Revert r354244 "[DAGCombiner] Eliminate dead stores to stack."
[llvm-complete.git] / lib / CodeGen / LocalStackSlotAllocation.cpp
blobbddd0c7732cdc3769b6a106a39f016c3e4e20037
1 //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass assigns local frame indices to stack slots relative to one another
10 // and allocates additional base registers to access them when the target
11 // estimates they are likely to be out of range of stack pointer and frame
12 // pointer relative addressing.
14 //===----------------------------------------------------------------------===//
16 #include "llvm/ADT/SetVector.h"
17 #include "llvm/ADT/SmallSet.h"
18 #include "llvm/ADT/SmallVector.h"
19 #include "llvm/ADT/Statistic.h"
20 #include "llvm/CodeGen/MachineBasicBlock.h"
21 #include "llvm/CodeGen/MachineFrameInfo.h"
22 #include "llvm/CodeGen/MachineFunction.h"
23 #include "llvm/CodeGen/MachineFunctionPass.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineOperand.h"
26 #include "llvm/CodeGen/MachineRegisterInfo.h"
27 #include "llvm/CodeGen/TargetFrameLowering.h"
28 #include "llvm/CodeGen/TargetOpcodes.h"
29 #include "llvm/CodeGen/TargetRegisterInfo.h"
30 #include "llvm/CodeGen/TargetSubtargetInfo.h"
31 #include "llvm/Pass.h"
32 #include "llvm/Support/Debug.h"
33 #include "llvm/Support/ErrorHandling.h"
34 #include "llvm/Support/raw_ostream.h"
35 #include <algorithm>
36 #include <cassert>
37 #include <cstdint>
38 #include <tuple>
40 using namespace llvm;
42 #define DEBUG_TYPE "localstackalloc"
44 STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
45 STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
46 STATISTIC(NumReplacements, "Number of frame indices references replaced");
48 namespace {
50 class FrameRef {
51 MachineBasicBlock::iterator MI; // Instr referencing the frame
52 int64_t LocalOffset; // Local offset of the frame idx referenced
53 int FrameIdx; // The frame index
55 // Order reference instruction appears in program. Used to ensure
56 // deterministic order when multiple instructions may reference the same
57 // location.
58 unsigned Order;
60 public:
61 FrameRef(MachineInstr *I, int64_t Offset, int Idx, unsigned Ord) :
62 MI(I), LocalOffset(Offset), FrameIdx(Idx), Order(Ord) {}
64 bool operator<(const FrameRef &RHS) const {
65 return std::tie(LocalOffset, FrameIdx, Order) <
66 std::tie(RHS.LocalOffset, RHS.FrameIdx, RHS.Order);
69 MachineBasicBlock::iterator getMachineInstr() const { return MI; }
70 int64_t getLocalOffset() const { return LocalOffset; }
71 int getFrameIndex() const { return FrameIdx; }
74 class LocalStackSlotPass: public MachineFunctionPass {
75 SmallVector<int64_t, 16> LocalOffsets;
77 /// StackObjSet - A set of stack object indexes
78 using StackObjSet = SmallSetVector<int, 8>;
80 void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, int64_t &Offset,
81 bool StackGrowsDown, unsigned &MaxAlign);
82 void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
83 SmallSet<int, 16> &ProtectedObjs,
84 MachineFrameInfo &MFI, bool StackGrowsDown,
85 int64_t &Offset, unsigned &MaxAlign);
86 void calculateFrameObjectOffsets(MachineFunction &Fn);
87 bool insertFrameReferenceRegisters(MachineFunction &Fn);
89 public:
90 static char ID; // Pass identification, replacement for typeid
92 explicit LocalStackSlotPass() : MachineFunctionPass(ID) {
93 initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry());
96 bool runOnMachineFunction(MachineFunction &MF) override;
98 void getAnalysisUsage(AnalysisUsage &AU) const override {
99 AU.setPreservesCFG();
100 MachineFunctionPass::getAnalysisUsage(AU);
104 } // end anonymous namespace
106 char LocalStackSlotPass::ID = 0;
108 char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
109 INITIALIZE_PASS(LocalStackSlotPass, DEBUG_TYPE,
110 "Local Stack Slot Allocation", false, false)
112 bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
113 MachineFrameInfo &MFI = MF.getFrameInfo();
114 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
115 unsigned LocalObjectCount = MFI.getObjectIndexEnd();
117 // If the target doesn't want/need this pass, or if there are no locals
118 // to consider, early exit.
