1 // SPDX-License-Identifier: GPL-2.0-only
3 * Copyright (C) 2016 Facebook
4 * Copyright (C) 2013-2014 Jens Axboe
7 #include <linux/sched.h>
8 #include <linux/random.h>
9 #include <linux/sbitmap.h>
10 #include <linux/seq_file.h>
13 * See if we have deferred clears that we can batch move
15 static inline bool sbitmap_deferred_clear(struct sbitmap
*sb
, int index
)
17 unsigned long mask
, val
;
21 spin_lock_irqsave(&sb
->map
[index
].swap_lock
, flags
);
23 if (!sb
->map
[index
].cleared
)
27 * First get a stable cleared mask, setting the old mask to 0.
29 mask
= xchg(&sb
->map
[index
].cleared
, 0);
32 * Now clear the masked bits in our free word
35 val
= sb
->map
[index
].word
;
36 } while (cmpxchg(&sb
->map
[index
].word
, val
, val
& ~mask
) != val
);
40 spin_unlock_irqrestore(&sb
->map
[index
].swap_lock
, flags
);
44 int sbitmap_init_node(struct sbitmap
*sb
, unsigned int depth
, int shift
,
45 gfp_t flags
, int node
)
47 unsigned int bits_per_word
;
51 shift
= ilog2(BITS_PER_LONG
);
53 * If the bitmap is small, shrink the number of bits per word so
54 * we spread over a few cachelines, at least. If less than 4
55 * bits, just forget about it, it's not going to work optimally
59 while ((4U << shift
) > depth
)
63 bits_per_word
= 1U << shift
;
64 if (bits_per_word
> BITS_PER_LONG
)
69 sb
->map_nr
= DIV_ROUND_UP(sb
->depth
, bits_per_word
);
76 sb
->map
= kcalloc_node(sb
->map_nr
, sizeof(*sb
->map
), flags
, node
);
80 for (i
= 0; i
< sb
->map_nr
; i
++) {
81 sb
->map
[i
].depth
= min(depth
, bits_per_word
);
82 depth
-= sb
->map
[i
].depth
;
83 spin_lock_init(&sb
->map
[i
].swap_lock
);
87 EXPORT_SYMBOL_GPL(sbitmap_init_node
);
89 void sbitmap_resize(struct sbitmap
*sb
, unsigned int depth
)
91 unsigned int bits_per_word
= 1U << sb
->shift
;
94 for (i
= 0; i
< sb
->map_nr
; i
++)
95 sbitmap_deferred_clear(sb
, i
);
98 sb
->map_nr
= DIV_ROUND_UP(sb
->depth
, bits_per_word
);
100 for (i
= 0; i
< sb
->map_nr
; i
++) {
101 sb
->map
[i
].depth
= min(depth
, bits_per_word
);
102 depth
-= sb
->map
[i
].depth
;
105 EXPORT_SYMBOL_GPL(sbitmap_resize
);
107 static int __sbitmap_get_word(unsigned long *word
, unsigned long depth
,
108 unsigned int hint
, bool wrap
)
110 unsigned int orig_hint
= hint
;
114 nr
= find_next_zero_bit(word
, depth
, hint
);
115 if (unlikely(nr
>= depth
)) {
117 * We started with an offset, and we didn't reset the
118 * offset to 0 in a failure case, so start from 0 to
121 if (orig_hint
&& hint
&& wrap
) {
122 hint
= orig_hint
= 0;
128 if (!test_and_set_bit_lock(nr
, word
))
132 if (hint
>= depth
- 1)
139 static int sbitmap_find_bit_in_index(struct sbitmap
*sb
, int index
,
140 unsigned int alloc_hint
, bool round_robin
)
145 nr
= __sbitmap_get_word(&sb
->map
[index
].word
,
146 sb
->map
[index
].depth
, alloc_hint
,
150 if (!sbitmap_deferred_clear(sb
, index
))
157 int sbitmap_get(struct sbitmap
*sb
, unsigned int alloc_hint
, bool round_robin
)
159 unsigned int i
, index
;
162 index
= SB_NR_TO_INDEX(sb
, alloc_hint
);
165 * Unless we're doing round robin tag allocation, just use the
166 * alloc_hint to find the right word index. No point in looping
167 * twice in find_next_zero_bit() for that case.
