Inliner pass header file was moved.
[llvm-complete.git] / lib / AsmParser / ParserInternals.h
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1 //===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This header file defines the various variables that are shared among the
11 // different components of the parser...
13 //===----------------------------------------------------------------------===//
15 #ifndef PARSER_INTERNALS_H
16 #define PARSER_INTERNALS_H
18 #include "llvm/Constants.h"
19 #include "llvm/DerivedTypes.h"
20 #include "llvm/ParameterAttributes.h"
21 #include "llvm/Function.h"
22 #include "llvm/Instructions.h"
23 #include "llvm/Assembly/Parser.h"
24 #include "llvm/ADT/StringExtras.h"
27 // Global variables exported from the lexer...
29 extern int llvmAsmlineno; /// FIXME: Not threading friendly
30 extern llvm::ParseError* TheParseError; /// FIXME: Not threading friendly
32 extern std::string &llvmAsmTextin;
34 // functions exported from the lexer
35 void set_scan_file(FILE * F);
36 void set_scan_string (const char * str);
38 // Globals exported by the parser...
39 extern char* llvmAsmtext;
40 extern int llvmAsmleng;
42 namespace llvm {
43 class Module;
45 // Globals exported by the parser...
46 extern std::string CurFilename; /// FIXME: Not threading friendly
48 // RunVMAsmParser - Parse a file and return Module
49 Module *RunVMAsmParser(const std::string &Filename, FILE *F);
51 // Parse a string directly
52 Module *RunVMAsmParser(const char * AsmString, Module * M);
54 // UnEscapeLexed - Run through the specified buffer and change \xx codes to the
55 // appropriate character.
56 char *UnEscapeLexed(char *Buffer);
58 // GenerateError - Wrapper around the ParseException class that automatically
59 // fills in file line number and column number and options info.
61 // This also helps me because I keep typing 'throw new ParseException' instead
62 // of just 'throw ParseException'... sigh...
64 extern void GenerateError(const std::string &message, int LineNo = -1);
66 /// InlineAsmDescriptor - This is a simple class that holds info about inline
67 /// asm blocks, for use by ValID.
68 struct InlineAsmDescriptor {
69 std::string AsmString, Constraints;
70 bool HasSideEffects;
72 InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
73 : AsmString(as), Constraints(c), HasSideEffects(HSE) {}
77 // ValID - Represents a reference of a definition of some sort. This may either
78 // be a numeric reference or a symbolic (%var) reference. This is just a
79 // discriminated union.
81 // Note that I can't implement this class in a straight forward manner with
82 // constructors and stuff because it goes in a union.
84 struct ValID {
85 enum {
86 LocalID, GlobalID, LocalName, GlobalName,
87 ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
88 ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
89 } Type;
91 union {
92 unsigned Num; // If it's a numeric reference like %1234
93 std::string *Name; // If it's a named reference. Memory must be deleted.
94 int64_t ConstPool64; // Constant pool reference. This is the value
95 uint64_t UConstPool64;// Unsigned constant pool reference.
96 double ConstPoolFP; // Floating point constant pool reference
97 Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
98 InlineAsmDescriptor *IAD;
101 static ValID createLocalID(unsigned Num) {
102 ValID D; D.Type = LocalID; D.Num = Num; return D;
104 static ValID createGlobalID(unsigned Num) {
105 ValID D; D.Type = GlobalID; D.Num = Num; return D;
107 static ValID createLocalName(const std::string &Name) {
108 ValID D; D.Type = LocalName; D.Name = new std::string(Name); return D;
110 static ValID createGlobalName(const std::string &Name) {
111 ValID D; D.Type = GlobalName; D.Name = new std::string(Name); return D;
114 static ValID create(int64_t Val) {
115 ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
118 static ValID create(uint64_t Val) {
119 ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
122 static ValID create(double Val) {
123 ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
126 static ValID createNull() {
127 ValID D; D.Type = ConstNullVal; return D;
130 static ValID createUndef() {
131 ValID D; D.Type = ConstUndefVal; return D;
134 static ValID createZeroInit() {
135 ValID D; D.Type = ConstZeroVal; return D;
138 static ValID create(Constant *Val) {
139 ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
142 static ValID createInlineAsm(const std::string &AsmString,
143 const std::string &Constraints,
144 bool HasSideEffects) {
145 ValID D;
146 D.Type = InlineAsmVal;
147 D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
148 return D;
151 inline void destroy() const {
152 if (Type == LocalName || Type == GlobalName)
153 delete Name; // Free this strdup'd memory.
