[llvm-readobj] - Simplify stack-sizes.test test case.
[llvm-complete.git] / lib / CodeGen / RegAllocBase.h
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1 //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the RegAllocBase class, which is the skeleton of a basic
10 // register allocation algorithm and interface for extending it. It provides the
11 // building blocks on which to construct other experimental allocators and test
12 // the validity of two principles:
14 // - If virtual and physical register liveness is modeled using intervals, then
15 // on-the-fly interference checking is cheap. Furthermore, interferences can be
16 // lazily cached and reused.
18 // - Register allocation complexity, and generated code performance is
19 // determined by the effectiveness of live range splitting rather than optimal
20 // coloring.
22 // Following the first principle, interfering checking revolves around the
23 // LiveIntervalUnion data structure.
25 // To fulfill the second principle, the basic allocator provides a driver for
26 // incremental splitting. It essentially punts on the problem of register
27 // coloring, instead driving the assignment of virtual to physical registers by
28 // the cost of splitting. The basic allocator allows for heuristic reassignment
29 // of registers, if a more sophisticated allocator chooses to do that.
31 // This framework provides a way to engineer the compile time vs. code
32 // quality trade-off without relying on a particular theoretical solver.
34 //===----------------------------------------------------------------------===//
36 #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H
37 #define LLVM_LIB_CODEGEN_REGALLOCBASE_H
39 #include "llvm/ADT/SmallPtrSet.h"
40 #include "llvm/CodeGen/RegisterClassInfo.h"
42 namespace llvm {
44 class LiveInterval;
45 class LiveIntervals;
46 class LiveRegMatrix;
47 class MachineInstr;
48 class MachineRegisterInfo;
49 template<typename T> class SmallVectorImpl;
50 class Spiller;
51 class TargetRegisterInfo;
52 class VirtRegMap;
54 /// RegAllocBase provides the register allocation driver and interface that can
55 /// be extended to add interesting heuristics.
56 ///
57 /// Register allocators must override the selectOrSplit() method to implement
58 /// live range splitting. They must also override enqueue/dequeue to provide an
59 /// assignment order.
60 class RegAllocBase {
61 virtual void anchor();
63 protected:
64 const TargetRegisterInfo *TRI = nullptr;
65 MachineRegisterInfo *MRI = nullptr;
66 VirtRegMap *VRM = nullptr;
67 LiveIntervals *LIS = nullptr;
68 LiveRegMatrix *Matrix = nullptr;
69 RegisterClassInfo RegClassInfo;
71 /// Inst which is a def of an original reg and whose defs are already all
72 /// dead after remat is saved in DeadRemats. The deletion of such inst is
73 /// postponed till all the allocations are done, so its remat expr is
74 /// always available for the remat of all the siblings of the original reg.
75 SmallPtrSet<MachineInstr *, 32> DeadRemats;
77 RegAllocBase() = default;
78 virtual ~RegAllocBase() = default;
80 // A RegAlloc pass should call this before allocatePhysRegs.
81 void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat);
83 // The top-level driver. The output is a VirtRegMap that us updated with
84 // physical register assignments.
85 void allocatePhysRegs();
87 // Include spiller post optimization and removing dead defs left because of
88 // rematerialization.
89 virtual void postOptimization();
91 // Get a temporary reference to a Spiller instance.
92 virtual Spiller &spiller() = 0;
94 /// enqueue - Add VirtReg to the priority queue of unassigned registers.
95 virtual void enqueue(LiveInterval *LI) = 0;
97 /// dequeue - Return the next unassigned register, or NULL.
98 virtual LiveInterval *dequeue() = 0;
100 // A RegAlloc pass should override this to provide the allocation heuristics.
101 // Each call must guarantee forward progess by returning an available PhysReg
102 // or new set of split live virtual registers. It is up to the splitter to
103 // converge quickly toward fully spilled live ranges.
104 virtual unsigned selectOrSplit(LiveInterval &VirtReg,
105 SmallVectorImpl<unsigned> &splitLVRs) = 0;
107 // Use this group name for NamedRegionTimer.
108 static const char TimerGroupName[];
109 static const char TimerGroupDescription[];
111 /// Method called when the allocator is about to remove a LiveInterval.
112 virtual void aboutToRemoveInterval(LiveInterval &LI) {}
114 public:
115 /// VerifyEnabled - True when -verify-regalloc is given.
116 static bool VerifyEnabled;
118 private:
119 void seedLiveRegs();
122 } // end namespace llvm
124 #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H