170 alloc_hint
= SB_NR_TO_BIT(sb
, alloc_hint
);
174 for (i
= 0; i
< sb
->map_nr
; i
++) {
175 nr
= sbitmap_find_bit_in_index(sb
, index
, alloc_hint
,
178 nr
+= index
<< sb
->shift
;
182 /* Jump to next index. */
184 if (++index
>= sb
->map_nr
)
190 EXPORT_SYMBOL_GPL(sbitmap_get
);
192 int sbitmap_get_shallow(struct sbitmap
*sb
, unsigned int alloc_hint
,
193 unsigned long shallow_depth
)
195 unsigned int i
, index
;
198 index
= SB_NR_TO_INDEX(sb
, alloc_hint
);
200 for (i
= 0; i
< sb
->map_nr
; i
++) {
202 nr
= __sbitmap_get_word(&sb
->map
[index
].word
,
203 min(sb
->map
[index
].depth
, shallow_depth
),
204 SB_NR_TO_BIT(sb
, alloc_hint
), true);
206 nr
+= index
<< sb
->shift
;
210 if (sbitmap_deferred_clear(sb
, index
))
213 /* Jump to next index. */
215 alloc_hint
= index
<< sb
->shift
;
217 if (index
>= sb
->map_nr
) {
225 EXPORT_SYMBOL_GPL(sbitmap_get_shallow
);
227 bool sbitmap_any_bit_set(const struct sbitmap
*sb
)
231 for (i
= 0; i
< sb
->map_nr
; i
++) {
232 if (sb
->map
[i
].word
& ~sb
->map
[i
].cleared
)
237 EXPORT_SYMBOL_GPL(sbitmap_any_bit_set
);
239 static unsigned int __sbitmap_weight(const struct sbitmap
*sb
, bool set
)
241 unsigned int i
, weight
= 0;
243 for (i
= 0; i
< sb
->map_nr
; i
++) {
244 const struct sbitmap_word
*word
= &sb
->map
[i
];
247 weight
+= bitmap_weight(&word
->word
, word
->depth
);
249 weight
+= bitmap_weight(&word
->cleared
, word
->depth
);
254 static unsigned int sbitmap_weight(const struct sbitmap
*sb
)
256 return __sbitmap_weight(sb
, true);
259 static unsigned int sbitmap_cleared(const struct sbitmap
*sb
)
261 return __sbitmap_weight(sb
, false);
264 void sbitmap_show(struct sbitmap
*sb
, struct seq_file
*m
)
266 seq_printf(m
, "depth=%u\n", sb
->depth
);
267 seq_printf(m
, "busy=%u\n", sbitmap_weight(sb
) - sbitmap_cleared(sb
));
268 seq_printf(m
, "cleared=%u\n", sbitmap_cleared(sb
));
269 seq_printf(m
, "bits_per_word=%u\n", 1U << sb
->shift
);
270 seq_printf(m
, "map_nr=%u\n", sb
->map_nr
);
272 EXPORT_SYMBOL_GPL(sbitmap_show
);
274 static inline void emit_byte(struct seq_file
*m
, unsigned int offset
, u8 byte
)
276 if ((offset
& 0xf) == 0) {
279 seq_printf(m
, "%08x:", offset
);
281 if ((offset
& 0x1) == 0)
283 seq_printf(m
, "%02x", byte
);
286 void sbitmap_bitmap_show(struct sbitmap
*sb
, struct seq_file
*m
)
289 unsigned int byte_bits
= 0;
290 unsigned int offset
= 0;
293 for (i
= 0; i
< sb
->map_nr
; i
++) {
294 unsigned long word
= READ_ONCE(sb
->map
[i
].word
);
295 unsigned int word_bits
= READ_ONCE(sb
->map
[i
].depth
);
297 while (word_bits
> 0) {
298 unsigned int bits
= min(8 - byte_bits
, word_bits
);
300 byte
|= (word
& (BIT(bits
) - 1)) << byte_bits
;
302 if (byte_bits
== 8) {
303 emit_byte(m
, offset
, byte
);
313 emit_byte(m
, offset
, byte
);
319 EXPORT_SYMBOL_GPL(sbitmap_bitmap_show
);
321 static unsigned int sbq_calc_wake_batch(struct sbitmap_queue
*sbq
,
324 unsigned int wake_batch
;
325 unsigned int shallow_depth
;
328 * For each batch, we wake up one queue. We need to make sure that our
329 * batch size is small enough that the full depth of the bitmap,
330 * potentially limited by a shallow depth, is enough to wake up all of
333 * Each full word of the bitmap has bits_per_word bits, and there might
334 * be a partial word. There are depth / bits_per_word full words and
335 * depth % bits_per_word bits left over. In bitwise arithmetic:
337 * bits_per_word = 1 << shift
338 * depth / bits_per_word = depth >> shift
339 * depth % bits_per_word = depth & ((1 << shift) - 1)
341 * Each word can be limited to sbq->min_shallow_depth bits.
