[AArch64] Default to SEH exception handling on MinGW
[llvm-complete.git] / lib / Support / StringMap.cpp
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1 //===--- StringMap.cpp - String Hash table map implementation -------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements the StringMap class.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/ADT/StringMap.h"
14 #include "llvm/ADT/StringExtras.h"
15 #include "llvm/Support/Compiler.h"
16 #include "llvm/Support/DJB.h"
17 #include "llvm/Support/MathExtras.h"
18 #include <cassert>
20 using namespace llvm;
22 /// Returns the number of buckets to allocate to ensure that the DenseMap can
23 /// accommodate \p NumEntries without need to grow().
24 static unsigned getMinBucketToReserveForEntries(unsigned NumEntries) {
25 // Ensure that "NumEntries * 4 < NumBuckets * 3"
26 if (NumEntries == 0)
27 return 0;
28 // +1 is required because of the strict equality.
29 // For example if NumEntries is 48, we need to return 401.
30 return NextPowerOf2(NumEntries * 4 / 3 + 1);
33 StringMapImpl::StringMapImpl(unsigned InitSize, unsigned itemSize) {
34 ItemSize = itemSize;
36 // If a size is specified, initialize the table with that many buckets.
37 if (InitSize) {
38 // The table will grow when the number of entries reach 3/4 of the number of
39 // buckets. To guarantee that "InitSize" number of entries can be inserted
40 // in the table without growing, we allocate just what is needed here.
41 init(getMinBucketToReserveForEntries(InitSize));
42 return;
45 // Otherwise, initialize it with zero buckets to avoid the allocation.
46 TheTable = nullptr;
47 NumBuckets = 0;
48 NumItems = 0;
49 NumTombstones = 0;
52 void StringMapImpl::init(unsigned InitSize) {
53 assert((InitSize & (InitSize-1)) == 0 &&
54 "Init Size must be a power of 2 or zero!");
56 unsigned NewNumBuckets = InitSize ? InitSize : 16;
57 NumItems = 0;
58 NumTombstones = 0;
60 TheTable = static_cast<StringMapEntryBase **>(
61 safe_calloc(NewNumBuckets+1,
62 sizeof(StringMapEntryBase **) + sizeof(unsigned)));
64 // Set the member only if TheTable was successfully allocated
65 NumBuckets = NewNumBuckets;
67 // Allocate one extra bucket, set it to look filled so the iterators stop at
68 // end.
69 TheTable[NumBuckets] = (StringMapEntryBase*)2;
72 /// LookupBucketFor - Look up the bucket that the specified string should end
73 /// up in. If it already exists as a key in the map, the Item pointer for the
74 /// specified bucket will be non-null. Otherwise, it will be null. In either
75 /// case, the FullHashValue field of the bucket will be set to the hash value
76 /// of the string.
77 unsigned StringMapImpl::LookupBucketFor(StringRef Name) {
78 unsigned HTSize = NumBuckets;
79 if (HTSize == 0) { // Hash table unallocated so far?
80 init(16);
81 HTSize = NumBuckets;
83 unsigned FullHashValue = djbHash(Name, 0);
84 unsigned BucketNo = FullHashValue & (HTSize-1);
85 unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
87 unsigned ProbeAmt = 1;
88 int FirstTombstone = -1;
89 while (true) {
90 StringMapEntryBase *BucketItem = TheTable[BucketNo];
91 // If we found an empty bucket, this key isn't in the table yet, return it.
92 if (LLVM_LIKELY(!BucketItem)) {
93 // If we found a tombstone, we want to reuse the tombstone instead of an
94 // empty bucket. This reduces probing.
95 if (FirstTombstone != -1) {
96 HashTable[FirstTombstone] = FullHashValue;
97 return FirstTombstone;
100 HashTable[BucketNo] = FullHashValue;
101 return BucketNo;
104 if (BucketItem == getTombstoneVal()) {
105 // Skip over tombstones. However, remember the first one we see.
106 if (FirstTombstone == -1) FirstTombstone = BucketNo;
107 } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) {
108 // If the full hash value matches, check deeply for a match. The common
109 // case here is that we are only looking at the buckets (for item info
110 // being non-null and for the full hash value) not at the items. This
111 // is important for cache locality.
113 // Do the comparison like this because Name isn't necessarily
114 // null-terminated!
115 char *ItemStr = (char*)BucketItem+ItemSize;
116 if (Name == StringRef(ItemStr, BucketItem->getKeyLength())) {
117 // We found a match!
118 return BucketNo;
122 // Okay, we didn't find the item. Probe to the next bucket.
123 BucketNo = (BucketNo+ProbeAmt) & (HTSize-1);
125 // Use quadratic probing, it has fewer clumping artifacts than linear
126 // probing and has good cache behavior in the common case.
127 ++ProbeAmt;
131 /// FindKey - Look up the bucket that contains the specified key. If it exists
132 /// in the map, return the bucket number of the key. Otherwise return -1.
133 /// This does not modify the map.
134 int StringMapImpl::FindKey(StringRef Key) const {
135 unsigned HTSize = NumBuckets;
136 if (HTSize == 0) return -1; // Really empty table?