154 else if (Type == InlineAsmVal)
155 delete IAD;
158 inline ValID copy() const {
159 if (Type != LocalName && Type != GlobalName) return *this;
160 ValID Result = *this;
161 Result.Name = new std::string(*Name);
162 return Result;
165 inline std::string getName() const {
166 switch (Type) {
167 case LocalID : return '%' + utostr(Num);
168 case GlobalID : return '@' + utostr(Num);
169 case LocalName : return *Name;
170 case GlobalName : return *Name;
171 case ConstFPVal : return ftostr(ConstPoolFP);
172 case ConstNullVal : return "null";
173 case ConstUndefVal : return "undef";
174 case ConstZeroVal : return "zeroinitializer";
175 case ConstUIntVal :
176 case ConstSIntVal : return std::string("%") + itostr(ConstPool64);
177 case ConstantVal:
178 if (ConstantValue == ConstantInt::getTrue()) return "true";
179 if (ConstantValue == ConstantInt::getFalse()) return "false";
180 return "<constant expression>";
181 default:
182 assert(0 && "Unknown value!");
183 abort();
184 return "";
188 bool operator<(const ValID &V) const {
189 if (Type != V.Type) return Type < V.Type;
190 switch (Type) {
191 case LocalID:
192 case GlobalID: return Num < V.Num;
193 case LocalName:
194 case GlobalName: return *Name < *V.Name;
195 case ConstSIntVal: return ConstPool64 < V.ConstPool64;
196 case ConstUIntVal: return UConstPool64 < V.UConstPool64;
197 case ConstFPVal: return ConstPoolFP < V.ConstPoolFP;
198 case ConstNullVal: return false;
199 case ConstUndefVal: return false;
200 case ConstZeroVal: return false;
201 case ConstantVal: return ConstantValue < V.ConstantValue;
202 default: assert(0 && "Unknown value type!"); return false;
206 bool operator==(const ValID &V) const {
207 if (Type == V.Type) {
208 switch (Type) {
209 case LocalID:
210 case GlobalID: return Num == V.Num;
211 case LocalName:
212 case GlobalName: return *Name == *(V.Name);
213 case ConstSIntVal: return ConstPool64 == V.ConstPool64;
214 case ConstUIntVal: return UConstPool64 == V.UConstPool64;
215 case ConstFPVal: return ConstPoolFP == V.ConstPoolFP;
216 case ConstantVal: return ConstantValue == V.ConstantValue;
217 case ConstNullVal: return true;
218 case ConstUndefVal: return true;
219 case ConstZeroVal: return true;
220 default: assert(0 && "Unknown value type!"); return false;
223 return false;
227 struct TypeWithAttrs {
228 llvm::PATypeHolder *Ty;
229 uint16_t Attrs;
232 typedef std::vector<TypeWithAttrs> TypeWithAttrsList;
234 struct ArgListEntry {
235 uint16_t Attrs;
236 llvm::PATypeHolder *Ty;
237 std::string *Name;
240 typedef std::vector<struct ArgListEntry> ArgListType;
242 struct ValueRefListEntry {
243 Value *Val;
244 uint16_t Attrs;
247 typedef std::vector<ValueRefListEntry> ValueRefList;
250 } // End llvm namespace
252 #endif