1 //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // Collect native machine code for a function. This class contains a list of
10 // MachineBasicBlock instances that make up the current compiled function.
12 // This class also contains pointers to various classes which hold
13 // target-specific information about the generated code.
15 //===----------------------------------------------------------------------===//
17 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
18 #define LLVM_CODEGEN_MACHINEFUNCTION_H
20 #include "llvm/ADT/ArrayRef.h"
21 #include "llvm/ADT/BitVector.h"
22 #include "llvm/ADT/DenseMap.h"
23 #include "llvm/ADT/GraphTraits.h"
24 #include "llvm/ADT/Optional.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/StringRef.h"
27 #include "llvm/ADT/ilist.h"
28 #include "llvm/ADT/iterator.h"
29 #include "llvm/Analysis/EHPersonalities.h"
30 #include "llvm/CodeGen/MachineBasicBlock.h"
31 #include "llvm/CodeGen/MachineInstr.h"
32 #include "llvm/CodeGen/MachineMemOperand.h"
33 #include "llvm/IR/DebugLoc.h"
34 #include "llvm/IR/Instructions.h"
35 #include "llvm/IR/Metadata.h"
36 #include "llvm/MC/MCDwarf.h"
37 #include "llvm/MC/MCSymbol.h"
38 #include "llvm/Support/Allocator.h"
39 #include "llvm/Support/ArrayRecycler.h"
40 #include "llvm/Support/AtomicOrdering.h"
41 #include "llvm/Support/Compiler.h"
42 #include "llvm/Support/ErrorHandling.h"
43 #include "llvm/Support/Recycler.h"
56 class DILocalVariable
;
60 class LLVMTargetMachine
;
61 class MachineConstantPool
;
62 class MachineFrameInfo
;
63 class MachineFunction
;
64 class MachineJumpTableInfo
;
65 class MachineModuleInfo
;
66 class MachineRegisterInfo
;
70 class PseudoSourceValueManager
;
73 class TargetRegisterClass
;
74 class TargetSubtargetInfo
;
75 struct WasmEHFuncInfo
;
78 template <> struct ilist_alloc_traits
<MachineBasicBlock
> {
79 void deleteNode(MachineBasicBlock
*MBB
);
82 template <> struct ilist_callback_traits
<MachineBasicBlock
> {
83 void addNodeToList(MachineBasicBlock
* N
);
84 void removeNodeFromList(MachineBasicBlock
* N
);
86 template <class Iterator
>
87 void transferNodesFromList(ilist_callback_traits
&OldList
, Iterator
, Iterator
) {
88 assert(this == &OldList
&& "never transfer MBBs between functions");
92 /// MachineFunctionInfo - This class can be derived from and used by targets to
93 /// hold private target-specific information for each MachineFunction. Objects
94 /// of type are accessed/created with MF::getInfo and destroyed when the
95 /// MachineFunction is destroyed.
96 struct MachineFunctionInfo
{
97 virtual ~MachineFunctionInfo();
99 /// Factory function: default behavior is to call new using the
100 /// supplied allocator.
102 /// This function can be overridden in a derive class.
103 template<typename Ty
>
104 static Ty
*create(BumpPtrAllocator
&Allocator
, MachineFunction
&MF
) {
105 return new (Allocator
.Allocate
<Ty
>()) Ty(MF
);
109 /// Properties which a MachineFunction may have at a given point in time.
110 /// Each of these has checking code in the MachineVerifier, and passes can
111 /// require that a property be set.
112 class MachineFunctionProperties
{
113 // Possible TODO: Allow targets to extend this (perhaps by allowing the
114 // constructor to specify the size of the bit vector)
115 // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be
116 // stated as the negative of "has vregs"
119 // The properties are stated in "positive" form; i.e. a pass could require
120 // that the property hold, but not that it does not hold.
122 // Property descriptions:
123 // IsSSA: True when the machine function is in SSA form and virtual registers
124 // have a single def.
125 // NoPHIs: The machine function does not contain any PHI instruction.
126 // TracksLiveness: True when tracking register liveness accurately.
127 // While this property is set, register liveness information in basic block
128 // live-in lists and machine instruction operands (e.g. kill flags, implicit
129 // defs) is accurate. This means it can be used to change the code in ways
130 // that affect the values in registers, for example by the register
132 // When this property is clear, liveness is no longer reliable.
133 // NoVRegs: The machine function does not use any virtual registers.
134 // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic
135 // instructions have been legalized; i.e., all instructions are now one of:
136 // - generic and always legal (e.g., COPY)
138 // - legal pre-isel generic instructions.
139 // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic
140 // virtual registers have been assigned to a register bank.
141 // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel
142 // generic instructions have been eliminated; i.e., all instructions are now
143 // target-specific or non-pre-isel generic instructions (e.g., COPY).
144 // Since only pre-isel generic instructions can have generic virtual register
145 // operands, this also means that all generic virtual registers have been
146 // constrained to virtual registers (assigned to register classes) and that
147 // all sizes attached to them have been eliminated.
