1 /* -*- mode: c; c-basic-offset: 8; -*-
2 * vim: noexpandtab sw=8 ts=8 sts=0:
6 * Node local data allocation
8 * Copyright (C) 2002, 2004 Oracle. All rights reserved.
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public
12 * License as published by the Free Software Foundation; either
13 * version 2 of the License, or (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details.
20 * You should have received a copy of the GNU General Public
21 * License along with this program; if not, write to the
22 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
23 * Boston, MA 021110-1307, USA.
27 #include <linux/types.h>
28 #include <linux/slab.h>
29 #include <linux/highmem.h>
30 #include <linux/bitops.h>
32 #define MLOG_MASK_PREFIX ML_DISK_ALLOC
33 #include <cluster/masklog.h>
38 #include "blockcheck.h"
42 #include "localalloc.h"
47 #include "buffer_head_io.h"
49 #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
51 static u32
ocfs2_local_alloc_count_bits(struct ocfs2_dinode
*alloc
);
53 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super
*osb
,
54 struct ocfs2_dinode
*alloc
,
57 static void ocfs2_clear_local_alloc(struct ocfs2_dinode
*alloc
);
59 static int ocfs2_sync_local_to_main(struct ocfs2_super
*osb
,
61 struct ocfs2_dinode
*alloc
,
62 struct inode
*main_bm_inode
,
63 struct buffer_head
*main_bm_bh
);
65 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super
*osb
,
66 struct ocfs2_alloc_context
**ac
,
67 struct inode
**bitmap_inode
,
68 struct buffer_head
**bitmap_bh
);
70 static int ocfs2_local_alloc_new_window(struct ocfs2_super
*osb
,
72 struct ocfs2_alloc_context
*ac
);
74 static int ocfs2_local_alloc_slide_window(struct ocfs2_super
*osb
,
75 struct inode
*local_alloc_inode
);
77 static inline int ocfs2_la_state_enabled(struct ocfs2_super
*osb
)
79 return (osb
->local_alloc_state
== OCFS2_LA_THROTTLED
||
80 osb
->local_alloc_state
== OCFS2_LA_ENABLED
);
83 void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super
*osb
,
84 unsigned int num_clusters
)
86 spin_lock(&osb
->osb_lock
);
87 if (osb
->local_alloc_state
== OCFS2_LA_DISABLED
||
88 osb
->local_alloc_state
== OCFS2_LA_THROTTLED
)
89 if (num_clusters
>= osb
->local_alloc_default_bits
) {
90 cancel_delayed_work(&osb
->la_enable_wq
);
91 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
93 spin_unlock(&osb
->osb_lock
);
96 void ocfs2_la_enable_worker(struct work_struct
*work
)
98 struct ocfs2_super
*osb
=
99 container_of(work
, struct ocfs2_super
,
101 spin_lock(&osb
->osb_lock
);
102 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
103 spin_unlock(&osb
->osb_lock
);
107 * Tell us whether a given allocation should use the local alloc
108 * file. Otherwise, it has to go to the main bitmap.
110 * This function does semi-dirty reads of local alloc size and state!
111 * This is ok however, as the values are re-checked once under mutex.
