = 0;
2403 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2405 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2406 & 0x00000040) != 0x00000040) && (i++ < 5000));
2408 if (0x0000003d == (reset_value & 0x0000003d)) {
2409 u32 pcs_control_status0, pcs_control_status1;
2411 for (i = 0; i < 10; i++) {
2412 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2413 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2414 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2415 && (pcs_control_status0 & 0x00100000))
2416 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2417 && (pcs_control_status1 & 0x00100000)))
2418 continue;
2419 else
2420 break;
2422 if (10 == i) {
2423 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2424 if (0x00000040 & u32temp)
2425 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2426 else
2427 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2429 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2431 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2432 & 0x00000040) != 0x00000040) && (i++ < 5000));
2438 * nes_process_mac_intr
2440 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2442 unsigned long flags;
2443 u32 pcs_control_status;
2444 struct nes_adapter *nesadapter = nesdev->nesadapter;
2445 struct nes_vnic *nesvnic;
2446 u32 mac_status;
2447 u32 mac_index = nesdev->mac_index;
2448 u32 u32temp;
2449 u16 phy_data;
2450 u16 temp_phy_data;
2451 u32 pcs_val = 0x0f0f0000;
2452 u32 pcs_mask = 0x0f1f0000;
2453 u32 cdr_ctrl;
2455 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2456 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2457 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2458 return;
2460 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2461 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2463 /* ack the MAC interrupt */
2464 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2465 /* Clear the interrupt */
2466 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2468 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2470 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2471 nesdev->link_status_interrupts++;
2472 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) {
2473 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2474 nes_reset_link(nesdev, mac_index);
2475 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2477 /* read the PHY interrupt status register */
2478 if ((nesadapter->OneG_Mode) &&
2479 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2480 do {
2481 nes_read_1G_phy_reg(nesdev, 0x1a,
2482 nesadapter->phy_index[mac_index], &phy_data);
2483 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2484 nesadapter->phy_index[mac_index], phy_data);
2485 } while (phy_data&0x8000);
2487 temp_phy_data = 0;
2488 do {
2489 nes_read_1G_phy_reg(nesdev, 0x11,
2490 nesadapter->phy_index[mac_index], &phy_data);
2491 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2492 nesadapter->phy_index[mac_index], phy_data);
2493 if (temp_phy_data == phy_data)
2494 break;
2495 temp_phy_data = phy_data;
2496 } while (1);
2498 nes_read_1G_phy_reg(nesdev, 0x1e,
2499 nesadapter->phy_index[mac_index], &phy_data);
2500 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2501 nesadapter->phy_index[mac_index], phy_data);
2503 nes_read_1G_phy_reg(nesdev, 1,
2504 nesadapter->phy_index[mac_index], &phy_data);
2505 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2506 nesadapter->phy_index[mac_index], phy_data);
2508 if (temp_phy_data & 0x1000) {
2509 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2510 phy_data = 4;
2511 } else {
2512 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2515 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2516 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2517 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2519 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_PUMA_1G) {
2520 switch (mac_index) {
2521 case 1:
2522 case 3:
2523 pcs_control_status = nes_read_indexed(nesdev,
2524 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2525 break;
2526 default:
2527 pcs_control_status = nes_read_indexed(nesdev,
2528 NES_IDX_PHY_PCS_CONTROL_STATUS0);
2529 break;
2531 } else {
2532 pcs_control_status = nes_read_indexed(nesdev,
2533 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2534 pcs_control_status = nes_read_indexed(nesdev,
2535 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2538 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2539 mac_index, pcs_control_status);
2540 if ((nesadapter->OneG_Mode) &&
2541 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2542 u32temp = 0x01010000;
2543 if (nesadapter->port_count > 2) {
2544 u32temp |= 0x02020000;
2546 if ((pcs_control_status & u32temp)!= u32temp) {
2547 phy_data = 0;
2548 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2550 } else {
2551 switch (nesadapter->phy_type[mac_index]) {
2552 case NES_PHY_TYPE_ARGUS:
2553 case NES_PHY_TYPE_SFP_D:
2554 case NES_PHY_TYPE_KR:
2555 /* clear the alarms */
2556 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0x0008);
2557 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc001);
2558 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc002);
2559 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc005);
2560 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc006);
2561 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2562 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9004);
2563 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9005);
2564 /* check link status */
