1 //===-- RegAllocSimple.cpp - A simple generic register allocator ----------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements a simple register allocator. *Very* simple: It immediate
11 // spills every value right after it is computed, and it reloads all used
12 // operands from the spill area to temporary registers before each instruction.
13 // It does not keep values in registers across instructions.
15 //===----------------------------------------------------------------------===//
17 #define DEBUG_TYPE "regalloc"
18 #include "llvm/CodeGen/Passes.h"
19 #include "llvm/CodeGen/MachineFunctionPass.h"
20 #include "llvm/CodeGen/MachineInstr.h"
21 #include "llvm/CodeGen/SSARegMap.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/RegAllocRegistry.h"
24 #include "llvm/Target/TargetInstrInfo.h"
25 #include "llvm/Target/TargetMachine.h"
26 #include "llvm/Support/Debug.h"
27 #include "llvm/Support/Visibility.h"
28 #include "llvm/ADT/Statistic.h"
29 #include "llvm/ADT/STLExtras.h"
34 static Statistic
<> NumStores("ra-simple", "Number of stores added");
35 static Statistic
<> NumLoads ("ra-simple", "Number of loads added");
37 static RegisterRegAlloc
38 simpleRegAlloc("simple", " simple register allocator",
39 createSimpleRegisterAllocator
);
41 class VISIBILITY_HIDDEN RegAllocSimple
: public MachineFunctionPass
{
43 const TargetMachine
*TM
;
44 const MRegisterInfo
*RegInfo
;
45 bool *PhysRegsEverUsed
;
47 // StackSlotForVirtReg - Maps SSA Regs => frame index on the stack where
48 // these values are spilled
49 std::map
<unsigned, int> StackSlotForVirtReg
;
51 // RegsUsed - Keep track of what registers are currently in use. This is a
53 std::vector
<bool> RegsUsed
;
55 // RegClassIdx - Maps RegClass => which index we can take a register
56 // from. Since this is a simple register allocator, when we need a register
57 // of a certain class, we just take the next available one.
58 std::map
<const TargetRegisterClass
*, unsigned> RegClassIdx
;
61 virtual const char *getPassName() const {
62 return "Simple Register Allocator";
65 /// runOnMachineFunction - Register allocate the whole function
66 bool runOnMachineFunction(MachineFunction
&Fn
);
68 virtual void getAnalysisUsage(AnalysisUsage
&AU
) const {
69 AU
.addRequiredID(PHIEliminationID
); // Eliminate PHI nodes
70 MachineFunctionPass::getAnalysisUsage(AU
);
73 /// AllocateBasicBlock - Register allocate the specified basic block.
74 void AllocateBasicBlock(MachineBasicBlock
&MBB
);
76 /// getStackSpaceFor - This returns the offset of the specified virtual
77 /// register on the stack, allocating space if necessary.
78 int getStackSpaceFor(unsigned VirtReg
, const TargetRegisterClass
*RC
);
80 /// Given a virtual register, return a compatible physical register that is
83 /// Side effect: marks that register as being used until manually cleared
85 unsigned getFreeReg(unsigned virtualReg
);
87 /// Moves value from memory into that register
88 unsigned reloadVirtReg(MachineBasicBlock
&MBB
,
89 MachineBasicBlock::iterator I
, unsigned VirtReg
);
91 /// Saves reg value on the stack (maps virtual register to stack value)
92 void spillVirtReg(MachineBasicBlock
&MBB
, MachineBasicBlock::iterator I
,
93 unsigned VirtReg
, unsigned PhysReg
);
98 /// getStackSpaceFor - This allocates space for the specified virtual
99 /// register to be held on the stack.
100 int RegAllocSimple::getStackSpaceFor(unsigned VirtReg
,
101 const TargetRegisterClass
*RC
) {
102 // Find the location VirtReg would belong...
103 std::map
<unsigned, int>::iterator I
=
104 StackSlotForVirtReg
.lower_bound(VirtReg
);
106 if (I
!= StackSlotForVirtReg
.end() && I
->first
== VirtReg
)
107 return I
->second
; // Already has space allocated?
109 // Allocate a new stack object for this spill location...
110 int FrameIdx
= MF
->getFrameInfo()->CreateStackObject(RC
->getSize(),
113 // Assign the slot...