113 int ocfs2_alloc_should_use_local(struct ocfs2_super
*osb
, u64 bits
)
118 spin_lock(&osb
->osb_lock
);
119 la_bits
= osb
->local_alloc_bits
;
121 if (!ocfs2_la_state_enabled(osb
))
124 /* la_bits should be at least twice the size (in clusters) of
125 * a new block group. We want to be sure block group
126 * allocations go through the local alloc, so allow an
127 * allocation to take up to half the bitmap. */
128 if (bits
> (la_bits
/ 2))
133 mlog(0, "state=%d, bits=%llu, la_bits=%d, ret=%d\n",
134 osb
->local_alloc_state
, (unsigned long long)bits
, la_bits
, ret
);
135 spin_unlock(&osb
->osb_lock
);
139 int ocfs2_load_local_alloc(struct ocfs2_super
*osb
)
142 struct ocfs2_dinode
*alloc
= NULL
;
143 struct buffer_head
*alloc_bh
= NULL
;
145 struct inode
*inode
= NULL
;
146 struct ocfs2_local_alloc
*la
;
150 if (osb
->local_alloc_bits
== 0)
153 if (osb
->local_alloc_bits
>= osb
->bitmap_cpg
) {
154 mlog(ML_NOTICE
, "Requested local alloc window %d is larger "
155 "than max possible %u. Using defaults.\n",
156 osb
->local_alloc_bits
, (osb
->bitmap_cpg
- 1));
157 osb
->local_alloc_bits
=
158 ocfs2_megabytes_to_clusters(osb
->sb
,
159 OCFS2_DEFAULT_LOCAL_ALLOC_SIZE
);
162 /* read the alloc off disk */
163 inode
= ocfs2_get_system_file_inode(osb
, LOCAL_ALLOC_SYSTEM_INODE
,
171 status
= ocfs2_read_inode_block_full(inode
, &alloc_bh
,
172 OCFS2_BH_IGNORE_CACHE
);
178 alloc
= (struct ocfs2_dinode
*) alloc_bh
->b_data
;
179 la
= OCFS2_LOCAL_ALLOC(alloc
);
181 if (!(le32_to_cpu(alloc
->i_flags
) &
182 (OCFS2_LOCAL_ALLOC_FL
|OCFS2_BITMAP_FL
))) {
183 mlog(ML_ERROR
, "Invalid local alloc inode, %llu\n",
184 (unsigned long long)OCFS2_I(inode
)->ip_blkno
);
189 if ((la
->la_size
== 0) ||
190 (le16_to_cpu(la
->la_size
) > ocfs2_local_alloc_size(inode
->i_sb
))) {
191 mlog(ML_ERROR
, "Local alloc size is invalid (la_size = %u)\n",
192 le16_to_cpu(la
->la_size
));
197 /* do a little verification. */
198 num_used
= ocfs2_local_alloc_count_bits(alloc
);
200 /* hopefully the local alloc has always been recovered before
203 || alloc
->id1
.bitmap1
.i_used
204 || alloc
->id1
.bitmap1
.i_total
206 mlog(ML_ERROR
, "Local alloc hasn't been recovered!\n"
207 "found = %u, set = %u, taken = %u, off = %u\n",
208 num_used
, le32_to_cpu(alloc
->id1
.bitmap1
.i_used
),
209 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
),
210 OCFS2_LOCAL_ALLOC(alloc
)->la_bm_off
);
212 osb
->local_alloc_bh
= alloc_bh
;
213 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
221 mlog(0, "Local alloc window bits = %d\n", osb
->local_alloc_bits
);
228 * return any unused bits to the bitmap and write out a clean
231 * local_alloc_bh is optional. If not passed, we will simply use the
232 * one off osb. If you do pass it however, be warned that it *will* be
233 * returned brelse'd and NULL'd out.*/
234 void ocfs2_shutdown_local_alloc(struct ocfs2_super
*osb
)
238 struct inode
*local_alloc_inode
= NULL
;
239 struct buffer_head
*bh
= NULL
;
240 struct buffer_head
*main_bm_bh
= NULL
;
241 struct inode
*main_bm_inode
= NULL
;
242 struct ocfs2_dinode
*alloc_copy
= NULL
;
243 struct ocfs2_dinode
*alloc
= NULL
;
247 cancel_delayed_work(&osb
->la_enable_wq
);
248 flush_workqueue(ocfs2_wq
);
250 if (osb
->local_alloc_state
