1 //===-- Instruction.cpp - Implement the Instruction class -----------------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the Instruction class for the VMCore library.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Instructions.h"
15 #include "llvm/Function.h"
16 #include "llvm/SymbolTable.h"
17 #include "llvm/Type.h"
18 #include "llvm/Support/LeakDetector.h"
21 Instruction::Instruction(const Type
*ty
, unsigned it
, Use
*Ops
, unsigned NumOps
,
22 const std::string
&Name
, Instruction
*InsertBefore
)
23 : User(ty
, Value::InstructionVal
+ it
, Ops
, NumOps
, Name
), Parent(0) {
24 // Make sure that we get added to a basicblock
25 LeakDetector::addGarbageObject(this);
27 // If requested, insert this instruction into a basic block...
29 assert(InsertBefore
->getParent() &&
30 "Instruction to insert before is not in a basic block!");
31 InsertBefore
->getParent()->getInstList().insert(InsertBefore
, this);
35 Instruction::Instruction(const Type
*ty
, unsigned it
, Use
*Ops
, unsigned NumOps
,
36 const std::string
&Name
, BasicBlock
*InsertAtEnd
)
37 : User(ty
, Value::InstructionVal
+ it
, Ops
, NumOps
, Name
), Parent(0) {
38 // Make sure that we get added to a basicblock
39 LeakDetector::addGarbageObject(this);
41 // append this instruction into the basic block
42 assert(InsertAtEnd
&& "Basic block to append to may not be NULL!");
43 InsertAtEnd
->getInstList().push_back(this);
46 void Instruction::setOpcode(unsigned opc
) {
47 setValueType(Value::InstructionVal
+ opc
);
50 void Instruction::setParent(BasicBlock
*P
) {
52 if (!P
) LeakDetector::addGarbageObject(this);
54 if (P
) LeakDetector::removeGarbageObject(this);
60 void Instruction::removeFromParent() {
61 getParent()->getInstList().remove(this);
64 void Instruction::eraseFromParent() {
65 getParent()->getInstList().erase(this);
68 const char *Instruction::getOpcodeName(unsigned OpCode
) {
71 case Ret
: return "ret";
73 case Switch
: return "switch";
74 case Invoke
: return "invoke";
75 case Unwind
: return "unwind";
76 case Unreachable
: return "unreachable";
78 // Standard binary operators...
79 case Add
: return "add";
80 case Sub
: return "sub";
81 case Mul
: return "mul";
82 case Div
: return "div";
83 case Rem
: return "rem";
85 // Logical operators...
86 case And
: return "and";
87 case Or
: return "or";
88 case Xor
: return "xor";
91 case SetLE
: return "setle";
92 case SetGE
: return "setge";
93 case SetLT
: return "setlt";
94 case SetGT
: return "setgt";
95 case SetEQ
: return "seteq";
96 case SetNE
: return "setne";
98 // Memory instructions...
99 case Malloc
: return "malloc";
100 case Free
: return "free";
101 case Alloca
: return "alloca";
102 case Load
: return "load";
103 case Store
: return "store";
104 case GetElementPtr
: return "getelementptr";
106 // Other instructions...
107 case PHI
: return "phi";
108 case Cast
: return "cast";
109 case Select
: return "select";
110 case Call
: return "call";
111 case Shl
: return "shl";
112 case Shr
: return "shr";
113 case VANext
: return "vanext";
114 case VAArg
: return "vaarg";
116 default: return "<Invalid operator> ";
122 /// isIdenticalTo - Return true if the specified instruction is exactly
123 /// identical to the current one. This means that all operands match and any
124 /// extra information (e.g. load is volatile) agree.
125 bool Instruction::isIdenticalTo(Instruction
*I
) const {
126 if (getOpcode() != I
->getOpcode() ||
127 getNumOperands() != I
->getNumOperands() ||
128 getType() != I
->getType())
131 // We have two instructions of identical opcode and #operands. Check to see
132 // if all operands are the same.
133 for (unsigned i
= 0, e
= getNumOperands(); i
!= e
; ++i
)
134 if (getOperand(i
) != I
->getOperand(i
))
137 // Check special state that is a part of some instructions.
138 if (const LoadInst
*LI
= dyn_cast
<LoadInst
>(this))
139 return LI
->isVolatile() == cast
<LoadInst
>(I
)->isVolatile();
140 if (const StoreInst
*SI
= dyn_cast
<StoreInst
>(this))
141 return SI
->isVolatile() == cast
<StoreInst
>(I
)->isVolatile();
142 if (const VANextInst
*VAN
= dyn_cast
<VANextInst
>(this))
143 return VAN
->getArgType() == cast
<VANextInst
>(I
)->getArgType();
144 if (const CallInst
*CI
= dyn_cast
<CallInst
>(this))
145 return CI
->isTailCall() == cast
<CallInst
>(I
)->isTailCall();
150 /// isAssociative - Return true if the instruction is associative:
152 /// Associative operators satisfy: x op (y op z) === (x op y) op z)
154 /// In LLVM, the Add, Mul, And, Or, and Xor operators are associative, when not
155 /// applied to floating point types.
157 bool Instruction::isAssociative(unsigned Opcode
, const Type
*Ty
) {
158 if (Opcode
== Add
|| Opcode
== Mul
||
159 Opcode
== And
|| Opcode
== Or
|| Opcode
== Xor
) {
160 // Floating point operations do not associate!
161 return !Ty
->isFloatingPoint();
166 /// isCommutative - Return true if the instruction is commutative:
168 /// Commutative operators satisfy: (x op y) === (y op x)
170 /// In LLVM, these are the associative operators, plus SetEQ and SetNE, when
171 /// applied to any type.
173 bool Instruction::isCommutative(unsigned op
) {
188 /// isRelational - Return true if the instruction is a Set* instruction:
190 bool Instruction::isRelational(unsigned op
) {
205 /// isTrappingInstruction - Return true if the instruction may trap.
207 bool Instruction::isTrapping(unsigned op
) {