119 if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0)
120 return true;
122 // Make sure we have enough space to store the local offsets.
123 LocalOffsets.resize(MFI.getObjectIndexEnd());
125 // Lay out the local blob.
126 calculateFrameObjectOffsets(MF);
128 // Insert virtual base registers to resolve frame index references.
129 bool UsedBaseRegs = insertFrameReferenceRegisters(MF);
131 // Tell MFI whether any base registers were allocated. PEI will only
132 // want to use the local block allocations from this pass if there were any.
133 // Otherwise, PEI can do a bit better job of getting the alignment right
134 // without a hole at the start since it knows the alignment of the stack
135 // at the start of local allocation, and this pass doesn't.
136 MFI.setUseLocalStackAllocationBlock(UsedBaseRegs);
138 return true;
141 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
142 void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo &MFI,
143 int FrameIdx, int64_t &Offset,
144 bool StackGrowsDown,
145 unsigned &MaxAlign) {
146 // If the stack grows down, add the object size to find the lowest address.
147 if (StackGrowsDown)
148 Offset += MFI.getObjectSize(FrameIdx);
150 unsigned Align = MFI.getObjectAlignment(FrameIdx);
152 // If the alignment of this object is greater than that of the stack, then
153 // increase the stack alignment to match.
154 MaxAlign = std::max(MaxAlign, Align);
156 // Adjust to alignment boundary.
157 Offset = (Offset + Align - 1) / Align * Align;
159 int64_t LocalOffset = StackGrowsDown ? -Offset : Offset;
160 LLVM_DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
161 << LocalOffset << "\n");
162 // Keep the offset available for base register allocation
163 LocalOffsets[FrameIdx] = LocalOffset;
164 // And tell MFI about it for PEI to use later
165 MFI.mapLocalFrameObject(FrameIdx, LocalOffset);
167 if (!StackGrowsDown)
168 Offset += MFI.getObjectSize(FrameIdx);
170 ++NumAllocations;
173 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
174 /// those required to be close to the Stack Protector) to stack offsets.
175 void LocalStackSlotPass::AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
176 SmallSet<int, 16> &ProtectedObjs,
177 MachineFrameInfo &MFI,
178 bool StackGrowsDown, int64_t &Offset,
179 unsigned &MaxAlign) {
180 for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
181 E = UnassignedObjs.end(); I != E; ++I) {
182 int i = *I;
183 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
184 ProtectedObjs.insert(i);
188 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
189 /// abstract stack objects.
190 void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
191 // Loop over all of the stack objects, assigning sequential addresses...
192 MachineFrameInfo &MFI = Fn.getFrameInfo();
193 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
194 bool StackGrowsDown =
195 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
196 int64_t Offset = 0;
197 unsigned MaxAlign = 0;
199 // Make sure that the stack protector comes before the local variables on the
200 // stack.
201 SmallSet<int, 16> ProtectedObjs;
202 if (MFI.getStackProtectorIndex() >= 0) {
203 StackObjSet LargeArrayObjs;
204 StackObjSet SmallArrayObjs;
205 StackObjSet AddrOfObjs;
207 AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), Offset,
208 StackGrowsDown, MaxAlign);
210 // Assign large stack objects first.