== OCFS2_LA_UNUSED
)
254 ocfs2_get_system_file_inode(osb
,
255 LOCAL_ALLOC_SYSTEM_INODE
,
257 if (!local_alloc_inode
) {
263 osb
->local_alloc_state
= OCFS2_LA_DISABLED
;
265 main_bm_inode
= ocfs2_get_system_file_inode(osb
,
266 GLOBAL_BITMAP_SYSTEM_INODE
,
268 if (!main_bm_inode
) {
274 mutex_lock(&main_bm_inode
->i_mutex
);
276 status
= ocfs2_inode_lock(main_bm_inode
, &main_bm_bh
, 1);
282 /* WINDOW_MOVE_CREDITS is a bit heavy... */
283 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
284 if (IS_ERR(handle
)) {
285 mlog_errno(PTR_ERR(handle
));
290 bh
= osb
->local_alloc_bh
;
291 alloc
= (struct ocfs2_dinode
*) bh
->b_data
;
293 alloc_copy
= kmalloc(bh
->b_size
, GFP_NOFS
);
298 memcpy(alloc_copy
, alloc
, bh
->b_size
);
300 status
= ocfs2_journal_access_di(handle
, INODE_CACHE(local_alloc_inode
),
301 bh
, OCFS2_JOURNAL_ACCESS_WRITE
);
307 ocfs2_clear_local_alloc(alloc
);
309 status
= ocfs2_journal_dirty(handle
, bh
);
316 osb
->local_alloc_bh
= NULL
;
317 osb
->local_alloc_state
= OCFS2_LA_UNUSED
;
319 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc_copy
,
320 main_bm_inode
, main_bm_bh
);
325 ocfs2_commit_trans(osb
, handle
);
330 ocfs2_inode_unlock(main_bm_inode
, 1);
333 mutex_unlock(&main_bm_inode
->i_mutex
);
337 if (local_alloc_inode
)
338 iput(local_alloc_inode
);
347 * We want to free the bitmap bits outside of any recovery context as
348 * we'll need a cluster lock to do so, but we must clear the local
349 * alloc before giving up the recovered nodes journal. To solve this,
350 * we kmalloc a copy of the local alloc before it's change for the
351 * caller to process with ocfs2_complete_local_alloc_recovery
353 int ocfs2_begin_local_alloc_recovery(struct ocfs2_super
*osb
,
355 struct ocfs2_dinode
**alloc_copy
)
358 struct buffer_head
*alloc_bh
= NULL
;
359 struct inode
*inode
= NULL
;
360 struct ocfs2_dinode
*alloc
;
362 mlog_entry("(slot_num = %d)\n", slot_num
);
366 inode
= ocfs2_get_system_file_inode(osb
,
367 LOCAL_ALLOC_SYSTEM_INODE
,
375 mutex_lock(&inode
->i_mutex
);
377 status
= ocfs2_read_inode_block_full(inode
, &alloc_bh
,
378 OCFS2_BH_IGNORE_CACHE
);
384 *alloc_copy
= kmalloc(alloc_bh
->b_size
, GFP_KERNEL
);
385 if (!(*alloc_copy
)) {
389 memcpy((*alloc_copy
), alloc_bh
->b_data
, alloc_bh
->b_size
);
391 alloc
= (struct ocfs2_dinode
*) alloc_bh
->b_data
;
392 ocfs2_clear_local_alloc(alloc
);
394 ocfs2_compute_meta_ecc(osb
->sb
, alloc_bh
->b_data
, &alloc
->i_check
);
395 status
= ocfs2_write_block(osb
, alloc_bh
, INODE_CACHE(inode
));
400 if ((status
< 0) && (*alloc_copy
)) {
408 mutex_unlock(&inode
->i_mutex
);
417 * Step 2: By now, we've completed the journal recovery, we've stamped
418 * a clean local alloc on disk and dropped the node out of the
419 * recovery map. Dlm locks will no longer stall, so lets clear out the
422 int ocfs2_complete_local_alloc_recovery(struct ocfs2_super
*osb
,
423 struct ocfs2_dinode
*alloc
)
427 struct buffer_head
*main_bm_bh
= NULL
;
428 struct inode
*main_bm_inode
;
432 main_bm_inode
= ocfs2_get_system_file_inode(osb
,
433 GLOBAL_BITMAP_SYSTEM_INODE
,
435 if (!main_bm_inode
) {
441 mutex_lock(&main_bm_inode
->i_mutex
);
443 status
= ocfs2_inode_lock(main_bm_inode
, &main_bm_bh
, 1);
