[DAGCombiner] Eliminate dead stores to stack.
[llvm-complete.git] / include / llvm / CodeGen / MachineFunction.h
blob34ceb15aebde134847ca213f69c0aafdd854c062
1 //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // Collect native machine code for a function. This class contains a list of
10 // MachineBasicBlock instances that make up the current compiled function.
12 // This class also contains pointers to various classes which hold
13 // target-specific information about the generated code.
15 //===----------------------------------------------------------------------===//
17 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
18 #define LLVM_CODEGEN_MACHINEFUNCTION_H
20 #include "llvm/ADT/ArrayRef.h"
21 #include "llvm/ADT/BitVector.h"
22 #include "llvm/ADT/DenseMap.h"
23 #include "llvm/ADT/GraphTraits.h"
24 #include "llvm/ADT/Optional.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/StringRef.h"
27 #include "llvm/ADT/ilist.h"
28 #include "llvm/ADT/iterator.h"
29 #include "llvm/Analysis/EHPersonalities.h"
30 #include "llvm/CodeGen/MachineBasicBlock.h"
31 #include "llvm/CodeGen/MachineInstr.h"
32 #include "llvm/CodeGen/MachineMemOperand.h"
33 #include "llvm/IR/DebugLoc.h"
34 #include "llvm/IR/Instructions.h"
35 #include "llvm/IR/Metadata.h"
36 #include "llvm/MC/MCDwarf.h"
37 #include "llvm/MC/MCSymbol.h"
38 #include "llvm/Support/Allocator.h"
39 #include "llvm/Support/ArrayRecycler.h"
40 #include "llvm/Support/AtomicOrdering.h"
41 #include "llvm/Support/Compiler.h"
42 #include "llvm/Support/ErrorHandling.h"
43 #include "llvm/Support/Recycler.h"
44 #include <cassert>
45 #include <cstdint>
46 #include <memory>
47 #include <utility>
48 #include <vector>
50 namespace llvm {
52 class BasicBlock;
53 class BlockAddress;
54 class DataLayout;
55 class DIExpression;
56 class DILocalVariable;
57 class DILocation;
58 class Function;
59 class GlobalValue;
60 class LLVMTargetMachine;
61 class MachineConstantPool;
62 class MachineFrameInfo;
63 class MachineFunction;
64 class MachineJumpTableInfo;
65 class MachineModuleInfo;
66 class MachineRegisterInfo;
67 class MCContext;
68 class MCInstrDesc;
69 class Pass;
70 class PseudoSourceValueManager;
71 class raw_ostream;
72 class SlotIndexes;
73 class TargetRegisterClass;
74 class TargetSubtargetInfo;
75 struct WasmEHFuncInfo;
76 struct WinEHFuncInfo;
78 template <> struct ilist_alloc_traits<MachineBasicBlock> {
79 void deleteNode(MachineBasicBlock *MBB);
82 template <> struct ilist_callback_traits<MachineBasicBlock> {
83 void addNodeToList(MachineBasicBlock* N);
84 void removeNodeFromList(MachineBasicBlock* N);
86 template <class Iterator>
87 void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) {
88 assert(this == &OldList && "never transfer MBBs between functions");
92 /// MachineFunctionInfo - This class can be derived from and used by targets to
93 /// hold private target-specific information for each MachineFunction. Objects
94 /// of type are accessed/created with MF::getInfo and destroyed when the
95 /// MachineFunction is destroyed.
96 struct MachineFunctionInfo {
97 virtual ~MachineFunctionInfo();
99 /// Factory function: default behavior is to call new using the
100 /// supplied allocator.
102 /// This function can be overridden in a derive class.
103 template<typename Ty>
104 static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) {
105 return new (Allocator.Allocate<Ty>()) Ty(MF);
109 /// Properties which a MachineFunction may have at a given point in time.
110 /// Each of these has checking code in the MachineVerifier, and passes can
111 /// require that a property be set.
112 class MachineFunctionProperties {
113 // Possible TODO: Allow targets to extend this (perhaps by allowing the
114 // constructor to specify the size of the bit vector)
115 // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be
116 // stated as the negative of "has vregs"
118 public:
119 // The properties are stated in "positive" form; i.e. a pass could require
120 // that the property hold, but not that it does not hold.
122 // Property descriptions:
123 // IsSSA: True when the machine function is in SSA form and virtual registers
124 // have a single def.
125 // NoPHIs: The machine function does not contain any PHI instruction.
126 // TracksLiveness: True when tracking register liveness accurately.
127 // While this property is set, register liveness information in basic block
128 // live-in lists and machine instruction operands (e.g. kill flags, implicit
129 // defs) is accurate. This means it can be used to change the code in ways
130 // that affect the values in registers, for example by the register
131 // scavenger.