211 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
212 if (MFI.isDeadObjectIndex(i))
213 continue;
214 if (MFI.getStackProtectorIndex() == (int)i)
215 continue;
217 switch (MFI.getObjectSSPLayout(i)) {
218 case MachineFrameInfo::SSPLK_None:
219 continue;
220 case MachineFrameInfo::SSPLK_SmallArray:
221 SmallArrayObjs.insert(i);
222 continue;
223 case MachineFrameInfo::SSPLK_AddrOf:
224 AddrOfObjs.insert(i);
225 continue;
226 case MachineFrameInfo::SSPLK_LargeArray:
227 LargeArrayObjs.insert(i);
228 continue;
230 llvm_unreachable("Unexpected SSPLayoutKind.");
233 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
234 Offset, MaxAlign);
235 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
236 Offset, MaxAlign);
237 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
238 Offset, MaxAlign);
241 // Then assign frame offsets to stack objects that are not used to spill
242 // callee saved registers.
243 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
244 if (MFI.isDeadObjectIndex(i))
245 continue;
246 if (MFI.getStackProtectorIndex() == (int)i)
247 continue;
248 if (ProtectedObjs.count(i))
249 continue;
251 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign);
254 // Remember how big this blob of stack space is
255 MFI.setLocalFrameSize(Offset);
256 MFI.setLocalFrameMaxAlign(MaxAlign);
259 static inline bool
260 lookupCandidateBaseReg(unsigned BaseReg,
261 int64_t BaseOffset,
262 int64_t FrameSizeAdjust,
263 int64_t LocalFrameOffset,
264 const MachineInstr &MI,
265 const TargetRegisterInfo *TRI) {
266 // Check if the relative offset from the where the base register references
267 // to the target address is in range for the instruction.
268 int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
269 return TRI->isFrameOffsetLegal(&MI, BaseReg, Offset);
272 bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
273 // Scan the function's instructions looking for frame index references.
274 // For each, ask the target if it wants a virtual base register for it
275 // based on what we can tell it about where the local will end up in the
276 // stack frame. If it wants one, re-use a suitable one we've previously
277 // allocated, or if there isn't one that fits the bill, allocate a new one
278 // and ask the target to create a defining instruction for it.
279 bool UsedBaseReg = false;
281 MachineFrameInfo &MFI = Fn.getFrameInfo();
282 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
283 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
284 bool StackGrowsDown =
285 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
287 // Collect all of the instructions in the block that reference
288 // a frame index. Also store the frame index referenced to ease later
289 // lookup. (For any insn that has more than one FI reference, we arbitrarily
290 // choose the first one).
291 SmallVector<FrameRef, 64> FrameReferenceInsns;
293 unsigned Order = 0;
295 for (MachineBasicBlock &BB : Fn) {
296 for (MachineInstr &MI : BB) {
297 // Debug value, stackmap and patchpoint instructions can't be out of
298 // range, so they don't need any updates.
299 if (MI.isDebugInstr() || MI.getOpcode() == TargetOpcode::STATEPOINT ||
300 MI.getOpcode() == TargetOpcode::STACKMAP ||
301 MI.getOpcode() == TargetOpcode::PATCHPOINT)
302 continue;
304 // For now, allocate the base register(s) within the basic block
305 // where they're used, and don't try to keep them around outside
306 // of that. It may be beneficial to try sharing them more broadly
307 // than that, but the increased register pressure makes that a
308 // tricky thing to balance. Investigate if re-materializing these
309 // becomes an issue.
310 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
311 // Consider replacing all frame index operands that reference
312 // an object allocated in the local block.
313 if (MI.getOperand(i).isFI()) {
314 // Don't try this with values not in the local block.
315 if (!MFI.isObjectPreAllocated(MI.getOperand(i).getIndex()))
316 break;
317 int Idx = MI.getOperand(i).getIndex();
318 int64_t LocalOffset = LocalOffsets[Idx];
319 if (!TRI->needsFrameBaseReg(&MI, LocalOffset))
320 break;
321 FrameReferenceInsns.push_back(FrameRef(&MI, LocalOffset, Idx, Order++));
322 break;
328 // Sort the frame references by local offset.