2565 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2566 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2568 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2569 nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2570 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2571 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2573 phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
2575 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2576 __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2577 break;
2579 case NES_PHY_TYPE_PUMA_1G:
2580 if (mac_index < 2)
2581 pcs_val = pcs_mask = 0x01010000;
2582 else
2583 pcs_val = pcs_mask = 0x02020000;
2584 /* fall through */
2585 default:
2586 phy_data = (pcs_val == (pcs_control_status & pcs_mask)) ? 0x4 : 0x0;
2587 break;
2591 if (phy_data & 0x0004) {
2592 if (wide_ppm_offset &&
2593 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2594 (nesadapter->hw_rev != NE020_REV)) {
2595 cdr_ctrl = nes_read_indexed(nesdev,
2596 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2597 mac_index * 0x200);
2598 nes_write_indexed(nesdev,
2599 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2600 mac_index * 0x200,
2601 cdr_ctrl | 0x000F0000);
2603 nesadapter->mac_link_down[mac_index] = 0;
2604 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2605 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2606 nesvnic->linkup);
2607 if (nesvnic->linkup == 0) {
2608 printk(PFX "The Link is now up for port %s, netdev %p.\n",
2609 nesvnic->netdev->name, nesvnic->netdev);
2610 if (netif_queue_stopped(nesvnic->netdev))
2611 netif_start_queue(nesvnic->netdev);
2612 nesvnic->linkup = 1;
2613 netif_carrier_on(nesvnic->netdev);
2616 } else {
2617 if (wide_ppm_offset &&
2618 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2619 (nesadapter->hw_rev != NE020_REV)) {
2620 cdr_ctrl = nes_read_indexed(nesdev,
2621 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2622 mac_index * 0x200);
2623 nes_write_indexed(nesdev,
2624 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2625 mac_index * 0x200,
2626 cdr_ctrl & 0xFFF0FFFF);
2628 nesadapter->mac_link_down[mac_index] = 1;
2629 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2630 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2631 nesvnic->linkup);
2632 if (nesvnic->linkup == 1) {
2633 printk(PFX "The Link is now down for port %s, netdev %p.\n",
2634 nesvnic->netdev->name, nesvnic->netdev);
2635 if (!(netif_queue_stopped(nesvnic->netdev)))
2636 netif_stop_queue(nesvnic->netdev);
2637 nesvnic->linkup = 0;
2638 netif_carrier_off(nesvnic->netdev);
2644 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2649 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2651 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2653 napi_schedule(&nesvnic->napi);
2657 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2658 * getting out of nic_ce_handler
2660 #define MAX_RQES_TO_PROCESS 384
2663 * nes_nic_ce_handler
2665 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2667 u64 u64temp;
2668 dma_addr_t bus_address;
2669 struct nes_hw_nic *nesnic;
2670 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2671 struct nes_adapter *nesadapter = nesdev->nesadapter;
2672 struct nes_hw_nic_rq_wqe *nic_rqe;
2673 struct nes_hw_nic_sq_wqe *nic_sqe;
2674 struct sk_buff *skb;
2675 struct sk_buff *rx_skb;
2676 __le16 *wqe_fragment_length;
2677 u32 head;
2678 u32 cq_size;
2679 u32 rx_pkt_size;
2680 u32 cqe_count=0;
2681 u32 cqe_errv;
2682 u32 cqe_misc;
2683 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2684 u16 vlan_tag;
2685 u16 pkt_type;
2686 u16 rqes_processed = 0;
2687 u8 sq_cqes = 0;
2688 u8 nes_use_lro = 0;
2690 head = cq->cq_head;
2691 cq_size = cq->cq_size;
2692 cq->cqes_pending = 1;
2693 if (nesvnic->netdev->features & NETIF_F_LRO)
2694 nes_use_lro = 1;
2695 do {
2696 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2697 NES_NIC_CQE_VALID) {
2698 nesnic = &nesvnic->nic;
2699 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2700 if (cqe_misc & NES_NIC_CQE_SQ) {
2701 sq_cqes++;
2702 wqe_fragment_index = 1;
2703 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2704 skb = nesnic->tx_skb[nesnic->sq_tail];
2705 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2706 /* bump past the vlan tag */
2707 wqe_fragment_length++;
2708 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2709 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2710 wqe_fragment_index * 2]);
2711 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX +
2712 wqe_fragment_index * 2])) << 32;
2713 bus_address = (dma_addr_t)u64temp;
2714 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2715 pci_unmap_single(nesdev->pcidev,
2716 bus_address,
2717 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2718 PCI_DMA_TODEVICE);
2720 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2721 if (wqe_fragment_length[wqe_fragment_index]) {
2722 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2723 wqe_fragment_index * 2]);
2724 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
2725 + wqe_fragment_index * 2])) <<32;
2726 bus_address = (dma_addr_t)u64temp;
2727 pci_unmap_page(nesdev->pcidev,
2728 bus_address,
2729 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2730 PCI_DMA_TODEVICE);
2731 } else
2732 break;
2735 if (skb)
2736 dev_kfree_skb_any(skb);
2737 nesnic->sq_tail++;
2738 nesnic->sq_tail &= nesnic->sq_size-1;
2739 if (sq_cqes > 128) {
2740 barrier();
2741 /* restart the queue if it had been stopped */
2742 if (netif_queue_stopped(nesvnic->netdev))