132 // When this property is clear, liveness is no longer reliable.
133 // NoVRegs: The machine function does not use any virtual registers.
134 // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic
135 // instructions have been legalized; i.e., all instructions are now one of:
136 // - generic and always legal (e.g., COPY)
137 // - target-specific
138 // - legal pre-isel generic instructions.
139 // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic
140 // virtual registers have been assigned to a register bank.
141 // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel
142 // generic instructions have been eliminated; i.e., all instructions are now
143 // target-specific or non-pre-isel generic instructions (e.g., COPY).
144 // Since only pre-isel generic instructions can have generic virtual register
145 // operands, this also means that all generic virtual registers have been
146 // constrained to virtual registers (assigned to register classes) and that
147 // all sizes attached to them have been eliminated.
148 enum class Property : unsigned {
149 IsSSA,
150 NoPHIs,
151 TracksLiveness,
152 NoVRegs,
153 FailedISel,
154 Legalized,
155 RegBankSelected,
156 Selected,
157 LastProperty = Selected,
160 bool hasProperty(Property P) const {
161 return Properties[static_cast<unsigned>(P)];
164 MachineFunctionProperties &set(Property P) {
165 Properties.set(static_cast<unsigned>(P));
166 return *this;
169 MachineFunctionProperties &reset(Property P) {
170 Properties.reset(static_cast<unsigned>(P));
171 return *this;
174 /// Reset all the properties.
175 MachineFunctionProperties &reset() {
176 Properties.reset();
177 return *this;
180 MachineFunctionProperties &set(const MachineFunctionProperties &MFP) {
181 Properties |= MFP.Properties;
182 return *this;
185 MachineFunctionProperties &reset(const MachineFunctionProperties &MFP) {
186 Properties.reset(MFP.Properties);
187 return *this;
190 // Returns true if all properties set in V (i.e. required by a pass) are set
191 // in this.
192 bool verifyRequiredProperties(const MachineFunctionProperties &V) const {
193 return !V.Properties.test(Properties);
196 /// Print the MachineFunctionProperties in human-readable form.
197 void print(raw_ostream &OS) const;
199 private:
200 BitVector Properties =
201 BitVector(static_cast<unsigned>(Property::LastProperty)+1);
204 struct SEHHandler {
205 /// Filter or finally function. Null indicates a catch-all.
206 const Function *FilterOrFinally;
208 /// Address of block to recover at. Null for a finally handler.
209 const BlockAddress *RecoverBA;
212 /// This structure is used to retain landing pad info for the current function.
213 struct LandingPadInfo {
214 MachineBasicBlock *LandingPadBlock; // Landing pad block.
215 SmallVector<MCSymbol *, 1> BeginLabels; // Labels prior to invoke.
216 SmallVector<MCSymbol *, 1> EndLabels; // Labels after invoke.
217 SmallVector<SEHHandler, 1> SEHHandlers; // SEH handlers active at this lpad.
218 MCSymbol *LandingPadLabel = nullptr; // Label at beginning of landing pad.
219 std::vector<int> TypeIds; // List of type ids (filters negative).
221 explicit LandingPadInfo(MachineBasicBlock *MBB)
222 : LandingPadBlock(MBB) {}
225 class MachineFunction {
226 const Function &F;
227 const LLVMTargetMachine &Target;
228 const TargetSubtargetInfo *STI;
229 MCContext &Ctx;
230 MachineModuleInfo &MMI;
232 // RegInfo - Information about each register in use in the function.
233 MachineRegisterInfo *RegInfo;
235 // Used to keep track of target-specific per-machine function information for
236 // the target implementation.
237 MachineFunctionInfo *MFInfo;
239 // Keep track of objects allocated on the stack.
240 MachineFrameInfo *FrameInfo;
242 // Keep track of constants which are spilled to memory
243 MachineConstantPool *ConstantPool;
245 // Keep track of jump tables for switch instructions
246 MachineJumpTableInfo *JumpTableInfo;
248 // Keeps track of Wasm exception handling related data. This will be null for
249 // functions that aren't using a wasm EH personality.
250 WasmEHFuncInfo *WasmEHInfo = nullptr;
252 // Keeps track of Windows exception handling related data. This will be null
253 // for functions that aren't using a funclet-based EH personality.
254 WinEHFuncInfo *WinEHInfo = nullptr;
256 // Function-level unique numbering for MachineBasicBlocks. When a
257 // MachineBasicBlock is inserted into a MachineFunction is it automatically
258 // numbered and this vector keeps track of the mapping from ID's to MBB's.
