1 //===-- Debugger.cpp - LLVM debugger library implementation ---------------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file contains the main implementation of the LLVM debugger library.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Debugger/Debugger.h"
15 #include "llvm/Module.h"
16 #include "llvm/ModuleProvider.h"
17 #include "llvm/Bytecode/Reader.h"
18 #include "llvm/Debugger/InferiorProcess.h"
19 #include "llvm/ADT/StringExtras.h"
23 /// Debugger constructor - Initialize the debugger to its initial, empty, state.
25 Debugger::Debugger() : Environment(0), Program(0), Process(0) {
28 Debugger::~Debugger() {
29 // Killing the program could throw an exception. We don't want to progagate
30 // the exception out of our destructor though.
33 } catch (const char *) {
34 } catch (const std::string
&) {
40 /// getProgramPath - Get the path of the currently loaded program, or an
41 /// empty string if none is loaded.
42 std::string
Debugger::getProgramPath() const {
43 return Program
? Program
->getModuleIdentifier() : "";
47 getMaterializedModuleProvider(const std::string
&Filename
) {
49 std::auto_ptr
<ModuleProvider
> Result(getBytecodeModuleProvider(Filename
));
50 if (!Result
.get()) return 0;
52 Result
->materializeModule();
53 return Result
.release()->releaseModule();
59 /// loadProgram - If a program is currently loaded, unload it. Then search
60 /// the PATH for the specified program, loading it when found. If the
61 /// specified program cannot be found, an exception is thrown to indicate the
63 void Debugger::loadProgram(const std::string
&Filename
) {
64 if ((Program
= getMaterializedModuleProvider(Filename
)) ||
65 (Program
= getMaterializedModuleProvider(Filename
+".bc")))
66 return; // Successfully loaded the program.
68 // Search the program path for the file...
69 if (const char *PathS
= getenv("PATH")) {
70 std::string Path
= PathS
;
72 std::string Directory
= getToken(Path
, ":");
73 while (!Directory
.empty()) {
74 if ((Program
= getMaterializedModuleProvider(Directory
+"/"+ Filename
)) ||
75 (Program
= getMaterializedModuleProvider(Directory
+"/"+ Filename
77 return; // Successfully loaded the program.
79 Directory
= getToken(Path
, ":");
83 throw "Could not find program '" + Filename
+ "'!";
86 /// unloadProgram - If a program is running, kill it, then unload all traces
87 /// of the current program. If no program is loaded, this method silently
89 void Debugger::unloadProgram() {
90 if (!isProgramLoaded()) return;
97 /// createProgram - Create an instance of the currently loaded program,
98 /// killing off any existing one. This creates the program and stops it at
99 /// the first possible moment. If there is no program loaded or if there is a
100 /// problem starting the program, this method throws an exception.
101 void Debugger::createProgram() {
102 if (!isProgramLoaded())
103 throw "Cannot start program: none is loaded.";
105 // Kill any existing program.
108 // Add argv[0] to the arguments vector..
109 std::vector
<std::string
> Args(ProgramArguments
);
110 Args
.insert(Args
.begin(), getProgramPath());
112 // Start the new program... this could throw if the program cannot be started.
113 Process
= InferiorProcess::create(Program
, Args
, Environment
);
117 InferiorProcess::create(Module
*M
, const std::vector
<std::string
> &Arguments
,
118 const char * const *envp
) {
119 throw"No supported binding to inferior processes (debugger not implemented).";
122 /// killProgram - If the program is currently executing, kill off the
123 /// process and free up any state related to the currently running program. If
124 /// there is no program currently running, this just silently succeeds.
125 void Debugger::killProgram() {
126 // The destructor takes care of the dirty work.
136 /// stepProgram - Implement the 'step' command, continuing execution until
137 /// the next possible stop point.
138 void Debugger::stepProgram() {
139 assert(isProgramRunning() && "Cannot step if the program isn't running!");
141 Process
->stepProgram();
142 } catch (InferiorProcessDead
&IPD
) {
144 throw NonErrorException("The program stopped with exit code " +
145 itostr(IPD
.getExitCode()));
152 /// nextProgram - Implement the 'next' command, continuing execution until
153 /// the next possible stop point that is in the current function.
154 void Debugger::nextProgram() {
155 assert(isProgramRunning() && "Cannot next if the program isn't running!");
157 // This should step the process. If the process enters a function, then it
158 // should 'finish' it. However, figuring this out is tricky. In
159 // particular, the program can do any of:
160 // 0. Not change current frame.
161 // 1. Entering or exiting a region within the current function
162 // (which changes the frame ID, but which we shouldn't 'finish')
163 // 2. Exiting the current function (which changes the frame ID)
164 // 3. Entering a function (which should be 'finish'ed)
165 // For this reason, we have to be very careful about when we decide to do
168 // Get the current frame, but don't trust it. It could change...
169 void *CurrentFrame
= Process
->getPreviousFrame(0);
171 // Don't trust the current frame: get the caller frame.
172 void *ParentFrame
= Process
->getPreviousFrame(CurrentFrame
);
174 // Ok, we have some information, run the program one step.
175 Process
->stepProgram();
177 // Where is the new frame? The most common case, by far is that it has not
178 // been modified (Case #0), in which case we don't need to do anything more.
179 void *NewFrame
= Process
->getPreviousFrame(0);
180 if (NewFrame
!= CurrentFrame
) {
181 // Ok, the frame changed. If we are case #1, then the parent frame will
183 void *NewParentFrame
= Process
->getPreviousFrame(NewFrame
);
184 if (ParentFrame
!= NewParentFrame
) {
185 // Ok, now we know we aren't case #0 or #1. Check to see if we entered
186 // a new function. If so, the parent frame will be "CurrentFrame".
187 if (CurrentFrame
== NewParentFrame
)
188 Process
->finishProgram(NewFrame
);
192 } catch (InferiorProcessDead
&IPD
) {
194 throw NonErrorException("The program stopped with exit code " +
195 itostr(IPD
.getExitCode()));
202 /// finishProgram - Implement the 'finish' command, continuing execution
203 /// until the specified frame ID returns.
204 void Debugger::finishProgram(void *Frame
) {
205 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
207 Process
->finishProgram(Frame
);
208 } catch (InferiorProcessDead
&IPD
) {
210 throw NonErrorException("The program stopped with exit code " +
211 itostr(IPD
.getExitCode()));
218 /// contProgram - Implement the 'cont' command, continuing execution until
219 /// the next breakpoint is encountered.
220 void Debugger::contProgram() {
221 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
223 Process
->contProgram();
224 } catch (InferiorProcessDead
&IPD
) {
226 throw NonErrorException("The program stopped with exit code " +
227 itostr(IPD
.getExitCode()));