1 //===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file implements the stack slot coloring pass.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/ADT/BitVector.h"
14 #include "llvm/ADT/SmallVector.h"
15 #include "llvm/ADT/Statistic.h"
16 #include "llvm/CodeGen/LiveInterval.h"
17 #include "llvm/CodeGen/LiveIntervals.h"
18 #include "llvm/CodeGen/LiveStacks.h"
19 #include "llvm/CodeGen/MachineBasicBlock.h"
20 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
21 #include "llvm/CodeGen/MachineFrameInfo.h"
22 #include "llvm/CodeGen/MachineFunction.h"
23 #include "llvm/CodeGen/MachineFunctionPass.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineMemOperand.h"
26 #include "llvm/CodeGen/MachineOperand.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/CodeGen/PseudoSourceValue.h"
29 #include "llvm/CodeGen/SlotIndexes.h"
30 #include "llvm/CodeGen/TargetInstrInfo.h"
31 #include "llvm/CodeGen/TargetRegisterInfo.h"
32 #include "llvm/CodeGen/TargetSubtargetInfo.h"
33 #include "llvm/Pass.h"
34 #include "llvm/Support/Casting.h"
35 #include "llvm/Support/CommandLine.h"
36 #include "llvm/Support/Debug.h"
37 #include "llvm/Support/raw_ostream.h"
46 #define DEBUG_TYPE "stack-slot-coloring"
49 DisableSharing("no-stack-slot-sharing",
50 cl::init(false), cl::Hidden
,
51 cl::desc("Suppress slot sharing during stack coloring"));
53 static cl::opt
<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden
);
55 STATISTIC(NumEliminated
, "Number of stack slots eliminated due to coloring");
56 STATISTIC(NumDead
, "Number of trivially dead stack accesses eliminated");
60 class StackSlotColoring
: public MachineFunctionPass
{
62 MachineFrameInfo
*MFI
;
63 const TargetInstrInfo
*TII
;
64 const MachineBlockFrequencyInfo
*MBFI
;
66 // SSIntervals - Spill slot intervals.
67 std::vector
<LiveInterval
*> SSIntervals
;
69 // SSRefs - Keep a list of MachineMemOperands for each spill slot.
70 // MachineMemOperands can be shared between instructions, so we need
71 // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
72 // become FI0 -> FI1 -> FI2.
73 SmallVector
<SmallVector
<MachineMemOperand
*, 8>, 16> SSRefs
;
75 // OrigAlignments - Alignments of stack objects before coloring.
76 SmallVector
<unsigned, 16> OrigAlignments
;
78 // OrigSizes - Sizess of stack objects before coloring.
79 SmallVector
<unsigned, 16> OrigSizes
;
81 // AllColors - If index is set, it's a spill slot, i.e. color.
82 // FIXME: This assumes PEI locate spill slot with smaller indices
83 // closest to stack pointer / frame pointer. Therefore, smaller
84 // index == better color. This is per stack ID.
85 SmallVector
<BitVector
, 2> AllColors
;
87 // NextColor - Next "color" that's not yet used. This is per stack ID.
88 SmallVector
<int, 2> NextColors
= { -1 };
90 // UsedColors - "Colors" that have been assigned. This is per stack ID
91 SmallVector
<BitVector
, 2> UsedColors
;
93 // Assignments - Color to intervals mapping.