449 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
450 if (IS_ERR(handle
)) {
451 status
= PTR_ERR(handle
);
457 /* we want the bitmap change to be recorded on disk asap */
460 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc
,
461 main_bm_inode
, main_bm_bh
);
465 ocfs2_commit_trans(osb
, handle
);
468 ocfs2_inode_unlock(main_bm_inode
, 1);
471 mutex_unlock(&main_bm_inode
->i_mutex
);
479 ocfs2_init_steal_slots(osb
);
484 /* Check to see if the local alloc window is within ac->ac_max_block */
485 static int ocfs2_local_alloc_in_range(struct inode
*inode
,
486 struct ocfs2_alloc_context
*ac
,
489 struct ocfs2_super
*osb
= OCFS2_SB(inode
->i_sb
);
490 struct ocfs2_dinode
*alloc
;
491 struct ocfs2_local_alloc
*la
;
495 if (!ac
->ac_max_block
)
498 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
499 la
= OCFS2_LOCAL_ALLOC(alloc
);
501 start
= ocfs2_local_alloc_find_clear_bits(osb
, alloc
, bits_wanted
);
508 * Converting (bm_off + start + bits_wanted) to blocks gives us
509 * the blkno just past our actual allocation. This is perfect
510 * to compare with ac_max_block.
512 block_off
= ocfs2_clusters_to_blocks(inode
->i_sb
,
513 le32_to_cpu(la
->la_bm_off
) +
514 start
+ bits_wanted
);
515 mlog(0, "Checking %llu against %llu\n",
516 (unsigned long long)block_off
,
517 (unsigned long long)ac
->ac_max_block
);
518 if (block_off
> ac
->ac_max_block
)
525 * make sure we've got at least bits_wanted contiguous bits in the
526 * local alloc. You lose them when you drop i_mutex.
528 * We will add ourselves to the transaction passed in, but may start
529 * our own in order to shift windows.
531 int ocfs2_reserve_local_alloc_bits(struct ocfs2_super
*osb
,
533 struct ocfs2_alloc_context
*ac
)
536 struct ocfs2_dinode
*alloc
;
537 struct inode
*local_alloc_inode
;
538 unsigned int free_bits
;
545 ocfs2_get_system_file_inode(osb
,
546 LOCAL_ALLOC_SYSTEM_INODE
,
548 if (!local_alloc_inode
) {
554 mutex_lock(&local_alloc_inode
->i_mutex
);
557 * We must double check state and allocator bits because
558 * another process may have changed them while holding i_mutex.
560 spin_lock(&osb
->osb_lock
);
561 if (!ocfs2_la_state_enabled(osb
) ||
562 (bits_wanted
> osb
->local_alloc_bits
)) {
563 spin_unlock(&osb
->osb_lock
);
567 spin_unlock(&osb
->osb_lock
);
569 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
571 #ifdef CONFIG_OCFS2_DEBUG_FS
572 if (le32_to_cpu(alloc
->id1
.bitmap1
.i_used
) !=
573 ocfs2_local_alloc_count_bits(alloc
)) {
574 ocfs2_error(osb
->sb
, "local alloc inode %llu says it has "
575 "%u free bits, but a count shows %u",
576 (unsigned long long)le64_to_cpu(alloc
->i_blkno
),
577 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
),
578 ocfs2_local_alloc_count_bits(alloc
));
584 free_bits
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
) -
585 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
);
586 if (bits_wanted
> free_bits
) {
587 /* uhoh, window change time. */
589 ocfs2_local_alloc_slide_window(osb
, local_alloc_inode
);
591 if (status
!= -ENOSPC
)
597 * Under certain conditions, the window slide code
598 * might have reduced the number of bits available or
599 * disabled the the local alloc entirely. Re-check
600 * here and return -ENOSPC if necessary.