259 std::vector<MachineBasicBlock*> MBBNumbering;
261 // Pool-allocate MachineFunction-lifetime and IR objects.
262 BumpPtrAllocator Allocator;
264 // Allocation management for instructions in function.
265 Recycler<MachineInstr> InstructionRecycler;
267 // Allocation management for operand arrays on instructions.
268 ArrayRecycler<MachineOperand> OperandRecycler;
270 // Allocation management for basic blocks in function.
271 Recycler<MachineBasicBlock> BasicBlockRecycler;
273 // List of machine basic blocks in function
274 using BasicBlockListType = ilist<MachineBasicBlock>;
275 BasicBlockListType BasicBlocks;
277 /// FunctionNumber - This provides a unique ID for each function emitted in
278 /// this translation unit.
280 unsigned FunctionNumber;
282 /// Alignment - The alignment of the function.
283 unsigned Alignment;
285 /// ExposesReturnsTwice - True if the function calls setjmp or related
286 /// functions with attribute "returns twice", but doesn't have
287 /// the attribute itself.
288 /// This is used to limit optimizations which cannot reason
289 /// about the control flow of such functions.
290 bool ExposesReturnsTwice = false;
292 /// True if the function includes any inline assembly.
293 bool HasInlineAsm = false;
295 /// True if any WinCFI instruction have been emitted in this function.
296 bool HasWinCFI = false;
298 /// Current high-level properties of the IR of the function (e.g. is in SSA
299 /// form or whether registers have been allocated)
300 MachineFunctionProperties Properties;
302 // Allocation management for pseudo source values.
303 std::unique_ptr<PseudoSourceValueManager> PSVManager;
305 /// List of moves done by a function's prolog. Used to construct frame maps
306 /// by debug and exception handling consumers.
307 std::vector<MCCFIInstruction> FrameInstructions;
309 /// \name Exception Handling
310 /// \{
312 /// List of LandingPadInfo describing the landing pad information.
313 std::vector<LandingPadInfo> LandingPads;
315 /// Map a landing pad's EH symbol to the call site indexes.
316 DenseMap<MCSymbol*, SmallVector<unsigned, 4>> LPadToCallSiteMap;
318 /// Map a landing pad to its index.
319 DenseMap<const MachineBasicBlock *, unsigned> WasmLPadToIndexMap;
321 /// Map of invoke call site index values to associated begin EH_LABEL.
322 DenseMap<MCSymbol*, unsigned> CallSiteMap;
324 /// CodeView label annotations.
325 std::vector<std::pair<MCSymbol *, MDNode *>> CodeViewAnnotations;
327 bool CallsEHReturn = false;
328 bool CallsUnwindInit = false;
329 bool HasEHScopes = false;
330 bool HasEHFunclets = false;
332 /// List of C++ TypeInfo used.
333 std::vector<const GlobalValue *> TypeInfos;
335 /// List of typeids encoding filters used.
336 std::vector<unsigned> FilterIds;
338 /// List of the indices in FilterIds corresponding to filter terminators.
339 std::vector<unsigned> FilterEnds;
341 EHPersonality PersonalityTypeCache = EHPersonality::Unknown;
343 /// \}
345 /// Clear all the members of this MachineFunction, but the ones used
346 /// to initialize again the MachineFunction.
347 /// More specifically, this deallocates all the dynamically allocated
348 /// objects and get rid of all the XXXInfo data structure, but keep
349 /// unchanged the references to Fn, Target, MMI, and FunctionNumber.
350 void clear();
351 /// Allocate and initialize the different members.
352 /// In particular, the XXXInfo data structure.
353 /// \pre Fn, Target, MMI, and FunctionNumber are properly set.
354 void init();
356 public:
357 struct VariableDbgInfo {
358 const DILocalVariable *Var;
359 const DIExpression *Expr;
360 // The Slot can be negative for fixed stack objects.
361 int Slot;
362 const DILocation *Loc;
364 VariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr,
365 int Slot, const DILocation *Loc)
366 : Var(Var), Expr(Expr), Slot(Slot), Loc(Loc) {}
369 class Delegate {
370 virtual void anchor();
372 public:
373 virtual ~Delegate() = default;
374 /// Callback after an insertion. This should not modify the MI directly.
375 virtual void MF_HandleInsertion(MachineInstr &MI) = 0;
376 /// Callback before a removal. This should not modify the MI directly.
377 virtual void MF_HandleRemoval(MachineInstr &MI) = 0;
380 private:
381 Delegate *TheDelegate = nullptr;
383 // Callbacks for insertion and removal.
