[llvm-exegesis] Fix missing std::move.
[llvm-complete.git] / lib / CodeGen / LocalStackSlotAllocation.cpp
blob795028e9792983f7ca9de2b10f6f1da70eb7e719
1 //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass assigns local frame indices to stack slots relative to one another
11 // and allocates additional base registers to access them when the target
12 // estimates they are likely to be out of range of stack pointer and frame
13 // pointer relative addressing.
15 //===----------------------------------------------------------------------===//
17 #include "llvm/ADT/SetVector.h"
18 #include "llvm/ADT/SmallSet.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "llvm/ADT/Statistic.h"
21 #include "llvm/CodeGen/MachineBasicBlock.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/MachineFunction.h"
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineInstr.h"
26 #include "llvm/CodeGen/MachineOperand.h"
27 #include "llvm/CodeGen/MachineRegisterInfo.h"
28 #include "llvm/CodeGen/TargetFrameLowering.h"
29 #include "llvm/CodeGen/TargetOpcodes.h"
30 #include "llvm/CodeGen/TargetRegisterInfo.h"
31 #include "llvm/CodeGen/TargetSubtargetInfo.h"
32 #include "llvm/Pass.h"
33 #include "llvm/Support/Debug.h"
34 #include "llvm/Support/ErrorHandling.h"
35 #include "llvm/Support/raw_ostream.h"
36 #include <algorithm>
37 #include <cassert>
38 #include <cstdint>
39 #include <tuple>
41 using namespace llvm;
43 #define DEBUG_TYPE "localstackalloc"
45 STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
46 STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
47 STATISTIC(NumReplacements, "Number of frame indices references replaced");
49 namespace {
51 class FrameRef {
52 MachineBasicBlock::iterator MI; // Instr referencing the frame
53 int64_t LocalOffset; // Local offset of the frame idx referenced
54 int FrameIdx; // The frame index
56 // Order reference instruction appears in program. Used to ensure
57 // deterministic order when multiple instructions may reference the same
58 // location.
59 unsigned Order;
61 public:
62 FrameRef(MachineInstr *I, int64_t Offset, int Idx, unsigned Ord) :
63 MI(I), LocalOffset(Offset), FrameIdx(Idx), Order(Ord) {}
65 bool operator<(const FrameRef &RHS) const {
66 return std::tie(LocalOffset, FrameIdx, Order) <
67 std::tie(RHS.LocalOffset, RHS.FrameIdx, RHS.Order);
70 MachineBasicBlock::iterator getMachineInstr() const { return MI; }
71 int64_t getLocalOffset() const { return LocalOffset; }
72 int getFrameIndex() const { return FrameIdx; }
75 class LocalStackSlotPass: public MachineFunctionPass {
76 SmallVector<int64_t, 16> LocalOffsets;
78 /// StackObjSet - A set of stack object indexes
79 using StackObjSet = SmallSetVector<int, 8>;
81 void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, int64_t &Offset,
82 bool StackGrowsDown, unsigned &MaxAlign);
83 void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
84 SmallSet<int, 16> &ProtectedObjs,
85 MachineFrameInfo &MFI, bool StackGrowsDown,
86 int64_t &Offset, unsigned &MaxAlign);
87 void calculateFrameObjectOffsets(MachineFunction &Fn);
88 bool insertFrameReferenceRegisters(MachineFunction &Fn);
90 public:
91 static char ID; // Pass identification, replacement for typeid
93 explicit LocalStackSlotPass() : MachineFunctionPass(ID) {
94 initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry());
97 bool runOnMachineFunction(MachineFunction &MF) override;
99 void getAnalysisUsage(AnalysisUsage &AU) const override {
100 AU.setPreservesCFG();
101 MachineFunctionPass::getAnalysisUsage(AU);
105 } // end anonymous namespace
107 char LocalStackSlotPass::ID = 0;
109 char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
110 INITIALIZE_PASS(LocalStackSlotPass, DEBUG_TYPE,
111 "Local Stack Slot Allocation", false, false)
113 bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
114 MachineFrameInfo &MFI = MF.getFrameInfo();
115 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
116 unsigned LocalObjectCount = MFI.getObjectIndexEnd();
118 // If the target doesn't want/need this pass, or if there are no locals
119 // to consider, early exit.
120 if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0)
121 return true;
123 // Make sure we have enough space to store the local offsets.
124 LocalOffsets.resize(MFI.getObjectIndexEnd());
126 // Lay out the local blob.
127 calculateFrameObjectOffsets(MF);
129 // Insert virtual base registers to resolve frame index references.
130 bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
132 // Tell MFI whether any base registers were allocated. PEI will only
133 // want to use the local block allocations from this pass if there were any.
134 // Otherwise, PEI can do a bit better job of getting the alignment right
135 // without a hole at the start since it knows the alignment of the stack
136 // at the start of local allocation, and this pass doesn't.
137 MFI.setUseLocalStackAllocationBlock(UsedBaseRegs);
139 return true;
142 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
143 void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo &MFI,
144 int FrameIdx, int64_t &Offset,
145 bool StackGrowsDown,
146 unsigned &MaxAlign) {
147 // If the stack grows down, add the object size to find the lowest address.