94 SmallVector
<SmallVector
<LiveInterval
*,4>, 16> Assignments
;
97 static char ID
; // Pass identification
99 StackSlotColoring() : MachineFunctionPass(ID
) {
100 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
103 void getAnalysisUsage(AnalysisUsage
&AU
) const override
{
104 AU
.setPreservesCFG();
105 AU
.addRequired
<SlotIndexes
>();
106 AU
.addPreserved
<SlotIndexes
>();
107 AU
.addRequired
<LiveStacks
>();
108 AU
.addRequired
<MachineBlockFrequencyInfo
>();
109 AU
.addPreserved
<MachineBlockFrequencyInfo
>();
110 AU
.addPreservedID(MachineDominatorsID
);
111 MachineFunctionPass::getAnalysisUsage(AU
);
114 bool runOnMachineFunction(MachineFunction
&MF
) override
;
117 void InitializeSlots();
118 void ScanForSpillSlotRefs(MachineFunction
&MF
);
119 bool OverlapWithAssignments(LiveInterval
*li
, int Color
) const;
120 int ColorSlot(LiveInterval
*li
);
121 bool ColorSlots(MachineFunction
&MF
);
122 void RewriteInstruction(MachineInstr
&MI
, SmallVectorImpl
<int> &SlotMapping
,
123 MachineFunction
&MF
);
124 bool RemoveDeadStores(MachineBasicBlock
* MBB
);
127 } // end anonymous namespace
129 char StackSlotColoring::ID
= 0;
131 char &llvm::StackSlotColoringID
= StackSlotColoring::ID
;
133 INITIALIZE_PASS_BEGIN(StackSlotColoring
, DEBUG_TYPE
,
134 "Stack Slot Coloring", false, false)
135 INITIALIZE_PASS_DEPENDENCY(SlotIndexes
)
136 INITIALIZE_PASS_DEPENDENCY(LiveStacks
)
137 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo
)
138 INITIALIZE_PASS_END(StackSlotColoring
, DEBUG_TYPE
,
139 "Stack Slot Coloring", false, false)
143 // IntervalSorter - Comparison predicate that sort live intervals by
145 struct IntervalSorter
{
146 bool operator()(LiveInterval
* LHS
, LiveInterval
* RHS
) const {
147 return LHS
->weight
> RHS
->weight
;
151 } // end anonymous namespace
153 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
154 /// references and update spill slot weights.
155 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction
&MF
) {
156 SSRefs
.resize(MFI
->getObjectIndexEnd());
158 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
159 for (MachineFunction::iterator MBBI
= MF
.begin(), E
= MF
.end();
161 MachineBasicBlock
*MBB
= &*MBBI
;
162 for (MachineBasicBlock::iterator MII
= MBB
->begin(), EE
= MBB
->end();
164 MachineInstr
&MI
= *MII
;
165 for (unsigned i
= 0, e
= MI
.getNumOperands(); i
!= e
; ++i
) {
166 MachineOperand
&MO
= MI
.getOperand(i
);
169 int FI
= MO
.getIndex();
172 if (!LS
->hasInterval(FI
))
174 LiveInterval
&li
= LS
->getInterval(FI
);
175 if (!MI
.isDebugValue())
176 li
.weight
+= LiveIntervals::getSpillWeight(false, true, MBFI
, MI
);
178 for (MachineInstr::mmo_iterator MMOI
= MI
.memoperands_begin(),
179 EE
= MI
.memoperands_end();
180 MMOI
!= EE
; ++MMOI
) {
181 MachineMemOperand
*MMO
= *MMOI
;
182 if (const FixedStackPseudoSourceValue
*FSV
=
183 dyn_cast_or_null
<FixedStackPseudoSourceValue
>(
184 MMO
->getPseudoValue())) {
185 int FI
= FSV
->getFrameIndex();
187 SSRefs
[FI
].push_back(MMO
);
194 /// InitializeSlots - Process all spill stack slot liveintervals and add them
195 /// to a sorted (by weight) list.
196 void StackSlotColoring::InitializeSlots() {
197 int LastFI
= MFI
->getObjectIndexEnd();
199 // There is always at least one stack ID.
