1 //===-- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file exposes functions that may be used with BuildMI from the
11 // MachineInstrBuilder.h file to handle SystemZ'isms in a clean way.
13 //===----------------------------------------------------------------------===//
15 #ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
16 #define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
18 #include "llvm/CodeGen/MachineFrameInfo.h"
19 #include "llvm/CodeGen/MachineInstrBuilder.h"
20 #include "llvm/CodeGen/MachineMemOperand.h"
21 #include "llvm/CodeGen/PseudoSourceValue.h"
25 /// Add a BDX memory reference for frame object FI to MIB.
26 static inline const MachineInstrBuilder
&
27 addFrameReference(const MachineInstrBuilder
&MIB
, int FI
) {
28 MachineInstr
*MI
= MIB
;
29 MachineFunction
&MF
= *MI
->getParent()->getParent();
30 MachineFrameInfo
&MFFrame
= MF
.getFrameInfo();
31 const MCInstrDesc
&MCID
= MI
->getDesc();
32 auto Flags
= MachineMemOperand::MONone
;
34 Flags
|= MachineMemOperand::MOLoad
;
36 Flags
|= MachineMemOperand::MOStore
;
38 MachineMemOperand
*MMO
= MF
.getMachineMemOperand(
39 MachinePointerInfo::getFixedStack(MF
, FI
, Offset
), Flags
,
40 MFFrame
.getObjectSize(FI
), MFFrame
.getObjectAlignment(FI
));
41 return MIB
.addFrameIndex(FI
).addImm(Offset
).addReg(0).addMemOperand(MMO
);
44 } // end namespace llvm