603 if (!ocfs2_la_state_enabled(osb
))
606 free_bits
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
) -
607 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
);
608 if (bits_wanted
> free_bits
)
612 if (ac
->ac_max_block
)
613 mlog(0, "Calling in_range for max block %llu\n",
614 (unsigned long long)ac
->ac_max_block
);
616 if (!ocfs2_local_alloc_in_range(local_alloc_inode
, ac
,
619 * The window is outside ac->ac_max_block.
620 * This errno tells the caller to keep localalloc enabled
621 * but to get the allocation from the main bitmap.
627 ac
->ac_inode
= local_alloc_inode
;
628 /* We should never use localalloc from another slot */
629 ac
->ac_alloc_slot
= osb
->slot_num
;
630 ac
->ac_which
= OCFS2_AC_USE_LOCAL
;
631 get_bh(osb
->local_alloc_bh
);
632 ac
->ac_bh
= osb
->local_alloc_bh
;
635 if (status
< 0 && local_alloc_inode
) {
636 mutex_unlock(&local_alloc_inode
->i_mutex
);
637 iput(local_alloc_inode
);
640 mlog(0, "bits=%d, slot=%d, ret=%d\n", bits_wanted
, osb
->slot_num
,
647 int ocfs2_claim_local_alloc_bits(struct ocfs2_super
*osb
,
649 struct ocfs2_alloc_context
*ac
,
655 struct inode
*local_alloc_inode
;
657 struct ocfs2_dinode
*alloc
;
658 struct ocfs2_local_alloc
*la
;
661 BUG_ON(ac
->ac_which
!= OCFS2_AC_USE_LOCAL
);
663 local_alloc_inode
= ac
->ac_inode
;
664 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
665 la
= OCFS2_LOCAL_ALLOC(alloc
);
667 start
= ocfs2_local_alloc_find_clear_bits(osb
, alloc
, bits_wanted
);
669 /* TODO: Shouldn't we just BUG here? */
675 bitmap
= la
->la_bitmap
;
676 *bit_off
= le32_to_cpu(la
->la_bm_off
) + start
;
677 /* local alloc is always contiguous by nature -- we never
678 * delete bits from it! */
679 *num_bits
= bits_wanted
;
681 status
= ocfs2_journal_access_di(handle
,
682 INODE_CACHE(local_alloc_inode
),
684 OCFS2_JOURNAL_ACCESS_WRITE
);
691 ocfs2_set_bit(start
++, bitmap
);
693 le32_add_cpu(&alloc
->id1
.bitmap1
.i_used
, *num_bits
);
695 status
= ocfs2_journal_dirty(handle
, osb
->local_alloc_bh
);
707 static u32
ocfs2_local_alloc_count_bits(struct ocfs2_dinode
*alloc
)
712 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
716 buffer
= la
->la_bitmap
;
717 for (i
= 0; i
< le16_to_cpu(la
->la_size
); i
++)
718 count
+= hweight8(buffer
[i
]);
724 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super
*osb
,
725 struct ocfs2_dinode
*alloc
,
728 int numfound
, bitoff
, left
, startoff
, lastzero
;
731 mlog_entry("(numbits wanted = %u)\n", numbits
);
733 if (!alloc
->id1
.bitmap1
.i_total
) {
734 mlog(0, "No bits in my window!\n");
739 bitmap
= OCFS2_LOCAL_ALLOC(alloc
)->la_bitmap
;
741 numfound
= bitoff
= startoff
= 0;
743 left
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
);
744 while ((bitoff
= ocfs2_find_next_zero_bit(bitmap
, left
, startoff
)) != -1) {
745 if (bitoff
== left
) {
746 /* mlog(0, "bitoff (%d) == left", bitoff); */
749 /* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
750 "numfound = %d\n", bitoff, startoff, numfound);*/
752 /* Ok, we found a zero bit... is it contig. or do we
754 if (bitoff
== startoff
) {
755 /* we found a zero */
759 /* got a zero after some ones */
763 /* we got everything we needed */
764 if (numfound
== numbits
) {
765 /* mlog(0, "Found it all!\n"); */