201 UsedColors
.resize(1);
203 OrigAlignments
.resize(LastFI
);
204 OrigSizes
.resize(LastFI
);
205 AllColors
[0].resize(LastFI
);
206 UsedColors
[0].resize(LastFI
);
207 Assignments
.resize(LastFI
);
209 using Pair
= std::iterator_traits
<LiveStacks::iterator
>::value_type
;
211 SmallVector
<Pair
*, 16> Intervals
;
213 Intervals
.reserve(LS
->getNumIntervals());
215 Intervals
.push_back(&I
);
216 llvm::sort(Intervals
,
217 [](Pair
*LHS
, Pair
*RHS
) { return LHS
->first
< RHS
->first
; });
219 // Gather all spill slots into a list.
220 LLVM_DEBUG(dbgs() << "Spill slot intervals:\n");
221 for (auto *I
: Intervals
) {
222 LiveInterval
&li
= I
->second
;
223 LLVM_DEBUG(li
.dump());
224 int FI
= Register::stackSlot2Index(li
.reg
);
225 if (MFI
->isDeadObjectIndex(FI
))
228 SSIntervals
.push_back(&li
);
229 OrigAlignments
[FI
] = MFI
->getObjectAlignment(FI
);
230 OrigSizes
[FI
] = MFI
->getObjectSize(FI
);
232 auto StackID
= MFI
->getStackID(FI
);
234 AllColors
.resize(StackID
+ 1);
235 UsedColors
.resize(StackID
+ 1);
236 AllColors
[StackID
].resize(LastFI
);
237 UsedColors
[StackID
].resize(LastFI
);
240 AllColors
[StackID
].set(FI
);
242 LLVM_DEBUG(dbgs() << '\n');
244 // Sort them by weight.
245 llvm::stable_sort(SSIntervals
, IntervalSorter());
247 NextColors
.resize(AllColors
.size());
249 // Get first "color".
250 for (unsigned I
= 0, E
= AllColors
.size(); I
!= E
; ++I
)
251 NextColors
[I
] = AllColors
[I
].find_first();
254 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
255 /// LiveIntervals that have already been assigned to the specified color.
257 StackSlotColoring::OverlapWithAssignments(LiveInterval
*li
, int Color
) const {
258 const SmallVectorImpl
<LiveInterval
*> &OtherLIs
= Assignments
[Color
];
259 for (unsigned i
= 0, e
= OtherLIs
.size(); i
!= e
; ++i
) {
260 LiveInterval
*OtherLI
= OtherLIs
[i
];
261 if (OtherLI
->overlaps(*li
))
267 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
268 int StackSlotColoring::ColorSlot(LiveInterval
*li
) {
271 int FI
= Register::stackSlot2Index(li
->reg
);
272 uint8_t StackID
= MFI
->getStackID(FI
);
274 if (!DisableSharing
) {
276 // Check if it's possible to reuse any of the used colors.
277 Color
= UsedColors
[StackID
].find_first();
278 while (Color
!= -1) {
279 if (!OverlapWithAssignments(li
, Color
)) {
284 Color
= UsedColors
[StackID
].find_next(Color
);
288 if (Color
!= -1 && MFI
->getStackID(Color
) != MFI
->getStackID(FI
)) {
289 LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n");
293 // Assign it to the first available color (assumed to be the best) if it's
294 // not possible to share a used color with other objects.
296 assert(NextColors
[StackID
] != -1 && "No more spill slots?");
297 Color
= NextColors
[StackID
];
298 UsedColors
[StackID
].set(Color
);
299 NextColors
[StackID
] = AllColors
[StackID
].find_next(NextColors
[StackID
]);
302 assert(MFI
->getStackID(Color
) == MFI
->getStackID(FI
));
304 // Record the assignment.
305 Assignments
[Color
].push_back(li
);
306 LLVM_DEBUG(dbgs() << "Assigning fi#" << FI
<< " to fi#" << Color
<< "\n");
308 // Change size and alignment of the allocated slot. If there are multiple
309 // objects sharing the same slot, then make sure the size and alignment
310 // are large enough for all.
