Revert r354244 "[DAGCombiner] Eliminate dead stores to stack."
[llvm-complete.git] / lib / Target / WebAssembly / WebAssemblyFixIrreducibleControlFlow.cpp
blob17fb8e19091a0b8aab36f1665a388faabfbaff0f
1 //=- WebAssemblyFixIrreducibleControlFlow.cpp - Fix irreducible control flow -//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 ///
9 /// \file
10 /// This file implements a pass that transforms irreducible control flow into
11 /// reducible control flow. Irreducible control flow means multiple-entry
12 /// loops; they appear as CFG cycles that are not recorded in MachineLoopInfo
13 /// due to being unnatural.
14 ///
15 /// Note that LLVM has a generic pass that lowers irreducible control flow, but
16 /// it linearizes control flow, turning diamonds into two triangles, which is
17 /// both unnecessary and undesirable for WebAssembly.
18 ///
19 /// The big picture: Ignoring natural loops (seeing them monolithically), we
20 /// find all the blocks which can return to themselves ("loopers"). Loopers
21 /// reachable from the non-loopers are loop entries: if there are 2 or more,
22 /// then we have irreducible control flow. We fix that as follows: a new block
23 /// is created that can dispatch to each of the loop entries, based on the
24 /// value of a label "helper" variable, and we replace direct branches to the
25 /// entries with assignments to the label variable and a branch to the dispatch
26 /// block. Then the dispatch block is the single entry in a new natural loop.
27 ///
28 /// This is similar to what the Relooper [1] does, both identify looping code
29 /// that requires multiple entries, and resolve it in a similar way. In
30 /// Relooper terminology, we implement a Multiple shape in a Loop shape. Note
31 /// also that like the Relooper, we implement a "minimal" intervention: we only
32 /// use the "label" helper for the blocks we absolutely must and no others. We
33 /// also prioritize code size and do not perform node splitting (i.e. we don't
34 /// duplicate code in order to resolve irreducibility).
35 ///
36 /// The difference between this code and the Relooper is that the Relooper also
37 /// generates ifs and loops and works in a recursive manner, knowing at each
38 /// point what the entries are, and recursively breaks down the problem. Here
39 /// we just want to resolve irreducible control flow, and we also want to use
40 /// as much LLVM infrastructure as possible. So we use the MachineLoopInfo to
41 /// identify natural loops, etc., and we start with the whole CFG and must
42 /// identify both the looping code and its entries.
43 ///
44 /// [1] Alon Zakai. 2011. Emscripten: an LLVM-to-JavaScript compiler. In
45 /// Proceedings of the ACM international conference companion on Object oriented
46 /// programming systems languages and applications companion (SPLASH '11). ACM,
47 /// New York, NY, USA, 301-312. DOI=10.1145/2048147.2048224
48 /// http://doi.acm.org/10.1145/2048147.2048224
49 ///
50 //===----------------------------------------------------------------------===//
52 #include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
53 #include "WebAssembly.h"
54 #include "WebAssemblyMachineFunctionInfo.h"
55 #include "WebAssemblySubtarget.h"
56 #include "llvm/ADT/PriorityQueue.h"
57 #include "llvm/ADT/SCCIterator.h"
58 #include "llvm/ADT/SetVector.h"
59 #include "llvm/CodeGen/MachineDominators.h"
60 #include "llvm/CodeGen/MachineFunction.h"
61 #include "llvm/CodeGen/MachineInstrBuilder.h"
62 #include "llvm/CodeGen/MachineLoopInfo.h"
63 #include "llvm/CodeGen/MachineRegisterInfo.h"
64 #include "llvm/CodeGen/Passes.h"
65 #include "llvm/Support/Debug.h"
66 #include "llvm/Support/raw_ostream.h"
67 using namespace llvm;
69 #define DEBUG_TYPE "wasm-fix-irreducible-control-flow"
71 namespace {
73 class LoopFixer {
74 public:
75 LoopFixer(MachineFunction &MF, MachineLoopInfo &MLI, MachineLoop *Loop)
76 : MF(MF), MLI(MLI), Loop(Loop) {}
78 // Run the fixer on the given inputs. Returns whether changes were made.
79 bool run();
81 private:
82 MachineFunction &MF;
83 MachineLoopInfo &MLI;
84 MachineLoop *Loop;
86 MachineBasicBlock *Header;
87 SmallPtrSet<MachineBasicBlock *, 4> LoopBlocks;
89 using BlockSet = SmallPtrSet<MachineBasicBlock *, 4>;
90 DenseMap<MachineBasicBlock *, BlockSet> Reachable;
92 // The worklist contains pairs of recent additions, (a, b), where we just
93 // added a link a => b.