148 enum class Property
: unsigned {
157 LastProperty
= Selected
,
160 bool hasProperty(Property P
) const {
161 return Properties
[static_cast<unsigned>(P
)];
164 MachineFunctionProperties
&set(Property P
) {
165 Properties
.set(static_cast<unsigned>(P
));
169 MachineFunctionProperties
&reset(Property P
) {
170 Properties
.reset(static_cast<unsigned>(P
));
174 /// Reset all the properties.
175 MachineFunctionProperties
&reset() {
180 MachineFunctionProperties
&set(const MachineFunctionProperties
&MFP
) {
181 Properties
|= MFP
.Properties
;
185 MachineFunctionProperties
&reset(const MachineFunctionProperties
&MFP
) {
186 Properties
.reset(MFP
.Properties
);
190 // Returns true if all properties set in V (i.e. required by a pass) are set
192 bool verifyRequiredProperties(const MachineFunctionProperties
&V
) const {
193 return !V
.Properties
.test(Properties
);
196 /// Print the MachineFunctionProperties in human-readable form.
197 void print(raw_ostream
&OS
) const;
200 BitVector Properties
=
201 BitVector(static_cast<unsigned>(Property::LastProperty
)+1);
205 /// Filter or finally function. Null indicates a catch-all.
206 const Function
*FilterOrFinally
;
208 /// Address of block to recover at. Null for a finally handler.
209 const BlockAddress
*RecoverBA
;
212 /// This structure is used to retain landing pad info for the current function.
213 struct LandingPadInfo
{
214 MachineBasicBlock
*LandingPadBlock
; // Landing pad block.
215 SmallVector
<MCSymbol
*, 1> BeginLabels
; // Labels prior to invoke.
216 SmallVector
<MCSymbol
*, 1> EndLabels
; // Labels after invoke.
217 SmallVector
<SEHHandler
, 1> SEHHandlers
; // SEH handlers active at this lpad.
218 MCSymbol
*LandingPadLabel
= nullptr; // Label at beginning of landing pad.
219 std::vector
<int> TypeIds
; // List of type ids (filters negative).
221 explicit LandingPadInfo(MachineBasicBlock
*MBB
)
222 : LandingPadBlock(MBB
) {}
225 class MachineFunction
{
227 const LLVMTargetMachine
&Target
;
228 const TargetSubtargetInfo
*STI
;
230 MachineModuleInfo
&MMI
;
232 // RegInfo - Information about each register in use in the function.
233 MachineRegisterInfo
*RegInfo
;
235 // Used to keep track of target-specific per-machine function information for
236 // the target implementation.
237 MachineFunctionInfo
*MFInfo
;
239 // Keep track of objects allocated on the stack.
240 MachineFrameInfo
*FrameInfo
;
242 // Keep track of constants which are spilled to memory
243 MachineConstantPool
*ConstantPool
;
245 // Keep track of jump tables for switch instructions
246 MachineJumpTableInfo
*JumpTableInfo
;
248 // Keeps track of Wasm exception handling related data. This will be null for
249 // functions that aren't using a wasm EH personality.
250 WasmEHFuncInfo
*WasmEHInfo
= nullptr;
252 // Keeps track of Windows exception handling related data. This will be null
253 // for functions that aren't using a funclet-based EH personality.
254 WinEHFuncInfo
*WinEHInfo
= nullptr;
256 // Function-level unique numbering for MachineBasicBlocks. When a
257 // MachineBasicBlock is inserted into a MachineFunction is it automatically
258 // numbered and this vector keeps track of the mapping from ID's to MBB's.
259 std::vector
<MachineBasicBlock
*> MBBNumbering
;
261 // Pool-allocate MachineFunction-lifetime and IR objects.
262 BumpPtrAllocator Allocator
;
264 // Allocation management for instructions in function.
265 Recycler
<MachineInstr
> InstructionRecycler
;
267 // Allocation management for operand arrays on instructions.
268 ArrayRecycler
<MachineOperand
> OperandRecycler
;
270 // Allocation management for basic blocks in function.
271 Recycler
<MachineBasicBlock
> BasicBlockRecycler
;
273 // List of machine basic blocks in function
274 using BasicBlockListType
= ilist
<MachineBasicBlock
>;
275 BasicBlockListType BasicBlocks
;
277 /// FunctionNumber - This provides a unique ID for each function emitted in
278 /// this translation unit.
280 unsigned FunctionNumber
;
282 /// Alignment - The alignment of the function.
285 /// ExposesReturnsTwice - True if the function calls setjmp or related
286 /// functions with attribute "returns twice", but doesn't have
287 /// the attribute itself.
288 /// This is used to limit optimizations which cannot reason
289 /// about the control flow of such functions.
290 bool ExposesReturnsTwice
= false;
292 /// True if the function includes any inline assembly.
293 bool HasInlineAsm
= false;
295 /// True if any WinCFI instruction have been emitted in this function.