384 void handleInsertion(MachineInstr &MI);
385 void handleRemoval(MachineInstr &MI);
386 friend struct ilist_traits<MachineInstr>;
388 public:
389 using VariableDbgInfoMapTy = SmallVector<VariableDbgInfo, 4>;
390 VariableDbgInfoMapTy VariableDbgInfos;
392 MachineFunction(const Function &F, const LLVMTargetMachine &Target,
393 const TargetSubtargetInfo &STI, unsigned FunctionNum,
394 MachineModuleInfo &MMI);
395 MachineFunction(const MachineFunction &) = delete;
396 MachineFunction &operator=(const MachineFunction &) = delete;
397 ~MachineFunction();
399 /// Reset the instance as if it was just created.
400 void reset() {
401 clear();
402 init();
405 /// Reset the currently registered delegate - otherwise assert.
406 void resetDelegate(Delegate *delegate) {
407 assert(TheDelegate == delegate &&
408 "Only the current delegate can perform reset!");
409 TheDelegate = nullptr;
412 /// Set the delegate. resetDelegate must be called before attempting
413 /// to set.
414 void setDelegate(Delegate *delegate) {
415 assert(delegate && !TheDelegate &&
416 "Attempted to set delegate to null, or to change it without "
417 "first resetting it!");
419 TheDelegate = delegate;
422 MachineModuleInfo &getMMI() const { return MMI; }
423 MCContext &getContext() const { return Ctx; }
425 PseudoSourceValueManager &getPSVManager() const { return *PSVManager; }
427 /// Return the DataLayout attached to the Module associated to this MF.
428 const DataLayout &getDataLayout() const;
430 /// Return the LLVM function that this machine code represents
431 const Function &getFunction() const { return F; }
433 /// getName - Return the name of the corresponding LLVM function.
434 StringRef getName() const;
436 /// getFunctionNumber - Return a unique ID for the current function.
437 unsigned getFunctionNumber() const { return FunctionNumber; }
439 /// getTarget - Return the target machine this machine code is compiled with
440 const LLVMTargetMachine &getTarget() const { return Target; }
442 /// getSubtarget - Return the subtarget for which this machine code is being
443 /// compiled.
444 const TargetSubtargetInfo &getSubtarget() const { return *STI; }
445 void setSubtarget(const TargetSubtargetInfo *ST) { STI = ST; }
447 /// getSubtarget - This method returns a pointer to the specified type of
448 /// TargetSubtargetInfo. In debug builds, it verifies that the object being
449 /// returned is of the correct type.
450 template<typename STC> const STC &getSubtarget() const {
451 return *static_cast<const STC *>(STI);
454 /// getRegInfo - Return information about the registers currently in use.
455 MachineRegisterInfo &getRegInfo() { return *RegInfo; }
456 const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
458 /// getFrameInfo - Return the frame info object for the current function.
459 /// This object contains information about objects allocated on the stack
460 /// frame of the current function in an abstract way.
461 MachineFrameInfo &getFrameInfo() { return *FrameInfo; }
462 const MachineFrameInfo &getFrameInfo() const { return *FrameInfo; }
464 /// getJumpTableInfo - Return the jump table info object for the current
465 /// function. This object contains information about jump tables in the
466 /// current function. If the current function has no jump tables, this will
467 /// return null.
468 const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
469 MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
471 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
472 /// does already exist, allocate one.
473 MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
475 /// getConstantPool - Return the constant pool object for the current
476 /// function.
477 MachineConstantPool *getConstantPool() { return ConstantPool; }
478 const MachineConstantPool *getConstantPool() const { return ConstantPool; }
480 /// getWasmEHFuncInfo - Return information about how the current function uses
481 /// Wasm exception handling. Returns null for functions that don't use wasm
482 /// exception handling.
483 const WasmEHFuncInfo *getWasmEHFuncInfo() const { return WasmEHInfo; }
484 WasmEHFuncInfo *getWasmEHFuncInfo() { return WasmEHInfo; }
486 /// getWinEHFuncInfo - Return information about how the current function uses
487 /// Windows exception handling. Returns null for functions that don't use
488 /// funclets for exception handling.
489 const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; }
490 WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; }
492 /// getAlignment - Return the alignment (log2, not bytes) of the function.
493 unsigned getAlignment() const { return Alignment; }
495 /// setAlignment - Set the alignment (log2, not bytes) of the function.
496 void setAlignment(unsigned A) { Alignment = A; }
498 /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned.
499 void ensureAlignment(unsigned A) {
500 if (Alignment < A) Alignment = A;
503 /// exposesReturnsTwice - Returns true if the function calls setjmp or
504 /// any other similar functions with attribute "returns twice" without
505 /// having the attribute itself.