94 using BlockPair = std::pair<MachineBasicBlock *, MachineBasicBlock *>;
95 SmallVector<BlockPair, 4> WorkList;
97 // Get a canonical block to represent a block or a loop: the block, or if in
98 // an inner loop, the loop header, of it in an outer loop scope, we can
99 // ignore it. We need to call this on all blocks we work on.
100 MachineBasicBlock *canonicalize(MachineBasicBlock *MBB) {
101 MachineLoop *InnerLoop = MLI.getLoopFor(MBB);
102 if (InnerLoop == Loop) {
103 return MBB;
104 } else {
105 // This is either in an outer or an inner loop, and not in ours.
106 if (!LoopBlocks.count(MBB)) {
107 // It's in outer code, ignore it.
108 return nullptr;
110 assert(InnerLoop);
111 // It's in an inner loop, canonicalize it to the header of that loop.
112 return InnerLoop->getHeader();
116 // For a successor we can additionally ignore it if it's a branch back to a
117 // natural loop top, as when we are in the scope of a loop, we just care
118 // about internal irreducibility, and can ignore the loop we are in. We need
119 // to call this on all blocks in a context where they are a successor.
120 MachineBasicBlock *canonicalizeSuccessor(MachineBasicBlock *MBB) {
121 if (Loop && MBB == Loop->getHeader()) {
122 // Ignore branches going to the loop's natural header.
123 return nullptr;
125 return canonicalize(MBB);
128 // Potentially insert a new reachable edge, and if so, note it as further
129 // work.
130 void maybeInsert(MachineBasicBlock *MBB, MachineBasicBlock *Succ) {
131 assert(MBB == canonicalize(MBB));
132 assert(Succ);
133 // Succ may not be interesting as a sucessor.
134 Succ = canonicalizeSuccessor(Succ);
135 if (!Succ)
136 return;
137 if (Reachable[MBB].insert(Succ).second) {
138 // For there to be further work, it means that we have
139 // X => MBB => Succ
140 // for some other X, and in that case X => Succ would be a new edge for
141 // us to discover later. However, if we don't care about MBB as a
142 // successor, then we don't care about that anyhow.
143 if (canonicalizeSuccessor(MBB)) {
144 WorkList.emplace_back(MBB, Succ);
150 bool LoopFixer::run() {
151 Header = Loop ? Loop->getHeader() : &*MF.begin();
153 // Identify all the blocks in this loop scope.
154 if (Loop) {
155 for (auto *MBB : Loop->getBlocks()) {
156 LoopBlocks.insert(MBB);
158 } else {
159 for (auto &MBB : MF) {
160 LoopBlocks.insert(&MBB);
164 // Compute which (canonicalized) blocks each block can reach.
166 // Add all the initial work.
167 for (auto *MBB : LoopBlocks) {
168 MachineLoop *InnerLoop = MLI.getLoopFor(MBB);
170 if (InnerLoop == Loop) {
171 for (auto *Succ : MBB->successors()) {
172 maybeInsert(MBB, Succ);
174 } else {
175 // It can't be in an outer loop - we loop on LoopBlocks - and so it must
176 // be an inner loop.
177 assert(InnerLoop);
178 // Check if we are the canonical block for this loop.
179 if (canonicalize(MBB) != MBB) {
180 continue;
182 // The successors are those of the loop.
183 SmallVector<MachineBasicBlock *, 2> ExitBlocks;
184 InnerLoop->getExitBlocks(ExitBlocks);
185 for (auto *Succ : ExitBlocks) {
186 maybeInsert(MBB, Succ);
191 // Do work until we are all done.
192 while (!WorkList.empty()) {
193 MachineBasicBlock *MBB;
194 MachineBasicBlock *Succ;
195 std::tie(MBB, Succ) = WorkList.pop_back_val();
196 // The worklist item is an edge we just added, so it must have valid blocks
197 // (and not something canonicalized to nullptr).
198 assert(MBB);
199 assert(Succ);
200 // The successor in that pair must also be a valid successor.
201 assert(MBB == canonicalizeSuccessor(MBB));
202 // We recently added MBB => Succ, and that means we may have enabled
203 // Pred => MBB => Succ. Check all the predecessors. Note that our loop here
204 // is correct for both a block and a block representing a loop, as the loop
205 // is natural and so the predecessors are all predecessors of the loop
206 // header, which is the block we have here.