329 // Use frame index as a tie-breaker in case MI's have the same offset.
330 llvm::sort(FrameReferenceInsns);
332 MachineBasicBlock *Entry = &Fn.front();
334 unsigned BaseReg = 0;
335 int64_t BaseOffset = 0;
337 // Loop through the frame references and allocate for them as necessary.
338 for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) {
339 FrameRef &FR = FrameReferenceInsns[ref];
340 MachineInstr &MI = *FR.getMachineInstr();
341 int64_t LocalOffset = FR.getLocalOffset();
342 int FrameIdx = FR.getFrameIndex();
343 assert(MFI.isObjectPreAllocated(FrameIdx) &&
344 "Only pre-allocated locals expected!");
346 LLVM_DEBUG(dbgs() << "Considering: " << MI);
348 unsigned idx = 0;
349 for (unsigned f = MI.getNumOperands(); idx != f; ++idx) {
350 if (!MI.getOperand(idx).isFI())
351 continue;
353 if (FrameIdx == MI.getOperand(idx).getIndex())
354 break;
357 assert(idx < MI.getNumOperands() && "Cannot find FI operand");
359 int64_t Offset = 0;
360 int64_t FrameSizeAdjust = StackGrowsDown ? MFI.getLocalFrameSize() : 0;
362 LLVM_DEBUG(dbgs() << " Replacing FI in: " << MI);
364 // If we have a suitable base register available, use it; otherwise
365 // create a new one. Note that any offset encoded in the
366 // instruction itself will be taken into account by the target,
367 // so we don't have to adjust for it here when reusing a base
368 // register.
369 if (UsedBaseReg &&
370 lookupCandidateBaseReg(BaseReg, BaseOffset, FrameSizeAdjust,
371 LocalOffset, MI, TRI)) {
372 LLVM_DEBUG(dbgs() << " Reusing base register " << BaseReg << "\n");
373 // We found a register to reuse.
374 Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
375 } else {
376 // No previously defined register was in range, so create a new one.
377 int64_t InstrOffset = TRI->getFrameIndexInstrOffset(&MI, idx);
379 int64_t PrevBaseOffset = BaseOffset;
380 BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset;
382 // We'd like to avoid creating single-use virtual base registers.
383 // Because the FrameRefs are in sorted order, and we've already
384 // processed all FrameRefs before this one, just check whether or not
385 // the next FrameRef will be able to reuse this new register. If not,
386 // then don't bother creating it.
387 if (ref + 1 >= e ||
388 !lookupCandidateBaseReg(
389 BaseReg, BaseOffset, FrameSizeAdjust,
390 FrameReferenceInsns[ref + 1].getLocalOffset(),
391 *FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) {
392 BaseOffset = PrevBaseOffset;
393 continue;
396 const MachineFunction *MF = MI.getMF();
397 const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF);
398 BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
400 LLVM_DEBUG(dbgs() << " Materializing base register " << BaseReg
401 << " at frame local offset "
402 << LocalOffset + InstrOffset << "\n");
404 // Tell the target to insert the instruction to initialize
405 // the base register.
406 // MachineBasicBlock::iterator InsertionPt = Entry->begin();
407 TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx,
408 InstrOffset);
410 // The base register already includes any offset specified
411 // by the instruction, so account for that so it doesn't get
412 // applied twice.
413 Offset = -InstrOffset;
415 ++NumBaseRegisters;
416 UsedBaseReg = true;
418 assert(BaseReg != 0 && "Unable to allocate virtual base register!");
420 // Modify the instruction to use the new base register rather
421 // than the frame index operand.
422 TRI->resolveFrameIndex(MI, BaseReg, Offset);
423 LLVM_DEBUG(dbgs() << "Resolved: " << MI);
425 ++NumReplacements;
428 return UsedBaseReg;