343 shallow_depth
= min(1U << sbq
->sb
.shift
, sbq
->min_shallow_depth
);
344 depth
= ((depth
>> sbq
->sb
.shift
) * shallow_depth
+
345 min(depth
& ((1U << sbq
->sb
.shift
) - 1), shallow_depth
));
346 wake_batch
= clamp_t(unsigned int, depth
/ SBQ_WAIT_QUEUES
, 1,
352 int sbitmap_queue_init_node(struct sbitmap_queue
*sbq
, unsigned int depth
,
353 int shift
, bool round_robin
, gfp_t flags
, int node
)
358 ret
= sbitmap_init_node(&sbq
->sb
, depth
, shift
, flags
, node
);
362 sbq
->alloc_hint
= alloc_percpu_gfp(unsigned int, flags
);
363 if (!sbq
->alloc_hint
) {
364 sbitmap_free(&sbq
->sb
);
368 if (depth
&& !round_robin
) {
369 for_each_possible_cpu(i
)
370 *per_cpu_ptr(sbq
->alloc_hint
, i
) = prandom_u32() % depth
;
373 sbq
->min_shallow_depth
= UINT_MAX
;
374 sbq
->wake_batch
= sbq_calc_wake_batch(sbq
, depth
);
375 atomic_set(&sbq
->wake_index
, 0);
376 atomic_set(&sbq
->ws_active
, 0);
378 sbq
->ws
= kzalloc_node(SBQ_WAIT_QUEUES
* sizeof(*sbq
->ws
), flags
, node
);
380 free_percpu(sbq
->alloc_hint
);
381 sbitmap_free(&sbq
->sb
);
385 for (i
= 0; i
< SBQ_WAIT_QUEUES
; i
++) {
386 init_waitqueue_head(&sbq
->ws
[i
].wait
);
387 atomic_set(&sbq
->ws
[i
].wait_cnt
, sbq
->wake_batch
);
390 sbq
->round_robin
= round_robin
;
393 EXPORT_SYMBOL_GPL(sbitmap_queue_init_node
);
395 static void sbitmap_queue_update_wake_batch(struct sbitmap_queue
*sbq
,
398 unsigned int wake_batch
= sbq_calc_wake_batch(sbq
, depth
);
401 if (sbq
->wake_batch
!= wake_batch
) {
402 WRITE_ONCE(sbq
->wake_batch
, wake_batch
);
404 * Pairs with the memory barrier in sbitmap_queue_wake_up()
405 * to ensure that the batch size is updated before the wait
409 for (i
= 0; i
< SBQ_WAIT_QUEUES
; i
++)
410 atomic_set(&sbq
->ws
[i
].wait_cnt
, 1);
414 void sbitmap_queue_resize(struct sbitmap_queue
*sbq
, unsigned int depth
)
416 sbitmap_queue_update_wake_batch(sbq
, depth
);
417 sbitmap_resize(&sbq
->sb
, depth
);
419 EXPORT_SYMBOL_GPL(sbitmap_queue_resize
);
421 int __sbitmap_queue_get(struct sbitmap_queue
*sbq
)
423 unsigned int hint
, depth
;
426 hint
= this_cpu_read(*sbq
->alloc_hint
);
427 depth
= READ_ONCE(sbq
->sb
.depth
);
428 if (unlikely(hint
>= depth
)) {
429 hint
= depth
? prandom_u32() % depth
: 0;
430 this_cpu_write(*sbq
->alloc_hint
, hint
);
432 nr
= sbitmap_get(&sbq
->sb
, hint
, sbq
->round_robin
);
435 /* If the map is full, a hint won't do us much good. */
436 this_cpu_write(*sbq
->alloc_hint
, 0);
437 } else if (nr
== hint
|| unlikely(sbq
->round_robin
)) {
438 /* Only update the hint if we used it. */
440 if (hint
>= depth
- 1)
442 this_cpu_write(*sbq
->alloc_hint
, hint
);
447 EXPORT_SYMBOL_GPL(__sbitmap_queue_get
);
449 int __sbitmap_queue_get_shallow(struct sbitmap_queue
*sbq
,