148 if (StackGrowsDown)
149 Offset += MFI.getObjectSize(FrameIdx);
151 unsigned Align = MFI.getObjectAlignment(FrameIdx);
153 // If the alignment of this object is greater than that of the stack, then
154 // increase the stack alignment to match.
155 MaxAlign = std::max(MaxAlign, Align);
157 // Adjust to alignment boundary.
158 Offset = (Offset + Align - 1) / Align * Align;
160 int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
161 LLVM_DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
162 << LocalOffset << "\n");
163 // Keep the offset available for base register allocation
164 LocalOffsets[FrameIdx] = LocalOffset;
165 // And tell MFI about it for PEI to use later
166 MFI.mapLocalFrameObject(FrameIdx, LocalOffset);
168 if (!StackGrowsDown)
169 Offset += MFI.getObjectSize(FrameIdx);
171 ++NumAllocations;
174 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
175 /// those required to be close to the Stack Protector) to stack offsets.
176 void LocalStackSlotPass::AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
177 SmallSet<int, 16> &ProtectedObjs,
178 MachineFrameInfo &MFI,
179 bool StackGrowsDown, int64_t &Offset,
180 unsigned &MaxAlign) {
181 for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
182 E = UnassignedObjs.end(); I != E; ++I) {
183 int i = *I;
184 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
185 ProtectedObjs.insert(i);
189 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
190 /// abstract stack objects.
191 void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
192 // Loop over all of the stack objects, assigning sequential addresses...
193 MachineFrameInfo &MFI = Fn.getFrameInfo();
194 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
195 bool StackGrowsDown =
196 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
197 int64_t Offset = 0;
198 unsigned MaxAlign = 0;
200 // Make sure that the stack protector comes before the local variables on the
201 // stack.
202 SmallSet<int, 16> ProtectedObjs;
203 if (MFI.getStackProtectorIndex() >= 0) {
204 StackObjSet LargeArrayObjs;
205 StackObjSet SmallArrayObjs;
206 StackObjSet AddrOfObjs;
208 AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), Offset,
209 StackGrowsDown, MaxAlign);
211 // Assign large stack objects first.
212 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
213 if (MFI.isDeadObjectIndex(i))
214 continue;
215 if (MFI.getStackProtectorIndex() == (int)i)
216 continue;
218 switch (MFI.getObjectSSPLayout(i)) {
219 case MachineFrameInfo::SSPLK_None:
220 continue;
221 case MachineFrameInfo::SSPLK_SmallArray:
222 SmallArrayObjs.insert(i);
223 continue;
224 case MachineFrameInfo::SSPLK_AddrOf:
225 AddrOfObjs.insert(i);
226 continue;
227 case MachineFrameInfo::SSPLK_LargeArray:
228 LargeArrayObjs.insert(i);
229 continue;
231 llvm_unreachable("Unexpected SSPLayoutKind.");
234 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
235 Offset, MaxAlign);
236 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
237 Offset, MaxAlign);
238 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
239 Offset, MaxAlign);
242 // Then assign frame offsets to stack objects that are not used to spill
243 // callee saved registers.
244 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
245 if (MFI.isDeadObjectIndex(i))
246 continue;
247 if (MFI.getStackProtectorIndex() == (int)i)
248 continue;
249 if (ProtectedObjs.count(i))
250 continue;
252 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
255 // Remember how big this blob of stack space is
256 MFI.setLocalFrameSize(Offset);
257 MFI.setLocalFrameMaxAlign(MaxAlign);
260 static inline bool
261 lookupCandidateBaseReg(unsigned BaseReg,
262 int64_t BaseOffset,
263 int64_t FrameSizeAdjust,
264 int64_t LocalFrameOffset,
265 const MachineInstr &MI,
266 const TargetRegisterInfo *TRI) {
267 // Check if the relative offset from the where the base register references
268 // to the target address is in range for the instruction.
269 int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
270 return TRI->isFrameOffsetLegal(&MI, BaseReg, Offset);
273 bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
274 // Scan the function's instructions looking for frame index references.
275 // For each, ask the target if it wants a virtual base register for it
276 // based on what we can tell it about where the local will end up in the
277 // stack frame. If it wants one, re-use a suitable one we've previously
278 // allocated, or if there isn't one that fits the bill, allocate a new one
279 // and ask the target to create a defining instruction for it.
280 bool UsedBaseReg = false;
282 MachineFrameInfo &MFI = Fn.getFrameInfo();
283 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
284 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
285 bool StackGrowsDown =
286 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
288 // Collect all of the instructions in the block that reference
289 // a frame index. Also store the frame index referenced to ease later
290 // lookup. (For any insn that has more than one FI reference, we arbitrarily
291 // choose the first one).
292 SmallVector<FrameRef, 64> FrameReferenceInsns;
294 unsigned Order = 0;
296 for (MachineBasicBlock &BB : Fn) {
297 for (MachineInstr &MI : BB) {
298 // Debug value, stackmap and patchpoint instructions can't be out of
299 // range, so they don't need any updates.