114 StackSlotForVirtReg
.insert(I
, std::make_pair(VirtReg
, FrameIdx
));
119 unsigned RegAllocSimple::getFreeReg(unsigned virtualReg
) {
120 const TargetRegisterClass
* RC
= MF
->getSSARegMap()->getRegClass(virtualReg
);
121 TargetRegisterClass::iterator RI
= RC
->allocation_order_begin(*MF
);
122 TargetRegisterClass::iterator RE
= RC
->allocation_order_end(*MF
);
125 unsigned regIdx
= RegClassIdx
[RC
]++;
126 assert(RI
+regIdx
!= RE
&& "Not enough registers!");
127 unsigned PhysReg
= *(RI
+regIdx
);
129 if (!RegsUsed
[PhysReg
]) {
130 PhysRegsEverUsed
[PhysReg
] = true;
136 unsigned RegAllocSimple::reloadVirtReg(MachineBasicBlock
&MBB
,
137 MachineBasicBlock::iterator I
,
139 const TargetRegisterClass
* RC
= MF
->getSSARegMap()->getRegClass(VirtReg
);
140 int FrameIdx
= getStackSpaceFor(VirtReg
, RC
);
141 unsigned PhysReg
= getFreeReg(VirtReg
);
143 // Add move instruction(s)
145 RegInfo
->loadRegFromStackSlot(MBB
, I
, PhysReg
, FrameIdx
, RC
);
149 void RegAllocSimple::spillVirtReg(MachineBasicBlock
&MBB
,
150 MachineBasicBlock::iterator I
,
151 unsigned VirtReg
, unsigned PhysReg
) {
152 const TargetRegisterClass
* RC
= MF
->getSSARegMap()->getRegClass(VirtReg
);
153 int FrameIdx
= getStackSpaceFor(VirtReg
, RC
);
155 // Add move instruction(s)
157 RegInfo
->storeRegToStackSlot(MBB
, I
, PhysReg
, FrameIdx
, RC
);
161 void RegAllocSimple::AllocateBasicBlock(MachineBasicBlock
&MBB
) {
162 // loop over each instruction
163 for (MachineBasicBlock::iterator MI
= MBB
.begin(); MI
!= MBB
.end(); ++MI
) {
164 // Made to combat the incorrect allocation of r2 = add r1, r1
165 std::map
<unsigned, unsigned> Virt2PhysRegMap
;
167 RegsUsed
.resize(RegInfo
->getNumRegs());
169 // This is a preliminary pass that will invalidate any registers that are
170 // used by the instruction (including implicit uses).
171 unsigned Opcode
= MI
->getOpcode();
172 const TargetInstrDescriptor
&Desc
= TM
->getInstrInfo()->get(Opcode
);
173 const unsigned *Regs
;
174 if (Desc
.ImplicitUses
) {
175 for (Regs
= Desc
.ImplicitUses
; *Regs
; ++Regs
)
176 RegsUsed
[*Regs
] = true;
179 if (Desc
.ImplicitDefs
) {
180 for (Regs
= Desc
.ImplicitDefs
; *Regs
; ++Regs
) {
181 RegsUsed
[*Regs
] = true;
182 PhysRegsEverUsed
[*Regs
] = true;
186 // Loop over uses, move from memory into registers.
187 for (int i
= MI
->getNumOperands() - 1; i
>= 0; --i
) {
188 MachineOperand
&op
= MI
->getOperand(i
);
190 if (op
.isRegister() && op
.getReg() &&
191 MRegisterInfo::isVirtualRegister(op
.getReg())) {
192 unsigned virtualReg
= (unsigned) op
.getReg();
193 DEBUG(std::cerr
<< "op: " << op
<< "\n");
194 DEBUG(std::cerr
<< "\t inst[" << i
<< "]: ";
195 MI
->print(std::cerr
, TM
));
197 // make sure the same virtual register maps to the same physical
198 // register in any given instruction
199 unsigned physReg
= Virt2PhysRegMap
[virtualReg
];
202 if (!TM
->getInstrInfo()->isTwoAddrInstr(MI
->getOpcode()) || i
) {
203 physReg
= getFreeReg(virtualReg
);
205 // must be same register number as the first operand
206 // This maps a = b + c into b += c, and saves b into a's spot
207 assert(MI
->getOperand(1).isRegister() &&
208 MI
->getOperand(1).getReg() &&
209 MI
->getOperand(1).isUse() &&
210 "Two address instruction invalid!");
212 physReg
= MI
->getOperand(1).getReg();
213 spillVirtReg(MBB
, next(MI
), virtualReg
, physReg
);
214 MI
->getOperand(1).setDef();
215 MI
->RemoveOperand(0);
216 break; // This is the last operand to process
218 spillVirtReg(MBB
, next(MI
), virtualReg
, physReg
);
220 physReg
= reloadVirtReg(MBB
, MI
, virtualReg
);
221 Virt2PhysRegMap
[virtualReg
] = physReg
;
224 MI
->getOperand(i
).setReg(physReg
);
225 DEBUG(std::cerr
<< "virt: " << virtualReg
<<
226 ", phys: " << op
.getReg() << "\n");
235 /// runOnMachineFunction - Register allocate the whole function
237 bool RegAllocSimple::runOnMachineFunction(MachineFunction
&Fn
) {
238 DEBUG(std::cerr
<< "Machine Function " << "\n");
240 TM
= &MF
->getTarget();
241 RegInfo
= TM
->getRegisterInfo();
243 PhysRegsEverUsed
= new bool[RegInfo
->getNumRegs()];
244 std::fill(PhysRegsEverUsed
, PhysRegsEverUsed
+RegInfo
->getNumRegs(), false);
245 Fn
.setUsedPhysRegs(PhysRegsEverUsed
);
247 // Loop over all of the basic blocks, eliminating virtual register references
248 for (MachineFunction::iterator MBB
= Fn
.begin(), MBBe
= Fn
.end();
250 AllocateBasicBlock(*MBB
);
252 StackSlotForVirtReg
.clear();
256 FunctionPass
*llvm::createSimpleRegisterAllocator() {
257 return new RegAllocSimple();