296 bool HasWinCFI
= false;
298 /// Current high-level properties of the IR of the function (e.g. is in SSA
299 /// form or whether registers have been allocated)
300 MachineFunctionProperties Properties
;
302 // Allocation management for pseudo source values.
303 std::unique_ptr
<PseudoSourceValueManager
> PSVManager
;
305 /// List of moves done by a function's prolog. Used to construct frame maps
306 /// by debug and exception handling consumers.
307 std::vector
<MCCFIInstruction
> FrameInstructions
;
309 /// \name Exception Handling
312 /// List of LandingPadInfo describing the landing pad information.
313 std::vector
<LandingPadInfo
> LandingPads
;
315 /// Map a landing pad's EH symbol to the call site indexes.
316 DenseMap
<MCSymbol
*, SmallVector
<unsigned, 4>> LPadToCallSiteMap
;
318 /// Map a landing pad to its index.
319 DenseMap
<const MachineBasicBlock
*, unsigned> WasmLPadToIndexMap
;
321 /// Map of invoke call site index values to associated begin EH_LABEL.
322 DenseMap
<MCSymbol
*, unsigned> CallSiteMap
;
324 /// CodeView label annotations.
325 std::vector
<std::pair
<MCSymbol
*, MDNode
*>> CodeViewAnnotations
;
327 bool CallsEHReturn
= false;
328 bool CallsUnwindInit
= false;
329 bool HasEHScopes
= false;
330 bool HasEHFunclets
= false;
332 /// List of C++ TypeInfo used.
333 std::vector
<const GlobalValue
*> TypeInfos
;
335 /// List of typeids encoding filters used.
336 std::vector
<unsigned> FilterIds
;
338 /// List of the indices in FilterIds corresponding to filter terminators.
339 std::vector
<unsigned> FilterEnds
;
341 EHPersonality PersonalityTypeCache
= EHPersonality::Unknown
;
345 /// Clear all the members of this MachineFunction, but the ones used
346 /// to initialize again the MachineFunction.
347 /// More specifically, this deallocates all the dynamically allocated
348 /// objects and get rid of all the XXXInfo data structure, but keep
349 /// unchanged the references to Fn, Target, MMI, and FunctionNumber.
351 /// Allocate and initialize the different members.
352 /// In particular, the XXXInfo data structure.
353 /// \pre Fn, Target, MMI, and FunctionNumber are properly set.
357 struct VariableDbgInfo
{
358 const DILocalVariable
*Var
;
359 const DIExpression
*Expr
;
360 // The Slot can be negative for fixed stack objects.
362 const DILocation
*Loc
;
364 VariableDbgInfo(const DILocalVariable
*Var
, const DIExpression
*Expr
,
365 int Slot
, const DILocation
*Loc
)
366 : Var(Var
), Expr(Expr
), Slot(Slot
), Loc(Loc
) {}
370 virtual void anchor();
373 virtual ~Delegate() = default;
374 /// Callback after an insertion. This should not modify the MI directly.
375 virtual void MF_HandleInsertion(MachineInstr
&MI
) = 0;
376 /// Callback before a removal. This should not modify the MI directly.
377 virtual void MF_HandleRemoval(MachineInstr
&MI
) = 0;
381 Delegate
*TheDelegate
= nullptr;
383 // Callbacks for insertion and removal.
384 void handleInsertion(MachineInstr
&MI
);
385 void handleRemoval(MachineInstr
&MI
);
386 friend struct ilist_traits
<MachineInstr
>;
389 using VariableDbgInfoMapTy
= SmallVector
<VariableDbgInfo
, 4>;
390 VariableDbgInfoMapTy VariableDbgInfos
;
392 MachineFunction(const Function
&F
, const LLVMTargetMachine
&Target
,
393 const TargetSubtargetInfo
&STI
, unsigned FunctionNum
,
394 MachineModuleInfo
&MMI
);
395 MachineFunction(const MachineFunction
&) = delete;
396 MachineFunction
&operator=(const MachineFunction
&) = delete;
399 /// Reset the instance as if it was just created.
405 /// Reset the currently registered delegate - otherwise assert.
406 void resetDelegate(Delegate
*delegate
) {
407 assert(TheDelegate
== delegate
&&
408 "Only the current delegate can perform reset!");
409 TheDelegate
= nullptr;
412 /// Set the delegate. resetDelegate must be called before attempting
414 void setDelegate(Delegate
*delegate
) {
415 assert(delegate
&& !TheDelegate
&&
416 "Attempted to set delegate to null, or to change it without "
417 "first resetting it!");
419 TheDelegate
= delegate
;
422 MachineModuleInfo
&getMMI() const { return MMI
; }
423 MCContext
&getContext() const { return Ctx
; }
425 PseudoSourceValueManager
&getPSVManager() const { return *PSVManager
; }
427 /// Return the DataLayout attached to the Module associated to this MF.
428 const DataLayout
&getDataLayout() const;
430 /// Return the LLVM function that this machine code represents
431 const Function
&getFunction() const { return F
; }
433 /// getName - Return the name of the corresponding LLVM function.