506 bool exposesReturnsTwice() const {
507 return ExposesReturnsTwice;
510 /// setCallsSetJmp - Set a flag that indicates if there's a call to
511 /// a "returns twice" function.
512 void setExposesReturnsTwice(bool B) {
513 ExposesReturnsTwice = B;
516 /// Returns true if the function contains any inline assembly.
517 bool hasInlineAsm() const {
518 return HasInlineAsm;
521 /// Set a flag that indicates that the function contains inline assembly.
522 void setHasInlineAsm(bool B) {
523 HasInlineAsm = B;
526 bool hasWinCFI() const {
527 return HasWinCFI;
529 void setHasWinCFI(bool v) { HasWinCFI = v; }
531 /// Get the function properties
532 const MachineFunctionProperties &getProperties() const { return Properties; }
533 MachineFunctionProperties &getProperties() { return Properties; }
535 /// getInfo - Keep track of various per-function pieces of information for
536 /// backends that would like to do so.
538 template<typename Ty>
539 Ty *getInfo() {
540 if (!MFInfo)
541 MFInfo = Ty::template create<Ty>(Allocator, *this);
542 return static_cast<Ty*>(MFInfo);
545 template<typename Ty>
546 const Ty *getInfo() const {
547 return const_cast<MachineFunction*>(this)->getInfo<Ty>();
550 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
551 /// are inserted into the machine function. The block number for a machine
552 /// basic block can be found by using the MBB::getNumber method, this method
553 /// provides the inverse mapping.
554 MachineBasicBlock *getBlockNumbered(unsigned N) const {
555 assert(N < MBBNumbering.size() && "Illegal block number");
556 assert(MBBNumbering[N] && "Block was removed from the machine function!");
557 return MBBNumbering[N];
560 /// Should we be emitting segmented stack stuff for the function
561 bool shouldSplitStack() const;
563 /// getNumBlockIDs - Return the number of MBB ID's allocated.
564 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
566 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
567 /// recomputes them. This guarantees that the MBB numbers are sequential,
568 /// dense, and match the ordering of the blocks within the function. If a
569 /// specific MachineBasicBlock is specified, only that block and those after
570 /// it are renumbered.
571 void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr);
573 /// print - Print out the MachineFunction in a format suitable for debugging
574 /// to the specified stream.
575 void print(raw_ostream &OS, const SlotIndexes* = nullptr) const;
577 /// viewCFG - This function is meant for use from the debugger. You can just
578 /// say 'call F->viewCFG()' and a ghostview window should pop up from the
579 /// program, displaying the CFG of the current function with the code for each
580 /// basic block inside. This depends on there being a 'dot' and 'gv' program
581 /// in your path.
582 void viewCFG() const;
584 /// viewCFGOnly - This function is meant for use from the debugger. It works
585 /// just like viewCFG, but it does not include the contents of basic blocks
586 /// into the nodes, just the label. If you are only interested in the CFG
587 /// this can make the graph smaller.
589 void viewCFGOnly() const;
591 /// dump - Print the current MachineFunction to cerr, useful for debugger use.
592 void dump() const;
594 /// Run the current MachineFunction through the machine code verifier, useful
595 /// for debugger use.
596 /// \returns true if no problems were found.
597 bool verify(Pass *p = nullptr, const char *Banner = nullptr,
598 bool AbortOnError = true) const;
600 // Provide accessors for the MachineBasicBlock list...
601 using iterator = BasicBlockListType::iterator;
602 using const_iterator = BasicBlockListType::const_iterator;
603 using const_reverse_iterator = BasicBlockListType::const_reverse_iterator;
604 using reverse_iterator = BasicBlockListType::reverse_iterator;
606 /// Support for MachineBasicBlock::getNextNode().
607 static BasicBlockListType MachineFunction::*
608 getSublistAccess(MachineBasicBlock *) {
609 return &MachineFunction::BasicBlocks;
612 /// addLiveIn - Add the specified physical register as a live-in value and
613 /// create a corresponding virtual register for it.
614 unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC);
616 //===--------------------------------------------------------------------===//
617 // BasicBlock accessor functions.