137 unsigned FullHashValue = djbHash(Key, 0);
138 unsigned BucketNo = FullHashValue & (HTSize-1);
139 unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
141 unsigned ProbeAmt = 1;
142 while (true) {
143 StringMapEntryBase *BucketItem = TheTable[BucketNo];
144 // If we found an empty bucket, this key isn't in the table yet, return.
145 if (LLVM_LIKELY(!BucketItem))
146 return -1;
148 if (BucketItem == getTombstoneVal()) {
149 // Ignore tombstones.
150 } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) {
151 // If the full hash value matches, check deeply for a match. The common
152 // case here is that we are only looking at the buckets (for item info
153 // being non-null and for the full hash value) not at the items. This
154 // is important for cache locality.
156 // Do the comparison like this because NameStart isn't necessarily
157 // null-terminated!
158 char *ItemStr = (char*)BucketItem+ItemSize;
159 if (Key == StringRef(ItemStr, BucketItem->getKeyLength())) {
160 // We found a match!
161 return BucketNo;
165 // Okay, we didn't find the item. Probe to the next bucket.
166 BucketNo = (BucketNo+ProbeAmt) & (HTSize-1);
168 // Use quadratic probing, it has fewer clumping artifacts than linear
169 // probing and has good cache behavior in the common case.
170 ++ProbeAmt;
174 /// RemoveKey - Remove the specified StringMapEntry from the table, but do not
175 /// delete it. This aborts if the value isn't in the table.
176 void StringMapImpl::RemoveKey(StringMapEntryBase *V) {
177 const char *VStr = (char*)V + ItemSize;
178 StringMapEntryBase *V2 = RemoveKey(StringRef(VStr, V->getKeyLength()));
179 (void)V2;
180 assert(V == V2 && "Didn't find key?");
183 /// RemoveKey - Remove the StringMapEntry for the specified key from the
184 /// table, returning it. If the key is not in the table, this returns null.
185 StringMapEntryBase *StringMapImpl::RemoveKey(StringRef Key) {
186 int Bucket = FindKey(Key);
187 if (Bucket == -1) return nullptr;
189 StringMapEntryBase *Result = TheTable[Bucket];
190 TheTable[Bucket] = getTombstoneVal();
191 --NumItems;
192 ++NumTombstones;
193 assert(NumItems + NumTombstones <= NumBuckets);
195 return Result;
198 /// RehashTable - Grow the table, redistributing values into the buckets with
199 /// the appropriate mod-of-hashtable-size.
200 unsigned StringMapImpl::RehashTable(unsigned BucketNo) {
201 unsigned NewSize;
202 unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1);
204 // If the hash table is now more than 3/4 full, or if fewer than 1/8 of
205 // the buckets are empty (meaning that many are filled with tombstones),
206 // grow/rehash the table.
207 if (LLVM_UNLIKELY(NumItems * 4 > NumBuckets * 3)) {
208 NewSize = NumBuckets*2;
209 } else if (LLVM_UNLIKELY(NumBuckets - (NumItems + NumTombstones) <=
210 NumBuckets / 8)) {
211 NewSize = NumBuckets;
212 } else {
213 return BucketNo;
216 unsigned NewBucketNo = BucketNo;
217 // Allocate one extra bucket which will always be non-empty. This allows the
218 // iterators to stop at end.
219 auto NewTableArray = static_cast<StringMapEntryBase **>(
220 safe_calloc(NewSize+1, sizeof(StringMapEntryBase *) + sizeof(unsigned)));
222 unsigned *NewHashArray = (unsigned *)(NewTableArray + NewSize + 1);
223 NewTableArray[NewSize] = (StringMapEntryBase*)2;
225 // Rehash all the items into their new buckets. Luckily :) we already have
226 // the hash values available, so we don't have to rehash any strings.
227 for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
228 StringMapEntryBase *Bucket = TheTable[I];
229 if (Bucket && Bucket != getTombstoneVal()) {
230 // Fast case, bucket available.
231 unsigned FullHash = HashTable[I];
232 unsigned NewBucket = FullHash & (NewSize-1);
233 if (!NewTableArray[NewBucket]) {
234 NewTableArray[FullHash & (NewSize-1)] = Bucket;
235 NewHashArray[FullHash & (NewSize-1)] = FullHash;
236 if (I == BucketNo)
237 NewBucketNo = NewBucket;
238 continue;
241 // Otherwise probe for a spot.
242 unsigned ProbeSize = 1;
243 do {
244 NewBucket = (NewBucket + ProbeSize++) & (NewSize-1);
245 } while (NewTableArray[NewBucket]);
247 // Finally found a slot. Fill it in.
248 NewTableArray[NewBucket] = Bucket;
249 NewHashArray[NewBucket] = FullHash;
250 if (I == BucketNo)
251 NewBucketNo = NewBucket;
255 free(TheTable);
257 TheTable = NewTableArray;
258 NumBuckets = NewSize;
259 NumTombstones = 0;
260 return NewBucketNo;