434 StringRef
getName() const;
436 /// getFunctionNumber - Return a unique ID for the current function.
437 unsigned getFunctionNumber() const { return FunctionNumber
; }
439 /// getTarget - Return the target machine this machine code is compiled with
440 const LLVMTargetMachine
&getTarget() const { return Target
; }
442 /// getSubtarget - Return the subtarget for which this machine code is being
444 const TargetSubtargetInfo
&getSubtarget() const { return *STI
; }
445 void setSubtarget(const TargetSubtargetInfo
*ST
) { STI
= ST
; }
447 /// getSubtarget - This method returns a pointer to the specified type of
448 /// TargetSubtargetInfo. In debug builds, it verifies that the object being
449 /// returned is of the correct type.
450 template<typename STC
> const STC
&getSubtarget() const {
451 return *static_cast<const STC
*>(STI
);
454 /// getRegInfo - Return information about the registers currently in use.
455 MachineRegisterInfo
&getRegInfo() { return *RegInfo
; }
456 const MachineRegisterInfo
&getRegInfo() const { return *RegInfo
; }
458 /// getFrameInfo - Return the frame info object for the current function.
459 /// This object contains information about objects allocated on the stack
460 /// frame of the current function in an abstract way.
461 MachineFrameInfo
&getFrameInfo() { return *FrameInfo
; }
462 const MachineFrameInfo
&getFrameInfo() const { return *FrameInfo
; }
464 /// getJumpTableInfo - Return the jump table info object for the current
465 /// function. This object contains information about jump tables in the
466 /// current function. If the current function has no jump tables, this will
468 const MachineJumpTableInfo
*getJumpTableInfo() const { return JumpTableInfo
; }
469 MachineJumpTableInfo
*getJumpTableInfo() { return JumpTableInfo
; }
471 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
472 /// does already exist, allocate one.
473 MachineJumpTableInfo
*getOrCreateJumpTableInfo(unsigned JTEntryKind
);
475 /// getConstantPool - Return the constant pool object for the current
477 MachineConstantPool
*getConstantPool() { return ConstantPool
; }
478 const MachineConstantPool
*getConstantPool() const { return ConstantPool
; }
480 /// getWasmEHFuncInfo - Return information about how the current function uses
481 /// Wasm exception handling. Returns null for functions that don't use wasm
482 /// exception handling.
483 const WasmEHFuncInfo
*getWasmEHFuncInfo() const { return WasmEHInfo
; }
484 WasmEHFuncInfo
*getWasmEHFuncInfo() { return WasmEHInfo
; }
486 /// getWinEHFuncInfo - Return information about how the current function uses
487 /// Windows exception handling. Returns null for functions that don't use
488 /// funclets for exception handling.
489 const WinEHFuncInfo
*getWinEHFuncInfo() const { return WinEHInfo
; }
490 WinEHFuncInfo
*getWinEHFuncInfo() { return WinEHInfo
; }
492 /// getAlignment - Return the alignment (log2, not bytes) of the function.
493 unsigned getAlignment() const { return Alignment
; }
495 /// setAlignment - Set the alignment (log2, not bytes) of the function.
496 void setAlignment(unsigned A
) { Alignment
= A
; }
498 /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned.
499 void ensureAlignment(unsigned A
) {
500 if (Alignment
< A
) Alignment
= A
;
503 /// exposesReturnsTwice - Returns true if the function calls setjmp or
504 /// any other similar functions with attribute "returns twice" without
505 /// having the attribute itself.
506 bool exposesReturnsTwice() const {
507 return ExposesReturnsTwice
;
510 /// setCallsSetJmp - Set a flag that indicates if there's a call to
511 /// a "returns twice" function.
512 void setExposesReturnsTwice(bool B
) {
513 ExposesReturnsTwice
= B
;
516 /// Returns true if the function contains any inline assembly.
517 bool hasInlineAsm() const {
521 /// Set a flag that indicates that the function contains inline assembly.
522 void setHasInlineAsm(bool B
) {
526 bool hasWinCFI() const {
529 void setHasWinCFI(bool v
) { HasWinCFI
= v
; }
531 /// Get the function properties
532 const MachineFunctionProperties
&getProperties() const { return Properties
; }
533 MachineFunctionProperties
&getProperties() { return Properties
; }
535 /// getInfo - Keep track of various per-function pieces of information for
536 /// backends that would like to do so.
538 template<typename Ty
>
541 MFInfo
= Ty::template create
<Ty
>(Allocator
, *this);
542 return static_cast<Ty
*>(MFInfo
);
545 template<typename Ty
>
546 const Ty
*getInfo() const {
547 return const_cast<MachineFunction
*>(this)->getInfo
<Ty
>();
550 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
551 /// are inserted into the machine function. The block number for a machine
552 /// basic block can be found by using the MBB::getNumber method, this method
553 /// provides the inverse mapping.