770 mlog(0, "Exiting loop, bitoff = %d, numfound = %d\n", bitoff
,
773 if (numfound
== numbits
)
774 bitoff
= startoff
- numfound
;
783 static void ocfs2_clear_local_alloc(struct ocfs2_dinode
*alloc
)
785 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
789 alloc
->id1
.bitmap1
.i_total
= 0;
790 alloc
->id1
.bitmap1
.i_used
= 0;
792 for(i
= 0; i
< le16_to_cpu(la
->la_size
); i
++)
793 la
->la_bitmap
[i
] = 0;
799 /* turn this on and uncomment below to aid debugging window shifts. */
800 static void ocfs2_verify_zero_bits(unsigned long *bitmap
,
804 unsigned int tmp
= count
;
806 if (ocfs2_test_bit(start
+ tmp
, bitmap
)) {
807 printk("ocfs2_verify_zero_bits: start = %u, count = "
808 "%u\n", start
, count
);
809 printk("ocfs2_verify_zero_bits: bit %u is set!",
818 * sync the local alloc to main bitmap.
820 * assumes you've already locked the main bitmap -- the bitmap inode
821 * passed is used for caching.
823 static int ocfs2_sync_local_to_main(struct ocfs2_super
*osb
,
825 struct ocfs2_dinode
*alloc
,
826 struct inode
*main_bm_inode
,
827 struct buffer_head
*main_bm_bh
)
830 int bit_off
, left
, count
, start
;
834 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
836 mlog_entry("total = %u, used = %u\n",
837 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
),
838 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
));
840 if (!alloc
->id1
.bitmap1
.i_total
) {
841 mlog(0, "nothing to sync!\n");
845 if (le32_to_cpu(alloc
->id1
.bitmap1
.i_used
) ==
846 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
)) {
847 mlog(0, "all bits were taken!\n");
851 la_start_blk
= ocfs2_clusters_to_blocks(osb
->sb
,
852 le32_to_cpu(la
->la_bm_off
));
853 bitmap
= la
->la_bitmap
;
854 start
= count
= bit_off
= 0;
855 left
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
);
857 while ((bit_off
= ocfs2_find_next_zero_bit(bitmap
, left
, start
))
859 if ((bit_off
< left
) && (bit_off
== start
)) {
865 blkno
= la_start_blk
+
866 ocfs2_clusters_to_blocks(osb
->sb
,
869 mlog(0, "freeing %u bits starting at local alloc bit "
870 "%u (la_start_blk = %llu, blkno = %llu)\n",
871 count
, start
- count
,
872 (unsigned long long)la_start_blk
,
873 (unsigned long long)blkno
);
875 status
= ocfs2_release_clusters(handle
,
895 enum ocfs2_la_event
{
896 OCFS2_LA_EVENT_SLIDE
, /* Normal window slide. */
897 OCFS2_LA_EVENT_FRAGMENTED
, /* The global bitmap has
898 * enough bits theoretically
899 * free, but a contiguous
900 * allocation could not be
902 OCFS2_LA_EVENT_ENOSPC
, /* Global bitmap doesn't have
903 * enough bits free to satisfy
906 #define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
908 * Given an event, calculate the size of our next local alloc window.
910 * This should always be called under i_mutex of the local alloc inode
911 * so that local alloc disabling doesn't race with processes trying to
914 * Returns the state which the local alloc was left in. This value can
915 * be ignored by some paths.
917 static int ocfs2_recalc_la_window(struct ocfs2_super
*osb
,
918 enum ocfs2_la_event event
)
923 spin_lock(&osb
->osb_lock
);
924 if (osb
->local_alloc_state
== OCFS2_LA_DISABLED
) {
925 WARN_ON_ONCE(osb
->local_alloc_state
== OCFS2_LA_DISABLED
);
930 * ENOSPC and fragmentation are treated similarly for now.