311 unsigned Align
= OrigAlignments
[FI
];
312 if (!Share
|| Align
> MFI
->getObjectAlignment(Color
))
313 MFI
->setObjectAlignment(Color
, Align
);
314 int64_t Size
= OrigSizes
[FI
];
315 if (!Share
|| Size
> MFI
->getObjectSize(Color
))
316 MFI
->setObjectSize(Color
, Size
);
320 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
321 /// operands in the function.
322 bool StackSlotColoring::ColorSlots(MachineFunction
&MF
) {
323 unsigned NumObjs
= MFI
->getObjectIndexEnd();
324 SmallVector
<int, 16> SlotMapping(NumObjs
, -1);
325 SmallVector
<float, 16> SlotWeights(NumObjs
, 0.0);
326 SmallVector
<SmallVector
<int, 4>, 16> RevMap(NumObjs
);
327 BitVector
UsedColors(NumObjs
);
329 LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n");
330 bool Changed
= false;
331 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
) {
332 LiveInterval
*li
= SSIntervals
[i
];
333 int SS
= Register::stackSlot2Index(li
->reg
);
334 int NewSS
= ColorSlot(li
);
335 assert(NewSS
>= 0 && "Stack coloring failed?");
336 SlotMapping
[SS
] = NewSS
;
337 RevMap
[NewSS
].push_back(SS
);
338 SlotWeights
[NewSS
] += li
->weight
;
339 UsedColors
.set(NewSS
);
340 Changed
|= (SS
!= NewSS
);
343 LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n");
344 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
) {
345 LiveInterval
*li
= SSIntervals
[i
];
346 int SS
= Register::stackSlot2Index(li
->reg
);
347 li
->weight
= SlotWeights
[SS
];
349 // Sort them by new weight.
350 llvm::stable_sort(SSIntervals
, IntervalSorter());
353 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
)
354 LLVM_DEBUG(SSIntervals
[i
]->dump());
355 LLVM_DEBUG(dbgs() << '\n');
361 // Rewrite all MachineMemOperands.
362 for (unsigned SS
= 0, SE
= SSRefs
.size(); SS
!= SE
; ++SS
) {
363 int NewFI
= SlotMapping
[SS
];
364 if (NewFI
== -1 || (NewFI
== (int)SS
))
367 const PseudoSourceValue
*NewSV
= MF
.getPSVManager().getFixedStack(NewFI
);
368 SmallVectorImpl
<MachineMemOperand
*> &RefMMOs
= SSRefs
[SS
];
369 for (unsigned i
= 0, e
= RefMMOs
.size(); i
!= e
; ++i
)
370 RefMMOs
[i
]->setValue(NewSV
);
373 // Rewrite all MO_FrameIndex operands. Look for dead stores.
374 for (MachineBasicBlock
&MBB
: MF
) {
375 for (MachineInstr
&MI
: MBB
)
376 RewriteInstruction(MI
, SlotMapping
, MF
);
377 RemoveDeadStores(&MBB
);
380 // Delete unused stack slots.
381 for (int StackID
= 0, E
= AllColors
.size(); StackID
!= E
; ++StackID
) {
382 int NextColor
= NextColors
[StackID
];
383 while (NextColor
!= -1) {
384 LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor
<< "\n");
385 MFI
->RemoveStackObject(NextColor
);
386 NextColor
= AllColors
[StackID
].find_next(NextColor
);
393 /// RewriteInstruction - Rewrite specified instruction by replacing references
394 /// to old frame index with new one.
395 void StackSlotColoring::RewriteInstruction(MachineInstr
&MI
,
396 SmallVectorImpl
<int> &SlotMapping
,
397 MachineFunction
&MF
) {
398 // Update the operands.
399 for (unsigned i
= 0, ee
= MI
.getNumOperands(); i
!= ee
; ++i
) {
400 MachineOperand
&MO
= MI
.getOperand(i
);
403 int OldFI
= MO
.getIndex();
406 int NewFI
= SlotMapping
[OldFI
];
407 if (NewFI
== -1 || NewFI
== OldFI
)
410 assert(MFI
->getStackID(OldFI
) == MFI
->getStackID(NewFI
));
414 // The MachineMemOperands have already been updated.