554 MachineBasicBlock
*getBlockNumbered(unsigned N
) const {
555 assert(N
< MBBNumbering
.size() && "Illegal block number");
556 assert(MBBNumbering
[N
] && "Block was removed from the machine function!");
557 return MBBNumbering
[N
];
560 /// Should we be emitting segmented stack stuff for the function
561 bool shouldSplitStack() const;
563 /// getNumBlockIDs - Return the number of MBB ID's allocated.
564 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering
.size(); }
566 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
567 /// recomputes them. This guarantees that the MBB numbers are sequential,
568 /// dense, and match the ordering of the blocks within the function. If a
569 /// specific MachineBasicBlock is specified, only that block and those after
570 /// it are renumbered.
571 void RenumberBlocks(MachineBasicBlock
*MBBFrom
= nullptr);
573 /// print - Print out the MachineFunction in a format suitable for debugging
574 /// to the specified stream.
575 void print(raw_ostream
&OS
, const SlotIndexes
* = nullptr) const;
577 /// viewCFG - This function is meant for use from the debugger. You can just
578 /// say 'call F->viewCFG()' and a ghostview window should pop up from the
579 /// program, displaying the CFG of the current function with the code for each
580 /// basic block inside. This depends on there being a 'dot' and 'gv' program
582 void viewCFG() const;
584 /// viewCFGOnly - This function is meant for use from the debugger. It works
585 /// just like viewCFG, but it does not include the contents of basic blocks
586 /// into the nodes, just the label. If you are only interested in the CFG
587 /// this can make the graph smaller.
589 void viewCFGOnly() const;
591 /// dump - Print the current MachineFunction to cerr, useful for debugger use.
594 /// Run the current MachineFunction through the machine code verifier, useful
595 /// for debugger use.
596 /// \returns true if no problems were found.
597 bool verify(Pass
*p
= nullptr, const char *Banner
= nullptr,
598 bool AbortOnError
= true) const;
600 // Provide accessors for the MachineBasicBlock list...
601 using iterator
= BasicBlockListType::iterator
;
602 using const_iterator
= BasicBlockListType::const_iterator
;
603 using const_reverse_iterator
= BasicBlockListType::const_reverse_iterator
;
604 using reverse_iterator
= BasicBlockListType::reverse_iterator
;
606 /// Support for MachineBasicBlock::getNextNode().
607 static BasicBlockListType
MachineFunction::*
608 getSublistAccess(MachineBasicBlock
*) {
609 return &MachineFunction::BasicBlocks
;
612 /// addLiveIn - Add the specified physical register as a live-in value and
613 /// create a corresponding virtual register for it.
614 unsigned addLiveIn(unsigned PReg
, const TargetRegisterClass
*RC
);
616 //===--------------------------------------------------------------------===//
617 // BasicBlock accessor functions.
619 iterator
begin() { return BasicBlocks
.begin(); }
620 const_iterator
begin() const { return BasicBlocks
.begin(); }
621 iterator
end () { return BasicBlocks
.end(); }
622 const_iterator
end () const { return BasicBlocks
.end(); }
624 reverse_iterator
rbegin() { return BasicBlocks
.rbegin(); }
625 const_reverse_iterator
rbegin() const { return BasicBlocks
.rbegin(); }
626 reverse_iterator
rend () { return BasicBlocks
.rend(); }
627 const_reverse_iterator
rend () const { return BasicBlocks
.rend(); }
629 unsigned size() const { return (unsigned)BasicBlocks
.size();}
630 bool empty() const { return BasicBlocks
.empty(); }
631 const MachineBasicBlock
&front() const { return BasicBlocks
.front(); }
632 MachineBasicBlock
&front() { return BasicBlocks
.front(); }
633 const MachineBasicBlock
& back() const { return BasicBlocks
.back(); }
634 MachineBasicBlock
& back() { return BasicBlocks
.back(); }
636 void push_back (MachineBasicBlock
*MBB
) { BasicBlocks
.push_back (MBB
); }
637 void push_front(MachineBasicBlock
*MBB
) { BasicBlocks
.push_front(MBB
); }
638 void insert(iterator MBBI
, MachineBasicBlock
*MBB
) {
639 BasicBlocks
.insert(MBBI
, MBB
);
641 void splice(iterator InsertPt
, iterator MBBI
) {
642 BasicBlocks
.splice(InsertPt
, BasicBlocks
, MBBI
);
644 void splice(iterator InsertPt
, MachineBasicBlock
*MBB
) {
645 BasicBlocks
.splice(InsertPt
, BasicBlocks
, MBB
);
647 void splice(iterator InsertPt
, iterator MBBI
, iterator MBBE
) {
648 BasicBlocks
.splice(InsertPt
, BasicBlocks
, MBBI
, MBBE
);
651 void remove(iterator MBBI
) { BasicBlocks
.remove(MBBI
); }
652 void remove(MachineBasicBlock
*MBBI
) { BasicBlocks
.remove(MBBI
); }
653 void erase(iterator MBBI
) { BasicBlocks
.erase(MBBI
); }
654 void erase(MachineBasicBlock
*MBBI
) { BasicBlocks
.erase(MBBI
); }
656 template <typename Comp
>
657 void sort(Comp comp
) {
658 BasicBlocks
.sort(comp
);
661 /// Return the number of \p MachineInstrs in this \p MachineFunction.