2743 netif_wake_queue(nesvnic->netdev);
2744 sq_cqes = 0;
2746 } else {
2747 rqes_processed ++;
2749 cq->rx_cqes_completed++;
2750 cq->rx_pkts_indicated++;
2751 rx_pkt_size = cqe_misc & 0x0000ffff;
2752 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2753 /* Get the skb */
2754 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2755 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2756 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2757 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2758 pci_unmap_single(nesdev->pcidev, bus_address,
2759 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2760 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2761 /* rx_skb->len = rx_pkt_size; */
2762 rx_skb->len = 0; /* TODO: see if this is necessary */
2763 skb_put(rx_skb, rx_pkt_size);
2764 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2765 nesnic->rq_tail++;
2766 nesnic->rq_tail &= nesnic->rq_size - 1;
2768 atomic_inc(&nesvnic->rx_skbs_needed);
2769 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2770 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2771 cq->cq_number | (cqe_count << 16));
2772 /* nesadapter->tune_timer.cq_count += cqe_count; */
2773 nesdev->currcq_count += cqe_count;
2774 cqe_count = 0;
2775 nes_replenish_nic_rq(nesvnic);
2777 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2778 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2779 rx_skb->ip_summed = CHECKSUM_NONE;
2781 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2782 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2783 if ((cqe_errv &
2784 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2785 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2786 if (nesvnic->rx_checksum_disabled == 0) {
2787 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2789 } else
2790 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2791 " errv = 0x%X, pkt_type = 0x%X.\n",
2792 nesvnic->netdev->name, cqe_errv, pkt_type);
2794 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2795 if ((cqe_errv &
2796 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2797 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2798 if (nesvnic->rx_checksum_disabled == 0) {
2799 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2800 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2801 nesvnic->netdev->name); */
2803 } else
2804 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2805 " errv = 0x%X, pkt_type = 0x%X.\n",
2806 nesvnic->netdev->name, cqe_errv, pkt_type);
2808 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2809 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2811 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2812 if (nes_cm_recv(rx_skb, nesvnic->netdev))
2813 rx_skb = NULL;
2815 if (rx_skb == NULL)
2816 goto skip_rx_indicate0;
2819 if ((cqe_misc & NES_NIC_CQE_TAG_VALID) &&
2820 (nesvnic->vlan_grp != NULL)) {
2821 vlan_tag = (u16)(le32_to_cpu(
2822 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2823 >> 16);
2824 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2825 nesvnic->netdev->name, vlan_tag);
2826 if (nes_use_lro)
2827 lro_vlan_hwaccel_receive_skb(&nesvnic->lro_mgr, rx_skb,
2828 nesvnic->vlan_grp, vlan_tag, NULL);
2829 else
2830 nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
2831 } else {
2832 if (nes_use_lro)
2833 lro_receive_skb(&nesvnic->lro_mgr, rx_skb, NULL);
2834 else
2835 nes_netif_rx(rx_skb);
2838 skip_rx_indicate0:
2840 /* nesvnic->netstats.rx_packets++; */
2841 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2844 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2845 /* Accounting... */
2846 cqe_count++;
2847 if (++head >= cq_size)
2848 head = 0;
2849 if (cqe_count == 255) {
2850 /* Replenish Nic CQ */
2851 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2852 cq->cq_number | (cqe_count << 16));
2853 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2854 nesdev->currcq_count += cqe_count;
2855 cqe_count = 0;
2858 if (cq->rx_cqes_completed >= nesvnic->budget)
2859 break;
2860 } else {
2861 cq->cqes_pending = 0;
2862 break;
2865 } while (1);
2867 if (nes_use_lro)
2868 lro_flush_all(&nesvnic->lro_mgr);
2869 if (sq_cqes) {
2870 barrier();
2871 /* restart the queue if it had been stopped */
2872 if (netif_queue_stopped(nesvnic->netdev))
2873 netif_wake_queue(nesvnic->netdev);
2875 cq->cq_head = head;
2876 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2877 cq->cq_number, cqe_count, cq->cq_head); */
2878 cq->cqe_allocs_pending = cqe_count;
2879 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2881 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2882 nesdev->currcq_count += cqe_count;
2883 nes_nic_tune_timer(nesdev);
2885 if (atomic_read(&nesvnic->rx_skbs_needed))
2886 nes_replenish_nic_rq(nesvnic);
2891 * nes_cqp_ce_handler
2893 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2895 u64 u64temp;
2896 unsigned long flags;
2897 struct nes_hw_cqp *cqp = NULL;
2898 struct nes_cqp_request *cqp_request;
2899 struct nes_hw_cqp_wqe *cqp_wqe;
2900 u32 head;
2901 u32 cq_size;
2902 u32 cqe_count=0;
2903 u32 error_code;
2904 /* u32 counter; */
2906 head = cq->cq_head;
2907 cq_size = cq->cq_size;
2909 do {
2910 /* process the CQE */
2911 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2912 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2914 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
2915 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
2916 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]))) << 32) |
2917 ((u64)(le32_to_cpu(cq->cq_vbase[head].