207 for (auto *Pred : MBB->predecessors()) {
208 // Canonicalize, make sure it's relevant, and check it's not the same
209 // block (an update to the block itself doesn't help compute that same
210 // block).
211 Pred = canonicalize(Pred);
212 if (Pred && Pred != MBB) {
213 maybeInsert(Pred, Succ);
218 // It's now trivial to identify the loopers.
219 SmallPtrSet<MachineBasicBlock *, 4> Loopers;
220 for (auto MBB : LoopBlocks) {
221 if (Reachable[MBB].count(MBB)) {
222 Loopers.insert(MBB);
225 // The header cannot be a looper. At the toplevel, LLVM does not allow the
226 // entry to be in a loop, and in a natural loop we should ignore the header.
227 assert(Loopers.count(Header) == 0);
229 // Find the entries, loopers reachable from non-loopers.
230 SmallPtrSet<MachineBasicBlock *, 4> Entries;
231 SmallVector<MachineBasicBlock *, 4> SortedEntries;
232 for (auto *Looper : Loopers) {
233 for (auto *Pred : Looper->predecessors()) {
234 Pred = canonicalize(Pred);
235 if (Pred && !Loopers.count(Pred)) {
236 Entries.insert(Looper);
237 SortedEntries.push_back(Looper);
238 break;
243 // Check if we found irreducible control flow.
244 if (LLVM_LIKELY(Entries.size() <= 1))
245 return false;
247 // Sort the entries to ensure a deterministic build.
248 llvm::sort(SortedEntries,
249 [&](const MachineBasicBlock *A, const MachineBasicBlock *B) {
250 auto ANum = A->getNumber();
251 auto BNum = B->getNumber();
252 return ANum < BNum;
255 #ifndef NDEBUG
256 for (auto Block : SortedEntries)
257 assert(Block->getNumber() != -1);
258 if (SortedEntries.size() > 1) {
259 for (auto I = SortedEntries.begin(), E = SortedEntries.end() - 1;
260 I != E; ++I) {
261 auto ANum = (*I)->getNumber();
262 auto BNum = (*(std::next(I)))->getNumber();
263 assert(ANum != BNum);
266 #endif
268 // Create a dispatch block which will contain a jump table to the entries.
269 MachineBasicBlock *Dispatch = MF.CreateMachineBasicBlock();
270 MF.insert(MF.end(), Dispatch);
271 MLI.changeLoopFor(Dispatch, Loop);
273 // Add the jump table.
274 const auto &TII = *MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo();
275 MachineInstrBuilder MIB = BuildMI(*Dispatch, Dispatch->end(), DebugLoc(),
276 TII.get(WebAssembly::BR_TABLE_I32));
278 // Add the register which will be used to tell the jump table which block to
279 // jump to.
280 MachineRegisterInfo &MRI = MF.getRegInfo();
281 unsigned Reg = MRI.createVirtualRegister(&WebAssembly::I32RegClass);
282 MIB.addReg(Reg);
284 // Compute the indices in the superheader, one for each bad block, and
285 // add them as successors.
286 DenseMap<MachineBasicBlock *, unsigned> Indices;
287 for (auto *MBB : SortedEntries) {
288 auto Pair = Indices.insert(std::make_pair(MBB, 0));
289 if (!Pair.second) {
290 continue;
293 unsigned Index = MIB.getInstr()->getNumExplicitOperands() - 1;
294 Pair.first->second = Index;
296 MIB.addMBB(MBB);
297 Dispatch->addSuccessor(MBB);
300 // Rewrite the problematic successors for every block that wants to reach the
301 // bad blocks. For simplicity, we just introduce a new block for every edge
302 // we need to rewrite. (Fancier things are possible.)
304 SmallVector<MachineBasicBlock *, 4> AllPreds;
305 for (auto *MBB : SortedEntries) {
306 for (auto *Pred : MBB->predecessors()) {
307 if (Pred != Dispatch) {
308 AllPreds.push_back(Pred);
313 for (MachineBasicBlock *MBB : AllPreds) {
314 DenseMap<MachineBasicBlock *, MachineBasicBlock *> Map;
315 for (auto *Succ : MBB->successors()) {
316 if (!Entries.count(Succ)) {
317 continue;
320 // This is a successor we need to rewrite.