662 unsigned getInstructionCount() const {
663 unsigned InstrCount
= 0;
664 for (const MachineBasicBlock
&MBB
: BasicBlocks
)
665 InstrCount
+= MBB
.size();
669 //===--------------------------------------------------------------------===//
670 // Internal functions used to automatically number MachineBasicBlocks
672 /// Adds the MBB to the internal numbering. Returns the unique number
673 /// assigned to the MBB.
674 unsigned addToMBBNumbering(MachineBasicBlock
*MBB
) {
675 MBBNumbering
.push_back(MBB
);
676 return (unsigned)MBBNumbering
.size()-1;
679 /// removeFromMBBNumbering - Remove the specific machine basic block from our
680 /// tracker, this is only really to be used by the MachineBasicBlock
682 void removeFromMBBNumbering(unsigned N
) {
683 assert(N
< MBBNumbering
.size() && "Illegal basic block #");
684 MBBNumbering
[N
] = nullptr;
687 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
688 /// of `new MachineInstr'.
689 MachineInstr
*CreateMachineInstr(const MCInstrDesc
&MCID
, const DebugLoc
&DL
,
692 /// Create a new MachineInstr which is a copy of \p Orig, identical in all
693 /// ways except the instruction has no parent, prev, or next. Bundling flags
696 /// Note: Clones a single instruction, not whole instruction bundles.
697 /// Does not perform target specific adjustments; consider using
698 /// TargetInstrInfo::duplicate() instead.
699 MachineInstr
*CloneMachineInstr(const MachineInstr
*Orig
);
701 /// Clones instruction or the whole instruction bundle \p Orig and insert
702 /// into \p MBB before \p InsertBefore.
704 /// Note: Does not perform target specific adjustments; consider using
705 /// TargetInstrInfo::duplicate() intead.
706 MachineInstr
&CloneMachineInstrBundle(MachineBasicBlock
&MBB
,
707 MachineBasicBlock::iterator InsertBefore
, const MachineInstr
&Orig
);
709 /// DeleteMachineInstr - Delete the given MachineInstr.
710 void DeleteMachineInstr(MachineInstr
*MI
);
712 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
713 /// instead of `new MachineBasicBlock'.
714 MachineBasicBlock
*CreateMachineBasicBlock(const BasicBlock
*bb
= nullptr);
716 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
717 void DeleteMachineBasicBlock(MachineBasicBlock
*MBB
);
719 /// getMachineMemOperand - Allocate a new MachineMemOperand.
720 /// MachineMemOperands are owned by the MachineFunction and need not be
721 /// explicitly deallocated.
722 MachineMemOperand
*getMachineMemOperand(
723 MachinePointerInfo PtrInfo
, MachineMemOperand::Flags f
, uint64_t s
,
724 unsigned base_alignment
, const AAMDNodes
&AAInfo
= AAMDNodes(),
725 const MDNode
*Ranges
= nullptr,
726 SyncScope::ID SSID
= SyncScope::System
,
727 AtomicOrdering Ordering
= AtomicOrdering::NotAtomic
,
728 AtomicOrdering FailureOrdering
= AtomicOrdering::NotAtomic
);
730 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
731 /// an existing one, adjusting by an offset and using the given size.
732 /// MachineMemOperands are owned by the MachineFunction and need not be
733 /// explicitly deallocated.
734 MachineMemOperand
*getMachineMemOperand(const MachineMemOperand
*MMO
,
735 int64_t Offset
, uint64_t Size
);
737 /// Allocate a new MachineMemOperand by copying an existing one,
738 /// replacing only AliasAnalysis information. MachineMemOperands are owned
739 /// by the MachineFunction and need not be explicitly deallocated.
740 MachineMemOperand
*getMachineMemOperand(const MachineMemOperand
*MMO
,
741 const AAMDNodes
&AAInfo
);
743 using OperandCapacity
= ArrayRecycler
<MachineOperand
>::Capacity
;
745 /// Allocate an array of MachineOperands. This is only intended for use by
746 /// internal MachineInstr functions.
747 MachineOperand
*allocateOperandArray(OperandCapacity Cap
) {
748 return OperandRecycler
.allocate(Cap
, Allocator
);
751 /// Dellocate an array of MachineOperands and recycle the memory. This is
752 /// only intended for use by internal MachineInstr functions.
753 /// Cap must be the same capacity that was used to allocate the array.
754 void deallocateOperandArray(OperandCapacity Cap
, MachineOperand
*Array
) {
755 OperandRecycler
.deallocate(Cap
, Array
);
758 /// Allocate and initialize a register mask with @p NumRegister bits.
759 uint32_t *allocateRegMask();
761 /// Allocate and construct an extra info structure for a `MachineInstr`.