932 if (event
== OCFS2_LA_EVENT_ENOSPC
||
933 event
== OCFS2_LA_EVENT_FRAGMENTED
) {
935 * We ran out of contiguous space in the primary
936 * bitmap. Drastically reduce the number of bits used
937 * by local alloc until we have to disable it.
939 bits
= osb
->local_alloc_bits
>> 1;
940 if (bits
> ocfs2_megabytes_to_clusters(osb
->sb
, 1)) {
942 * By setting state to THROTTLED, we'll keep
943 * the number of local alloc bits used down
944 * until an event occurs which would give us
945 * reason to assume the bitmap situation might
948 osb
->local_alloc_state
= OCFS2_LA_THROTTLED
;
949 osb
->local_alloc_bits
= bits
;
951 osb
->local_alloc_state
= OCFS2_LA_DISABLED
;
953 queue_delayed_work(ocfs2_wq
, &osb
->la_enable_wq
,
954 OCFS2_LA_ENABLE_INTERVAL
);
959 * Don't increase the size of the local alloc window until we
960 * know we might be able to fulfill the request. Otherwise, we
961 * risk bouncing around the global bitmap during periods of
964 if (osb
->local_alloc_state
!= OCFS2_LA_THROTTLED
)
965 osb
->local_alloc_bits
= osb
->local_alloc_default_bits
;
968 state
= osb
->local_alloc_state
;
969 spin_unlock(&osb
->osb_lock
);
974 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super
*osb
,
975 struct ocfs2_alloc_context
**ac
,
976 struct inode
**bitmap_inode
,
977 struct buffer_head
**bitmap_bh
)
981 *ac
= kzalloc(sizeof(struct ocfs2_alloc_context
), GFP_KERNEL
);
989 (*ac
)->ac_bits_wanted
= osb
->local_alloc_default_bits
;
990 status
= ocfs2_reserve_cluster_bitmap_bits(osb
, *ac
);
991 if (status
== -ENOSPC
) {
992 if (ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_ENOSPC
) ==
996 ocfs2_free_ac_resource(*ac
);
997 memset(*ac
, 0, sizeof(struct ocfs2_alloc_context
));
1005 *bitmap_inode
= (*ac
)->ac_inode
;
1006 igrab(*bitmap_inode
);
1007 *bitmap_bh
= (*ac
)->ac_bh
;
1011 if ((status
< 0) && *ac
) {
1012 ocfs2_free_alloc_context(*ac
);
1021 * pass it the bitmap lock in lock_bh if you have it.
1023 static int ocfs2_local_alloc_new_window(struct ocfs2_super
*osb
,
1025 struct ocfs2_alloc_context
*ac
)
1028 u32 cluster_off
, cluster_count
;
1029 struct ocfs2_dinode
*alloc
= NULL
;
1030 struct ocfs2_local_alloc
*la
;
1034 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
1035 la
= OCFS2_LOCAL_ALLOC(alloc
);
1037 if (alloc
->id1
.bitmap1
.i_total
)
1038 mlog(0, "asking me to alloc a new window over a non-empty "
1041 mlog(0, "Allocating %u clusters for a new window.\n",
1042 osb
->local_alloc_bits
);
1044 /* Instruct the allocation code to try the most recently used
1045 * cluster group. We'll re-record the group used this pass
1047 ac
->ac_last_group
= osb
->la_last_gd
;
1049 /* we used the generic suballoc reserve function, but we set
1050 * everything up nicely, so there's no reason why we can't use
1051 * the more specific cluster api to claim bits. */
1052 status
= ocfs2_claim_clusters(osb
, handle
, ac
, osb
->local_alloc_bits
,
1053 &cluster_off
, &cluster_count
);
1054 if (status
== -ENOSPC
) {
1057 * Note: We could also try syncing the journal here to
1058 * allow use of any free bits which the current
1059 * transaction can't give us access to. --Mark
1061 if (ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_FRAGMENTED
) ==
1065 ac
->ac_bits_wanted
= osb
->local_alloc_default_bits
;
1066 status
= ocfs2_claim_clusters(osb
, handle
, ac
,
1067 osb
->local_alloc_bits
,
1070 if (status
== -ENOSPC
)
1073 * We only shrunk the *minimum* number of in our
1074 * request - it's entirely possible that the allocator
1075 * might give us more than we asked for.