450 unsigned int shallow_depth
)
452 unsigned int hint
, depth
;
455 WARN_ON_ONCE(shallow_depth
< sbq
->min_shallow_depth
);
457 hint
= this_cpu_read(*sbq
->alloc_hint
);
458 depth
= READ_ONCE(sbq
->sb
.depth
);
459 if (unlikely(hint
>= depth
)) {
460 hint
= depth
? prandom_u32() % depth
: 0;
461 this_cpu_write(*sbq
->alloc_hint
, hint
);
463 nr
= sbitmap_get_shallow(&sbq
->sb
, hint
, shallow_depth
);
466 /* If the map is full, a hint won't do us much good. */
467 this_cpu_write(*sbq
->alloc_hint
, 0);
468 } else if (nr
== hint
|| unlikely(sbq
->round_robin
)) {
469 /* Only update the hint if we used it. */
471 if (hint
>= depth
- 1)
473 this_cpu_write(*sbq
->alloc_hint
, hint
);
478 EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow
);
480 void sbitmap_queue_min_shallow_depth(struct sbitmap_queue
*sbq
,
481 unsigned int min_shallow_depth
)
483 sbq
->min_shallow_depth
= min_shallow_depth
;
484 sbitmap_queue_update_wake_batch(sbq
, sbq
->sb
.depth
);
486 EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth
);
488 static struct sbq_wait_state
*sbq_wake_ptr(struct sbitmap_queue
*sbq
)
492 if (!atomic_read(&sbq
->ws_active
))
495 wake_index
= atomic_read(&sbq
->wake_index
);
496 for (i
= 0; i
< SBQ_WAIT_QUEUES
; i
++) {
497 struct sbq_wait_state
*ws
= &sbq
->ws
[wake_index
];
499 if (waitqueue_active(&ws
->wait
)) {
500 if (wake_index
!= atomic_read(&sbq
->wake_index
))
501 atomic_set(&sbq
->wake_index
, wake_index
);
505 wake_index
= sbq_index_inc(wake_index
);
511 static bool __sbq_wake_up(struct sbitmap_queue
*sbq
)
513 struct sbq_wait_state
*ws
;
514 unsigned int wake_batch
;
517 ws
= sbq_wake_ptr(sbq
);
521 wait_cnt
= atomic_dec_return(&ws
->wait_cnt
);
525 wake_batch
= READ_ONCE(sbq
->wake_batch
);
528 * Pairs with the memory barrier in sbitmap_queue_resize() to
529 * ensure that we see the batch size update before the wait
532 smp_mb__before_atomic();
535 * For concurrent callers of this, the one that failed the
536 * atomic_cmpxhcg() race should call this function again
537 * to wakeup a new batch on a different 'ws'.
539 ret
= atomic_cmpxchg(&ws
->wait_cnt
, wait_cnt
, wake_batch
);
540 if (ret
== wait_cnt
) {
541 sbq_index_atomic_inc(&sbq
->wake_index
);
542 wake_up_nr(&ws
->wait
, wake_batch
);
552 void sbitmap_queue_wake_up(struct sbitmap_queue
*sbq
)
554 while (__sbq_wake_up(sbq
))
557 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up
);
559 void sbitmap_queue_clear(struct sbitmap_queue
*sbq
, unsigned int nr
,
563 * Once the clear bit is set, the bit may be allocated out.
565 * Orders READ/WRITE on the asssociated instance(such as request
566 * of blk_mq) by this bit for avoiding race with re-allocation,
567 * and its pair is the memory barrier implied in __sbitmap_get_word.
