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[llvm-complete.git] / lib / System / DynamicLibrary.cpp
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1 //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file was developed by Reid Spencer and is distributed under the
6 // University of Illinois Open Source License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This header file implements the operating system DynamicLibrary concept.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/System/DynamicLibrary.h"
15 #include "llvm/Config/config.h"
16 #include <map>
18 // Collection of symbol name/value pairs to be searched prior to any libraries.
19 static std::map<std::string, void *> g_symbols;
21 void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
22 void *symbolValue) {
23 g_symbols[symbolName] = symbolValue;
26 // It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
27 // license and special exception would cause all of LLVM to be placed under
28 // the LGPL. This is because the exception applies only when libtool is
29 // used, and obviously libtool is not used with Visual Studio. An entirely
30 // separate implementation is provided in win32/DynamicLibrary.cpp.
32 #ifdef LLVM_ON_WIN32
34 #include "Win32/DynamicLibrary.inc"
36 #else
38 #include "ltdl.h"
39 #include <cassert>
40 using namespace llvm;
41 using namespace llvm::sys;
43 //===----------------------------------------------------------------------===//
44 //=== WARNING: Implementation here must contain only TRULY operating system
45 //=== independent code.
46 //===----------------------------------------------------------------------===//
48 static inline void check_ltdl_initialization() {
49 static bool did_initialize_ltdl = false;
50 if (!did_initialize_ltdl) {
51 int Err = lt_dlinit();
52 Err = Err; // Silence warning.
53 assert(0 == Err && "Can't init the ltdl library");
54 did_initialize_ltdl = true;
58 static std::vector<lt_dlhandle> OpenedHandles;
60 DynamicLibrary::DynamicLibrary() : handle(0) {
61 check_ltdl_initialization();
63 lt_dlhandle a_handle = lt_dlopen(0);
65 assert(a_handle == 0 || "Can't open program as dynamic library");
67 handle = a_handle;
68 OpenedHandles.push_back(a_handle);
72 DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
73 check_ltdl_initialization();
75 lt_dlhandle a_handle = lt_dlopen(filename);
77 if (a_handle == 0)
78 a_handle = lt_dlopenext(filename);
80 if (a_handle == 0)
81 throw std::string("Can't open :") + filename + ": " + lt_dlerror();
83 handle = a_handle;
84 OpenedHandles.push_back(a_handle);
88 DynamicLibrary::~DynamicLibrary() {
89 lt_dlhandle a_handle = (lt_dlhandle) handle;
90 if (a_handle) {
91 lt_dlclose(a_handle);
93 for (std::vector<lt_dlhandle>::iterator I = OpenedHandles.begin(),
94 E = OpenedHandles.end(); I != E; ++I) {
95 if (*I == a_handle) {
96 // Note: don't use the swap/pop_back trick here. Order is important.
97 OpenedHandles.erase(I);
98 return;
104 bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
105 std::string *ErrMsg) {
106 check_ltdl_initialization();
107 lt_dlhandle a_handle = lt_dlopen(Filename);
109 if (a_handle == 0)
110 a_handle = lt_dlopenext(Filename);
112 if (a_handle == 0) {
113 if (ErrMsg)
114 *ErrMsg = std::string("Can't open :") +
115 (Filename ? Filename : "<current process>") + ": " + lt_dlerror();
116 return true;
119 lt_dlmakeresident(a_handle);
121 OpenedHandles.push_back(a_handle);
122 return false;
125 void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
126 check_ltdl_initialization();
128 // First check symbols added via AddSymbol().
129 std::map<std::string, void *>::iterator I = g_symbols.find(symbolName);
130 if (I != g_symbols.end())
131 return I->second;
133 // Now search the libraries.
134 for (std::vector<lt_dlhandle>::iterator I = OpenedHandles.begin(),
135 E = OpenedHandles.end(); I != E; ++I) {
136 lt_ptr ptr = lt_dlsym(*I, symbolName);
137 if (ptr)
138 return ptr;
141 // If this is darwin, it has some funky issues, try to solve them here. Some
142 // important symbols are marked 'private external' which doesn't allow
143 // SearchForAddressOfSymbol to find them. As such, we special case them here,
144 // there is only a small handful of them.
146 #ifdef __APPLE__
147 #define EXPLICIT_SYMBOL(SYM) \
148 extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
150 EXPLICIT_SYMBOL(__ashldi3);
151 EXPLICIT_SYMBOL(__ashrdi3);
152 EXPLICIT_SYMBOL(__cmpdi2);
153 EXPLICIT_SYMBOL(__divdi3);
154 EXPLICIT_SYMBOL(__eprintf);
155 EXPLICIT_SYMBOL(__fixdfdi);
156 EXPLICIT_SYMBOL(__fixsfdi);
157 EXPLICIT_SYMBOL(__fixunsdfdi);
158 EXPLICIT_SYMBOL(__fixunssfdi);
159 EXPLICIT_SYMBOL(__floatdidf);
160 EXPLICIT_SYMBOL(__floatdisf);
161 EXPLICIT_SYMBOL(__lshrdi3);
162 EXPLICIT_SYMBOL(__moddi3);
163 EXPLICIT_SYMBOL(__udivdi3);
164 EXPLICIT_SYMBOL(__umoddi3);
166 #undef EXPLICIT_SYMBOL
167 #endif
169 // This macro returns the address of a well-known, explicit symbol
170 #define EXPLICIT_SYMBOL(SYM) \
171 if (!strcmp(symbolName, #SYM)) return &SYM
173 // On linux we have a weird situation. The stderr/out/in symbols are both
174 // macros and global variables because of standards requirements. So, we
175 // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
176 #if defined(__linux__)
178 EXPLICIT_SYMBOL(stderr);
179 EXPLICIT_SYMBOL(stdout);
180 EXPLICIT_SYMBOL(stdin);
182 #else
183 // For everything else, we want to check to make sure the symbol isn't defined
184 // as a macro before using EXPLICIT_SYMBOL.
186 #ifndef stdin
187 EXPLICIT_SYMBOL(stdin);
188 #endif
189 #ifndef stdout
190 EXPLICIT_SYMBOL(stdout);
191 #endif
192 #ifndef stderr
193 EXPLICIT_SYMBOL(stderr);
194 #endif
196 #endif
197 #undef EXPLICIT_SYMBOL
199 return 0;
202 void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
203 assert(handle != 0 && "Invalid DynamicLibrary handle");
204 return lt_dlsym((lt_dlhandle) handle, symbolName);
207 #endif // LLVM_ON_WIN32
209 DEFINING_FILE_FOR(SystemDynamicLibrary)