300 if (MI.isDebugInstr() || MI.getOpcode() == TargetOpcode::STATEPOINT ||
301 MI.getOpcode() == TargetOpcode::STACKMAP ||
302 MI.getOpcode() == TargetOpcode::PATCHPOINT)
303 continue;
305 // For now, allocate the base register(s) within the basic block
306 // where they're used, and don't try to keep them around outside
307 // of that. It may be beneficial to try sharing them more broadly
308 // than that, but the increased register pressure makes that a
309 // tricky thing to balance. Investigate if re-materializing these
310 // becomes an issue.
311 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
312 // Consider replacing all frame index operands that reference
313 // an object allocated in the local block.
314 if (MI.getOperand(i).isFI()) {
315 // Don't try this with values not in the local block.
316 if (!MFI.isObjectPreAllocated(MI.getOperand(i).getIndex()))
317 break;
318 int Idx = MI.getOperand(i).getIndex();
319 int64_t LocalOffset = LocalOffsets[Idx];
320 if (!TRI->needsFrameBaseReg(&MI, LocalOffset))
321 break;
322 FrameReferenceInsns.push_back(FrameRef(&MI, LocalOffset, Idx, Order++));
323 break;
329 // Sort the frame references by local offset.
330 // Use frame index as a tie-breaker in case MI's have the same offset.
331 llvm::sort(FrameReferenceInsns);
333 MachineBasicBlock *Entry = &Fn.front();
335 unsigned BaseReg = 0;
336 int64_t BaseOffset = 0;
338 // Loop through the frame references and allocate for them as necessary.
339 for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
340 FrameRef &FR = FrameReferenceInsns[ref];
341 MachineInstr &MI = *FR.getMachineInstr();
342 int64_t LocalOffset = FR.getLocalOffset();
343 int FrameIdx = FR.getFrameIndex();
344 assert(MFI.isObjectPreAllocated(FrameIdx) &&
345 "Only pre-allocated locals expected!");
347 LLVM_DEBUG(dbgs() << "Considering: " << MI);
349 unsigned idx = 0;
350 for (unsigned f = MI.getNumOperands(); idx != f; ++idx) {
351 if (!MI.getOperand(idx).isFI())
352 continue;
354 if (FrameIdx == MI.getOperand(idx).getIndex())
355 break;
358 assert(idx < MI.getNumOperands() && "Cannot find FI operand");
360 int64_t Offset = 0;
361 int64_t FrameSizeAdjust = StackGrowsDown ? MFI.getLocalFrameSize() : 0;
363 LLVM_DEBUG(dbgs() << " Replacing FI in: " << MI);
365 // If we have a suitable base register available, use it; otherwise
366 // create a new one. Note that any offset encoded in the
367 // instruction itself will be taken into account by the target,
368 // so we don't have to adjust for it here when reusing a base
369 // register.
370 if (UsedBaseReg &&
371 lookupCandidateBaseReg(BaseReg, BaseOffset, FrameSizeAdjust,
372 LocalOffset, MI, TRI)) {
373 LLVM_DEBUG(dbgs() << " Reusing base register " << BaseReg << "\n");
374 // We found a register to reuse.
375 Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
376 } else {
377 // No previously defined register was in range, so create a new one.
378 int64_t InstrOffset = TRI->getFrameIndexInstrOffset(&MI, idx);
380 int64_t PrevBaseOffset = BaseOffset;
381 BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset;
383 // We'd like to avoid creating single-use virtual base registers.
384 // Because the FrameRefs are in sorted order, and we've already
385 // processed all FrameRefs before this one, just check whether or not
386 // the next FrameRef will be able to reuse this new register. If not,
387 // then don't bother creating it.
388 if (ref + 1 >= e ||
389 !lookupCandidateBaseReg(
390 BaseReg, BaseOffset, FrameSizeAdjust,
391 FrameReferenceInsns[ref + 1].getLocalOffset(),
392 *FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) {
393 BaseOffset = PrevBaseOffset;
394 continue;
397 const MachineFunction *MF = MI.getMF();
398 const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF);
399 BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
401 LLVM_DEBUG(dbgs() << " Materializing base register " << BaseReg
402 << " at frame local offset "
403 << LocalOffset + InstrOffset << "\n");
405 // Tell the target to insert the instruction to initialize
406 // the base register.
407 // MachineBasicBlock::iterator InsertionPt = Entry->begin();
408 TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx,
409 InstrOffset);
411 // The base register already includes any offset specified
412 // by the instruction, so account for that so it doesn't get
413 // applied twice.
414 Offset = -InstrOffset;
416 ++NumBaseRegisters;
417 UsedBaseReg = true;
419 assert(BaseReg != 0 && "Unable to allocate virtual base register!");
421 // Modify the instruction to use the new base register rather
422 // than the frame index operand.
423 TRI->resolveFrameIndex(MI, BaseReg, Offset);
424 LLVM_DEBUG(dbgs() << "Resolved: " << MI);
426 ++NumReplacements;
429 return UsedBaseReg;