2918 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
2919 cqp = *((struct nes_hw_cqp **)&u64temp);
2921 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2922 if (error_code) {
2923 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2924 " Major/Minor codes = 0x%04X:%04X.\n",
2925 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2926 (u16)(error_code >> 16),
2927 (u16)error_code);
2928 nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
2929 cqp->qp_id, cqp->sq_head, cqp->sq_tail);
2932 u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2933 wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX]))) << 32) |
2934 ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2935 wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
2936 cqp_request = *((struct nes_cqp_request **)&u64temp);
2937 if (cqp_request) {
2938 if (cqp_request->waiting) {
2939 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
2940 cqp_request->major_code = (u16)(error_code >> 16);
2941 cqp_request->minor_code = (u16)error_code;
2942 barrier();
2943 cqp_request->request_done = 1;
2944 wake_up(&cqp_request->waitq);
2945 nes_put_cqp_request(nesdev, cqp_request);
2946 } else {
2947 if (cqp_request->callback)
2948 cqp_request->cqp_callback(nesdev, cqp_request);
2949 nes_free_cqp_request(nesdev, cqp_request);
2951 } else {
2952 wake_up(&nesdev->cqp.waitq);
2955 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
2956 nes_write32(nesdev->regs + NES_CQE_ALLOC, cq->cq_number | (1 << 16));
2957 if (++cqp->sq_tail >= cqp->sq_size)
2958 cqp->sq_tail = 0;
2960 /* Accounting... */
2961 cqe_count++;
2962 if (++head >= cq_size)
2963 head = 0;
2964 } else {
2965 break;
2967 } while (1);
2968 cq->cq_head = head;
2970 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2971 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
2972 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
2973 (nesdev->cqp.sq_size - 1)) != 1)) {
2974 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
2975 struct nes_cqp_request, list);
2976 list_del_init(&cqp_request->list);
2977 head = nesdev->cqp.sq_head++;
2978 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
2979 cqp_wqe = &nesdev->cqp.sq_vbase[head];
2980 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
2981 barrier();
2982 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
2983 cpu_to_le32((u32)((unsigned long)cqp_request));
2984 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
2985 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
2986 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
2987 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
2988 /* Ring doorbell (1 WQEs) */
2989 barrier();
2990 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
2992 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2994 /* Arm the CCQ */
2995 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
2996 cq->cq_number);
2997 nes_read32(nesdev->regs+NES_CQE_ALLOC);
3001 static u8 *locate_mpa(u8 *pkt, u32 aeq_info)
3003 u16 pkt_len;
3005 if (aeq_info & NES_AEQE_Q2_DATA_ETHERNET) {
3006 /* skip over ethernet header */
3007 pkt_len = be16_to_cpu(*(u16 *)(pkt + ETH_HLEN - 2));
3008 pkt += ETH_HLEN;
3010 /* Skip over IP and TCP headers */
3011 pkt += 4 * (pkt[0] & 0x0f);
3012 pkt += 4 * ((pkt[12] >> 4) & 0x0f);
3014 return pkt;
3017 /* Determine if incoming error pkt is rdma layer */
3018 static u32 iwarp_opcode(struct nes_qp *nesqp, u32 aeq_info)
3020 u8 *pkt;
3021 u16 *mpa;
3022 u32 opcode = 0xffffffff;
3024 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3025 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3026 mpa = (u16 *)locate_mpa(pkt, aeq_info);
3027 opcode = be16_to_cpu(mpa[1]) & 0xf;
3030 return opcode;
3033 /* Build iWARP terminate header */
3034 static int nes_bld_terminate_hdr(struct nes_qp *nesqp, u16 async_event_id, u32 aeq_info)
3036 u8 *pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3037 u16 ddp_seg_len;
3038 int copy_len = 0;
3039 u8 is_tagged = 0;
3040 u8 flush_code = 0;
3041 struct nes_terminate_hdr *termhdr;
3043 termhdr = (struct nes_terminate_hdr *)nesqp->hwqp.q2_vbase;
3044 memset(termhdr, 0, 64);
3046 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3048 /* Use data from offending packet to fill in ddp & rdma hdrs */
3049 pkt = locate_mpa(pkt, aeq_info);
3050 ddp_seg_len = be16_to_cpu(*(u16 *)pkt);
3051 if (ddp_seg_len) {
3052 copy_len = 2;
3053 termhdr->hdrct = DDP_LEN_FLAG;
3054 if (pkt[2] & 0x80) {
3055 is_tagged = 1;
3056 if (ddp_seg_len >= TERM_DDP_LEN_TAGGED) {
3057 copy_len += TERM_DDP_LEN_TAGGED;
3058 termhdr->hdrct |= DDP_HDR_FLAG;
3060 } else {
3061 if (ddp_seg_len >= TERM_DDP_LEN_UNTAGGED) {
3062 copy_len += TERM_DDP_LEN_UNTAGGED;
3063 termhdr->hdrct |= DDP_HDR_FLAG;
3066 if (ddp_seg_len >= (TERM_DDP_LEN_UNTAGGED + TERM_RDMA_LEN)) {
3067 if ((pkt[3] & RDMA_OPCODE_MASK) == RDMA_READ_REQ_OPCODE) {
3068 copy_len += TERM_RDMA_LEN;
3069 termhdr->hdrct |= RDMA_HDR_FLAG;
3076 switch (async_event_id) {
3077 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3078 switch (iwarp_opcode(nesqp, aeq_info)) {
3079 case IWARP_OPCODE_WRITE:
3080 flush_code = IB_WC_LOC_PROT_ERR;
3081 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3082 termhdr->error_code = DDP_TAGGED_INV_STAG;
3083 break;
3084 default:
3085 flush_code = IB_WC_REM_ACCESS_ERR;
3086 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3087 termhdr->error_code = RDMAP_INV_STAG;
3089 break;
3090 case NES_AEQE_AEID_AMP_INVALID_STAG:
3091 flush_code = IB_WC_REM_ACCESS_ERR;
3092 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3093 termhdr->error_code = RDMAP_INV_STAG;
3094 break;
3095 case NES_AEQE_AEID_AMP_BAD_QP:
3096 flush_code = IB_WC_LOC_QP_OP_ERR;
3097 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3098 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3099 break;
3100 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3101 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3102 switch (iwarp_opcode(nesqp, aeq_info)) {
3103 case IWARP_OPCODE_SEND_INV:
3104 case IWARP_OPCODE_SEND_SE_INV:
3105 flush_code = IB_WC_REM_OP_ERR;
3106 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3107 termhdr->error_code = RDMAP_CANT_INV_STAG;