417 /// RemoveDeadStores - Scan through a basic block and look for loads followed
418 /// by stores. If they're both using the same stack slot, then the store is
419 /// definitely dead. This could obviously be much more aggressive (consider
420 /// pairs with instructions between them), but such extensions might have a
421 /// considerable compile time impact.
422 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock
* MBB
) {
423 // FIXME: This could be much more aggressive, but we need to investigate
424 // the compile time impact of doing so.
425 bool changed
= false;
427 SmallVector
<MachineInstr
*, 4> toErase
;
429 for (MachineBasicBlock::iterator I
= MBB
->begin(), E
= MBB
->end();
431 if (DCELimit
!= -1 && (int)NumDead
>= DCELimit
)
433 int FirstSS
, SecondSS
;
434 if (TII
->isStackSlotCopy(*I
, FirstSS
, SecondSS
) && FirstSS
== SecondSS
&&
438 toErase
.push_back(&*I
);
442 MachineBasicBlock::iterator NextMI
= std::next(I
);
443 MachineBasicBlock::iterator ProbableLoadMI
= I
;
445 unsigned LoadReg
= 0;
446 unsigned StoreReg
= 0;
447 unsigned LoadSize
= 0;
448 unsigned StoreSize
= 0;
449 if (!(LoadReg
= TII
->isLoadFromStackSlot(*I
, FirstSS
, LoadSize
)))
451 // Skip the ...pseudo debugging... instructions between a load and store.
452 while ((NextMI
!= E
) && NextMI
->isDebugInstr()) {
456 if (NextMI
== E
) continue;
457 if (!(StoreReg
= TII
->isStoreToStackSlot(*NextMI
, SecondSS
, StoreSize
)))
459 if (FirstSS
!= SecondSS
|| LoadReg
!= StoreReg
|| FirstSS
== -1 ||
460 LoadSize
!= StoreSize
)
466 if (NextMI
->findRegisterUseOperandIdx(LoadReg
, true, nullptr) != -1) {
468 toErase
.push_back(&*ProbableLoadMI
);
471 toErase
.push_back(&*NextMI
);
475 for (SmallVectorImpl
<MachineInstr
*>::iterator I
= toErase
.begin(),
476 E
= toErase
.end(); I
!= E
; ++I
)
477 (*I
)->eraseFromParent();
482 bool StackSlotColoring::runOnMachineFunction(MachineFunction
&MF
) {
484 dbgs() << "********** Stack Slot Coloring **********\n"
485 << "********** Function: " << MF
.getName() << '\n';
488 if (skipFunction(MF
.getFunction()))
491 MFI
= &MF
.getFrameInfo();
492 TII
= MF
.getSubtarget().getInstrInfo();
493 LS
= &getAnalysis
<LiveStacks
>();
494 MBFI
= &getAnalysis
<MachineBlockFrequencyInfo
>();
496 bool Changed
= false;
498 unsigned NumSlots
= LS
->getNumIntervals();
503 // If there are calls to setjmp or sigsetjmp, don't perform stack slot
504 // coloring. The stack could be modified before the longjmp is executed,
505 // resulting in the wrong value being used afterwards. (See
506 // <rdar://problem/8007500>.)
507 if (MF
.exposesReturnsTwice())
510 // Gather spill slot references
511 ScanForSpillSlotRefs(MF
);
513 Changed
= ColorSlots(MF
);
515 for (int &Next
: NextColors
)
519 for (unsigned i
= 0, e
= SSRefs
.size(); i
!= e
; ++i
)
522 OrigAlignments
.clear();
526 for (unsigned i
= 0, e
= Assignments
.size(); i
!= e
; ++i
)
527 Assignments
[i
].clear();