1078 spin_lock(&osb
->osb_lock
);
1079 osb
->local_alloc_bits
= cluster_count
;
1080 spin_unlock(&osb
->osb_lock
);
1084 if (status
!= -ENOSPC
)
1089 osb
->la_last_gd
= ac
->ac_last_group
;
1091 la
->la_bm_off
= cpu_to_le32(cluster_off
);
1092 alloc
->id1
.bitmap1
.i_total
= cpu_to_le32(cluster_count
);
1093 /* just in case... In the future when we find space ourselves,
1094 * we don't have to get all contiguous -- but we'll have to
1095 * set all previously used bits in bitmap and update
1096 * la_bits_set before setting the bits in the main bitmap. */
1097 alloc
->id1
.bitmap1
.i_used
= 0;
1098 memset(OCFS2_LOCAL_ALLOC(alloc
)->la_bitmap
, 0,
1099 le16_to_cpu(la
->la_size
));
1101 mlog(0, "New window allocated:\n");
1102 mlog(0, "window la_bm_off = %u\n",
1103 OCFS2_LOCAL_ALLOC(alloc
)->la_bm_off
);
1104 mlog(0, "window bits = %u\n", le32_to_cpu(alloc
->id1
.bitmap1
.i_total
));
1111 /* Note that we do *NOT* lock the local alloc inode here as
1112 * it's been locked already for us. */
1113 static int ocfs2_local_alloc_slide_window(struct ocfs2_super
*osb
,
1114 struct inode
*local_alloc_inode
)
1117 struct buffer_head
*main_bm_bh
= NULL
;
1118 struct inode
*main_bm_inode
= NULL
;
1119 handle_t
*handle
= NULL
;
1120 struct ocfs2_dinode
*alloc
;
1121 struct ocfs2_dinode
*alloc_copy
= NULL
;
1122 struct ocfs2_alloc_context
*ac
= NULL
;
1126 ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_SLIDE
);
1128 /* This will lock the main bitmap for us. */
1129 status
= ocfs2_local_alloc_reserve_for_window(osb
,
1134 if (status
!= -ENOSPC
)
1139 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
1140 if (IS_ERR(handle
)) {
1141 status
= PTR_ERR(handle
);
1147 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
1149 /* We want to clear the local alloc before doing anything
1150 * else, so that if we error later during this operation,
1151 * local alloc shutdown won't try to double free main bitmap
1152 * bits. Make a copy so the sync function knows which bits to
1154 alloc_copy
= kmalloc(osb
->local_alloc_bh
->b_size
, GFP_NOFS
);
1160 memcpy(alloc_copy
, alloc
, osb
->local_alloc_bh
->b_size
);
1162 status
= ocfs2_journal_access_di(handle
,
1163 INODE_CACHE(local_alloc_inode
),
1164 osb
->local_alloc_bh
,
1165 OCFS2_JOURNAL_ACCESS_WRITE
);
1171 ocfs2_clear_local_alloc(alloc
);
1173 status
= ocfs2_journal_dirty(handle
, osb
->local_alloc_bh
);
1179 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc_copy
,
1180 main_bm_inode
, main_bm_bh
);
1186 status
= ocfs2_local_alloc_new_window(osb
, handle
, ac
);
1188 if (status
!= -ENOSPC
)
1193 atomic_inc(&osb
->alloc_stats
.moves
);
1198 ocfs2_commit_trans(osb
, handle
);
1203 iput(main_bm_inode
);
1209 ocfs2_free_alloc_context(ac
);