619 iterator begin() { return BasicBlocks.begin(); }
620 const_iterator begin() const { return BasicBlocks.begin(); }
621 iterator end () { return BasicBlocks.end(); }
622 const_iterator end () const { return BasicBlocks.end(); }
624 reverse_iterator rbegin() { return BasicBlocks.rbegin(); }
625 const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); }
626 reverse_iterator rend () { return BasicBlocks.rend(); }
627 const_reverse_iterator rend () const { return BasicBlocks.rend(); }
629 unsigned size() const { return (unsigned)BasicBlocks.size();}
630 bool empty() const { return BasicBlocks.empty(); }
631 const MachineBasicBlock &front() const { return BasicBlocks.front(); }
632 MachineBasicBlock &front() { return BasicBlocks.front(); }
633 const MachineBasicBlock & back() const { return BasicBlocks.back(); }
634 MachineBasicBlock & back() { return BasicBlocks.back(); }
636 void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
637 void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
638 void insert(iterator MBBI, MachineBasicBlock *MBB) {
639 BasicBlocks.insert(MBBI, MBB);
641 void splice(iterator InsertPt, iterator MBBI) {
642 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
644 void splice(iterator InsertPt, MachineBasicBlock *MBB) {
645 BasicBlocks.splice(InsertPt, BasicBlocks, MBB);
647 void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
648 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
651 void remove(iterator MBBI) { BasicBlocks.remove(MBBI); }
652 void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); }
653 void erase(iterator MBBI) { BasicBlocks.erase(MBBI); }
654 void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); }
656 template <typename Comp>
657 void sort(Comp comp) {
658 BasicBlocks.sort(comp);
661 /// Return the number of \p MachineInstrs in this \p MachineFunction.
662 unsigned getInstructionCount() const {
663 unsigned InstrCount = 0;
664 for (const MachineBasicBlock &MBB : BasicBlocks)
665 InstrCount += MBB.size();
666 return InstrCount;
669 //===--------------------------------------------------------------------===//
670 // Internal functions used to automatically number MachineBasicBlocks
672 /// Adds the MBB to the internal numbering. Returns the unique number
673 /// assigned to the MBB.
674 unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
675 MBBNumbering.push_back(MBB);
676 return (unsigned)MBBNumbering.size()-1;
679 /// removeFromMBBNumbering - Remove the specific machine basic block from our
680 /// tracker, this is only really to be used by the MachineBasicBlock
681 /// implementation.
682 void removeFromMBBNumbering(unsigned N) {
683 assert(N < MBBNumbering.size() && "Illegal basic block #");
684 MBBNumbering[N] = nullptr;
687 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
688 /// of `new MachineInstr'.
689 MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, const DebugLoc &DL,
690 bool NoImp = false);
692 /// Create a new MachineInstr which is a copy of \p Orig, identical in all
693 /// ways except the instruction has no parent, prev, or next. Bundling flags
694 /// are reset.
696 /// Note: Clones a single instruction, not whole instruction bundles.
697 /// Does not perform target specific adjustments; consider using
698 /// TargetInstrInfo::duplicate() instead.
699 MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
701 /// Clones instruction or the whole instruction bundle \p Orig and insert
702 /// into \p MBB before \p InsertBefore.
704 /// Note: Does not perform target specific adjustments; consider using
705 /// TargetInstrInfo::duplicate() intead.
706 MachineInstr &CloneMachineInstrBundle(MachineBasicBlock &MBB,
707 MachineBasicBlock::iterator InsertBefore, const MachineInstr &Orig);
709 /// DeleteMachineInstr - Delete the given MachineInstr.
710 void DeleteMachineInstr(MachineInstr *MI);
712 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
713 /// instead of `new MachineBasicBlock'.
714 MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr);
716 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
717 void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
719 /// getMachineMemOperand - Allocate a new MachineMemOperand.
720 /// MachineMemOperands are owned by the MachineFunction and need not be
721 /// explicitly deallocated.
722 MachineMemOperand *getMachineMemOperand(
723 MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s,
724 unsigned base_alignment, const AAMDNodes &AAInfo = AAMDNodes(),
725 const MDNode *Ranges = nullptr,
726 SyncScope::ID SSID = SyncScope::System,
727 AtomicOrdering Ordering = AtomicOrdering::NotAtomic,
728 AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic);
730 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
731 /// an existing one, adjusting by an offset and using the given size.
732 /// MachineMemOperands are owned by the MachineFunction and need not be
733 /// explicitly deallocated.
734 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
735 int64_t Offset, uint64_t Size);
737 /// Allocate a new MachineMemOperand by copying an existing one,
738 /// replacing only AliasAnalysis information. MachineMemOperands are owned
739 /// by the MachineFunction and need not be explicitly deallocated.
740 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
741 const AAMDNodes &AAInfo);
743 using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity;
745 /// Allocate an array of MachineOperands. This is only intended for use by
746 /// internal MachineInstr functions.
747 MachineOperand *allocateOperandArray(OperandCapacity Cap) {
748 return OperandRecycler.allocate(Cap, Allocator);
751 /// Dellocate an array of MachineOperands and recycle the memory. This is
752 /// only intended for use by internal MachineInstr functions.
753 /// Cap must be the same capacity that was used to allocate the array.
