1 //===-- RegAllocSimple.cpp - A simple generic register allocator ----------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements a simple register allocator. *Very* simple: It immediate
11 // spills every value right after it is computed, and it reloads all used
12 // operands from the spill area to temporary registers before each instruction.
13 // It does not keep values in registers across instructions.
15 //===----------------------------------------------------------------------===//
17 #define DEBUG_TYPE "regalloc"
18 #include "llvm/CodeGen/Passes.h"
19 #include "llvm/CodeGen/MachineFunctionPass.h"
20 #include "llvm/CodeGen/MachineInstr.h"
21 #include "llvm/CodeGen/SSARegMap.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/RegAllocRegistry.h"
24 #include "llvm/Target/TargetInstrInfo.h"
25 #include "llvm/Target/TargetMachine.h"
26 #include "llvm/Support/Debug.h"
27 #include "llvm/Support/Compiler.h"
28 #include "llvm/ADT/Statistic.h"
29 #include "llvm/ADT/STLExtras.h"
32 STATISTIC(NumStores
, "Number of stores added");
33 STATISTIC(NumLoads
, "Number of loads added");
36 static RegisterRegAlloc
37 simpleRegAlloc("simple", " simple register allocator",
38 createSimpleRegisterAllocator
);
40 class VISIBILITY_HIDDEN RegAllocSimple
: public MachineFunctionPass
{
43 RegAllocSimple() : MachineFunctionPass((intptr_t)&ID
) {}
46 const TargetMachine
*TM
;
47 const MRegisterInfo
*RegInfo
;
49 // StackSlotForVirtReg - Maps SSA Regs => frame index on the stack where
50 // these values are spilled
51 std::map
<unsigned, int> StackSlotForVirtReg
;
53 // RegsUsed - Keep track of what registers are currently in use. This is a
55 std::vector
<bool> RegsUsed
;
57 // RegClassIdx - Maps RegClass => which index we can take a register
58 // from. Since this is a simple register allocator, when we need a register
59 // of a certain class, we just take the next available one.
60 std::map
<const TargetRegisterClass
*, unsigned> RegClassIdx
;
63 virtual const char *getPassName() const {
64 return "Simple Register Allocator";
67 /// runOnMachineFunction - Register allocate the whole function
68 bool runOnMachineFunction(MachineFunction
&Fn
);
70 virtual void getAnalysisUsage(AnalysisUsage
&AU
) const {
71 AU
.addRequiredID(PHIEliminationID
); // Eliminate PHI nodes
72 MachineFunctionPass::getAnalysisUsage(AU
);
75 /// AllocateBasicBlock - Register allocate the specified basic block.
76 void AllocateBasicBlock(MachineBasicBlock
&MBB
);
78 /// getStackSpaceFor - This returns the offset of the specified virtual
79 /// register on the stack, allocating space if necessary.
80 int getStackSpaceFor(unsigned VirtReg
, const TargetRegisterClass
*RC
);
82 /// Given a virtual register, return a compatible physical register that is
85 /// Side effect: marks that register as being used until manually cleared
87 unsigned getFreeReg(unsigned virtualReg
);
89 /// Moves value from memory into that register
90 unsigned reloadVirtReg(MachineBasicBlock
&MBB
,
91 MachineBasicBlock::iterator I
, unsigned VirtReg
);
93 /// Saves reg value on the stack (maps virtual register to stack value)
94 void spillVirtReg(MachineBasicBlock
&MBB
, MachineBasicBlock::iterator I
,
95 unsigned VirtReg
, unsigned PhysReg
);
97 char RegAllocSimple::ID
= 0;
100 /// getStackSpaceFor - This allocates space for the specified virtual
101 /// register to be held on the stack.
102 int RegAllocSimple::getStackSpaceFor(unsigned VirtReg
,
103 const TargetRegisterClass
*RC
) {
104 // Find the location VirtReg would belong...
105 std::map
<unsigned, int>::iterator I
=
106 StackSlotForVirtReg
.lower_bound(VirtReg
);
108 if (I
!= StackSlotForVirtReg
.end() && I
->first
== VirtReg
)
109 return I
->second
; // Already has space allocated?
111 // Allocate a new stack object for this spill location...
112 int FrameIdx
= MF
->getFrameInfo()->CreateStackObject(RC
->getSize(),
115 // Assign the slot...