3108 break;
3109 default:
3110 flush_code = IB_WC_REM_ACCESS_ERR;
3111 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3112 termhdr->error_code = RDMAP_INV_STAG;
3114 break;
3115 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3116 if (aeq_info & (NES_AEQE_Q2_DATA_ETHERNET | NES_AEQE_Q2_DATA_MPA)) {
3117 flush_code = IB_WC_LOC_PROT_ERR;
3118 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3119 termhdr->error_code = DDP_TAGGED_BOUNDS;
3120 } else {
3121 flush_code = IB_WC_REM_ACCESS_ERR;
3122 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3123 termhdr->error_code = RDMAP_INV_BOUNDS;
3125 break;
3126 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3127 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3128 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3129 flush_code = IB_WC_REM_ACCESS_ERR;
3130 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3131 termhdr->error_code = RDMAP_ACCESS;
3132 break;
3133 case NES_AEQE_AEID_AMP_TO_WRAP:
3134 flush_code = IB_WC_REM_ACCESS_ERR;
3135 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3136 termhdr->error_code = RDMAP_TO_WRAP;
3137 break;
3138 case NES_AEQE_AEID_AMP_BAD_PD:
3139 switch (iwarp_opcode(nesqp, aeq_info)) {
3140 case IWARP_OPCODE_WRITE:
3141 flush_code = IB_WC_LOC_PROT_ERR;
3142 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3143 termhdr->error_code = DDP_TAGGED_UNASSOC_STAG;
3144 break;
3145 case IWARP_OPCODE_SEND_INV:
3146 case IWARP_OPCODE_SEND_SE_INV:
3147 flush_code = IB_WC_REM_ACCESS_ERR;
3148 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3149 termhdr->error_code = RDMAP_CANT_INV_STAG;
3150 break;
3151 default:
3152 flush_code = IB_WC_REM_ACCESS_ERR;
3153 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3154 termhdr->error_code = RDMAP_UNASSOC_STAG;
3156 break;
3157 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3158 flush_code = IB_WC_LOC_LEN_ERR;
3159 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3160 termhdr->error_code = MPA_MARKER;
3161 break;
3162 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3163 flush_code = IB_WC_GENERAL_ERR;
3164 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3165 termhdr->error_code = MPA_CRC;
3166 break;
3167 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3168 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3169 flush_code = IB_WC_LOC_LEN_ERR;
3170 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3171 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3172 break;
3173 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3174 case NES_AEQE_AEID_DDP_NO_L_BIT:
3175 flush_code = IB_WC_FATAL_ERR;
3176 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3177 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3178 break;
3179 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3180 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3181 flush_code = IB_WC_GENERAL_ERR;
3182 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3183 termhdr->error_code = DDP_UNTAGGED_INV_MSN_RANGE;
3184 break;
3185 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3186 flush_code = IB_WC_LOC_LEN_ERR;
3187 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3188 termhdr->error_code = DDP_UNTAGGED_INV_TOO_LONG;
3189 break;
3190 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3191 flush_code = IB_WC_GENERAL_ERR;
3192 if (is_tagged) {
3193 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3194 termhdr->error_code = DDP_TAGGED_INV_DDP_VER;
3195 } else {
3196 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3197 termhdr->error_code = DDP_UNTAGGED_INV_DDP_VER;
3199 break;
3200 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3201 flush_code = IB_WC_GENERAL_ERR;
3202 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3203 termhdr->error_code = DDP_UNTAGGED_INV_MO;
3204 break;
3205 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3206 flush_code = IB_WC_REM_OP_ERR;
3207 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3208 termhdr->error_code = DDP_UNTAGGED_INV_MSN_NO_BUF;
3209 break;
3210 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3211 flush_code = IB_WC_GENERAL_ERR;
3212 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3213 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3214 break;
3215 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3216 flush_code = IB_WC_GENERAL_ERR;
3217 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3218 termhdr->error_code = RDMAP_INV_RDMAP_VER;
3219 break;
3220 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3221 flush_code = IB_WC_LOC_QP_OP_ERR;
3222 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3223 termhdr->error_code = RDMAP_UNEXPECTED_OP;
3224 break;
3225 default:
3226 flush_code = IB_WC_FATAL_ERR;
3227 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3228 termhdr->error_code = RDMAP_UNSPECIFIED;
3229 break;
3232 if (copy_len)
3233 memcpy(termhdr + 1, pkt, copy_len);
3235 if ((flush_code) && ((NES_AEQE_INBOUND_RDMA & aeq_info) == 0)) {
3236 if (aeq_info & NES_AEQE_SQ)
3237 nesqp->term_sq_flush_code = flush_code;
3238 else
3239 nesqp->term_rq_flush_code = flush_code;
3242 return sizeof(struct nes_terminate_hdr) + copy_len;
3245 static void nes_terminate_connection(struct nes_device *nesdev, struct nes_qp *nesqp,
3246 struct nes_hw_aeqe *aeqe, enum ib_event_type eventtype)
3248 u64 context;
3249 unsigned long flags;
3250 u32 aeq_info;
3251 u16 async_event_id;
3252 u8 tcp_state;
3253 u8 iwarp_state;
3254 u32 termlen = 0;
3255 u32 mod_qp_flags = NES_CQP_QP_IWARP_STATE_TERMINATE |
3256 NES_CQP_QP_TERM_DONT_SEND_FIN;
3257 struct nes_adapter *nesadapter = nesdev->nesadapter;
3259 if (nesqp->term_flags & NES_TERM_SENT)
3260 return; /* Sanity check */
3262 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3263 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3264 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3265 async_event_id = (u16)aeq_info;
3267 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3268 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3269 if (!context) {
3270 WARN_ON(!context);
3271 return;
3274 nesqp = (struct nes_qp *)(unsigned long)context;