763 /// This is allocated on the function's allocator and so lives the life of
765 MachineInstr::ExtraInfo
*
766 createMIExtraInfo(ArrayRef
<MachineMemOperand
*> MMOs
,
767 MCSymbol
*PreInstrSymbol
= nullptr,
768 MCSymbol
*PostInstrSymbol
= nullptr);
770 /// Allocate a string and populate it with the given external symbol name.
771 const char *createExternalSymbolName(StringRef Name
);
773 //===--------------------------------------------------------------------===//
774 // Label Manipulation.
776 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
777 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
778 /// normal 'L' label is returned.
779 MCSymbol
*getJTISymbol(unsigned JTI
, MCContext
&Ctx
,
780 bool isLinkerPrivate
= false) const;
782 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
784 MCSymbol
*getPICBaseSymbol() const;
786 /// Returns a reference to a list of cfi instructions in the function's
787 /// prologue. Used to construct frame maps for debug and exception handling
789 const std::vector
<MCCFIInstruction
> &getFrameInstructions() const {
790 return FrameInstructions
;
793 LLVM_NODISCARD
unsigned addFrameInst(const MCCFIInstruction
&Inst
) {
794 FrameInstructions
.push_back(Inst
);
795 return FrameInstructions
.size() - 1;
798 /// \name Exception Handling
801 bool callsEHReturn() const { return CallsEHReturn
; }
802 void setCallsEHReturn(bool b
) { CallsEHReturn
= b
; }
804 bool callsUnwindInit() const { return CallsUnwindInit
; }
805 void setCallsUnwindInit(bool b
) { CallsUnwindInit
= b
; }
807 bool hasEHScopes() const { return HasEHScopes
; }
808 void setHasEHScopes(bool V
) { HasEHScopes
= V
; }
810 bool hasEHFunclets() const { return HasEHFunclets
; }
811 void setHasEHFunclets(bool V
) { HasEHFunclets
= V
; }
813 /// Find or create an LandingPadInfo for the specified MachineBasicBlock.
814 LandingPadInfo
&getOrCreateLandingPadInfo(MachineBasicBlock
*LandingPad
);
816 /// Remap landing pad labels and remove any deleted landing pads.
817 void tidyLandingPads(DenseMap
<MCSymbol
*, uintptr_t> *LPMap
= nullptr,
818 bool TidyIfNoBeginLabels
= true);
820 /// Return a reference to the landing pad info for the current function.
821 const std::vector
<LandingPadInfo
> &getLandingPads() const {
825 /// Provide the begin and end labels of an invoke style call and associate it
826 /// with a try landing pad block.
827 void addInvoke(MachineBasicBlock
*LandingPad
,
828 MCSymbol
*BeginLabel
, MCSymbol
*EndLabel
);
830 /// Add a new panding pad, and extract the exception handling information from
831 /// the landingpad instruction. Returns the label ID for the landing pad
833 MCSymbol
*addLandingPad(MachineBasicBlock
*LandingPad
);
835 /// Provide the catch typeinfo for a landing pad.
836 void addCatchTypeInfo(MachineBasicBlock
*LandingPad
,
837 ArrayRef
<const GlobalValue
*> TyInfo
);
839 /// Provide the filter typeinfo for a landing pad.
840 void addFilterTypeInfo(MachineBasicBlock
*LandingPad
,
841 ArrayRef
<const GlobalValue
*> TyInfo
);
843 /// Add a cleanup action for a landing pad.
844 void addCleanup(MachineBasicBlock
*LandingPad
);
846 void addSEHCatchHandler(MachineBasicBlock
*LandingPad
, const Function
*Filter
,
847 const BlockAddress
*RecoverBA
);
849 void addSEHCleanupHandler(MachineBasicBlock
*LandingPad
,
850 const Function
*Cleanup
);
852 /// Return the type id for the specified typeinfo. This is function wide.
853 unsigned getTypeIDFor(const GlobalValue
*TI
);
855 /// Return the id of the filter encoded by TyIds. This is function wide.
856 int getFilterIDFor(std::vector
<unsigned> &TyIds
);
858 /// Map the landing pad's EH symbol to the call site indexes.
859 void setCallSiteLandingPad(MCSymbol
*Sym
, ArrayRef
<unsigned> Sites
);
861 /// Map the landing pad to its index. Used for Wasm exception handling.
862 void setWasmLandingPadIndex(const MachineBasicBlock
*LPad
, unsigned Index
) {
863 WasmLPadToIndexMap
[LPad
] = Index
;
866 /// Returns true if the landing pad has an associate index in wasm EH.
867 bool hasWasmLandingPadIndex(const MachineBasicBlock
*LPad
) const {
868 return WasmLPadToIndexMap
.count(LPad
);
871 /// Get the index in wasm EH for a given landing pad.
872 unsigned getWasmLandingPadIndex(const MachineBasicBlock
*LPad
) const {
873 assert(hasWasmLandingPadIndex(LPad
));
874 return WasmLPadToIndexMap
.lookup(LPad
);
877 /// Get the call site indexes for a landing pad EH symbol.