116 StackSlotForVirtReg
.insert(I
, std::make_pair(VirtReg
, FrameIdx
));
121 unsigned RegAllocSimple::getFreeReg(unsigned virtualReg
) {
122 const TargetRegisterClass
* RC
= MF
->getSSARegMap()->getRegClass(virtualReg
);
123 TargetRegisterClass::iterator RI
= RC
->allocation_order_begin(*MF
);
124 TargetRegisterClass::iterator RE
= RC
->allocation_order_end(*MF
);
127 unsigned regIdx
= RegClassIdx
[RC
]++;
128 assert(RI
+regIdx
!= RE
&& "Not enough registers!");
129 unsigned PhysReg
= *(RI
+regIdx
);
131 if (!RegsUsed
[PhysReg
]) {
132 MF
->setPhysRegUsed(PhysReg
);
138 unsigned RegAllocSimple::reloadVirtReg(MachineBasicBlock
&MBB
,
139 MachineBasicBlock::iterator I
,
141 const TargetRegisterClass
* RC
= MF
->getSSARegMap()->getRegClass(VirtReg
);
142 int FrameIdx
= getStackSpaceFor(VirtReg
, RC
);
143 unsigned PhysReg
= getFreeReg(VirtReg
);
145 // Add move instruction(s)
147 RegInfo
->loadRegFromStackSlot(MBB
, I
, PhysReg
, FrameIdx
, RC
);
151 void RegAllocSimple::spillVirtReg(MachineBasicBlock
&MBB
,
152 MachineBasicBlock::iterator I
,
153 unsigned VirtReg
, unsigned PhysReg
) {
154 const TargetRegisterClass
* RC
= MF
->getSSARegMap()->getRegClass(VirtReg
);
155 int FrameIdx
= getStackSpaceFor(VirtReg
, RC
);
157 // Add move instruction(s)
159 RegInfo
->storeRegToStackSlot(MBB
, I
, PhysReg
, FrameIdx
, RC
);
163 void RegAllocSimple::AllocateBasicBlock(MachineBasicBlock
&MBB
) {
164 // loop over each instruction
165 for (MachineBasicBlock::iterator MI
= MBB
.begin(); MI
!= MBB
.end(); ++MI
) {
166 // Made to combat the incorrect allocation of r2 = add r1, r1
167 std::map
<unsigned, unsigned> Virt2PhysRegMap
;
169 RegsUsed
.resize(RegInfo
->getNumRegs());
171 // This is a preliminary pass that will invalidate any registers that are
172 // used by the instruction (including implicit uses).
173 unsigned Opcode
= MI
->getOpcode();
174 const TargetInstrDescriptor
&Desc
= TM
->getInstrInfo()->get(Opcode
);
175 const unsigned *Regs
;
176 if (Desc
.ImplicitUses
) {
177 for (Regs
= Desc
.ImplicitUses
; *Regs
; ++Regs
)
178 RegsUsed
[*Regs
] = true;
181 if (Desc
.ImplicitDefs
) {
182 for (Regs
= Desc
.ImplicitDefs
; *Regs
; ++Regs
) {
183 RegsUsed
[*Regs
] = true;
184 MF
->setPhysRegUsed(*Regs
);
188 // Loop over uses, move from memory into registers.
189 for (int i
= MI
->getNumOperands() - 1; i
>= 0; --i
) {
190 MachineOperand
&op
= MI
->getOperand(i
);
192 if (op
.isRegister() && op
.getReg() &&
193 MRegisterInfo::isVirtualRegister(op
.getReg())) {
194 unsigned virtualReg
= (unsigned) op
.getReg();
195 DOUT
<< "op: " << op
<< "\n";
196 DOUT
<< "\t inst[" << i
<< "]: ";
197 DEBUG(MI
->print(*cerr
.stream(), TM
));
199 // make sure the same virtual register maps to the same physical
200 // register in any given instruction
201 unsigned physReg
= Virt2PhysRegMap
[virtualReg
];
204 int TiedOp
= MI
->getInstrDescriptor()->findTiedToSrcOperand(i
);
206 physReg
= getFreeReg(virtualReg
);
208 // must be same register number as the source operand that is
209 // tied to. This maps a = b + c into b = b + c, and saves b into
211 assert(MI
->getOperand(TiedOp
).isRegister() &&
212 MI
->getOperand(TiedOp
).getReg() &&
213 MI
->getOperand(TiedOp
).isUse() &&
214 "Two address instruction invalid!");
216 physReg
= MI
->getOperand(TiedOp
).getReg();
218 spillVirtReg(MBB
, next(MI
), virtualReg
, physReg
);
220 physReg
= reloadVirtReg(MBB
, MI
, virtualReg
);
221 Virt2PhysRegMap
[virtualReg
] = physReg
;
224 MI
->getOperand(i
).setReg(physReg
);
225 DOUT
<< "virt: " << virtualReg
<< ", phys: " << op
.getReg() << "\n";
234 /// runOnMachineFunction - Register allocate the whole function
236 bool RegAllocSimple::runOnMachineFunction(MachineFunction
&Fn
) {
237 DOUT
<< "Machine Function\n";
239 TM
= &MF
->getTarget();
240 RegInfo
= TM
->getRegisterInfo();
242 // Loop over all of the basic blocks, eliminating virtual register references
243 for (MachineFunction::iterator MBB
= Fn
.begin(), MBBe
= Fn
.end();
245 AllocateBasicBlock(*MBB
);
247 StackSlotForVirtReg
.clear();
251 FunctionPass
*llvm::createSimpleRegisterAllocator() {
252 return new RegAllocSimple();