3275 spin_lock_irqsave(&nesqp->lock, flags);
3276 nesqp->hw_iwarp_state = iwarp_state;
3277 nesqp->hw_tcp_state = tcp_state;
3278 nesqp->last_aeq = async_event_id;
3279 nesqp->terminate_eventtype = eventtype;
3280 spin_unlock_irqrestore(&nesqp->lock, flags);
3282 if (nesadapter->send_term_ok)
3283 termlen = nes_bld_terminate_hdr(nesqp, async_event_id, aeq_info);
3284 else
3285 mod_qp_flags |= NES_CQP_QP_TERM_DONT_SEND_TERM_MSG;
3287 nes_terminate_start_timer(nesqp);
3288 nesqp->term_flags |= NES_TERM_SENT;
3289 nes_hw_modify_qp(nesdev, nesqp, mod_qp_flags, termlen, 0);
3292 static void nes_terminate_send_fin(struct nes_device *nesdev,
3293 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3295 u32 aeq_info;
3296 u16 async_event_id;
3297 u8 tcp_state;
3298 u8 iwarp_state;
3299 unsigned long flags;
3301 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3302 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3303 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3304 async_event_id = (u16)aeq_info;
3306 spin_lock_irqsave(&nesqp->lock, flags);
3307 nesqp->hw_iwarp_state = iwarp_state;
3308 nesqp->hw_tcp_state = tcp_state;
3309 nesqp->last_aeq = async_event_id;
3310 spin_unlock_irqrestore(&nesqp->lock, flags);
3312 /* Send the fin only */
3313 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_TERMINATE |
3314 NES_CQP_QP_TERM_DONT_SEND_TERM_MSG, 0, 0);
3317 /* Cleanup after a terminate sent or received */
3318 static void nes_terminate_done(struct nes_qp *nesqp, int timeout_occurred)
3320 u32 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR;
3321 unsigned long flags;
3322 struct nes_vnic *nesvnic = to_nesvnic(nesqp->ibqp.device);
3323 struct nes_device *nesdev = nesvnic->nesdev;
3324 u8 first_time = 0;
3326 spin_lock_irqsave(&nesqp->lock, flags);
3327 if (nesqp->hte_added) {
3328 nesqp->hte_added = 0;
3329 next_iwarp_state |= NES_CQP_QP_DEL_HTE;
3332 first_time = (nesqp->term_flags & NES_TERM_DONE) == 0;
3333 nesqp->term_flags |= NES_TERM_DONE;
3334 spin_unlock_irqrestore(&nesqp->lock, flags);
3336 /* Make sure we go through this only once */
3337 if (first_time) {
3338 if (timeout_occurred == 0)
3339 del_timer(&nesqp->terminate_timer);
3340 else
3341 next_iwarp_state |= NES_CQP_QP_RESET;
3343 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3344 nes_cm_disconn(nesqp);
3348 static void nes_terminate_received(struct nes_device *nesdev,
3349 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3351 u32 aeq_info;
3352 u8 *pkt;
3353 u32 *mpa;
3354 u8 ddp_ctl;
3355 u8 rdma_ctl;
3356 u16 aeq_id = 0;
3358 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3359 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3360 /* Terminate is not a performance path so the silicon */
3361 /* did not validate the frame - do it now */
3362 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3363 mpa = (u32 *)locate_mpa(pkt, aeq_info);
3364 ddp_ctl = (be32_to_cpu(mpa[0]) >> 8) & 0xff;
3365 rdma_ctl = be32_to_cpu(mpa[0]) & 0xff;
3366 if ((ddp_ctl & 0xc0) != 0x40)
3367 aeq_id = NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC;
3368 else if ((ddp_ctl & 0x03) != 1)
3369 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION;
3370 else if (be32_to_cpu(mpa[2]) != 2)
3371 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_QN;
3372 else if (be32_to_cpu(mpa[3]) != 1)
3373 aeq_id = NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN;
3374 else if (be32_to_cpu(mpa[4]) != 0)
3375 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_MO;
3376 else if ((rdma_ctl & 0xc0) != 0x40)
3377 aeq_id = NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION;
3379 if (aeq_id) {
3380 /* Bad terminate recvd - send back a terminate */
3381 aeq_info = (aeq_info & 0xffff0000) | aeq_id;
3382 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3383 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3384 return;
3388 nesqp->term_flags |= NES_TERM_RCVD;
3389 nesqp->terminate_eventtype = IB_EVENT_QP_FATAL;
3390 nes_terminate_start_timer(nesqp);
3391 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3394 /* Timeout routine in case terminate fails to complete */
3395 static void nes_terminate_timeout(unsigned long context)
3397 struct nes_qp *nesqp = (struct nes_qp *)(unsigned long)context;
3399 nes_terminate_done(nesqp, 1);
3402 /* Set a timer in case hw cannot complete the terminate sequence */
3403 static void nes_terminate_start_timer(struct nes_qp *nesqp)
3405 init_timer(&nesqp->terminate_timer);
3406 nesqp->terminate_timer.function = nes_terminate_timeout;
3407 nesqp->terminate_timer.expires = jiffies + HZ;
3408 nesqp->terminate_timer.data = (unsigned long)nesqp;
3409 add_timer(&nesqp->terminate_timer);
3413 * nes_process_iwarp_aeqe
3415 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
3416 struct nes_hw_aeqe *aeqe)
3418 u64 context;
3419 unsigned long flags;
3420 struct nes_qp *nesqp;
3421 struct nes_hw_cq *hw_cq;
3422 struct nes_cq *nescq;
3423 int resource_allocated;
3424 struct nes_adapter *nesadapter = nesdev->nesadapter;
3425 u32 aeq_info;
3426 u32 next_iwarp_state = 0;
3427 u16 async_event_id;
3428 u8 tcp_state;
3429 u8 iwarp_state;
3430 struct ib_event ibevent;
3432 nes_debug(NES_DBG_AEQ, "\n");
3433 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3434 if ((NES_AEQE_INBOUND_RDMA & aeq_info) || (!(NES_AEQE_QP & aeq_info))) {
3435 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
3436 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
3437 } else {
3438 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3439 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3440 BUG_ON(!context);
3443 /* context is nesqp unless async_event_id == CQ ERROR */
3444 nesqp = (struct nes_qp *)(unsigned long)context;
3445 async_event_id = (u16)aeq_info;
3446 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3447 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3448 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
3449 " Tcp state = %s, iWARP state = %s\n",
3450 async_event_id,
3451 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
3452 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
3454 switch (async_event_id) {