321 MachineBasicBlock *Split = MF.CreateMachineBasicBlock();
322 MF.insert(MBB->isLayoutSuccessor(Succ) ? MachineFunction::iterator(Succ)
323 : MF.end(),
324 Split);
325 MLI.changeLoopFor(Split, Loop);
327 // Set the jump table's register of the index of the block we wish to
328 // jump to, and jump to the jump table.
329 BuildMI(*Split, Split->end(), DebugLoc(), TII.get(WebAssembly::CONST_I32),
330 Reg)
331 .addImm(Indices[Succ]);
332 BuildMI(*Split, Split->end(), DebugLoc(), TII.get(WebAssembly::BR))
333 .addMBB(Dispatch);
334 Split->addSuccessor(Dispatch);
335 Map[Succ] = Split;
337 // Remap the terminator operands and the successor list.
338 for (MachineInstr &Term : MBB->terminators())
339 for (auto &Op : Term.explicit_uses())
340 if (Op.isMBB() && Indices.count(Op.getMBB()))
341 Op.setMBB(Map[Op.getMBB()]);
342 for (auto Rewrite : Map)
343 MBB->replaceSuccessor(Rewrite.first, Rewrite.second);
346 // Create a fake default label, because br_table requires one.
347 MIB.addMBB(MIB.getInstr()
348 ->getOperand(MIB.getInstr()->getNumExplicitOperands() - 1)
349 .getMBB());
351 return true;
354 class WebAssemblyFixIrreducibleControlFlow final : public MachineFunctionPass {
355 StringRef getPassName() const override {
356 return "WebAssembly Fix Irreducible Control Flow";
359 void getAnalysisUsage(AnalysisUsage &AU) const override {
360 AU.setPreservesCFG();
361 AU.addRequired<MachineDominatorTree>();
362 AU.addPreserved<MachineDominatorTree>();
363 AU.addRequired<MachineLoopInfo>();
364 AU.addPreserved<MachineLoopInfo>();
365 MachineFunctionPass::getAnalysisUsage(AU);
368 bool runOnMachineFunction(MachineFunction &MF) override;
370 bool runIteration(MachineFunction &MF, MachineLoopInfo &MLI) {
371 // Visit the function body, which is identified as a null loop.
372 if (LoopFixer(MF, MLI, nullptr).run()) {
373 return true;
376 // Visit all the loops.
377 SmallVector<MachineLoop *, 8> Worklist(MLI.begin(), MLI.end());
378 while (!Worklist.empty()) {
379 MachineLoop *Loop = Worklist.pop_back_val();
380 Worklist.append(Loop->begin(), Loop->end());
381 if (LoopFixer(MF, MLI, Loop).run()) {
382 return true;
386 return false;
389 public:
390 static char ID; // Pass identification, replacement for typeid
391 WebAssemblyFixIrreducibleControlFlow() : MachineFunctionPass(ID) {}
393 } // end anonymous namespace
395 char WebAssemblyFixIrreducibleControlFlow::ID = 0;
396 INITIALIZE_PASS(WebAssemblyFixIrreducibleControlFlow, DEBUG_TYPE,
397 "Removes irreducible control flow", false, false)
399 FunctionPass *llvm::createWebAssemblyFixIrreducibleControlFlow() {
400 return new WebAssemblyFixIrreducibleControlFlow();
403 bool WebAssemblyFixIrreducibleControlFlow::runOnMachineFunction(
404 MachineFunction &MF) {
405 LLVM_DEBUG(dbgs() << "********** Fixing Irreducible Control Flow **********\n"
406 "********** Function: "
407 << MF.getName() << '\n');
409 bool Changed = false;
410 auto &MLI = getAnalysis<MachineLoopInfo>();
412 // When we modify something, bail out and recompute MLI, then start again, as
413 // we create a new natural loop when we resolve irreducible control flow, and
414 // other loops may become nested in it, etc. In practice this is not an issue
415 // because irreducible control flow is rare, only very few cycles are needed
416 // here.
417 while (LLVM_UNLIKELY(runIteration(MF, MLI))) {
418 // We rewrote part of the function; recompute MLI and start again.
419 LLVM_DEBUG(dbgs() << "Recomputing loops.\n");
420 MF.getRegInfo().invalidateLiveness();
421 MF.RenumberBlocks();
422 getAnalysis<MachineDominatorTree>().runOnMachineFunction(MF);
423 MLI.runOnMachineFunction(MF);
424 Changed = true;
427 return Changed;