878 SmallVectorImpl
<unsigned> &getCallSiteLandingPad(MCSymbol
*Sym
) {
879 assert(hasCallSiteLandingPad(Sym
) &&
880 "missing call site number for landing pad!");
881 return LPadToCallSiteMap
[Sym
];
884 /// Return true if the landing pad Eh symbol has an associated call site.
885 bool hasCallSiteLandingPad(MCSymbol
*Sym
) {
886 return !LPadToCallSiteMap
[Sym
].empty();
889 /// Map the begin label for a call site.
890 void setCallSiteBeginLabel(MCSymbol
*BeginLabel
, unsigned Site
) {
891 CallSiteMap
[BeginLabel
] = Site
;
894 /// Get the call site number for a begin label.
895 unsigned getCallSiteBeginLabel(MCSymbol
*BeginLabel
) const {
896 assert(hasCallSiteBeginLabel(BeginLabel
) &&
897 "Missing call site number for EH_LABEL!");
898 return CallSiteMap
.lookup(BeginLabel
);
901 /// Return true if the begin label has a call site number associated with it.
902 bool hasCallSiteBeginLabel(MCSymbol
*BeginLabel
) const {
903 return CallSiteMap
.count(BeginLabel
);
906 /// Record annotations associated with a particular label.
907 void addCodeViewAnnotation(MCSymbol
*Label
, MDNode
*MD
) {
908 CodeViewAnnotations
.push_back({Label
, MD
});
911 ArrayRef
<std::pair
<MCSymbol
*, MDNode
*>> getCodeViewAnnotations() const {
912 return CodeViewAnnotations
;
915 /// Return a reference to the C++ typeinfo for the current function.
916 const std::vector
<const GlobalValue
*> &getTypeInfos() const {
920 /// Return a reference to the typeids encoding filters used in the current
922 const std::vector
<unsigned> &getFilterIds() const {
928 /// Collect information used to emit debugging information of a variable.
929 void setVariableDbgInfo(const DILocalVariable
*Var
, const DIExpression
*Expr
,
930 int Slot
, const DILocation
*Loc
) {
931 VariableDbgInfos
.emplace_back(Var
, Expr
, Slot
, Loc
);
934 VariableDbgInfoMapTy
&getVariableDbgInfo() { return VariableDbgInfos
; }
935 const VariableDbgInfoMapTy
&getVariableDbgInfo() const {
936 return VariableDbgInfos
;
940 //===--------------------------------------------------------------------===//
941 // GraphTraits specializations for function basic block graphs (CFGs)
942 //===--------------------------------------------------------------------===//
944 // Provide specializations of GraphTraits to be able to treat a
945 // machine function as a graph of machine basic blocks... these are
946 // the same as the machine basic block iterators, except that the root
947 // node is implicitly the first node of the function.
949 template <> struct GraphTraits
<MachineFunction
*> :
950 public GraphTraits
<MachineBasicBlock
*> {
951 static NodeRef
getEntryNode(MachineFunction
*F
) { return &F
->front(); }
953 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
954 using nodes_iterator
= pointer_iterator
<MachineFunction::iterator
>;
956 static nodes_iterator
nodes_begin(MachineFunction
*F
) {
957 return nodes_iterator(F
->begin());
960 static nodes_iterator
nodes_end(MachineFunction
*F
) {
961 return nodes_iterator(F
->end());
964 static unsigned size (MachineFunction
*F
) { return F
->size(); }
966 template <> struct GraphTraits
<const MachineFunction
*> :
967 public GraphTraits
<const MachineBasicBlock
*> {
968 static NodeRef
getEntryNode(const MachineFunction
*F
) { return &F
->front(); }
970 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
971 using nodes_iterator
= pointer_iterator
<MachineFunction::const_iterator
>;
973 static nodes_iterator
nodes_begin(const MachineFunction
*F
) {
974 return nodes_iterator(F
->begin());
977 static nodes_iterator
nodes_end (const MachineFunction
*F
) {
978 return nodes_iterator(F
->end());
981 static unsigned size (const MachineFunction
*F
) {
986 // Provide specializations of GraphTraits to be able to treat a function as a
987 // graph of basic blocks... and to walk it in inverse order. Inverse order for
988 // a function is considered to be when traversing the predecessor edges of a BB
989 // instead of the successor edges.
991 template <> struct GraphTraits
<Inverse
<MachineFunction
*>> :
992 public GraphTraits
<Inverse
<MachineBasicBlock
*>> {
993 static NodeRef
getEntryNode(Inverse
<MachineFunction
*> G
) {
994 return &G
.Graph
->front();
997 template <> struct GraphTraits
<Inverse
<const MachineFunction
*>> :
998 public GraphTraits
<Inverse
<const MachineBasicBlock
*>> {
999 static NodeRef
getEntryNode(Inverse
<const MachineFunction
*> G
) {
1000 return &G
.Graph
->front();
1004 } // end namespace llvm
1006 #endif // LLVM_CODEGEN_MACHINEFUNCTION_H