1 ; RUN: llc -mtriple=arm-eabi -mattr=+neon -fast-isel=0 -O0 %s -o - | FileCheck %s
3 define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind {
5 ;Check the alignment value. Max for this instruction is 64 bits:
6 ;This test runs at -O0 so do not check for specific register numbers.
7 ;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]
8 %tmp1 = load <8 x i8>, <8 x i8>* %B
9 call void @llvm.arm.neon.vst3.p0i8.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 32)
13 define void @vst3i16(i16* %A, <4 x i16>* %B) nounwind {
14 ;CHECK-LABEL: vst3i16:
16 %tmp0 = bitcast i16* %A to i8*
17 %tmp1 = load <4 x i16>, <4 x i16>* %B
18 call void @llvm.arm.neon.vst3.p0i8.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
22 define void @vst3i32(i32* %A, <2 x i32>* %B) nounwind {
23 ;CHECK-LABEL: vst3i32:
25 %tmp0 = bitcast i32* %A to i8*
26 %tmp1 = load <2 x i32>, <2 x i32>* %B
27 call void @llvm.arm.neon.vst3.p0i8.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
31 ;Check for a post-increment updating store.
32 define void @vst3i32_update(i32** %ptr, <2 x i32>* %B) nounwind {
33 ;CHECK-LABEL: vst3i32_update:
34 ;CHECK: vst3.32 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
35 %A = load i32*, i32** %ptr
36 %tmp0 = bitcast i32* %A to i8*
37 %tmp1 = load <2 x i32>, <2 x i32>* %B
38 call void @llvm.arm.neon.vst3.p0i8.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
39 %tmp2 = getelementptr i32, i32* %A, i32 6
40 store i32* %tmp2, i32** %ptr
44 define void @vst3f(float* %A, <2 x float>* %B) nounwind {
47 %tmp0 = bitcast float* %A to i8*
48 %tmp1 = load <2 x float>, <2 x float>* %B
49 call void @llvm.arm.neon.vst3.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
53 define void @vst3i64(i64* %A, <1 x i64>* %B) nounwind {
54 ;CHECK-LABEL: vst3i64:
55 ;Check the alignment value. Max for this instruction is 64 bits:
56 ;This test runs at -O0 so do not check for specific register numbers.
57 ;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]
58 %tmp0 = bitcast i64* %A to i8*
59 %tmp1 = load <1 x i64>, <1 x i64>* %B
60 call void @llvm.arm.neon.vst3.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 16)
64 define void @vst3i64_update(i64** %ptr, <1 x i64>* %B) nounwind {
65 ;CHECK-LABEL: vst3i64_update
66 ;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
67 %A = load i64*, i64** %ptr
68 %tmp0 = bitcast i64* %A to i8*
69 %tmp1 = load <1 x i64>, <1 x i64>* %B
70 call void @llvm.arm.neon.vst3.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
71 %tmp2 = getelementptr i64, i64* %A, i32 3
72 store i64* %tmp2, i64** %ptr
76 define void @vst3i64_reg_update(i64** %ptr, <1 x i64>* %B) nounwind {
77 ;CHECK-LABEL: vst3i64_reg_update
78 ;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}], r{{.*}}
79 %A = load i64*, i64** %ptr
80 %tmp0 = bitcast i64* %A to i8*
81 %tmp1 = load <1 x i64>, <1 x i64>* %B
82 call void @llvm.arm.neon.vst3.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
83 %tmp2 = getelementptr i64, i64* %A, i32 1
84 store i64* %tmp2, i64** %ptr
88 define void @vst3Qi8(i8* %A, <16 x i8>* %B) nounwind {
89 ;CHECK-LABEL: vst3Qi8:
90 ;Check the alignment value. Max for this instruction is 64 bits:
91 ;This test runs at -O0 so do not check for specific register numbers.
92 ;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]!
93 ;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}:64]
94 %tmp1 = load <16 x i8>, <16 x i8>* %B
95 call void @llvm.arm.neon.vst3.p0i8.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 32)
99 define void @vst3Qi16(i16* %A, <8 x i16>* %B) nounwind {
100 ;CHECK-LABEL: vst3Qi16:
103 %tmp0 = bitcast i16* %A to i8*
104 %tmp1 = load <8 x i16>, <8 x i16>* %B
105 call void @llvm.arm.neon.vst3.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
109 ;Check for a post-increment updating store.
110 define void @vst3Qi16_update(i16** %ptr, <8 x i16>* %B) nounwind {
111 ;CHECK-LABEL: vst3Qi16_update:
112 ;CHECK: vst3.16 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
113 ;CHECK: vst3.16 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
114 %A = load i16*, i16** %ptr
115 %tmp0 = bitcast i16* %A to i8*
116 %tmp1 = load <8 x i16>, <8 x i16>* %B
117 call void @llvm.arm.neon.vst3.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
118 %tmp2 = getelementptr i16, i16* %A, i32 24
119 store i16* %tmp2, i16** %ptr
123 define void @vst3Qi32(i32* %A, <4 x i32>* %B) nounwind {
124 ;CHECK-LABEL: vst3Qi32:
127 %tmp0 = bitcast i32* %A to i8*
128 %tmp1 = load <4 x i32>, <4 x i32>* %B
129 call void @llvm.arm.neon.vst3.p0i8.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1)
133 define void @vst3Qf(float* %A, <4 x float>* %B) nounwind {
134 ;CHECK-LABEL: vst3Qf:
137 %tmp0 = bitcast float* %A to i8*
138 %tmp1 = load <4 x float>, <4 x float>* %B
139 call void @llvm.arm.neon.vst3.p0i8.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
143 declare void @llvm.arm.neon.vst3.p0i8.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32) nounwind
144 declare void @llvm.arm.neon.vst3.p0i8.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32) nounwind
145 declare void @llvm.arm.neon.vst3.p0i8.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32) nounwind
146 declare void @llvm.arm.neon.vst3.p0i8.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32) nounwind
147 declare void @llvm.arm.neon.vst3.p0i8.v1i64(i8*, <1 x i64>, <1 x i64>, <1 x i64>, i32) nounwind
149 declare void @llvm.arm.neon.vst3.p0i8.v16i8(i8*, <16 x i8>, <16 x i8>, <16 x i8>, i32) nounwind
150 declare void @llvm.arm.neon.vst3.p0i8.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32) nounwind
151 declare void @llvm.arm.neon.vst3.p0i8.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32) nounwind
152 declare void @llvm.arm.neon.vst3.p0i8.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32) nounwind