754 void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) {
755 OperandRecycler.deallocate(Cap, Array);
758 /// Allocate and initialize a register mask with @p NumRegister bits.
759 uint32_t *allocateRegMask();
761 /// Allocate and construct an extra info structure for a `MachineInstr`.
763 /// This is allocated on the function's allocator and so lives the life of
764 /// the function.
765 MachineInstr::ExtraInfo *
766 createMIExtraInfo(ArrayRef<MachineMemOperand *> MMOs,
767 MCSymbol *PreInstrSymbol = nullptr,
768 MCSymbol *PostInstrSymbol = nullptr);
770 /// Allocate a string and populate it with the given external symbol name.
771 const char *createExternalSymbolName(StringRef Name);
773 //===--------------------------------------------------------------------===//
774 // Label Manipulation.
776 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
777 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
778 /// normal 'L' label is returned.
779 MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
780 bool isLinkerPrivate = false) const;
782 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
783 /// base.
784 MCSymbol *getPICBaseSymbol() const;
786 /// Returns a reference to a list of cfi instructions in the function's
787 /// prologue. Used to construct frame maps for debug and exception handling
788 /// comsumers.
789 const std::vector<MCCFIInstruction> &getFrameInstructions() const {
790 return FrameInstructions;
793 LLVM_NODISCARD unsigned addFrameInst(const MCCFIInstruction &Inst) {
794 FrameInstructions.push_back(Inst);
795 return FrameInstructions.size() - 1;
798 /// \name Exception Handling
799 /// \{
801 bool callsEHReturn() const { return CallsEHReturn; }
802 void setCallsEHReturn(bool b) { CallsEHReturn = b; }
804 bool callsUnwindInit() const { return CallsUnwindInit; }
805 void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
807 bool hasEHScopes() const { return HasEHScopes; }
808 void setHasEHScopes(bool V) { HasEHScopes = V; }
810 bool hasEHFunclets() const { return HasEHFunclets; }
811 void setHasEHFunclets(bool V) { HasEHFunclets = V; }
813 /// Find or create an LandingPadInfo for the specified MachineBasicBlock.
814 LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
816 /// Remap landing pad labels and remove any deleted landing pads.
817 void tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap = nullptr,
818 bool TidyIfNoBeginLabels = true);
820 /// Return a reference to the landing pad info for the current function.
821 const std::vector<LandingPadInfo> &getLandingPads() const {
822 return LandingPads;
825 /// Provide the begin and end labels of an invoke style call and associate it
826 /// with a try landing pad block.
827 void addInvoke(MachineBasicBlock *LandingPad,
828 MCSymbol *BeginLabel, MCSymbol *EndLabel);
830 /// Add a new panding pad, and extract the exception handling information from
831 /// the landingpad instruction. Returns the label ID for the landing pad
832 /// entry.
833 MCSymbol *addLandingPad(MachineBasicBlock *LandingPad);
835 /// Provide the catch typeinfo for a landing pad.
836 void addCatchTypeInfo(MachineBasicBlock *LandingPad,
837 ArrayRef<const GlobalValue *> TyInfo);
839 /// Provide the filter typeinfo for a landing pad.
840 void addFilterTypeInfo(MachineBasicBlock *LandingPad,
841 ArrayRef<const GlobalValue *> TyInfo);
843 /// Add a cleanup action for a landing pad.
844 void addCleanup(MachineBasicBlock *LandingPad);
846 void addSEHCatchHandler(MachineBasicBlock *LandingPad, const Function *Filter,
847 const BlockAddress *RecoverBA);
849 void addSEHCleanupHandler(MachineBasicBlock *LandingPad,
850 const Function *Cleanup);
852 /// Return the type id for the specified typeinfo. This is function wide.
853 unsigned getTypeIDFor(const GlobalValue *TI);
855 /// Return the id of the filter encoded by TyIds. This is function wide.
856 int getFilterIDFor(std::vector<unsigned> &TyIds);
858 /// Map the landing pad's EH symbol to the call site indexes.
859 void setCallSiteLandingPad(MCSymbol *Sym, ArrayRef<unsigned> Sites);
861 /// Map the landing pad to its index. Used for Wasm exception handling.
862 void setWasmLandingPadIndex(const MachineBasicBlock *LPad, unsigned Index) {
863 WasmLPadToIndexMap[LPad] = Index;
866 /// Returns true if the landing pad has an associate index in wasm EH.
867 bool hasWasmLandingPadIndex(const MachineBasicBlock *LPad) const {
868 return WasmLPadToIndexMap.count(LPad);
871 /// Get the index in wasm EH for a given landing pad.