569 * One invariant is that the clear bit has to be zero when the bit
572 smp_mb__before_atomic();
573 sbitmap_deferred_clear_bit(&sbq
->sb
, nr
);
576 * Pairs with the memory barrier in set_current_state() to ensure the
577 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
578 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
579 * waiter. See the comment on waitqueue_active().
581 smp_mb__after_atomic();
582 sbitmap_queue_wake_up(sbq
);
584 if (likely(!sbq
->round_robin
&& nr
< sbq
->sb
.depth
))
585 *per_cpu_ptr(sbq
->alloc_hint
, cpu
) = nr
;
587 EXPORT_SYMBOL_GPL(sbitmap_queue_clear
);
589 void sbitmap_queue_wake_all(struct sbitmap_queue
*sbq
)
594 * Pairs with the memory barrier in set_current_state() like in
595 * sbitmap_queue_wake_up().
598 wake_index
= atomic_read(&sbq
->wake_index
);
599 for (i
= 0; i
< SBQ_WAIT_QUEUES
; i
++) {
600 struct sbq_wait_state
*ws
= &sbq
->ws
[wake_index
];
602 if (waitqueue_active(&ws
->wait
))
605 wake_index
= sbq_index_inc(wake_index
);
608 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all
);
610 void sbitmap_queue_show(struct sbitmap_queue
*sbq
, struct seq_file
*m
)
615 sbitmap_show(&sbq
->sb
, m
);
617 seq_puts(m
, "alloc_hint={");
619 for_each_possible_cpu(i
) {
623 seq_printf(m
, "%u", *per_cpu_ptr(sbq
->alloc_hint
, i
));
627 seq_printf(m
, "wake_batch=%u\n", sbq
->wake_batch
);
628 seq_printf(m
, "wake_index=%d\n", atomic_read(&sbq
->wake_index
));
629 seq_printf(m
, "ws_active=%d\n", atomic_read(&sbq
->ws_active
));
631 seq_puts(m
, "ws={\n");
632 for (i
= 0; i
< SBQ_WAIT_QUEUES
; i
++) {
633 struct sbq_wait_state
*ws
= &sbq
->ws
[i
];
635 seq_printf(m
, "\t{.wait_cnt=%d, .wait=%s},\n",
636 atomic_read(&ws
->wait_cnt
),
637 waitqueue_active(&ws
->wait
) ? "active" : "inactive");
641 seq_printf(m
, "round_robin=%d\n", sbq
->round_robin
);
642 seq_printf(m
, "min_shallow_depth=%u\n", sbq
->min_shallow_depth
);
644 EXPORT_SYMBOL_GPL(sbitmap_queue_show
);
646 void sbitmap_add_wait_queue(struct sbitmap_queue
*sbq
,
647 struct sbq_wait_state
*ws
,
648 struct sbq_wait
*sbq_wait
)
650 if (!sbq_wait
->sbq
) {
652 atomic_inc(&sbq
->ws_active
);
653 add_wait_queue(&ws
->wait
, &sbq_wait
->wait
);
656 EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue
);
658 void sbitmap_del_wait_queue(struct sbq_wait
*sbq_wait
)
660 list_del_init(&sbq_wait
->wait
.entry
);
662 atomic_dec(&sbq_wait
->sbq
->ws_active
);
663 sbq_wait
->sbq
= NULL
;
666 EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue
);
668 void sbitmap_prepare_to_wait(struct sbitmap_queue
*sbq
,
669 struct sbq_wait_state
*ws
,
670 struct sbq_wait
*sbq_wait
, int state
)
672 if (!sbq_wait
->sbq
) {
673 atomic_inc(&sbq
->ws_active
);
676 prepare_to_wait_exclusive(&ws
->wait
, &sbq_wait
->wait
, state
);
678 EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait
);
680 void sbitmap_finish_wait(struct sbitmap_queue
*sbq
, struct sbq_wait_state
*ws
,
681 struct sbq_wait
*sbq_wait
)
683 finish_wait(&ws
->wait
, &sbq_wait
->wait
);
685 atomic_dec(&sbq
->ws_active
);
686 sbq_wait
->sbq
= NULL
;
689 EXPORT_SYMBOL_GPL(sbitmap_finish_wait
);