3455 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
3456 if (nesqp->term_flags)
3457 return; /* Ignore it, wait for close complete */
3459 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
3460 nesqp->cm_id->add_ref(nesqp->cm_id);
3461 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
3462 NES_TIMER_TYPE_CLOSE, 1, 0);
3463 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
3464 " need ae to finish up, original_last_aeq = 0x%04X."
3465 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
3466 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
3467 async_event_id, nesqp->last_aeq, tcp_state);
3470 break;
3471 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
3472 if (nesqp->term_flags) {
3473 nes_terminate_done(nesqp, 0);
3474 return;
3476 spin_lock_irqsave(&nesqp->lock, flags);
3477 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
3478 spin_unlock_irqrestore(&nesqp->lock, flags);
3479 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_CLOSING, 0, 0);
3480 nes_cm_disconn(nesqp);
3481 break;
3483 case NES_AEQE_AEID_RESET_SENT:
3484 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
3485 spin_lock_irqsave(&nesqp->lock, flags);
3486 nesqp->hw_iwarp_state = iwarp_state;
3487 nesqp->hw_tcp_state = tcp_state;
3488 nesqp->last_aeq = async_event_id;
3489 nesqp->hte_added = 0;
3490 spin_unlock_irqrestore(&nesqp->lock, flags);
3491 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE;
3492 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3493 nes_cm_disconn(nesqp);
3494 break;
3496 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
3497 if (atomic_read(&nesqp->close_timer_started))
3498 return;
3499 spin_lock_irqsave(&nesqp->lock, flags);
3500 nesqp->hw_iwarp_state = iwarp_state;
3501 nesqp->hw_tcp_state = tcp_state;
3502 nesqp->last_aeq = async_event_id;
3503 spin_unlock_irqrestore(&nesqp->lock, flags);
3504 nes_cm_disconn(nesqp);
3505 break;
3507 case NES_AEQE_AEID_TERMINATE_SENT:
3508 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3509 break;
3511 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
3512 nes_terminate_received(nesdev, nesqp, aeqe);
3513 break;
3515 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3516 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3517 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3518 case NES_AEQE_AEID_AMP_INVALID_STAG:
3519 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3520 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3521 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3522 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3523 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3524 case NES_AEQE_AEID_AMP_TO_WRAP:
3525 printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_ACCESS_ERR\n",
3526 nesqp->hwqp.qp_id, async_event_id);
3527 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_ACCESS_ERR);
3528 break;
3530 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3531 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3532 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3533 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3534 if (iwarp_opcode(nesqp, aeq_info) > IWARP_OPCODE_TERM) {
3535 aeq_info &= 0xffff0000;
3536 aeq_info |= NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE;
3537 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3540 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
3541 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
3542 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3543 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3544 case NES_AEQE_AEID_AMP_BAD_QP:
3545 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3546 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3547 case NES_AEQE_AEID_DDP_NO_L_BIT:
3548 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3549 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3550 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3551 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3552 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3553 case NES_AEQE_AEID_AMP_BAD_PD:
3554 case NES_AEQE_AEID_AMP_FASTREG_SHARED:
3555 case NES_AEQE_AEID_AMP_FASTREG_VALID_STAG:
3556 case NES_AEQE_AEID_AMP_FASTREG_MW_STAG:
3557 case NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS:
3558 case NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW:
3559 case NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH:
3560 case NES_AEQE_AEID_AMP_INVALIDATE_SHARED:
3561 case NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS:
3562 case NES_AEQE_AEID_AMP_MWBIND_VALID_STAG:
3563 case NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG:
3564 case NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG:
3565 case NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG:
3566 case NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS:
3567 case NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS:
3568 case NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT:
3569 case NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED:
3570 case NES_AEQE_AEID_BAD_CLOSE:
3571 case NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO:
3572 case NES_AEQE_AEID_STAG_ZERO_INVALID:
3573 case NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST:
3574 case NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP:
3575 printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_FATAL\n",
3576 nesqp->hwqp.qp_id, async_event_id);
3577 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3578 break;
3580 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
3581 context <<= 1;
3582 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
3583 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
3584 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
3585 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3586 if (resource_allocated) {
3587 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
3588 __func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3589 hw_cq = (struct nes_hw_cq *)(unsigned long)context;
3590 if (hw_cq) {
3591 nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3592 if (nescq->ibcq.event_handler) {