872 unsigned getWasmLandingPadIndex(const MachineBasicBlock *LPad) const {
873 assert(hasWasmLandingPadIndex(LPad));
874 return WasmLPadToIndexMap.lookup(LPad);
877 /// Get the call site indexes for a landing pad EH symbol.
878 SmallVectorImpl<unsigned> &getCallSiteLandingPad(MCSymbol *Sym) {
879 assert(hasCallSiteLandingPad(Sym) &&
880 "missing call site number for landing pad!");
881 return LPadToCallSiteMap[Sym];
884 /// Return true if the landing pad Eh symbol has an associated call site.
885 bool hasCallSiteLandingPad(MCSymbol *Sym) {
886 return !LPadToCallSiteMap[Sym].empty();
889 /// Map the begin label for a call site.
890 void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) {
891 CallSiteMap[BeginLabel] = Site;
894 /// Get the call site number for a begin label.
895 unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) const {
896 assert(hasCallSiteBeginLabel(BeginLabel) &&
897 "Missing call site number for EH_LABEL!");
898 return CallSiteMap.lookup(BeginLabel);
901 /// Return true if the begin label has a call site number associated with it.
902 bool hasCallSiteBeginLabel(MCSymbol *BeginLabel) const {
903 return CallSiteMap.count(BeginLabel);
906 /// Record annotations associated with a particular label.
907 void addCodeViewAnnotation(MCSymbol *Label, MDNode *MD) {
908 CodeViewAnnotations.push_back({Label, MD});
911 ArrayRef<std::pair<MCSymbol *, MDNode *>> getCodeViewAnnotations() const {
912 return CodeViewAnnotations;
915 /// Return a reference to the C++ typeinfo for the current function.
916 const std::vector<const GlobalValue *> &getTypeInfos() const {
917 return TypeInfos;
920 /// Return a reference to the typeids encoding filters used in the current
921 /// function.
922 const std::vector<unsigned> &getFilterIds() const {
923 return FilterIds;
926 /// \}
928 /// Collect information used to emit debugging information of a variable.
929 void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr,
930 int Slot, const DILocation *Loc) {
931 VariableDbgInfos.emplace_back(Var, Expr, Slot, Loc);
934 VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfos; }
935 const VariableDbgInfoMapTy &getVariableDbgInfo() const {
936 return VariableDbgInfos;
940 //===--------------------------------------------------------------------===//
941 // GraphTraits specializations for function basic block graphs (CFGs)
942 //===--------------------------------------------------------------------===//
944 // Provide specializations of GraphTraits to be able to treat a
945 // machine function as a graph of machine basic blocks... these are
946 // the same as the machine basic block iterators, except that the root
947 // node is implicitly the first node of the function.
949 template <> struct GraphTraits<MachineFunction*> :
950 public GraphTraits<MachineBasicBlock*> {
951 static NodeRef getEntryNode(MachineFunction *F) { return &F->front(); }
953 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
954 using nodes_iterator = pointer_iterator<MachineFunction::iterator>;
956 static nodes_iterator nodes_begin(MachineFunction *F) {
957 return nodes_iterator(F->begin());
960 static nodes_iterator nodes_end(MachineFunction *F) {
961 return nodes_iterator(F->end());
964 static unsigned size (MachineFunction *F) { return F->size(); }
966 template <> struct GraphTraits<const MachineFunction*> :
967 public GraphTraits<const MachineBasicBlock*> {
968 static NodeRef getEntryNode(const MachineFunction *F) { return &F->front(); }
970 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
971 using nodes_iterator = pointer_iterator<MachineFunction::const_iterator>;
973 static nodes_iterator nodes_begin(const MachineFunction *F) {
974 return nodes_iterator(F->begin());
977 static nodes_iterator nodes_end (const MachineFunction *F) {
978 return nodes_iterator(F->end());
981 static unsigned size (const MachineFunction *F) {
982 return F->size();
986 // Provide specializations of GraphTraits to be able to treat a function as a
987 // graph of basic blocks... and to walk it in inverse order. Inverse order for
988 // a function is considered to be when traversing the predecessor edges of a BB
989 // instead of the successor edges.
991 template <> struct GraphTraits<Inverse<MachineFunction*>> :
992 public GraphTraits<Inverse<MachineBasicBlock*>> {
993 static NodeRef getEntryNode(Inverse<MachineFunction *> G) {
994 return &G.Graph->front();
997 template <> struct GraphTraits<Inverse<const MachineFunction*>> :
998 public GraphTraits<Inverse<const MachineBasicBlock*>> {
999 static NodeRef getEntryNode(Inverse<const MachineFunction *> G) {
1000 return &G.Graph->front();
1004 } // end namespace llvm
1006 #endif // LLVM_CODEGEN_MACHINEFUNCTION_H