3593 ibevent.device = nescq->ibcq.device;
3594 ibevent.event = IB_EVENT_CQ_ERR;
3595 ibevent.element.cq = &nescq->ibcq;
3596 nescq->ibcq.event_handler(&ibevent, nescq->ibcq.cq_context);
3600 break;
3602 default:
3603 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
3604 async_event_id);
3605 break;
3611 * nes_iwarp_ce_handler
3613 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
3615 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3617 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
3618 nescq->hw_cq.cq_number); */
3619 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
3621 if (nescq->ibcq.comp_handler)
3622 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
3624 return;
3629 * nes_manage_apbvt()
3631 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
3632 u32 nic_index, u32 add_port)
3634 struct nes_device *nesdev = nesvnic->nesdev;
3635 struct nes_hw_cqp_wqe *cqp_wqe;
3636 struct nes_cqp_request *cqp_request;
3637 int ret = 0;
3638 u16 major_code;
3640 /* Send manage APBVT request to CQP */
3641 cqp_request = nes_get_cqp_request(nesdev);
3642 if (cqp_request == NULL) {
3643 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3644 return -ENOMEM;
3646 cqp_request->waiting = 1;
3647 cqp_wqe = &cqp_request->cqp_wqe;
3649 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
3650 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
3651 accel_local_port, accel_local_port, nic_index);
3653 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3654 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
3655 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
3656 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
3657 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
3659 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
3661 atomic_set(&cqp_request->refcount, 2);
3662 nes_post_cqp_request(nesdev, cqp_request);
3664 if (add_port == NES_MANAGE_APBVT_ADD)
3665 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3666 NES_EVENT_TIMEOUT);
3667 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
3668 ret, cqp_request->major_code, cqp_request->minor_code);
3669 major_code = cqp_request->major_code;
3671 nes_put_cqp_request(nesdev, cqp_request);
3673 if (!ret)
3674 return -ETIME;
3675 else if (major_code)
3676 return -EIO;
3677 else
3678 return 0;
3683 * nes_manage_arp_cache
3685 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
3686 u32 ip_addr, u32 action)
3688 struct nes_hw_cqp_wqe *cqp_wqe;
3689 struct nes_vnic *nesvnic = netdev_priv(netdev);
3690 struct nes_device *nesdev;
3691 struct nes_cqp_request *cqp_request;
3692 int arp_index;
3694 nesdev = nesvnic->nesdev;
3695 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
3696 if (arp_index == -1) {
3697 return;
3700 /* update the ARP entry */
3701 cqp_request = nes_get_cqp_request(nesdev);
3702 if (cqp_request == NULL) {
3703 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
3704 return;
3706 cqp_request->waiting = 0;
3707 cqp_wqe = &cqp_request->cqp_wqe;
3708 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3710 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3711 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3712 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3713 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3714 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3716 if (action == NES_ARP_ADD) {
3717 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3718 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3719 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3720 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3721 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3722 (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
3723 } else {
3724 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3725 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3728 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3729 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3731 atomic_set(&cqp_request->refcount, 1);
3732 nes_post_cqp_request(nesdev, cqp_request);
3737 * flush_wqes
3739 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3740 u32 which_wq, u32 wait_completion)
3742 struct nes_cqp_request *cqp_request;
3743 struct nes_hw_cqp_wqe *cqp_wqe;
3744 u32 sq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3745 u32 rq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3746 int ret;
3748 cqp_request = nes_get_cqp_request(nesdev);
3749 if (cqp_request == NULL) {
3750 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3751 return;
3753 if (wait_completion) {
3754 cqp_request->waiting = 1;
3755 atomic_set(&cqp_request->refcount, 2);
3756 } else {
3757 cqp_request->waiting = 0;
3759 cqp_wqe = &cqp_request->cqp_wqe;
3760 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3762 /* If wqe in error was identified, set code to be put into cqe */
3763 if ((nesqp->term_sq_flush_code) && (which_wq & NES_CQP_FLUSH_SQ)) {
3764 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3765 sq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_sq_flush_code;
3766 nesqp->term_sq_flush_code = 0;
3769 if ((nesqp->term_rq_flush_code) && (which_wq & NES_CQP_FLUSH_RQ)) {
3770 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3771 rq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_rq_flush_code;
3772 nesqp->term_rq_flush_code = 0;
3775 if (which_wq & NES_CQP_FLUSH_MAJ_MIN) {
3776 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_SQ_CODE] = cpu_to_le32(sq_code);
3777 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_RQ_CODE] = cpu_to_le32(rq_code);
3780 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3781 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3782 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3784 nes_post_cqp_request(nesdev, cqp_request);
3786 if (wait_completion) {
3787 /* Wait for CQP */
3788 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3789 NES_EVENT_TIMEOUT);
3790 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3791 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3792 ret, cqp_request->major_code, cqp_request->minor_code);
3793 nes_put_cqp_request(nesdev, cqp_request);